“ | Unfortunately for you, as long as my master survives, I will rise from the dead... | „ |
~ Death to Leon Belmont |
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Death (Castlevania): Difference between revisions
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{{!}}-{{!}}Castle Resistances= | {{!}}-{{!}}Castle Resistances= | ||
'''[[Resistance]]''' to '''[[Dracula's Castle]]'''<nowiki>'</nowiki>s Abilities (Death is able to exist within Dracula's castle without any adverse effects). The Castle Abilities Include: | '''[[Resistance]]''' to '''[[Dracula's Castle]]'''<nowiki>'</nowiki>s Abilities (Death is able to exist within Dracula's castle without any adverse effects). The Castle Abilities Include: | ||
'''[[Reality Warping]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=772 The Castle does not work on standard logic, where changing rooms can have one view a completely different background]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=120 such as room with a blue sky that is reflecting up and downwards and having the clouds rotate at a fast speed]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Transmutation]]''' ([https://youtu.be/PTUS4D1CnwU?t=215 Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it]<ref>Castlevania: Symphony of the Night Beastiary No. 40</ref>), '''[[Possession]]''' ([https://youtu.be/PTUS4D1CnwU?t=99 The castle possesses objects with its magic, such as a ouija table]<ref>Castlevania: Symphony of the Night Beastiary No. 16</ref>), '''[[Sealing]]''' ([https://youtu.be/KjI52eEW3tw?t=537 Dracula's magic captured Aguni, a primitive god of fire]<ref>Castlevania: Portrait of Ruin Beastiary No. 133</ref>. [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=553 The Castle has doors sealed off] [https://youtu.be/TTRgjZ0dxoQ?list=PLA7CF8E257AE3FBAB&t=346 without solving puzzles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2967 This can extend to walls being sealed off where explosions will not | '''[[Reality Warping]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=772 The Castle does not work on standard logic, where changing rooms can have one view a completely different background]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=120 such as room with a blue sky that is reflecting up and downwards and having the clouds rotate at a fast speed]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Transmutation]]''' ([https://youtu.be/PTUS4D1CnwU?t=215 Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it]<ref>Castlevania: Symphony of the Night Beastiary No. 40</ref>), '''[[Possession]]''' ([https://youtu.be/PTUS4D1CnwU?t=99 The castle possesses objects with its magic, such as a ouija table]<ref>Castlevania: Symphony of the Night Beastiary No. 16</ref>), '''[[Sealing]]''' ([https://youtu.be/KjI52eEW3tw?t=537 Dracula's magic captured Aguni, a primitive god of fire]<ref>Castlevania: Portrait of Ruin Beastiary No. 133</ref>. [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=553 The Castle has doors sealed off] [https://youtu.be/TTRgjZ0dxoQ?list=PLA7CF8E257AE3FBAB&t=346 without solving puzzles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2967 This can extend to walls being sealed off where explosions will not affect it until the seal is gone]<ref>Castlevania 64</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=433 Everything that enters the castle is under the control by the power of Dracula's castle]<ref>Castlevania: Portrait of Ruin</ref>, [https://youtu.be/hu_2bedvcQE?t=439 the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle]<ref>Castlevania: Portrait of Ruin</reF>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=559 The Castle corrupts the minds of those who enter it, such as making] [[Maxim Kischine]] [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=577 feel strange ever since coming to it]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/rodKSrtgwtk?t=198 It also corrupted the mind of Hugh] [https://youtu.be/rodKSrtgwtk?t=381 turning him against Nathan] [https://youtu.be/rodKSrtgwtk?t=396 with Nathan noting he's being controlled by Dracula]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/rodKSrtgwtk?t=490 The castle increases one's dark desires, allowing Dracula to easily control them]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy also spurs it to violence]<ref>Castlevania: Order of Ecclesia Beastiary No. 061</ref>), '''[[Madness Manipulation]]''' ([https://youtu.be/KjI52eEW3tw?t=529 The Castle warped Gergoth, a once-gentle beast and drove it mad]<ref>Castlevania: Portrait of Ruin Beastiary No. 131</ref>), '''[[Size Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=236 Magically enlarged a toad through the use of demonic baptism]<ref>Castlevania: Symphony of the Night Beastiary No. 44</ref>), '''[[Fear Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=From%20the%20time,several%20village%20children. Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. | ||
Even though it is still far away, their bodies seemed to squeal [run away].<br>There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."</ref>. [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=A%20drawbridge%20suspended%20from%20the%20main%20gate%20is%20seemingly%20welcoming%20Michelle%E2%80%99s%20arrival.%0AAnd%20her%20body%20was%20telling%20her%20%5Bdo%20not%20go%5D%20as%20her%20leg%20muscles%20were%20petrified%20like%20stone. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.<Br>And her body was telling her [do not go] as her leg muscles were petrified like stone."</ref>), '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing The Curse status that spirits inflict]<ref>Castlevania: Grimoire of Souls</ref> [https://www.reddit.com/r/translator/comments/1gcnhtt/comment/ltv6967/?context=3 comes from them absorbing the magic power around the castle]. [https://youtu.be/Y7MyIUyRVHk?t=2665 The Castle cursed a human to turn into a lizard man]<ref>Castlevania 64</ref>), '''[[Life Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=965 The castle can bring inanimate statues to life to attack]<ref>Castlevania Chronicles</ref>. [https://youtu.be/fZWbKQxeCJU?t=1562 Can cause the glass murals to come to life and attack]<ref>Castlevania Chronicles</ref>), '''[[Soul Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CUh%E2%80%A6%E2%80%A6aa%E2%80%A6%E2%80%A6Mi,a%20strong%20soul. Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”<br>That really is no doubt an obsession.<br>The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.<br>“Only…… protect…… you……-----“<br>When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.<br>However-----<br>Fate did not allow it.<br>For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----<Br>The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."</ref>), '''[[Abstract Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=600 The castle can create a core of evil made from hatred, envy, anger and other dark emotions]<ref>Castlevania: Curse of Darkness Beastiary No. 115</ref>) | Even though it is still far away, their bodies seemed to squeal [run away].<br>There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."</ref>. [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=A%20drawbridge%20suspended%20from%20the%20main%20gate%20is%20seemingly%20welcoming%20Michelle%E2%80%99s%20arrival.%0AAnd%20her%20body%20was%20telling%20her%20%5Bdo%20not%20go%5D%20as%20her%20leg%20muscles%20were%20petrified%20like%20stone. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.<Br>And her body was telling her [do not go] as her leg muscles were petrified like stone."</ref>), '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing The Curse status that spirits inflict]<ref>Castlevania: Grimoire of Souls</ref> [https://www.reddit.com/r/translator/comments/1gcnhtt/comment/ltv6967/?context=3 comes from them absorbing the magic power around the castle]. [https://youtu.be/Y7MyIUyRVHk?t=2665 The Castle cursed a human to turn into a lizard man]<ref>Castlevania 64</ref>), '''[[Life Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=965 The castle can bring inanimate statues to life to attack]<ref>Castlevania Chronicles</ref>. [https://youtu.be/fZWbKQxeCJU?t=1562 Can cause the glass murals to come to life and attack]<ref>Castlevania Chronicles</ref>), '''[[Soul Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CUh%E2%80%A6%E2%80%A6aa%E2%80%A6%E2%80%A6Mi,a%20strong%20soul. Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”<br>That really is no doubt an obsession.<br>The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.<br>“Only…… protect…… you……-----“<br>When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.<br>However-----<br>Fate did not allow it.<br>For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----<Br>The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."</ref>), '''[[Abstract Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=600 The castle can create a core of evil made from hatred, envy, anger and other dark emotions]<ref>Castlevania: Curse of Darkness Beastiary No. 115</ref>) | ||
}} | }} | ||
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[[Category:Manga Characters]] | [[Category:Manga Characters]] |
Latest revision as of 14:56, 4 November 2024
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
“ | Soon, my master will enter Isaac's body. Though you were favored, Isaac will do. Dracula will once more walk the night! And as for you, it is time for you to die! | „ |
~ Zeas as Death to Hector |
“ | Do not interfere. Now, I will extinguish the candle of your soul! | „ |
~ Death to Juste Belmont |
“ | So you've made it this far... In the name of your father, cease this foolishness. | „ |
~ Death to 1700s Alucard |
Background
Death, also known as the Grim Reaper, is a key antagonist in Konami's Castlevania series. Born from Chaos, which itself emerged from the malice within human hearts, Death serves as Count Dracula’s right-hand figure. Typically appearing near the end of the hero's journey—often in the Clock Tower—he challenges them before they face Dracula. Occasionally, Death is the first of Dracula's main servants the protagonist encounters, as seen in Castlevania: Rondo of Blood, Castlevania: Symphony of the Night, and Castlevania: The Arcade. Notably, he appears in every game except Castlevania: The Adventure and Castlevania II: Belmont's Revenge.
When figures like Shaft, Elizabeth Bartley, or Carmilla lead Dracula’s resurrection, Death may take an equal or lesser role in Dracula's ranks. Two of his closest subordinates, Slogra and Gaibon, report directly to him. He is also known to acknowledge and respect courageous and skilled opponents.
Mastering dark arts, Death can summon souls of the dead and defeat powerful foes. As a chaotic, malevolent entity, Death resists dark-based attacks but is vulnerable to holy weapons like the Vampire Killer.
This dropdown contains the synopsis of Death’s story. Read at your own risk as you may be spoiled otherwise! |
---|
Castlevania: Lament of Innocence
It is revealed that Mathias had the Crimson Stone, a stone much more powerful than the Ebony Stone. With Walter defeated, Mathias gained access to Walter's Ebony Stone, giving him both of the vampire's treasures. To add insult to injury, Mathias used the Crimson Stone to suck out Walter's soul and place it inside the stone. The soul became a power source to fuel Mathias's dark desires. Crushed by Mathias's turn to the dark forces of evil, Leon was ready to slay his former friend when Death arrived and challenged him in the final showdown of the game. Even though Death was defeated, Mathias made his escape after some parting words with Leon. Although Death expressed disbelief for being beaten by Leon, as well as learning about him possessing the means to destroy not just vampires, but anything tied to them, he nonetheless assured the latter that he could not be permanently killed as long as Mathias remained alive. With Mathias gone, Leon swore that no matter where he should go, the Belmont Clan would hunt him and his kind down forever. Since then, Death has proven to be the Count's most loyal and devoted servant. Castlevania III: Dracula's Curse
Castlevania: Curse of Darkness
In the reborn castle of Dracula, Hector fights and kills Isaac, but does not fall prey to the curse. Before he knows it, the body of Isaac is whisked away into a coffin by Zead. He had originally planned on using Hector as the host for Dracula when he succumbed to the curse, but because Hector rejected the curse at the last moment, he is forced to settle with Isaac's corpse. When Zead removes a scythe from his sleeve, it is then that Hector realizes who Zead really is. Shedding his disguise, Death battles Hector, only to be defeated by the Forgemaster, expressing disbelief that he was defeated by a human. Castlevania
Castlevania II: Simon's Quest
Castlevania: Harmony of Dissonance
This led to Maxim slowly being taken over by the spirit of the Dark Lord and the split of Dracula's Castle into two different castles. Death recognizes that Maxim's body would make a suitable host for the resurrection of Dracula and soon seeks to prevent Juste Belmont from finding his friend and freeing him from Dracula's control. He also tries to locate Lydie, eventually finding her with Juste's unwitting help and takes her, viewing her as a necessary sacrifice to ensure Maxim becomes Dracula and thus complete the castle. He then fought Juste in an attempt to prevent him from interfering. He ultimately is defeated, although he makes clear that the castle would inevitably merge in the future. Castlevania: Rondo of Blood
True to his word, Death encountered Richter aboard a ghost ship and fought him in an intense battle. Ultimately, he was defeated, with his accidentally beheading himself after he threw his scythe in the air from being stunned. Castlevania: Symphony of the Night
This time, Dracula's son, Alucard, awakens from his self-inflicted permanent slumber when he senses that something is terribly amiss. When he enters Dracula's Castle, Alucard is confronted by Death. Since Alucard is Dracula's son, Death gives him a chance to cease his attack and turn back. Upon refusing, Death steals all of his equipment and scatters it throughout the entire castle, although not before warning that this will not be their final encounter. Later, when Alucard encounters Death again, the Grim Reaper notes that he has given ample warning, and with Alucard not backing down, he engages him in combat, suffering defeat at the hands of Dracula's son. Castlevania: Order of Ecclesia
Castlevania: Bloodlines
Castlevania: Portrait of Ruin
Jonathan Morris and Charlotte Aulin first run into him in the Great Stairway. Jonathan believes that he was serving Brauner, but it turns out unlike the other monsters in the castle, Death retains full loyalty towards Dracula. From them he learns of the interloper taking the role of Lord of the Castle for himself and rebuffs the idea of anyone except Dracula controlling the castle, saying that it was an odd thing to say. He does not even try to fight the heroes during this encounter, even hinting at a possible alliance to kill Brauner, albeit with different aims in mind. However, he is rebuffed rudely by Jonathan and leaves, but not before he leaves a snide remark telling Jonathan that he is nowhere near as strong as his father. Later on, he is reluctantly goaded by Jonathan to battle the duo in the castle's Clock Tower. He leaves the battle when his energy is exhausted, saying he has other affairs to handle, although not before inferring that he's only sparing the two because they themselves still have a "role" to accomplish, and also making clear this was not to be their final encounter. Near the end of the game, after Jonathan and Charlotte defeat Brauner, Death barges into his room and slices through the usurper with a swing of his scythe to finish him off, reinstating the castle's proper master, Dracula. When Jonathan and Charlotte pursue him, they find the newly risen Dracula. Ready to take him out, Jonathan is blocked by Death, who has come to Dracula's aid. In a surprising turn of events, Death and Dracula decide to team up for their battle against the two young heroes. When either Death's or Dracula's life is depleted, Death screams "My power! Use my power!" and at this point, Dracula holds out both hands and uses Soul Steal, absorbing Death's soul and transforms into True Dracula. Akumajō Dracula: Kabuchi no Tsuisōkyoku
Death returns to the castle where he notices humans in the castle, at the same time realizing the monsters are not hostile toward these humans this confuses Death even further as he looks for his master. He finds Slogra and Gaibon whom he orders to report the current situation. Neither of them respond but strangely attack Death for no reason. Although surprised, Death does not take the insolence kindly and destroys both of them, but he quickly notices that neither of them ever let a scream of pain out, confusing him even further. Death ventures further into the castle finally meeting Dracula's former servant Olrox inside the castle. Olrox confirms that the current set of events are of his doing and that the humans in the castle are the remnants of Graham's cult that has bowed to follow the vampire. Death mocks Olrox if he wants to play at replacing Dracula, but Olrox merely states he wants to control both humans and Chaos out of curiosity of what can be done by doing so, emphasizing that Chaos is born of humans and that Death is born out of Chaos, therefore if he can control humans then Chaos could potentially disappear. Death declares Olrox a traitor and the two of them clash with Death summoning his sickles and Olrox summoning bats, both of them canceling each other. Olrox goes to the courtyard and Death follows with the two clashing without any clear advantage, but then Olrox lures Death into a trap as a magic formation made by Graham's followers summons a large bloody hand that entraps Death depriving him of his power and taking it with him. Death remains trapped and weakened until his soul encounters the damaged body of Curtis Lang that had been shot mercilessly by Graham's cult multiple times and at the verge of dying. Death encounters Curtis whose only wish is for the safety of his partner Michelle Danasty. Death then takes possession of the young man's dying body, which is later found by Michelle and restored back to health by Hammer after he uses a potion on his body, seemingly with memory loss. The two venture into the castle with Michelle destroying the horde of zombies while he remains unfazed by them. Michelle continuously tries to protect him and encourage him to remember although he only has vague hints, his change of personality and attitude worrying Michelle the more they explore. The two enter the Clock Tower where they are attacked by a harpy that Death kills easily using Gale Force by slashing it repeatedly. Michelle is amazed that "Curtis" can use a high-level spell and attributes it to Julius's training. "Curtis" remains mostly quiet and keeps advancing, with Michelle fearing that the person in from him isn't Curtis anymore and puzzled at the fact the harpy never screamed in pain. Finally "Curtis" and Michelle reach Dracula's throne. Michelle wonders why "Curtis" hasn't used his Holy Whip and has him touch the whip thinking it may trigger some memories back, but "Curtis" warns her that he cannot hold a holy item in his current state and much to Michelle's surprise his hand burns, the duo then encounter Olrox with Death recovering his memories and Michelle learning the truth behind Curtis. Death has Michelle stand aside out of respect for Curtis' wish and fights against Olrox once more. Olrox explains that the current castle is a copy made by Graham's cult made up possible through the brief eclipse in the area that allowed Legion and the Puppet Master to be summoned, with Legion being the backbone of the castle while the Puppet Master created puppet copies of the castle's monsters. Olrox further explains that the entire scheme was possible solely out of Graham's cult wish to follow his master finding humans interesting and the thrill of fighting Death equal to when he faced Alucard. Olrox summons the bloody hand once more but Death is able to put an end to it, forcing Olrox to reveal that the castle is a giant Legion and forming a massive body out of Legion's parts. As the battle escalated to inhuman proportions, Michelle was paralyzed with fear, but honoring her training and Curtis' wish for her to be happy, Michelle decided to fight using her athletic abilities to reach the ceiling of the room and shot an arrow at Olrox during a brief opening which allowed Death to overpower Olrox and defeat him and Legion. With Olrox beaten, the castle began to crumble. Michelle asked Death if Curtis would not be able to come back but Death didn't really respond. As he disappears he states that while they had a common purpose this time around they are essentially still enemies and leaves. Curtis is eventually revealed to be alive and Michelle theorizes that Curtis was able to live because Death possessed his body while he was still alive, and also imagining that perhaps Death did something to his body. She contemplated how Death is a creature unlike any other she has seen. Grimoire of Souls
It was later revealed in Chapter 7 that Death was the true mastermind behind Elgos and the events of the Grimoire's chaos, so he could revive his master. Chapter 9 further reveals that he disguised himself as Seward, even crafting the identity beforehand, specifically to manipulate everyone into unwittingly aiding in Dracula's resurrection. He ultimately succeeded in Chapter 10, and after Dracula, due to just freshly being resurrected, was bested by Alucard and the other Grimoire copies, Death offered his soul to ensure Dracula powered up, with Dracula stating he won't forget Death's loyalty to him. |
General Information
Other Names: Grim Reaper, Seward[2], Zead[3]
Origin: Castlevania
First Appearance: Castlevania (First release-wise appearance), Castlevania: Lament of Innocence (First timeline-wise appearance)
Latest Appearance: Castlevania: Grimoire of Souls
Company: Konami
Creator: Hitoshi Akamatsu, Koji Igarashi
Actor:
- Japanese Voice Actor: Masaharu Sato (Symphony of the Night, Lament of Innocnce, Curse of Darkness, & Harmony of Despair), Yasuhiko Tokuyama (Portrait of Ruin), Koichi Sakaguichi (Judgment)
- English Voice Actor: Patrick Seitz (Symphony of the Night), Dennis Falt (Symphony of the Night), Tom Wyner (Lament of Innocence, Curse of Darkness, Portrait of Ruin, & Harmony of Despair), Douglas Rye (Judgment)
Sex: Male
Sexuality: Asexual
Pronouns: He/Him
Age: Unknown
Homeworld: Unknown
Residence: Castlevania
Story Role: Supporting Antagonist, Lackey
Classification: Dracula's Servant, Death, Dracula's close friend[4]
Species: God
State of Being: Abstract (Death is the embodiment of death)
Physiology: Unknown Physiology
Occupation: None
Affiliations: Dracula (Noted to be Dracula's close friend[6]), Slogra (Slogra is a direct subordinate of Death[7]), Gaibon (Gaibon is a direct subordinate of Death[8])
Enemies: The Belmont Clan, The Morris Clan, The Belnades Clan, Cornell
Weight: Unknown
Status: Has been both Alive & Deceased (Various powerful Vampire Hunters has killed him, with him coming back each time due to his master, Dracula's, will)
Date of Death: Lament of Innocence, Dracula's Curse, Curse of Darkness, Castlevania, Castlevania II: Simon's Quest, Harmony of Dissonance, Rondo of Blood, Symphony of the Night, Order of Ecclesia, Bloodlines, Portrait of Ruin, Aria of Sorrow, Dawn of Sorrow, Grimoire of Souls
Alignment: Lawful Evil (Death serves Dracula with unfailing loyalty[10], noting that he will do whatever is required if it serves Dracula's purpose[11])
Threat Level: Global Threat (Servant of Dracula, where in Castlevania III: Dracula's Curse, Dracula plans to take over all of Europe[12], proceeded to amass an army to kill hundreds of soldiers to take over Europe, plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it, plnned to spread his evil grip to the rest of Europe[13])
Codex Statistics
Key: 1000s | 1400s | 1500s | 1600s | 1700s | 1800s | 1900s | 2000s
Key Information
- 1000s: Covers the 1000s era of Death, which includes Castlevania: Lament of Innocence.
- 1400s: Covers the 1400s era of Death, which includes Castlevania III: Dracula's Curse and Castlevania: Curse of Darkness.
- 1600s: Covers the 1600s era of Death, which includes Castlevania: Order of Shadows, Castlevania, and Castlevania II: Simon's Quest.
- 1700s: Covers the 1700s era of Death, which includes Castlevania: Harmony of Dissonance, Castlevania: Rondo of Blood, & Castlevania: Symphony of the Night.
- 1800s: Covers the 1800s era of Death, which includes Castlevania: Legacy of Darkness & Castlevania: Order of Ecclesia.
- 1900s: Covers the 1900s era of Death, which includes Castlevania: Bloodlines & Castlevania: Portrait of Ruin.
- 2000s: Covers the 2000s era of Death, which includes Castlevania: Aria of Sorrow, Castlevania: Dawn of Sorrow, Castlevania: Requiem of the Divine Abyss, and Castlevania: Grimoire of Souls.
Grade: S | S | S | S | S | S | S | S
Tier: 7-C | 7-C | At least 7-C | At least 7-C | At least 7-C | At least 7-C | At least 7-C | At least 7-C
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Town level (Potency) (Alucard notes that Death is a force to be recokned with, where not one other of Dracula's henchman being able to compare[14], Dracula also serves as the absolute evil, the opposite to God[15], where for God to be perfectly good, there must be a being of perfect darkness[16], being the entity opposite to God[17], with such power making him far superior to Golem from Castlevania Judgment, as he died to a random unknown hunter after his return from the time rift[18]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[19]) | Town level (Potency) (Can fight and harm Trevor Belmont[20]. Can fight and harm Hector[21]. A devil forgemasters power rivals that of Death, making him as strong as Hector & Isaac[22]) | At least Town level (Potency) (Can fight and harm Christopher Belmont[23]) | At least Town level (Potency) (Can fight and harm Simon Belmont[24]) | At least Town level (Potency) (Juste Belmont remarks that Death has an overwheming power[25]) | At least Town level (Potency) (Can fight and harm Shanoa[26]) | At least Town level (Potency) (Can fight and harm Jonathan Morris & Charlotte Aulin) | At least Town level (Potency) (Noted by Soma to be have a strong, sophisticated power[27], along with "immeasurable" power[28])
Durability: Town level | Town level | At least Town level | At least Town level | At least Town level | At least Town level | At least Town level | At least Town level
Striking Strength: Town Class (Potency) | Town Class (Potency) | At least Town Class (Potency) | At least Town Class (Potency) | At least Town Class (Potency) | At least Town Class (Potency) | At least Town Class (Potency) | At least Town Class (Potency)
Lifting Strength: At least Class 10 (Alucard notes that Death is a force to be recokned with, where not one other of Dracula's henchman being able to compare[29], which should make him far superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[30] where logs can weigh around 15 to 5 tons[31] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[32]) | At least Class 10 | At least Class 10 | At least Class 10 | At least Class 10 | At least Class 10 | At least Class 10
Travel Speed: Superhuman regularly. At most Faster Than Light at top speeds (Alucard notes that Death is a force to be recokned with, where not one other of Dracula's henchman being able to compare[33], which should make him far superior to enemies like the Sky Fish, who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[34] and the White Demon, who can move at the speed of light at short distances[35]) | Superhuman regularly. At most Faster Than Light at top speeds | Superhuman regularly. At most Faster Than Light at top speeds | Superhuman regularly. At most Faster Than Light at top speeds | Superhuman regularly. At most Faster Than Light at top speeds | Superhuman regularly. At most Faster Than Light at top speeds | Superhuman regularly. At most Faster Than Light at top speeds (Noted by Soma to be far faster than he remembered[36])
Attack Speed: At most Faster Than Light | At most Faster Than Light (Can tag 1400s Alucard, who can tag 1400s Dracula, who serves as the absolute evil, the opposite to God[37], where for God to be perfectly good, there must be a being of perfect darkness[38], being the entity opposite to God[39], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[40] and the White Demon, who can move at the speed of light at short distances[41]) | At most Faster Than Light | At most Faster Than Light | At most Faster Than Light | At most Faster Than Light | At most Faster Than Light
Reaction Speed: At most Faster Than Light | At most Faster Than Light | At most Faster Than Light | At most Faster Than Light | At most Faster Than Light | At most Faster Than Light | At most Faster Than Light
Stamina: Limitless
Range: Varies through size (Death varies in size per game, being the size of a regular human to being building sized), Higher with Scythe and Attacks (His attacks reach this far[42]), Planetary with Magic (Death diffused his magic across the world, following the traces of magical current[43])
Intelligence: Cosmic Intelligence (Death was able to tell that the age was on the verge of collapse from meeting Aeon[44])
Knowledge: Grandmaster level (Death has been meticulously preparing for resurrecting Dracula using his eternal life to prepare[45]. Readying himself for whatever situation imaginable and will respond accordingly[46].
Powers and Techniques
Resistance to Ice Manipulation & Absolute Zero (All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic[79]. Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero[80]), Time Manipulation (All immortal beings disrupt the flow of time according to Aeon[81]. With time in Castlevania being so potent that not even eternity can withstand time[82], along with even artificial life being subject to the laws of time[83]. Some creatures of chaos are immune to time stop, normally being boss level creatures[84]), Fate Manipulation (All immortal beings disrupt the flow of time according to Aeon[85], with fate being a truth wound by time[86])
Equipment
- Scythe: His scythe he uses to reap souls, along with this, he can use it to spawn multiple scythes to attack opponents, enlarge it, and ignore distance altogether.
Notable Techniques
- Deathscythe: One of Death's signature abilities is summoning numerous scythes or sickles to aid him in battle or create a distraction while he focuses on reaping. Death can generate scythes of various sizes—small, medium, or large—that cover extensive areas. Typically, the summoning is automatic, filling the room with a barrage of sickles from every direction. However, when Death fights his opponent directly, he summons the scythes more purposefully, aiming them at his target (as seen in Super Castlevania IV and Castlevania: Rondo of Blood). Only two humans have used this spell: Hector, by crafting Death’s Scythe, and Soma Cruz, who commands Death’s soul, consuming 10 MP per second.
- Dead Tempest: Death has only used this spell on two occasions: against Leon Belmont and Hector. This fire-based ability unleashes a wave of flames that engulfs enemies, covering a broad area with its intense heat.
- Spirit Summon: At times, Death can call forth various spirits in different forms to attack and overwhelm his foes. One of his frequent summons includes his own personal minions.
- Teleportation: Death can teleport in several ways to disorient and distract his opponents. He often uses long-range teleportation by opening a portal of darkness or slicing open a portal.
- Dimensional Rift: Death can create a dimensional rift to disorient and injure his enemies. This alternate realm greatly enhances his powers.
- Physical/Spiritual Shift: During his battle with Jonathan and Charlotte, Death demonstrates his control over physical tangibility by shifting between realms. When fully present in the physical world, Death becomes vulnerable to regular attacks but is nearly immune to energy and mental assaults. The reverse applies when he retreats into the spiritual realm.
- Astral Chains: Also in his encounter with Jonathan and Charlotte, Death summons chains ending in metallic hands from multiple portals. These hands can link together, forming a loose cage that creates his kill zone, where he typically throws his scythe to spin and ricochet within. The chained hands can also strike and bind enemies, setting up for a lethal execution from Death. Once bound, escape is impossible without outside assistance.
Scythe Combos
Neutral Combo
Directional Combo
Jumping Attack
Corpse Hunt
Death uses his scythe to make a spinning scythe attack around him and finishes it with a forward charge while his scythe covers him.
Teleport Dodge
Death dashes foward and teleports a couple of meters.
Spinning Scythe
Death throws the scythe and it spins around him.
The Reaping
Death throws the scythe, which home sin on the opponent. It has great range and lasts longer when the button is held.
Twin Sickles
Death throws two sickles at his opponent.
Orb of Gahena
Death charges and fires a black orb that freezes the opponent.
Judgment
Death grabs the opponent and hits them onto his scythe, he then pulls through them and follow up with a slash.
The Gates of Hell
Death summons fallen souls to seize and hold his opponent in place. The victim perceives an illusion of Death, which disappears, leaving them confused and taunted. Death then announces that the Gates of Hell are open. He transforms his hook into a blade, stabs the victim, dislodges their head, and "swallows" their soul. This act implies that the Gates of Hell may be through Death's jaws, enabling him to consume the souls of his defeated foes.Other
Standard Tactics: Much similar to Dracula, Death will not immediately go to fight his foe, instead waiting for them to reach his premises and come to attack them. As he governs life and death, he is easily able to kill a foe, however, if one resists that, Death will utilize his scythe along with other magic attacks.
Weaknesses
- Creature of the Night Weaknesses: Creatures of the night become weaker when exposed to the morning sun[193]. Garlic significantly weakens creatures of the night[194], and causes demons to die if its placed on the ground[195]. If a vital soul is defeated, the grimoire will revert back to its original content[196].
- Unique Weaknesses: Death is weak to holy related attacks[197].
Note
- Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. Leon's Doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip despite Leon being a pure and noble warrior[198]. Simon's Doppelganger can harm him with the vampire killer, despite Simon being a noble hero.
- There are many arguments over whether or not Death is actually Death itself or a symbol of Death. This comes from one portion of the Akumajo Dracula: Kabuchi no Tsuisoukyoku novel where Olrox states that Death is a symbol of death and that "death has extended his arm on you"[199], however there is some missing context to this. Firstly, Olrox during this part of the battle is trash-talking Death. He says things like how he doesn't intend to control Death's soul in the same fight. Later on when they fight again, Olrox notes that "death" really exists and proceeds to refer to Death as purely "death" and not a symbol of death[200]. Death himself states to Michelle that he is death and that human death only comprises a part of chaos[201]. In Castlevania The Arcade he is outright called Death[202]. Some people will also use the translators statement that there is Death the monster and Death the death, however this is a fan translator with no real say or hold over the Castlevania canon or continuity.
Trivia
- In Japanese mythology, a "death god" (shinigami) is the name for a type of being (of many) rather than the western idea of a single Grim Reaper. It is noteworthy, however, that Death is called as such in a minority of games, even the Japanese versions, making it possible that Death is, in fact, the sole Grim Reaper from western folklore.
- Often, Death's HP/EXP values only contain numbers four (4), or they are multiples of four in some obvious way. This is a Japanese-language-specific pun, as the pronunciation of the number "four" and the word for "death" are phonetically identical ("shi").
- The fact Death is mostly fought in or near a clock tower may be because the inevitability of death in all living creatures is usually referred to as "a matter of time".
- In Castlevania II: Belmont's Revenge, when the player walks across the bridge that leads to Dracula, several statues that resemble Death can be seen in the background.
- Aside from his role as a boss in Castlevania: Bloodlines, the April 1994 issue of Beep! MegaDrive implies that Drolta Tzuentes may have actually been an alias for Death[203].
- Death's appearance planned in Castlevania: Resurrection resembles the pale horse in Gustave Doré's painting Death on the Pale Horse.
- In Castlevania: Circle of the Moon, the game has been observed to occasionally crash after Death is defeated when his second form is sucked into the black hole. This is especially prevalent when playing a ROM of the game on PC via an emulator, sometimes rendering the game impossible to continue due to crashing occurring either consistently or always.
- In Castlevania: Harmony of Dissonance, Death's second form is very similar to Ouroboros from the Strider series.
- Despite his loyalties to Dracula, Death fights Soma Cruz in both games he has appeared in, even though, technically, Soma is the reincarnation of Dracula.
- In the light novel Akumajō Dracula: Kabuchi no Tsuisōkyoku, Death explains he will serve anyone who is willing to heed the calling of Chaos and take up Dracula's name. It is possible that Death wanted Soma dead to allow the power of Chaos to possess him, and therefore revive Dracula, or that he had no interest in Soma since he didn't want to heed the calling of Chaos while other candidates did. In Grimoire of Souls he notes he has no care for Soma and only for Dracula, however in the novel he notes to Soma he will not befit any harm to him and to continue living his life in peace as a human. Death's inconsistent relationship with Soma is likely due to different writers having different interpretations of Soma's relationship with Death.
- Aside from his role as a boss in Dawn of Sorrow, Death also makes a brief cameo in the game over sequence for the same game, where he's seen holding a white flame (implied to be Soma's soul).
- Similarly, even though Death does not have a major role in Order of Shadows, he does make a cameo during the game over sequence, where he appears and descends upon Desmond Belmont's corpse.
- Galamoth has his own version of Death ten thousand years in the future, the Time Reaper. The Time Reaper heavily resembles Death from Curse of Darkness, and even Death himself acknowledge this in his[204] True Story Mode.
- Death disguising himself as a priest in Curse of Darkness is inspired by a scene in Ingmar Bergman's classic 1957 film, The Seventh Seal.
- In Portrait of Ruin, inside of Death's boss room in the Tower of Death, there are two statues of creatures that resemble Gaibon, possibly referencing this monster's allegiance to him alongside with Slogra.
- In The Dracula X Chronicles, Death says: "Face me, boy!" even if the player is playing as Maria Renard.
Battle Records
14 - 19 - 2
- Brauner - Fight[205]
- Conditions: Brauner was already defeated and weakened by Jonathan Morris and Charlotte Aulin.
- Location: Master's Keep
- Note: Due to Death along with Dracula being the hardest fight for Jonathan and Charlotte, it is likely that Death would be able to defeat Brauner without needing to wait for Jonathan and Charlotte to weaken him.
- Slogra & Gaibon - Fight[206]
- Conditions: Slogra and Gaibon were not their regular selves.
- Location: Castlevania
- Olrox - Fight ([1], [2], [3])
- Conditions: Death had help from Michelle Danasty
- Location: Castlevania
- Carmilla - Fight[208]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Trevor Belmont - Fight[209]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Cornell - Fight[210]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Grant Danasty - Fight[211]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Simon Belmont - Fight[212]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Golem - Fight[213]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Eric Lecarde - Fight[214]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Alucard - Fight[215]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Time Reaper - Fight[217]
- Conditions: None.
- Location: Time Rift
- Leon Belmont - Fight[218]
- Conditions: None.
- Location: Pagoda of the Misty Moon
- Trevor Belmont, Sypha Belnades, Grant Danasty, & Alucard - Fight[219]
- Conditions: None.
- Location: Castle Entrance
- Christopher Belmont - Fight[221]
- Conditions: None.
- Location: Stage 5 of Castlevania: The Adventure ReBirth
- Simon Belmont - Fight[222]
- Conditions: None.
- Location: Stage 15 of Castlevania
- Simon Belmont - Fight[223]
- Conditions: The match was a rematch.
- Location: Brahams Mansion
- Juste Belmont - Fight[224]
- Conditions: None.
- Location: Castle A: Luminous Cavern
- Richter Belmont - Fight[225]
- Conditions: Match was a rematch.
- Location: Stage 5: Ghost Ship
- Maria Renard - Fight[226]
- Conditions: None.
- Location: Stage 5: Ghost Ship
- Reinhardt Schneider - Fight[228]
- Conditions: None.
- Location: Stage 8 in Castlevania 64
- John Morris - Fight[230]
- Conditions: None.
- Location: Stage 6-6 in Castlevania Bloodlines
- Eric Lecarde - Fight[231]
- Conditions: None.
- Location: Stage 6-6 in Castlevania Bloodlines
- Jonathan Morris & Charlotte Aulin - Fight[232]
- Conditions: Jonathan & Charlotte teamed up.
- Location: Tower of Death
- Jonathan Morris & Charlotte Aulin - Fight[233]
- Conditions: Jonathan & Charlotte teamed up. Death was teaming up with Dracula.
- Location: Throne Room
- Saint Germain - Fight[237]
- Conditions: None.
- Location: Forest Jigramunt
- Note: Saint Germain easily dodged most of Death's attacks and merely left after dodging them.
- Richter Belmont - Fight[238]
- Conditions: None.
- Location: Stage 0
- Note: Death left after Ricther fended off his attacks.
References
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Symphony of the Night Beastiary No. 145
- ↑ Castlevania Lament of Innocence
- ↑ Castlevania: Symphony of the Night Beastiary No. 145
- ↑ Castlevania: Curse of Darkness Beastiary No. 030
- ↑ Castlevania: Curse of Darkness Beastiary No. 041
- ↑ Castlevania - Order of Ecclesia Brady Games Official Guide Page 143
- ↑ Castlevania: Judgment Death True Story Mode Intro
- ↑ Castlevania: Judgment Death True Story Mode
- ↑ Akumajou Densetsu Famicon Intro English Patch
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Aria of Sorrow Ending
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow Ending
- ↑ Castlevania Judgment: True Story Mode, Golem
- ↑ Castlevania: Judgment Golem Ultimate Attack
- ↑ Castlevania III: Dracula's Curse Death Boss
- ↑ Castlevania: Curse of Darkness Death Boss
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: The Adventure ReBirth Death Boss
- ↑ Castlevania Chronicles Death Boss
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Order of Ecclesia Death Boss
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "This ominous vortex of magic was similar to what he felt in the [demon castle]. Among all the magic Soma knows, this particular type of sophisticated [power] belonged to-----
“……I know I am being rude……”
Faster than he can remember, that husky voice rang in front of Soma-----
From the shadow of the forest, a large shadow emerged.
“……tch!” - ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Formerly this diabolical being with immeasurable power stood in Soma’s way twice."
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
- ↑ Estimating Weight of Logs and Standing Timber Page 2
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania Aria of Sorrows
- ↑ Castlevania Grimoire of Souls Enemy Compendium Showcase
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "This ominous vortex of magic was similar to what he felt in the [demon castle]. Among all the magic Soma knows, this particular type of sophisticated [power] belonged to-----
“……I know I am being rude……”
Faster than he can remember, that husky voice rang in front of Soma-----
From the shadow of the forest, a large shadow emerged.
“……tch!” - ↑ Castlevania: Aria of Sorrow Ending
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow Ending
- ↑ Castlevania Aria of Sorrows
- ↑ Castlevania Grimoire of Souls Enemy Compendium Showcase
- ↑ Castlevania: Curse of Darkness Death Boss
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "And after Death met with Soma Cruz in Japan----- He was confident that his existence had nothing to do with him, yet he still had suspicions on the emergence of the [castle].
Without wasting time, he diffused his magic across the world, following the traces of magical current; he finally arrived at the castle. - ↑ Castlevania: Judgment Death True Story Mode
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Super Castlevania IV Stage B-1
- ↑ Castlevania: Circle of the Moon
- ↑ Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
A spectacled vampire hunter confirmed this as his duty.
In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
“The timing is bad, church person.”
Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
-----I am …… I ought to be a vampire hunter." - ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Curse of Darkness Manga Volume 1
- ↑ Castlevania II: Simon's Quest Night Transition
- ↑ Castlevania II: Simon's Quest Online Game Manual Page 4
- ↑ Castlevania: Lament of Innocence Beastiary No. 058
- ↑ Castlevania: Lament of Innocence Beastiary No. 059
- ↑ Castlevania: Curse of Darkness Beastiary No. 009
- ↑ Castlevania: Curse of Darkness Beastiary No. 005
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Symphony of the Night
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula.
When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed. - ↑ Castlevania: Lament of Innocence Beastiary No. 064
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Grimoire of Souls Prologue
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Prologue Stage 4
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania III: Dracula's Quest
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania: Judgment Aeon's Hyper Attack on Golem
- ↑ Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Judgment Aeon Hyper Attack on Death
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "“The monster Death serves as Dracula’s confidant and he was said to be a terrible enemy since this guy is intelligent and is good with words, thus he can easily deceive people.”"
- ↑ Castlevania: The Arcade Death Boss Fight
- ↑ Castlevania: Curse of Darkness Death Boss Fight
- ↑ Castlevania: Chapter 9 A Vessel for the Lord
- ↑ Castlevania: Harmony of Dissonance Death Boss
- ↑ Castlevania III: Dracula's Curse Death Boss
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Curse of Darkness Death Boss
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Bloodlines Death Boss
- ↑ Castelvania: Dawn of Sorrow Death Boss
- ↑ Castlevania: The Adventure ReBirth
- ↑ Super Castlevania IV Stage B-3
- ↑ Castlevania: Lament of Innocence Final Boss
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: Judgment Death True Story Mode Ending
- ↑ Castlevania: Judgment Death True Story Mode Intro
- ↑ Castlevania: The Arcade Death Boss Fight
- ↑ Castlevania: Judgment Death True Story Mode
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "““……Is there no way……Curtis can be saved.”
“What have you misunderstood? I am Death. Human death only comprises a part of chaos. They can come back again as zombies or skeletons, but without a soul, dead bodies cannot be revived. And ----- there is no reason to perform that.” - ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Those scythes constructed by magic did not turn towards Olrox or Michelle, every scythe then gathered near the youth’s body.
Then, those numerous blades made from magic overlapped with each other and with a powerful atrocious magic constructed a Death scythe in Death’s arm.
“This false castle……You shall fall into chaos as a thing that denies the existence of the [lord]……[death] shall pass judgment on your sins!”
Sensing the overwhelming existence of [death], Olrox again realized that the youth in front of him is [Death]------laughed out loud.
“interesting…… So, death really exists! Thus I’ll use all my power…… to shatter that thing called [death].” - ↑ Castlevania: Curse of Darkness Death Boss
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Symhpony of the Night
- ↑ Castlevania: Curse of Darkness Death Boss
- ↑ Castlevania: Aria of Sorrow Death Boss
- ↑ Castlevania: Judgment Death True Story Mode
- ↑ Castlevania: Grimoire of Souls Proglogue/Chapter 1 Dracul's Castle
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Symphony of the Night Beastiary No. 145
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Castlevania II: Simon's Quest
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "“We should leave that to Julius-san and the others. It was said that even if Dracula no longer exists, the resurrection of the castle…… would also mean that there is a big possibility that [Death] was also resurrected.”"
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Death, it was not by you…… I was defeated……by a human.” Olrox showed a satisfied expression. Death silently answered.
“…..So it was.”
Once he recalled those numerous unfolding battles-----with a bitter smile exchanged words.
“Humans are…… strong. But, it is a fact that Dracula’s castle can be summoned from the chaos that are within them.”
“Indeed……surely……that power……might be suitable for Dracula……”
Olrox’s body had collapsed but he answered Death with a fearless smile.
“The inheritor of Dracula’s name might emerge…… or might not……You however will…… forever roam as the servant of the night……no matter how many times humans strike you down. As long as humans exist, you being unable to perish……would you still continue to roam this world?”
Olrox seemed to laugh and took pity on the existence that is a contradiction. Death did not despise the loser and he just replied.
“When all the reasons for my existence and when my loyalty comes to an end, dying out or living forever, those for me are all trivial matters.” - ↑ Castlevania: The Arcade Death Boss Fight
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: The Arcade Death Boss Fight
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ "For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul.
He understood that something is flowing inside him.
The quantity is small but he realized that this hot magma like thing is eating away his existence. But, in his state it is hard to differentiate whether he is losing control over his boy or his spirit. Still not understanding what is happening to his soul, Curtis just felt that he would soon fade away no matter what he does.
-----That’s …… enough……
-----I……don’t care……what happens anymore.
Curtis threw away all his feelings, and just wished.
-----I just want her……to live happily.
Even if he can overcome pain, fear and despair by himself, his soul can only wish.
And----- his wish reached god.
However, that god is such in name, but his existence is far from Curtis’ faith." - ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Cough…… Olrox…… you!”
Death who was wrapped in the giant bloody hand felt the blood of humans eroding his body.
Olrox stayed floating in the air while looking at Death whose movement was sealed----- then in a calm voice said.
“You who were referred to as the undying symbol of death, it might as well be said that death has extended his arm on you.”
Death whose body was being eroded by human blood, confirmed that the blood was magical and had also absorbed other servants----- he shouted.
“Aha……! You, including other monsters……!”
Not answering his question, Olrox just told his goodbye.
“Having your magic, I do not intend to control your soul. Crumble and fall into nothingness.”
“Ol……ro……x!”
Death’s magic completely flowed into the [castle]. When that thing that was inside the giant blood sphere was confirmed to disappear ----- It then landed on the ground." - ↑ "For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul.
He understood that something is flowing inside him.
The quantity is small but he realized that this hot magma like thing is eating away his existence. But, in his state it is hard to differentiate whether he is losing control over his boy or his spirit. Still not understanding what is happening to his soul, Curtis just felt that he would soon fade away no matter what he does.
-----That’s …… enough……
-----I……don’t care……what happens anymore.
Curtis threw away all his feelings, and just wished.
-----I just want her……to live happily.
Even if he can overcome pain, fear and despair by himself, his soul can only wish.
And----- his wish reached god.
However, that god is such in name, but his existence is far from Curtis’ faith." - ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Aria of Sorrow Death Boss
- ↑ Castlevania: Lament of Innocence Final Boss
- ↑ Castlevania 64 Rosa Boss
- ↑ Castlevania: Curse of Darkness Death Boss
- ↑ Castlevania: Lament of Innocence Final Boss
- ↑ Castlevania: Legacy of Darkness
- ↑ Castlevania: The Adventure ReBirth
- ↑ Super Castlevania IV Stage B-3
- ↑ Castlevania: Curse of Darkness Saint Germain Boss Fight
- ↑ Castlevania III: Dracula's Curse Death Boss Second Form
- ↑ Castlevania: Bloodlines Death Boss
- ↑ Castlevania: Curse of Darkness Zead vs. Germain
- ↑ Castlevania: The Dracula X Chronicles Stage 0
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: Curse of Darkness Death Boss
- ↑ Castlevania: Curse of Darkness Death Boss
- ↑ Castlevania: The Arcade Death Boss Fight
- ↑ Castlevania: Bloodlines Death Boss
- ↑ Castlevania: Harmony of Dissonance Death Boss
- ↑ Castlevania: Chronicles Death Boss
- ↑ WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?
KI: You should ask, why do they eat it! I've thought about this stuff.
I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.
The meat, I have no idea. - ↑ Castlevania: Judgment Aeon's Hyper Attack on Death
- ↑ Castlevania Judgment Death Story Mode Intro
- ↑ Castlevania Judgment Death True Story Mode
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
Those were the emotionless words of Death.
In response, Olrox laughed his bold answer.
“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
“……”
“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
With Death’s reply, an explosive murderous intent rose.
Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
Kill the distance-----
Kill the sound-----
Just, faster, soon, die.
It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
“……die.”
That was said by the enemy who called on his servants.
From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
The bats and scythes cancelled each other out and the entire dance hall sparkled with blood." - ↑ Castlevania: Judgment Death True Story Mode
- ↑ Castlevania: Lament of Innocence Final Boss
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Beastiary No. 147
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Symphony of the Night Beastiary No. 40
- ↑ Castlevania: Symphony of the Night Beastiary No. 16
- ↑ Castlevania: Portrait of Ruin Beastiary No. 133
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania 64
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Order of Ecclesia Beastiary No. 061
- ↑ Castlevania: Portrait of Ruin Beastiary No. 131
- ↑ Castlevania: Symphony of the Night Beastiary No. 44
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air.
Even though it is still far away, their bodies seemed to squeal [run away].
There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children." - ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
And her body was telling her [do not go] as her leg muscles were petrified like stone." - ↑ Castlevania: Grimoire of Souls
- ↑ Castlevania 64
- ↑ Castlevania Chronicles
- ↑ Castlevania Chronicles
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
That really is no doubt an obsession.
The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
“Only…… protect…… you……-----“
When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
However-----
Fate did not allow it.
For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul." - ↑ Castlevania: Curse of Darkness Beastiary No. 115
- ↑ Castlevania: Judgment
- ↑ Castlevania: Judgment Character Select Item Descriptions
- ↑ Castlevania: Judgment
- ↑ Castlevania: Judgment Character Select Item Descriptions
- ↑ Castlevania II: Simon's Quest Day Transition
- ↑ Castlevania II: Simon's Quest Day Game Manual Page 11
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Symphony of the Night Beastiary No. 145
- ↑ Castlevania: Lament of Innocence Dark Palace Of Waterfalls
- ↑ "Olrox stayed floating in the air while looking at Death whose movement was sealed----- then in a calm voice said.
“You who were referred to as the undying symbol of death, it might as well be said that death has extended his arm on you.”
Death whose body was being eroded by human blood, confirmed that the blood was magical and had also absorbed other servants----- he shouted.
“Aha……! You, including other monsters……!”" - ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Those scythes constructed by magic did not turn towards Olrox or Michelle, every scythe then gathered near the youth’s body.
Then, those numerous blades made from magic overlapped with each other and with a powerful atrocious magic constructed a Death scythe in Death’s arm.
“This false castle……You shall fall into chaos as a thing that denies the existence of the [lord]……[death] shall pass judgment on your sins!”
Sensing the overwhelming existence of [death], Olrox again realized that the youth in front of him is [Death]------laughed out loud.
“interesting…… So, death really exists! Thus I’ll use all my power…… to shatter that thing called [death].” - ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "“What have you misunderstood? I am Death. Human death only comprises a part of chaos. They can come back again as zombies or skeletons, but without a soul, dead bodies cannot be revived. And ----- there is no reason to perform that.”"
- ↑ Castlevania The Arcade Death Boss Fight
- ↑ Beep! MegaDrive. April, 1994.
- ↑ Castlevania: Judgment Death True Story Mode
- ↑ Castlevania: Portrait of Ruin Brauner Boss Fight
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku
- ↑ Castlevania: Judgment Death Story Mode
- ↑ Castlevania: Judgment Death Story Mode
- ↑ Castlevania: Judgment Death Story Mode
- ↑ Castlevania: Judgment Death Story Mode
- ↑ Castlevania: Judgment Death Story Mode
- ↑ Castlevania: Judgment Death Story Mode
- ↑ Castlevania: Judgment Death Story Mode
- ↑ Castlevania: Judgment Death Story Mode
- ↑ Castlevania: Judgment Death Story Mode
- ↑ Castlevania: Judgment Death Story Mode
- ↑ Castlevania: Judgment Death Story Mode
- ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania NES
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: The Dracula X Chronicles
- ↑ Castlevania: The Dracula X Chronicles
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania 64
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Bloodlines
- ↑ Castlevania: Bloodlines
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Aria of Sorrow
- ↑ Castlevania: Aria of Sorrow
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: The Dracula X Chornicles