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Hector (Castlevania): Difference between revisions
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'''Age:''' Unknown | '''Age:''' Unknown | ||
'''Time Period:''' [[Castlevania_Timeline#1476_A._D._Castlevania_Curse_of_Darkness_Manga|1476]] (During ''Curse of Darkness'' manga), [[Castlevania_Timeline#1479_A._D._Castlevania_Curse_of_Darkness/Pachislot_Akumajō_Dracula_I/Pachislot_Akumajō_Dracula_II|1479]] (During ''Curse of Darkness'') | |||
'''Timeline:''' [[Castlevania Timeline|Main Timeline]] | |||
'''Homeworld:''' Earth | '''Homeworld:''' Earth | ||
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'''Story Role:''' Main Protagonist | '''Story Role:''' Main Protagonist | ||
'''[[Legacy]]:''' '''Unknown Legacy''' ([https://youtu.be/tTfHFwlvWF4?t=2255 Hector lived the rest of his days in Julia's shop, concealing his friends from humans and being hidden from them]<ref>Castlevania: Curse of Darkness Ending</ref>) | |||
'''[[Influence]]:''' '''Event Influence''' (Fought and defeated [[Dracula (Castlevania)|Dracula]], saving the world from his darkness) | |||
'''Language:''' English | |||
'''Classification:''' [https://drive.google.com/drive/folders/1A05uyBblAU1ARpsXZr2KUB8YydxSWtTE?usp=sharing The Devil's Sorcerer]<ref>Castlevania: Curse of Darkness Manga Volume 2 Chapter 3</ref> | '''Classification:''' [https://drive.google.com/drive/folders/1A05uyBblAU1ARpsXZr2KUB8YydxSWtTE?usp=sharing The Devil's Sorcerer]<ref>Castlevania: Curse of Darkness Manga Volume 2 Chapter 3</ref> | ||
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'''[[Dimensionality]]:''' '''3-D''' | '''[[Dimensionality]]:''' '''3-D''' | ||
'''[[Attack Potency]]:''' At least '''Wall level (Potency)''' ([https://youtu.be/JoyJzR66gDk?list=PL1C82000EC86F279F&t=571 Can defeat enemies like the executioner who easily destroys a giant wall]<ref>Castlevania: Curse of Darkness</ref>), '''Far Higher''' with '''[[Sheer Will]]''' ([https://youtu.be/Y95lBCsQ07c?t=8304 Simon claims that the Belmonts and Morrises | '''[[Attack Potency]]:''' At least '''Wall level (Potency)''' ([https://youtu.be/JoyJzR66gDk?list=PL1C82000EC86F279F&t=571 Can defeat enemies like the executioner who easily destroys a giant wall]<ref>Castlevania: Curse of Darkness</ref>), '''Far Higher''' with '''[[Sheer Will]]''' ([https://youtu.be/Y95lBCsQ07c?t=8304 Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer], [https://youtu.be/Y95lBCsQ07c?t=8322 with the reason behind heroes' capacity to fight against evil lying not in their physical strength] [https://youtu.be/Y95lBCsQ07c?t=8346 but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity], [https://youtu.be/Y95lBCsQ07c?t=8354 with the courage to fight to protect others being the true essence of a hero and a Belmont's strength], [https://youtu.be/Y95lBCsQ07c?t=8329 with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado]<ref>Castlevania: Grimoire of Souls Chapter 8: Demonic Visions</ref>. [https://youtu.be/ttHbB7pq-rs?list=PLrcMZ180_KzX1jLVWzh7AWXYb5Ln3d08k&t=287 Alucard notes that having something to protect surpasses the limits of strength]<ref>Castlevania: Nocturne of Recollection Intro</ref>) | '''Town level (Potency)''' ([https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=269 Isaac carved the instructions into stone along with giving Hector the most difficult visualization in order for Hector to regain his powers]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/fhRN0Urkhzk?list=PL1C82000EC86F279F&t=385 With Hector being able to command Innocent Devils such as Golem]<ref>Castlevania: Curse of Darkness</ref>, who should be comparable to [[Golem (Castlevania)|Golem]] [https://youtu.be/9qY1AA-QzlI?t=15 from ''Castlevania Judgment''], [https://youtu.be/IG3iETvmXGI?t=1364 as he died to a random unknown hunter after his return from the time rift]<ref>Castlevania Judgment: True Story Mode, Golem</ref>. [https://youtu.be/LoQLnVdsBeQ?t=185 Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see] [[User:GiverOfThePeace/Castlevania_Calculations#Golem_Shoots_a_massive_energy_blast|getting these results]]<ref>Castlevania Judgment Golem Ultimate Attack</ref>. [https://youtu.be/zjr6VmKsz74?list=PL1C82000EC86F279F&t=28 Can fight and defeat the Minotaurus, who carries a alrge stone pillar and can swing it around easily]<ref>Castlevania: Curse of Darkness Minotaurus Boss Fight</ref>), '''Higher''' with Innocent Devils ([https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=393 Innocent Devils provide status enhancements to Hector]<ref>Castlevania: Curse of Darkness</ref>, [https://youtu.be/JFrcdAKt6FY?t=3212 with Innocent Devils like Pumpkin greatly boosting all of Hector's stats]<ref>Castlevania: Curse of Darkness</ref>), '''Far Higher''' with '''[[Sheer Will]]''' | '''Town level (Potency)''' ([https://youtu.be/wvCWFryyDaM?list=PL1C82000EC86F279F&t=163 It is noted that a devil forgemasters power rivals that of] [[Death (Castlevania)|Death]]<ref>Castlevania: Curse of Darkness</ref>), '''Higher''' with Innocent Devils, '''Far Higher''' with '''[[Sheer Will]]''' | ||
'''[[Durability]]:''' At least '''Wall level''', '''Far Higher''' with '''[[Sheer Will]]''' | '''Town level''', '''Higher''' with Innocent Devils, '''Far Higher''' with '''[[Sheer Will]]''' | '''Town level''', '''Higher''' with Innocent Devils, '''Far Higher''' with '''[[Sheer Will]]''' | '''[[Durability]]:''' At least '''Wall level''', '''Far Higher''' with '''[[Sheer Will]]''' | '''Town level''', '''Higher''' with Innocent Devils, '''Far Higher''' with '''[[Sheer Will]]''' | '''Town level''', '''Higher''' with Innocent Devils, '''Far Higher''' with '''[[Sheer Will]]''' | ||
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'''[[Stamina]]:''' '''Superhuman''' (Traveled through several castles, pursuing Isaac, wanting nothing more then revenge, sending him through several castles back to back without any signs of tiring) | '''[[Stamina]]:''' '''Superhuman''' (Traveled through several castles, pursuing Isaac, wanting nothing more then revenge, sending him through several castles back to back without any signs of tiring) | ||
'''[[Range]]:''' '''Standard Melee''', '''Extended Melee''' with Various Melee Weapons ([https://youtu.be/oxlxwS6scd8?t=12 Many of his weapons have great reach and extension]<ref>Castlevania: Curse of Darkness</ref>), '''Tens of Meters''' with some finishing attacks ([https://youtu.be/oxlxwS6scd8?t=1714 Hector can generate powerful air currents with his attacks that reach this far]<ref>Castlevania: Curse of Darkness</ref>), '''Hundreds of Meters''' with Gatling Gun, '''Varies''' with Innocent Devils abilities ([https://youtu.be/JFrcdAKt6FY?t=11 Innocent Devils have various different abilities with different levels of range]<ref>Castlevania: Curse of Darkness</ref>), '''Universal''' with '''[[Time Stop]]''' ([https://youtu.be/nq1fzhlVcp0?list=PL1C82000EC86F279F&t=238 Mage-Types can completely stop time]<ref>Castlevania: Curse of Darkness</ref>) | '''[[Range]]:''' '''Standard Melee''', '''Extended Melee''' with Various Melee Weapons ([https://youtu.be/oxlxwS6scd8?t=12 Many of his weapons have great reach and extension]<ref>Castlevania: Curse of Darkness</ref>), '''Tens of Meters''' with some finishing attacks ([https://youtu.be/oxlxwS6scd8?t=1714 Hector can generate powerful air currents with his attacks that reach this far]<ref>Castlevania: Curse of Darkness</ref>), '''Hundreds of Meters''' with Gatling Gun, '''Varies''' with Innocent Devils abilities ([https://youtu.be/JFrcdAKt6FY?t=11 Innocent Devils have various different abilities with different levels of range]<ref>Castlevania: Curse of Darkness</ref>), '''Universal''' with '''[[Time Stop]]''' ('''1-T;''' [https://youtu.be/nq1fzhlVcp0?list=PL1C82000EC86F279F&t=238 Mage-Types can completely stop time]<ref>Castlevania: Curse of Darkness</ref>) | ||
'''[[Intelligence]]:''' '''[[Genius Intelligence|Supergenius Intelligence]]''' ([https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=drive_link Hector and Isaac are the only two seekers who have successfully achieved the feat]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>, [http://castlevania.neo-romance.net/translations.php?lament#:~:text=Because%20Mathias%27%20family%20has%20books%20recording%20secret%20arts%20transmitted%20orally%20concerning%20alchemy%2C%20a%20science%20that%20experiments%20with%20the%20arcane%2C%20Mathias%20himself%20has%20a%20detailed%20knowledge%20of%20alchemy. where alchemy is a science that experiments with the arcane]<ref>Lament of Innocence Perfect Guidebook</ref>, [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=504 and experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>, [https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=sharing along with being said to be as great a task as recreating God's creation of the Earth]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>. [https://youtu.be/_RLQ46Is3CA?list=PL1C82000EC86F279F&t=517 Hector is able to create new weapons and armor through combining various materials together]<ref>Castlevania: Curse of Darkness</ref>) | '''[[Intelligence]]:''' '''[[Genius Intelligence|Supergenius Intelligence]]''' ([https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=drive_link Hector and Isaac are the only two seekers who have successfully achieved the feat]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>, [http://castlevania.neo-romance.net/translations.php?lament#:~:text=Because%20Mathias%27%20family%20has%20books%20recording%20secret%20arts%20transmitted%20orally%20concerning%20alchemy%2C%20a%20science%20that%20experiments%20with%20the%20arcane%2C%20Mathias%20himself%20has%20a%20detailed%20knowledge%20of%20alchemy. where alchemy is a science that experiments with the arcane]<ref>Lament of Innocence Perfect Guidebook</ref>, [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=504 and experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>, [https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=sharing along with being said to be as great a task as recreating God's creation of the Earth]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>. [https://youtu.be/_RLQ46Is3CA?list=PL1C82000EC86F279F&t=517 Hector is able to create new weapons and armor through combining various materials together]<ref>Castlevania: Curse of Darkness</ref>) | ||
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{{#tag:tabber| | {{#tag:tabber| | ||
{{!}}-{{!}}Standard Abilities Granted From Magic= | {{!}}-{{!}}Standard Abilities Granted From Magic= | ||
'''[[Non-Standard Interaction]]''' ('''Extra-Planar Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2359 Magic is able to interact with beings such as] [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight</ref>, [https://web.archive.org/web/20050524182135/http://www.castlevania.de/english/charakter12.html Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal]<ref>Konami of Europe's Camilla Fernandez profile</ref>), Limited '''[[Immersion]]''' & '''[[Dimensional Travel]]''' ([https://www.youtube.com/watch?v=hu_2bedvcQE&t=729s Magic users can align their magic with the magic of another to enter into painting worlds]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Summoning]]''' ([https://youtu.be/wC1EKRCUooA?t=746 Magic can be used in order to summon weapons and items inscribed in grimoires]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>) | '''[[Magic]]''' & '''[[Principle Manipulation]]''' (Through utilizing magic, [https://youtu.be/hu_2bedvcQE?t=729 one has to have a deep understanding of Quantum Physics to utilize it to its fullest], [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=492 Magic comes from alchemy, a field that experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>, [https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=sharing along with being said to be as great a task as recreating God's creation of the Earth]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Non-Standard Interaction]]''' ('''Extra-Planar Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2359 Magic is able to interact with beings such as] [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight</ref>, [https://web.archive.org/web/20050524182135/http://www.castlevania.de/english/charakter12.html Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal]<ref>Konami of Europe's Camilla Fernandez profile</ref>), Limited '''[[Immersion]]''' & '''[[Dimensional Travel]]''' ('''3+1-D;''' [https://www.youtube.com/watch?v=hu_2bedvcQE&t=729s Magic users can align their magic with the magic of another to enter into painting worlds]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Summoning]]''' ([https://youtu.be/wC1EKRCUooA?t=746 Magic can be used in order to summon weapons and items inscribed in grimoires]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>), '''[[Soul Manipulation]]''' ([https://youtu.be/kLRigOw-reQ?t=705 Yoko through the use of magic discovered a new ability to draw the monster souls out and use them]<ref>Castlevania: Dawn of Sorrow Yoko's Shop</ref>) | ||
{{!}}-{{!}}Unique Abilities= | {{!}}-{{!}}Unique Abilities= | ||
'''[[Superhuman Physical Characteristics]]''', '''[[Animal Taming]]''' ([https://drive.google.com/drive/folders/19ucFEZq3AiATaYsjqrydaS4T7huz2Lj2?usp=sharing Hector has a crow that he uses to find out information]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>. [https://drive.google.com/drive/folders/1qknsrVPENnxGDIDR86jZx-j4cqYNIJjl?usp=sharing Insects and animals were always naturally attracted to Hector, even if they were untamable stray dogs and cats, snakes, crows, bats, spiders, owls, etcetera]<ref>Castlevania: Curse of Darkness Manga Volume 2 Chapter 3</ref>), '''[[Acrobatics]]''' ([https://youtu.be/oxlxwS6scd8?t=1728 Hector is able to do a spinning kick while in the air]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=495 Jumped high into the air to hit Isaac's innocent devil], [https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=506 along with doing several backflips to gain distance from Isaac's halberd]<ref>Castlevania: Curse of Darkness Isaac Boss Fight</ref>), '''[[ | '''[[Superhuman Physical Characteristics]]''', '''[[Animal Taming]]''' ([https://drive.google.com/drive/folders/19ucFEZq3AiATaYsjqrydaS4T7huz2Lj2?usp=sharing Hector has a crow that he uses to find out information]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>. [https://drive.google.com/drive/folders/1qknsrVPENnxGDIDR86jZx-j4cqYNIJjl?usp=sharing Insects and animals were always naturally attracted to Hector, even if they were untamable stray dogs and cats, snakes, crows, bats, spiders, owls, etcetera]<ref>Castlevania: Curse of Darkness Manga Volume 2 Chapter 3</ref>), '''[[Acrobatics]]''' ([https://youtu.be/oxlxwS6scd8?t=1728 Hector is able to do a spinning kick while in the air]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=495 Jumped high into the air to hit Isaac's innocent devil], [https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=506 along with doing several backflips to gain distance from Isaac's halberd]<ref>Castlevania: Curse of Darkness Isaac Boss Fight</ref>), '''[[Fighter's Intuition|Expert Combatant]]''' ([https://youtu.be/oxlxwS6scd8?t=1702 Can utilize various knuckle and hand to hand based weapons in combat]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=1837 Able to incoporate break-dancing into his combat]<ref>Castlevania: Curse of Darkness</ref>), '''[[Blunt Force Damage]]''', '''[[Penetration Damage]]''' (Physical Penetration) & '''[[Weapon Mastery]]''' ('''Sword Mastery;''' [https://youtu.be/JoyJzR66gDk?list=PL1C82000EC86F279F&t=581 Can use] [https://youtu.be/oxlxwS6scd8?t=91 a variety of swords deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=404 Can use two-handed swords deftly in combat], [https://youtu.be/oxlxwS6scd8?t=537 being able to casually twirl it around while attacking enemies despite being a two-handed weapon]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=714 Can use piercing swords deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Axe Mastery;''' [https://youtu.be/oxlxwS6scd8?t=892 Can wield two-handed axes deftly in combat], [https://youtu.be/oxlxwS6scd8?t=997 with him being able to use a spin attack with his two handed axe]<ref>Castlevania: Curse of Darkness</ref>. '''Hammer Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1014 Can utilize a war hammer in combat deftly]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=1141 Can utilize the Piko-Piko Hammer deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Scythe Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1050 Can utilize Death's scythe in combat deftly]. '''Club Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1209 Can utilize the club deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Mace Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1230 Can utilize the mace in combat deftly]<ref>Castlevania: Curse of Darkness</ref>. '''Spear Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1414 Can utilize spears deftly in combat], [https://youtu.be/oxlxwS6scd8?t=1446 being able to generate wind storms with them]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=1470 Can drive the lance on the ground and move at fast speeds across the terrain]<ref>Castlevania: Curse of Darkness</ref>. '''Hook Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1783 Can utilize dual-wielding hooks deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Firearm Mastery;''' [https://youtu.be/oxlxwS6scd8?t=2041 Can use gatling guns deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Explosive Mastery;''' [https://youtu.be/oxlxwS6scd8?t=2078 Can use bombs defly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Boomerang Mastery;''' [https://youtu.be/oxlxwS6scd8?t=2106 Can use and throw boomerangs deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Shuriken Mastery;''' [https://youtu.be/oxlxwS6scd8?t=2154 Can use and throw shurikens deflty in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Shield Mastery;''' [https://youtu.be/oxlxwS6scd8?t=2221 Can use and attack with shields deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Bat Mastery;''' [https://youtu.be/oxlxwS6scd8?t=2253 Can use and attack with bats deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. '''Unique Weapon Mastery;''' [https://youtu.be/oxlxwS6scd8?t=1176 Hector can use frying pans in combat]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=1337 Can use a deck brush deftly in combat]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=1387 Can use a bamboo deflty in combat]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/oxlxwS6scd8?t=2276 Can use an electric guitar deflty in combat]<ref>Castlevania: Curse of Darkness</ref>), '''[[Sheer Will]]''' ([https://drive.google.com/file/d/1e5fw09Pcwkj8VxrJaDh7ehhmKzvYgGCF/view?usp=sharing Hector has a strong constitution, allowing him to recover faster against statuses such as being poisoned or cursed]<ref>Castlevania: Curse of Darkness Game Manual Page 19</ref>), '''[[Accelerated Development]]''' ('''Leveling''', '''Physical Stats and Abilities;''' [https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=396 Hector levels up with experience points by defeating enemies]<ref>Castlevania: Curse of Darkness Innocent Devil Tutorial</ref>. [https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=512 Noted by Isaac that Hector's power is restoring at a quick rate]<ref>Castlevania: Curse of Darkness Isaac Boss Fight</ref>, [https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=555 with Hector himself noting that his strength is still growing]]<ref>Castlevania: Curse of Darkness Isaac Boss Fight</ref>. [https://youtu.be/wvCWFryyDaM?list=PL1C82000EC86F279F&t=149 Hector went from being easily defeated by Trevor]<ref>Castlevania: Curse of Darkness Trevor First Boss Fight</ref>, [https://youtu.be/9RcJ8I-N03w?list=PL1C82000EC86F279F&t=520 to fighting equally with him and impressing him]<Ref>Castlevania: Curse of Darkness Trevor Second Boss Fight</ref>. [https://youtu.be/9RcJ8I-N03w?list=PL1C82000EC86F279F&t=522 Trevor notes that it was like Hector was an entirely different person fighting him the second time]<Ref>Castlevania: Curse of Darkness Trevor Second Boss Fight</ref>), '''[[Save and Load]]''' ([https://youtu.be/JoyJzR66gDk?list=PL1C82000EC86F279F&t=601 Hector sits on a chair and is enveloped in the angelic wings of light, allowing him to save his progress]<ref>Castlevania: Curse of Darkness</ref>), '''[[Non-Standard Interaction]]''' ('''Metaphysical Interaction;''' [https://youtu.be/_RLQ46Is3CA?list=PL1C82000EC86F279F&t=273 Hector is able to interact with and kill ghosts]<ref>Castlevania: Curse of Darkness</ref>. '''Dark Matter Interaction;''' [https://youtu.be/Q8e2k5-11jI?list=PL1C82000EC86F279F&t=353 Hector is capable of interacting with dark matter], [https://www.energy.gov/science/doe-explainsdark-matter#:~:text=Dark%20matter%20is%20very%20different,attraction%2C%20just%20like%20ordinary%20matter. which barely interacts with ordinary matter]<ref>Castlevania: Curse of Darkness</ref>), '''[[Invulnerability]]''' ([https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=69 With the Quick Step, while performing the quick step, Hector will be invulnerable]<ref>Castlevania: Curse of Darkness</ref>), '''[[Supernatural Thievery]]''' ([https://youtu.be/fhRN0Urkhzk?list=PL1C82000EC86F279F&t=13 Hector can steal items from enemies, being able to steal a variety of different items from them]<ref>Castlevania: Curse of Darkness</ref>), '''[[Perfect Guard]]''' ([https://youtu.be/GZgnqnNz9Rs?list=PL1C82000EC86F279F&t=62 Hector can perform a "perfect guard" when he guards an enemies attack with the right timing]<ref>Castlevania: Curse of Darkness</ref>), '''[[Information Analysis]]''' ([https://youtu.be/GZgnqnNz9Rs?list=PL1C82000EC86F279F&t=79 Hector is able to tell the name and level of an enemy he's fighting]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/BpaaBQZ7Kx8?t=37 Where seeing the amount of damage]<ref>Castlevania: Harmony of Dissonance Soul Orb Description</ref>, [https://youtu.be/BpaaBQZ7Kx8?t=40 names of enemies]<ref>Castlevania: Harmony of Dissonance Fairy Journal Description</ref>, [https://youtu.be/BpaaBQZ7Kx8?t=43 and their data]<ref>Castlevania: Harmony of Dissonance Monster Tome Description</ref> [https://youtu.be/hu_2bedvcQE?t=371 are normally done through special items]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Creation]]''' ([https://drive.google.com/drive/folders/1D_KXkN_4UqWN-K6eh9ly67cFPYsOkIew?usp=sharing Hector can create demons to fight with him]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Construction]]''' ([https://youtu.be/_RLQ46Is3CA?list=PL1C82000EC86F279F&t=517 Hector is able to create new weapons and armor through] [https://youtu.be/_RLQ46Is3CA?list=PL1C82000EC86F279F&t=539 combining various materials together]<ref>Castlevania: Curse of Darkness</ref>), '''[[Energy Absorption]]''' (Hector can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Air Manipulation]]''' ([https://youtu.be/oxlxwS6scd8?t=1714 Hector can generate powerful air currents with his attacks]<ref>Castlevania: Curse of Darkness</ref>), '''[[Energy Manipulation]]''' ([https://youtu.be/oxlxwS6scd8?t=1954 Hector can generate a wave of energy from the ground with his attacks]<ref>Castlevania: Curse of Darkness</ref>), '''[[Hell Manipulation]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Hector's powers are noted to be powers that foresake God], [https://drive.google.com/file/d/14HRzIh2Ht8MnrkLD_rqPFfeK0RSeES4B/view?usp=sharing and are the powers of a demon]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Familiar Summoning]]''', '''[[Matter Manipulation]]''' & '''[[Metaphysics Manipulation]]''' ([https://drive.google.com/drive/folders/1aNXBlgHEyKxlDBccSE4f5ap5Fp_YUOcN?usp=sharing Devil Forging has one to giving it a shape and soul, giving it a shell and applying stable power to the shell so the mass of energy without conscious can be transformed into a living devil]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 2</ref>. [https://youtu.be/YbmtKkJ3wV4?list=PL1C82000EC86F279F&t=434 Hector is able to forge Innocent Devils just by walking into a room]<ref>Castlevania: Curse of Darkness</ref>), '''[[Curse Manipulation]]''' ([https://youtu.be/IlzdytrIUY8?list=PL1C82000EC86F279F&t=176 Hector can turn Dracula's curse aside and transform it into something harmless]<ref>Castlevania: Curse of Darkness Final Boss</ref>), '''[[Fate Manipulation]]''' ('''Temporal Fate;''' [https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=441 Noted by Saint Germain that he felt a new destiny flowing out of Hector despite Hector having a set destiny]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>). | ||
<br><br> | <br><br> | ||
{{#tag:Tabber| | {{#tag:Tabber| | ||
{{!}}-{{!}}Standard Resistances= | {{!}}-{{!}}Standard Resistances= | ||
'''[[Resistance]]''' to '''[[Heat Manipulation|Extreme Heats]]''' ([https://youtu.be/M4zRuAWDsGc?list=PL1C82000EC86F279F&t=82 Can interact with and take hits from Efreet]<ref>Castlevania: Curse of Darkness</ref>, [https://youtu.be/mBgOq5OyEpY?t=99 a being made of fire]<ref>Castlevania: Curse of Darkness Bestiary No. 015</ref>), '''[[Extrasensory Perception]]''' ([https://drive.google.com/drive/folders/1OQ4eOMMlbyhLXftu39axIDfANi1l_87b?usp=sharing Only Isaac could sense Hector's energy, even noting that no one else noticed it]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/A4PYsoDsYqw?list=PL1C82000EC86F279F&t=272 Large amounts of electrical volts do not hurt Hector and instead are just therapeutic for him]<ref>Castlevania: Curse of Darkness Therapeutic Chair</ref>), '''[[Zombification]]''' ([https://youtu.be/ceRzxzHXFx4?list=PL1C82000EC86F279F&t=109 Can be bitten by zombies and ghouls with no effects]<ref>Castlevania: Curse of Darkness</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/ceRzxzHXFx4?list=PL1C82000EC86F279F&t=93 Hector can take hits from gouls]<ref>Castlevania: Curse of Darkness</ref>, [https://youtu.be/DW43WR30vLI?t=185 which spews a deadly poison that can rot flesh on contact]<ref>Castlevania: Lament of Innocence Bestiary No. 030</ref>), '''[[Status Effect Inducement]]''', '''[[Poison Manipulation]]''' & '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/1e5fw09Pcwkj8VxrJaDh7ehhmKzvYgGCF/view?usp=sharing Hector has a strong constitution, allowing him to recover faster against statuses such as being poisoned or cursed]<ref>Castlevania: Curse of Darkness Game Manual Page 19</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=305 Unaffected by Saint Germain advancing time, which causes objects to grow and decay quickly]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>), '''[[Death Manipulation]]''' & '''[[Fate Manipulation]]''' ([https://youtu.be/uUjqJuC2zPw?list=PL1C82000EC86F279F&t=17 Can take hits from] [[Death (Castlevania)|Death]], [https://youtu.be/ykXoJb78QV4?t=127 who is noted to govern the fate of death]<ref>Castlevania Judgment Aeon's Hyper Attack Sequences</ref>, [https://youtu.be/vQHtGdIxx40?t=40 being noted to have the power to govern the end of all living things]<ref>Castlevania Judgment Aeon's Hyper Attack on Death</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=With%20Death%E2%80%99s%20reply%2C%20an%20explosive%20murderous%20intent%20rose.%0A%0ATwo%20bronze%20colored%20scythes%20much%20larger%20than%20usual%20appeared%3B%20it%20advanced%20to%20the%20space%20in%20between%20the%20two%20men%20with%20an%20intention%20to%20cut%20off%20Olrox%E2%80%99s%20head.%0AKill%20the%20distance%2D%2D%2D%2D%2D%0A%C2%A0%C2%A0%C2%A0Kill%20the%20sound%2D%2D%2D%2D%2D and can use his scythes to kill abstractions such as distance and sound]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”<br>“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”<br>Those were the emotionless words of Death.<br>In response, Olrox laughed his bold answer.<br>“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”<Br>“……”<br>“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”<br>Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.<br>“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”<Br>With Death’s reply, an explosive murderous intent rose.<br>Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.<br>Kill the distance-----<br>Kill the sound-----<br>Just, faster, soon, die.<br>It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.<br>“……die.”<br>That was said by the enemy who called on his servants.<br>From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. | '''[[Resistance]]''' to '''[[Heat Manipulation|Extreme Heats]]''' ([https://youtu.be/M4zRuAWDsGc?list=PL1C82000EC86F279F&t=82 Can interact with and take hits from Efreet]<ref>Castlevania: Curse of Darkness</ref>, [https://youtu.be/mBgOq5OyEpY?t=99 a being made of fire]<ref>Castlevania: Curse of Darkness Bestiary No. 015</ref>), '''[[Extrasensory Perception]]''' ([https://drive.google.com/drive/folders/1OQ4eOMMlbyhLXftu39axIDfANi1l_87b?usp=sharing Only Isaac could sense Hector's energy, even noting that no one else noticed it]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/A4PYsoDsYqw?list=PL1C82000EC86F279F&t=272 Large amounts of electrical volts do not hurt Hector and instead are just therapeutic for him]<ref>Castlevania: Curse of Darkness Therapeutic Chair</ref>), '''[[Zombification]]''' ([https://youtu.be/ceRzxzHXFx4?list=PL1C82000EC86F279F&t=109 Can be bitten by zombies and ghouls with no effects]<ref>Castlevania: Curse of Darkness</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/ceRzxzHXFx4?list=PL1C82000EC86F279F&t=93 Hector can take hits from gouls]<ref>Castlevania: Curse of Darkness</ref>, [https://youtu.be/DW43WR30vLI?t=185 which spews a deadly poison that can rot flesh on contact]<ref>Castlevania: Lament of Innocence Bestiary No. 030</ref>), '''[[Status Effect Inducement]]''', '''[[Poison Manipulation]]''' & '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/1e5fw09Pcwkj8VxrJaDh7ehhmKzvYgGCF/view?usp=sharing Hector has a strong constitution, allowing him to recover faster against statuses such as being poisoned or cursed]<ref>Castlevania: Curse of Darkness Game Manual Page 19</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=305 Unaffected by Saint Germain advancing time, which causes objects to grow and decay quickly]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>), '''[[Death Manipulation]]''' & '''[[Fate Manipulation]]''' ('''Temporal Fate;''' [https://youtu.be/uUjqJuC2zPw?list=PL1C82000EC86F279F&t=17 Can take hits from] [[Death (Castlevania)|Death]], [https://youtu.be/ykXoJb78QV4?t=127 who is noted to govern the fate of death]<ref>Castlevania Judgment Aeon's Hyper Attack Sequences</ref>, [https://youtu.be/vQHtGdIxx40?t=40 being noted to have the power to govern the end of all living things]<ref>Castlevania Judgment Aeon's Hyper Attack on Death</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=With%20Death%E2%80%99s%20reply%2C%20an%20explosive%20murderous%20intent%20rose.%0A%0ATwo%20bronze%20colored%20scythes%20much%20larger%20than%20usual%20appeared%3B%20it%20advanced%20to%20the%20space%20in%20between%20the%20two%20men%20with%20an%20intention%20to%20cut%20off%20Olrox%E2%80%99s%20head.%0AKill%20the%20distance%2D%2D%2D%2D%2D%0A%C2%A0%C2%A0%C2%A0Kill%20the%20sound%2D%2D%2D%2D%2D and can use his scythes to kill abstractions such as distance and sound]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”<br>“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”<br>Those were the emotionless words of Death.<br>In response, Olrox laughed his bold answer.<br>“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”<Br>“……”<br>“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”<br>Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.<br>“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”<Br>With Death’s reply, an explosive murderous intent rose.<br>Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.<br>Kill the distance-----<br>Kill the sound-----<br>Just, faster, soon, die.<br>It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.<br>“……die.”<br>That was said by the enemy who called on his servants.<br>From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. | ||
However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.<br>The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."</ref>. [https://youtu.be/LU34JPonFXw?t=609 Death decides who lives and who dies]<ref>Castlevania Judgment Death True Story Mode</ref>) | However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.<br>The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."</ref>. [https://youtu.be/LU34JPonFXw?t=609 Death decides who lives and who dies]<ref>Castlevania Judgment Death True Story Mode</ref>) | ||
{{!}}-{{!}}Castle Resistances= | {{!}}-{{!}}Castle Resistances= | ||
'''[[Resistance]]''' to '''[[Dracula's Castle]]''' abilities ([https://youtu.be/VJPpU3VPOj8?t=1669 Hector is able to enter] [https://youtu.be/VJPpU3VPOj8?t=1783 Dracula's castle without any adverse effects done to him]<ref>Castlevania: Curse of Darkness</ref>). The Castle Abilities Include: | '''[[Resistance]]''' to '''[[Dracula's Castle]]''' abilities ([https://youtu.be/VJPpU3VPOj8?t=1669 Hector is able to enter] [https://youtu.be/VJPpU3VPOj8?t=1783 Dracula's castle without any adverse effects done to him]<ref>Castlevania: Curse of Darkness</ref>). The Castle Abilities Include: | ||
'''[[Reality Warping]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=772 The Castle does not work on standard logic, where changing rooms can have one view a completely different background]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=120 such as room with a blue sky that is reflecting up and downwards and having the clouds rotate at a fast speed]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Transmutation]]''' ([https://youtu.be/PTUS4D1CnwU?t=215 Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it]<ref>Castlevania: Symphony of the Night Bestiary No. 40</ref>), '''[[Possession]]''' ([https://youtu.be/PTUS4D1CnwU?t=99 The castle possesses objects with its magic, such as a ouija table]<ref>Castlevania: Symphony of the Night Bestiary No. 16</ref>), '''[[Sealing]]''' ([https://youtu.be/KjI52eEW3tw?t=537 Dracula's magic captured Aguni, a primitive god of fire]<ref>Castlevania: Portrait of Ruin Bestiary No. 133</ref>. [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=553 The Castle has doors sealed off] [https://youtu.be/TTRgjZ0dxoQ?list=PLA7CF8E257AE3FBAB&t=346 without solving puzzles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2967 This can extend to walls being sealed off where explosions will not affect it until the seal is gone]<ref>Castlevania | '''[[Reality Warping]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=772 The Castle does not work on standard logic, where changing rooms can have one view a completely different background]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=120 such as room with a blue sky that is reflecting up and downwards and having the clouds rotate at a fast speed]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Transmutation]]''' ([https://youtu.be/PTUS4D1CnwU?t=215 Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it]<ref>Castlevania: Symphony of the Night Bestiary No. 40</ref>), '''[[Possession]]''' ([https://youtu.be/PTUS4D1CnwU?t=99 The castle possesses objects with its magic, such as a ouija table]<ref>Castlevania: Symphony of the Night Bestiary No. 16</ref>), '''[[Sealing]]''' ([https://youtu.be/KjI52eEW3tw?t=537 Dracula's magic captured Aguni, a primitive god of fire]<ref>Castlevania: Portrait of Ruin Bestiary No. 133</ref>. [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=553 The Castle has doors sealed off] [https://youtu.be/TTRgjZ0dxoQ?list=PLA7CF8E257AE3FBAB&t=346 without solving puzzles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2967 This can extend to walls being sealed off where explosions will not affect it until the seal is gone]<ref>Castlevania (N64)</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=433 Everything that enters the castle is under the control by the power of Dracula's castle]<ref>Castlevania: Portrait of Ruin</ref>, [https://youtu.be/hu_2bedvcQE?t=439 the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle]<ref>Castlevania: Portrait of Ruin</reF>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=559 The Castle corrupts the minds of those who enter it, such as making] [[Maxim Kischine]] [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=577 feel strange ever since coming to it]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/rodKSrtgwtk?t=198 It also corrupted the mind of Hugh] [https://youtu.be/rodKSrtgwtk?t=381 turning him against Nathan] [https://youtu.be/rodKSrtgwtk?t=396 with Nathan noting he's being controlled by Dracula]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/rodKSrtgwtk?t=490 The castle increases one's dark desires, allowing Dracula to easily control them]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy also spurs it to violence]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Madness Manipulation]]''' ([https://youtu.be/KjI52eEW3tw?t=529 The Castle warped Gergoth, a once-gentle beast and drove it mad]<ref>Castlevania: Portrait of Ruin Bestiary No. 131</ref>), '''[[Size Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=236 Magically enlarged a toad through the use of demonic baptism]<ref>Castlevania: Symphony of the Night Bestiary No. 44</ref>), '''[[Fear Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=From%20the%20time,several%20village%20children. Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. | ||
Even though it is still far away, their bodies seemed to squeal [run away].<br>There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."</ref>. [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=A%20drawbridge%20suspended%20from%20the%20main%20gate%20is%20seemingly%20welcoming%20Michelle%E2%80%99s%20arrival.%0AAnd%20her%20body%20was%20telling%20her%20%5Bdo%20not%20go%5D%20as%20her%20leg%20muscles%20were%20petrified%20like%20stone. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.<Br>And her body was telling her [do not go] as her leg muscles were petrified like stone."</ref>), '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing The Curse status that spirits inflict]<ref>Castlevania: Grimoire of Souls</ref> [https://www.reddit.com/r/translator/comments/1gcnhtt/comment/ltv6967/?context=3 comes from them absorbing the magic power around the castle]. [https://youtu.be/Y7MyIUyRVHk?t=2665 The Castle cursed a human to turn into a lizard man]<ref>Castlevania | Even though it is still far away, their bodies seemed to squeal [run away].<br>There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."</ref>. [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=A%20drawbridge%20suspended%20from%20the%20main%20gate%20is%20seemingly%20welcoming%20Michelle%E2%80%99s%20arrival.%0AAnd%20her%20body%20was%20telling%20her%20%5Bdo%20not%20go%5D%20as%20her%20leg%20muscles%20were%20petrified%20like%20stone. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.<Br>And her body was telling her [do not go] as her leg muscles were petrified like stone."</ref>), '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing The Curse status that spirits inflict]<ref>Castlevania: Grimoire of Souls</ref> [https://www.reddit.com/r/translator/comments/1gcnhtt/comment/ltv6967/?context=3 comes from them absorbing the magic power around the castle]. [https://youtu.be/Y7MyIUyRVHk?t=2665 The Castle cursed a human to turn into a lizard man]<ref>Castlevania (N64)</ref>), '''[[Life Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=965 The castle can bring inanimate statues to life to attack]<ref>Castlevania Chronicles</ref>. [https://youtu.be/fZWbKQxeCJU?t=1562 Can cause the glass murals to come to life and attack]<ref>Castlevania Chronicles</ref>), '''[[Soul Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CUh%E2%80%A6%E2%80%A6aa%E2%80%A6%E2%80%A6Mi,a%20strong%20soul. Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”<br>That really is no doubt an obsession.<br>The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.<br>“Only…… protect…… you……-----“<br>When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.<br>However-----<br>Fate did not allow it.<br>For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----<Br>The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."</ref>), '''[[Abstract Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=600 The castle can create a core of evil made from hatred, envy, anger and other dark emotions]<ref>Castlevania: Curse of Darkness Bestiary No. 115</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=4612 where is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref> [https://youtu.be/wC1EKRCUooA?t=1596 where creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>, [https://youtu.be/wC1EKRCUooA?t=5220 along with their vital souls causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y95lBCsQ07c?t=10257 Death was going to use Dracula's magic to rewrite Dracula's defeat to Trevor] [https://youtu.be/Y95lBCsQ07c?t=10293 making it where Dracula defeats Trevor Belmont instead] [https://youtu.be/Y95lBCsQ07c?t=10297 where Dracula would go on living in the rewritten grimoire] [https://youtu.be/Y95lBCsQ07c?t=10309 with each grimoire being its own world] [https://youtu.be/Y95lBCsQ07c?t=10318 and the grimoires influence extends into reality]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/Y95lBCsQ07c?t=5196 which alter grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=7238 which the vital souls cause alterations of the Grimoire that can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>) | ||
}} | }} | ||
}} | }} | ||
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Is a '''[[Creature of the Night]]''', which gives: | Is a '''[[Creature of the Night]]''', which gives: | ||
'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>), '''[[Intimidation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/7LkAFhBpxtg?t=828 Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Creatures of the Night do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>), '''[[Empowerment]]''' ([https://youtu.be/hvAhdyqMxw4?t=475 Creatures of the night are empowered by the night]<ref>Castlevania II: Simon's Quest Night Transition</ref>, [https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NABXE_en.pdf becoming stronger when it's night time]<ref>Castlevania II: Simon's Quest Online Game Manual Page 4</ref>), '''[[Evolution]]''' ([https://youtu.be/DW43WR30vLI?t=324 Creatures of chaos can inherit evil natures]<ref>Castlevania: Lament of Innocence Bestiary No. 058</ref> [https://youtu.be/DW43WR30vLI?t=329 awakening into stronger enemies with new abilities and less weaknesses]<ref>Castlevania: Lament of Innocence Bestiary No. 059</ref>), '''[[Resurrection]]''' ('''Self-Resurrection;''' [https://youtu.be/mBgOq5OyEpY?t=70 Creatures of chaos can be brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Bestiary No. 009</ref>. [https://youtu.be/mBgOq5OyEpY?t=48 This has also been shown with slain heads reviving as an angry wraith]<ref>Castlevania: Curse of Darkness Bestiary No. 005</ref>), '''[[Regeneration]]''' ('''Mid-Godly overtime;''' [https://youtu.be/Y95lBCsQ07c?t=1231 Even the castle from Castlevania is a Creature of Chaos]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/ASKkPR5-Ir4?t=423 where they are always rebirth from Chaos] [https://youtu.be/ASKkPR5-Ir4?t=431 with each rebirth, the creatures takes a new form]<Ref>Castlevania: Symphony of the Night</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=Ever%20since%20the,be%20completely%20sealed. with this state being referred to as a "regeneration cycle"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. | '''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>), '''[[Intimidation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/7LkAFhBpxtg?t=828 Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/6uY2V0uOGvo?t=526 along with ignoring the very passage of time]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Creatures of the Night do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>), '''[[Empowerment]]''' ([https://youtu.be/hvAhdyqMxw4?t=475 Creatures of the night are empowered by the night]<ref>Castlevania II: Simon's Quest Night Transition</ref>, [https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NABXE_en.pdf becoming stronger when it's night time]<ref>Castlevania II: Simon's Quest Online Game Manual Page 4</ref>), '''[[Evolution]]''' ([https://youtu.be/DW43WR30vLI?t=324 Creatures of chaos can inherit evil natures]<ref>Castlevania: Lament of Innocence Bestiary No. 058</ref> [https://youtu.be/DW43WR30vLI?t=329 awakening into stronger enemies with new abilities and less weaknesses]<ref>Castlevania: Lament of Innocence Bestiary No. 059</ref>), '''[[Resurrection]]''' ('''Self-Resurrection;''' [https://youtu.be/mBgOq5OyEpY?t=70 Creatures of chaos can be brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Bestiary No. 009</ref>. [https://youtu.be/mBgOq5OyEpY?t=48 This has also been shown with slain heads reviving as an angry wraith]<ref>Castlevania: Curse of Darkness Bestiary No. 005</ref>), '''[[Regeneration]]''' ('''Mid-Godly overtime;''' [https://youtu.be/Y95lBCsQ07c?t=1231 Even the castle from Castlevania is a Creature of Chaos]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/ASKkPR5-Ir4?t=423 where they are always rebirth from Chaos] [https://youtu.be/ASKkPR5-Ir4?t=431 with each rebirth, the creatures takes a new form]<Ref>Castlevania: Symphony of the Night</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=Ever%20since%20the,be%20completely%20sealed. with this state being referred to as a "regeneration cycle"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. | ||
Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold. | Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold. | ||
1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? | 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? | ||
The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being | The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''1-T''', '''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Creatures of Chaos can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>). | ||
<br><br> | <br><br> | ||
'''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>) | '''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ('''1-T;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ('''Temporal Fate;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>) | ||
{{!}}-{{!}}Innocence Devil Physiology= | {{!}}-{{!}}Innocence Devil Physiology= | ||
'''[[Superhuman Physical Characteristics]]''' ([https://drive.google.com/drive/folders/1aNXBlgHEyKxlDBccSE4f5ap5Fp_YUOcN?usp=sharing Innocent Devils receive their powers from a devil forgemaster transferring the energy into their shells], [https://drive.google.com/file/d/1QK95zu0gJSomJnnT1E2HNwfTFdJjVmjD/view?usp=sharing the more powerful the devil, the larger its power to stabilize]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 2</ref>), '''[[Accelerated Development]]''' ('''Leveling''', '''Physical Stats and Abilities;''' [https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=396 Innocent Devils level up with experience points by defeating enemies]<ref>Castlevania: Curse of Darkness Innocent Devil Tutorial</ref>), '''[[Evolution]]''' & '''[[Absorption]]''' ([https://youtu.be/_RLQ46Is3CA?list=PL1C82000EC86F279F&t=581 Through Innocent Devils absorbing "evolution crystals"]<ref>Castlevania: Curse of Darkness Skill: I.D. Evolution Crystal</ref>, [https://youtu.be/fhRN0Urkhzk?list=PL1C82000EC86F279F&t=378 they will evolve, having their from change and obtaining new types of abilities]<ref>Castlevania: Curse of Darkness</ref>), '''[[Bestowal]]''' ([https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=393 Innocent Devils are mystical untainted familiars created by a devil forgemaster that grants status enhancements]<ref>Castlevania: Curse of Darkness Innocent Devil Tutorial</ref>), '''[[Regeneration]]''' ('''Low-Godly;''' [https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=393 Innocent Devils will revert to their soul form if they lose all hearts, if the devil forgetmsaster gathers enough hearts for them the Innocent Devils soul]<ref>Castlevania: Curse of Darkness Innocent Devil Tutorial</ref> [https://drive.google.com/file/d/1jvi_er-v_lJbasaZSnf0W-rCRtFMxgJa/view?usp=sharing can then be restored to material form]<ref>Castlevania: Curse of Darkness Game Manual Page 24</ref>), '''[[Immortality]]''' ('''Life and Death Immunity;''' [https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=393 Innocent Devils are unable to die no matter the attack]<ref>Castlevania: Curse of Darkness Innocent Devil Tutorial</ref>), '''[[Teleportation]]''' ([https://youtu.be/YbmtKkJ3wV4?list=PL1C82000EC86F279F&t=461 As one executes certain combos, the word "chain" may appear, if they chains correctly, the Innocent Devil will warp in front and add a cooperative attack]<ref>Castlevania: Curse of Darkness Tip Chain Attack</ref>), '''[[Creation]]''' ([https://youtu.be/GUagljBaBk0?list=PL1C82000EC86F279F&t=457 Innocent Devils will occassionally create "Devil Shards", which can be used to create new Innocent Devils]<ref>Castlevania: Curse of Darkness Tip Devil Shard</ref>). | '''[[Superhuman Physical Characteristics]]''' ([https://drive.google.com/drive/folders/1aNXBlgHEyKxlDBccSE4f5ap5Fp_YUOcN?usp=sharing Innocent Devils receive their powers from a devil forgemaster transferring the energy into their shells], [https://drive.google.com/file/d/1QK95zu0gJSomJnnT1E2HNwfTFdJjVmjD/view?usp=sharing the more powerful the devil, the larger its power to stabilize]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 2</ref>), '''[[Accelerated Development]]''' ('''Leveling''', '''Physical Stats and Abilities;''' [https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=396 Innocent Devils level up with experience points by defeating enemies]<ref>Castlevania: Curse of Darkness Innocent Devil Tutorial</ref>), '''[[Evolution]]''' & '''[[Absorption]]''' ([https://youtu.be/_RLQ46Is3CA?list=PL1C82000EC86F279F&t=581 Through Innocent Devils absorbing "evolution crystals"]<ref>Castlevania: Curse of Darkness Skill: I.D. Evolution Crystal</ref>, [https://youtu.be/fhRN0Urkhzk?list=PL1C82000EC86F279F&t=378 they will evolve, having their from change and obtaining new types of abilities]<ref>Castlevania: Curse of Darkness</ref>), '''[[Bestowal]]''' ([https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=393 Innocent Devils are mystical untainted familiars created by a devil forgemaster that grants status enhancements]<ref>Castlevania: Curse of Darkness Innocent Devil Tutorial</ref>), '''[[Regeneration]]''' ('''Low-Godly;''' [https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=393 Innocent Devils will revert to their soul form if they lose all hearts, if the devil forgetmsaster gathers enough hearts for them the Innocent Devils soul]<ref>Castlevania: Curse of Darkness Innocent Devil Tutorial</ref> [https://drive.google.com/file/d/1jvi_er-v_lJbasaZSnf0W-rCRtFMxgJa/view?usp=sharing can then be restored to material form]<ref>Castlevania: Curse of Darkness Game Manual Page 24</ref>), '''[[Immortality]]''' ('''Life and Death Immunity;''' [https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=393 Innocent Devils are unable to die no matter the attack]<ref>Castlevania: Curse of Darkness Innocent Devil Tutorial</ref>), '''[[Teleportation]]''' ([https://youtu.be/YbmtKkJ3wV4?list=PL1C82000EC86F279F&t=461 As one executes certain combos, the word "chain" may appear, if they chains correctly, the Innocent Devil will warp in front and add a cooperative attack]<ref>Castlevania: Curse of Darkness Tip Chain Attack</ref>), '''[[Creation]]''' ([https://youtu.be/GUagljBaBk0?list=PL1C82000EC86F279F&t=457 Innocent Devils will occassionally create "Devil Shards", which can be used to create new Innocent Devils]<ref>Castlevania: Curse of Darkness Tip Devil Shard</ref>). | ||
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==Note== | ==Note== | ||
*Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=377 Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip] despite Leon being a pure and noble warrior<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>. [https://youtu.be/K17MMp-shAI?t=41 Simon's doppelganger can harm him with the vampire killer], despite Simon being a noble hero. [https://youtu.be/FWEcT__cfx4?list=PLuQTRPQy8ZvBlgORefejqBGK7SO3aDW2j&t=389 Holy Water even works and harms enemies such as the "Holy Armor"]<Ref>Castlevania: Circle of the Moon</ref>, [https://youtu.be/ot6A0du2IVs?t=462 a knight who] [https://drive.google.com/file/d/1IeaPRA22SevU0aQDksrdBSu_c3mQYhwe/view?usp=sharing has natural holy powers]<ref>Castlevania: Grimoire of Souls Enemy Compendium Holy Knight</ref>. [https://youtu.be/Tx-ATZXdsKE?t=1589 Corrupted enemies such as Charlie Vincent], [https://youtu.be/Tx-ATZXdsKE?t=1608 use holy water attacks on Carrie and Reinhardt]<ref>Castlevania | *Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=377 Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip] despite Leon being a pure and noble warrior<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>. [https://youtu.be/K17MMp-shAI?t=41 Simon's doppelganger can harm him with the vampire killer], despite Simon being a noble hero. [https://youtu.be/FWEcT__cfx4?list=PLuQTRPQy8ZvBlgORefejqBGK7SO3aDW2j&t=389 Holy Water even works and harms enemies such as the "Holy Armor"]<Ref>Castlevania: Circle of the Moon</ref>, [https://youtu.be/ot6A0du2IVs?t=462 a knight who] [https://drive.google.com/file/d/1IeaPRA22SevU0aQDksrdBSu_c3mQYhwe/view?usp=sharing has natural holy powers]<ref>Castlevania: Grimoire of Souls Enemy Compendium Holy Knight</ref>. [https://youtu.be/Tx-ATZXdsKE?t=1589 Corrupted enemies such as Charlie Vincent], [https://youtu.be/Tx-ATZXdsKE?t=1608 use holy water attacks on Carrie and Reinhardt]<ref>Castlevania (N64) Charlie Vincent Boss</ref>. Characters like Jonathan Morris [https://www.castlevaniacrypt.com/por-armor/#:~:text=Holy%20Mail,Jonathan wear armor like the Holy Mail, an armor that reduces damage from holy attacks]<ref>Castlevania: Portrait of Ruin Holy Mail Description</ref>. | ||
==Miscellaneous Feats== | ==Miscellaneous Feats== | ||
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*The manner in which Isaac tries to get Hector to pursue him, having his wife Rosaly executed at the stake, is very similar to how his master Dracula's wife Lisa ended up dying. | *The manner in which Isaac tries to get Hector to pursue him, having his wife Rosaly executed at the stake, is very similar to how his master Dracula's wife Lisa ended up dying. | ||
*In the series' chronological history, he is the first hero to defeat Dracula without being a member of the [[Belmont Clan]]. | *In the series' chronological history, he is the first hero to defeat Dracula without being a member of the [[Belmont Clan]]. | ||
==Codex Statistics Questions== | |||
'''Q: Shouldn't the characters be around tier 2 for defeating the Time Reaper [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=45 who would've destroyed the very fabric of time]<ref>Castlevania Judgment Aeon True Story Mode Intro</ref>, [https://youtu.be/HWWcO1uh7kQ?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=844 attempted to destroy the specific era of time]<ref>Castlevania Judgment Sypha Belnades True Story Mode</ref>, [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=817 cause all beings everywhere to disappear, forever]<ref>Castlevania Judgment Golem True Story Mode</ref> [https://youtu.be/LU34JPonFXw?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=81 and that the age was on the verge of collapse]<ref>Castlevania Judgment Death True Story Mode</ref>?''' | |||
'''A: We actually never get a direct outright method of Time Reaper's plan for doing this, from what [[Aeon (Castlevania)|Aeon]] mentions to [[Golem (Castlevania)|Golem]], [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=817 if the Time Rift is not erased, all beings everywhere will disappear, forever]<ref>Castlevania Judgment Golem True Story Mode</ref>, implying that it's the Time Rift causing this, this is further backed up by the fact that [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=897 in Time Reaper's boss fight, there is a vortex in the background consuming everything]<ref>Castlevania Judgment Aeon True Story Mode Intro</ref>, meaning this is an overtime feat that scales to no one physically.''' | |||
'''Q: Shouldn't they get tier 2 for Dracula's influence [https://youtu.be/tTfHFwlvWF4?t=2207 destabilizing the flow of time]<ref>Castlevania: Curse of Darkness Ending</ref>?''' | |||
'''A: This is [[Powers and Techniques|a potent ability]] but has nothing to do with [[Attack Potency]], there is no quantification for "destabilizing the flow of time", along with this, even if it was taken as physically, then it would be overtime as the effects are not noticeable throughout most of Curse of Darkness.''' | |||
'''Q: Shouldn't [[Dracula (Castlevania)|Dracula]] and by proxy anyone that scales to him get tier 2 for him being able to sustain [[Dracula's Castle|his castle]]?''' | |||
'''A: This goes under our [[Stabilization Feats]] standards, which treats sustaining feats are non-combat applicable [[Attack Potency]] normally, though in Dracula's case the Castle is speficially powered by the existence of a Dark Lord, and doesn't necessarily need their strength to rise. In the Castlevania novel, the castle rose without a Dark Lord as an example. Along with this, no one scales to the collapse of the castle, in Curse of Darkness [[Hector (Castlevania)|Hector]] [https://youtu.be/tTfHFwlvWF4?t=2047 would've died to the collapse of the castle if]<ref>Castlevania: Curse of Darkness Ending</ref> Julia didn't come save him, and [[Isaac (Castlevania)|Isaac]] [https://youtu.be/tTfHFwlvWF4?t=2092 died within] [https://youtu.be/tTfHFwlvWF4?t=2159 the castle]<ref>Castlevania: Curse of Darkness Ending</ref>. [https://youtu.be/z43iS--oVEc?t=83 In other cases the Castle does not collapse]<Ref>Castlevania: Symphony of the Night Ending</ref>, [https://youtu.be/D1NQQwfcdmE?t=271 but instead slowly fades away]<Ref>Castlevania: The Adventure Rebirth Ending</ref>. [https://youtu.be/7b-OBjjGkxc?list=PLFAE0762E0CD5079D&t=319 At the end of Dawn of Sorrow] [[Soma Cruz]] and [[Genya Arikado]] (aka [[Alcuard (Castlevania)|Alucard]] must escape the collapsing abyss.''' | |||
'''Q: Shouldn't Castlevania characters that scale to Death have Infinite speed due to Death being able to kill distance itself with his attacks?''' | |||
'''A: Killing distance to attack is not a speed feat, it's a method of [[Spatial Manipulation]] by circumventing and ignoring distance, while one can say the attack spawns on you instantly, this is not really something quantifiable. Along with this, it would only scale to characters comparable to Death during post-Dawn of Sorrow, as Soma notes Death is far faster than he remembered from his fight with him in Dawn of Sorrow<Ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "This ominous vortex of magic was similar to what he felt in the [demon castle]. Among all the magic Soma knows, this particular type of sophisticated [power] belonged to-----<br>“……I know I am being rude……”<Br>Faster than he can remember, that husky voice rang in front of Soma-----<br>From the shadow of the forest, a large shadow emerged.<br>“……tch!”</ref>.''' | |||
==Battle Records== | ==Battle Records== | ||
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[[Category:Male Characters]] | [[Category:Male Characters]] | ||
[[Category:Video Game Characters]] | [[Category:Video Game Characters]] | ||
[[Category:Metroidvania Characters]] | |||
[[Category:Platforming Characters]] | |||
[[Category:Horror Characters]] | |||
[[Category:Horror Game Characters]] | |||
[[Category:Manga Characters]] | [[Category:Manga Characters]] | ||
[[Category:Playable Characters]] | [[Category:Playable Characters]] | ||
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[[Category:7-C]] | [[Category:7-C]] | ||
[[Category:Superhumans]] | [[Category:Superhumans]] | ||
[[Category:Magic Users]] | |||
[[Category:Principle Users]] | |||
[[Category:Non-Standard Interaction Users]] | [[Category:Non-Standard Interaction Users]] | ||
[[Category:Immersion Users]] | [[Category:Immersion Users]] | ||
[[Category:Dimensional Travel Users]] | [[Category:Dimensional Travel Users]] | ||
[[Category:Summoning Users]] | [[Category:Summoning Users]] | ||
[[Category:Soul Users]] | |||
[[Category:Animal Taming Users]] | [[Category:Animal Taming Users]] | ||
[[Category:Acrobatics Users]] | [[Category:Acrobatics Users]] | ||
[[Category: | [[Category:Fighter's Intuition Users]] | ||
[[Category:Blunt Force Damage Users]] | [[Category:Blunt Force Damage Users]] | ||
[[Category:Penetration Damage Users]] | [[Category:Penetration Damage Users]] | ||
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[[Category:Energy Users]] | [[Category:Energy Users]] | ||
[[Category:Hell Users]] | [[Category:Hell Users]] | ||
[[Category:Familiar Summoning Users]] | |||
[[Category:Matter Users]] | [[Category:Matter Users]] | ||
[[Category:Metaphysics Users]] | [[Category:Metaphysics Users]] |
Latest revision as of 21:24, 22 March 2025
“ | Even if the world of man rejects me... Even if I were to have no place to exist... Even if I were to be hated... Even so... I am human. I sought this power so that I could remain human! Not for anyone's sake! For me! For myself! Not to be the pawn in some ridculous plot for revenge!! | „ |
~ Hector to Isaac |
Background
Hector is the protagonist of Castlevania: Curse of Darkness. He is a former general of Dracula who had decided he had enough of killing and fled. A woman Hector had later found contentment with was killed by his old comrade Isaac and he enters Dracula's domain in the game with the intent of avenging his wife and himself upon Isaac.
This dropdown contains the synopsis of Hector’s story. Read at your own risk as you may be spoiled otherwise! |
---|
Personality
- Like of Chairs: Hector seems to like chairs as he will go to sit on different chairs he comes across[1], even ones that shoot a massive amount of electricity[2]. He will sit on stools in the middle of forests to try them out[3]. Even in the middle of a random room[4]. Sitting in specific ways depending on the chair, like the bench[5].
- Courteous & Polite: Hector is polite and courteous to maidens, apologizing to Julia and understanding why she wanted Hector himself to take out Isaac rather then Trevor[6].
General Information
Origin: Castlevania: Curse of Darkness
First Appearance: Castlevania: Curse of Darkness
Company: Konami
Creator: Koji Igarashi
Actor
- Japanese Voice Actor: Takahiro Yoshimizu
- English Voice Actor: Crispin Freeman
Sex: Male
Sexuality: Heterosexual
Pronouns: He/Him
Age: Unknown
Time Period: 1476 (During Curse of Darkness manga), 1479 (During Curse of Darkness)
Timeline: Main Timeline
Homeworld: Earth
Residence: Julia's Shop (Stays in Julia's shop at the end of Curse of Darkness)
Story Role: Main Protagonist
Legacy: Unknown Legacy (Hector lived the rest of his days in Julia's shop, concealing his friends from humans and being hidden from them[8])
Influence: Event Influence (Fought and defeated Dracula, saving the world from his darkness)
Language: English
Classification: The Devil's Sorcerer[9]
Species: Human
State of Being: Regular
Physiology: Humanoid Physiology
Occupation: None
Ranking: Army Leader (Formerly; Both Hector and Isaac led both wings of Dracula's army[11])
Affiliations: Dracula (Formerly), Trevor Belmont, Julia, Pumpkin
Height: Unknown
Weight: Unknown
- During his Time: Alive
- Modern Time: Deceased (As he existed back in the 1400s, he is naturally dead from old age)
Date of Death: Unknown
Alignment: Initially Lawful Evil (Was abused and heavily hated as a kid, to where he was brought to Dracula's castle[12]. Hector initially led a wing of Dracula's army[13], where the armies were killing hundreds of soldiers in the battlefield and defying God[14]. Hector used to believe that God would do nothing for him and in the end it was about absolute, pure power[15]), Chaotic Good (The initial reason Hector did not help Rosalee and Ted from the werewolf was due to his powers being demonic and using them to help would be defying God and them participating in this, but once giving Ted the free will to choose for himself he used his sword for them[16]. After working with Dracula Hector realized he does not want to kill humans, even if he will never be a being under the light he refuses to kill innocents[17]. Even though humans killed Rosalee, Hector did not fall into darkness and hate humanity, instead blaming Isaac and swearing revenge against him)
Protection Level: Global Protector (Fought and defeated Dracula, where in Castlevania III: Dracula's Curse, Dracula plans to take over all of Europe[18], proceeded to amass an army to kill hundreds of soldiers to take over Europe, plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it, planned to spread his evil grip to the rest of Europe[19])
Threat Level: Global Threat when he was apart of Dracula's Army (Hector initially led a wing of Dracula's army[20], where the armies were killing hundreds of soldiers in the battlefield and defying God[21])
Codex Statistics
Key: Prior to Obtaining Back Devil Forging | After Obtiaining Devil Forging | End Game
Key Information
- Prior to Obtaining Back Devil Forging: Hector was far weaker then before due to relinquishing his devil forging powers[22].
- After Obtaining Devil Forging: This key covers after he uses Devil Forging again.
- End Game: This key covers his end-game, the second Trevor Belmont fight has Trevor note that this is Hector's true strength[23].
Grade: B | A | S
Tier: At least 9-B, Far Higher with Sheer Will | 7-C, Higher with Innocent Devils, Far Higher with Sheer Will | 7-C, Higher with Innocent Devils, Far Higher with Sheer Will
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: At least Wall level (Potency) (Can defeat enemies like the executioner who easily destroys a giant wall[24]), Far Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmont's strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[25]. Alucard notes that having something to protect surpasses the limits of strength[26]) | Town level (Potency) (Isaac carved the instructions into stone along with giving Hector the most difficult visualization in order for Hector to regain his powers[27]. With Hector being able to command Innocent Devils such as Golem[28], who should be comparable to Golem from Castlevania Judgment, as he died to a random unknown hunter after his return from the time rift[29]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[30]. Can fight and defeat the Minotaurus, who carries a alrge stone pillar and can swing it around easily[31]), Higher with Innocent Devils (Innocent Devils provide status enhancements to Hector[32], with Innocent Devils like Pumpkin greatly boosting all of Hector's stats[33]), Far Higher with Sheer Will | Town level (Potency) (It is noted that a devil forgemasters power rivals that of Death[34]), Higher with Innocent Devils, Far Higher with Sheer Will
Durability: At least Wall level, Far Higher with Sheer Will | Town level, Higher with Innocent Devils, Far Higher with Sheer Will | Town level, Higher with Innocent Devils, Far Higher with Sheer Will
Striking Strength: At least Wall Class (Potency), Far Higher with Sheer Will | Town Class (Potency) (Can physically harm and punch Isaac's innocent devils[35]), Higher with Innocent Devils, Far Higher with Sheer Will | Town Class (Potency), Higher with Innocent Devils, Far Higher with Sheer Will
Lifting Strength: At least Peak Human (Hector by himself is unable to lift trees out of the way[36], though he is able to lift and easily wield large weapons in combat casually[37]), Far Higher with Sheer Will | At least Peak Human. At least Class 10 with Innocent Devils (Hector's innocent devils can move entire tree logs that are blocking roads out of the way[38] where logs can weigh around 15 to 5 tons[39]. Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[40]), Far Higher with Sheer Will | At least Peak Human. At least Class 10 with Innocent Devils, Far Higher with Sheer Will
Travel Speed: Superhuman (Can keep up with enemies like Fenrirs, who are wolves[41], who can run at speeds of 31-37 mph), Far Higher with Sheer Will | Superhuman (Can keep up with his Innocent Devils), Far Higher with Sheer Will | Superhuman, Far Higher with Sheer Will
Attack Speed: Superhuman, Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will | At most Faster Than Light (Can tag Curse of Darkness Dracula, who serves as the absolute evil, the opposite to God[42], where for God to be perfectly good, there must be a being of perfect darkness[43], being the entity opposite to God[44], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[45] and the White Demon, who can move at the speed of light at short distances[46])
Reaction Speed: Superhuman, Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will
Stamina: Superhuman (Traveled through several castles, pursuing Isaac, wanting nothing more then revenge, sending him through several castles back to back without any signs of tiring)
Range: Standard Melee, Extended Melee with Various Melee Weapons (Many of his weapons have great reach and extension[47]), Tens of Meters with some finishing attacks (Hector can generate powerful air currents with his attacks that reach this far[48]), Hundreds of Meters with Gatling Gun, Varies with Innocent Devils abilities (Innocent Devils have various different abilities with different levels of range[49]), Universal with Time Stop (1-T; Mage-Types can completely stop time[50])
Intelligence: Supergenius Intelligence (Hector and Isaac are the only two seekers who have successfully achieved the feat[51], where alchemy is a science that experiments with the arcane[52], and experiments with the principles of God's creation of the world[53], along with being said to be as great a task as recreating God's creation of the Earth[54]. Hector is able to create new weapons and armor through combining various materials together[55])
Knowledge: Grandmaster level (Can fight and defeat Dracula, where he was a genius tactician as Mathias, who they called "Cronqvist the Wise"[56]. Hector can deftly evade enemy attacks with the quick step[57]. Hector is able to use devils that are too hard to handle for beginners[58]. Hector is also able to keep The End under control[59])
Powers and Techniques
Equipment
Weapon | Description | Stats |
---|---|---|
7-Bladed Sword | ATK +50 | |
Ada | A sword used mainly in ceremonies. Said to bestow its owner with holy power. Good in a real fight, too. | ATK +23 |
Baghnakhs | A set of punch rings with claws attached. These tear up and oppenet like a tiger's claw. | ATK +10 |
Bamboo Lance | A rough lance that looks like nothing more than a stick of bamboo. It might work in battle. Possibly. | ATK +10 |
Bamboo Sword | A simple sword made from bamboo bound together. Not very strong, but still has potential. | ATK +5 |
Bardiche | A dual-handed war axe with a long blade. Great for both swinging and chopping. | ATK +50 |
Bastard Sword | An extremely well-balanced weapon that can both cut and thrust. Large, but can be used with one hand. | ATK +35 |
Bat | Supposedly the result of research into the ultimate weapon... but absolutely zero class and style. | ATK +20 |
Battle Axe | A large war axe developed for versatility. Requires skill to wield well, but deadly if used correctly. | ATK +70 |
Bomb | Floats in the air and explodes upon contact with an enemy, or after a brief period. Unlimited. | None |
Boomerang | Will return to its owner if thrown correctly. Its sharp edges make it strong, but hard to catch. | None |
Broad Sword | A two-handed blade with great power in each swing. Thick and very heavy, but potentially devastating. | ATK +20 |
Bullova | A wide, crescent-moon bladed axe for use with both hands. Causes massive damage if you can swing it. | ATK +40 |
Champion Glove | The rage of an undefeated champion who died in an accident is infused in these blood-soaked gloves. | ATK +2 |
Chauve-souris | A weapon said to be forged in the blood of countless humans. Isaac's favorite weapon. Use it a lot and...? | ATK +50 |
Claws | Massive claws that almost totally obscure the wearer's hands. Can shred metal and flesh. | ATK +13 |
Claymore | Has a number of rings on its tip. A name that means "great sword", and heavy to boot. | ATK +45 |
Club | Humanity's first weapon -- a brutal masher. At least this one has thorny metal spikes. | ATK +20 |
Colichemarde | A sword created from highly detailed plans. Fine and very sharp; can easily be used with just one hand. | ATK +35 |
Damascus Sword | Takes its name from the Damascus steel from which it is made. Amazingly tough, almost impossible to notch. | ATK 33 |
Death's Scythe | The ultimate dark weapon, shrouded in mystery. Many have lost their lives trying to duplicate it. | ATK +120 |
Deck Brush | Although originally used for cleaning, sailors have also been know to ably defend themselves with it. | ATK +6 |
Do Sanga | A long spear with a second head made from a special alloy. Often brightly decorated. | ATK +38 |
Dragon Killer | A massive dual-handed sword. Great for taking out big monsters... so long as you can swing it. | ATK +55 |
Dung | A long, thin, double-bladed spear. The hilt is wound with metallic cloth. | ATK +15 |
Electric Guitar | A ceremonial artifact with real soul. Some people can't play it, and some just pretend to. | ATK +25 |
Esctoc | A rapier with a diamond-sectioned edge. So thin, it can slide between the plates of any armor. | ATK +38 |
Feather Sword | Far easier to handle than its apperance suggests, its name comes from it being light as a feather. | ATK +70 |
Fire Flask | A potent explosive. Designed to burn for long periods. | None |
Foil | A rapier used when learning fencing. Light, easy to grip, and serviceable in real combat. | ATK +10 |
Force Glove | Gauntlets created from an unknown metal and dark powers; so strong they may damage the user's arms. | ATK +45 |
Frying Pan | Intended for cookery and hot from the kitchen, causes first degree burns to all who are hit with it. | ATK +17 |
Gano | A simple, one-handed axe comprising a triangular head on a pole. Easy to use, but not that effective. | ATK +15 |
Gatling Gun | A super long-distance weapon that does not need reloading for its fearsomely rapid fire. | None |
Halberd | The combination of a long shaft and wicked axe head make for a fearsome weapon. | ATK +32 |
Hien | Special weapon similar to tonfa. Transforms the user's life-force into energy and attacks with it. | ATK +55 |
Hora | A precious weapon made from the bone of a long dead best. Harder than steel after many centuries. | ATK +30 |
Iron Shell Fists | Only the best materials are used to make these tough hand-to-hand weapons. Love by ninjas. | ATK +25 |
Jur | Used for assassinations. With practice, this bullhorn of a weapon can pierce enemy hearts in one blow. | ATK +15 |
Knuckle Duster | Steel bands attacked across the knuckles by a leather belt. Turns a punch into a knock out. | ATK +15 |
Kris Naga | The sword gets its name from its snake's head motif, with the blade representing the Naga's tail. | ATK +28 |
Lance | The weapon of mounted knights, with a bulb tip. Many refineries have made it easy to use. | ATK +23 |
Laser Blade | Shrouded in mystery and with varying reports of its weight and length, many say it does not even exist. | ATK +55 |
Long Spear | Born from a fairly simple concept -- keep the enemy as far away as possible. What's more, it works. | ATK +27 |
Mace | A brutal but very short club. Its large, wide head creates a distinctive sound when swung. | ATK +25 |
Main Gauche | A rapier that can be used to both thrust and turn aside enemy attacks, depending on user preference. | ATK +20, DEF +10 |
Metal Glove | Gloves covered with hard metal chunks. Powerful, but very heavy. | ATK +20 |
Morgenstern | An extension of the mace, the spiked ball its most striking feature. Heavy, but packs a massive impact. | ATK +40 |
Muramasa | A blade of Eastern origin with a deadly sharp edge. Requires clarity of will to bring it under control. | ATK +60 |
Naginata | Slice up enemies with its wickedly curved blade set on a long pole. Developed on an island in the East. | ATK +27 |
Nodachi | A long blade that really shows off the skills of the user. Its delicate curve is beautiful yet deadly. | ATK +40 |
Nyoi-Bo | A mythical pole that can extend or shrink at will. Extremely rare, few have actually seen it. | ATK +45 |
Pata | A unique close-combat weapon with blades on the end of gauntlets. Can cut and thrust, but hard to use. | ATK +35 |
Piko Piko Hammer | A strange hammer that makes an odd noise when it hits. Created by mistake during a failed combination. | ATK +1 |
Pumpkin Mace | A very rare weapon said to have the power to resurrect a legendary hero. | ATK +27 |
Punch Rings | A metal weapon that strengthens punches. Easy to use but simply made, and thus not too strong. | ATK +7 |
Rapier | A thin sword best used for drawn-out fights. Light and easy to use; great for fighting groups. | ATK +28 |
Ring | Although only a metal ring, using the best materials can massively strengthen its attack power. | ATK +25 |
Sasumata | A long weapon used more to threaten or capture than kill. Can be used in combat, but not very deadly. | ATK +19 |
Schiavona | A derivative of the brod sword; has a unique basket hilt which protects the user's hand. | ATK +25 |
Short Sword | A simple, functional sword. Sturdy, good for taking on groups, and easy to keep under control. | ATK +10 |
Shuriken | A lethal projectile used by ninja. Very effective if used precisely. | None |
Spike Shield | Originally for defense, it's so hard that it has also come to be loved as a weapon. | ATK +55 |
Sword Breaker | A sword designed to halt and then snap the sword of the attacking enemy. | ATK +23, DEF +5 |
Tabar | A battle axe with a half-moon head and covered in ornate carvings. Double-edged as well. | ATK +55 |
Trident | A long, three-pronged fork, created with the intent of increasing accuracy. | ATK +30 |
Versatile Spear | An all-around weapon with many uses. Can thrust, cut and parry attacks. | ATK +30 |
War Hammer | A brutal mallet, like the kind used for construction, that can beat and smash. Batters through all armor. | ATK +80 |
Zaghnol | A type of war pick, its sharp edge can be used to dispose of foes in a variety of ways. | ATK +45 |
Zwiehander | Wielded with two hands, it cuts a massive arc in the air. Heavy and long; requires great skill to use. | ATK +35 |
Notable Techniques
Skill | Description | How Obtained |
---|---|---|
Guard | Protect yourself against enemy attacks by holding down the R1 button. | Hector starts with it |
Perfect Guard | Press the R1 button in the instant you are attacked to block and all enemy attacks. | Baljhet Mountains (Southwest of the entrance from Abandoned Castle, past the long corridor, in the square shaped room) |
Quick Step | Press the X button and left analog stick when guarding to perform an invincible quick step. | Abandoned Castle F1 (room SE of save room) |
Devil Forging | Devil Forging is done whenever Hector comes across an area he can forge an Innocent Devil from, these are mystical creatures that are untainted familiars. | Through a Devil Statue |
Double Step | Allows a second quick step to be performed directly after the first one. | Abandoned Castle F2 (NE room on the inside) |
See Damage | Amount of damage will be displayed. | Hector starts with it |
See Enemy Names | Damage an enemy to see their names. | Hector starts with it |
Bestiary | This volume contains detailed information on every monster you have fought. | Abandoned Castle F1 (room SW of save room) |
I.D. Chart | View the evolution chart for all the Innocent Devils you have raised so far. | Baljhet Mountains (in a chest past the bridge, near the waterfall) |
I.D. Evo Crystal | Defeated enemies drop these crystals, used when evolving Innocent Devils. | Abandoned Castle B1 (area you break pillar to drop platform, atop the platform) |
Weapon Combine | Gather up materials and create weapons and armor. Carry out via a command on the status screen. | Abandoned Castle B1 (area you break pillar to drop platform, at the bottom) |
Map Checker | Mark the map to remind yourself of key locations. | Garibaldi Temple (In a chest the upper room past stairs leading to 2F) |
Steal | Press the O button when the lock-on is purple to steal items from enemies. | Baljhet Mountains (north, on the corner past the save point across from Julia’s Shop) |
Other
Standard Tactics: Hector will utilize one of his different weapons alaong with an Innocent Devil that best suits the situation.
Weaknesses
- Unique Weaknesses: Due to Hector relinquishing his devil forging powers, making him far weaker then before[444].
- Innocent Devil Weaknesses: When an Innocent Devil performs a special ability, its heart energy will be consumed, when all hearts are consumed, the Innocent Devil will no longer be able to perform any actions until it acquires more hearts[445].
- Mage-Type Weaknesses: Shield works only one time[446]. Only female mages can perform twinkle star[447].
Note
- Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip despite Leon being a pure and noble warrior[448]. Simon's doppelganger can harm him with the vampire killer, despite Simon being a noble hero. Holy Water even works and harms enemies such as the "Holy Armor"[449], a knight who has natural holy powers[450]. Corrupted enemies such as Charlie Vincent, use holy water attacks on Carrie and Reinhardt[451]. Characters like Jonathan Morris wear armor like the Holy Mail, an armor that reduces damage from holy attacks[452].
Miscellaneous Feats
- Can easily destroy a large amount of barrels[453].
- Destroyed a pillar, causing a chain reaction of other pillars collapsing in a room[454].
- Can easily break apart walls blocking a door[455].
- Can harm and kill Lizardmen, who have hide thicker than armors[456].
- Destroyed a large stone wall[457].
- Destroyed a large stone cavern to open a way to a new area[458].
- Can perfect guard cannon fire[459]
Trivia
- Hector's favorite room is likely the chair room as he showcases a fondness of sitting in different chairs in the castle.
- Hector shares some common traits with Alucard: Both of them can have familiars fighting alongside them, skills with multiple weapons and magic, and the attitude of defection from Dracula's grasp.
- Hector's name is most famously known for being that of one noble but unfortunate Trojan general, whom Achilles dispatched. The name itself is Greek in origin and means "holding fast" - appropriate for the steadfast forgemaster. It is Hector's strength, will and perseverance that saved him from becoming Dracula's next host.
- His blue eyes, like Isaac's red hair, are a trait associated with vampirism in Balkan mythology and in folklore from some parts of Greece. These stories held that a blue-eyed person would become a vampire after death, or that they were already vampiric in nature. It is speculated that Hector and Isaac are no longer mortal men - although Dracula considers them still to be human, and thus lesser.
- It's worth pointing out the contrast between Isaac and Hector physical appearance; their dressing style is very different, as is the color of their hair. Isaac's fiery red hair may be taken as a symbol of hatred and anger, while Hector's white hair may be thought of as a symbol of purity, wisdom and nobility. In short, Hector is the opposite of everything Isaac has become.
- In the game's cinematics, Hector is almost never seen wielding weapons, he simply fights with his bare fists instead. The only cinematic where he's seen holding a weapon is in the introductory trailer, where he uses the Laser Blade against Isaac.
- Hector is one of the only Castlevania protagonists without a known last name.
- Devil Forgemasters are known to go only by their first name. While the reason for this has never been explained, it is probable that the dropping of their family name is part of the requirements while studying the black arts, as a way to symbolize their renunciation to any bonds that may still tie them with their past normal lives.
- Hector shares his English voice actor, Crispin Freeman, with Mathias Cronqvist from Castlevania: Lament of Innocence, the latter of whom would ultimately become his master, Dracula.
- The manner in which Isaac tries to get Hector to pursue him, having his wife Rosaly executed at the stake, is very similar to how his master Dracula's wife Lisa ended up dying.
- In the series' chronological history, he is the first hero to defeat Dracula without being a member of the Belmont Clan.
Codex Statistics Questions
Q: Shouldn't the characters be around tier 2 for defeating the Time Reaper who would've destroyed the very fabric of time[460], attempted to destroy the specific era of time[461], cause all beings everywhere to disappear, forever[462] and that the age was on the verge of collapse[463]?
A: We actually never get a direct outright method of Time Reaper's plan for doing this, from what Aeon mentions to Golem, if the Time Rift is not erased, all beings everywhere will disappear, forever[464], implying that it's the Time Rift causing this, this is further backed up by the fact that in Time Reaper's boss fight, there is a vortex in the background consuming everything[465], meaning this is an overtime feat that scales to no one physically.
Q: Shouldn't they get tier 2 for Dracula's influence destabilizing the flow of time[466]?
A: This is a potent ability but has nothing to do with Attack Potency, there is no quantification for "destabilizing the flow of time", along with this, even if it was taken as physically, then it would be overtime as the effects are not noticeable throughout most of Curse of Darkness.
Q: Shouldn't Dracula and by proxy anyone that scales to him get tier 2 for him being able to sustain his castle?
A: This goes under our Stabilization Feats standards, which treats sustaining feats are non-combat applicable Attack Potency normally, though in Dracula's case the Castle is speficially powered by the existence of a Dark Lord, and doesn't necessarily need their strength to rise. In the Castlevania novel, the castle rose without a Dark Lord as an example. Along with this, no one scales to the collapse of the castle, in Curse of Darkness Hector would've died to the collapse of the castle if[467] Julia didn't come save him, and Isaac died within the castle[468]. In other cases the Castle does not collapse[469], but instead slowly fades away[470]. At the end of Dawn of Sorrow Soma Cruz and Genya Arikado (aka Alucard must escape the collapsing abyss.
Q: Shouldn't Castlevania characters that scale to Death have Infinite speed due to Death being able to kill distance itself with his attacks?
A: Killing distance to attack is not a speed feat, it's a method of Spatial Manipulation by circumventing and ignoring distance, while one can say the attack spawns on you instantly, this is not really something quantifiable. Along with this, it would only scale to characters comparable to Death during post-Dawn of Sorrow, as Soma notes Death is far faster than he remembered from his fight with him in Dawn of Sorrow[471].
Battle Records
14-1-1
- Saint Germain - Fight[478]
- Conditions: None
- Location: Eneomaos Machine Tower
- Trevor Belmont - Fight[479]
- Conditions: Fight was a rematch.
- Location: Abandoned Castle
References
- ↑ Castlevania: Curse of Darkness Rocking Chair
- ↑ Castlevania: Curse of Darkness Therapeutic Chair
- ↑ Castlevania: Curse of Darkness Stump Stool
- ↑ Castlevania: Curse of Darkness Rattan Chair
- ↑ Castlevania: Curse of Darkness Bench
- ↑ Castlevania: Curse of Darkness Isaac Boss Fight
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Ending
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 3
- ↑ Castlevania Lament of Innocence
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 3
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Volume 2 Chapter 3
- ↑ Akumajou Densetsu Famicon Intro English Patch
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Intro Cutscene
- ↑ Castlevania: Curse of Darkness Trevor Second Boss Fight
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
- ↑ Castlevania: Nocturne of Recollection Intro
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania Judgment: True Story Mode, Golem
- ↑ Castlevania Judgment Golem Ultimate Attack
- ↑ Castlevania: Curse of Darkness Minotaurus Boss Fight
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Isaac Boss Fight
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
- ↑ Estimating Weight of Logs and Standing Timber Page 2
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Aria of Sorrow Ending
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow Ending
- ↑ Castlevania Aria of Sorrows
- ↑ Castlevania Grimoire of Souls Enemy Compendium Showcase
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Lament of Innocence Perfect Guidebook
- ↑ Castlevania: Lament of Innocent
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness
- ↑ Lament of Innocence Perfect Guidebook
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Lament of Innocent
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
- ↑ Konami of Europe's Camilla Fernandez profile
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Prologue Stage 1
- ↑ Castlevania: Dawn of Sorrow Yoko's Shop
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 3
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Isaac Boss Fight
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Game Manual Page 19
- ↑ Castlevania: Curse of Darkness Innocent Devil Tutorial
- ↑ Castlevania: Curse of Darkness Isaac Boss Fight
- ↑ Castlevania: Curse of Darkness Isaac Boss Fight
- ↑ Castlevania: Curse of Darkness Trevor First Boss Fight
- ↑ Castlevania: Curse of Darkness Trevor Second Boss Fight
- ↑ Castlevania: Curse of Darkness Trevor Second Boss Fight
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Harmony of Dissonance Soul Orb Description
- ↑ Castlevania: Harmony of Dissonance Fairy Journal Description
- ↑ Castlevania: Harmony of Dissonance Monster Tome Description
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: Curse of Darkness Saint Germain Boss Fight
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Bestiary No. 015
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Therapeutic Chair
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Lament of Innocence Bestiary No. 030
- ↑ Castlevania: Curse of Darkness Game Manual Page 19
- ↑ Castlevania: Curse of Darkness Saint Germain Boss Fight
- ↑ Castlevania Judgment Aeon's Hyper Attack Sequences
- ↑ Castlevania Judgment Aeon's Hyper Attack on Death
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
Those were the emotionless words of Death.
In response, Olrox laughed his bold answer.
“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
“……”
“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
With Death’s reply, an explosive murderous intent rose.
Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
Kill the distance-----
Kill the sound-----
Just, faster, soon, die.
It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
“……die.”
That was said by the enemy who called on his servants.
From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
The bats and scythes cancelled each other out and the entire dance hall sparkled with blood." - ↑ Castlevania Judgment Death True Story Mode
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Symphony of the Night Bestiary No. 40
- ↑ Castlevania: Symphony of the Night Bestiary No. 16
- ↑ Castlevania: Portrait of Ruin Bestiary No. 133
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania (N64)
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Order of Ecclesia Bestiary No. 061
- ↑ Castlevania: Portrait of Ruin Bestiary No. 131
- ↑ Castlevania: Symphony of the Night Bestiary No. 44
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air.
Even though it is still far away, their bodies seemed to squeal [run away].
There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children." - ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
And her body was telling her [do not go] as her leg muscles were petrified like stone." - ↑ Castlevania: Grimoire of Souls
- ↑ Castlevania (N64)
- ↑ Castlevania Chronicles
- ↑ Castlevania Chronicles
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
That really is no doubt an obsession.
The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
“Only…… protect…… you……-----“
When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
However-----
Fate did not allow it.
For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul." - ↑ Castlevania: Curse of Darkness Bestiary No. 115
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Grimoire of Souls Prologue Stage 4
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Super Castlevania IV Stage B-1
- ↑ Castlevania: Circle of the Moon
- ↑ Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
A spectacled vampire hunter confirmed this as his duty.
In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
“The timing is bad, church person.”
Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
-----I am …… I ought to be a vampire hunter." - ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Curse of Darkness Manga Volume 1
- ↑ Castlevania II: Simon's Quest Night Transition
- ↑ Castlevania II: Simon's Quest Online Game Manual Page 4
- ↑ Castlevania: Lament of Innocence Bestiary No. 058
- ↑ Castlevania: Lament of Innocence Bestiary No. 059
- ↑ Castlevania: Curse of Darkness Bestiary No. 009
- ↑ Castlevania: Curse of Darkness Bestiary No. 005
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Symphony of the Night
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula.
When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed. - ↑ Castlevania: Lament of Innocence Bestiary No. 064
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Grimoire of Souls Prologue
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Prologue Stage 4
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania III: Dracula's Quest
- ↑ Castlevania: Curse of Darkness Absolute Zero Ring Description
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon Hyper Attack on Death
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
- ↑ Castlevania: Curse of Darkness Innocent Devil Tutorial
- ↑ Castlevania: Curse of Darkness Skill: I.D. Evolution Crystal
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Innocent Devil Tutorial
- ↑ Castlevania: Curse of Darkness Innocent Devil Tutorial
- ↑ Castlevania: Curse of Darkness Game Manual Page 24
- ↑ Castlevania: Curse of Darkness Innocent Devil Tutorial
- ↑ Castlevania: Curse of Darkness Tip Chain Attack
- ↑ Castlevania: Curse of Darkness Tip Devil Shard
- ↑ Castlevania: Curse of Darkness Innocent Devil Tutorial
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Tip Characteristics of Fairy-Type Innocent Devils
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Lament of Innocence Bestiary No. 040
- ↑ Castlevania: Curse of Darkness Bestiary No. 065
- ↑ Castlevania Nocturne of Recollection
- ↑ Castlevania: Curse of Darkness Absolute Zero Ring Description
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Absolute Zero Ring Description
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ "For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul.
He understood that something is flowing inside him.
The quantity is small but he realized that this hot magma like thing is eating away his existence. But, in his state it is hard to differentiate whether he is losing control over his boy or his spirit. Still not understanding what is happening to his soul, Curtis just felt that he would soon fade away no matter what he does.
-----That’s …… enough……
-----I……don’t care……what happens anymore.
Curtis threw away all his feelings, and just wished.
-----I just want her……to live happily.
Even if he can overcome pain, fear and despair by himself, his soul can only wish.
And----- his wish reached god.
However, that god is such in name, but his existence is far from Curtis’ faith." - ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: Curse of Darkness Zead vs. Germain
- ↑ Castlevania: The Dracula X Chronicles Stage 0
- ↑ Castlevania: The Adventure ReBirth
- ↑ WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?
KI: You should ask, why do they eat it! I've thought about this stuff.
I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.
The meat, I have no idea. - ↑ Castlevania Judgment Aeon's Hyper Attack on Death
- ↑ Castlevania Judgment Death Story Mode Intro
- ↑ Castlevania Judgment Death True Story Mode
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
Those were the emotionless words of Death.
In response, Olrox laughed his bold answer.
“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
“……”
“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
With Death’s reply, an explosive murderous intent rose.
Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
Kill the distance-----
Kill the sound-----
Just, faster, soon, die.
It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
“……die.”
That was said by the enemy who called on his servants.
From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
The bats and scythes cancelled each other out and the entire dance hall sparkled with blood." - ↑ Castlevania Judgment Death True Story Mode
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Brooch of Bonds Item Description
- ↑ Castlevania: Curse of Darkness Death Doll Item Description
- ↑ Castlevania: Curse of Darkness Sacrifice Brooch Item Description
- ↑ Castlevania: Curse of Darkness Megingelos Item Description
- ↑ Castlevania: Curse of Darkness Rare Ring Item Description
- ↑ Castlevania: Curse of Darkness Stun Resist Ring Item Description
- ↑ Castlevania: Curse of Darkness Medusa Ring Item Description
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Earth Ring Item Description
- ↑ Castlevania: Curse of Darkness Light Ring Item Description
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Boiling Ring Item Description
- ↑ Castlevania: Curse of Darkness Storm Ring Item Description
- ↑ Castlevania: Curse of Darkness Curse Sealing Ring Item Description
- ↑ Castlevania: Curse of Darkness Void Ring Item Description
- ↑ Castlevania: Curse of Darkness Meat Item Description
- ↑ Castlevania: Curse of Darkness Large Meat Item Description
- ↑ Castlevania: Curse of Darkness Potion Item Description
- ↑ Castlevania: Curse of Darkness High Medicine Item Description
- ↑ Castlevania: Curse of Darkness XS Medicine Item Description
- ↑ Castlevania: Curse of Darkness Serum Item Description
- ↑ Castlevania: Curse of Darkness Uncurse Item Description
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Kit Bag Item Description
- ↑ Castlevania: Curse of Darkness Rosario Item Description
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Game Manual Page 14
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Lament of Innocence Dark Palace Of Waterfalls
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
- ↑ Castlevania (N64) Charlie Vincent Boss
- ↑ Castlevania: Portrait of Ruin Holy Mail Description
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Bestiary No. 011
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania Judgment Aeon True Story Mode Intro
- ↑ Castlevania Judgment Sypha Belnades True Story Mode
- ↑ Castlevania Judgment Golem True Story Mode
- ↑ Castlevania Judgment Death True Story Mode
- ↑ Castlevania Judgment Golem True Story Mode
- ↑ Castlevania Judgment Aeon True Story Mode Intro
- ↑ Castlevania: Curse of Darkness Ending
- ↑ Castlevania: Curse of Darkness Ending
- ↑ Castlevania: Curse of Darkness Ending
- ↑ Castlevania: Symphony of the Night Ending
- ↑ Castlevania: The Adventure Rebirth Ending
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "This ominous vortex of magic was similar to what he felt in the [demon castle]. Among all the magic Soma knows, this particular type of sophisticated [power] belonged to-----
“……I know I am being rude……”
Faster than he can remember, that husky voice rang in front of Soma-----
From the shadow of the forest, a large shadow emerged.
“……tch!” - ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 3
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Trevor Second Boss Fight
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness