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Hector (Castlevania): Difference between revisions
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'''[[Non-Standard Interaction]]''' ('''Extra-Planar Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2359 Magic is able to interact with beings such as] [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight</ref>, [https://web.archive.org/web/20050524182135/http://www.castlevania.de/english/charakter12.html Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal]<ref>Konami of Europe's Camilla Fernandez profile</ref>), Limited '''[[Immersion]]''' & '''[[Dimensional Travel]]''' ([https://www.youtube.com/watch?v=hu_2bedvcQE&t=729s Magic users can align their magic with the magic of another to enter into painting worlds]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Summoning]]''' ([https://youtu.be/wC1EKRCUooA?t=746 Magic can be used in order to summon weapons and items inscribed in grimoires]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>) | '''[[Non-Standard Interaction]]''' ('''Extra-Planar Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2359 Magic is able to interact with beings such as] [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight</ref>, [https://web.archive.org/web/20050524182135/http://www.castlevania.de/english/charakter12.html Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal]<ref>Konami of Europe's Camilla Fernandez profile</ref>), Limited '''[[Immersion]]''' & '''[[Dimensional Travel]]''' ([https://www.youtube.com/watch?v=hu_2bedvcQE&t=729s Magic users can align their magic with the magic of another to enter into painting worlds]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Summoning]]''' ([https://youtu.be/wC1EKRCUooA?t=746 Magic can be used in order to summon weapons and items inscribed in grimoires]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>) | ||
{{!}}-{{!}}Unique Abilities= | {{!}}-{{!}}Unique Abilities= | ||
'''[[Superhuman Physical Characteristics]]''', '''[[Animal Taming]]''' ([https://drive.google.com/drive/folders/19ucFEZq3AiATaYsjqrydaS4T7huz2Lj2?usp=sharing Hector has a crow that he uses to find out information]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>. [https://drive.google.com/drive/folders/1qknsrVPENnxGDIDR86jZx-j4cqYNIJjl?usp=sharing Insects and animals were always naturally attracted to Hector, even if they were untamable stray dogs and cats, snakes, crows, bats, spiders, owls, etcetera]<ref>Castlevania: Curse of Darkness Manga Volume 2 Chapter 3</ref>), '''[[Acrobatics]]''' ([https://youtu.be/oxlxwS6scd8?t=1728 Hector is able to do a spinning kick while in the air]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=495 Jumped high into the air to hit Isaac's innocent devil], [https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=506 along with doing several backflips to gain distance from Isaac's halberd]<ref>Castlevania: Curse of Darkness Isaac Boss Fight</ref>), '''[[Martial Arts|Expert Combatant]]''' ([https://youtu.be/oxlxwS6scd8?t=1702 Can utilize various knuckle and hand to hand based weapons in combat]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=1837 Able to incoporate break-dancing into his combat]<ref>Castlevania: Curse of Darkness</ref>), '''[[Blunt Force Damage]]''', '''[[Penetration Damage]]''' (Physical Penetration) & '''[[Weapon Mastery]]''' ('''Sword Mastery;''' [https://youtu.be/JoyJzR66gDk?list=PL1C82000EC86F279F&t=581 Can use] [https://youtu.be/oxlxwS6scd8?t=91 a variety of swords deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=404 Can use two-handed swords deftly in combat], [https://youtu.be/oxlxwS6scd8?t=537 being able to casually twirl it around while attacking enemies despite being a two-handed weapon]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=714 Can use piercing swords deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Axe Mastery;''' [https://youtu.be/oxlxwS6scd8?t=892 Can wield two-handed axes deftly in combat], [https://youtu.be/oxlxwS6scd8?t=997 with him being able to use a spin attack with his two handed axe]<ref>Castlevania: Curse of Darkness</ref>. '''Hammer Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1014 Can utilize a war hammer in combat deftly]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=1141 Can utilize the Piko-Piko Hammer deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Scythe Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1050 Can utilize Death's scythe in combat deftly]. '''Club Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1209 Can utilize the club deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Mace Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1230 Can utilize the mace in combat deftly]<ref>Castlevania: Curse of Darkness</ref>. '''Spear Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1414 Can utilize spears deftly in combat], [https://youtu.be/oxlxwS6scd8?t=1446 being able to generate wind storms with them]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=1470 Can drive the lance on the ground and move at fast speeds across the terrain]<ref>Castlevania: Curse of Darkness</ref>. '''Hook Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1783 Can utilize dual-wielding hooks deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Firearm Mastery;''' [https://youtu.be/oxlxwS6scd8?t=2041 Can use gatling guns deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Explosive Mastery;''' [https://youtu.be/oxlxwS6scd8?t=2078 Can use bombs defly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Boomerang Mastery;''' [https://youtu.be/oxlxwS6scd8?t=2106 Can use and throw boomerangs deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Shuriken Mastery;''' [https://youtu.be/oxlxwS6scd8?t=2154 Can use and throw shurikens deflty in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Shield Mastery;''' [https://youtu.be/oxlxwS6scd8?t=2221 Can use and attack with shields deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Bat Mastery;''' [https://youtu.be/oxlxwS6scd8?t=2253 Can use and attack with bats deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Unique Weapon Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1176 Hector can use frying pans in combat]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=1337 Can use a deck brush deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=1387 Can use a bamboo deflty in combat]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=2276 Can use an electric guitar deflty in combat]<ref>Castlevania: Curse of Darkness</ref>), '''[[Sheer Will]]''' ([https://drive.google.com/file/d/1e5fw09Pcwkj8VxrJaDh7ehhmKzvYgGCF/view?usp=sharing Hector has a strong constitution, allowing him to recover faster against statuses such as being poisoned or cursed]<ref>Castlevania: Curse of Darkness Game Manual Page 19</ref>), '''[[Accelerated Development]]''' ('''Leveling''', '''Physical Stats and Abilities;''' [https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=396 Hector levels up with experience points by defeating enemies]<ref>Castlevania: Curse of Darkness Innocent Devil Tutorial</ref>. [https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=512 Noted by Isaac that Hector's power is restoring at a quick rate]<ref>Castlevania: Curse of Darkness Isaac Boss Fight</ref>, [https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=555 with Hector himself noting that his strength is still growing]]<ref>Castlevania: Curse of Darkness Isaac Boss Fight</ref>. [https://youtu.be/wvCWFryyDaM?list=PL1C82000EC86F279F&t=149 Hector went from being easily defeated by Trevor]<ref>Castlevania: Curse of Darkness Trevor First Boss Fight</ref>, [https://youtu.be/9RcJ8I-N03w?list=PL1C82000EC86F279F&t=520 to fighting equally with him and impressing him]<Ref>Castlevania: Curse of Darkness Trevor Second Boss Fight</ref>. [https://youtu.be/9RcJ8I-N03w?list=PL1C82000EC86F279F&t=522 Trevor notes that it was like Hector was an entirely different person fighting him the second time]<Ref>Castlevania: Curse of Darkness Trevor Second Boss Fight</ref>), '''[[Save and Load]]''' ([https://youtu.be/JoyJzR66gDk?list=PL1C82000EC86F279F&t=601 Hector sits on a chair and is enveloped in the angelic wings of light, allowing him to save his progress]<ref>Castlevania: Curse of Darkness</ref>), '''[[Non-Standard Interaction]]''' ('''Metaphysical Interaction;''' [https://youtu.be/_RLQ46Is3CA?list=PL1C82000EC86F279F&t=273 Hector is able to interact with and kill ghosts]<ref>Castlevania: Curse of Darkness</ref>. '''Dark Matter Interaction;''' [https://youtu.be/Q8e2k5-11jI?list=PL1C82000EC86F279F&t=353 Hector is capable of interacting with dark matter], [https://www.energy.gov/science/doe-explainsdark-matter#:~:text=Dark%20matter%20is%20very%20different,attraction%2C%20just%20like%20ordinary%20matter. which barely interacts with ordinary matter]<ref>Castlevania: Curse of Darkness</ref>), '''[[Invulnerability]]''' ([https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=69 With the Quick Step, while performing the quick step, Hector will be invulnerable]<ref>Castlevania: Curse of Darkness</ref>), '''[[Supernatural Thievery]]''' ([https://youtu.be/fhRN0Urkhzk?list=PL1C82000EC86F279F&t=13 Hector can steal items from enemies, being able to steal a variety of different items from them]<ref>Castlevania: Curse of Darkness</ref>), '''[[Perfect Guard]]''' ([https://youtu.be/GZgnqnNz9Rs?list=PL1C82000EC86F279F&t=62 Hector can perform a "perfect guard" when he guards an enemies attack with the right timing]<ref>Castlevania: Curse of Darkness</ref>), '''[[Information Analysis]]''' ([https://youtu.be/GZgnqnNz9Rs?list=PL1C82000EC86F279F&t=79 Hector is able to tell the name and level of an enemy he's fighting]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/BpaaBQZ7Kx8?t=37 Where seeing the amount of damage]<ref>Castlevania: Harmony of Dissonance Soul Orb Description</ref>, [https://youtu.be/BpaaBQZ7Kx8?t=40 names of enemies]<ref>Castlevania: Harmony of Dissonance Fairy Journal Description</ref>, [https://youtu.be/BpaaBQZ7Kx8?t=43 and their data]<ref>Castlevania: Harmony of Dissonance Monster Tome Description</ref> [https://youtu.be/hu_2bedvcQE?t=371 are normally done through special items]<ref> | '''[[Superhuman Physical Characteristics]]''', '''[[Animal Taming]]''' ([https://drive.google.com/drive/folders/19ucFEZq3AiATaYsjqrydaS4T7huz2Lj2?usp=sharing Hector has a crow that he uses to find out information]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>. [https://drive.google.com/drive/folders/1qknsrVPENnxGDIDR86jZx-j4cqYNIJjl?usp=sharing Insects and animals were always naturally attracted to Hector, even if they were untamable stray dogs and cats, snakes, crows, bats, spiders, owls, etcetera]<ref>Castlevania: Curse of Darkness Manga Volume 2 Chapter 3</ref>), '''[[Acrobatics]]''' ([https://youtu.be/oxlxwS6scd8?t=1728 Hector is able to do a spinning kick while in the air]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=495 Jumped high into the air to hit Isaac's innocent devil], [https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=506 along with doing several backflips to gain distance from Isaac's halberd]<ref>Castlevania: Curse of Darkness Isaac Boss Fight</ref>), '''[[Martial Arts|Expert Combatant]]''' ([https://youtu.be/oxlxwS6scd8?t=1702 Can utilize various knuckle and hand to hand based weapons in combat]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=1837 Able to incoporate break-dancing into his combat]<ref>Castlevania: Curse of Darkness</ref>), '''[[Blunt Force Damage]]''', '''[[Penetration Damage]]''' (Physical Penetration) & '''[[Weapon Mastery]]''' ('''Sword Mastery;''' [https://youtu.be/JoyJzR66gDk?list=PL1C82000EC86F279F&t=581 Can use] [https://youtu.be/oxlxwS6scd8?t=91 a variety of swords deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=404 Can use two-handed swords deftly in combat], [https://youtu.be/oxlxwS6scd8?t=537 being able to casually twirl it around while attacking enemies despite being a two-handed weapon]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=714 Can use piercing swords deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Axe Mastery;''' [https://youtu.be/oxlxwS6scd8?t=892 Can wield two-handed axes deftly in combat], [https://youtu.be/oxlxwS6scd8?t=997 with him being able to use a spin attack with his two handed axe]<ref>Castlevania: Curse of Darkness</ref>. '''Hammer Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1014 Can utilize a war hammer in combat deftly]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=1141 Can utilize the Piko-Piko Hammer deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Scythe Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1050 Can utilize Death's scythe in combat deftly]. '''Club Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1209 Can utilize the club deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Mace Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1230 Can utilize the mace in combat deftly]<ref>Castlevania: Curse of Darkness</ref>. '''Spear Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1414 Can utilize spears deftly in combat], [https://youtu.be/oxlxwS6scd8?t=1446 being able to generate wind storms with them]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=1470 Can drive the lance on the ground and move at fast speeds across the terrain]<ref>Castlevania: Curse of Darkness</ref>. '''Hook Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1783 Can utilize dual-wielding hooks deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Firearm Mastery;''' [https://youtu.be/oxlxwS6scd8?t=2041 Can use gatling guns deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Explosive Mastery;''' [https://youtu.be/oxlxwS6scd8?t=2078 Can use bombs defly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Boomerang Mastery;''' [https://youtu.be/oxlxwS6scd8?t=2106 Can use and throw boomerangs deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Shuriken Mastery;''' [https://youtu.be/oxlxwS6scd8?t=2154 Can use and throw shurikens deflty in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Shield Mastery;''' [https://youtu.be/oxlxwS6scd8?t=2221 Can use and attack with shields deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Bat Mastery;''' [https://youtu.be/oxlxwS6scd8?t=2253 Can use and attack with bats deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Unique Weapon Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1176 Hector can use frying pans in combat]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=1337 Can use a deck brush deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=1387 Can use a bamboo deflty in combat]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=2276 Can use an electric guitar deflty in combat]<ref>Castlevania: Curse of Darkness</ref>), '''[[Sheer Will]]''' ([https://drive.google.com/file/d/1e5fw09Pcwkj8VxrJaDh7ehhmKzvYgGCF/view?usp=sharing Hector has a strong constitution, allowing him to recover faster against statuses such as being poisoned or cursed]<ref>Castlevania: Curse of Darkness Game Manual Page 19</ref>), '''[[Accelerated Development]]''' ('''Leveling''', '''Physical Stats and Abilities;''' [https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=396 Hector levels up with experience points by defeating enemies]<ref>Castlevania: Curse of Darkness Innocent Devil Tutorial</ref>. [https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=512 Noted by Isaac that Hector's power is restoring at a quick rate]<ref>Castlevania: Curse of Darkness Isaac Boss Fight</ref>, [https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=555 with Hector himself noting that his strength is still growing]]<ref>Castlevania: Curse of Darkness Isaac Boss Fight</ref>. [https://youtu.be/wvCWFryyDaM?list=PL1C82000EC86F279F&t=149 Hector went from being easily defeated by Trevor]<ref>Castlevania: Curse of Darkness Trevor First Boss Fight</ref>, [https://youtu.be/9RcJ8I-N03w?list=PL1C82000EC86F279F&t=520 to fighting equally with him and impressing him]<Ref>Castlevania: Curse of Darkness Trevor Second Boss Fight</ref>. [https://youtu.be/9RcJ8I-N03w?list=PL1C82000EC86F279F&t=522 Trevor notes that it was like Hector was an entirely different person fighting him the second time]<Ref>Castlevania: Curse of Darkness Trevor Second Boss Fight</ref>), '''[[Save and Load]]''' ([https://youtu.be/JoyJzR66gDk?list=PL1C82000EC86F279F&t=601 Hector sits on a chair and is enveloped in the angelic wings of light, allowing him to save his progress]<ref>Castlevania: Curse of Darkness</ref>), '''[[Non-Standard Interaction]]''' ('''Metaphysical Interaction;''' [https://youtu.be/_RLQ46Is3CA?list=PL1C82000EC86F279F&t=273 Hector is able to interact with and kill ghosts]<ref>Castlevania: Curse of Darkness</ref>. '''Dark Matter Interaction;''' [https://youtu.be/Q8e2k5-11jI?list=PL1C82000EC86F279F&t=353 Hector is capable of interacting with dark matter], [https://www.energy.gov/science/doe-explainsdark-matter#:~:text=Dark%20matter%20is%20very%20different,attraction%2C%20just%20like%20ordinary%20matter. which barely interacts with ordinary matter]<ref>Castlevania: Curse of Darkness</ref>), '''[[Invulnerability]]''' ([https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=69 With the Quick Step, while performing the quick step, Hector will be invulnerable]<ref>Castlevania: Curse of Darkness</ref>), '''[[Supernatural Thievery]]''' ([https://youtu.be/fhRN0Urkhzk?list=PL1C82000EC86F279F&t=13 Hector can steal items from enemies, being able to steal a variety of different items from them]<ref>Castlevania: Curse of Darkness</ref>), '''[[Perfect Guard]]''' ([https://youtu.be/GZgnqnNz9Rs?list=PL1C82000EC86F279F&t=62 Hector can perform a "perfect guard" when he guards an enemies attack with the right timing]<ref>Castlevania: Curse of Darkness</ref>), '''[[Information Analysis]]''' ([https://youtu.be/GZgnqnNz9Rs?list=PL1C82000EC86F279F&t=79 Hector is able to tell the name and level of an enemy he's fighting]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/BpaaBQZ7Kx8?t=37 Where seeing the amount of damage]<ref>Castlevania: Harmony of Dissonance Soul Orb Description</ref>, [https://youtu.be/BpaaBQZ7Kx8?t=40 names of enemies]<ref>Castlevania: Harmony of Dissonance Fairy Journal Description</ref>, [https://youtu.be/BpaaBQZ7Kx8?t=43 and their data]<ref>Castlevania: Harmony of Dissonance Monster Tome Description</ref> [https://youtu.be/hu_2bedvcQE?t=371 are normally done through special items]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Creation]]''' ([https://drive.google.com/drive/folders/1D_KXkN_4UqWN-K6eh9ly67cFPYsOkIew?usp=sharing Hector can create demons to fight with him]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Construction]]''' ([https://youtu.be/_RLQ46Is3CA?list=PL1C82000EC86F279F&t=517 Hector is able to create new weapons and armor through] [https://youtu.be/_RLQ46Is3CA?list=PL1C82000EC86F279F&t=539 combining various materials together]<ref>Castlevania: Curse of Darkness</ref>), '''[[Energy Absorption]]''' (Hector can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Air Manipulation]]''' ([https://youtu.be/oxlxwS6scd8?t=1714 Hector can generate powerful air currents with his attacks]<ref>Castlevania: Curse of Darkness</ref>), '''[[Energy Manipulation]]''' ([https://youtu.be/oxlxwS6scd8?t=1954 Hector can generate a wave of energy from the ground with his attacks]<ref>Castlevania: Curse of Darkness</ref>), '''[[Hell Manipulation]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Hector's powers are noted to be powers that foresake God], [https://drive.google.com/file/d/14HRzIh2Ht8MnrkLD_rqPFfeK0RSeES4B/view?usp=sharing and are the powers of a demon]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Matter Manipulation]]''' & '''[[Metaphysics Manipulation]]''' ([https://drive.google.com/drive/folders/1aNXBlgHEyKxlDBccSE4f5ap5Fp_YUOcN?usp=sharing Devil Forging has one to giving it a shape and soul, giving it a shell and applying stable power to the shell so the mass of energy without conscious can be transformed into a living devil]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 2</ref>. [https://youtu.be/YbmtKkJ3wV4?list=PL1C82000EC86F279F&t=434 Hector is able to forge Innocent Devils just by walking into a room]<ref>Castlevania: Curse of Darkness</ref>), '''[[Curse Manipulation]]''' ([https://youtu.be/IlzdytrIUY8?list=PL1C82000EC86F279F&t=176 Hector can turn Dracula's curse aside and transform it into something harmless]<ref>Castlevania: Curse of Darkness Final Boss</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=441 Noted by Saint Germain that he felt a new destiny flowing out of Hector despite Hector having a set destiny]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>). | ||
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[[Category:Male Characters]] | [[Category:Male Characters]] | ||
[[Category:Video Game Characters]] | [[Category:Video Game Characters]] | ||
[[Category:Platforming Characters]] | |||
[[Category:Horror Characters]] | [[Category:Horror Characters]] | ||
[[Category:Horror Game Characters]] | [[Category:Horror Game Characters]] |
Latest revision as of 17:29, 24 December 2024
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
“ | Even if the world of man rejects me... Even if I were to have no place to exist... Even if I were to be hated... Even so... I am human. I sought this power so that I could remain human! Not for anyone's sake! For me! For myself! Not to be the pawn in some ridculous plot for revenge!! | „ |
~ Hector to Isaac |
Background
Hector is the protagonist of Castlevania: Curse of Darkness. He is a former general of Dracula who had decided he had enough of killing and fled. A woman Hector had later found contentment with was killed by his old comrade Isaac and he enters Dracula's domain in the game with the intent of avenging his wife and himself upon Isaac.
This dropdown contains the synopsis of Hector’s story. Read at your own risk as you may be spoiled otherwise! |
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Childhood
At Dracula's Castle
Defection and Meeting Rosaly
Village Life and Isaac’s Return
Events of Curse of Darkness (Game)
During his pursuit, Hector met Julia, Isaac’s sister, who pleaded with him to spare her brother, who had been driven to madness by the curse. Hector, though focused on revenge, agreed to her request. In the midst of his journey, he discovered that Zead and St. Germain were locked in their own mysterious rivalry. Final Confrontation and Dracula’s Resurrection
Aftermath
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Personality
- Like of Chairs: Hector seems to like chairs as he will go to sit on different chairs he comes across[1], even ones that shoot a massive amount of electricity[2]. He will sit on stools in the middle of forests to try them out[3]. Even in the middle of a random room[4]. Sitting in specific ways depending on the chair, like the bench[5].
- Courteous & Polite: Hector is polite and courteous to maidens, apologizing to Julia and understanding why she wanted Hector himself to take out Isaac rather then Trevor[6].
General Information
Origin: Castlevania: Curse of Darkness
First Appearance: Castlevania: Curse of Darkness
Company: Konami
Creator: Koji Igarashi
Actor
- Japanese Voice Actor: Takahiro Yoshimizu
- English Voice Actor: Crispin Freeman
Sex: Male
Sexuality: Heterosexual
Pronouns: He/Him
Age: Unknown
Homeworld: Earth
Residence: Julia's Shop (Stays in Julia's shop at the end of Curse of Darkness)
Story Role: Main Protagonist
Classification: The Devil's Sorcerer[8]
Species: Human
State of Being: Regular
Physiology: Humanoid Physiology
Occupation: None
Ranking: Army Leader (Formerly; Both Hector and Isaac led both wings of Dracula's army[10])
Affiliations: Dracula (Formerly), Trevor Belmont, Julia, Pumpkin
Height: Unknown
Weight: Unknown
- During his Time: Alive
- Modern Time: Deceased (As he existed back in the 1400s, he is naturally dead from old age)
Date of Death: Unknown
Alignment: Initially Lawful Evil (Was abused and heavily hated as a kid, to where he was brought to Dracula's castle[11]. Hector initially led a wing of Dracula's army[12], where the armies were killing hundreds of soldiers in the battlefield and defying God[13]. Hector used to believe that God would do nothing for him and in the end it was about absolute, pure power[14]), Chaotic Good (The initial reason Hector did not help Rosalee and Ted from the werewolf was due to his powers being demonic and using them to help would be defying God and them participating in this, but once giving Ted the free will to choose for himself he used his sword for them[15]. After working with Dracula Hector realized he does not want to kill humans, even if he will never be a being under the light he refuses to kill innocents[16]. Even though humans killed Rosalee, Hector did not fall into darkness and hate humanity, instead blaming Isaac and swearing revenge against him)
Protection Level: Global Protector (Fought and defeated Dracula, where in Castlevania III: Dracula's Curse, Dracula plans to take over all of Europe[17], proceeded to amass an army to kill hundreds of soldiers to take over Europe, plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it, planned to spread his evil grip to the rest of Europe[18])
Threat Level: Global Threat when he was apart of Dracula's Army (Hector initially led a wing of Dracula's army[19], where the armies were killing hundreds of soldiers in the battlefield and defying God[20])
Codex Statistics
Key: Prior to Obtaining Back Devil Forging | After Obtiaining Devil Forging | End Game
Key Information
- Prior to Obtaining Back Devil Forging: Hector was far weaker then before due to relinquishing his devil forging powers[21].
- After Obtaining Devil Forging: This key covers after he uses Devil Forging again.
- End Game: This key covers his end-game, the second Trevor Belmont fight has Trevor note that this is Hector's true strength[22].
Grade: B | A | S
Tier: At least 9-B, Far Higher with Sheer Will | 7-C, Higher with Innocent Devils, Far Higher with Sheer Will | 7-C, Higher with Innocent Devils, Far Higher with Sheer Will
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: At least Wall level (Potency) (Can defeat enemies like the executioner who easily destroys a giant wall[23]), Far Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmont's strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[24]. Alucard notes that having something to protect surpasses the limits of strength[25]) | Town level (Potency) (Isaac carved the instructions into stone along with giving Hector the most difficult visualization in order for Hector to regain his powers[26]. With Hector being able to command Innocent Devils such as Golem[27], who should be comparable to Golem from Castlevania Judgment, as he died to a random unknown hunter after his return from the time rift[28]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[29]. Can fight and defeat the Minotaurus, who carries a alrge stone pillar and can swing it around easily[30]), Higher with Innocent Devils (Innocent Devils provide status enhancements to Hector[31], with Innocent Devils like Pumpkin greatly boosting all of Hector's stats[32]), Far Higher with Sheer Will | Town level (Potency) (It is noted that a devil forgemasters power rivals that of Death[33]), Higher with Innocent Devils, Far Higher with Sheer Will
Durability: At least Wall level, Far Higher with Sheer Will | Town level, Higher with Innocent Devils, Far Higher with Sheer Will | Town level, Higher with Innocent Devils, Far Higher with Sheer Will
Striking Strength: At least Wall Class (Potency), Far Higher with Sheer Will | Town Class (Potency) (Can physically harm and punch Isaac's innocent devils[34]), Higher with Innocent Devils, Far Higher with Sheer Will | Town Class (Potency), Higher with Innocent Devils, Far Higher with Sheer Will
Lifting Strength: At least Peak Human (Hector by himself is unable to lift trees out of the way[35], though he is able to lift and easily wield large weapons in combat casually[36]), Far Higher with Sheer Will | At least Peak Human. At least Class 10 with Innocent Devils (Hector's innocent devils can move entire tree logs that are blocking roads out of the way[37] where logs can weigh around 15 to 5 tons[38]. Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[39]), Far Higher with Sheer Will | At least Peak Human. At least Class 10 with Innocent Devils, Far Higher with Sheer Will
Travel Speed: Superhuman (Can keep up with enemies like Fenrirs, who are wolves[40], who can run at speeds of 31-37 mph), Far Higher with Sheer Will | Superhuman (Can keep up with his Innocent Devils), Far Higher with Sheer Will | Superhuman, Far Higher with Sheer Will
Attack Speed: Superhuman, Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will | At most Faster Than Light (Can tag Curse of Darkness Dracula, who serves as the absolute evil, the opposite to God[41], where for God to be perfectly good, there must be a being of perfect darkness[42], being the entity opposite to God[43], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[44] and the White Demon, who can move at the speed of light at short distances[45])
Reaction Speed: Superhuman, Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will
Stamina: Superhuman (Traveled through several castles, pursuing Isaac, wanting nothing more then revenge, sending him through several castles back to back without any signs of tiring)
Range: Standard Melee, Extended Melee with Various Melee Weapons (Many of his weapons have great reach and extension[46]), Tens of Meters with some finishing attacks (Hector can generate powerful air currents with his attacks that reach this far[47]), Hundreds of Meters with Gatling Gun, Varies with Innocent Devils abilities (Innocent Devils have various different abilities with different levels of range[48]), Universal with Time Stop (Mage-Types can completely stop time[49])
Intelligence: Supergenius Intelligence (Hector and Isaac are the only two seekers who have successfully achieved the feat[50], where alchemy is a science that experiments with the arcane[51], and experiments with the principles of God's creation of the world[52], along with being said to be as great a task as recreating God's creation of the Earth[53]. Hector is able to create new weapons and armor through combining various materials together[54])
Knowledge: Grandmaster level (Can fight and defeat Dracula, where he was a genius tactician as Mathias, who they called "Cronqvist the Wise"[55]. Hector can deftly evade enemy attacks with the quick step[56]. Hector is able to use devils that are too hard to handle for beginners[57]. Hector is also able to keep The End under control[58])
Powers and Techniques
Is a Creature of the Night, which gives:
Superhuman Physical Characteristics (Even the smallest creatures of the night can destroy a bridge[171], one of Dracula's bats easily destroyed a stone ground block[172]), Intimidation (Creatures of the nights appearances can cause one to have their body's cells cry out in terror[173]), Immortality (Ageless; The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[174]. Immortal Metaphysical Aspect; Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them[175]), Acausality (Causality Immunity; All immortal beings disrupt the flow of time according to Aeon[176]. With their souls being completely free from time[177]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[178]), Free Will (Creatures of the Night do not follow the hand of God and instead choose of their own free will[179]), Empowerment (Creatures of the night are empowered by the night[180], becoming stronger when it's night time[181]), Evolution (Creatures of chaos can inherit evil natures[182] awakening into stronger enemies with new abilities and less weaknesses[183]), Resurrection (Self-Resurrection; Creatures of chaos can be brought back to life from the power of hate[184]. This has also been shown with slain heads reviving as an angry wraith[185]), Regeneration (Mid-Godly overtime; Even the castle from Castlevania is a Creature of Chaos[186], where they are always rebirth from Chaos with each rebirth, the creatures takes a new form[187], with this state being referred to as a "regeneration cycle"[188]), Invisibility (Creatures of Chaos possess a natural aura of darkness, which makes one unable to see those with an aura of darkness by the naked eye[189]), Time Manipulation (Passive; All immortal beings disrupt the flow of time according to Aeon[190]), Darkness Manipulation & Subjective Reality (Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires, due to them collecting documented information on Dracula and his castle. Causing their power to materialize in the real world in the form of monsters[191]. With the real world and world of grimoires being one and the same[192], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[193]), Text Manipulation & Plot Manipulation (Passive; Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly[194]. It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos[195]. Their vital souls are causing the grimoires contents to be overwritten changing history to things such as Jonathan Morris is now at a disadvantage in battle[196], or Charlotte fading from existence due to them messing with the history of the Grimoires[197], Maria starting to fade because Richter's history is being rewritten[198], where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world[199]. The text alterations also make the monsters stronger[200]. With the real world and world of grimoires being one and the same[201], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[202]), Law Manipulation (Creatures of Chaos can alter grimoires, which do not adhere to the laws of reality[203]), Power Modification (Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations[204]. The Chaos of the Grimoire destabilized the magic of the others[205]).
“ | Characteristics of Fairy-Type Innocent Devils: Tends to float around the player. They have the ability to open up treasure chests. They can also restore HP or heal status ailemnts. | „ |
All fairy types carry over abilities from the previous forms. Infant Fairy
“ | The initial fairy-type Innocent Devil, strong in healing. Having just left its cocoon, its body is still soft. | „ |
Flight (Naturally flies around[227]), Healing & Purification (With heal, able to heal its devil forgemaster or heal status ailments[228]), Lock Manipulation (Fairy-Type Innocent Devils have the ability to[229] open up treasure chest[230])
Leafle
“ | A fairy with a leaf for a hat. Desires only to live a simple life. Attracted to beautiful decorations. | „ |
Flight (Naturally flies around[231]), Healing (With Time Heal, heals their devil forgemaster overtime[232]), Poison Manipulation (With poison powder, poisons an enemy while also dealing minor damage[233])
Herbest
“ | Its leaf hat and clothing mimic those of a fairy in order to win acceptance by humans. | „ |
Flight (Naturally flies around[234]), Healing (With Heal level 2, gives greater healing to their devil forgemaster[235]), Purification (With Antidote, cures their devil forgemaster of poisoning[236])
Honey Bee
“ | Has large, compound eyes like a dragonfly, specially developed to watch carefully for predators. | „ |
Flight (Naturally flies around[237]), Enhanced Senses (Honey Bee has large compound eyes like a dragonfly, specially developed to watch carefully for predators[238]), Healing (With Healing Field, creates a beam of light on the ground that heals its devil forgemaster[239])
Killer Bee
“ | Its characteristics large eyes are hidden by a hood. It can see any type of light, bright or dark | „ |
Flight (Naturally flies around[240]), Enhanced Senses (It's large eyes can see in any type of light, bright or dark[241]), Nullification (Curse Nullification; With curse breaker, breaks curse status on their devil forgemaster[242]), Healing (With heal level 3, provides greater healing to its devil forgemaster[243])
Hornet
“ | Its apparent eyes are just for show. It mainly navigates using its highly advanced feelers. | „ |
Flight (Naturally flies around[244]), Enhanced Senses (Its eyes are for show, navigating using its highly advanced feelers instead[245]), Nullification (Petrification Nullification; With Stone Breaker, breaks the stone status on their devil forgemaster[246]), Healing & Probability Manipulation (With Lucky Shot, heals based off the combination of pictures that the reel lands on[247])
Proboscis Fairy
“ | Its appearance as a middle-aged man is just a disguise, and it is said to have secret powers. | „ |
Disguise Mastery (Its appearance is merely a disguise[248]), Flight (Naturally flies around[249]), Explosion Manipulation (With Skull Bomb, causes a massive explosion[250]), Healing (With "Just a Little", does an entire song and dance before healing its devil forgemaster[251]), Purification (With Refresh, heals its devil forgemaster of any kind of ailment[252])
Tiramisu
“ | The most knowledgeable race of fairy, rich in ancient culture, always ready to help and advise. | „ |
Multilingualism (With Decipher, able to read old script[253]), Flight (Naturally flies around[254]), Healing (With Gold Heal, will fully heal its devil forgemaster if they pay it the amount it desires[255]), Bestowal (Invincibility Bestowal; With invincibility vase, makes the devil forgemaster invincible for a brief period[256])
Tiara
“ | The most popular fairy, due to its extremely cute appearance. Just looking at it is restorative. | „ |
Social Influencing (Looks; Tiara is the most popular fairy due to its extremely cute appearance, with just looking at it being restorative [257]), Flight (Naturally flies around[258]), Life-Force Absorption (With Healing Drop, causes enemies to drop healing sphere for a brief period when attacked[259]), Bestowal (Invisibility Bestowal; With Crystal Skull, makes the devil forgemaster invisible for a brief period of time, thus allowing them to escape enemies with ease[260])
Comet Star
“ | A fairy variant, a stylish girl who continues to dream the impossible dream of becoming human. | „ |
“ | Battle-type Innocent Devils are exceptionally strong and excel at physical combat. As their name implies, they are the most effective in battle. | „ |
All battle types carry over abilities from the previous forms. Magmard
“ | Initial form of a battle-type Innocent Devil as it has just been born. Its body still contains boiling magma. | „ |
Superhuman Physical Characteristics (Battle-type Innocent Devils are exceptionally strong and excel at physical combat, as their name implies, they are the most effective in battle[265]), Large Size (Supersized; Larger then Hector in size[266]), Inorganic Physiology (A living devil of boiling magma[267]), Heat Manipulation & Magma Manipulation (Its body contains boiling magma[268]), Forcefield Creation (Creates a field around itself when it guards to protect its devil forgemaster from attacks[269]. This field is a shining circle called a "Guard Field"[270]), Aura Manipulation (Explosive; With Aura blast, unleashes a blast of aura that pushes back all enemies[271])
Speed Mail
“ | The features of this Innocent Devil are reminiscnet of a knight's armor. It has a snake carved onto its comb. | „ |
Weapon Mastery (Sword Mastery; Uses a sword deftly in combat[272]), Weapon Creation & Curtain Fire (With heavenly sword, creates a large number of swords that fall from the sky[273])
Golem
“ | An earthen soul formed into a living being by magic. Easy for a beginner to handle. | „ |
Large Size (Supersized; Larger than Hector in size[274]), Inorganic Physiology (Golems are an earthen soul formed into a living being by magic[275]), Vibration Manipulation (With Hip Press Level 2, causes massive vibratins that causes the top of a ceiling to fall apart[276])
Juggernaut
“ | The transmogrification of a king from far away, with a powerful sense of justice and honor. | „ |
Large Size (Supersized; Larger than Hector in size[277]), Creation & Homing Attack (With Homing Eye, creates three eyes that home in on targets[278])
Rasetz
“ | The light gliterring from its armor pierces all who see it. Equipped with ominous blades called Murasame-maru. | „ |
Weapon Mastery (Sword Mastery; Wields a sword deftly in combat[279]), Energy Manipulation (With Grand Wave, sends an energy wave forward across the ground[280]), Soul Manipulation & Homing Attack (With Glow Soul, launches an energy soul that homes in on enemies[281])
Corpsey
“ | A killer corpse seething with murderous intent. Its sword overflows with great rage and anger. | „ |
Bloodlust (Noted to be a killer corpse seething with murderous intent[282]), Weapon Mastery (Sword Mastery; Wields a sword deftly in combat[283]), Energy Manipulation (With Grand Wave, sends an energy wave forward across the ground[284]), Bone Manipulation & Curtain Fire (With Bone Storm, shoots out a multitude of bones from its body at the enemies in front of it[285])
Iytei
“ | A gentle beast. The fur on its entire body is amazingly soft, as are the pads on its paws. | „ |
Large Size (Supersized; Larger then Hector in size to where he can ride on top of him[286]), Sound Manipulation & Paralysis Inducement (With Ultra Scream, emits a piercing scream that stuns surrounding foes[287])
Ironside
“ | A giant, its entire body is plated in thick iron. A single attack can shatter rock and bone. | „ |
Large Size (Supersized; Directly noted as a giant, larger than Hector in size[288]), Body Control (With Chain Shot, can shoot its arm out to attack enemies from far away[289]), Penetration Damage & Curtain Fire (Physical Penetration; With Machinegun Shot, shoots out a multitude of bullets[290])
Liquid Golem
“ | A demon coated in a fluid silver alloy. The origin of the symbols on its body are unknown. | „ |
All bird types carry over abilities from the previous forms. Crow
“ | A black bird said to feat on corpse flesh, and hated for it. Rumors of death follow in its path. | „ |
Flight (The crow is able to fly around and can help its devil forgemaster fly around[295]), Air Manipulation (Creates air currents with its attacks[296])
Goldfinch
“ | A southern bird with golden plumage. Said to bring good fortune from the heavens. | „ |
Supernatural Luck (The Goldfinch is said to bring good fortune from the heavens[297]), Flight (Naturally flies around[298]), Explosion Manipulation (With Caltrops, drops down spikes that cause massive explosions[299])
Skull Wing
“ | Comprised of fleshless bones, this winged dragon is presumed to be a relative of skeletons. | „ |
Undead Physiology (Skull Wing is a being comrpised of fleshless bones[300]), Flight (Naturally flies around[301]), Explosion Manipulation (With Carpet Bomb, drops down explosives[302]), Bone Manipulation & Curtain Fire (With Bone Shot, shoots out a multitude of bones from its body at the enemies in front of it[303])
Khaos
“ | Pure rage in corporal form, it is chaos with wings. Many find its anguished form hard to look at. | „ |
Irregular Physiology (Khaos exists as "chaos with wings", seeming to lack many necessary body functions[304]), Flight (Naturally flies around[305]), Fire Manipulation, Magma Manipulation, & Homing Attack (With Sphere of Darkness, shoots out magma balls that home in on targets[306])
Wingosaurus
“ | A winged dragon with a striking crest, feared as the Hunter of the Skies. Its main diet is fish. | „ |
Flight (Naturally flies around, and can help their devil forgemaster get to areas with long glide[307]), Life-Force Absorption (With Deadly Absrorb, drains opponents health and gives it to their devil forgemaster[308])
Phoenix
“ | A legendary bird of flame, said to be immortal. Surrounded by myth, its history remains unknown. | „ |
Flight (Naturally flies around[309]), Immortality (Unknown Type; Said to be immortal[310]), Heat Manipulation & Fire Manipulation (The pheonix is a legendary bird of flame[311]. With Fire Bird, smashes into foes with its flaming body, burning them to a crisp[312]), Self-Destruction (With Big Bang, trades own life for a massive explosion that completely wipes out all enemies in the vicinity[313])
Blagsdeath
“ | Has a beautiful, golden aerodynamic body. Attacks unleashed by its claws can tear foes apart. | „ |
Natural Weaponry & Penetration Damage (Physical Penetration; Attacks unleashed by its claws can tear foes apart[314]), Flight (Naturally flies around[315])
Gargoyle
“ | An evil statue brought to life as a winged fiend. Its zigzag patterns of flight create total fear. | „ |
Intimidation (Its zigzag patterns of flight create total fear[316]), Flight (Naturally flies around[317]), Explosion Manipulation (With Conflict Fall, puts everything into one mighty kick, so energized that contact with the foe causes an explosion[318]), Glyph Creation & Energy Projection (With Force Cannon, transforms into a magic circle and launches countless beams at the foe[319])
Indigo
“ | A winged dragon that wields the power of ice. Its Eternal Freeze Blast stops anything in its tracks. | „ |
Flight (Naturally flies around[320]), Penetration Damage (Bladed Penetration; With icicle shot, a sharpened solid icicle rips foes apart[321]), Breath Attack (With Blizzard Breath, a frozen breath that turns foes to ice[322]), Ice Manipulation & Absolute Zero (Indigo wields the power of ice and its eternal freeze blast stops anything in its tracks[323], due to its power it should be comparable to Frost Demon, a demon that wields absolute cold[324] and a total command of cold[325], making it superior to the likes of Cyril who can wield absolute zero and is seen as a standard ability from a creature of the night[326]. Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero[327])
Crimson
“ | A winged dragon instilled with the power of fire. Reduces everything to ash with its Flames of Hell. | „ |
All mage types carry over abilities from the previous forms.
Wood Rod
“ | The inital form of a mage-type Innocent Devil. The wooden rod it wields is the mark of an inexperienced mage. | „ |
Magic (All mage-type Innocent Devils are mages that utilize magic with their rods[332]), Flight (Mage-types can naturally levitate around[333]), Time Manipulation (With Time Stop, stops everything in time[334]), Electricity Manipulation (With Lightning Strike, shoots down powerful lightning[335])
Scissor Rod
“ | Wields a sharp, sword-like rod. Has the ptential to unleash powerful magic. | „ |
Flight (Mage-types can naturally levitate around[336]), Fire Manipulation (With Sorcery Flame, flame similar to that breathed by a dragon, after years of research, mages can now use it[337]. With Floating B, creates fire balls that circle around their devil forgemaster, allowing them to damage enemies through contacting them[338])
Talon Rod
“ | Wields a rod made from a mythical bird's talon. Its strong spiritual power makes it very rare. | „ |
Flight (Mage-types can naturally levitate around[339]), Energy Manipulation (With scissors circles, creates a circle of energy around their devil forgemaster, allowing them to damage anyone that comes into contact with them, can become larger in size through spinning the left joystick[340]), Ice Manipulation & Absolute Zero (With Freeze, freezes an enemy in place[341]. Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero[342])
Nautilus Rod
“ | Wields a rod made from a fabled deep-sea beast. Countless sailors have perished in search of it. | „ |
Flight (Mage-types can naturally levitate around[343]), Purification (With Purify, with a single blow, returns all ghos monsters to the afterlife[344]), Weapon Creation (With Satellite B, creates floating cannons with artificial intelligence that can attack enemies for a brief period[345])
Ogre Rod
“ | Its rod is made from the hand of a red ogre, and the eye in its grip can see for hundreds of leagues. | „ |
Flight (Mage-types can naturally levitate around[346]), Weapon Creation & Auto-Pilot (With Synchron Saucer B, suspends saucers around their devil forgemaster, sensing any intent to strike, they attack along with the devil forgemaster[347]), Holy Manipulation & Electricity Manipulation (With Agnea, strips away foe's life with holy lightning[348])
Goat Head
“ | This mage wields a rod set with the head of a black goat, its sharp gaze filled with mystical power. | „ |
Flight (Mage-types can naturally levitate around[349]), Energy Projection (With Argent B, shoots out energy projectiles to attack foes[350]), Fire Manipulation (With Salamander, creates a fire dragon that attacks enemies across the screen[351])
Eyeball Rod
“ | The countless ever-staring eyes decorating the rod of this mage imbue it with an eerie feeling. | „ |
Intimidation (The countless ever-staring eyes decorating the rod of this mage imbue it wtih an eerie feeling[352]), Flight (Mage-types can naturally levitate around[353]), Statistics Boost (With Tension Boost, raises the devil forgemaster's attack power for a brief period[354]), Curtain Fire, Homing Attack & Energy Projection (With Homing, fires multiple lasers that home in one foes[355])
Embryo Rod
“ | Wields a rod containing the souls of demons. The screams of its prisoners can almost be heard. | „ |
Flight (Mage-types can naturally levitate around[356]), Sealing (Metaphysical Sealing; Its rod contains the souls of demons, with them being referred to a prisoners[357]), Holy Fire Manipulation (With Demonic Disaster, magic that creates a massive explosion, purging everything in the vicinity with holy flames[358]), Explosion Manipulation (With Explosion B, places floating mines around the devil forgemaster that explode upon contact with enemies[359])
Crystal Rod
“ | Those who wield the crystal rod carved with intricate runes is said to possess ultimate power. | „ |
Flight (Mage-types can naturally levitate around[360]), Forcefield Manipulation (With Shield, creates a shield that defends completely against any enemy attack, works one time only[361]), Telekinesis (With Meteo, alters the course of a metorite and brings it down on foes' heads[362])
Twinkle Rod
“ | A star motif graces the rod of this mage. Its owner dreams of one day becoming one with the stars. | „ |
All devil types carry over abilities from the previous forms.
Gale
“ | The lowest class of devil, but still violent and deadly. Hard to handle, so not for the beginner. | „ |
Flight (Naturally flies around[366]), Glyph Creation, Intangibility (Phasing), & Invisibility (With magic circle, creates a glyph on the ground that makes the devil forgemaster and Gale intangible and invisible to enemies[367])
Brow
“ | Its kind heart shows in its pure eyes, but once enraged it becomes a monster of relentless violence. | „ |
Berserk Mode (Once enraged it becomes a monster of relentless violence[368]), Flight (Naturally flies around[369]), Glyph Creation, Intangibility (Phasing), Invisibility & Spike Manipulation (With needle magic circle, creates a glyph on the ground that makes the devil forgemaster and Brow intangible and invisible to enemies while also shooting out spikes from the glyph[370]. With scissor magic circle, creates a glyph on the ground that makes the devil forgemaster and Brow intangible and invisible to enemies while also shooting out scissor energy projectiles from the glyph)
The End
“ | A terrible devil, but a powerful ally -- if you can keep it under control. Fires beams from its eyes. | „ |
All pumpkin types carry over abilities from the previous forms.
“ | It's me, Pumpkin! Thanks for the invite! I'll do my best to help you out! | „ |
“ | It's me, Pumpkin! I was aiming for a more grown-up feel, but I'm only a kid and not sure what that is! | „ |
“ | It's me, Pumpkin! Don't worry, I'm not injured. This is all fake blood. | „ |
“ | It's me, Pumpkin! My horse, my horse, my tiny kingdom for a horse... no, that's not right... | „ |
“ | It's me, Pumpkin! I wanted to be a clown, but could only find this nose. Still, pretty cool, isn't it? | „ |
“ | It's me, Pumpkin! I've recently become addicted to spices. But I still hate spicy hot food. | „ |
“ | It's me, Pumpkin! I'm being as good as an angel. So go on, buy me a new toy. Please, please, please! | „ |
“ | Quote | „ |
~ It's me, Pumpkin! Actually, I'm a genius in the kitchen. Pumpkin pie is my specialty. I'm starving! |
Human Achievements (Genius Chef Pumpkin is a genius in the kitchen, with pumpkin pie being his speciality[373])
“ | It's me, Pumpkin! This costume, when I've finally got it all on, just makes me wanna be bad! | „ |
Equipment
Weapon | Description | Stats |
---|---|---|
7-Bladed Sword | ATK +50 | |
Ada | A sword used mainly in ceremonies. Said to bestow its owner with holy power. Good in a real fight, too. | ATK +23 |
Baghnakhs | A set of punch rings with claws attached. These tear up and oppenet like a tiger's claw. | ATK +10 |
Bamboo Lance | A rough lance that looks like nothing more than a stick of bamboo. It might work in battle. Possibly. | ATK +10 |
Bamboo Sword | A simple sword made from bamboo bound together. Not very strong, but still has potential. | ATK +5 |
Bardiche | A dual-handed war axe with a long blade. Great for both swinging and chopping. | ATK +50 |
Bastard Sword | An extremely well-balanced weapon that can both cut and thrust. Large, but can be used with one hand. | ATK +35 |
Bat | Supposedly the result of research into the ultimate weapon... but absolutely zero class and style. | ATK +20 |
Battle Axe | A large war axe developed for versatility. Requires skill to wield well, but deadly if used correctly. | ATK +70 |
Bomb | Floats in the air and explodes upon contact with an enemy, or after a brief period. Unlimited. | None |
Boomerang | Will return to its owner if thrown correctly. Its sharp edges make it strong, but hard to catch. | None |
Broad Sword | A two-handed blade with great power in each swing. Thick and very heavy, but potentially devastating. | ATK +20 |
Bullova | A wide, crescent-moon bladed axe for use with both hands. Causes massive damage if you can swing it. | ATK +40 |
Champion Glove | The rage of an undefeated champion who died in an accident is infused in these blood-soaked gloves. | ATK +2 |
Chauve-souris | A weapon said to be forged in the blood of countless humans. Isaac's favorite weapon. Use it a lot and...? | ATK +50 |
Claws | Massive claws that almost totally obscure the wearer's hands. Can shred metal and flesh. | ATK +13 |
Claymore | Has a number of rings on its tip. A name that means "great sword", and heavy to boot. | ATK +45 |
Club | Humanity's first weapon -- a brutal masher. At least this one has thorny metal spikes. | ATK +20 |
Colichemarde | A sword created from highly detailed plans. Fine and very sharp; can easily be used with just one hand. | ATK +35 |
Damascus Sword | Takes its name from the Damascus steel from which it is made. Amazingly tough, almost impossible to notch. | ATK 33 |
Death's Scythe | The ultimate dark weapon, shrouded in mystery. Many have lost their lives trying to duplicate it. | ATK +120 |
Deck Brush | Although originally used for cleaning, sailors have also been know to ably defend themselves with it. | ATK +6 |
Do Sanga | A long spear with a second head made from a special alloy. Often brightly decorated. | ATK +38 |
Dragon Killer | A massive dual-handed sword. Great for taking out big monsters... so long as you can swing it. | ATK +55 |
Dung | A long, thin, double-bladed spear. The hilt is wound with metallic cloth. | ATK +15 |
Electric Guitar | A ceremonial artifact with real soul. Some people can't play it, and some just pretend to. | ATK +25 |
Esctoc | A rapier with a diamond-sectioned edge. So thin, it can slide between the plates of any armor. | ATK +38 |
Feather Sword | Far easier to handle than its apperance suggests, its name comes from it being light as a feather. | ATK +70 |
Fire Flask | A potent explosive. Designed to burn for long periods. | None |
Foil | A rapier used when learning fencing. Light, easy to grip, and serviceable in real combat. | ATK +10 |
Force Glove | Gauntlets created from an unknown metal and dark powers; so strong they may damage the user's arms. | ATK +45 |
Frying Pan | Intended for cookery and hot from the kitchen, causes first degree burns to all who are hit with it. | ATK +17 |
Gano | A simple, one-handed axe comprising a triangular head on a pole. Easy to use, but not that effective. | ATK +15 |
Gatling Gun | A super long-distance weapon that does not need reloading for its fearsomely rapid fire. | None |
Halberd | The combination of a long shaft and wicked axe head make for a fearsome weapon. | ATK +32 |
Hien | Special weapon similar to tonfa. Transforms the user's life-force into energy and attacks with it. | ATK +55 |
Hora | A precious weapon made from the bone of a long dead best. Harder than steel after many centuries. | ATK +30 |
Iron Shell Fists | Only the best materials are used to make these tough hand-to-hand weapons. Love by ninjas. | ATK +25 |
Jur | Used for assassinations. With practice, this bullhorn of a weapon can pierce enemy hearts in one blow. | ATK +15 |
Knuckle Duster | Steel bands attacked across the knuckles by a leather belt. Turns a punch into a knock out. | ATK +15 |
Kris Naga | The sword gets its name from its snake's head motif, with the blade representing the Naga's tail. | ATK +28 |
Lance | The weapon of mounted knights, with a bulb tip. Many refineries have made it easy to use. | ATK +23 |
Laser Blade | Shrouded in mystery and with varying reports of its weight and length, many say it does not even exist. | ATK +55 |
Long Spear | Born from a fairly simple concept -- keep the enemy as far away as possible. What's more, it works. | ATK +27 |
Mace | A brutal but very short club. Its large, wide head creates a distinctive sound when swung. | ATK +25 |
Main Gauche | A rapier that can be used to both thrust and turn aside enemy attacks, depending on user preference. | ATK +20, DEF +10 |
Metal Glove | Gloves covered with hard metal chunks. Powerful, but very heavy. | ATK +20 |
Morgenstern | An extension of the mace, the spiked ball its most striking feature. Heavy, but packs a massive impact. | ATK +40 |
Muramasa | A blade of Eastern origin with a deadly sharp edge. Requires clarity of will to bring it under control. | ATK +60 |
Naginata | Slice up enemies with its wickedly curved blade set on a long pole. Developed on an island in the East. | ATK +27 |
Nodachi | A long blade that really shows off the skills of the user. Its delicate curve is beautiful yet deadly. | ATK +40 |
Nyoi-Bo | A mythical pole that can extend or shrink at will. Extremely rare, few have actually seen it. | ATK +45 |
Pata | A unique close-combat weapon with blades on the end of gauntlets. Can cut and thrust, but hard to use. | ATK +35 |
Piko Piko Hammer | A strange hammer that makes an odd noise when it hits. Created by mistake during a failed combination. | ATK +1 |
Pumpkin Mace | A very rare weapon said to have the power to resurrect a legendary hero. | ATK +27 |
Punch Rings | A metal weapon that strengthens punches. Easy to use but simply made, and thus not too strong. | ATK +7 |
Rapier | A thin sword best used for drawn-out fights. Light and easy to use; great for fighting groups. | ATK +28 |
Ring | Although only a metal ring, using the best materials can massively strengthen its attack power. | ATK +25 |
Sasumata | A long weapon used more to threaten or capture than kill. Can be used in combat, but not very deadly. | ATK +19 |
Schiavona | A derivative of the brod sword; has a unique basket hilt which protects the user's hand. | ATK +25 |
Short Sword | A simple, functional sword. Sturdy, good for taking on groups, and easy to keep under control. | ATK +10 |
Shuriken | A lethal projectile used by ninja. Very effective if used precisely. | None |
Spike Shield | Originally for defense, it's so hard that it has also come to be loved as a weapon. | ATK +55 |
Sword Breaker | A sword designed to halt and then snap the sword of the attacking enemy. | ATK +23, DEF +5 |
Tabar | A battle axe with a half-moon head and covered in ornate carvings. Double-edged as well. | ATK +55 |
Trident | A long, three-pronged fork, created with the intent of increasing accuracy. | ATK +30 |
Versatile Spear | An all-around weapon with many uses. Can thrust, cut and parry attacks. | ATK +30 |
War Hammer | A brutal mallet, like the kind used for construction, that can beat and smash. Batters through all armor. | ATK +80 |
Zaghnol | A type of war pick, its sharp edge can be used to dispose of foes in a variety of ways. | ATK +45 |
Zwiehander | Wielded with two hands, it cuts a massive arc in the air. Heavy and long; requires great skill to use. | ATK +35 |
Armor | Description | Stats |
---|---|---|
Alucart Mail | Look carefully, one letter is different! It's not who you think! Also offers terrible defense. | DEF +1 |
Banded Mail | Created by an empire in the West, but taken and imprved by an island in the orient. | DEF +28, CON +5 |
Black Belt Suit | The color of the belt indicates rank, with black being the highest. Proof of a lethal fighter. | DEF +5, STR +5, CON +5 |
Brigandine | The tightly fitted golden plates comprising this armor could be dragon scales. A snug fit. | DEF +16 |
Chain Mail | Countless metal rings linked to form armor. Takes a long, long time to make. | DEF +20 |
Clown Suit | Worn by the heroic Vampire Hunter Comesafter C. Filled with the rage of those he killed. | DEF +3, LCK +5 |
Cuirassair Armor | Designed to cover the weak points of field armor; very easy to use and wear. | DEF +40 |
Dracula's Clothes | Created over thousands of years by the denizens of the dark, they absorb human blood. All powerful. | DEF +30, STR +10, CON +10, LCK -5 |
Eastern Armor | From a small country in the Far East, comprised of many small metal disks. A collector's item. | DEF +15, CON +5 |
Field Armor | Armored focused on high defense for heavy infantry. So heavy that few wear it by choice. | DEF +35 |
Half Plate | Safe, sturdy armor that also allows freedom of movement. Highly decorated and attractive. | DEF +24 |
Hanzou's Clothes | Said to have been worn by a famous assassin from the Far East with much tension and suspense. | DEF +10, STR +10, CON +10 |
Hard Leather Armor | Layer upon layer of leather built up to make tough armor, yet still allows free movement. Very popular. | DEF +8 |
Hide Armor | Clothing covered in animal furs. Mainly used by hunters; popular because of its warmth. | DEF +3, CON +5 |
Kendo Suit | A traditional sword-play uniform from a small, far Eastern island. Boiling hot in the summer. | DEF +10 |
Lamellar | Beautiful armor made of leather scales. A historical piece from a once mighty empire. | DEF +12 |
Lorica | Old but sturdy armor detailed with beautiful relief, a symbol of the metallurgic quality at the time. | DEF +10 |
Maximillian Armor | High level techniques are required to created this aerodynamic armor. So smooth that it's very light. | DEF +50 |
Parade Armor | Armor designed for formal occasions, but offers such high defense that it is now also used in battle. | DEF +45 |
Plate Mail | Armor created with the requests of wearers in mind. Perfect in battle; standard garb for many soldiers. | DEF +32 |
Prince's Clothes | Oh, my prince! All the girls dream of a shining prince coming to whisk them away...or so I've heard. | DEF +3, LCK +10 |
Soft Leather Armor | Cheap and easy to find, great armor for the beginner. Crafted with love and care. | DEF +5 |
Special Ops | Worn by operatives on special missions; proof of the top brass's implicit trust. | DEF +2 |
Sports Jersey | Girls may wear this to avoid the looks from boys brought on by a sports kit...or so I'm told. | DEF +3, CON +5 |
Sports Kit | How many times have I told you?! Take this home and get it washed every once in a while! It stinks!. | DEF +2, STR +5 |
Head Gear | Description | Stats |
---|---|---|
Armet | An incredibly heavy helmet supported by the shoulders. Opens out when not in battle. | DEF +20 |
Barrel Helm | A barrel-shaped basket helm, mainly used by cavalry. High defense but very hard to see out of. | DEF +16 |
Burgonet | Its large visor deflects the sun during long battles. The large cheek guards offer extra protection. | DEF +22 |
Corinthian Helmet | A beautiful piece, but its total coverage of the ears may make hearing orders a little tricky. | DEF +4 |
Crest Helm | Created for use in jousting tournaments. Heavily decorated, with a space for the wearer's crest. | DEF +24 |
Cross Helmet | A helmet with a crest and visor. Best to leave it open when not in combat. | DEF +26 |
Face Guard | Exactly who this is, no one knows. But their latent power can still be strongly felt. | DEF +3 |
Frog Mouth Helm | A lancer's helmet, its opening is angled up rather than forward so one can lean forward. | DEF +12 |
Gallic Helmet | An iron hlmet created by an ancient empire. Also protects neck and cheeks, offering solid defense. | DEF +10 |
Iron Mask | Used by a certain country to train elite secret agents by using sensory deprevation on children. | DEF +5 |
Leather Helm | Light and easy to wear, cheap and easy to find. Just don't expect it to protect your head that well. | DEF +2 |
Lobster Tail Pod | This helmet takes its name from the movable neck guard attached to it. | DEF +18 |
Masakado's Helm | Said to belong to a general whose neck was twisted. Still infused with his rage. | DEF +15, STR +10, CON +10, LCK -10 |
Pumpkin Head | Pumpkin is so popular, he became a mask! What fun! Trick or Treat? | DEF +5 |
Sallet | A helmet with slits to see out of. Decorated beautifully, also used for formal occasions. | DEF +14 |
School Cap | It's going too far when a school uniform includes a cap. | DEF +1 |
Stone Mask | A shaman's stone mask, used in rituals where the heart of the victim is offered to a dark god. | DEF +2, STR +5, CON +5, LCK -5 |
Ten-Gallon Hat | A type of cowboy hat. Although all bear the same name, weather, wind conditions and job affect style. | DEF +1, CON +10 |
Tengu Mask | The mask of a spirit native to a Far East island. Often appears in traditional Noh plays. | DEF +5 |
Thracian Helmet | A helmet from centuries ago, with moustache and beard modeled onto it. Makes anyone look manly. | DEF +8 |
Topknot | Invented by a comedian in the East, perhaps the joke doesn't translate very well. | DEF +1 |
Accessory | Description | Drop | Found |
---|---|---|---|
Absolute Zero Ring | Infused with magic to protect against ice. | Forest of Jigramunt | |
Boiling Ring | Infused with magic to protect against fire. | Baljhet Mountains | |
Brooch of Bonds | Wearing this, all experience earned will go to your Innocent Devil. | Mortvia Aqueduct | |
Curse Sealing Ring | Affords its wearer protection against curses. | Ectoplasm | |
Death Doll | This doll will crumple and die instead of you, if your HP falls to 0 with it equipped. | Julia's Shop | |
Earth Ring | Infused with magic to protect against Earth. | Eneomaos Machine Tower | |
Light Ring | Infused with magic to protect against light. | Duke Mirage | |
Medusa Ring | Affords its wearer protection against being turned to stone. | Dracula's Castle | |
Megingelos | The lower the bearer's HP becomes, the more damage they will cause to their foes. | Aiolon Ruins | |
Purity Ring | Affords its wearer protection against poison. | Eneomaos Machine Tower | |
Rare Ring | Wearing this, enemies become more likely to drop items. | Forest of Jigramunt | |
Sacrifice Brooch | Wearing this, all damage suffered will be borne by your Innocent Devil. | Eneomaos Machine Tower | |
Sixth Sense Brooch | Sensing the will to kill in the instant of an enemy attack, a "!" will appear above the wearer's head. | Garibaldi Temple | |
Storm Ring | Infused with magic to protect against thunder. | Thunder Demon | |
Stun Resist Ring | Affords its wearer protection against paralysis. | Armored Sprinter | |
Void Ring | Infused with magic to protect against dark. | Infinite Corridor | |
Wind Ring | Infused with magic to protect against wind. | Cordova Town |
Item | Description | Found |
---|---|---|
Heart | Heals and Powers Innocent Devils | Candles, Enemies |
Big Heart | Heals and Powers Innocent Devils | Candles, Enemies |
Coin | Currency | Candles |
Money Bag | Currency | Laying in Various Locations |
Meat | Restores Energy | Candles, Enemies |
Large Meat | Restores All Energy | Candles, Enemies |
Rosario | Clears Room of all Enemies | Enemies |
HP Max | Increases HP Max | Hidden in Various Castle Locations |
MP Max | Increases MP Max | Hidden in Various Castle Locations |
Evo Crystal | Innocent Devil Evolution | Enemies |
Healing Items
Item | Description | Drop | Found |
---|---|---|---|
Borscht | A spicy red soup with lots of meat. The color comes from beetroots. | Slogra, Gaibon Lv.45 | |
Curry | Made with 17 different spices, leave it overnight before cooking to really bring out the flavor. | Trevor Belmont | |
French Fries | Fried potato. Great eaten just after frying. | Orc | |
Hamburger | A meat patty squashed inside a bun to make it easier to eat. This one has a lot of tasty pickles. | Executioner | |
Hot Dog | Sausage in bread. Great for eating and walking at the same time. | Fenrir | |
High Potion | Medicine that recovers 200 HP. | Spectral Sword, Final Guard | Baljhet Moutains, Mortvia Aqueduct, Tower of Evermore, Julia's Shop, "Boss Rush" Mode, Torches |
Ice Cream | Rich, sweet dessert made from real cream. Eat it up quickly before it melts!. | Frost Demon Lv.43, Death Riper Lv.75 | |
Lollipop | A large circle of candy on a stick for licking. Can you withhold the desire to just crunch it?. | Lesser Demon | |
Magical Ticket | Instantly transports the user to Julia's shop. Armor Knight | Baljhet Mountains, Garibaldi Temple, Tower of Eternity, "Boss Rush" Mode | |
Memorial Ticket | Warps to last registered save point. | Wizard | Abandoned Castle, Baljhet Mountains, Julia's Shop |
Milk | From cows raised in wide open pastuers. Great for breakfast. | Fleaman | |
Moai | Ancient Moai stone carvings. Very valuable to those who are interested. | Abandoned Castle (if you have a Lament of Innocence save) | |
Pizza | A simple-is-best thin crust with cheese topping. | Legion Lv.52 | |
Piroshki | A flat bread from Russia. Also tasty when backed. | Gaibon | |
Pork Bowl | Prime pork cuts on rice. Can be sealed in with an egg for extra flavor. | Rapid Sniper | |
Potion | Medicine that recovers 50 HP. | Spirit, Wolf Skeleton Lv.17, Skeleton Lv.23, Skeleton Blaze | Abandoned Castle, Baljhet Mountains, Garibaldi Tempt, Mortvia Aqueduct, Tower of Eternity, Julia's Shop, "Boss Rush"Mode, Torches |
Ramen | Long noodles from the East in a tasty soup. Slurp them down in one gulp. | Basilik, Ghoul, Phantom Sword Lv.15 | |
Rice | Rice from the Far East, boiled and steaming. | Cyclops | |
Serum | Heals the effects of poison. | White Gravial | Baljhet Mountains, Garibaldi Temple, Julia's Shop, Torches |
Shortcake | A light sponge topped with strawberries and cream. Certainly not short on taste and calories. | Wyvern Lv.14 | |
Sunnyside Up Egg | Fresh at breakfast, just the way you like it. | Cockatrice, Efreet | |
Sushi | A new type of food that might not be to everyone's liking. | Skeleton Diver Lv.24 | |
Tomato Juice | A simple juice with no additives at all. | Dracula | |
Uncurse | Purifies the effects of a curse. | Ectoplasm | Garibaldi Temple, Julia's Shop, Torches |
Wine | Vintage 1476, brewed to commemorate the fall of Dracula | Dead Baron | Abandoned Castle |
XS Potion | Medicine that recovers all HP. | Baljhet Mountains, Forest of Jigramunt, Aiolon Ruins |
Rare Items
Item | Description | Found |
---|---|---|
Abandoned Castle Map | An overall map of the area, lacking in finer details. | Abandoned Castle |
Aiolon Ruins Map | An overall map of the area, lacking in finer details. | Aiolon Ruins |
Baljhet Mountains Map | An overall map of the area, lacking in finer details. | Baljhet Mountains |
Cordova Town Map | An overall map of the area, lacking in finer details. | Cordova Town |
Dragon Crest | A crest made from a carved dragon bone. Looks like it should be placed into something, somewhere.... | Abandoned Castle |
Extra I.D. Pocket | Increases the number of Innocent Devils you can carry around in your deck. | Mortvia Aqueduct |
Forest of Jigramunt Map | An overall map of the area, lacking in finer details. | Forest of Jigramunt |
Garibaldi Temple Map | An overall map of the area, lacking in finer details. | Garibaldi Temple |
Kit Bag | Instantly transports the user to Julia's shop. | Tower of Eternity |
Machine Tower Map | An overall map of the area, lacking in finer details. | Eneomaos Machine Tower |
Mortvia Aqueduct Map | An overall map of the area, lacking in finer details. | Mortvia Aqueduct |
Music Box | Opens up the option "Sound Select" on the title screen. | Any Warp Room (after Boss Rush Mode is cleared) |
Notable Techniques
Skill | Description | How Obtained |
---|---|---|
Guard | Protect yourself against enemy attacks by holding down the R1 button. | Hector starts with it |
Perfect Guard | Press the R1 button in the instant you are attacked to block and all enemy attacks. | Baljhet Mountains (Southwest of the entrance from Abandoned Castle, past the long corridor, in the square shaped room) |
Quick Step | Press the X button and left analog stick when guarding to perform an invincible quick step. | Abandoned Castle F1 (room SE of save room) |
Devil Forging | Devil Forging is done whenever Hector comes across an area he can forge an Innocent Devil from, these are mystical creatures that are untainted familiars. | Through a Devil Statue |
Double Step | Allows a second quick step to be performed directly after the first one. | Abandoned Castle F2 (NE room on the inside) |
See Damage | Amount of damage will be displayed. | Hector starts with it |
See Enemy Names | Damage an enemy to see their names. | Hector starts with it |
Bestiary | This volume contains detailed information on every monster you have fought. | Abandoned Castle F1 (room SW of save room) |
I.D. Chart | View the evolution chart for all the Innocent Devils you have raised so far. | Baljhet Mountains (in a chest past the bridge, near the waterfall) |
I.D. Evo Crystal | Defeated enemies drop these crystals, used when evolving Innocent Devils. | Abandoned Castle B1 (area you break pillar to drop platform, atop the platform) |
Weapon Combine | Gather up materials and create weapons and armor. Carry out via a command on the status screen. | Abandoned Castle B1 (area you break pillar to drop platform, at the bottom) |
Map Checker | Mark the map to remind yourself of key locations. | Garibaldi Temple (In a chest the upper room past stairs leading to 2F) |
Steal | Press the O button when the lock-on is purple to steal items from enemies. | Baljhet Mountains (north, on the corner past the save point across from Julia’s Shop) |
Other
Standard Tactics: Hector will utilize one of his different weapons alaong with an Innocent Devil that best suits the situation.
Weaknesses
- Unique Weaknesses: Due to Hector relinquishing his devil forging powers, making him far weaker then before[438].
- Innocent Devil Weaknesses: When an Innocent Devil performs a special ability, its heart energy will be consumed, when all hearts are consumed, the Innocent Devil will no longer be able to perform any actions until it acquires more hearts[439].
- Mage-Type Weaknesses: Shield works only one time[440]. Only female mages can perform twinkle star[441].
Note
- Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip despite Leon being a pure and noble warrior[442]. Simon's doppelganger can harm him with the vampire killer, despite Simon being a noble hero. Holy Water even works and harms enemies such as the "Holy Armor"[443], a knight who has natural holy powers[444]. Corrupted enemies such as Charlie Vincent, use holy water attacks on Carrie and Reinhardt[445].
Miscellaneous Feats
- Can easily destroy a large amount of barrels[446].
- Destroyed a pillar, causing a chain reaction of other pillars collapsing in a room[447].
- Can easily break apart walls blocking a door[448].
- Can harm and kill Lizardmen, who have hide thicker than armors[449].
- Destroyed a large stone wall[450].
- Destroyed a large stone cavern to open a way to a new area[451].
- Can perfect guard cannon fire[452]
Trivia
- Hector's favorite room is likely the chair room as he showcases a fondness of sitting in different chairs in the castle.
- Hector shares some common traits with Alucard: Both of them can have familiars fighting alongside them, skills with multiple weapons and magic, and the attitude of defection from Dracula's grasp.
- Hector's name is most famously known for being that of one noble but unfortunate Trojan general, whom Achilles dispatched. The name itself is Greek in origin and means "holding fast" - appropriate for the steadfast forgemaster. It is Hector's strength, will and perseverance that saved him from becoming Dracula's next host.
- His blue eyes, like Isaac's red hair, are a trait associated with vampirism in Balkan mythology and in folklore from some parts of Greece. These stories held that a blue-eyed person would become a vampire after death, or that they were already vampiric in nature. It is speculated that Hector and Isaac are no longer mortal men - although Dracula considers them still to be human, and thus lesser.
- It's worth pointing out the contrast between Isaac and Hector physical appearance; their dressing style is very different, as is the color of their hair. Isaac's fiery red hair may be taken as a symbol of hatred and anger, while Hector's white hair may be thought of as a symbol of purity, wisdom and nobility. In short, Hector is the opposite of everything Isaac has become.
- In the game's cinematics, Hector is almost never seen wielding weapons, he simply fights with his bare fists instead. The only cinematic where he's seen holding a weapon is in the introductory trailer, where he uses the Laser Blade against Isaac.
- Hector is one of the only Castlevania protagonists without a known last name.
- Devil Forgemasters are known to go only by their first name. While the reason for this has never been explained, it is probable that the dropping of their family name is part of the requirements while studying the black arts, as a way to symbolize their renunciation to any bonds that may still tie them with their past normal lives.
- Hector shares his English voice actor, Crispin Freeman, with Mathias Cronqvist from Castlevania: Lament of Innocence, the latter of whom would ultimately become his master, Dracula.
- The manner in which Isaac tries to get Hector to pursue him, having his wife Rosaly executed at the stake, is very similar to how his master Dracula's wife Lisa ended up dying.
- In the series' chronological history, he is the first hero to defeat Dracula without being a member of the Belmont Clan.
Battle Records
14-1-1
- Saint Germain - Fight[459]
- Conditions: None
- Location: Eneomaos Machine Tower
- Trevor Belmont - Fight[460]
- Conditions: Fight was a rematch.
- Location: Abandoned Castle
- Trevor Belmont - Fight[467]
- Conditions: None
- Location: Garibaldi Temple
- Isaac - Fight[468]
- Conditions: This was their second rematch.
- Location: Cordova Town
- Note: Isaac was testing Hector to see how much of his power was restored.
References
- ↑ Castlevania: Curse of Darkness Rocking Chair
- ↑ Castlevania: Curse of Darkness Therapeutic Chair
- ↑ Castlevania: Curse of Darkness Stump Stool
- ↑ Castlevania: Curse of Darkness Rattan Chair
- ↑ Castlevania: Curse of Darkness Bench
- ↑ Castlevania: Curse of Darkness Isaac Boss Fight
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 3
- ↑ Castlevania Lament of Innocence
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 3
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Volume 2 Chapter 3
- ↑ Akumajou Densetsu Famicon Intro English Patch
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Intro Cutscene
- ↑ Castlevania: Curse of Darkness Trevor Second Boss Fight
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
- ↑ Castlevania: Nocturne of Recollection Intro
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania Judgment: True Story Mode, Golem
- ↑ Castlevania Judgment Golem Ultimate Attack
- ↑ Castlevania: Curse of Darkness Minotaurus Boss Fight
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Isaac Boss Fight
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
- ↑ Estimating Weight of Logs and Standing Timber Page 2
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Aria of Sorrow Ending
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow Ending
- ↑ Castlevania Aria of Sorrows
- ↑ Castlevania Grimoire of Souls Enemy Compendium Showcase
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Lament of Innocence Perfect Guidebook
- ↑ Castlevania: Lament of Innocent
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness
- ↑ Lament of Innocence Perfect Guidebook
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
- ↑ Konami of Europe's Camilla Fernandez profile
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Prologue Stage 1
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 3
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Isaac Boss Fight
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Game Manual Page 19
- ↑ Castlevania: Curse of Darkness Innocent Devil Tutorial
- ↑ Castlevania: Curse of Darkness Isaac Boss Fight
- ↑ Castlevania: Curse of Darkness Isaac Boss Fight
- ↑ Castlevania: Curse of Darkness Trevor First Boss Fight
- ↑ Castlevania: Curse of Darkness Trevor Second Boss Fight
- ↑ Castlevania: Curse of Darkness Trevor Second Boss Fight
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Harmony of Dissonance Soul Orb Description
- ↑ Castlevania: Harmony of Dissonance Fairy Journal Description
- ↑ Castlevania: Harmony of Dissonance Monster Tome Description
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: Curse of Darkness Saint Germain Boss Fight
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Bestiary No. 015
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Therapeutic Chair
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Lament of Innocence Bestiary No. 030
- ↑ Castlevania: Curse of Darkness Game Manual Page 19
- ↑ Castlevania: Curse of Darkness Saint Germain Boss Fight
- ↑ Castlevania Judgment Aeon's Hyper Attack Sequences
- ↑ Castlevania Judgment Aeon's Hyper Attack on Death
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
Those were the emotionless words of Death.
In response, Olrox laughed his bold answer.
“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
“……”
“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
With Death’s reply, an explosive murderous intent rose.
Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
Kill the distance-----
Kill the sound-----
Just, faster, soon, die.
It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
“……die.”
That was said by the enemy who called on his servants.
From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
The bats and scythes cancelled each other out and the entire dance hall sparkled with blood." - ↑ Castlevania Judgment Death True Story Mode
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Symphony of the Night Bestiary No. 40
- ↑ Castlevania: Symphony of the Night Bestiary No. 16
- ↑ Castlevania: Portrait of Ruin Bestiary No. 133
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania 64
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Order of Ecclesia Bestiary No. 061
- ↑ Castlevania: Portrait of Ruin Bestiary No. 131
- ↑ Castlevania: Symphony of the Night Bestiary No. 44
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air.
Even though it is still far away, their bodies seemed to squeal [run away].
There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children." - ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
And her body was telling her [do not go] as her leg muscles were petrified like stone." - ↑ Castlevania: Grimoire of Souls
- ↑ Castlevania 64
- ↑ Castlevania Chronicles
- ↑ Castlevania Chronicles
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
That really is no doubt an obsession.
The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
“Only…… protect…… you……-----“
When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
However-----
Fate did not allow it.
For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul." - ↑ Castlevania: Curse of Darkness Bestiary No. 115
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Grimoire of Souls Prologue Stage 4
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Super Castlevania IV Stage B-1
- ↑ Castlevania: Circle of the Moon
- ↑ Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
A spectacled vampire hunter confirmed this as his duty.
In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
“The timing is bad, church person.”
Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
-----I am …… I ought to be a vampire hunter." - ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Curse of Darkness Manga Volume 1
- ↑ Castlevania II: Simon's Quest Night Transition
- ↑ Castlevania II: Simon's Quest Online Game Manual Page 4
- ↑ Castlevania: Lament of Innocence Bestiary No. 058
- ↑ Castlevania: Lament of Innocence Bestiary No. 059
- ↑ Castlevania: Curse of Darkness Bestiary No. 009
- ↑ Castlevania: Curse of Darkness Bestiary No. 005
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Symphony of the Night
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula.
When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed. - ↑ Castlevania: Lament of Innocence Bestiary No. 064
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Grimoire of Souls Prologue
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Prologue Stage 4
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania III: Dracula's Quest
- ↑ Castlevania: Curse of Darkness Absolute Zero Ring Description
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon Hyper Attack on Death
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
- ↑ Castlevania: Curse of Darkness Innocent Devil Tutorial
- ↑ Castlevania: Curse of Darkness Skill: I.D. Evolution Crystal
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Innocent Devil Tutorial
- ↑ Castlevania: Curse of Darkness Innocent Devil Tutorial
- ↑ Castlevania: Curse of Darkness Game Manual Page 24
- ↑ Castlevania: Curse of Darkness Innocent Devil Tutorial
- ↑ Castlevania: Curse of Darkness Tip Chain Attack
- ↑ Castlevania: Curse of Darkness Tip Devil Shard
- ↑ Castlevania: Curse of Darkness Innocent Devil Tutorial
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Tip Characteristics of Fairy-Type Innocent Devils
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Lament of Innocence Bestiary No. 040
- ↑ Castlevania: Curse of Darkness Bestiary No. 065
- ↑ Castlevania Nocturne of Recollection
- ↑ Castlevania: Curse of Darkness Absolute Zero Ring Description
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Absolute Zero Ring Description
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ "For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul.
He understood that something is flowing inside him.
The quantity is small but he realized that this hot magma like thing is eating away his existence. But, in his state it is hard to differentiate whether he is losing control over his boy or his spirit. Still not understanding what is happening to his soul, Curtis just felt that he would soon fade away no matter what he does.
-----That’s …… enough……
-----I……don’t care……what happens anymore.
Curtis threw away all his feelings, and just wished.
-----I just want her……to live happily.
Even if he can overcome pain, fear and despair by himself, his soul can only wish.
And----- his wish reached god.
However, that god is such in name, but his existence is far from Curtis’ faith." - ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: Curse of Darkness Zead vs. Germain
- ↑ Castlevania: The Dracula X Chronicles Stage 0
- ↑ Castlevania: The Adventure ReBirth
- ↑ WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?
KI: You should ask, why do they eat it! I've thought about this stuff.
I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.
The meat, I have no idea. - ↑ Castlevania Judgment Aeon's Hyper Attack on Death
- ↑ Castlevania Judgment Death Story Mode Intro
- ↑ Castlevania Judgment Death True Story Mode
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
Those were the emotionless words of Death.
In response, Olrox laughed his bold answer.
“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
“……”
“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
With Death’s reply, an explosive murderous intent rose.
Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
Kill the distance-----
Kill the sound-----
Just, faster, soon, die.
It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
“……die.”
That was said by the enemy who called on his servants.
From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
The bats and scythes cancelled each other out and the entire dance hall sparkled with blood." - ↑ Castlevania Judgment Death True Story Mode
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Brooch of Bonds Item Description
- ↑ Castlevania: Curse of Darkness Death Doll Item Description
- ↑ Castlevania: Curse of Darkness Sacrifice Brooch Item Description
- ↑ Castlevania: Curse of Darkness Megingelos Item Description
- ↑ Castlevania: Curse of Darkness Rare Ring Item Description
- ↑ Castlevania: Curse of Darkness Stun Resist Ring Item Description
- ↑ Castlevania: Curse of Darkness Medusa Ring Item Description
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Earth Ring Item Description
- ↑ Castlevania: Curse of Darkness Light Ring Item Description
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Boiling Ring Item Description
- ↑ Castlevania: Curse of Darkness Storm Ring Item Description
- ↑ Castlevania: Curse of Darkness Curse Sealing Ring Item Description
- ↑ Castlevania: Curse of Darkness Void Ring Item Description
- ↑ Castlevania: Curse of Darkness Meat Item Description
- ↑ Castlevania: Curse of Darkness Large Meat Item Description
- ↑ Castlevania: Curse of Darkness Potion Item Description
- ↑ Castlevania: Curse of Darkness High Medicine Item Description
- ↑ Castlevania: Curse of Darkness XS Medicine Item Description
- ↑ Castlevania: Curse of Darkness Serum Item Description
- ↑ Castlevania: Curse of Darkness Uncurse Item Description
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Kit Bag Item Description
- ↑ Castlevania: Curse of Darkness Rosario Item Description
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Game Manual Page 14
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Lament of Innocence Dark Palace Of Waterfalls
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
- ↑ Castlevania 64 Charlie Vincent Boss
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Bestiary No. 011
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 3
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Trevor Second Boss Fight
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness