
“ | Do not underestimate me! I am Sypha Belnades, a hunter of the church. | „ |
~ Sypha Belnades |
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*In ''[[Castlevania: Dawn of Sorrow]]'', [[Yoko Belnades]] is a playable character whose fighting style –very similar to Sypha's, being her relative– includes the use of various spells and a weak [[Belnades Staff|staff]]. | *In ''[[Castlevania: Dawn of Sorrow]]'', [[Yoko Belnades]] is a playable character whose fighting style –very similar to Sypha's, being her relative– includes the use of various spells and a weak [[Belnades Staff|staff]]. | ||
*Sypha's ''[[Castlevania Judgment|Judgment]]'' characterization was allegedly not popular among fans due to her being single-mindedly obsessed with trying to wipe out the creatures of the night, even by targeting characters who were technically on her side, such as [[Shanoa]], [[Cornell]], and [[Alucard (Castlevania)|Alucard]] (with the former even being part of the Church just as Sypha is), and coming across as an hypocrite as a result, something that was not alluded to in either ''Dracula's Curse'' or even the ''Pachislot'' version. | *Sypha's ''[[Castlevania Judgment|Judgment]]'' characterization was allegedly not popular among fans due to her being single-mindedly obsessed with trying to wipe out the creatures of the night, even by targeting characters who were technically on her side, such as [[Shanoa]], [[Cornell]], and [[Alucard (Castlevania)|Alucard]] (with the former even being part of the Church just as Sypha is), and coming across as an hypocrite as a result, something that was not alluded to in either ''Dracula's Curse'' or even the ''Pachislot'' version. | ||
==Codex Statistics Questions== | |||
'''Q: Shouldn't the characters be around tier 2 for defeating the Time Reaper [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=45 who would've destroyed the very fabric of time]<ref>Castlevania Judgment Aeon True Story Mode Intro</ref>, [https://youtu.be/HWWcO1uh7kQ?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=844 attempted to destroy the specific era of time]<ref>Castlevania Judgment Sypha Belnades True Story Mode</ref>, [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=817 cause all beings everywhere to disappear, forever]<ref>Castlevania Judgment Golem True Story Mode</ref> [https://youtu.be/LU34JPonFXw?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=81 and that the age was on the verge of collapse]<ref>Castlevania Judgment Death True Story Mode</ref>?''' | |||
'''A: We actually never get a direct outright method of Time Reaper's plan for doing this, from what [[Aeon (Castlevania)|Aeon]] mentions to [[Golem (Castlevania)|Golem]], [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=817 if the Time Rift is not erased, all beings everywhere will disappear, forever]<ref>Castlevania Judgment Golem True Story Mode</ref>, implying that it's the Time Rift causing this, this is further backed up by the fact that [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=897 in Time Reaper's boss fight, there is a vortex in the background consuming everything]<ref>Castlevania Judgment Aeon True Story Mode Intro</ref>, meaning this is an overtime feat that scales to no one physically.''' | |||
'''Q: Shouldn't they get tier 2 for Dracula's influence [https://youtu.be/tTfHFwlvWF4?t=2207 destabilizing the flow of time]<ref>Castlevania: Curse of Darkness Ending</ref>?''' | |||
'''A: This is [[Powers and Techniques|a potent ability]] but has nothing to do with [[Attack Potency]], there is no quantification for "destabilizing the flow of time", along with this, even if it was taken as physically, then it would be overtime as the effects are not noticeable throughout most of Curse of Darkness.''' | |||
'''Q: Shouldn't [[Dracula (Castlevania)|Dracula]] and by proxy anyone that scales to him get tier 2 for him being able to sustain [[Dracula's Castle|his castle]]?''' | |||
'''A: This goes under our [[Stabilization Feats]] standards, which treats sustaining feats are non-combat applicable [[Attack Potency]] normally, though in Dracula's case the Castle is speficially powered by the existence of a Dark Lord, and doesn't necessarily need their strength to rise. In the Castlevania novel, the castle rose without a Dark Lord as an example. Along with this, no one scales to the collapse of the castle, in Curse of Darkness [[Hector (Castlevania)|Hector]] [https://youtu.be/tTfHFwlvWF4?t=2047 would've died to the collapse of the castle if]<ref>Castlevania: Curse of Darkness Ending</ref> Julia didn't come save him, and [[Isaac (Castlevania)|Isaac]] [https://youtu.be/tTfHFwlvWF4?t=2092 died within] [https://youtu.be/tTfHFwlvWF4?t=2159 the castle]<ref>Castlevania: Curse of Darkness Ending</ref>. [https://youtu.be/z43iS--oVEc?t=83 In other cases the Castle does not collapse]<Ref>Castlevania: Symphony of the Night Ending</ref>, [https://youtu.be/D1NQQwfcdmE?t=271 but instead slowly fades away]<Ref>Castlevania: The Adventure Rebirth Ending</ref>. [https://youtu.be/7b-OBjjGkxc?list=PLFAE0762E0CD5079D&t=319 At the end of Dawn of Sorrow] [[Soma Cruz]] and [[Genya Arikado]] (aka [[Alcuard (Castlevania)|Alucard]] must escape the collapsing abyss.''' | |||
'''Q: Shouldn't Castlevania characters that scale to Death have Infinite speed due to Death being able to kill distance itself with his attacks?''' | |||
'''A: Killing distance to attack is not a speed feat, it's a method of [[Spatial Manipulation]] by circumventing and ignoring distance, while one can say the attack spawns on you instantly, this is not really something quantifiable. Along with this, it would only scale to characters comparable to Death during post-Dawn of Sorrow, as Soma notes Death is far faster than he remembered from his fight with him in Dawn of Sorrow<Ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "This ominous vortex of magic was similar to what he felt in the [demon castle]. Among all the magic Soma knows, this particular type of sophisticated [power] belonged to-----<br>“……I know I am being rude……”<Br>Faster than he can remember, that husky voice rang in front of Soma-----<br>From the shadow of the forest, a large shadow emerged.<br>“……tch!”</ref>.''' | |||
==Battle Records== | ==Battle Records== |
Articles About Character
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Versions | Main Continuity - Netflix |
“ | Do not underestimate me! I am Sypha Belnades, a hunter of the church. | „ |
~ Sypha Belnades |
“ | Thanks for helping me. I'm Syfa, the Vampire Hunter. I will follow you if you need my help. I hope a Magic Spirit wil give us the power. | „ |
~ Sypha to Trevor |
Sypha Belnades was a young woman who grew extremely proficient with magic and became a self-proclaimed witch. Raised by fellow witches, Sypha was only a child when she witnessed the vampire, Carmilla, darken the hearts of men to the point that they grew fearful and hateful towards witches. This sparked the witch trials, which led to the deaths of Sypha's parents.
After barely escaping with her life, Sypha found refuge within the Church. For a time, she trained as a monk, in which she learned how to use elemental magic, such as fire, ice, and lightning spells. Seeking revenge for the vampire who caused the deaths of her sisters, Sypha sought to destroy anything tainted by darkness.
Whilst out destroying monsters around the countryside of Wallachia, Sypha noticed a Time Rift appear before her, which wasted no time in pulling her in. Inside, Sypha met a man named Aeon, who beckoned for her help in defeating a powerful and dangerous being known as the Time Reaper. Agreeing to do so, Sypha fought through the Time Rift. Along the way, she met several warriors from several points in time, including a strange man named Trevor Belmont, who seemed to know her.
After several fights to prove her strength, Sypha made it to the Time Reaper and managed to defeat it. With the Time Rift mended, Sypha was brought back to her own time, where she found that trouble was stirring. A mysterious new vampire known as Count Dracula made his presence known, seeking to kill all of humanity for their transgressions.
Sypha was called by the Church to deal with the threat, though she was still wary that the people of Wallachia would kill her for her station as a witch. In particular, a woman named Lisa had recently been killed for suspicions of being a witch, which, unbeknownst to everyone, was the event that enraged Dracula. Because of this, Sypha disguised herself as a man and came to the countryside.
Once she made it there, however, she was quickly captured by a powerful Cyclops, and turned into a statue. Sypha was then rescued by Trevor Belmont, whom she somewhat recalled from her quest through the Time Rift. Sypha joined Trevor, along with two other warriors named Grant Danasty and Alucard, as they set course directly towards Dracula. Using their combined power, the four were able to slay the Dark Lord.
With Dracula defeated, Sypha grew an attraction towards Trevor, and the two fell in love; they would soon have children that would continue on the legendary Belmont bloodline. As accomplices to Trevor Belmont in his fight, Sypha, Grant, and Alucard were titled the "Three Legendary Warriors," which immortalized them through history.
Name: Sypha Belnades
Origin: Castlevania III: Dracula's Curse
First Appearance: Castlevania III: Dracula's Curse
Company: Konami
Creator: Hitoshi Akamatsu, Koji Igarashi
Actor
Sex: Female (Sypha hid her true self due to her calling and fear of being called a witch[1])
Sexuality: Heterosexual
Pronouns: She/Her
Age: Unknown
Birth Year: 15th Century
Time Period: 1476
Timeline: Main Timeline
Homeworld: Earth
Residence: Wallachia
Story Role: Supporting Protagonist, Hidden Female
Legacy: Worldwide Legacy (The Belnades are renowned Vampire Hunters, with Sypha's aid in defeating Dracula making her well-known, becoming known as one of the three legendary warriors)
Influence: Event Influence (Aided in the defeat of Dracula, saving the world from his darkness)
Language: English
Classification: Witch, One of the Three Legendary Warriors
Species: Human
State of Being: Regular
Physiology: Humanoid Physiology
Occupation: Vampire Hunter[3]
Affiliations: Trevor Belmont (Both her and Trevor fell in love[4]), Grant Danasty, Alucard
Enemies: Dracula
Height: Unknown
Weight: Unknown
Date of Death: Unknown
Alignment: Lawful Good (Sypha is a follower of the church, vowing to hunt down the forces of evil and hunt mankind, despite their continued oppression of her and her sisters[5])
Protection Level: Global Protector (Aided in the defeat of Dracula[6], where in Castlevania III: Dracula's Curse, Dracula plans to take over all of Europe[7], proceeded to amass an army to kill hundreds of soldiers to take over Europe, plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it, planned to spread his evil grip to the rest of Europe[8])
Key: Judgment | Castlevania III: Dracula's Curse
Key Information
Grade: A | A
Tier: 7-C, Far Higher with Sheer Will | 7-C, Far Higher with Sheer Will
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Town level (Potency) (Fought and defeated the Time Reaper[9], who fought against Golem from Castlevania Judgment, who died to a random unknown hunter after his return from the time rift[10]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[11]. The powers of everyone in Judgment are essentially equal as the time rift is another world where the impossible is possible[12]), Far Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmont's strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[13]. Alucard notes that having something to protect surpasses the limits of strength[14]) | Town level (Potency) (Aided in the defeat of 1400s Dracula[15], who serves as the absolute evil, the opposite to God[16], where for God to be perfectly good, there must be a being of perfect darkness[17], being the entity opposite to God[18], with such power making him far superior to Golem from Castlevania Judgment, as he died to a random unknown hunter after his return from the time rift[19]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[20]. Can fight The Creature who can cause the entire room to shake and make parts of the ceiling fall down[21]), Far Higher with Sheer Will
Durability: Town level, Far Higher with Sheer Will | Town level (Though her durability is shown to be lower then the likes of Trevor Belmont, Grant Danasty, & 1400s Alucard), Far Higher with Sheer Will
Striking Strength: Town Class (Potency), Far Higher with Sheer Will | Town Class (Potency), Far Higher with Sheer Will
Lifting Strength: Unknown: True level, Far Higher with Sheer Will | Unknown: True level, Far Higher with Sheer Will
Travel Speed: Superhuman (Shouldn't be far off from her Castlevania III: Dracula's Curse self, who can outrun a room where all the blocks start collapsing[22]), Far Higher with Sheer Will | Superhuman, Far Higher with Sheer Will
Attack Speed: At most Faster Than Light (Can tag 1400s Dracula, who serves as the absolute evil, the opposite to God[23], where for God to be perfectly good, there must be a being of perfect darkness[24], being the entity opposite to God[25], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[26] and the White Demon, who can move at the speed of light at short distances[27]), Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will
Reaction Speed: At most Faster Than Light, Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will
Stamina: Superhuman (Alongside Trevor, Sypha travelled the entire Transylvanian countryside for several days fighting against Dracula's forces, without any rest)
Range: Standard Melee, Extended Melee with Belnades Staff, Tens of Meters with magic spells (Sypha's ice can instantly freeze an entire river[28]), Universal with Time Stop
Intelligence: Supergenius Intelligence (Sypha is a practicioner of magic, where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[29]. Able to utilize sub-weapons that possess great attack and power which in Castlevania requires one to have a high intelligence to be able to do[30])
Knowledge: Grandmaster level (Can fight and defeat Dracula, where he was a genius tactician as Mathias, who they called "Cronqvist the Wise"[31])
A swift yet strong burst of fire is unleashed at medium range directly in front of Sypha. The flames are very powerful as they annihilate everything in its path.
Six ice crystals will fan out in front of and above Sypha, capable of freezing both enemies and projectiles. Enemies that are frozen can serve as stepping platforms. Additionally, if the crystals make contact with a body of water, it will freeze completely for a short duration.
Sypha swings her mace overhead, follows up with an underhand swing that launches her opponent upward, and then throws a spellbook directly at them, which vanishes upon impact. At any point during or after this combo, Sypha can initiate a Fireball to Triple Blaze combo.
Sypha thrusts her mace forward into her opponent, then executes a slight jump to launch them upward.
Sypha sends her spellbook diagonally downward towards her opponent while being lifted into the air. This move allows her to follow up with an Ice Storm attack before she lands.
Sypha's book hovers open in front of her, from which she conjures and launches a fireball at her opponent.
Following the initial fireball, Sypha unleashes a second wave, sending three additional fireballs in a triangular formation towards her opponent. All four fireballs converge at a single point in front of her.
A series of ice shields form a circle around Sypha. If her opponent makes contact with the shields while not blocking, they will be frozen for several seconds.
Continuing from Frost Wall, if Sypha attacks again, long icicles erupt from each of the shields.
Sypha opens her book, summoning a flurry of ice daggers that shoot out from it. She cannot execute another attack until she lands.
A large lightning sphere forms above Sypha's raised hands, which she can launch directly at her opponent. Its slow trajectory can be controlled with the analog stick and will cease moving when the trigger button is released. If performed in mid-air, Sypha holds her hands downward, generating the lightning sphere in front of them.
Sypha delivers a powerful upward swing of her mace. If the attack connects (which cannot be blocked), it knocks her opponent upward and backward. Sypha then points her mace in their direction, unleashing a massive beam of electricity towards them.
Standard Tactics: Sypha utilizes her magic in battle, using the grimoire to hit the opponent with various magic spells.
Weaknesses: As a witch, she must hide her identity out of fear, pretending to be a male. Though after coming into contact with Trevor Belmont, she is more comfortable revealing that she is a woman.
Q: Shouldn't the characters be around tier 2 for defeating the Time Reaper who would've destroyed the very fabric of time[129], attempted to destroy the specific era of time[130], cause all beings everywhere to disappear, forever[131] and that the age was on the verge of collapse[132]?
A: We actually never get a direct outright method of Time Reaper's plan for doing this, from what Aeon mentions to Golem, if the Time Rift is not erased, all beings everywhere will disappear, forever[133], implying that it's the Time Rift causing this, this is further backed up by the fact that in Time Reaper's boss fight, there is a vortex in the background consuming everything[134], meaning this is an overtime feat that scales to no one physically.
Q: Shouldn't they get tier 2 for Dracula's influence destabilizing the flow of time[135]?
A: This is a potent ability but has nothing to do with Attack Potency, there is no quantification for "destabilizing the flow of time", along with this, even if it was taken as physically, then it would be overtime as the effects are not noticeable throughout most of Curse of Darkness.
Q: Shouldn't Dracula and by proxy anyone that scales to him get tier 2 for him being able to sustain his castle?
A: This goes under our Stabilization Feats standards, which treats sustaining feats are non-combat applicable Attack Potency normally, though in Dracula's case the Castle is speficially powered by the existence of a Dark Lord, and doesn't necessarily need their strength to rise. In the Castlevania novel, the castle rose without a Dark Lord as an example. Along with this, no one scales to the collapse of the castle, in Curse of Darkness Hector would've died to the collapse of the castle if[136] Julia didn't come save him, and Isaac died within the castle[137]. In other cases the Castle does not collapse[138], but instead slowly fades away[139]. At the end of Dawn of Sorrow Soma Cruz and Genya Arikado (aka Alucard must escape the collapsing abyss.
Q: Shouldn't Castlevania characters that scale to Death have Infinite speed due to Death being able to kill distance itself with his attacks?
A: Killing distance to attack is not a speed feat, it's a method of Spatial Manipulation by circumventing and ignoring distance, while one can say the attack spawns on you instantly, this is not really something quantifiable. Along with this, it would only scale to characters comparable to Death during post-Dawn of Sorrow, as Soma notes Death is far faster than he remembered from his fight with him in Dawn of Sorrow[140].
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