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Doctor Mikhail Sergeyevich Cossack

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Revision as of 17:17, 13 March 2025 by GiverOfThePeace (talk | contribs) (→‎[[Powers and Techniques]]: re-categorisation per CFD)
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Articles About Doctor Mikhail Sergeyevich Cossack
Games Classic Series - Battle Network Series
Comics Mega Man Megamix - Archie Comics
Oh, Kalinka..... Mega Man, forgive me!
~ Dr. Cossack

Background

Dr. Mikhail Sergeyevich Cossack is a character from the original Mega Man series. He made his debut in Mega Man 4, initially appearing as the main "antagonist." However, it was later revealed that he was being manipulated, and he ultimately became a trusted ally of Mega Man. Among his contributions, he created the robotic bird Beat as a gift to aid Mega Man in his battles against evil forces.

Dr. Cossack is a highly skilled Russian robotics engineer and inventor. He graduated from the esteemed Ural Technical University, where he honed his expertise in advanced robotics. Throughout his career, he earned widespread recognition for his groundbreaking work, receiving numerous prestigious honors such as the Brzezinski Science Award and the Scientific Achievement Award. These accolades highlight his brilliance and dedication to his craft, solidifying his place as one of the most accomplished minds in robotics.

Dr. Cossack resides in Russia with his daughter, Kalinka Cossack, whom he cares for deeply. His bond with Kalinka is a defining aspect of his character, and his love for her has driven many of his decisions, both good and bad. In his personal time, Dr. Cossack enjoys watching ballet, a hobby that showcases his appreciation for artistic expression and creativity.

This dropdown contains the synopsis of Dr. Cossack’s story. Read at your own risk as you may be spoiled otherwise!

Mega Man 4
Dr. Cossack makes his debut in the Mega Man series as the apparent new antagonist after Dr. Wily's repeated defeats. He sends a message to Dr. Light, declaring his intention to prove his genius to the world by creating eight powerful Robot Masters to take over the planet. These Robot Masters include Bright Man, Toad Man, Drill Man, Pharaoh Man, Ring Man, Dust Man, Dive Man, and Skull Man. Each of these robots showcases advanced designs and unique abilities, presenting a significant challenge to Mega Man.

Mega Man sets out on his mission to stop Dr. Cossack’s supposed world domination plans, traversing various environments to confront and defeat the eight Robot Masters. After claiming victory over each, he makes his way to Dr. Cossack's Citadel, an imposing fortress filled with traps and powerful defenses. The final confrontation occurs in the Cossack Catcher, a powerful mechanical device piloted by Dr. Cossack. Just as Mega Man is about to deliver the final blow, Proto Man intervenes. He arrives with Kalinka, Dr. Cossack's young daughter, in tow and reveals the truth: Dr. Wily is the real mastermind behind the chaos.

Dr. Wily had kidnapped Kalinka and used her as leverage to force Dr. Cossack into his schemes. Freed from Wily’s control, Dr. Cossack expresses remorse for his actions and becomes an ally of Mega Man and Dr. Light moving forward.

Mega Man 5
Following the events of Mega Man 4, Dr. Cossack demonstrates his genius once more by designing a new ally for Mega Man, a robotic bird named Beat. Created to assist Mega Man in his efforts to protect the world, Beat becomes a valuable asset, capable of homing in on enemies and delivering precise attacks. While Dr. Cossack does not make a physical appearance in the game, his contributions are acknowledged in the game’s manual. In addition to providing Beat, Dr. Cossack informs Mega Man of Dr. Light's capture and enhances the functionality of the Mega Buster’s charge shot, improving its firepower for the battles ahead.

Interestingly, in the Rockman Complete Works version of Mega Man 5, as well as its port in the Mega Man Anniversary Collection, Dr. Cossack plays a more active role. In Navi Mode, he serves as the main guide, offering tips and advice to Mega Man throughout his mission.

Mega Man 11
Although Dr. Cossack does not appear directly in Mega Man 11, his influence is still felt. He is mentioned in the game’s lore as the manufacturer of Tundra Man, one of the eight Robot Masters Mega Man must face. Tundra Man’s design reflects Cossack’s trademark craftsmanship, showcasing advanced mobility and cold-based abilities that challenge even the most skilled players.

Wily & Right's RockBoard: That's Paradise
Dr. Cossack is one of the playable characters in the board game-style spinoff Wily & Right's RockBoard: That's Paradise. In this game, his objective is to build a new laboratory to further his experiments. Players controlling Dr. Cossack must strategically acquire resources and properties to achieve their goal, competing against other characters such as Dr. Wily and Dr. Light.

General Information

Name: Mikhail Sergeyevich Cossack

Origin: Mega Man 4

Sex: Male

Age: Unknown

Classification: Doctor of Robotics[1]

Species: Human

State of Being: Regular

Occupation: Scientist, Roboticist

Affiliations: Dr. Wily (When forced by him threatening his daughter), Mega Man (After Mega Man 3), Doctor Thomas Light (After Mega Man 3), Roll (After Mega Man 3), Bright Man, Dive Man, Drill Man, Dust Man, Pharaoh Man, Ring Man, Skull Man, Toad Man

Enemies: Dr. Wily (After Mega Man 3)

Status: Alive, Deceased in the X era (Takes place many years into the future where all the human characters from the Classic Series are long gone)

Alignment: Lawful Good (Despite being the villain in Mega Man 4, is actually revealed that he was forced into doing all of this by Dr. Wily, and regularly is a nice roboticst that strives for peace, creating the bird Beat as an apology to Mega Man for the events he went through in Mega Man 4, along with warning Mega Man about Dr. Light being captured and helping him by powering up Mega Man's Mega Buster[2])

Threat Level: Global Threat (When forced to be evil by Dr. Wily it is shown that he threatens world peace)

Codex Statistics

Tier: 10-B. At most High 6-A, with Machines, Robot Masters, & Preparation. Far Higher with Rage Power for Robot Masters

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Human level (Has no real physical feats of his own, being a regular human scientist). At most Multi-Continent level (Potency) with Machines (Can fight and harm Mega Man in his Cossack Catcher. Mega Man was able to fight on par with beings such as Duo, whose fight with Evil Robot caused a cloud explosion on Jupiter which was at this level. Mega Man also fought and defeated Rockman Shadow who noted he modified his own power level and possessed enough power to annihilate the planet), Robot Masters (All of his, Robot Masters are able to fight against and do damage against Mega Man. With some of the Robot Masters being built to be the ideal warrior, with equally balanced defense, offense, and speed) & Preparation (With preparation, Dr. Cossack can make an entire fortress filled with a bunch of stages Mega Man must fight through in order to make it to him. With Mega Man needing to deal with the likes of Mothraya, Square Machine, and Cockroach Twin). Far Higher with Rage Power for Robot Masters (When Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks)

Durability: Unknown physically. At most Multi-Continent level with his machines (His machines can take attacks from Mega Man)

Striking Strength: Human Class. At most Multi-Continent Class (Potency) with Machines, Robot Masters, & Preparation. Far Higher with Rage Power for Robot Masters

Lifting Strength: Regular Human. Class G with Machines & Robot Masters (The Robot Masters are normally made to be on par or superior to Mega Man, who was able to hold up Dr. Wily's fortress at end of Mega Man 5, with Robot Masters such as Guts Man being superior in strength and Robot Masters such as Splash Woman having comparable feats such as lifting entire ships from the ocean)

Travel Speed: Unknown. Massively Hypersonic with Machines & Robot Masters (His Robot Masters can keep up with Mega Man, who can keep up with Duo, who can travel around the earth destroying evil energy around this timeframe), Faster Than Light with Teleporters (Robot Masters teleporters should scale to Mega Man and Proto Man’s teleportation, where they are able to travel planets and solar systems in a short time frame[3], reaching this levels of speed)

Attack Speed: Massively Hypersonic (Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)

Reaction Speed: Massively Hypersonic Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)

Stamina: Average, Essentially Limitless with Robot Masters as long as they are powered by solar energy and his machines (All Robot Masters bodies are powered by solar energy, effectively giving them limitless stamina and ammo[4][5][6][7])

Range: Standard Melee, Hundreds of Meters (Some of his machines and robot masters has similar arm cannons to Mega Man, who with his arm cannon can shoot opponents an entire forest distance away. Robot Masters such as Bright Man's flash stopper can flash freeze entire screens), Kilometers with Toad Man's Water Manipulation (His Rain Flush acts ass a massive storm that clears an entire screen, which was initially made for the purpose of producing rain for farm fields during droughts), Interplanetary with Teleporters (All robot masters naturally display teleportation through teleporters interplanetary distances[8])

Intelligence: Supergenius Intelligence (Dr. Cossack is a graduate of the Vral University of Technology, Deparment of Robotics[9] who has made eight powerful robot masters in Mega Man 4 along with being the one that created Tundra Man from Mega Man 11. Each of his robot masters he built have abilities that surpas modern scientific abilities, such as Tundra Man's tundra storm, which creates an absolute zero blizzard around himself, Bright Man's flash stopper, which is not only an intense light beam that emits 10 million watts, but is also so intense it can freeze opponents to stay stuck in the air, defying conventional laws of gravity, Skull Man's skull barrier, where Skull Man creates an energy skull-shaped forcefield from nothing, Pharaoh Man's pharaoh shot, which is a ball of thermal energy created from amplified solar power. In addition, he's also created over dozens of other robots, capable of giving Mega Man trouble from stage to stage. The enemy gauntlets are even noted to be "wave after wave of mindless metal machines"[10], showing the sheer number of robots he's created)

Knowledge: Grandmaster level (He is capable of powering up Mega Man's Mega Buster in Mega Man 5[11], tech that's on the level of Dr. Light. He is also a member of the Stravinsky Academy of Sciences[12], who has won the Brzezinski Science Award, Science Advancement Achievement Award, and many other awards[13])


Powers and Techniques

Superhuman Physical Characteristics, Human Achievements (Dr. Cossack is a world renowned roboticist[14]), Genius Intelligence, Preparation (With preparation, Dr. Cossack can make an entire fortress filled with a bunch of stages Mega Man must fight through in order to make it to him. With Mega Man needing to deal with the likes of Mothraya, Square Machine, and Cockroach Twin), Divine Protection (After defeating ViA■ and destroying the Robot Destroy Program within him, The Player was able to fully correct the Deep Log in its entirety. However, Via says The Player's story isn't over and RiCO repeats this and says that there will be future program errors in the Deep Log for them to correct and it would be insecure for her alone to manage it alone. Therefore to solve this problem that can happen in the future, RiCO will summon The Player in order to correct any irregular data in the Deep Log as she did in the start of the game).



Resistance to Information Manipulation & Conceptual Manipulation (Can take hits from characters that can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". All data resides in the deep log of each game's data and information of the Mega Man Franchise and many other Capcom franchises, with it being stated that data makes up the characters' personality, memories are data pieces that can be used to materialize hunter programs and also have the feelings of the characters, their data is even what determines their own canonicity in reality, with all characters being considered data alongside all universes being made of data. With data further being explored through here), Plot Manipulation (As data determines one's canonicity in reality and all universes are made of data, one would need to fully change one's data in order to change their narrative. With data further being explored through here)

Equipment

Mega Man 4 Robot Masters


Notable Techniques

*Flash Stopper: Flash Stopper is Bright Man's Special Weapon. This is not to be mistaken as Flash Man's power, Time Stopper. Unlike Time Stopper, the Flash Stopper emits an intense light that activates a safety device in the camera eyes of robots, blinding them for a short period, which makes them unable to move and open for attacks. However, when used in the games it appears to freeze time, being able to stop projectiles and enemies without eyes such as Super Ball Machine Jr. and Pakatto 24. Flash Stopper does no damage to enemies directly, but it has a bonus effect: it can allow one to attack shielded enemies, like Shield Attacker and Skeleton Joe, without them being able to block the shots.


Other

Standard Tactics: Dr. Cossack will use his various machines and robot masters to fight against the enemy, having them have to get past each of his waves of robots before they can get to him.

Weaknesses: Regular human weaknesses for himself, if his robots data's are corrupted, they will be incapable of coming back. His machines and robots each have specific weaknesses to certain attacks. Bright Man is weak to Toad Man's rain flush. Dive Man is weak to Skull Man's skull barrier and Dust Man's dust crusher. Drill Man has a weakness to Dive Man's dive missiles. Dust Man has a weakness to Ring Man's Ring Boomerang, Drill Man's Drill Bomb and Plant Man's Plant Barrier. Pharaoh Man has a weakness to Bright Man's flash stopper. Ring Man has a weakness to Pharaoh Man's pharaoh shot. Skull Man has a weakness to Dust Man's Dust Crusher. Toad Man has a weakness to Drill Man's drill bomb. Tundra Man is weak to Fuse Man's scramble thunder. Mothraya has a weakness to Ring Man's ring boomerang. Square Machine has a weakness to Dust Man's dust crusher. Cockroach Twin has a weakness to Pharaoh Man's pharaoh shot.

Trivia

References

  1. http://setsumei.html.xdomain.jp/famicom/rockman4/rockman4.html
  2. Mega Man 5 Game Manual
  3. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  4. Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  5. Q. The shots that the Rockbuster fires from the hand, what are those exactly?
    A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.
  6. Weapon: Transforming Rockbuster, fires a solar bullet
  7. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  8. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  9. http://setsumei.html.xdomain.jp/famicom/rockman4/rockman4.html
  10. Mega Man 4 Game Manual
  11. Mega Man 5 Game Manual
  12. http://setsumei.html.xdomain.jp/famicom/rockman4/rockman4.html
  13. http://setsumei.html.xdomain.jp/famicom/rockman4/rockman4.html
  14. http://setsumei.html.xdomain.jp/famicom/rockman4/rockman4.html
  15. Mega Man V Pluto
  16. Mega Man 5 Star Man
  17. Mega Man V Saturn
  18. Mega Man 9 Galaxy Man
  19. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  20. Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  21. Mega Man 2 Opening
  22. Mega Man 4 Opening
  23. Mega Man 6
  24. Mega Man: Powered Up
  25. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  26. Mega Man Powered Up Cut Man Boss
  27. Mega Man Powered Up Oil Man Boss
  28. Mega Man Powered Up Elec Man Boss
  29. Mega Man Powered Up Bomb Man Boss
  30. Mega Man Powered Up Ice Man Boss
  31. Mega Man Powered Up Cut Man Boss
  32. Mega Man Powered Up Cut Man Boss
  33. Mega Man 8 Aqua Man
  34. Mega Man 8
  35. Mega Man X4
  36. Mega Man X4
  37. Mega Man X4
  38. Mega Man Zero
  39. Mega Man Zero Copy X
  40. Mega Man ZX Model W
  41. Dr. "I’m Always" Right Breaks It Down Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  42. Q. The shots that the Rockbuster fires from the hand, what are those exactly?
    A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.
  43. Weapon: Transforming Rockbuster, fires a solar bullet
  44. Power Source/ R.S. Power Reactor (Micro-sized) Right Solar Power Pile Dr. Right-made Solar Energy Generator
  45. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  46. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  47. Mega Man 3
  48. Mega Man X
  49. Mega Man 7 Versus Mode
  50. Mega Man 4 Dr. Cossack Boss
  51. Mega Man 10
  52. Mega Man 10
  53. Mega Man 10
  54. Mega Man 3 Doc Robots
  55. By swapping out the program data of all the robots Dr. Wily has constructed, this robot is able to adapt other robots’ moves as its own. With the powers of all robots combined into one, this is truly one dreadful robot.
  56. This all-purpose robot can take on the same abilities of every other robot merely by switching its program data. Still, if it just copies the powers of robots that Rockman has already been able to defeat, one might expect for Rockman to overcome them again…
  57. Mega Man XDIVE Chapter 20 - 6 Deep Log
  58. Mega Man X DiVE: Story Stage 20 - Deep Log
  59. Mega Man XDIVE Chapter 20 - 6 Deep Log
  60. Mega Man XDIVE Offline Ending
  61. Mega Man XDIVE Chapter 20 - 6 Deep Log
  62. Mega Man XDIVE Offline Ending
  63. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  64. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  65. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  66. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  67. Mega Man X Dive Offline
  68. Mega Man & Bass
  69. Mega Man & Bass (Mega Man) - King's Fortress Stage 2
  70. Mega Man XTreme
  71. Mega Man Xtreme 2
  72. Mega Man X6
  73. Mega Man ZX
  74. Mega Man Legends Official Prima Strategy Guide Page 11
  75. Mega Man Legends Game Manual
  76. Mega Man Zero 3
  77. Mega Man 2: The Power Fighters
  78. Mega Man Powered Up Oil Man
  79. Mega Man Powered Up Ice Man
  80. Mega Man Powered Up Elec Man
  81. Mega Man Powered Up Elec Man
  82. Mega Man Powered Up Cut Man
  83. Rockman & Forte: Mirai Kara no Chōsensha Ending
  84. Mega Man Xtreme
  85. Mega Man Xtreme
  86. Mega Man Xtreme
  87. Mega Man NES
  88. Mega Man NES Wily's Castle Robot Masters Rematches
  89. Mega Man X8 Cut Man Secret
  90. Mega Man XTreme
  91. Mega Man XTreme
  92. Mega Man XTreme
  93. Mega Man X8 Cut Man Boss
  94. Mega Man Zero 3 Hidden Phantom and Baby Elves 2nd Encounter: Sub Arcadia
  95. Mega Man ZX Omega Boss
  96. Mega Man X8 Cut Man Boss
  97. Mega Man Xtreme
  98. Mega Man Xtreme 2
  99. Mega Man X6
  100. Mega Man ZX
  101. Mega Man Legends Official Prima Strategy Guide Page 11
  102. Mega Man Legends Game Manual
  103. Mega Man Zero 3 Hidden Phantom and Baby Elves 2nd Encounter: Sub Arcadia
  104. MEGAMAN X DiVE
  105. MEGAMAN X DiVE
  106. MEGAMAN X DiVE
  107. MEGAMAN X DiVE
  108. MEGAMAN X DiVE
  109. MEGAMAN X DiVE
  110. MEGAMAN X DiVE
  111. MEGAMAN X DiVE
  112. MEGAMAN X DiVE
  113. MEGAMAN X DiVE
  114. MEGAMAN X DiVE
  115. MEGAMAN X DiVE
  116. Mega Man Robot Master Field Guide Cut Man
  117. Mega Man Robot Master Field Guide Magma Man
  118. Mega Man Robot Master Field Guy Pages 40-41
  119. Mega Man Powered Up Ice Man Stage
  120. Mega Man Powered Up Fire Man Stage
  121. Mega Man Robot Master Field Guy Pages 98-99
  122. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  123. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  124. The exact type of degree isn't noted, but due to it being an American manual, it's likely referring to Farenheit
  125. Mega Man 11
  126. Mega Man 11
  127. Mega Man NES
  128. Mega Man NES Wily's Castle Robot Masters Rematches
  129. Mega Man X8 Cut Man Secret
  130. Mega Man XTreme
  131. Mega Man XTreme
  132. Mega Man XTreme
  133. Mega Man X8 Cut Man Boss
  134. Mega Man Zero 3 Hidden Phantom and Baby Elves 2nd Encounter: Sub Arcadia
  135. Mega Man ZX Omega Boss
  136. Mega Man X8 Cut Man Boss
  137. Mega Man Xtreme
  138. Mega Man Xtreme 2
  139. Mega Man X6
  140. Mega Man ZX
  141. Mega Man Legends Official Prima Strategy Guide Page 11
  142. Mega Man Legends Game Manual
  143. Mega Man Zero 3 Hidden Phantom and Baby Elves 2nd Encounter: Sub Arcadia
  144. MEGAMAN X DiVE
  145. MEGAMAN X DiVE
  146. MEGAMAN X DiVE
  147. MEGAMAN X DiVE
  148. MEGAMAN X DiVE
  149. MEGAMAN X DiVE
  150. MEGAMAN X DiVE
  151. MEGAMAN X DiVE
  152. MEGAMAN X DiVE
  153. MEGAMAN X DiVE
  154. MEGAMAN X DiVE
  155. MEGAMAN X DiVE
  156. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  157. Mega Man NES
  158. Mega Man NES Wily's Castle Robot Masters Rematches
  159. Mega Man X8 Cut Man Secret
  160. Mega Man XTreme
  161. Mega Man XTreme
  162. Mega Man XTreme
  163. Mega Man X8 Cut Man Boss
  164. Mega Man Zero 3 Hidden Phantom and Baby Elves 2nd Encounter: Sub Arcadia
  165. Mega Man ZX Omega Boss
  166. Mega Man X8 Cut Man Boss
  167. Mega Man Xtreme
  168. Mega Man Xtreme 2
  169. Mega Man X6
  170. Mega Man ZX
  171. Mega Man Legends Official Prima Strategy Guide Page 11
  172. Mega Man Legends Game Manual
  173. Mega Man Zero 3 Hidden Phantom and Baby Elves 2nd Encounter: Sub Arcadia
  174. MEGAMAN X DiVE
  175. MEGAMAN X DiVE
  176. MEGAMAN X DiVE
  177. MEGAMAN X DiVE
  178. MEGAMAN X DiVE
  179. MEGAMAN X DiVE
  180. MEGAMAN X DiVE
  181. MEGAMAN X DiVE
  182. MEGAMAN X DiVE
  183. MEGAMAN X DiVE
  184. MEGAMAN X DiVE
  185. MEGAMAN X DiVE
  186. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  187. Mega Man NES
  188. Mega Man NES Wily's Castle Robot Masters Rematches
  189. Mega Man X8 Cut Man Secret
  190. Mega Man XTreme
  191. Mega Man XTreme
  192. Mega Man XTreme
  193. Mega Man X8 Cut Man Boss
  194. Mega Man Zero 3 Hidden Phantom and Baby Elves 2nd Encounter: Sub Arcadia
  195. Mega Man ZX Omega Boss
  196. Mega Man X8 Cut Man Boss
  197. Mega Man Xtreme
  198. Mega Man Xtreme 2
  199. Mega Man X6
  200. Mega Man ZX
  201. Mega Man Legends Official Prima Strategy Guide Page 11
  202. Mega Man Legends Game Manual
  203. Mega Man Zero 3 Hidden Phantom and Baby Elves 2nd Encounter: Sub Arcadia
  204. MEGAMAN X DiVE
  205. MEGAMAN X DiVE
  206. MEGAMAN X DiVE
  207. MEGAMAN X DiVE
  208. MEGAMAN X DiVE
  209. MEGAMAN X DiVE
  210. MEGAMAN X DiVE
  211. MEGAMAN X DiVE
  212. MEGAMAN X DiVE
  213. MEGAMAN X DiVE
  214. MEGAMAN X DiVE
  215. MEGAMAN X DiVE
  216. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  217. R20 Rockman & Rockman X Official Complete Works page 22

Explanations

Explanation of data in the Mega Man series.

Gallery

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