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{{Quote|Ah, that's more like it. You will learn your place as a child of the night.|[[Carmilla (Castlevania)|Carmilla]] to [[Cornell]]}}
{{Quote|Ah, that's more like it. You will learn your place as a child of the night.|[[Carmilla (Castlevania)|Carmilla]] to [[Cornell]]}}


==Standard Creatures of the Night==
{{Quote|[[Dracula's Castle|This castle]] is a creature of [[Chaos (Castlevania)|Chaos]]. With each rebirth it takes a new form.|[[Alucard (Castlevania)|Alucard]] describing [[Dracula's Castle]] to [[Maria Renard]]}}
'''Children of the Night''' (otherwise known as '''Creatures of the Night''' or '''Creatures of Chaos''') are creatures existing as servants of [[Chaos (Castlevania)|Chaos]] in the ''[[Castlevania]]'' series, who exist to keep the balance between light and dark. [https://youtu.be/IYnLOK1D-74?t=997 This name was] [https://youtu.be/IYnLOK1D-74?t=1099 noted by] [[Carmilla (Castlevania)|Carmilla]] to [[Cornell]] during ''Castlevania Judgment''<ref>Castlevania Judgment Carmilla Story Mode</ref>. They are normally ruled by a Dark Lord, who acts as the opposition to God. They are constantly reborn by Chaos, sometimes changing form and shape from their original state, existing purely to spread chaos worldwide.


===Uses===
==Background==
*'''[[Superhuman Physical Characteristics]]:''' [https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>.
<tabber>
|-|Standard Creatures=
'''Children of the Night''' (otherwise known as '''Creatures of the Night''' or '''Creatures of Chaos''') are creatures existing as servants of [[Chaos (Castlevania)|Chaos]] in the ''[[Castlevania]]'' series, who exist to keep the balance between light and dark. [https://youtu.be/IYnLOK1D-74?t=997 This name was] [https://youtu.be/IYnLOK1D-74?t=1099 noted by] [[Carmilla (Castlevania)|Carmilla]] to [[Cornell]] during ''Castlevania Judgment''<ref>Castlevania Judgment Carmilla Story Mode</ref>. Their name "Creatures of Chaos" was said by [[Alucard (Castlevania)|Alucard]] [https://youtu.be/ASKkPR5-Ir4?t=423 when describing]<ref>Castlevania: Symphony of the Night</ref> [[Dracula's Castle]] to [[Maria Renard]]. They are normally ruled by a Dark Lord, who acts as the opposition to God. They are constantly reborn by Chaos, sometimes changing form and shape from their original state, existing purely to spread chaos worldwide.
|-|Vampires=
'''Vampires''' are timeless, undead creatures that appear as the main antagonists in the Castlevania series, where they aim to envelop the world in chaos and darkness.
 
Originating from Slavic and ancient folklore, these beings are thought to come from the souls of the restless dead, individuals shunned by religion, or those who dabble in dark magic. Some legends suggest they may even arise from people who have made sinister bargains. Vampires are infamous for their insatiable thirst for blood and possess a variety of dark powers, such as superhuman strength, the ability to shapeshift, flight, teleportation, and control over electricity and fire. They can turn others into vampires by sharing their blood and are vulnerable to sunlight, holy items, or having their hearts destroyed. In some narratives, they also emit a hissing sound when agitated.
 
In Castlevania, vampires differ from traditional depictions. They retain many of their classic traits but also have the ability to perform black magic. Some can tap into a force known as Chaos, which embodies all evil, allowing them to enhance their abilities, although this often leads to further corruption.
 
Dracula, the iconic vampire in this series, showcases unique powers. He can absorb the malevolence of humanity to resurrect himself after extended periods, summon lesser demons, and inflict curses of decay, plague, and famine on the land. He can also deepen the corruption within human hearts, suggesting that his abilities stem from being chosen by Chaos as a Dark Lord, with only a select few able to gain such powers.
 
In the Castlevania series, vampires are depicted as a profound menace to humanity. While their exact origins remain unclear, it’s evident they have existed long before Dracula’s rise. They can emerge either by renouncing their humanity—often with the help of magical artifacts—or through being transformed by another vampire.
</tabber>
==Members==
<gallery captionalign="center" widths="200" position="left" orientation="portrait" captionsize="large" bordercolor="transparent">
File:Chaos.gif|Chaos|link=Chaos (Castlevania)
File:DraculaBanner.png|Count Dracula|link=Dracula (Castlevania)
File:Grimoire_of_Souls_Castle_Detail.jpg|Dracula's Castle|link=Dracula's Castle
File:SomaBanner.png|Dark Lord Soma Cruz|link=Soma Cruz
File:DracWraithBanner.png|Dracula Wraith|link=Dracula Wraith
File:DeathLamentOfInnocenceArtworkRender.png|Death|link=Death (Castlevania)
File:Shaft_Symphony_of_the_Night_Artwork.png|Shaft|link=Shaft
File:WalterBernhardRender.png|Walter Bernhard|link=Walter Bernhard
File:IsaacArtworkCurseOfDarkness.png|Isaac|link=Isaac (Castlevania)
File:ActriseOfficialArtwork.png|Actrise|link=Actrise
File:CamillaFernandezOfficialArtwork.png|Camilla Fernandez|link=Camilla Fernandez
File:Cornell_Wolf_3-D_Model_LoD.png|Cornell|link=Cornell
File:Galamoth_Moonlight_Rhapsody_Artwork.png|Galamoth|link=Galamoth
File:Castlevania_TimeReaper.png|Time Reaper|link=Time Reaper
File:GolemJudgmentRender.png|Golem|link=Golem (Castlevania)
</gallery>
 
==General Information==
 
'''Name:''' [https://youtu.be/IYnLOK1D-74?t=997 Children of] [https://youtu.be/IYnLOK1D-74?t=1099 the Night]<ref>Castlevania Judgment Carmilla Story Mode</ref>, [https://youtu.be/ASKkPR5-Ir4?t=423 Creatures of Chaos]<ref>Castlevania: Symphony of the Night</ref>


*'''[[Immortality]]:''' '''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/7LkAFhBpxtg?t=828 Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them]<ref>Haunted Castle Revisited Dominus Collection</ref>.
'''Origin:''' [[Castlevania]]


*'''[[Acausality]]:''' '''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>.
'''First Appearance:''' Castlevania NES (Release Order first appearance), Castelvania: Lament of Innocence (Chronological First Appearance)


*'''[[Intimidation]]:''' [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>.
'''Company:''' Konami


*'''[[Free Will]]:''' [https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Creatures of the Night do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>.
'''Creator:''' Hitoshi Akamatsu, Koji Igarashi


*'''[[Empowerment]]:''' [https://youtu.be/hvAhdyqMxw4?t=475 Creatures of the night are empowered by the night]<ref>Castlevania II: Simon's Quest Night Transition</ref>, [https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NABXE_en.pdf becoming stronger when it's night time]<ref>Castlevania II: Simon's Quest Online Game Manual Page 4</ref>.
'''Homeworld:''' Earth


*'''[[Evolution]]:''' [https://youtu.be/DW43WR30vLI?t=324 Creatures of chaos can inherit evil natures]<ref>Castlevania: Lament of Innocence Bestiary No. 058</ref> [https://youtu.be/DW43WR30vLI?t=329 awakening into stronger enemies with new abilities and less weaknesses]<ref>Castlevania: Lament of Innocence Bestiary No. 059</ref>.
'''Residence:''' All around the world, their most famous residence is [[Dracula's Castle]]


*'''[[Resurrection]]:''' [https://youtu.be/mBgOq5OyEpY?t=70 Creatures of chaos can be brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Bestiary No. 009</ref>. [https://youtu.be/mBgOq5OyEpY?t=48 This has also been shown with slain heads reviving as an angry wraith]<ref>Castlevania: Curse of Darkness Bestiary No. 005</ref>.
'''Story Role:''' Enemies, Bosses, Primary Villains, Enemy Group


*'''[[Regeneration]]:''' '''Mid-Godly overtime;''' [https://youtu.be/Y95lBCsQ07c?t=1231 Even the castle from Castlevania is a Creature of Chaos], <ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref> [https://youtu.be/ASKkPR5-Ir4?t=423 where they are always rebirth from Chaos] [https://youtu.be/ASKkPR5-Ir4?t=431 with each rebirth, the creatures takes a new form]<Ref>Castlevania: Symphony of the Night</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=Ever%20since%20the,be%20completely%20sealed. with this state being referred to as a "regeneration cycle"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku  "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
'''Organization Type:''' Demonic Species
Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold.
1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist?
The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>.


*'''[[Invisibility]]:''' Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>.
'''Age:''' Unknown (They've likely been around the world since the existence of Chaos)


*'''[[Time Manipulation]]:''' '''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>.
'''Members:''' Large variety of creatures, some notable ones include:
*[[Golem (Castlevania)|Golem]]
*[[Carmilla (Castlevania)|Carmilla]]
*[[Cornell]] (Though he is on the side of humans)
*[[Alucard (Castlevania)|Alucard]] (Though he is on the side of humans)
*[[Death (Castlevania)|Death]]
*[[Actrise]]
*[[Shaft]]


*'''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]:''' [https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>.
'''Leader:''' The leaders have switched throughout the years, though there is always one constant leader, the leaders are as such:
*[[Chaos (Castlevania)|Chaos]] (The very being making sure there is always a Dark Lord)
*[[Walter Bernhard]] (The initial Dark Lord before [[Mathias Cronqvist]] absorbed his soul)
*[[Dracula (Castlevania)|Dracula]] (The most common and returning Dark Lord, only losing it for good after 1999 when he was killed for good)
*[[Richter Belmont]] (While mind controlled by Shaft, he was briefly the Castle's Dark Lord)
*Brauner (Briefly held the Dark Lord position during Portrait of Ruin, attempting to cut Dracula's source of power from him)
*[[Soma Cruz|Dark Lord Soma]] (In the non-canon Dark Lord Soma route, he briefly becomes the Dark Lord before being killed by [[Julius Belmont]], [[Alucard (Castlevania)|Alucard]], & [[Yoko Belnades]]
*Brauner
*[[Galamoth]] (Had the Dark Lord position during the events of ''Kid Dracula'' on Famicon and Game Boy before [[Kid Dracula]] defeated him)
*[[Kid Dracula]] (Though he is not hostile towards humanity, merely just wanting them to respect him for his power)


*'''[[Text Manipulation]]''' & '''[[Plot Manipulation]]:''' '''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>.
'''Hierarchy:'''
'''Above Dark Lords'''
*[[Chaos (Castlevania)|Chaos]]


*'''[[Law Manipulation]]:''' Creatures of Chaos can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>.
'''Dark Lords'''
*[[Walter Bernhard]]
*[[Dracula (Castlevania)|Dracula]]
*[[Richter Belmont]] (While mind controlled by Shaft, he was briefly the Castle's Dark Lord)
*Brauner
*[[Soma Cruz|Dark Lord Soma]]
*[[Galamoth]]
*[[Kid Dracula]]


*'''[[Power Modification]]:''' [https://youtu.be/wC1EKRCUooA?t=7238 Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>.
'''Dark Lord Candidates'''
*Dmitri
*Dario


===Resistances===
'''Higher Ups'''
*'''[[Ice Manipulation]]''' & '''[[Absolute Zero]]:''' [https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>.
*[[Death (Castlevania)|Death]]
*[[Shaft]]
*[[Actrise]]
*[[Carmilla (Castlevania)|Carmilla]]
*[[Giant Bat]]


*'''[[Time Manipulation]]:''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>.
'''Base of Operations:''' Normally [[Dracula's Castle]]


*'''[[Fate Manipulation]]:''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>.
'''Affiliations:''' Followers of Darkness (Humans who wish for Dracula to be reawakened)


===Weaknesses===
'''Enemies:''' [[Belmont Clan]], Morris Clan, Belnades Clan, Lecarde Clan, Baldwin Clan, Graves Clan
*[https://youtu.be/hvAhdyqMxw4?t=877 Creatures of the night become weaker when exposed to the morning sun]<ref>Castlevania II: Simon's Quest Day Transition</ref>.
*[https://drive.google.com/file/d/1r9VkvQT8h94xamu3QzTr3zqB82QBHS3Y/view?usp=sharing Garlic significantly weakens creatures of the night]<ref>Castlevania II: Simon's Quest Day Game Manual Page 11</ref>, [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=At%20a%20graveyard,someone%20awaiting%20you. and causes demons to die if its placed on the ground]<ref>Castlevania II: Simon's Quest</ref>.
*[https://youtu.be/wC1EKRCUooA?t=7206 If a vital soul is defeated, the grimoire will revert back to its original content]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>.


==Vampires==
'''[[Status]]:''' '''Active'''
'''Vampires''' are timeless, undead creatures that appear as the main antagonists in the Castlevania series, where they aim to envelop the world in chaos and darkness.


Originating from Slavic and ancient folklore, these beings are thought to come from the souls of the restless dead, individuals shunned by religion, or those who dabble in dark magic. Some legends suggest they may even arise from people who have made sinister bargains. Vampires are infamous for their insatiable thirst for blood and possess a variety of dark powers, such as superhuman strength, the ability to shapeshift, flight, teleportation, and control over electricity and fire. They can turn others into vampires by sharing their blood and are vulnerable to sunlight, holy items, or having their hearts destroyed. In some narratives, they also emit a hissing sound when agitated.
'''[[Alignment]]:''' '''Chaotic Evil''' for overall group (The Children of the Night are followers of Chaos, usually being led by beings [https://youtu.be/xS2kC8fOppM?t=2826 that are absolute evil]<ref>Castlevania: The Arcade Dracula Boss Fight</ref>, [https://drive.google.com/file/d/1a061ZF8_ET0e0vSnkXi6fntM3NLhyC2w/view?usp=sharing and the root of all evil, being unparalleled in his cruelty]<ref>Castlevania: The Dracula X Chronicles Game Manual Page 4</ref>. [https://youtu.be/MVvTErAm2HY?t=10698 The Children of the Night are fueled by those who seek chaos and destruction]<ref>Castlevania: Aria of Sorrow Graham Boss</ref>)


In Castlevania, vampires differ from traditional depictions. They retain many of their classic traits but also have the ability to perform black magic. Some can tap into a force known as Chaos, which embodies all evil, allowing them to enhance their abilities, although this often leads to further corruption.
'''[[Threat Level]]:''' '''Global Threat''' (The overall Creatures of Chaos [https://youtu.be/Y7MyIUyRVHk?t=4071 intend to cause global wars]<ref> Castlevania 64 Renon Boss</ref>)


Dracula, the iconic vampire in this series, showcases unique powers. He can absorb the malevolence of humanity to resurrect himself after extended periods, summon lesser demons, and inflict curses of decay, plague, and famine on the land. He can also deepen the corruption within human hearts, suggesting that his abilities stem from being chosen by Chaos as a Dark Lord, with only a select few able to gain such powers.
==Codex Statistics==
<tabber>
|-|Standard Creatures=
'''[[Grade]]:''' '''Varies''' from '''A''' to '''S'''


In the Castlevania series, vampires are depicted as a profound menace to humanity. While their exact origins remain unclear, it’s evident they have existed long before Dracula’s rise. They can emerge either by renouncing their humanity—often with the help of magical artifacts—or through being transformed by another vampire.
'''[[Tiering System|Tier]]:''' '''Varies''' from: At least '''9-B''' to '''7-C'''


==Uses==
'''[[Cardinality]]:''' '''Finite'''
*'''[[Superhuman Physical Characteristics]]:''' [https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>.


*'''[[Stealth Mastery]]:''' [https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires are able to attack stealthily in search of human blood]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref>.
'''[[Dimensionality]]:''' '''3-D'''


*'''[[Disguise Mastery]]:''' [https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires will sometimes disguise themselves]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref> [https://youtu.be/Y7MyIUyRVHk?t=1392 as villages in order to get near one]<ref>Castlevania 64</ref>.
'''[[Attack Potency]]:''' '''Varies''' from: At least '''Wall level (Buster)''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>) to '''Town level (Potency)''' (Children oft he Night includes the likes of [[Golem (Castlevania)|Golem from]] ''Castlevania Judgment'', [https://youtu.be/LoQLnVdsBeQ?t=185 who with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see] [[User:GiverOfThePeace/Castlevania_Calculations#Golem_Shoots_a_massive_energy_blast|getting these results]]<ref>Castlevania Judgment Golem Ultimate Attack</ref>. Can harm and fight against enemies stronger than [https://youtu.be/FTgQVTfGTKA characters who can take hits from neutron bomb]<ref>Castlevnaia: Symphony of the Night</ref>, [https://en.m.wikipedia.org/wiki/Samuel_T._Cohen#:~:text=This%20means%20that,or%20W88. that have a yield range of 1-10 kilotons of TNT])


*'''[[Immortality]]:''' '''Ageless;''' [https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/oh-JYgEximA?list=PLA7CF8E257AE3FBAB&t=44 with Mathias noting he has eternal life]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ykXoJb78QV4?t=20 Aeon notes that vampires exist for eternity]<ref>Castlevania Judgment Aeon Hyper Attack on Alucard</ref>. [http://castlevania.neo-romance.net/translations.php?lament#:~:text=Walter%20Bernhard%3A,soul%20was%20stolen. Walter is noted to be a vampire that has eternal life]<ref>Lament of Innocent Perfect Guidebook</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Vampires will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>.
'''[[Durability]]:''' '''Varies''' from: At least '''Wall level''' to '''Town level'''


*'''[[Acausality]]:''' '''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>.
'''[[Striking Strength]]:''' '''Varies''' from: At least '''Wall Class (Buster)''' to '''Town Class (Potency)'''


*'''[[Free Will]]:''' [https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Vampires do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>, [https://youtu.be/5QU8TPu30Uk?t=424 defying God's decree]<ref>Castlevania: Lament of Innocence</ref>.
'''[[Lifting Strength]]:''' At least '''Class 10''' (Should be comparable to [[Hector (Castlevania)|Hector]]'s Battle-Type innocent devils [https://drive.google.com/drive/folders/1__WGd2CuRMyyejn9rY8r2RsLTggJzRVE?usp=sharing who can move entire tree logs that are blocking roads out of the way]<ref>Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"</ref> [https://utia.tennessee.edu/publications/wp-content/uploads/sites/269/2023/10/SP748.pdf where logs can weigh around 15 to 5 tons]<ref>Estimating Weight of Logs and Standing Timber Page 2</ref> and [https://youtu.be/wvCWFryyDaM?list=PL1C82000EC86F279F&t=280 Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"]<ref>Castlevania: Curse of Darkness</ref>)


*'''[[Enhanced Senses]]:''' [https://youtu.be/Y7MyIUyRVHk?t=1445 Vampires can smell that Reinhardt Schneider] [https://youtu.be/tMo8fpZF0nE?t=21 and Carrie Fernandez smell different from the usual adventurer]<Ref>Castlevania 64</ref>.
'''[[Speed|Travel Speed]]:''' At least '''Superhuman''' (Many of the Children of the Night are animals such as bats and wolves who move this fast), '''Speed of Light''' for some of the higher ones (Creatures such as the White Demon, [https://youtu.be/ot6A0du2IVs?t=940 can move at the speed of light at short distances]<ref>Castlevania Grimoire of Souls Enemy Compendium Showcase</ref>), At most '''Faster Than Light''' for some at top speeds (Creatures such as the Sky Fish [https://youtu.be/3l5_pG9nOoA?t=1 moves so fast that it appears as a beam of light and is only slowed down when time is stopped]<ref>Castlevania Aria of Sorrows</ref>)


*'''[[Surface Scaling]]:''' [https://youtu.be/Y7MyIUyRVHk?t=2044 Vampires can stand on ceilings]<Ref>Castlevania 64</ref>.
'''[[Speed|Attack Speed]]:''' At least '''Superhuman''', '''Speed of Light''' for some of the higher ones, At most '''Faster Than Light''' for some at top speeds


*'''[[Flight]]:''' Vampires can either naturally levitate [https://youtu.be/Y7MyIUyRVHk?t=2044 grow wings to fly]<ref>Castlevania 64 Vampire Boss</ref>, [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 turn into a bat]<ref>Castlevania: The Dracula X Chronicles Intro</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2123 or into mist]<ref>Castlevania 64 Vampire Boss</ref>.
'''[[Reactions|Reaction Speed]]:''' At least '''Superhuman''', '''Speed of Light''' for some of the higher ones, At most '''Faster Than Light''' for some at top speeds


*'''[[Immersion]]:''' [https://youtu.be/hu_2bedvcQE?t=686 Vampires can infuse magic into paintings to increase their power]<ref>Castlevania: Portrait of Ruin</ref>.
'''[[Stamina]]:''' At least '''Superhuman+''' (Many of the Creatures of Chaos rely on a Dark Lords magical source, essentially making them take very long to tire)


*'''[[Empowerment]]:''' [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=422 Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard] [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=435 never been defeated before Leon Belmont gained the vampire killer]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ZL5W3iRL9Kc?list=PLA7CF8E257AE3FBAB&t=1 Noted by Leon that the night should help Joachim Armster as well due to him being a vampire, with the only reason it doesn't is due to Walter holding the ebony stone]<ref>Castlevania: Lament of Innocence</ref>.
'''[[Range]]:''' '''Varies''' on the Creature


*'''[[Resurrection]]:''' [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Even if one somehow manages to kill a vampire, they will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>.
'''[[Intelligence]]:''' '''[[Supergenius Intelligence]]''' for magic creatures (Many of the creatures are masters of magic [https://youtu.be/hu_2bedvcQE?t=729 where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest], [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>)


*'''[[Transformation]]:''' '''Shapeshifting;''' [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 Vampires can assume the shape of a wolf, a bat or fog]<ref>Castlevania: The Dracula X Chronicles Intro</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1392 Vampires can disguise themselves as huamns]<ref>Castlevania 64</ref>.
'''[[Knowledge]]:''' '''Varies''' on the Creature
|-|Vampires=
'''[[Grade]]:''' '''S'''


*'''[[Teleportation]]:''' [https://youtu.be/hu_2bedvcQE?t=1141 Vampires possess the ability to teleport freely]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1227 Even non-threatening vampires such as Rosa, fade out from view]<ref>Castlevania 64 Flower Garden Cutscene</ref>.
'''[[Tiering System|Tier]]:''' At least '''7-C'''


*'''[[Power Suppression]]:''' [https://youtu.be/ASKkPR5-Ir4?t=235 Vampires can submerge their own vampiric powers if needed]<ref>Castlevania: Symphony of the Night</ref>.
'''[[Cardinality]]:''' '''Finite'''


*'''[[Time Manipulation]]:''' '''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>.
'''[[Dimensionality]]:''' '''3-D'''


*'''[[Animal Manipulation]]:''' [https://youtu.be/DW43WR30vLI?t=44 Bats serve under the control of vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 002</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2126 being freely spawnned by any vampire]<ref>Castlevania 64 Vampire Boss</ref>.
'''[[Attack Potency]]:''' At least '''Town level (Potency)''' ([https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>, which would put them above creatures such as [[Golem (Castlevania)|Golem]], [https://youtu.be/9qY1AA-QzlI?t=15 from ''Castlevania Judgement''], [https://youtu.be/IG3iETvmXGI?t=1364 as he died to a random unknown hunter after his return from the time rift]<ref>Castlevania Judgement: True Story Mode, Golem</ref>. [https://youtu.be/LoQLnVdsBeQ?t=185 Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see] [[User:GiverOfThePeace/Castlevania_Calculations#Golem_Shoots_a_massive_energy_blast|getting these results]]<ref>Castlevania Judgment Golem Ultimate Attack</ref>. Can harm and fight against enemies stronger than [https://youtu.be/FTgQVTfGTKA characters who can take hits from neutron bomb]<ref>Castlevnaia: Symphony of the Night</ref>, [https://en.m.wikipedia.org/wiki/Samuel_T._Cohen#:~:text=This%20means%20that,or%20W88. that have a yield range of 1-10 kilotons of TNT])


*'''[[Cloth Manipulation]]:''' [https://youtu.be/oxlxwS6scd8?t=2632 A vampire's blood can transform clothes, such as Hector combining a vampire's blood with a prince's clothes to get Dracula's clothes]<ref>Castlevania: Curse of Darkness</ref>.
'''[[Durability]]:''' At least '''Town level'''


*'''[[Electricity Manipulation]]:''' [https://youtu.be/xp72T_JJmM8?t=1503 Vampires can sometimes have electricity form around them as they transform]<ref>Castlevania: Legacy of Darkness Master Oldrey Cutscene</ref>.
'''[[Striking Strength]]:''' At least '''Town Class (Potency)'''


*'''[[Soul Manipulation]]:''' [https://www.wired.com/2007/10/interview-iga-t/#:~:text=Castlevania%20series%20producer,walls%20of%20his%20%5B%E2%80%A6%5D The candles in Castlevania are people's souls that were taken by Death or by vampires]<ref>WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?<br><br>KI: You should ask, why do they eat it! I've thought about this stuff.<br>I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.<br>The meat, I have no idea.</ref>.
'''[[Lifting Strength]]:''' At least '''Class 10''' ([https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>, which should make her superior to [[Hector (Castlevania)|Hector]]'s Battle-Type innocent devils [https://drive.google.com/drive/folders/1__WGd2CuRMyyejn9rY8r2RsLTggJzRVE?usp=sharing who can move entire tree logs that are blocking roads out of the way]<ref>Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"</ref> [https://utia.tennessee.edu/publications/wp-content/uploads/sites/269/2023/10/SP748.pdf where logs can weigh around 15 to 5 tons]<ref>Estimating Weight of Logs and Standing Timber Page 2</ref> and [https://youtu.be/wvCWFryyDaM?list=PL1C82000EC86F279F&t=280 Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"]<ref>Castlevania: Curse of Darkness</ref>)


*'''[[Life-Force Absorption]]:''' [https://youtu.be/p66G528Wp-M?t=1811 Vampires can consume one's lifeforce]<Ref>Castlevania: Order of Shadows</ref>, [https://youtu.be/Y7MyIUyRVHk?t=1453 allowing them to heal themselves through biting into a victim]<ref>Castlevania 64</ref>.
'''[[Speed|Travel Speed]]:''' At least '''Superhuman''' regularly ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 Vampires can assume the shape of a wolf, a bat or fog]<ref>Castlevania: The Dracula X Chronicles Intro</ref>). At most '''Faster Than Light''' at top speed ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=422 Vampires are loved by the night, beyond even the typical] [[Creature of the Night]], making her faster then enemies such as the Sky Fish [https://youtu.be/3l5_pG9nOoA?t=1 who moves so fast that it appears as a beam of light and is only slowed down when time is stopped]<ref>Castlevania Aria of Sorrows</ref> and the White Demon, [https://youtu.be/ot6A0du2IVs?t=940 who can move at the speed of light at short distances]<ref>Castlevania Grimoire of Souls Enemy Compendium Showcase</ref>. [https://youtu.be/Gsux8HnG860?list=PL5D1F043234FBA281&t=383 Vampires can move so fast that the light itself cannot keep up with them, leaving an afterimage behind]<ref>Castlevania: Symphony of the Night</ref>. [https://youtu.be/wC1EKRCUooA?t=197 Alucard in his suppressed Genya Arikado form can still move so fast that an afterimage made of light is behind him]<ref>Castlevania: Grimoire of Souls Prologue level</ref>)


*'''[[Corruption|Vampirification]]:''' [https://youtu.be/DW43WR30vLI?t=424 Vampires can turn others into vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 078</ref>, [https://youtu.be/gfEGmFYhLVI?list=PLA7CF8E257AE3FBAB&t=511 Walter turned Rinaldo's daughter into a vampire]<ref>Castlevania: Lament of Innocence</ref>.
'''[[Speed|Attack Speed]]:''' At most '''Faster Than Light'''


*'''[[Invisibility]]:''' Vampires possess natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>.
'''[[Reactions|Reaction Speed]]:''' At most '''Faster Than Light'''


==Resistances==
'''[[Stamina]]:''' '''Limitless''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=422 Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard] [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=435 never been defeated before Leon Belmont gained the vampire killer]<ref>Castlevania: Lament of Innocence</ref>)
*'''[[Heat Manipulation|Temperatures]]:''' [https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires bodies turn cold, with them feeling no heat]<ref>Castlevania: Lament of Innocence</ref>.


*'''[[Biological Manipulation]]:''' [https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires biological functions are no longer required for them]<ref>Castlevania: Lament of Innocence</ref>.
'''[[Range]]:''' '''Varies''' on the vampire


*'''[[Time Manipulation]]:''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>.
'''[[Intelligence]]:''' '''[[Supergenius Intelligence]]''' (Vampires are masters of magic, [https://youtu.be/hu_2bedvcQE?t=729 where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest], [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>)


*'''[[Death Manipulation]]:''' [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=296 "Death" loses all meaning for Vampires, as they]<ref>Castlevania: The Dracula X Chronicles Stage 1</ref> [https://youtu.be/5QU8TPu30Uk?t=424 defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Where even if one "kills" a vampire they will simply just come back as they are not bound to death]<ref>Castlevania: Lament of Innocence</ref>.
'''[[Knowledge]]:''' '''Varies''' on the vampire
</tabber>
----
==[[Powers and Techniques]]==
<tabber>
|-|Creature of the Night Abilities=
Is a '''[[Creature of the Night]]''', which gives:


*'''[[Fate Manipulation]]:''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>.
'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>), '''[[Intimidation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/7LkAFhBpxtg?t=828 Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Creatures of the Night do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>), '''[[Empowerment]]''' ([https://youtu.be/hvAhdyqMxw4?t=475 Creatures of the night are empowered by the night]<ref>Castlevania II: Simon's Quest Night Transition</ref>, [https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NABXE_en.pdf becoming stronger when it's night time]<ref>Castlevania II: Simon's Quest Online Game Manual Page 4</ref>), '''[[Evolution]]''' ([https://youtu.be/DW43WR30vLI?t=324 Creatures of chaos can inherit evil natures]<ref>Castlevania: Lament of Innocence Bestiary No. 058</ref> [https://youtu.be/DW43WR30vLI?t=329 awakening into stronger enemies with new abilities and less weaknesses]<ref>Castlevania: Lament of Innocence Bestiary No. 059</ref>), '''[[Resurrection]]''' ('''Self-Resurrection;''' [https://youtu.be/mBgOq5OyEpY?t=70 Creatures of chaos can be brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Bestiary No. 009</ref>. [https://youtu.be/mBgOq5OyEpY?t=48 This has also been shown with slain heads reviving as an angry wraith]<ref>Castlevania: Curse of Darkness Bestiary No. 005</ref>), '''[[Regeneration]]''' ('''Mid-Godly overtime;''' [https://youtu.be/Y95lBCsQ07c?t=1231 Even the castle from Castlevania is a Creature of Chaos], <ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref> [https://youtu.be/ASKkPR5-Ir4?t=423 where they are always rebirth from Chaos] [https://youtu.be/ASKkPR5-Ir4?t=431 with each rebirth, the creatures takes a new form]<Ref>Castlevania: Symphony of the Night</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=Ever%20since%20the,be%20completely%20sealed. with this state being referred to as a "regeneration cycle"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku  "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold.
1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist?
The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>), '''[[Law Manipulation]]''' (Creatures of Chaos can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>).
<br><br>
'''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>)
|-|Vampire Abilities=
Is a '''[[Children_of_the_Night#Vampire_Abilities-2|Vampire]]''', which gives:


*'''[[Law Manipulation]]:''' [https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>.
'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Stealth Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires are able to attack stealthily in search of human blood]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref>), '''[[Disguise Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires will sometimes disguise themselves]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref> [https://youtu.be/Y7MyIUyRVHk?t=1392 as villages in order to get near one]<ref>Castlevania 64</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/oh-JYgEximA?list=PLA7CF8E257AE3FBAB&t=44 with Mathias noting he has eternal life]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ykXoJb78QV4?t=20 Aeon notes that vampires exist for eternity]<ref>Castlevania Judgment Aeon Hyper Attack on Alucard</ref>. [http://castlevania.neo-romance.net/translations.php?lament#:~:text=Walter%20Bernhard%3A,soul%20was%20stolen. Walter is noted to be a vampire that has eternal life]<ref>Lament of Innocent Perfect Guidebook</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Vampires will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Vampires do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>, [https://youtu.be/5QU8TPu30Uk?t=424 defying God's decree]<ref>Castlevania: Lament of Innocence</ref>), '''[[Enhanced Senses]]''' ([https://youtu.be/Y7MyIUyRVHk?t=1445 Vampires can smell that Reinhardt Schneider] [https://youtu.be/tMo8fpZF0nE?t=21 and Carrie Fernandez smell different from the usual adventurer]<Ref>Castlevania 64</ref>), '''[[Surface Scaling]]''' ([https://youtu.be/Y7MyIUyRVHk?t=2044 Vampires can stand on ceilings]<Ref>Castlevania 64</ref>), '''[[Flight]]''' (Vampires can either naturally levitate [https://youtu.be/Y7MyIUyRVHk?t=2044 grow wings to fly]<ref>Castlevania 64 Vampire Boss</ref>, [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 turn into a bat]<ref>Castlevania: The Dracula X Chronicles Intro</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2123 or into mist]<ref>Castlevania 64 Vampire Boss</ref>), '''[[Immersion]]''' ([https://youtu.be/hu_2bedvcQE?t=686 Vampires can infuse magic into paintings to increase their power]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Empowerment]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=422 Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard] [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=435 never been defeated before Leon Belmont gained the vampire killer]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ZL5W3iRL9Kc?list=PLA7CF8E257AE3FBAB&t=1 Noted by Leon that the night should help Joachim Armster as well due to him being a vampire, with the only reason it doesn't is due to Walter holding the ebony stone]<ref>Castlevania: Lament of Innocence</ref>), '''[[Resurrection]]''' ([https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Even if one somehow manages to kill a vampire, they will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 Vampires can assume the shape of a wolf, a bat or fog]<ref>Castlevania: The Dracula X Chronicles Intro</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1392 Vampires can disguise themselves as huamns]<ref>Castlevania 64</ref>), '''[[Teleportation]]''' ([https://youtu.be/hu_2bedvcQE?t=1141 Vampires possess the ability to teleport freely]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1227 Even non-threatening vampires such as Rosa, fade out from view]<ref>Castlevania 64 Flower Garden Cutscene</ref>), '''[[Power Suppression]]''' ([https://youtu.be/ASKkPR5-Ir4?t=235 Vampires can submerge their own vampiric powers if needed]<ref>Castlevania: Symphony of the Night</ref>), '''[[Life-Force Absorption]]''' ([https://youtu.be/p66G528Wp-M?t=1811 Vampires can consume one's lifeforce]<Ref>Castlevania: Order of Shadows</ref>, [https://youtu.be/Y7MyIUyRVHk?t=1453 allowing them to heal themselves through biting into a victim]<ref>Castlevania 64</ref>), '''[[Corruption|Vampirification]]''' ([https://youtu.be/DW43WR30vLI?t=424 Vampires can turn others into vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 078</ref>, [https://youtu.be/gfEGmFYhLVI?list=PLA7CF8E257AE3FBAB&t=511 Walter turned Rinaldo's daughter into a vampire]<ref>Castlevania: Lament of Innocence</ref>), '''[[Invisibility]]''' (Vampires possess natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Animal Manipulation]]''' ([https://youtu.be/DW43WR30vLI?t=44 Bats serve under the control of vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 002</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2126 being freely spawnned by any vampire]<ref>Castlevania 64 Vampire Boss</ref>), '''[[Cloth Manipulation]]''' ([https://youtu.be/oxlxwS6scd8?t=2632 A vampire's blood can transform clothes, such as Hector combining a vampire's blood with a prince's clothes to get Dracula's clothes]<ref>Castlevania: Curse of Darkness</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/xp72T_JJmM8?t=1503 Vampires can sometimes have electricity form around them as they transform]<ref>Castlevania: Legacy of Darkness Master Oldrey Cutscene</ref>), '''[[Soul Manipulation]]''' ([https://www.wired.com/2007/10/interview-iga-t/#:~:text=Castlevania%20series%20producer,walls%20of%20his%20%5B%E2%80%A6%5D The candles in Castlevania are people's souls that were taken by Death or by vampires]<ref>WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?<br><br>KI: You should ask, why do they eat it! I've thought about this stuff.<br>I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.<br>The meat, I have no idea.</ref>).
<br><br>
'''[[Resistance]]''' to '''[[Heat Manipulation|Temperatures]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires bodies turn cold, with them feeling no heat]<ref>Castlevania: Lament of Innocence</ref>), '''[[Biological Manipulation]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires biological functions are no longer required for them]<ref>Castlevania: Lament of Innocence</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Death Manipulation]]''' ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=296 "Death" loses all meaning for Vampires, as they]<ref>Castlevania: The Dracula X Chronicles Stage 1</ref> [https://youtu.be/5QU8TPu30Uk?t=424 defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Where even if one "kills" a vampire they will simply just come back as they are not bound to death]<ref>Castlevania: Lament of Innocence</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>)
</tabber>
----
==[[Equipment]]==
===[[Dracula's Castle]]===
A castle that serves as many of the Children of the Nights residence and home base, normally having a home field advantage through this as many different hunters need to come directly to them in order to confront them.
----
==Notable Techniques==
'''For Vampires'''
*'''Blood Draining:''' Vampires can bite and drink the blood of their victims. Blood acts as a source of energy and life for vampires and creatures of the night, an example of this being Red Skeletons [https://youtu.be/PTUS4D1CnwU?t=36 who endlessly]<ref>Castlevania: Symphony of the Night Bestiary No. 2</ref> [https://youtu.be/DW43WR30vLI?t=119 regenerate]<ref>Castlevania: Lament of Innocence Bestiary No. 017</ref>, [https://youtu.be/mBgOq5OyEpY?t=63 from any kind]<ref>Castlevania: Curse of Darkness Bestiary No. 8</ref> [https://youtu.be/KjI52eEW3tw?t=116 of damage due to it absorbing blood]<ref>Castlevania: Portrait of Ruin Bestiary No. 29</ref>.
*'''Transformation:''' Vampires are able to turn into bats, wolves, fog, and other sorts of creatures as they please.
*'''Super Strength:''' Vampires are incredibly superhumanly strong, even for the average creature of the night, being noted to be stronger than even Werewolves.
*'''Super Speed:''' Vampires can move incredibly fast, to where all of them leave behind light projections due to how fast they're moving, while they can control their speeds even to approach speeds such as sound. They are normally beyond even other creatures in the castle such as the White Demon who moves at the speed of light at top speed.
----
==Other==
'''Team Tactics:''' Creatures of the Night normally attack along a wide range of an area, normally attacking in large groups, in order for one to deal with all of them, they'll need to reach [[Dracula's Castle]] and take out the current Dark Lord in power, this will require going through many rooms within the tower where groups of the Children of the Night have their own different strategies that will sometimes change per era.


==Weaknesses==
'''Weaknesses:'''
*[https://youtu.be/v6ZQ32RFeGc?list=PLF0A4D1377F54A2BF&t=146 After a vampire is sufficiently weakened, the sunlight can kill them]<ref>Super Castlevania IV Stage B-4</ref>. [https://youtu.be/_cYeuvRZjAI?t=8226 Otherwise Vampires can stand out in the sunlight just fine]<ref>Castlevania III: Dracula's Curse Alucard Ending</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2452 Though some weaker vampires can have the sun burn them overtime, killing them]<Ref>Castlevania 64 Rose Encounter</ref>.
*'''Creature of the Night Weaknesses:''' [https://youtu.be/hvAhdyqMxw4?t=877 Creatures of the night become weaker when exposed to the morning sun]<ref>Castlevania II: Simon's Quest Day Transition</ref>. [https://drive.google.com/file/d/1r9VkvQT8h94xamu3QzTr3zqB82QBHS3Y/view?usp=sharing Garlic significantly weakens creatures of the night]<ref>Castlevania II: Simon's Quest Day Game Manual Page 11</ref>, [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=At%20a%20graveyard,someone%20awaiting%20you. and causes demons to die if its placed on the ground]<ref>Castlevania II: Simon's Quest</ref>. [https://youtu.be/wC1EKRCUooA?t=7206 If a vital soul is defeated, the grimoire will revert back to its original content]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>.
*[https://youtu.be/hvAhdyqMxw4?t=1411 Oak Stakes] [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=When%20you%20smash,made%20of%20oak. are able to] [https://youtu.be/hvAhdyqMxw4?t=1453 break through the] [https://youtu.be/ITti2pBaqjM?t=563 magic of a weakened vampire]<ref>Castlevania II: Simon's Quest</ref>.
*'''Standard Vampire Weaknesses:''' [https://youtu.be/v6ZQ32RFeGc?list=PLF0A4D1377F54A2BF&t=146 After a vampire is sufficiently weakened, the sunlight can kill them]<ref>Super Castlevania IV Stage B-4</ref>. [https://youtu.be/_cYeuvRZjAI?t=8226 Otherwise Vampires can stand out in the sunlight just fine]<ref>Castlevania III: Dracula's Curse Alucard Ending</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2452 Though some weaker vampires can have the sun burn them overtime, killing them]<Ref>Castlevania 64 Rose Encounter</ref>. [https://youtu.be/hvAhdyqMxw4?t=1411 Oak Stakes] [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=When%20you%20smash,made%20of%20oak. are able to] [https://youtu.be/hvAhdyqMxw4?t=1453 break through the] [https://youtu.be/ITti2pBaqjM?t=563 magic of a weakened vampire]<ref>Castlevania II: Simon's Quest</ref>. [https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=326 Defeating a vampire will stop the effects of someone they have bitten, but only before they've turned]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/wEa-DnUetLo?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=501 This is shown in Harmony of Dissonance where through Juste killing Dracula's Wraith, the bite marks on Lydie have vanished]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1389 Vampires reflections do not appear on mirrors, making them easier to identify]<ref>Castlevania 64</ref>.
*[https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=326 Defeating a vampire will stop the effects of someone they have bitten, but only before they've turned]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/wEa-DnUetLo?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=501 This is shown in Harmony of Dissonance where through Juste killing Dracula's Wraith, the bite marks on Lydie have vanished]<ref>Castlevania: Harmony of Dissonance</ref>.
*[https://youtu.be/Y7MyIUyRVHk?t=1389 Vampries refelections do not appear on mirrors, making them easier to identify]<ref>Castlevania 64</ref>.


==Note==
==Note==
*While vampires [https://youtu.be/Y7MyIUyRVHk?t=2452 have some weakness to sunlight and can burn overtime in them]<Ref>Castlevania 64 Rose Encounter</ref>, [https://youtu.be/jCmSuv3eDY8?t=147 higher tier vampires]<ref>Castlevania 64 Carrie Bad Ending</ref>, [https://youtu.be/_cYeuvRZjAI?t=8226 can stand out in the sunlight just fine]<ref>Castlevania III: Dracula's Curse Alucard Ending</ref> without being weakened. It should also be noted even with Dhamphir's like Alucard, in original lore, he was considered a full vampire yet could stand out in the sunlight perfectly fine.  
*Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=377 Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip] despite Leon being a pure and noble warrior<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>. [https://youtu.be/K17MMp-shAI?t=41 Simon's doppelganger can harm him with the vampire killer], despite Simon being a noble hero. [https://youtu.be/FWEcT__cfx4?list=PLuQTRPQy8ZvBlgORefejqBGK7SO3aDW2j&t=389 Holy Water even works and harms enemies such as the "Holy Armor"]<Ref>Castlevania: Circle of the Moon</ref>, [https://youtu.be/ot6A0du2IVs?t=462 a knight who] [https://drive.google.com/file/d/1IeaPRA22SevU0aQDksrdBSu_c3mQYhwe/view?usp=sharing has natural holy powers]<ref>Castlevania: Grimoire of Souls Enemy Compendium Holy Knight</ref>. [https://youtu.be/Tx-ATZXdsKE?t=1589 Corrupted enemies such as Charlie Vincent], [https://youtu.be/Tx-ATZXdsKE?t=1608 use holy water attacks on Carrie and Reinhardt]<ref>Castlevania 64 Charlie Vincent Boss</ref>.
*While vampires [https://youtu.be/Y7MyIUyRVHk?t=2452 have some weakness to sunlight and can burn overtime in them]<Ref>Castlevania 64 Rose Encounter</ref>, [https://youtu.be/jCmSuv3eDY8?t=147 higher tier vampires]<ref>Castlevania 64 Carrie Bad Ending</ref>, [https://youtu.be/_cYeuvRZjAI?t=8226 can stand out in the sunlight just fine]<ref>Castlevania III: Dracula's Curse Alucard Ending</ref> without being weakened. It should also be noted even with Dhamphir's like Alucard, in original lore, he was considered a full vampire yet could stand out in the sunlight perfectly fine.
 
==Battle Records==
'''1 - 3 - 0'''
<tabber>
|-|Victories=<br>
 
*'''The Church'''
**'''Conditions:''' None.
**'''Events:''' ''Castlevania III: Dracula's Curse''
**'''Note:''' [https://drive.google.com/file/d/1Xzy9T048EJ9vGlnySNbCJnooo64o0z9r/view?usp=sharing By the 15th century, Dracula was so powerful that the church failed at attempting everything in its power to rid the world of him, having no choice but to turn to] [[Trevor Belmont]] for salvation<ref>History of Castlevania - Crescent of the Moon Pages 16-17</ref>.
 
|-|Losses=<br>
 
*'''[[Belmont Clan]]'''
**'''Conditions:''' None.
**'''Events:''' ''Castlevania: Lament of Innocence'', ''Castlevania III: Dracula's Curse'', ''Castlevania: Curse of Darkness'', ''Castlevania: The Adventure'', ''Castlevania II: Belmont's Revenge'', ''Castlevania: Order of Shadows'' ''Castlevania NES'', ''Castlevania II: Simon's Quest'', ''Castlevania: Harmony of Dissonance'', ''Castlevania: Rondo of Blood'', ''Castlevania: Legacy of Darkness'', ''Castlevania 64'', ''1999 War'', & ''Castlevania: Dawn of Sorrow''.
 
*'''Morris Clan'''
**'''Conditions:''' None.
**'''Events:''' ''Castlevania: Bloodlines'', ''Castlevania: Portrait of Ruin''
 
*'''Belnades Clan'''
**'''Conditions:''' None.
**'''Events:''' ''Castlevania III: Dracula's Curse'', ''Castlevania 64'' ''Castlevania: Aria of Sorrow'', & ''Castlevania: Dawn of Sorrow''.
 
|-|Inconclusive=
None.
</tabber>


==References==
==References==
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{{scroll box|content={{reflist|2}}}}


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[[Category:Power Modification Users]]
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[[Category:Stealth Mastery Users]]
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[[Category:Electricity Users]]
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Latest revision as of 21:36, 15 December 2024

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.


Impudent cur! You're no true child of the night. Maggots will feast on your hide!
~ Carmilla to Cornell
Ah, that's more like it. You will learn your place as a child of the night.
~ Carmilla to Cornell
This castle is a creature of Chaos. With each rebirth it takes a new form.
~ Alucard describing Dracula's Castle to Maria Renard

Background

Children of the Night (otherwise known as Creatures of the Night or Creatures of Chaos) are creatures existing as servants of Chaos in the Castlevania series, who exist to keep the balance between light and dark. This name was noted by Carmilla to Cornell during Castlevania Judgment[1]. Their name "Creatures of Chaos" was said by Alucard when describing[2] Dracula's Castle to Maria Renard. They are normally ruled by a Dark Lord, who acts as the opposition to God. They are constantly reborn by Chaos, sometimes changing form and shape from their original state, existing purely to spread chaos worldwide.
Vampires are timeless, undead creatures that appear as the main antagonists in the Castlevania series, where they aim to envelop the world in chaos and darkness.

Originating from Slavic and ancient folklore, these beings are thought to come from the souls of the restless dead, individuals shunned by religion, or those who dabble in dark magic. Some legends suggest they may even arise from people who have made sinister bargains. Vampires are infamous for their insatiable thirst for blood and possess a variety of dark powers, such as superhuman strength, the ability to shapeshift, flight, teleportation, and control over electricity and fire. They can turn others into vampires by sharing their blood and are vulnerable to sunlight, holy items, or having their hearts destroyed. In some narratives, they also emit a hissing sound when agitated.

In Castlevania, vampires differ from traditional depictions. They retain many of their classic traits but also have the ability to perform black magic. Some can tap into a force known as Chaos, which embodies all evil, allowing them to enhance their abilities, although this often leads to further corruption.

Dracula, the iconic vampire in this series, showcases unique powers. He can absorb the malevolence of humanity to resurrect himself after extended periods, summon lesser demons, and inflict curses of decay, plague, and famine on the land. He can also deepen the corruption within human hearts, suggesting that his abilities stem from being chosen by Chaos as a Dark Lord, with only a select few able to gain such powers.

In the Castlevania series, vampires are depicted as a profound menace to humanity. While their exact origins remain unclear, it’s evident they have existed long before Dracula’s rise. They can emerge either by renouncing their humanity—often with the help of magical artifacts—or through being transformed by another vampire.

Members

General Information

Name: Children of the Night[3], Creatures of Chaos[4]

Origin: Castlevania

First Appearance: Castlevania NES (Release Order first appearance), Castelvania: Lament of Innocence (Chronological First Appearance)

Company: Konami

Creator: Hitoshi Akamatsu, Koji Igarashi

Homeworld: Earth

Residence: All around the world, their most famous residence is Dracula's Castle

Story Role: Enemies, Bosses, Primary Villains, Enemy Group

Organization Type: Demonic Species

Age: Unknown (They've likely been around the world since the existence of Chaos)

Members: Large variety of creatures, some notable ones include:

Leader: The leaders have switched throughout the years, though there is always one constant leader, the leaders are as such:

  • Chaos (The very being making sure there is always a Dark Lord)
  • Walter Bernhard (The initial Dark Lord before Mathias Cronqvist absorbed his soul)
  • Dracula (The most common and returning Dark Lord, only losing it for good after 1999 when he was killed for good)
  • Richter Belmont (While mind controlled by Shaft, he was briefly the Castle's Dark Lord)
  • Brauner (Briefly held the Dark Lord position during Portrait of Ruin, attempting to cut Dracula's source of power from him)
  • Dark Lord Soma (In the non-canon Dark Lord Soma route, he briefly becomes the Dark Lord before being killed by Julius Belmont, Alucard, & Yoko Belnades
  • Brauner
  • Galamoth (Had the Dark Lord position during the events of Kid Dracula on Famicon and Game Boy before Kid Dracula defeated him)
  • Kid Dracula (Though he is not hostile towards humanity, merely just wanting them to respect him for his power)

Hierarchy: Above Dark Lords

Dark Lords

Dark Lord Candidates

  • Dmitri
  • Dario

Higher Ups

Base of Operations: Normally Dracula's Castle

Affiliations: Followers of Darkness (Humans who wish for Dracula to be reawakened)

Enemies: Belmont Clan, Morris Clan, Belnades Clan, Lecarde Clan, Baldwin Clan, Graves Clan

Status: Active

Alignment: Chaotic Evil for overall group (The Children of the Night are followers of Chaos, usually being led by beings that are absolute evil[5], and the root of all evil, being unparalleled in his cruelty[6]. The Children of the Night are fueled by those who seek chaos and destruction[7])

Threat Level: Global Threat (The overall Creatures of Chaos intend to cause global wars[8])

Codex Statistics

Grade: Varies from A to S

Tier: Varies from: At least 9-B to 7-C

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Varies from: At least Wall level (Buster) (Even the smallest creatures of the night can destroy a bridge[9], one of Dracula's bats easily destroyed a stone ground block[10]) to Town level (Potency) (Children oft he Night includes the likes of Golem from Castlevania Judgment, who with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[11]. Can harm and fight against enemies stronger than characters who can take hits from neutron bomb[12], that have a yield range of 1-10 kilotons of TNT)

Durability: Varies from: At least Wall level to Town level

Striking Strength: Varies from: At least Wall Class (Buster) to Town Class (Potency)

Lifting Strength: At least Class 10 (Should be comparable to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[13] where logs can weigh around 15 to 5 tons[14] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[15])

Travel Speed: At least Superhuman (Many of the Children of the Night are animals such as bats and wolves who move this fast), Speed of Light for some of the higher ones (Creatures such as the White Demon, can move at the speed of light at short distances[16]), At most Faster Than Light for some at top speeds (Creatures such as the Sky Fish moves so fast that it appears as a beam of light and is only slowed down when time is stopped[17])

Attack Speed: At least Superhuman, Speed of Light for some of the higher ones, At most Faster Than Light for some at top speeds

Reaction Speed: At least Superhuman, Speed of Light for some of the higher ones, At most Faster Than Light for some at top speeds

Stamina: At least Superhuman+ (Many of the Creatures of Chaos rely on a Dark Lords magical source, essentially making them take very long to tire)

Range: Varies on the Creature

Intelligence: Supergenius Intelligence for magic creatures (Many of the creatures are masters of magic where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[18])

Knowledge: Varies on the Creature

Grade: S

Tier: At least 7-C

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: At least Town level (Potency) (Vampires are considered far larger threats than standard creature of the night monsters[19], which would put them above creatures such as Golem, from Castlevania Judgement, as he died to a random unknown hunter after his return from the time rift[20]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[21]. Can harm and fight against enemies stronger than characters who can take hits from neutron bomb[22], that have a yield range of 1-10 kilotons of TNT)

Durability: At least Town level

Striking Strength: At least Town Class (Potency)

Lifting Strength: At least Class 10 (Vampires are considered far larger threats than standard creature of the night monsters[23], which should make her superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[24] where logs can weigh around 15 to 5 tons[25] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[26])

Travel Speed: At least Superhuman regularly (Vampires can assume the shape of a wolf, a bat or fog[27]). At most Faster Than Light at top speed (Vampires are loved by the night, beyond even the typical Creature of the Night, making her faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[28] and the White Demon, who can move at the speed of light at short distances[29]. Vampires can move so fast that the light itself cannot keep up with them, leaving an afterimage behind[30]. Alucard in his suppressed Genya Arikado form can still move so fast that an afterimage made of light is behind him[31])

Attack Speed: At most Faster Than Light

Reaction Speed: At most Faster Than Light

Stamina: Limitless (Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard never been defeated before Leon Belmont gained the vampire killer[32])

Range: Varies on the vampire

Intelligence: Supergenius Intelligence (Vampires are masters of magic, where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[33])

Knowledge: Varies on the vampire

Powers and Techniques

Is a Creature of the Night, which gives:

Superhuman Physical Characteristics (Even the smallest creatures of the night can destroy a bridge[34], one of Dracula's bats easily destroyed a stone ground block[35]), Intimidation (Creatures of the nights appearances can cause one to have their body's cells cry out in terror[36]), Immortality (Ageless; The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[37]. Immortal Metaphysical Aspect; Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them[38]), Acausality (Causality Immunity; All immortal beings disrupt the flow of time according to Aeon[39]. With their souls being completely free from time[40]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[41]), Free Will (Creatures of the Night do not follow the hand of God and instead choose of their own free will[42]), Empowerment (Creatures of the night are empowered by the night[43], becoming stronger when it's night time[44]), Evolution (Creatures of chaos can inherit evil natures[45] awakening into stronger enemies with new abilities and less weaknesses[46]), Resurrection (Self-Resurrection; Creatures of chaos can be brought back to life from the power of hate[47]. This has also been shown with slain heads reviving as an angry wraith[48]), Regeneration (Mid-Godly overtime; Even the castle from Castlevania is a Creature of Chaos, [49] where they are always rebirth from Chaos with each rebirth, the creatures takes a new form[50], with this state being referred to as a "regeneration cycle"[51]), Invisibility (Creatures of Chaos possess a natural aura of darkness, which makes one unable to see those with an aura of darkness by the naked eye[52]), Time Manipulation (Passive; All immortal beings disrupt the flow of time according to Aeon[53]), Darkness Manipulation & Subjective Reality (Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires, due to them collecting documented information on Dracula and his castle. Causing their power to materialize in the real world in the form of monsters[54]. With the real world and world of grimoires being one and the same[55]), Text Manipulation & Plot Manipulation (Passive; Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly[56]. It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos[57]. Their vital souls are causing the grimoires contents to be overwritten changing history to things such as Jonathan Morris is now at a disadvantage in battle[58], or Charlotte fading from existence due to them messing with the history of the Grimoires[59], Maria starting to fade because Richter's history is being rewritten[60], where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world[61]. The text alterations also make the monsters stronger[62]. With the real world and world of grimoires being one and the same[63]), Law Manipulation (Creatures of Chaos can alter grimoires, which do not adhere to the laws of reality[64]), Power Modification (Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations[65]. The Chaos of the Grimoire destabilized the magic of the others[66]).

Resistance to Ice Manipulation & Absolute Zero (All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic[67]. Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero[68]), Time Manipulation (All immortal beings disrupt the flow of time according to Aeon[69], with their souls being completely free from time[70]. With time in Castlevania being so potent that not even eternity can withstand time[71], along with even artificial life being subject to the laws of time[72]. Some creatures of chaos are immune to time stop, normally being boss-level creatures[73]), Fate Manipulation (All immortal beings disrupt the flow of time according to Aeon[74], with their souls being completely free from time[75], with fate being a truth wound by time[76])

Is a Vampire, which gives:

Superhuman Physical Characteristics (Vampires are considered far larger threats than standard creature of the night monsters[77]), Stealth Mastery (Vampires are able to attack stealthily in search of human blood[78]), Disguise Mastery (Vampires will sometimes disguise themselves[79] as villages in order to get near one[80]), Immortality (Ageless; Vampires defy God's decree that life should be limited, and exist for eternity[81], with Mathias noting he has eternal life[82]. Aeon notes that vampires exist for eternity[83]. Walter is noted to be a vampire that has eternal life[84]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[85]. Immortal Metaphysical Aspect; Vampires will someday come back to life despite them being killed due to being immortal[86]), Acausality (Causality Immunity; All immortal beings disrupt the flow of time according to Aeon[87]. With their souls being completely free from time[88]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[89]), Free Will (Vampires do not follow the hand of God and instead choose of their own free will[90], defying God's decree[91]), Enhanced Senses (Vampires can smell that Reinhardt Schneider and Carrie Fernandez smell different from the usual adventurer[92]), Surface Scaling (Vampires can stand on ceilings[93]), Flight (Vampires can either naturally levitate grow wings to fly[94], turn into a bat[95], or into mist[96]), Immersion (Vampires can infuse magic into paintings to increase their power[97]), Empowerment (Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard never been defeated before Leon Belmont gained the vampire killer[98]. Noted by Leon that the night should help Joachim Armster as well due to him being a vampire, with the only reason it doesn't is due to Walter holding the ebony stone[99]), Resurrection (Even if one somehow manages to kill a vampire, they will someday come back to life despite them being killed due to being immortal[100]), Transformation (Shapeshifting; Vampires can assume the shape of a wolf, a bat or fog[101]. Vampires can disguise themselves as huamns[102]), Teleportation (Vampires possess the ability to teleport freely[103]. Even non-threatening vampires such as Rosa, fade out from view[104]), Power Suppression (Vampires can submerge their own vampiric powers if needed[105]), Life-Force Absorption (Vampires can consume one's lifeforce[106], allowing them to heal themselves through biting into a victim[107]), Vampirification (Vampires can turn others into vampires[108], Walter turned Rinaldo's daughter into a vampire[109]), Invisibility (Vampires possess natural aura of darkness, which makes one unable to see those with an aura of darkness by the naked eye[110]), Time Manipulation (Passive; All immortal beings disrupt the flow of time according to Aeon[111]), Animal Manipulation (Bats serve under the control of vampires[112], being freely spawnned by any vampire[113]), Cloth Manipulation (A vampire's blood can transform clothes, such as Hector combining a vampire's blood with a prince's clothes to get Dracula's clothes[114]), Electricity Manipulation (Vampires can sometimes have electricity form around them as they transform[115]), Soul Manipulation (The candles in Castlevania are people's souls that were taken by Death or by vampires[116]).

Resistance to Temperatures (Vampires bodies turn cold, with them feeling no heat[117]), Biological Manipulation (Vampires biological functions are no longer required for them[118]), Time Manipulation (All immortal beings disrupt the flow of time according to Aeon[119], with their souls being completely free from time[120]. With time in Castlevania being so potent that not even eternity can withstand time[121], along with even artificial life being subject to the laws of time[122]), Death Manipulation ("Death" loses all meaning for Vampires, as they[123] defy God's decree that life should be limited, and exist for eternity[124]. Where even if one "kills" a vampire they will simply just come back as they are not bound to death[125]), Fate Manipulation (All immortal beings disrupt the flow of time according to Aeon[126], with their souls being completely free from time[127], with fate being a truth wound by time[128]), Law Manipulation (Vampires defy God's decree that life should be limited, and exist for eternity[129])


Equipment

Dracula's Castle

A castle that serves as many of the Children of the Nights residence and home base, normally having a home field advantage through this as many different hunters need to come directly to them in order to confront them.


Notable Techniques

For Vampires

  • Blood Draining: Vampires can bite and drink the blood of their victims. Blood acts as a source of energy and life for vampires and creatures of the night, an example of this being Red Skeletons who endlessly[130] regenerate[131], from any kind[132] of damage due to it absorbing blood[133].
  • Transformation: Vampires are able to turn into bats, wolves, fog, and other sorts of creatures as they please.
  • Super Strength: Vampires are incredibly superhumanly strong, even for the average creature of the night, being noted to be stronger than even Werewolves.
  • Super Speed: Vampires can move incredibly fast, to where all of them leave behind light projections due to how fast they're moving, while they can control their speeds even to approach speeds such as sound. They are normally beyond even other creatures in the castle such as the White Demon who moves at the speed of light at top speed.

Other

Team Tactics: Creatures of the Night normally attack along a wide range of an area, normally attacking in large groups, in order for one to deal with all of them, they'll need to reach Dracula's Castle and take out the current Dark Lord in power, this will require going through many rooms within the tower where groups of the Children of the Night have their own different strategies that will sometimes change per era.

Weaknesses:

Note

Battle Records

1 - 3 - 0


  • Belmont Clan
    • Conditions: None.
    • Events: Castlevania: Lament of Innocence, Castlevania III: Dracula's Curse, Castlevania: Curse of Darkness, Castlevania: The Adventure, Castlevania II: Belmont's Revenge, Castlevania: Order of Shadows Castlevania NES, Castlevania II: Simon's Quest, Castlevania: Harmony of Dissonance, Castlevania: Rondo of Blood, Castlevania: Legacy of Darkness, Castlevania 64, 1999 War, & Castlevania: Dawn of Sorrow.
  • Morris Clan
    • Conditions: None.
    • Events: Castlevania: Bloodlines, Castlevania: Portrait of Ruin
  • Belnades Clan
    • Conditions: None.
    • Events: Castlevania III: Dracula's Curse, Castlevania 64 Castlevania: Aria of Sorrow, & Castlevania: Dawn of Sorrow.

None.

References

  1. Castlevania Judgment Carmilla Story Mode
  2. Castlevania: Symphony of the Night
  3. Castlevania Judgment Carmilla Story Mode
  4. Castlevania: Symphony of the Night
  5. Castlevania: The Arcade Dracula Boss Fight
  6. Castlevania: The Dracula X Chronicles Game Manual Page 4
  7. Castlevania: Aria of Sorrow Graham Boss
  8. Castlevania 64 Renon Boss
  9. Super Castlevania IV Stage B-1
  10. Castlevania: Circle of the Moon
  11. Castlevania Judgment Golem Ultimate Attack
  12. Castlevnaia: Symphony of the Night
  13. Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
  14. Estimating Weight of Logs and Standing Timber Page 2
  15. Castlevania: Curse of Darkness
  16. Castlevania Grimoire of Souls Enemy Compendium Showcase
  17. Castlevania Aria of Sorrows
  18. Castlevania: Portrait of Ruin
  19. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  20. Castlevania Judgement: True Story Mode, Golem
  21. Castlevania Judgment Golem Ultimate Attack
  22. Castlevnaia: Symphony of the Night
  23. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  24. Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
  25. Estimating Weight of Logs and Standing Timber Page 2
  26. Castlevania: Curse of Darkness
  27. Castlevania: The Dracula X Chronicles Intro
  28. Castlevania Aria of Sorrows
  29. Castlevania Grimoire of Souls Enemy Compendium Showcase
  30. Castlevania: Symphony of the Night
  31. Castlevania: Grimoire of Souls Prologue level
  32. Castlevania: Lament of Innocence
  33. Castlevania: Portrait of Ruin
  34. Super Castlevania IV Stage B-1
  35. Castlevania: Circle of the Moon
  36. Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
    A spectacled vampire hunter confirmed this as his duty.
    In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
    “The timing is bad, church person.”
    Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
    -----I am …… I ought to be a vampire hunter."
  37. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  38. Haunted Castle Revisited Dominus Collection
  39. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  40. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  41. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  42. Castlevania: Curse of Darkness Manga Volume 1
  43. Castlevania II: Simon's Quest Night Transition
  44. Castlevania II: Simon's Quest Online Game Manual Page 4
  45. Castlevania: Lament of Innocence Bestiary No. 058
  46. Castlevania: Lament of Innocence Bestiary No. 059
  47. Castlevania: Curse of Darkness Bestiary No. 009
  48. Castlevania: Curse of Darkness Bestiary No. 005
  49. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  50. Castlevania: Symphony of the Night
  51. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  52. Castlevania: Lament of Innocence Bestiary No. 064
  53. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  54. Castlevania: Grimoire of Souls Prologue
  55. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  56. Castlevania: Grimoire of Souls Prologue Stage 4
  57. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  58. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  59. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  60. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  61. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  62. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  63. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  64. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  65. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  66. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  67. Castlevania III: Dracula's Quest
  68. Castlevania: Curse of Darkness Absolute Zero Ring Description
  69. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  70. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  71. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  72. Castlevania Judgment Aeon's Hyper Attack on Golem
  73. Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
  74. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  75. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  76. Castlevania Judgment Aeon Hyper Attack on Death
  77. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  78. Castlevania: Legacy of Darkness Game Manual Page 35
  79. Castlevania: Legacy of Darkness Game Manual Page 35
  80. Castlevania 64
  81. Castlevania: Lament of Innocence
  82. Castlevania: Lament of Innocence
  83. Castlevania Judgment Aeon Hyper Attack on Alucard
  84. Lament of Innocent Perfect Guidebook
  85. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  86. Castlevania: Lament of Innocence
  87. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  88. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  89. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  90. Castlevania: Curse of Darkness Manga Volume 1
  91. Castlevania: Lament of Innocence
  92. Castlevania 64
  93. Castlevania 64
  94. Castlevania 64 Vampire Boss
  95. Castlevania: The Dracula X Chronicles Intro
  96. Castlevania 64 Vampire Boss
  97. Castlevania: Portrait of Ruin
  98. Castlevania: Lament of Innocence
  99. Castlevania: Lament of Innocence
  100. Castlevania: Lament of Innocence
  101. Castlevania: The Dracula X Chronicles Intro
  102. Castlevania 64
  103. Castlevania: Portrait of Ruin
  104. Castlevania 64 Flower Garden Cutscene
  105. Castlevania: Symphony of the Night
  106. Castlevania: Order of Shadows
  107. Castlevania 64
  108. Castlevania: Lament of Innocence Bestiary No. 078
  109. Castlevania: Lament of Innocence
  110. Castlevania: Lament of Innocence Bestiary No. 064
  111. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  112. Castlevania: Lament of Innocence Bestiary No. 002
  113. Castlevania 64 Vampire Boss
  114. Castlevania: Curse of Darkness
  115. Castlevania: Legacy of Darkness Master Oldrey Cutscene
  116. WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?

    KI: You should ask, why do they eat it! I've thought about this stuff.
    I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.
    The meat, I have no idea.
  117. Castlevania: Lament of Innocence
  118. Castlevania: Lament of Innocence
  119. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  120. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  121. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  122. Castlevania Judgment Aeon's Hyper Attack on Golem
  123. Castlevania: The Dracula X Chronicles Stage 1
  124. Castlevania: Lament of Innocence
  125. Castlevania: Lament of Innocence
  126. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  127. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  128. Castlevania Judgment Aeon Hyper Attack on Death
  129. Castlevania: Lament of Innocence
  130. Castlevania: Symphony of the Night Bestiary No. 2
  131. Castlevania: Lament of Innocence Bestiary No. 017
  132. Castlevania: Curse of Darkness Bestiary No. 8
  133. Castlevania: Portrait of Ruin Bestiary No. 29
  134. Castlevania II: Simon's Quest Day Transition
  135. Castlevania II: Simon's Quest Day Game Manual Page 11
  136. Castlevania II: Simon's Quest
  137. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  138. Super Castlevania IV Stage B-4
  139. Castlevania III: Dracula's Curse Alucard Ending
  140. Castlevania 64 Rose Encounter
  141. Castlevania II: Simon's Quest
  142. Castlevania: Lament of Innocence
  143. Castlevania: Harmony of Dissonance
  144. Castlevania 64
  145. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  146. Castlevania: Circle of the Moon
  147. Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
  148. Castlevania 64 Charlie Vincent Boss
  149. Castlevania 64 Rose Encounter
  150. Castlevania 64 Carrie Bad Ending
  151. Castlevania III: Dracula's Curse Alucard Ending
  152. History of Castlevania - Crescent of the Moon Pages 16-17