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Tadano Hitonari

From The Codex
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
Shin Megami Tensei: Strange Journey - Battle 1
Hello. Seventh iteration of Schwarzwelt formation detected. 150 years have transpired since our last operation... Do you still feel human? Issuing new mission, designated "Destruction of Schwarzwelt." I look forward to the successful completion of your mission.
~ Arthur to Tadano in the ending of the New Neutral Route where Tadano chooses to stay with Arthur and protect the Earth for all of eternity

Background

Tadano Hitonari is the protagonist of Shin Megami Tensei: Strange Journey. He is a member of the U.N. expedition team sent to the Schwarzwelt. Unlike most protagonists, he is a normal human with no particular extraordinary traits. Initially and by default, he is of Neutral alignment but he can switch to the forces of Law or Chaos and back according to the player's actions.

A USMC officer who underwent intense combat and command training between tours of duty. He was transferred to the Schwarzwelt Investigational Team by U.N. request. As a member of the Strike Team, his duties include off-ship missions and providing security for the expedition. He is on the crew roster for Ship 1, the Red Sprite.

Consistently throughout the story, many demons, major or minor, specifically use the word "warrior" to refer and describe him. They especially comment on his large combat experience too.

General Information

Name: Tadano Hitonari

Origin: Shin Megami Tensei: Strange Journey

Sex: Male

Age: Unknown, over 150 years old in the New Neutral Ending (Noted by Arthur that it has been over 150 years since their last operation, though that was in referene to their sixth operation meaning it has been far more then 150 years since the first mission)

Classification: Member of U.N. Expedition Team

Species: Human

Occupation: USMC Officer

Status: Alive

Alignment: Neutral Good in the Neutral Route (Stays with Arthur inside of the Schwarzwelt to ensure that every time the Schwarzwelt comes back Tadano will destroy it and keep all of humanity safe), Chaotic Evil in the Chaos Route (Killed all of humanity in order to re-create a new world where no laws or rules are followed and only the strong survive), Lawful Evil in the Law Route (Killed all of humanity in order to re-create a new world where humans are servants of God, with those that go against it being killed, essentially making all of humanity mindless slaves with no free will), Lawful Good in the New Law Route (In the new Law Route, instead of extingushing humanity and making a new world where they're slaves to the word of angels, instead a world is made where all conflict and evil is removed from humanity having them all live peacefully and happily, free from the constraints of demons and God)

Codex Statistics

Key: Early Game | Mid Game | Late Game | End Game | New Neutral

Grade: B | A | S | S | S+

Tier: High 10-B physically, Low 8-C to Unknown-B with Demonica Suit, Far Higher with Observation & Willpower | High 10-B physically, Unknown-B with Demonica Suit, Far Higher with Observation & Willpower | High 10-B physically, Unknown-A with Demonica Suit, Far Higher with Observation & Willpower | High 10-B physically, Unknown-A with Demonica Suit, Far Higher with Observation & Willpower | Unknown-A, Far Higher with Observation & Willpower

Cardinality: Finite | Finite | Unknown | Unknown | Unknown

Dimensionality: 3-D

Attack Potency: Above Average Human level physically (Is noted to be an elite of his respective nations' services, with every soldier being the best of the best from the world's soldiers), Small Building level (Equipped with special suits, to allow him to fight against the threats in the Schwarzwelt, allowing one to function in harsh conditions, and a fundamental AI system that supports one's movements and boosts their existing strength, protecting from harm. Can fight and kill low level demons, low level demons should be comparable to other low level demons who have access to Agi skills, which can vaporize humans, which gives these results. Along with access to Bufu skills, which can completely freeze opponents, giving these results) to Unknown: Powerful level with Demonica Suit (The Demonica Suit adapts itself allowing it to fight against stronger demons. Fought and defeated Morax, who created and rules over his own realm and controlled the sector, being noted to be the energy source they were looking for, said energy source is noted to control the entire sector), Far Higher with Observation (Observation can be used to massively amplify one's stats, such as when the early game Shin Megami Tensei 1 protagonist was amplified to be able to fight with all the other end game protagonists and fight Stephen. With it's power being noted by Stephen to give humans the potential to exceed the Axiom) & Willpower (A characters willpower in SMT allows them to increase greatly in strength allowing them to harm enemies they couldn't even scratch before and survive attacks that would have originally kill them, the will of one's friends and allies around them can invigorate one to become far more powerful then before) | Above Average Human level physically, Unknown: Powerful level with Demonica Suit (Noted by Ishtar that his strength exceeds her own), Far Higher with Observation & Willpower | Above Average Human level physically, Unknown: Cosmic level with Demonica Suit (Fought and defeated the Demiurge, who is stated by Metatron to be the most powerful of YHVH's fragments. YHVH's own universe is more vague and more infinite then anything Nanashi or Flynn have ever seen[1], where they've seen demons such as Ouroboros, who is the embodiment of infinity[2], making him an incomprehensibly powerful being. With even YHVH himself noting he is infinity[3], and he exists as an incomprehensible transcendent being overseeing everything in his creation. He is viewed as an omnipotent existence that created everything[4] . which would mean he created[5] infinite universes[6], and exists beyond the very boundaries of time within the multiverse[7]. Which would include planes such as Akarana Corridor a void that transcends time and space, with it requiring a special ritual to enter, where even the Herald of Yatagarasu cannot put Raidou into this place[8], putting it beyond even The Expanse a place that transcends the past, present, and future of the multiverse[9]. Viewed as so immeasurably powerful that the combined cast of SMT IV Apocalypse, needed to deny his divine nature and form understandings repeatedly through the use of observation in order to defeat him), Far Higher with Observation & Willpower | Above Average Human level physically, Unknown: Cosmic level with Demonica Suit (Fought and defeated Mem Aleph, who fought and defeated a weakened form of YHVH, Mem Aleph is also noted to have power equal to that of the Cosmic Egg, which its power is capable of forging a new universe of one's desires. It's power also made Nanashi the new creator god of the universe, amplifying him beyond his previous state after he defeated YHVH. The Cosmic Egg's Cosmic Energy having enough energy to create and/or swallow an entire space-time continuum, and can be used to destroy the Schwarzwelt, which is composed of infinitely expanding space-time sectors. The power of the cosmic fruit also allows one to transcend space and time. Fought and defeated Shekinah, who represents the female facet of YHVH. Wields the divine sword, which is noted that only one equal to the lord of the heavens can use it), Far Higher with Observation & Willpower | Unknown: Cosmic level (Absorbed the power of the Cosmic Fruit, allowing him to transcend space and time and be the sole human to protect humanity for eternity against the Schwarzwelt), Far Higher with Observation & Willpower

Durability: Above Average Human level physically, Small Building level to Unknown: Powerful level with Demonica Suit, Far Higher with Observation & Willpower | Above Average Human level physically, Unknown: Powerful level with Demonica Suit, Far Higher with Observation & Willpower | Above Average Human level physically, Unknown: Cosmic level with Demonica Suit, Far Higher with Observation & Willpower | Above Average Human level physically, Mathematical Multiverse level with Demonica Suit, Far Higher with Observation & Willpower | Unknown: Cosmic level, Far Higher with Observation & Willpower

Striking Strength: Above Average Human Class physically, Small Building Class to Unknown: Cosmic Class with Demonica Suit, Far Higher with Observation & Willpower | Above Average Human Class physically, Unknown: Cosmic Class with Demonica Suit, Far Higher with Observation & Willpower | Above Average Human Class physically, Unknown: Cosmic Class with Demonica Suit, Far Higher with Observation & Willpower | Above Average Human Class physically, Unknown: Cosmic Class with Demonica Suit, Far Higher with Observation & Willpower | Unknown: Cosmic Class, Far Higher with Observation & Willpower

Lifting Strength: Peak Human (Is noted to be an elite of his respective nations' services, with every soldier being the best of the best from the world's soldiers), Class 5 with Demons (His demons should be comparable to Fury Type demons, who can move entire cars casually with "Use Force") | Peak Human, Class 5 with Demons | Peak Human, Class 5 with Demons | Peak Human, Class 5 with Demons | Peak Human, Class 5 with Demons | Unknown: Undefinable, Class 5 with Demons

Travel Speed: Peak Human physically (Is noted to be an elite of his respective nations' services, with every soldier being the best of the best from the world's soldiers), Superhuman in Demonica Suit (Can keep up with demons who can keep up with Raidou Kuzunoha XIV who was shown in the Devil Summoner: Raidou Kuzunoha vs. The Soulless Army intro to outrun Gouto-douji at full speed) | Peak Human physically, Superhuman in Demonica Suit | Peak Human physically, Superhuman in Demonica Suit | Peak Human physically, Superhuman in Demonica Suit | Unknown: Undefinable

Attack Speed: Peak Human physically, Unknown: Undefinable in Demonica Suit (Can tag demons who are natural residents of The Expanse, a place that transcends the past, present, and future of the multiverse) | Peak Human physically, Unknown: Undefinable in Demonica Suit | Peak Human physically, Unknown: Undefinable in Demonica Suit | Peak Human physically, Unknown: Undefinable in Demonica Suit | Unknown: Undefinable

Reaction Speed: Peak Human physically, Unknown: Undefinable in Demonica Suit | Peak Human physically, Unknown: Undefinable in Demonica Suit | Peak Human physically, Unknown: Undefinable in Demonica Suit | Peak Human physically, Unknown: Undefinable in Demonica Suit | Unknown: Undefinable

Stamina: Peak Human physically (As a trained soldier being of the best of the best from the world he should be in peak condition), Pseudo-Limitless with Demonica Suit (The Demonica Suit is an adapting suit that can never run out of energy essentially allowing one for pseudo-infinite stamina), Limitless upon absorbing the Cosmic Egg

Range: Standard Melee, Extended Melee with Swords, Hundreds of Meters with Fire Arms, Kilometers to Planetary with demons (Demons havae access to magic such as being able to create snowstorms and freezing the entire world), Cross-Dimensional for his demons and Demonica Suits Extrasensory Perception (Can see demons with the Demon Summoning Program. Demons passively create adecoherence field, that is essentially a special dimension of quantum fluctuation that they exist in, where humans cannot see them, and can attack from there. Demons can also create mirage realms, that shroud an entire area in mist, with them being able to attack from inside said illusion without being capable of being attacked back, requiring the user to go inside of their illusion to fight them), Multiversal with Dimensional Travel (Should be in a similar state of existence to Commander Gore, who could freely jump through the space-time dimensions of the Schwarzwelt, which is composed of infinitely expanding space-time sectors), At least Universal with Observation (Can affect beings such as YHVH through their observation, where YHVH is existence itself)

Intelligence: Average Intelligence

Knowledge: Master level (Is noted to be an elite of his respective nations' services, with every soldier being the best of the best from the world's soldiers. Noted by Morax that he has the order of one trained to kill)


Powers and Techniques

Is a user of Observation which grants them:

Observation (Varies between Unconscious Manifestation & Conscious Manifestation; Observation users consciously and unconsciously change truths around them creating Gods and demons from myths and rumors), Negation (The power of observation has the ability to make something without form be certain and stable. The Axiom tasked humans with observing the universe, allowing humans to assign an answer to phenomena without an answer. Dagda mentions humanity's "understanding" (observation) is what's locked him and Danu in physical forms. Nanashi and his party's denial of YHVH cast him into a demonic form. Gods and demons exist within a human's observation. Demons that also exist beyond death can be killed by observation users), Negation of Personal Nonexistence (Ayin Physiology; Can kill The White and demons, who naturally exist within the expanse, which the Monochrome Forest exists within the expanse, a place that is eerily still, having no sound or smell, where even the ground itself feels unusual, which demons naturally exist in. The Forest also holds the White’s realm, which is a vast, white space), Negation of Incorporeality (Can harm and kill demons, who are beings made of data, that exist in a virtual world, along with being pure information. With even the most basic of objects in the verse existing as data), Negation of Abstract Existence (Conceptual, Primordial Source; Demons embody the phenomena and beliefs of humans, with their physical forms only being created due to humanity's observation locking them into these forms, and their true forms existing as the phenomena and beliefs they reside in), Negation of Acausality (Causality Immunity; Can harm and kill demons, who are natural residents of The Expanse, a place that transcends the past, present, and future of the multiverse, demons such as Ishtar are capable of going into separate multiverses, along into the "real world", demons such as Demi-fiend, can exist in different universes asides from the original SMT 3 universe, demons can exist even when the flow of time itself collapses and there is nothing left but a void), Negation of Invulnerability (Metaphysical Invulnerability; Observation users such as Raidou Kuzunoha the XIV, can harm demons with regular guns and swords, even though demons when brought into corporeal forms cannot be harmed by conventional weaponry, along with military grade weaponry[10]), Negation of Immortality (Ageless) & Resurrection (Atemporal Resurrection; It is noted by Lucifer that only a human can kill gods and demons, that when gods and demons try to fight each other the most they can do is seal each other. Permanently killed YHVH. All demons are reliant on the observation of humans to keep them existing, including even nonexistent demons such as The White, allowing them to come back even if they’re erased from existence and nonexistence), Negation of Dimensionless Existence (Non-Dimensional; Demons only have "forms" due to the observation of humanity with even some demons being in the lowest form of humanity's observation making them unseeable without help, the "true forms" of demons are in truth without the concept of form, without observation they are not certain nor stable, are a phenomena without an answer and are unbound by concepts such as truth completely unshaped by reality. Demons under their observation forms embody concepts such as infinity which they are free from in their true forms), Negation of Timeless Physiology (Demons are natural residents of The Expanse, a place that transcends the past, present, and future of the multiverse. Due to this, they do not apply by the speed formula and can appear anywhere they want in most cases), Timeless Physiology (Demons are natural residents of The Expanse, a place that transcends the past, present, and future of the multiverse. Due to this, they do not apply by the speed formula and can appear anywhere they want in most cases), Negation of Omnipresence (Observation can reduce one into a singular being, when the being was originally one that was everywhere within reality), Negation of Omniscience (Humanity's observation of YHVH defies his words and truths, YHVH is an all-knowing being that sets the fate of the entire world), Irreversible Damage (Nyarlathotep used a spear conjured by humanity's observation of a wound that can never heal to inflict a blow that could not be healed even by the strongest healing magic), Existence Grounding (Observation users can bring a demon or god's existence down to their level, such as when Flynn and his party's denial of YHVH as the one true god brought him to the level of a demon, massively weakening him. Dagda mentions humanity's "understanding" (observation) is what's locked him and Danu in physical forms), Power Bestowal (Gods & demons are granted by humans observations of them. To the point that a gods power is based off if humans still remember them. Observation has the ability to resurrect someone and give them strength to the point where they can fight Stephen with The Axioms powers), Power Nullification (Observation allows one to remove one's defenses and strengths along with some of their innate abilities), Reality Warping (Stephen stated that humans have the power to shape the world. Philemon states people have tremendous power in their souls over the flow of reality, with their strong wills being able to change reality), Conceptual Manipulation, Subjective Reality, & Creation (The power of observation, has the ability to make something without form, be certain and stable, The Axiom, tasked humans with observing the universe, allowing humans to assign an answer to phenomena without an answer), Truth Manipulation (Humans have the ability to change the answer they've found into faith, and eventually into truth. Observation debased YHVH's truths, removing him from everyone's mind, killing him), Memory Manipulation (Through the power of observation, the Persona 2 Innocent Sin cast were able to erase their meeting during a summer evening, creating an alternate timeline), Perspective Manipulation (The power of observation allowed humans to change the very design of the Abyss [the Expanse] to what they perceive it as[11]), Statistics Amplification & Resurrection (Observation has the ability to resurrect someone and give them strength to the point where they can fight Stephen with The Axioms powers. Isamu was able to survive a hit from Thor despite being a regular human), Statistics Reduction (Flynn and his party's denial of YHVH as the one true god brought him to the level of a demon, massively weakening him. One's will and beliefs can lower even a nonexistent entity's (such as The White) stats. Gods powers can be greatly reduced if they're forgotten. Observation allowed Aleph and his party to harm YHVH who stated as they were his creations, there blades cannot harm him, yet they were able to).

Resistance to Memory Manipulation (Through the power of observation, the Persona 2 Innocent Sin cast were able to erase their meeting during a summer evening, creating an alternate timeline)

With their Willpower, they get: Sheer Will (Naturally users of willpower tend to have some of the strongest willpower in their respective universes), Statistics Amplification (A characters willpower in SMT allows them to increase greatly in strength allowing them to harm enemies they couldn't even scratch before and survive attacks that would have originally kill them, the will of one's friends and allies around them can invigorate one to become far more powerful then before), Regeneration (True-Godly; Characters that get completely erased by demons to the point that everything returns to nothing (otherwise known as returning to The Axiom) but with enough willpower one can regenerate back to life), Resurrection (Everyone praying for Raidou bolstered his willpower up, allowing him to resurrect and regenerate part of his body).


Resistance to Pain (Users with high willpower can fight through pain that's so unbearable that it makes one unable to move, constantly take damage and being unable to control their demons well), Memory Manipulation (Noted by Polaris that all of the memories and relationships of the Devil Survivor 2 cast will be completely erased if they choose to restore the world, requiring a strong willpower to retain them), Empathic Manipulation (Humanity's willpower allows them to ignore the voice of God, with Zelenin needing to sing a stronger sword to wipe their willpower away), Truth Manipulation (Users with huge willpower can ignore the truths created by YHVH due to the bonds with their friends)

Breaking the Fourth Wall (Is noted to break the fourth wall in his conversations with Pyro Jack and Jack Frost, acknowledging Jack Frost as the official ATLUS mascot), Martial Arts & Weapon Mastery (Is noted to be an elite of his respective nations' services, with every soldier being the best of the best from the world's soldiers. Thus he should be top trained in hand to hand combat, along with this, he is capable of using a variety of swords and guns in combat against demons), Sheer Will (Noted to have an iron will, is never fazed by the countless horrors he's faced against which made other crew members lose their sanity), Social Influencing (Due to the Demonica Suit's demon summoning program, Tadano is able to understand demons and converse with them to get them to give him items or join his side), Nondualism (Everything within Megami Tensei is one, with one simple word binding all together, oneness), Immortality (Type 8; All people when they die are sent to The Axiom to reincarnate back, some become demons in these cases), Erasure, Data Manipulation, Information Manipulation (Conceptual Erasure, Metaphysical Erasure, & Data Erasure; Can completely erase demons, attacks in the Megami Tensei verse erase one from existence, with their body, mind, and soul, this would include a demon's Magatsuhi, which is born from the suffering of emotions, such as suffering, anxiety, sadness, and an enormous amount that exist in the Amala Network, a network which has a place of information and all of one's emotions transferred into Magatsuhi, along with this, melting and liquefying demons and it's been shown humans can be erased too from attacks).


Resistance to Empathic Manipulation (Unaffected by hearing Angel Zelenin's rhymtical hymn noted as the "Voice of the Lord" which pacifies those and become his believers and followers, and erases hostility from the world), Existence Erasure, Data Manipulation, Information Manipulation, & Conceptual Manipulation (Type 4; Unaffected by hearing Angel Zelenin's rhymtical hymn noted as the "Voice of the Lord" which negates a demons existence, and returns them back to their pure natural state. Can take hits from demons, which attacks in the Megami Tensei verse erase one from existence, with their body, mind, and soul, this would include a demon's Magatsuhi, which is born from the suffering of emotions, such as suffering, anxiety, sadness, and an enormous amount that exist in the Amala Network, a network which has a place of information and all of one's emotions transferred into Magatsuhi, along with this, melting and liquefying demons and it's been shown humans can be erased too from attacks), Illusion Creation (Let out an angry roar to dispel the illusion placed on him by Maya), Holy Manipulation & Death Manipulation (Is naturally immune to expel based attacks, which are holy elemental attacks that can induce instant death)

All previous powers and abilities to a much greater extent

Superhuman Physical Characteristics & Statistics Amplification (Equipped with special suits, to allow him to fight against the threats in the Schwarzwelt, allowing one to function in harsh conditions, and a fundamental AI system that supports one's movements and boosts their existing strength, protecting from harm), Accelerated Development (Battle, Leveling; Physical Stats & Abilities. The Demonica grows stronger in battle. Noted that Tadano with the Demonica Suit grows fast in strength by Demeter. Noted that Tadano's time in the Schwarzwelt with his Demonica SUit have made him physically and mentally stronger by Zelenin), Adaptation (The Demonica Suits system itself grows to match the user's experiences in battle and evolves along with one's battle performance. This battle performance extends beyond stats as it can do things like go from Tadano originally being affected to temporal abilities to Tadano's growing strength allowing him to resist Yggdrasil's temporal abilities), Data Manipulation (The Demonica Suit is equipped with a visor feed that is extensible, allowing one to add features to the HUD by installing applications), Enhanced Senses (The visor can grant enhanced vision), Information Analysis (The visor can grant battle data and map markers. The Visor can analyze unnknown entities to give them form and give their weaknesses and resistances. The Demonica Suit will alert when the enemy one is facing is far too powerful and attempt to give the user retreat options), Power Absorption (The Demonica Suit can absorb materials to grow far more powerful, such as demon materials like forma), Summoning (The Demonica Suit has a program called the Demon Summoning Program, a program that allows for one to summon demons) Extrasensory Perception (Can see demons with the Demon Summoning Program who prior were completely invisible. The Demonica System can detect and pick up signs of life), Fusionism (Equipped with the Demon Fusion Program, a program that allows one to fuse two demons into a far more powerful demon).


Resistance to Extreme Heats (Can move around in sectors with temperatures so hot it can be felt through the Demonica Suit), Poison Manipulation (The Demonica Suit protects users from lethal atmospheres that can kill someone the minute they breathe it in), Spatial Manipulation, Absorption, Plasma Manipulation, & Matter Manipulation (The Demonica Suits allows one to function in the harsh conditions of the Schwarzwelt, an unknown spatial anomally that destroys and absorbs its surroundings as it enlarges, along with containing a plasma cloud that dismantles all approaching objects at a molecular level), Time Manipulation (Resists temporal based abilities)

Hacking (Can unlock locked doors with unlock A), Enhanced Senses (With Visualizer apps, enables sight in dark zones), Extrasensory Perception (With Forma Search A, can detect forma out in the field. With Enemy Search, allows one to find hidden enemies on the field and tracks invisisble enemies that the Demon Summoning Program can't see. With Phase Shifter, allows one to find Sanctums, hidden spaces in the Schwarzwelt), Radar Sensing & Information Analysis (With Floor Search, reveals hidden floors and marks them on the map)
Battlefield Removal (With Enemy Banish, prevents one from encountering enemies certain levels below one's level. With Red Carpet, disables enemy encounters), Statistics Reduction & Power Nullification (With Nurse, Medic, and Doctor Magus, nullifies damage and probability of being inflicted with a status ailment from trap floors), Velocity Manipulation (With Blitzkreig, all allies move before foe. With Hyakutaro, reduces the probability of enemies being able to ambush one. With Surpriser, increases the probability of preemptive strikes), Probability Manipulation (With Hioremon, increases probability to receive items at the end of battle. With Shusendo, increases Macca earned at the end of battle), Enhanced Accelerated Development (With White Album, increases experience at the end of battle), Enhanced Social Influencing (With Devil Jucicer, increases the chance of gaining Demon Sources from demons who have already given one), Power Modification (With Double Scoop, adds an additional bonus skill to demon sources. With Trigger Happy, reduces ally skill MP consumption to 0), Transmutation (With Converter subapps, makes fusion results of races convert into the desired race per subapp), Statistics Amplification (With Assailment, passively increases all allies attack during activated turn. With Promotion, increases allies attack, defense, and agility), Resurrection (With Bite the Bullet, all allies can be revived with 1 HP from death during the activated turn), Resistance Manipulation & Durability Negation (With Spearhead, all allies attacks ignores the enemies attribute types, allowing them to bypass any resistance and conventional durability), Purification (With God Hand, heals an allies status ailment), Healing & Regeneration (Low-Mid. With HP Recover and HP Regen subapps, one slowly recovers from injuries dealt with them every moon phase change, including the likes of stab wounds), Restoration (With MP Recover and MP regen subapps, restores magic for the entire party every moon phase change), Radar Sensing (With Magellan, fully displays every map).

Resistance to Status Effect Inducement (With Brave Heart, all allies will be protected from status ailments and decrease effects)

Enhanced Information Analysis (With Soul Scanner, if the enemy is defeated the turn the skill is used, it increases the analysis data), Fire Manipulation (With fire shot, deals light fire elemental damage. With Flame Shot, deals moderate fire elemental damage. With Inferno Shot, deals heavy fire elemental damage), Ice Manipulation (With Ice Shot, deals light ice elemental damage. With Frost Shot, deals moderate ice elemental damage. With Frigid Shot, deals heavy ice elemental damage), Electricity Manipulation (With Elec Shot, deals light electric elemental damage. With Bolt Shot, deals moderate electric elemental damage. With Shock Shot, deals heavy electric elemental damage), Air Manipulation (With Wind Shot, deals light wind elemental damage. With Gust Shot, deals moderate wind elemental damage. With Storm Shot, deals heavy wind elemental damage), Explosion Manipulation, Resistance Manipulation, Power Nullification, & Law Negation (With Moan Bullet, deals 1-3 hits of moderate almighty damage to random enemies. With Freischutz, deals heavy almighty damage to all enemies. With Riot Gun Copy, deals severe almighty damage to an enemy.Almighty damage is done to all foes by producing a large explosion. Modes such as Berserk Mode from Digital Devil Saga 2 gives all of their attacks almighty effect, where it bypasses all resistances.Almighty skills bypasses all barriers and reflectors, invulnerability, and resistances, as putting up barriers to reflect, void, resist, etcetera do not affect almighty attacks. Almighty attacks can even work in and affect reason bearers, who can change the very laws of battle to make attacks not allowed in reality which if they are done then the character is sent straight to hell, showing almighty attacks are beyond even the laws of the universe)

Plasma Manipulation (With the Horokos Buster, a plasma weapon), Healing (With Medicine, Life Stone, Bead, Bead Chain, Soma Drop, Muscle Drink, and Soma; varies in healing effects; low health recovery to full health recovery for oneself or allies), Restoration (With Chakra Drop, Chakra Pot, Soma Drop, Mental Drink, Great Chakra, and Soma; varies in magic recovery effects; low magic recovery to full magic recovery for oneself or allies), Resurrection (With Revival Bead and Balm of Rising, revives a dead target with either some health for revivial bead or full health for Balm of Rising), Purification (With Patra Stone, cures the sleep or fear status effect on oneself or an ally. With Me Patra Stone, cures the sleep or fear status effect on the entire party. With Dis-Poison, cures the poison status effect from an ally or oneself. With Dis-Para, cures the paralysis status effect from an ally or oneself. With Dis-Charm, cures the charm status effect from an ally or oneself. With Dis-Mute, cures the mute status effect from an ally or oneself. With Dis-Stone, cures the stone status effect from an ally or oneself. With Dis-Strain, cures the strain status effect from an ally or oneself. With Dis-Bomb, cures the bomb status effect from an ally or oneself. With Amrita Soda, cures all status ailments for an ally or oneself. With Amirta Shower, cures all status effects for the entire party), Statistics Amplification (With St Incense, increases strength by 1 and fully heals health and magic. With Ma Incense, increases magic by 1 and fully heals health and magic. With Vi Incense, increases vitality by 1 and fully heals health and magic. With Ag Incense, increases agility by 1 and fully heals health and magic. With Lu Incense, increases luck by 1 and fully heals health and magic), Fire Manipulation (With Maragi Stone, acts as a casting of maragi, which deals light fire elemental damage on all foes. With Agilao Stone, acts as a casting of agilao, a strong fire-elemental attack), Ice Manipulation (With Mabufu Stone, acts as a casting of mabufu, for a weak ice elemental attack on all foes. With Bufula Stone, acts as a casting of bufula, a strong ice-elemental attack), Electricity Manipulation (With Mazio Stone, acts as a casting of mazio, for a weak electric elemental attack on all enemies. With Zionga Stone, acts as a casting of Zionga, a strong electric-elemental attack), Air Manipulation (With Magaru Stone, acts as a casting of magaru, for a weak force elemental attack on all enemies. With Garula Stone, acts as a casting of garula, a strong force-elemental attack), Holy Manipulation, Light Manipulation & Death Manipulation (With Mahama Stone, acts as a casting of Mahama, for an instant death holy spell to all foes), Darkness Manipulation & Curse Manipulation (With Mamudo Stone, acts as a casting of Mamudo, for an instant curse kill to all foes), Explosion Manipulation, Resistance Manipulation, Power Nullification, & Law Negation (With Megido Stone, acts as a casting of Megido, which deals Almighty damage to all foes. With Megidola Stone, acts as a csating of Megidola, which deals strong Almighty damage to all foes.Almighty damage is done to all foes by producing a large explosion. Modes such as Berserk Mode from Digital Devil Saga 2 gives all of their attacks almighty effect, where it bypasses all resistances.Almighty skills bypasses all barriers and reflectors, invulnerability, and resistances, as putting up barriers to reflect, void, resist, etcetera do not affect almighty attacks. Almighty attacks can even work in and affect reason bearers, who can change the very laws of battle to make attacks not allowed in reality which if they are done then the character is sent straight to hell, showing almighty attacks are beyond even the laws of the universe), Explosion Manipulation (With frag grenade, throws a fragmenation grenade that explodes and deals gun damage to all foes), Sleep Manipulation (With knockout gas, a canister of sleeping gas that affects demons), Poison Manipulation (With Poison Gas, a canister of poison gas that also affects demons), Paralysis Inducement (With Nerve Gas, a canister of nerve gas that can also paralyze demons), Attack Reflection (With Attack Mirror, a mirror that reflects physical attacks for the entire party. With Magic Mirror, a mirror that reflects magic attacks for the entire party), Power Nullification (With Dekaja Stone, a stone that nullifies all stat enhancements on all enemies. With Dekunda Stone, a stone that nullifies all stat decreases for all allies. With Sacrifice, automatically voids an instant expel or curse death spell on the user), Summoning (With Summon Stone, revives and summons a fallen demon with full health).


Resistance to Light Manipulation, Holy Manipulation, Darkness Manipulation, Curse Manipulation, & Death Manipulation (With Tetraja Stone, a stone that protects from expel or curse death, affects the entire party)

All of his summons have Demon Physiology which gives:

Superhuman Physical Characteristics (Demons can casually rip out a man's throat. They can also casually eat fully grown humans), Sheer Will (Demons are able to survive and withstand attacks that should kill them), Immortality (Ageless; Demons are the descendants of the gods of old. Who are able to do battle for an eternity), Reliance (Reliance [On Observation], Partial; All demons are reliant on the observation of humans to keep them existing, including even nonexistent demons such as The White, allowing them to come back even if they’re erased from existence and nonexistence), Reincarnation (Reincarnation Cycle, Standard; Along with this, all demons that die return to The Axiom and reincarnate), Undead Physiology ( Many demons tend to be undead beings and humans that die and become ghost become demons), Abstract Existence (Conceptual, Primordial Source; Demons embody the phenomena and beliefs of humans, with their physical forms only being created due to humanity's observation locking them into these forms, and their true forms existing as the phenomena and beliefs they reside in), Dimensionless Existence (Non-Dimensional; Demons only have "forms" due to the observation of humanity with even some demons being in the lowest form of humanity's observation making them unseeable without help, the "true forms" of demons are in truth without the concept of form, without observation they are not certain nor stable, are a phenomena without an answer and are unbound by concepts such as truth completely unshaped by reality. Demons under their observation forms embody concepts such as infinity which they are free from in their true forms), Timeless Physiology (Demons are natural residents of The Expanse, a place that transcends the past, present, and future of the multiverse. Due to this, they do not apply by the speed formula and can appear anywhere they want in most cases), Incorporeality (Demons are beings made of data, that exist in a virtual world, along with being pure information. With even the most basic of objects in the verse existing as data. Even if a demon's physical form is lost, their residual MAG can still remain, allowing one to infuse them within one's weapons or objects), Nondualism (Everything within Megami Tensei is one, with one simple word binding all together, oneness), Resurrection (Self-Resurrection; Atemporal Resurrection; All demons are reliant on the observation of humans to keep them existing, including even nonexistent demons such as The White, allowing them to come back even if they’re erased from existence and nonexistence. Along with this, all demons that die return to The Axiom and reincarnate. This allows demons to die and come back in a short timeframe due to their continuous existence from The Axiom and the observation of humans. This means even if all of reality were to cease existing, The Axiom would still exist within it, allowing demons to come back), Acausality (Causality Immunity; Demons are natural residents of The Expanse, a place that transcends the past, present, and future of the multiverse, demons such as Ishtar are capable of going into separate multiverses, along into the "real world", demons such as Demi-fiend, can exist in different universes asides from the original SMT 3 universe, demons can exist even when the flow of time itself collapses and there is nothing left but a void), Hive Mind (Multiversal Hive Mind; Demons are a race of entities and are at the same time the same entity sharing all one collective hive mind of memories, species will note if they've been captured before even if they're being fought in an area one's never been to or were fused prior, demons such as Forneus and Decarabia talk about an event that happened in Nocturne where Forneus was late to a meeting due to his death from Demi-fiend), Self-Sustenance (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance; Demons can naturally exist and breathe within the vacuum of space without any adverse effects done to them.[12] Due to their innate physiologies, demons naturally do not need to breathe, eat, or sleep.[13]), Accelerated Development (Level;Physical Stats and Abilities. Demons and Humans are able to grow from battles, allowing them to enhance their level of strength, magic, agility, luck, etcetera. Additionally, they can learn new skills and abilities from battles and further increase their HP and Magic capacity, and get strong enough to the point that they can fight end game tier demons), Adaptation (Demons as they grow in battle form changes around their body until they transform into a higher level with newer stats and newer abilities to learn), Berserk Mode (Demons enter a state of pure rage and berserk mode during the full moon, being completely irrational and unable to be negotiated with), Extrasensory Perception (Demons are able to tell who is actually a demon in disguise and who is an actual human. Demons can sense the power of an opponent and compare it to the power they sensed of others.[14]), Corrosion Inducement (Demons can shapeshift into a blob, allowing them to melt areas, completely dissolve objects such as steel chairs, and completely crush humans.[15][16][17]), Duplication (Demons can make duplicates of themselves. With them being completely disconnected from the demons, thus killing or defeating the clones in no way affects the original and they can endlessly spawn more), Invisibility & Perception Manipulation (Demons are naturally invisible to humans, and can do actions such as make noises and fight without humans noticing), Quantum Manipulation & Intangibility (Spatial; Demons passively create adecoherence field, that is essentially a special dimension of quantum fluctuation that they exist in, where humans cannot see them), Non-Standard Interaction (Demons can interact with each other and Gods, despite their physiologies and existences), Hell Manipulation (Demons naturally use evil powers from hell), Sealing (Gods and Demons cannot kill each other, thus resulting in them needing to seal each other), Non-Standard Interaction (Soul Interaction; Noted by a soul that demons can eat souls), Empathic Manipulation (Women cannot resist the allure of demons, even if they despised a demon normally, they'd fall madly in love with them if they had sex with a demon even once[18]), Size Manipulation & Statistics Amplification (Demons can grow in size to grow strong enough to fight Messiahs), Technology Manipulation (Demons can stop technology from working with their evil powers), Shapeshifting (Demons can shapeshift into humans to trick others), Hacking (Demons can hack into various servers and set up firewalls and "digital traps"), Necromancy (Demons can raise people from the dead and turn them into zombies), Personal Domain & Battlefield Removal (Application Based; Demons can pull one into alternate dimensions where coordinates and direction are different. Along with pull entire areas such as mansions into pocket dimensions. High level demons such as fiends can create personal realms to battle people in. Alice created her own personal domain that she could freely control. Demons can also freely teleport people to other locations), Pocket Reality Manipulation (Demons can warp areas into alternate dimensions such as the inside of a school. Once one is in said dimension the demon will keep it's hold into the dimension until it's defeated), Subjective Reality (Demons are able to take the thoughts of people and materialize them into something real), Information Manipulation & Matter Manipulation (Can absorb and consume magnetite, which is an information construct. As demons can make pocket realms and higher level demons can make universes, they are by extension they are creating areas entirely made of data and information down to their sub-atomic level. As demons can make pocket realms and higher level demons can make universes, they are by extension they are creating areas entirely made of data and information down to their sub-atomic level), Illusion Creation ("Real" Illusions) & Perception Manipulation (Demons can create mirage realms, that shroud an entire area in mist, with them being able to attack from inside said illusion without being capable of being attacked back, requiring the user to go inside of their illusion to fight them), Velocity Manipulation (When attacks are nullified or avoided, the enemy will forcibly forfeit their turn to move, allowing one to attack sooner, this extends further with absorbing attacks completely ending an opponents turn regardless of how fast they are), Teleportation (Demons are capable of teleporting around usually through manipulating their own Magutushi or Magnetite), Telepathy (Demons are able to speak telepathically to others.[19][20] Demons such as Aogami speaks telepathically with Nahobino), Power Bestowal (The memories of a demon's techniques can be passed down into weapons), Absorption (Demons can absorb lifeforce and Magutushi out of another. Demons can feed off the lifeforce of people to manifest themselves into the real world. Demons have the innate ability to absorb the air and earth into their bodies[21]), Healing Negation (Physical; Demons can inflict wounds that only spiritual magic can heal), Power Absorption (Demons can absorb the remains of other demons to gain their abilities), Consumption (Demons can consume and devour their enemies to gain power in battle), Dimensional Travel (Demons can feed off the lifeforce of people to manifest themselves into the real world), Healing (Demons naturally have healing properties, allowing them to heal other people. Demons have shown to heal wounds they create and "seal them away"[22]), Telekinesis (Higher level demons can telekinetically affect the entire environment to cause the Earth to shake, cause fissures, and affect mountains[23]), Erasure (Existence Erasure, Conceptual Erasure, & Data Erasure; Demons can kill humans, which in the process erases said beings from memory and existence), Pierce Resistance (Pierce Immunity; Demons even when brought into corporeal forms cannot be harmed by conventional weaponry, along with military grade weaponry.[24]), Invulnerability (Metaphysical Invulnerability; Demons even when brought into corporeal forms cannot be harmed by conventional weaponry, along with military grade weaponry.[25]), Invulnerability Negation (Demons are capable of harming each other, and are viewed as valuable tools to get past other demons invulnerability), Possession (Demons can possess one’s body), Creation (Demons can create Shikimi no Kage's that are unable to be put down for good and will regenerate), Resistance Bypassing (Shikimi no Kage have specific weaknesses that cannot be exploited by Raidou's gun or other things to do with their specific elemental weakness, requiring Raidou to get a demon's elemental magic to affect it), Regeneration Negation (Magic; Demons can fully destroy Shikimi no Kage's, that they've created that are unable to be put down for good and will regenerate), Forcefield Negation (Demons can destroy barriers made to block out humans from entry).



Limited Resistance to Observation (Demons to an extent can resist some humans abilities of observation as shown with them being immune to conventional weaponry[26] and higher-dimensional demons not being able to be perceived by some observation users), Resistance to Cosmic Radiations, Biological Manipulation, & Gravity Manipulation (Demons can naturally exist and breathe within the vacuum of space without any adverse effects done to them.[27]), Death Manipulation (Demons can naturally exist within the vortex world which kills all humans who enter), Disease Manipulation, Corruption, Data Manipulation, & Petrification (All demons are unaffected by the Cuvier Syndrome, a state where corruptive data came out of the black sun, irreversible petrification), Sealing (Demons naturally have a resistance to sealing if they’re stronger than their target, and their sealing resistance gets amplified during the full moon), Forcefield Creation (Demons can pass through tainted barriers that humans cannot pass through), Elemental Manipulation (Shikimi no Kage have specific weaknesses that cannot be exploited by Raidou's gun or other things to do with their specific elemental weakness, requiring Raidou to get a demon's elemental magic to affect it)

Power Bestowal (Demons can grant others their powers and strength), Reality Warping, Space-Time Manipulation & Creation (All powerful and god level demons sustain a colloidal conglomeration of countless mini-universes, each centered around a powerful demon that is sustained by said demon and destroyed upon their death.[28] Demons such as Morax have created and ruled over their own realms within the Schwarzwelt, and controlled their own sectors, being noted to be the energy source the Strange Journey team were looking for, said energy source is noted to control the entire sector, and be linked to the sector like a magnet. Each sector is a space-time plane layered atop each other, being planes outside of the human worlds local space-time existing in a quantum tunnel, along with being noted as parallel universes and other dimensions overlapping being isolated in time and space by enormous power being connected by quantum tunnels. Demons such as Set with enough Magnetite gathered can merge entire worlds.[29]), Sheer Will, Resurrection, & Transformation (Permanent Transformation; Some fiends are born from men that die in competitive sports), Curse Manipulation (Gods such as Anahita can remove curses).

Resistance to Physics Manipulation (A god's divine energy isn’t bound by the laws of physics)
Higher-Dimensional Existence (God Tier demons are higher dimensional beings that cannot be perceived by lower one's Burroughs, requiring them to come down into the lower dimensions for the character to perceive them), Madness Manipulation (God Tier Demons such as Kagutsuchi's light can cause demons to grow more hostile towards others, making it impossible for negotiation and to escape from them. They'll also calm down once a New Phase passes).

Resistance to Erasure (Conceptual Erasure; The strongest and highest level demons can survive Kagutsuchi's light, which can wipe one from existence)


Equipment

  • Demonica Suit: The Demonica, short for "DEMOuntable Next Integrated Capability Armor," is a device and a set of equipment featured in the series. In Shin Megami Tensei: Strange Journey, characters summon demons though the use of the Demonica, as opposed to the COMP of other Megami Tensei games. The Demonica allows the protagonist to summon, communicate with and transport demons, and also has several other functions, including it gaining experience, levels and stats, instead of the wearer. The Demonica initially starts by mysteriously receiving the Demon Summoning Program, which allows the protagonist to see the otherwise invisible demons within the Schwarzwelt. As the plot progresses, the protagonist and the crew of the Red Sprite gain several upgrades to the Demonica using the Rare Forma gained from the Schwarzwelt including, but not limited to: detecting more valuable forma, revealing invisible doors, unlocking races for demon fusion, and detecting invisible enemies. In negotiations, the Demonica can even convince demons about events that are not true, such as the protagonist being a beautiful woman.
Apps
Name Forma Required Use
Forma Search A Lemegetonite A-Type Forma Search enabled
Forma Search B Goetite B-Type Forma Search enabled
Forma Search C Hexagram C-Type Forma Search enabled
Unlock A Feather Flock Unlocks A-Type Locked Doors
Unlock B Findite Unlocks B-Type Locked Doors
Unlock C Remedium Unlocks C-Type Locked Doors
Unlock D Clement Bell Unlocks D-Type Locked Doors
Unlock E Cornucopia Unlocks E-Type Locked Doors
Gate Search A Release Jewel Reveals A-Type Invisible Doors
Gate Search B Passage Jewel Reveals B-Type Invisible Doors
Gate Search C Ice-10, X-Metal, Hydro Apple* Reveals C-Type Invisible Doors
Gate Search D Destiny Jewel Reveals D-Type Invisible Doors
Gate Search E Sound Jewel Reveals E-Type Invisible Doors
Enemy Search A Chiasto Mirror A-Type Enemy Search enabled
Enemy Search B Sun Mirror, Moon Mirror, Star Mirror B-Type Enemy Search enabled
Enemy Search C Gumonji Mirror C-Type Enemy Search enabled
Phase Shifter A Swine's Hoof A-Type Phase Shift enabled
Phase Shifter B Giant's Fang B-Type Phase Shift enabled
Visualizer A Kaisetsu Stone Enables sight in A-Type Dark Zones
Visualizer B Piercing Stone Enables sight in B-Type Dark Zones
Visualizer C Raven Stone Enables sight in C-Type Dark Zones
Floor Search Mafutsu Mirror Reveals hidden floors and marks them on the map. (Redux only)
SubApps
Name Forma Required Use Size Price (Macca)
Enemy Begone Stone Fragment Slightly lowers enemy encounter rate 2 8000
Enemy Lullaby Sleeping Stone Lowers enemy encounter rate 4 8000
Enemy Welcome Ulna Slightly increases enemy encounter rate 2 2000
Enemy Challenge Fragant Stone Increases enemy encounter rate 2 2000
Enemy Banish Stink Bag Prevents you from encountering enemies certain levels below the protagonist's level. N/A 15000
Red Carpet None* Disables enemy encounters 4 12500
Nurse Stone Fragment Slightly lowers damage and probability of ailment from trap floors 2 4500
Medic Soothing Stone Lowers damage and probability of ailment from trap floors 4 4500
Doctor Magus Levitating Stone Completely eliminates damage taken and ailments inflicted from trap tiles. N/A N/A
Hyakutaro None Reduces probability of ambushes 3 2000
Surpriser Ulna Increases probability of preemptive strikes 2 2000
Gibo Eyes None* Changes cursor to show when enemy nulls, absorbs or reflects an attack with an X. (Replaced by Omen Bug in Redux, since the Gibo Eyes is now part of the Demonica's base functionality.) 3 0
Omen Bug None* Prevents you from immediately stepping on a trap tile, and marks it on your map. N/A N/A
Marco Polo Shimmering Mirror Marks hidden/locked doors on your map without having to search for them, if the player steps on an adjacent tile. N/A 8000
Hiroemon None Increases probability to receive items at the end of battle 2 2000
White Album Sweet Liqueur Increases experience at the end of battle 3 4500
Shusendo Sweet Liqueur Increases Macca earned at the end of battle 3 4500
Devil Juicer Warped Horn* Increases the chance of gaining Demon Sources from demons who have already given you one. N/A 12500
Double Scoop Halo* Adds an additional Bonus Skill to Demon Sources. N/A 24500
UMA Converter UMA's Ball All Beast race fusion results are converted to UMA race results 0 1000
Fiend Converter Death Omen All Genma race fusion results are converted to Fiend race results 0 1000
Enigma Converter Secret Records All Deity race fusion results are converted to Enigma race results 0 1000
Copernicus None* Fusion accident rate becomes 100% 0 0
Fracastoro Stone Fragment Fusion accident rate becomes 0% 0 500
Zealot Summons Stomach Acid If possible, fusion accident result will always be a Zealot demon 0 1000
Laplace Salt Lump When fusing, result demons may be of a higher level 0 1000
Paracelsus Ulna When fusing, result will take into account demons' current level 0 1000
Assailment [Commander Skill] Increases all allies' Attack during activated turn. N/A 2000
Brave Heart [Commander Skill] All allies will be protected from status ailments and decrease effects for 3 turns. N/A 4500
Bite the Bullet [Commander Skill] All allies can be revived with 1 HP from KO once during the activated turn. N/A 8000
Spearhead [Commander Skill] All allies' attacks ignore enemy attribute types on activated turn. N/A 12500
Blitzkrieg [Auto Commander Skill] On activated turn, all allies can move before foe. N/A 2000
Trigger Happy [Auto Commander Skill] Reduce ally skill MP consumption to 0. N/A 4500
God Hand Liquid Medicine [Auto Commander Skill] Heal 1 ally's ailments except KO. N/A 8000
Promotion Fairy Horn [Auto Commander Skill] Increase allies' Attack, Defense, and Agility. N/A 12500
Co-Op Enhance R Damp Hair* If an enemy is killed by an attack exploiting its weakness, a Demon Co-Op will strike another random enemy, if one exists. N/A 4500
Co-Op Enhance C Spotted Leather* Critical hits can now also trigger Demon Co-Ops. N/A 8000
Co-Op Enhance W Armor Shard* Enables the protagonist to join a Demon Co-Op initiated by a demon of a different alignment. N/A 17500
March to Death None* Prevents Game Over even if the protagonist dies or is petrified. (Not available on Impossible difficulty) N/A 1000
Training Day None* Advanced Primes now commonly drop after any battle. Primes come in three sizes (S, M, L), and are expendable items that give a party member 25%, 50%, or 100% of the EXP they need to level up. N/A N/A
More and More None* Increases the amount of items found after battle and with Forma Search. N/A N/A
Macca Rain None* Maccite now commonly drops after any battle. Maccite comes in three sizes (S, M ,L), and can be recycled at the Lab for 1000, 5000, or 20,000 Macca each. N/A N/A
Forma Search X None* Enables the user to find Platinum Forma, which contain Mighty Core DX. These can be used to make DX Incense in the Lab, which fully restores a demon's HP/MP and permanently raises a stat by 3. N/A N/A
HP Recover I None Tiny HP increase for main character every Moon Phase change 1 0
HP Recover II Stomach Acid Small HP increase for main character every Moon Phase change 2 2000
HP Regen I Stone Fragment Tiny HP increase for entire party every Moon Phase change 3 4500
HP Regen II Klein Bottle Small HP increase for entire party every Moon Phase change 5 12500
MP Recover I Stomach Acid Tiny MP increase for main character every Moon Phase change 3 4500
MP Recover II Fairy's Harp Small MP increase for main character every Moon Phase change 5 12500
MP Regen I Klein Bottle Tiny MP increase for entire party every Moon Phase change 5 12500
MP Regen II Bookmark Small MP increase for entire party every Moon Phase change 7 24500
Guidance Angel Ariadne's Thread Touching a teleporter tile on the map screen will display its destination. N/A 2000
Presenter Brass Horn Increases probability of receiving an item each time demons level up 2 2000
Long Birthday Salt Lump When demon levels up it will always give an item 4 8000
Gambler Stone Fragment Increases chance of demons changing skills when leveling up 1 500
Double Down Abacus Greatly increases chance of demons changing skills when leveling up 2 2000
Hercules Abacus Increases chance of a demon gaining an extra +1 to Strength when leveling up 2 2000
Orpheus Paper Sheet Increases chance of a demon gaining an extra +1 to Magic when leveling up 2 2000
Orion Abacus Increases chance of a demon gaining an extra +1 to Vitality when leveling up 2 2000
Achilles Paper Sheet Increases chance of a demon gaining an extra +1 to Agility when leveling up 2 2000
Theseus Paper Sheet Increases chance of a demon gaining an extra +1 to Luck when leveling up 2 2000
Lunatic None Allows demon conversation during Full Moons 1 500
Green Grass Klein Bottle Increases chances of enemies joining up at beginning of battle 5 12500
Light in Hell Brass Horn Increases chances of enemies asking for mercy in combat 2 2000
Relax Spray None Demons will forgive one mistake in conversation without fail; not repeatable in same conversation 5 12500
Tea Amity Salt Lump When enemies reconsider joining you after negotiation, they will join instead without fail 2 2000
Extra Item Brass Horn When enemies give you an item, they will give you another; can be used with Garnishes 5 12500
Extra Macca Brass Horn When enemies give you Macca, they will give you more; can be used with Garnishes 3 4500
Item Garnish Sweet Liqueur When enemies join you, they will also give an item; only one Garnish equippable at a time 3 4500
Macca Garnish Sweet Liqueur When enemies join you, they will also give Macca; only one Garnish equippable at a time 3 4500
Heal Garnish Sweet Liqueur When enemies join you, they will also give heal the party; only one Garnish equippable at a time 3 4500
Friend Item Stomach Acid If an enemy is contacted while the same demon is also in party, they will always give an item 3 8000
Friend Macca Stomach Acid If an enemy is contacted while the same demon is also in party, they will always give Macca 3 8000
Friend Heal Stomach Acid If an enemy is contacted while the same demon is also in party, they will always heal the party 3 8000
7-Card Hand None* All SubApps' sizes are reduced to 1, SubApp capacity is reduced to 7. (Removed in Redux due to the elimination of app capacity.) 9 100000
Frost Icon None* Adds a blinking Jack Frost icon to the map's directional icon 0 500
New MegaTen None* Ostensibly a game ROM, but attempting to activate the app displays a random error message (or, very rarely, a message congratulating the player). Removed in Redux. 1 500
Scanning Zero Nabatea Stone Displays Dark Zones in map. (Removed from Redux and replaced with Columbus, due to Visualizer now automatically showing Dark Zones of the corresponding type on the map.) 5 50000
Columbus Nabatea Stone Automatically maps out any square within your Demonica's search range, rather than just the ones you step on. Tiles mapped in this way count as traveled for sidequest purposes. N/A 50000
Magellan Morningstar Px* Fully displays every map. However, undiscovered tiles will not count as traveled for sidequest purposes. N/A 50000
List of Items

Name: Medicine
Cost: 50 macca
Description: Restores set amount of HP to a single ally.


Name: Life Stone
Forma Needed: Recovery Core x1
Cost: 100 macca
Description: Restores set amount of HP to a single ally.


Name: Bead
Forma Needed: Miracle Core x2, Recovery Core x2
Cost: 2500 macca
Description: Restores full HP to a single ally.


Name: Bead Chain
Forma Needed: Nectar Core X x1, Miracle Core x4
Cost: 10000 macca
Description: Restores full HP to the entire party.


Name: Chakra Drop
Forma Needed: Chakra Core x1, Recovery Core x4
Cost: 1000 macca
Description: Restores some MP to a single ally.


Name: Chakra Pot
Forma Needed: Rising Core x1, Chakra Core x3
Cost: 6000 macca
Description: Restores full MP to a single ally.


Name: Soma Drop
Forma Needed: Rising Core x2, Miracle Core x2, Chakra Core x2
Cost: 4500 macca
Description: Restores set amount of HP & MP to a single ally.


Name: Muscle Drink
Forma Needed: Miracle Core x1
Cost: 500 macca
Description: Restores some HP to a single ally. Has some side effects.


Name: Mental Drink
Forma Needed: Miracle Core x1, Calm Core x1
Cost: 500 macca
Description: Restores some MP to a single ally. Has some side effects.


Name: Revival Bead
Forma Needed: Revival Core x2, Recovery Core x2
Cost: 10000 macca
Description: Revives a single ally of KO.


Name: Balm of Rising
Forma Needed: Rising Core x3, White Core x4, Revival Core x3
Cost: 20000 macca
Description: Revives a single ally from KO with full HP.


Name: Patra Stone
Forma Needed: Detox Core x1
Cost: 100 macca
Description: Cures a single ally's Sleep & Fear.


Name: Me Patra Stone
Forma Needed: Calm Core x1, Detox Core x1
Cost: 300 macca
Description: Cures the entire party's Sleep & Fear.


Name: Dis-Poison
Forma Needed: Detox Core x1
Cost: 150 macca
Description: Cures a single ally of Poison.


Name: Dis-Para
Forma Needed: White Core x1
Cost: 150 macca
Description: Cures a single ally of Paralysis.


Name: Dis-Charm
Forma Needed: Calm Core x1
Cost: 150 macca
Description: Cures a single ally of Charm.


Name: Dis-Mute
Forma Needed: Miracle Core x1, Calm Core x1
Cost: 150 macca
Description: Cures a single ally of Mute.


Name: Dis-Stone
Forma Needed: White Core x1, Detox Core x1
Cost: 150 macca
Description: Cures a single ally of Stone.


Name: Dis-Strain
Forma Needed: Calm Core x1
Cost: 150 macca
Description: Cures a single ally of Strain.


Name: Dis-Bomb
Forma Needed:White Core x1, Detox Core x1
Cost: 150 macca
Description: Cures a single ally of Bomb.


Name: Amrita Soda
Forma Needed: Nectar Core X x1, Rising Core x3
Cost: 10000 macca
Description: Cures a single ally's ailments except KO.


Name: Amrita Shower
Forma Needed: Nectar Core X x2, Rising Core x2, Recovery Core x5
Cost: 25000 macca
Description: Cures the entire party's ailments except KO.


Name: St Incense
Forma Needed: Strength Core x3, Sword Shard x3
Cost: 50000 macca
Description: Restores full HP & MP and raises Strength by 1. Can only be used on yourself.


Name: Ma Incense
Forma Needed: Magic Core x3, Cold Scythe x3
Cost: 50000 macca
Description: Restores full HP & MP and raises Magic by 1. Can only be used on yourself.


Name: Vi Incense
Forma Needed: Vitality Core x3, Eerie Cornet x3
Cost: 50000 macca
Description: Restores full HP & MP and raises Vitality by 1. Can only be used on yourself.


Name: Ag Incense
Forma Needed: Agility Core x3, Victor's Bow x3
Cost: 50000 macca
Description: Restores full HP & MP and raises Agility by 1. Can only be used on yourself.


Name: Lu Incense
Forma Needed: Luck Core x3, Judgment Scale x3
Cost: 50000 macca
Description: Restores full HP & MP and raises Luck by 1. Can only be used on yourself.


Name: Maragi Stone
Forma Needed: AC Bootite x1, Fairy Lamp x1
Cost: 600 macca
Description: Acts as a casting of Maragi for a Fire-element attack on all foes.


Name: Agilao Stone
Forma Needed: AC Eridite II x1, Genma Jar x2
Cost: 800 macca
Description: Acts as a casting of Agilao for a strong Fire-element attack on a single foe.


Name: Mabufu Stone
Forma Needed: AC Bootite x1, Fairy Ice x1
Cost: 600 macca
Description: Acts as a casting of Mabufu for an Ice-element attack on all foes.


Name: Bufula Stone
Forma Needed: AC Eridite II x1, Brute Garment x1
Cost: 800 macca
Description: Acts as a casting of Bufula for a strong Ice-element attack on a single foe.


Name: Mazio Stone
Forma Needed: AC Carite x1, UMA Muzzle x2
Cost: 600 macca
Description: Acts as a casting of Mazio for an Elec-element attack on all foes.


Name: Zionga Stone
Forma Needed: AC Eridite II x1, Brute Gold x1
Cost: 800 macca
Description: Acts as a casting of Zionga for a strong Elec-element attack on a single foe.


Name: Magaru Stone
Forma Needed: AC Carite x1, Genma Spear x2
Cost: 600 macca
Description: Acts as a casting of Magaru for a Wind-element attack on all foes.


Name: Garula Stone
Forma Needed: AC Eridite II x1, Brute Clothes x1
Cost: 800 macca
Description: Acts as a casting of Garula for a strong Wind-element attack on a single foe.


Name: Mahama Stone
Forma Needed: AC Forite II x1, Genma Helmet x2
Cost: 1000 macca
Description: Acts as a casting of Mahama for an instant Expel kill to all foes (low odds).


Name: Mamudo Stone
Forma Needed: AC Forite x1, Enigma Sphere x1
Cost: 1000 macca
Description: Acts as a casting of Mamudo for an instant Curse kill to all foes (low odds).


Name: Megido Stone
Forma Needed: AC Grusite x3, Reaper Tux x3, Tyrant Tongue x1
Cost: 1500 macca
Description: Acts as a casting of Megido for Almighty damage to all foes.


Name: Megidola Stone
Forma Needed: AC Horolite x2, Tyrant Orb x3, Enigma Lotus x3
Cost: 3500 macca
Description: Acts as a casting of Megidola for strong Almighty damage to all foes.


Name: Frag Grenade
Forma Needed: AC Bootite x1, Kishin Horns x2
Cost: 500 macca
Description: Fragmentation grenade that does Gun damage to all foes.


Name: Knockout Gas
Forma Needed: AC Delphite x1, Femme Snow x1
Cost: 400 macca
Description: Canister of sleeping gas that also affects demons.


Name: Poison Gas
Forma Needed: AC Antlite x1, Foul Mucous x1
Cost: 400 macca
Description: Canister of poison gas that also affects demons.


Name: Nerve Gas
Forma Needed: AC Delphite x1, Wood Roots x1
Cost: 400 macca
Description: Canister of nerve gas that can also paralyze demons.


Name: Attack Mirror
Forma Needed: DF Grusite II x2, Jaki Tusk x5, Genma Bugle x5
Cost: 15000 macca
Description:A mirror that reflects one physical attack. Affects the entire party.


Name: Magic Mirror
Forma Needed: DF Grusite II x2, Fairy Dust x5, Avian Wing x5
Cost: 15000 macca
Description: A mirror that reflects one magical attack. Affects the entire party.


Name: Tetraja Stone
Forma Needed: DF Delphite II x1, Nymph Fan x1, Enigma Himorogi x1
Cost: 1000 macca
Description: A stone that protects from Expel or Curse death once. Affects the entire party.


Name: Dekaja Stone
Forma Needed: DF Delphite II x1, Flight Feather x1, Genma Conch x1
Cost: 500 macca
Description: A stone that nullifies all stat enhancements on the enemy party.


Name: Dekunda Stone
Forma Needed: DF Delphite II x1, Flight Feather x1, UMA Foot x1
Cost: 500 macca
Description: A stone that nullifies all stat decreases on your party.


Name: Great Chakra
Description: Restores full MP to the entire party.


Name: Soma
Description: Restores full HP & MP to a single ally.


Name: Chakra Elixir
Description: Restores some MP to a single ally. Has infinite uses.
Notes: Reward for EX Mission False god in chains.


Name: Sacrifice
Description: Automatically consumed to void an instant Expel or Curse kill on the protagonist.


Name: Summon Stone
Description: Revive and summon a fallen demon with full HP.

List of Equipment

Swords

Weapon Power Target Hits Ailment Requirements Cost (ћ) Description
Combat Knife 15 Single 1 - Initial sword weapon Prototype knife made by the supply team.
Prototype Claymore 19 All 1 - Redux DLC A huge sword to sweep enemies in a wide area.
Heat Knife 23 Single 1 - AT Antlite x2
Fairy Wings x1
Spirit Cuffs x1
860 Knife with stable power.
Cursed Lance 15 Single 2 - AT Antlite II x1
Raptor Tissue x3
Jirae Dress x3
1050 Spear-shaped weapon that delivers two reliable attacks.
Slicer Knife 29 Single 1 - AT Bootite x1
Beast Hoof x1
2600 Knife with a thin blade.
Sonic Knife 36 Single 1 - AT Bootite II x2
Snake Spear x2
Flight Band x1
2700 Knife that vibrates at high frequencies.
Athame Dagger 22 Single 1-3 - AT Bootite II x2
Nymph Swimsuit x3
UMA Skin x9
3100 Dagger that allows for multiple quick strikes.
Benny's Knife 30 Single 1 Poison AT Carite x2
Haunt Plasm x2
Foul Razer x3
3600 Knife with poison on its edge.
Plasma Knife 40 Single 1 - AT Carite x2
Beast Seal x1
Drake Stripes x1
3700 Knife with a light yellow blade.
Phozon Knife 45 Single 1 - AT Carite II x2
Wilder Volt x3
Divine Shield x2
3950 Knife that emits a faint light.
Nihil 55 Random 1 Paralyze AT Carite II x2
Genma Spear x6
Enigma Clay x5
4950 Powerful, but you cannot select your target.
Pest Crop 44 Single 1-2 Poison AT Delphite II x2
Spirit Stalk x4
Enigma Himorogi x8
7350 Scythe-shaped weapon that infects enemies.
Luna Knife 50 Single 1 - AT Delphite x2
Haunt Dry Skin x1
Femme Snow x1
7800 High-quality knife of specially forged steel.
Traitor Knife 55 Single 1 - AT Delphite II x2
Raptor Nerves x2
Jirae Bones x2
8100 A sharp knife for underhanded purposes.
Snake Knife 42 Single 1-2 - AT Eridite x2
Snake Runes x3
Drake Scale x3
9400 A knife whose shape is twisted, like a snake.
calibern Knife 67 Single 1 - AT Eridite II x2
Divine Chain x1
Fairy Water x2
9650 A shining, white knife without any blemishes.
Onimaru 27 Single 2-4 Fear AT Eridite II x2
Brute Garment x7
Brute Clothes x6
10000 A sword that makes even the oni tremble.
Hawthorn Spear 67 Single 1 Mute AT Eridite II x2
Genma Jar x9
Spirit Acid x8
10000 A spear that seals evil.
Answerer Knife 71 Single 1 - AT Forite x2
Flight Tail x3
Tyrant Eye x1
11000 A straight-edged knife.
Holy Knife 76 Single 1 - AT Forite II x2
Wood Face x3
Jirae Magma x1
12100 A solid knife.
Mortal Knife 81 Single 1 - AT Grusite x2
Fairy Helmet x1
Jirae Mud x2
13200 A durable knife that never rots or rusts.
Azathoth Knife 85 Single 1 - AT Grusite II x1
Drake Board x2
Fairy Dust x3
14200 An atomic knife whose blade never nicks.
Yoshiyuk 70 Single 1 Sleep AT Carite III x2
Uma Muzzle x7
Genma Spear x7
14900 A sharp knife for underhanded purposes.
Gankou Sword 15 All 3 - AT Antlite III x2
Divine Wings x9
Genma Conch x5
14900 Though weak, delivers three attacks in a wide spread.
Headhunter 90 Single 1 - AT Forite II x2
Genma Helmet x6
Femme Shears x3
19800 This spoon is powerful, but very hard to connect with.
Sol Knife 70 Single 1 - AT Horolite x2
Brute Fur Coat x2
Raptor Sun x2
23000 Extremely high-quality knife of specially forged steel.
Masamune 101 Single 1 - AT Horolite II x2
Femme Necklace x5
Haunt Ribs x4
25000 Very durable knife that never becomes dull.
Murakumo Clone 99 Single 1 Charm AT Grusite II x3
Wood Sceptre x8
Genma Bugle x8
39100 Replica of a legendarily fine sword.
Daimaen 62 All 1 - AT Horolite II x2
Reaper Knife x8
Wilder Flame x8
70800 Sword of evil spirits that can mow down in a wide arc.
Laevateinn 108 Single 1 Fear AT Horolite II x2
Eerie Cornet x1
Tyrant Lignite x3
77400 Fearful sword that brings annihilation.
Dragon Fang 81 Single 2 - AT Antlite X x1
Reaper Knife x8
Drake Heart x6
96000 Sword with blades on both sides for a dual attack.
Muramasa 101 Single 1 - AT Bootite X x3
Sword Shard x2
Enigma Tusk x2
96300 Beautiful katana that charms evil spirits.
Dies Irae 68 All 1 - AT Forite X x3
Cold Scythe x2
Kishin Hammer x2
97000 Sword of God's wrath that cuts down in a wide arc.
Amenohabakiri 128 Single 1 - AT Delphite X x3
Femme Claws x6
Drake Skin x6
120000 A large sized sword that slices up demons.
Pixie Knife 2 Single 2-4 Charm EX Mission
The little injured faerie
Knife received as a gift from a Pixie.
Gae Bolg 23 Random 3 - EX Mission
A Formal Search Request
A magical spear received from Cu Chulainn
Sleep Harpe 30 Single 1 Sleep EX Mission
Sandman's backup bag
Curved sword that induces sleep.
Chainsaw 38 Single 1 Fear Chest in Sector Carina's upper levels Tool that's horrifying even to look at.
Criticker 39 Single 2 Poison EX Mission
Faerie land establishment V
Dual-bladed knife coated with poison.
Cursed Sarai 82 Single 1 Charm EX Mission
Forge! Forge!! Forge!!! II
Sword of Anubis that drives victims mad.
Kamudo Sword 47 Single 1 Mute Chest in Sector Delphinus An old sword which seals away impurity.
Caladbolg 59 Single 1 Paralyze Chest in Sector Eridanus This sword can dull a foe's movements.
Plasma Sword 26 Single 2-4 - EX Mission (Law only)
Before the holy battle II
Sacred sword conferred by a Herald.
Vajra 54 Single 1-2 - EX Mission (Chaos only)
The ever-steeper trial II
Bladed sceptre conferred by a Kishin.
Amenomurakumo 127 Single 1 - EX Mission
Forge! Forge!! Forge!!! III
Incredible sword strengthened by the long forging process.
Amanomi Sword 130 Single 1 - EX Mission (Law only)
The holy dragonslayer
Sword unmatched in Heaven.
Divine Sword 128 Single 1 - EX Mission (Neutral only)
The wise man's library V
Noble sword that requires a balanced mind.
Kurikara Blade 58 Single 1-4 - EX Mission (Chaos only)
The ever-steeper trial IV
Powerful sword that allows multiple hits.
Futsu no Mitama 140 Single 1 - Chest in the Empyrean Ascent. A spiritual sword that removes the malicious souls.
Lucifer Sword 180 Single 1 Phys Pierce Defeat Belial in the Empyrean Ascent. A supreme demonized sword that eliminates all.

Guns

Weapon Power Target Hits Ailment Skills Requirements Cost (ћ) Description
Strike Rifle 8 All 1 - Fire Shot Initial Gun weapon Standard-issue automatic rifle. Can fire Flame rounds.
Brothers 22 Single 1 - Fire Shot
Ice Shot
Redux DLC Pistol that fires Flame or Ice rounds.
Iperitta 22 Single 1 - BC Shot
Elec Shot
AT Antlite x1
Flight Beak x1
Foul Mucous x1
1120 Pistol that can fire Poison or Elec rounds.
Caloric 12 All 1 - Legshot AT Antlite x1
Fairy Wings x1
Vermin Rope x1
1200 Machine gun that can fire crippling rounds.
Andersen 17 Random 2 - Ice Shot AT Antlite II x1
Yoma Leaf x3
Brute Horn x2
2200 Dual-chambered shotgun that can fire Ice shells.
Alabaster 25 Random 1-2 - Wind Shot AT Bootite x1
Night Tail x1
Brute Fishbone x1
3340 Shotgun that can fire Wind shells.
Desonberi 32 Single 1 - Randy Shot
Armshot
Airstrike
AT Bootite x1
Night Skull x1
Jaki Hammer x1
1120 High-powered pistol that can fire Charm rounds.
Gazamazutsu 23 All 1 - Shadow Bind AT Bootite II x2
Kishin Horns x7
Brute Fishbone x3
3950 Machine gun that can fire Paralysis rounds.
Blaster 41 Single 1 - Fire Spray
Terror Shot
Armshot
AT Carite x1
Haunt Plasm x2
Yoma Hood x1
4800 Pistol that can fire Fear or Flame rounds.
Miracle Gun 23 All 1 - Snipe AT Carite x1
Brute Boards x1
Snake Snout x1
5000 A machine gun with pinpoint accuracy.
Cat's Punch 58 Random 1 - Cat Punch AT Carite II x2
Red Capote x1
Beast Hairball x4
6500 A shotgun that comes with Cat Punch shells.
Jackal 63 Single 1 - Say Goodnight
Flame Spray
Rock Bullet
AT Delphite x 2
Raptor Talon x3
Victor's Bow x1
7500 A pistol that can fire Sleep, Stone or Flame rounds.
Manshonyaga 29 All 1 - Rock Bullet AT Delphite x1
Jaki Pelt x1
Fallen Rattle x2
10800 A machine gun that can fire Stone rounds.
Randall 23 Random 1-4 - Flame Shot AT Delphite x1
Vile Long Horn x1
Wood Roots x2
11200 A shotgun that can fire Flame shells.
Mandom 54 Single 1 - Bolt Shot
Snipe
Quickshot
AT Delphite II x2
Foul Clay x2
Jirae Leg x2
11800 Pistol that can rapidly fire Elec rounds.
Brionac 22 Random 2-3 - Crossfire AT Eridite x2
Yoma Cloud x3
Fallen Tome x3
12200 A shotgun that sprays buckshot at the enemy.
Pinlight 67 Single 1 - Gust Spray
Earthlight Ray
AT Eridite x2
Wilder Mask x2
Tyrant Glacier x2
13500 A high-powered pistol that can fire Wind rounds.
Abba Dingo 40 All 1 - Gust Shot AT Eridite II x2
Snake Shell x6
Sword Shard x2
12400 A machine gun that can fire Wind rounds.
Buffalo Gun 32 Random 2-3 - Elec Spray AT Forite x 1
Beast Talons x3
Wilder Eye x2
14300 A multi-stage shotgun that can fire Elec shells.
Scouter 41 Single 1 - Soul Scanner AT Carite III x2
UMA Foot x6
Beast Hairball x 8
14800 A machine gun capable of assisting in demon analysis.
Revolver 14 Single 4-6 - Rock Bullet
Cripple
Wind Spray
AT Antlite III x2
Jaki Bolt x6
Kishin Horns x6
15100 6-shot pistol that can fire Stone or Wind rounds.
Blizzard 41 All 1 - Frost Spray AT Forite x 1
Reaper Rime x 1
Fallen Star x2
15600 A machine gun with a wide spray that can fire Ice rounds.
Javelin 80 Single 1 - Flame Shot
Legshot
Airstrike
AT Forite II x2
Wood Face x2
Nymph Kanzashi x1
16100 Pistol that fires Flame rounds or binding rounds.
Reaper Colt 82 Single 1 - Storm Shot
Inferno Shot
Headshot
AT Grusite x2
Reaper Fruit x2
Yoma Mask x 3
17100 A pistol that can fire Flame, Wind or Curse rounds.
Cromwell 31 Random 2-4 - Moonlight Ray AT Grusite x1
Reaper Tux x3
Haunt Skin x3
18200 A high-powered, multi-stage shotgun.
Golden Gun 92 Single 1 - Frost Shot
Bolt Shot
AT Forite II x3
Judgment Scale x1
Wood Thorn x6
22500 A pistol that can fire Ice or Elec rounds.
Monopole 53 All 1 - Weakshot AT Horolitex 2
Brute Fur Coat x2
Divine Column x1
30000 A powerful machine gun capable of focused shots.
Sudarshana 37 Random 2 - Frigid Shot AT Horolite x2
Yoma Beard x6
Vile Thorn Crown x6
30500 Two-stage shotgun that fires Ice shells.
Giga Smash 34 Random 2-3 - Shock Shot AT Horolite x2
Drake Eyeball x2
Drake Kaina x2
31200 A three-stage shotgun that can fire Elec shells.
Jestcost 55 All 1 Fear Headshot AT Grusite II x3
Tyrant Tongue x3
Cold Scythe x3
36700 A dreadful shotgun with Curse shells.
Gjallarhorn 57 All 1 - Freischutz AT Forite X x3
Drake Heart x4
Vile Wheel Shard x8
38000 Machine gun that fires Almighty rounds.
Pinaka 105 Single 1 - Grateful One
Storm Spray
Desperado
AT Horolite x2
Enigma Lotus x8
Jaki Chain x8
57200 A pistol that can fire Wind rounds.
Sorcery Gun 61 All 1 - Shock Spray
Desperado
AT Horolite II x2
Tyrant Orb x8
Yoma Ivory x8
63800 A machine gun that can fire Elec rounds.
Meteor Dragoon 117 Single 1 - Freischutz
Gust Shot
Moan Bullet
AT Delphite X x3
Vile Bone x2
Reaper Tablet x2
93700 Single-shot gun that can fire Almighty and Wind shells.
Ebony Tear 33 Random 3-4 - Moan Bullet AT Antlite X x3
Victor's Bow x2
Vile Prehnite x2
95000 A multi-stage shotgun that can fire Almighty shells.
Frost Cannon 55 Single 1 - Frigid Shot
Bolt Spray
Storm Shot
EX Mission
The snowman's revenge
Gun given to you by a Frost.
Megido Fire 74 Single 1 - Inferno Spray
Riot Gun Copy
Inferno Shot
EX Mission (Law only)
Evil's lingering shadow
Wide-range gun with Almighty and Flame rounds.
Peacemaker 130 Single 1 - Moan Bullet
Frigid Spray
Grateful One
EX Mission (Chaos only)
Mara's desire
Single-shot gun with Almighty and Ice rounds.
Aftokratoras 140 Single 1 - Inferno Shot
Frigid Shot
Desperado
Chest in the Empyrean Ascent Shotgun that fires Flame or Ice shells.
Lucifer Gun 160 All 1 - Final Seven Defeat Nebiros in the Empyrean Ascent. Wide-range gun that only shoots critical rounds.

Armor

Armor Defense Resistances Requirements Cost (ћ) Description
Tactical Vest 16 - Initial Armor equip Standard-issue armor for the strike team.
Growth Vest 16 +20% protagonist EXP gain Redux DLC Vest that increases the amount of exp gained.
Fortune Vest 16 +10% Macca gain Redux DLC Vest that increases the amount of Macca gained.
Survivor Vest 21 St: Phys
Wk: Fire
DF Antlite x1
Jirae Rags x1
950 Vest with added support components.
Ancient Vest 30 St: Fire
Wk: Gun
DF Antlite x1
Brute Horn x1
Jaki Bolt x2
990 Old-fashioned thick vest.
Dark Vest 28 Nu: Curse
Wk: Elec
DF Bootite x1
Wilder Fur x1
Beast Hoof x1
2870 Dark vest that blends in with the shadows.
Gold Vest 30 St: Fire, Elec
Wk: Ice
DF Bootite x1
Haunt Ball x3
Fairy Pouch x1
2900 Gold vest made of special pyrite.
Green Vest 34 St: Ice, Curse
Wk: Fire
DF Bootite II x2
UMA Skin x5
Fairy Pouch x2
3500 Made from a UMA's coat.
Ice Vest 43 Nu: Ice
Wk: Fire
DF Carite x1
UMA Muzzle x3
Enigma Clay x2
4000 Would look good on an ice fairy.
Gustible Vest 39 St: Gun
Wk: Wind
DF Carite x1
Wood Gourd x2
Spirit Blaze x1
4100 Spongy-feeling vest.
Recycle Vest 40 St: Phys, Gun
Wk: Magic
DF Carite II x2
Vermin Abdomen x2
Raptor Dress x2
4750 Designed to withstand physical blows.
Ironman Vest 46 St: Phys
Wk: Fire
DF Delphite x2
Night Horn x2
Fallen Rattle x1
8500 A vastly complex system of mechanisms.
Demon's Skin 51 Nu: Curse
Wk: Expel
DF Delphite x1
Wilder Stripes x2
Yoma Cloak x1
9180 Vest made from the hide of a demon.
Rock Vest 55 St: Fire
Wk: Gun
DF Delphite II x2
Beast Flask x2
Vermin Antenna x1
9300 Vest with superior fireproofing.
Tsukikage Vest 60 St: Wind, Curse
Wk: Gun
DF Eridite x2
Drake Scale x3
Yoma Cloud x2
9700 Thin vest with a magical sheen.
Armor Vest 61 St: Phys, Gun, Curse
Wk: Elec
DF Eridite x2
Jirae Plate x1
Fairy Shroud x5
10500 Solid vest made of metal.
Thiotimo Vest 67 St: Elec, Wind
Wk: Fire, Ice
DF Eridite II x2
Vile Veins x2
Tyrant Glacier x3
11000 Has clear pros and cons.
Hardwired 72 St: Ice
Wk: Elec
DF Forite x 2
Femme Spool x2
Raptor Ulna x1
11800 Features full-scale support mechanisms.
Life Vest 68 St: Wind, Curse
Wk: Ice
DF Forite x2
Jaki Hide x1
Night Mustache x2
12500 Vest with a shaman's protection.
Jet Vest 63 MP +10
Ag +5
DF Bootite III x2
Jaki Hammer x5
Enigma Himorogi x6
12600 Designed more for ease of movement than protection.
Metal Vest 76 St: Phys
Wk: Elec
DF Forite II x2
Vile Wool x1
Divine Wheel x1
13900 Mechanical vest made entirely of metal.
Scanner Vest 80 St: Fire DF Grusite x2
Vile Goggles x1
Beast Scales x1
14500 Highly stable vest that provides excellent insulation.
Daruma Vest 76 Vi +5 DF Delphite III x2
Genma Jar x4
Beast Flask x3
14900 Confers strong protection without any weaknesses.
Tenma Vest 85 St: Gun
Wk: Expel
DF Grusite x2
Avian Wing x3
Fallen Crown x3
22000 This vest's evil repels human intelligence.
Wind Guard 93 Nu: Wind
Wk: Elec
DF Horolite II x2
Raptor Molt x2
Femme Claws x3
30000 Vest specialized for Wind protection.
Thunder Guard 93 Nu: Elec
Wk: Wind
DF Horolite II x2
Night Snake x5
Snake Hoods x3
30000 Vest specialized for Electricity protection.
Ice Guard 93 Nu: Ice
Wk: Fire
DF Horolite II x2
Vile Skeleton x2
Haunt Ribs x4
30000 Vest specialized in Ice protection.
Fire Guard 93 Nu: Fire
Wk: Ice
DF Horolite x2
Raptor Sun x6
Beast Flame x6
30000 Vest specialized in Fire protection.
Earth Mail 86 Nu: Elec
Wk: Ice
DF Horolite x2
Drake Kaina x2
Wilder Earth x1
30000 Thin vest that grounds the wearer.
Divine Vest 100 Nu: Fire, Ice
Wk: Expel
DF Grusite X x3
Tyrant Lignite x4
Reaper Noose x8
38000 Named after the Latin word for "godly".
Dragon Vest 115 Nu: Fire, Elec DF Carite X x2
Drake Heart x6
Onogoro Stone x3
84400 Confers a dragon's immunities.
Fimbul Vest 117 Nu: Ice, Wind
HP+100
DF Eridite X x3
Judgment Scale x2
Kishin Hammer x2
85800 Named for the Norse word for "great".
Mesotes Vest 119 Nu: Curse DF Grusite X x3
Reaper Tablet x2
Enigma Tusk x2
87100 Named for the Greek word for "moderate".
Absolute Vest 127 Nu: Gun DF Carite X x3
Vile Prehnite x2
Vile Bone x2
92400 Absolutely bulletproof vest.
Rasetsu Vest 22 Nu: Curse EX Mission
That unforgettable taste
Vest of Rasetsu, who fended off divine malice.
Belobog Vest 65 St: Phys EX Mission
Hawthorn Spear needed
The white vest of a Genma.
Chernobog Vest 62 St: Curse EX Mission
Find a sickle called Pest Crop
The black vest of a Haunt.
Faerie Armor 107 Nu: Curse
St: Wind
Wk: Elec
HP +10
After completing Faerie land establishment V, talk to Oberon in Sector Antlia Armor given to you by the faerie king.
Cleric Robes 60 Dr: Elec
St: Wind
Wk: Curse
EX Mission (Law only)
Before the holy battle III
A gift from a Herald.
Monarch Vest 110 St: Gun
Wk: Expel
EX Mission (Chaos only)
The ever-steeper trial III
Armor given by a Kishin.
Shaman Vest 85 St: Magic
Wk: Phys
Chest in the Fifth Sphere of the Womb of Grief Vest made to withstand Magic.
Destiny Vest 120 All stats +3 Chest in the Upper Layer of the Empyrean Ascent The throne's vest made to remove all weaknesses.
Lucifer Mail 140 Nu: Curse
St: Magic
Defeat Beelzebub in the Empyrean Ascent. Armor given to those who have surpassed God.

Accessories

Ring Effects Requirements Cost (ћ) Description
Mind Ring MP +10 AC Antlite x2
Divine Wings x2
Night Sand x1
1000 A ring that interfaces with the Demonica's systems to provide extra MP.
Body Ring HP +10 AC Antlite x2
Fallen Purse x1
Beast Fire Fur x2
1000 A ring that interfaces with the Demonica's systems to provide extra MP.
Spell Ring Ma +2 AC Bootite x1
Fallen Candle x2
1500 A ring that interfaces with the Demonica's systems to increase the wearer's Magic.
Fortune Ring Lu +2 AC Bootite x1
Divine Staff x2
1500 A ring that interfaces with the Demonica's systems to increase the wearer's Luck.
Speed Ring Ag +2 AC Bootite x1
Flight Leg x2
1500 A ring that interfaces with the Demonica's systems to increase the wearer's Agility.
Health Ring Vi +2 AC Bootite x1
Yoma Webbing x2
1500 A ring that interfaces with the Demonica's systems to increase the wearer's Vitality.
Brawn Ring St +2 AC Bootite x1
Vermin Legs x2
1500 A ring that interfaces with the Demonica's systems to increase the wearer's Strength.
Counter Ring Counter AC Carite x3
Red Capote x1
Foul Clay x2
2800 A ring that may trigger self-defense measures when attacked.
Sorcery Ring Ma +4 AC Grusite x2
Night Torch x2
Tyrant Wing x1
3000 A ring that interfaces with the Demonica's systems to increase the wearer's Magic.
Kismet Ring Lu +4 AC Forite x2
Jirae Magma x2
Jaki Hide x1
3000 A ring that interfaces with the Demonica's systems to increase the wearer's Luck.
Alacrity Ring Ag +4 AC Forite x2
Haunt Jacket x2
Raptor Ulna x2
3000 A ring that interfaces with the Demonica's systems to increase the wearer's Agility.
Fitness Ring Vi +4 AC Forite x2
Fallen Star x2
Femme Ruler x2
3000 A ring that interfaces with the Demonica's systems to increase the wearer's Vitality.
Might Ring St +4 AC Carite x1
Wood Gourd x2
Drake Stripes x2
3000 A ring that interfaces with the Demonica's systems to increase the wearer's Strength.
Dynamic Ring MP +15 AC Carite x1
Fallen Feather x1
Jirae Seal x3
3000 A ring that interfaces with the Demonica's systems to provide added MP.
Stamina Ring HP +15 AC Carite x1
Jirae Tools x2
Brute Pelt x1
3000 A ring that interfaces with the Demonica's systems to provide added HP.
Dauntless Ring Void Paralyze AC Eridite II x2
Nymph Hat x2
Tyrant Glacier x3
5000 A ring that interfaces with the Demonica's systems to prevent Paralysis status.
Cohesion Ring Void Bomb AC Eridite x2
Nymph Hat x1
Jaki Hair x4
5000 A ring that interfaces with the Demonica's systems to prevent Bomb status.
Supple Ring Void Stone AC Eridite II x2
Beast Mane x3
Vermin Thread x2
5000 A ring that interfaces with the Demonica's systems to prevent Stone status.
Boundless Ring Void Mute AC Delphite x3
Divine Heart x2
Genma Conch x1
5000 A ring that interfaces with the Demonica's systems to prevent Mute status.
Resolve Ring Void Strain AC Delphite x3
Wood Bark x2
UMA Foot x2
5000 A ring that interfaces with the Demonica's systems to prevent Strain status.
Stoic Ring Void Charm AC Carite x2
Spirit Scythe x2
Fairy Kerchief x2
5000 A ring that interfaces with the Demonica's systems to prevent Charm status.
Antidote Ring Void Poison AC Bootite x2
Fallen Candle x2
Femme Anklet x6
5000 A ring that interfaces with the Demonica's systems to prevent Poison status.
Alert Ring Void Sleep AC Bootite x2
UMA Skin x2
Nymph Swimsuit x1
5000 A ring that interfaces with the Demonica's systems to prevent Sleep status.
Fearless Ring Void Fear AC Bootite x2
Kishin Horns x2
Night Skull x1
5000 A ring that interfaces with the Demonica's systems to prevent Fear status.
Defender Ring Resist ailments AC Eridite II x2
Beast Mane x3
Foul Binoculars x4
7500 A ring that interfaces with the Demonica's systems to resist status ailments.
Life Ring HP +10
Spring of Life
AC Delphite II x2
Enigma Clay x5
Vile Veins x6
7000 A ring that interfaces with the Demonica's systems to regain HP while walking.
Mage Ring MP +20 AC Eridite x2
Snake Runes x2
Fallen Tome x3
9000 A ring that interfaces with the Demonica's systems to provide added MP.
Tank Ring HP +20 AC Eridite x2
Brute Gold x2
Flight Talon x5
9000 A ring that interfaces with the Demonica's systems to provide added HP.
Vengeance Ring Retaliate AC Bootite x2
UMA Skin x6
Tyrant Glacier x6
9000 A ring that may trigger extreme self-defense measures when attacked.
Force Ring Wind Boost AC Forite x2
Genma Helmet x2
Flight Scale x4
11000 A ring that interfaces with equipped weaponry to increase Wind damage output.
Thunder Ring Elec Boost AC Forite x2
Enigma Sphere x2
Wilder Eye x5
11000 A ring that interfaces with equipped weaponry to increase Elec damage output.
Frost Ring Ice Boost AC Forite x2
Genma Helmet x2
Reaper Rime x2
11000 A ring that interfaces with equipped weaponry to increase Ice damage output.
Flame Ring Fire Boost AC Forite x2
Enigma Sphere x2
Divine Wheel x2
11000 A ring that interfaces with equipped weaponry to increase Fire damage output.
Wizard Ring MP +25
Void Expel
AC Grusite x2
Night Choker x3
Nymph Robe x2
12000 A ring that interfaces with the Demonica's systems to null Expel attacks and provide added MP.
Warrior Ring HP +25 AC Grusite x2
Raptor Jar x3
Yoma Bridle x2
12000 A ring that interfaces with the Demonica's systems to provide added HP.
Laplace Ring Laplace Curse AC Horolite x3
Tyrant Lignite x2
Wilder Flame x5
30000 A ring with a small terminal that reduces the effectiveness of fully-analyzed demons.
Soul Metal Ring Preparedness AC Horolite X x2
Tyrant Orb x4
Snake Hair x8
30000 A ring that interfaces with the Demonica's systems to enhance Co-Op attack damage.
Dragon Ring Endure AC Horolite X x2
Snake Scales x8
Jaki Chain x6
40000 Augments the Demonica's life support system to resuscitate the user once per battle.
God Ring All +10 AC Horolite X x2
Eerie Cornet x2
Kishin Hammer x4
50000 A ring that interfaces with the Demonica's systems to greatly enhance all stats.
Gaia Ring Repel Phys/Gun AC Horolite X x3
Reaper Tablet x4
Enigma Tusk x4
50000 Augments the Demonica's defense systems to reflect Phys and Gun attacks.
Solomon Ring Repel Elements
Void Expel/Curse
AC Horolite X x3
Vile Prehnite x4
Vile Bone x3
50000 Augments the Demonica's defense systems to reflect Magic while nulling Expel and Curse.
Yggdrasil Ring HP +15
Void Poison
EX Mission
The madness of Yggdrasil
Interfaces with the Demonica's systems to prevent Poison status and raise HP.
Melchom Ring MP +20
Void Strain
EX Mission
Melchom's task III
Interfaces with the Demonica's systems to prevent Strain status and raise MP.
Nornir Ring All +1 EX Mission
Fateful aid
A ring that interfaces with the Demonica's systems to enhance all stats.
Odin Ring Chakra Walk EX Mission
Can you find my beloved horse?
A ring that augments the Demonica's life support system to regain MP while walking.
Blessed Ring Life Aid Chest in the Second Sphere of the Womb of Grief A ring that augments the Demonica's support system to regain 10% of your HP after battle.
Gun Booster Ring Gun skill boost EX Mission
Wardens of the Womb of Grief
A ring that interfaces with equipped weaponry to increase Gun damage output.
Lucifer Ring Void Ailments Defeat Lucifuge in the Empyrean Ascent. A ring that interfaces with the Demonica's systems to null all ailments.

Notable Techniques

Weapon Skills

Weapon Skills

Name Gun Power MP Description
Snipe Miracle Gun
Mandom
125 20 Moderate Gun damage to one enemy.
Weakshot Monopole 150 25 Heavy Gun damage to one enemy.
Grateful one Pinaka
Peacemaker
175 35 Severe Gun damage to one enemy.
Final Seven Lucifer Gun 200 50 Severe Gun damage to one enemy; guaranteed critical.
Airstrike Desonberi
Javelin
75 15 Light Gun damage to all enemies.
Crossfire Brionac 115 30 Moderate Gun damage to all enemies.
Desperado Pinaka
Sorcery Gun
Aftakratoras
165 45 Heavy Gun damage to all enemies.
Cat Punch Cat's Punch 110 8 1-5 hits of light Gun damage to random enemies.
BC Shot Iperitta 115 15 Light Gun damage to one enemy; 75% Poison.
Randy Shot Desonberi 115 15 Light Gun damage to one enemy; 75% Charm
Shadow Bind Gazamazutsu 115 15 Light Gun damage to one enemy; 60% Paralyze
Rock Bullet Jackal
Manshonyaga
Revolver
115 15 Light Gun damage to one enemy; 75% Stone
Say Goodnight Jackal 115 15 Light Gun damage to one enemy; 75% Sleep
Terror Shot Blaster 115 15 Light Gun damage to one enemy; 75% Fear
Headshot Reaper Colt
Jestcost
115 20 Light Gun damage to one enemy; 50% KO
Armshot Desonberi
Blaster
115 16 Light Gun damage to one enemy; -1 Attack
Legshot Caloric
Javelin
115 16 Light Gun damage to one enemy; -1 Agility/Accuracy
Cripple Revolver 115 16 Light Gun damage to one enemy; -1 Defense
Quickshot Mandom 115 12 Light Gun damage to one enemy; fast act speed.
Earthlight Ray Pinlight 105 16 Moderate Gun damage to one enemy; stronger on a New Moon.
Moonlight Ray Cromwell 105 16 Moderate Gun damage to one enemy; stronger on a full Moon.
Fire Shot Strike Rifle
Brothers
100 6 Light Fire damage to one enemy.
Flame Shot Randall
Javelin
125 12 Moderate Fire damage to one enemy.
Inferno Shot Reaper Colt
Megido Fire
Aftokratoras
150 20 Heavy Fire damage to one enemy.
Fire Spray Blaster 50 18 Light Fire damage to all enemies.
Flame Spray Jackal 75 36 Moderate Fire damage to all enemies.
Inferno Spray Megido Fire 100 60 Heavy Fire damage to all enemies.
Ice Shot Andersen
Brothers
100 6 Light Ice damage to one enemy.
Frost Shot Golden Gun 125 12 Moderate Ice damage to one enemy.
Frigid Shot Frost Cannon
Sudasharna
Aftokratoras
150 20 Heavy Ice damage to one enemy.
Frost Spray Blizzard 75 36 Moderate Ice damage to all enemies.
Frigid Spray Peacemaker 100 60 Heavy Ice damage to all enemies.
Elec Shot Iperitta 100 6 Light Elec damage to one enemy.
Bolt Shot Golden Gun
Mandom
125 12 Moderate Elec damage to one enemy.
Shock Shot Giga Smash 150 20 Heavy Elec damage to one enemy.
Elec Spray Buffalo Gun 50 18 Light Elec damage to all enemies.
Bolt Spray Frost Cannon 75 36 Moderate Elec damage to all enemies.
Shock Spray Sorcery Gun 100 60 Heavy Elec damage to all enemies.
Wind Shot Alabaster 100 6 Light Wind damage to one enemy.
Gust Shot Abba Dingo
Meteor Dragoon
125 12 Moderate Wind damage to one enemy.
Storm Shot Frost Cannon
Reaper Colt
150 20 Heavy Wind damage to one enemy.
Wind Spray Revolver 50 18 Light Wind damage to all enemies.
Gust Spray Pinlight 75 36 Moderate Wind damage to all enemies.
Storm Spray Pinaka 100 60 Heavy Wind damage to all enemies.
Moan Bullet
(Mourn Bullet in Redux)
Meteor Dragoon
Peacemaker
Ebony Tear
150 45 1-3 hits of moderate Almighty damage to random enemies.
Freischutz Meteor Dragoon
Gjallarhorn
200 50 Heavy Almighty damage to all enemies.
Riot Gun Copy
(Supreme Gun in Redux)
Megido Fire 200 80 Severe Almighty damage to one enemy.
Soul Scanner Scouter - 25 Increases Analysis data for target enemy if it is defeated this turn.
Demon Skills

Demon Skills

Physical
Name Power Acc MP Hits Description
Axel Claw 110 130 14 1 Light Physical damage to all enemies.
Ambush 150 130 7 1 Moderate Physical damage to one enemy; Damage Increased on Surprise Attack.
Berserker God 210 130 11 1 Heavy Physical damage to one enemy.
Blight 125 130 12 1 Moderate Physical damage to all enemies; 60% Poison
Crescent Slice 120 130 4 1 Moderate Physical damage to one enemy.
Deathbound 115 130 20 1 Moderate Physical damage to all enemies.
Dream Fist 150 130 7 1 Moderate Physical damage to one enemy; 60% Sleep
Explosive Fist 165 130 8 1 Heavy Physical damage to one enemy.
Fang Breaker 150 130 10 1 Moderate Physical damage to one enemy; -1 Attack
Feral Claw 115 130 3 1 Moderate Physical damage to one enemy.
Getsu-ei 200 130 9 1 Heavy Physical damage to one enemy; 1.5x damage on Full Moon.
Giant Slice 80 130 8 1 Light Physical damage to all enemies.
Hades Blast 145 130 32 1 Moderate Physical damage to all enemies.
Heat Wave 85 130 10 1 Light Physical damage to all enemies.
Iron Judgement 150 120 6 1 Moderate Physical damage to one enemy.
Lunge 125 130 5 1 Moderate Physical damage to one enemy.
Madness Crush 150 130 30 1-4 Moderate Physical damage to random enemies.
Madness Nails 140 130 25 1 Moderate Physical damage to all enemies.
Mega Claw 155 130 6 1 Moderate Physical damage to one enemy.
Megaton Press 110 130 15 1-4 Light Physical damage to random enemies.
Mortal Jihad 215 130 12 1 Heavy Physical damage to one enemy.
Nihil Claw 205 130 10 1 Heavy Physical damage to one enemy.
Occult Flash (Deadly Flash in Redux) ??? ?? 30 1 Light Physical damage to all enemies; chance of instant death.
Poison Claw 150 130 7 1 Moderate Physical damage to one enemy; 60% Poison
Rampage 70 130 8 1-4 Light Physical damage to random enemies.
Stun Claw 150 130 9 1 Moderate Physical damage to one enemy; 35% Paralyze
True Lobotomy 160 130 7 1 Heavy Physical damage to one enemy.
Tyranny 100 130 12 1-3 Light Physical damage to random enemies; 60% Fear
Zan-ei 200 130 9 1 Heavy Physical damage to one enemy; 1.5x damage on New Moon.
Adamant Sickle 220 130 50 1 Heavy Physical damage to one enemy; +2 Attack
Air Dive 120 130 15 1 Moderate Physical damage to all enemies.
Asura 130 130 20 1 Moderate Physical damage to all enemies.
Death Bite 95 80 25 4 Light Physical damage to random enemies; Low accuracy.
Horned Frenzy 90 130 10 2 Light Physical damage to random enemies.
Taking a Bite 160 130 10 1 Moderate Physical damage to one enemy; Recover HP equal to half damage dealt.
Gun
Name Power Acc MP Hits Description
Needle Rush 110 130 3 1 Light Gun damage to one enemy.
Toxic Sting 120 130 7 1 Moderate Gun damage to one enemy; 60% Poison
Peter Piper 120 130 9 1 Moderate Gun damage to one enemy; 60% Mute
Dream Needle 120 130 7 1 Moderate Gun damage to one enemy; 60% Sleep
Charm Strike 120 130 9 1 Moderate Gun damage to one enemy; 60% Charm
Hell Thrust 150 130 6 1 Moderate Gun damage to one enemy.
Grand Tack (Grand Piercer in Redux) 300 130 10 1 Heavy Gun damage to one enemy.
Riot Gun 500 130 30 1 Severe Gun damage to one enemy.
Needle Assault 75 130 7 1 Light Gun damage to all enemies.
Arrow Rain 105 130 14 1 Light Gun damage to all enemies.
Heaven's Bow 135 130 24 1 Moderate Gun damage to all enemies.
Fleeting Rain 150 130 30 2-4 Moderate Gun damage to random enemies.
Shooting Spree 120 130 12 1-3 Moderate Gun damage to random enemies; 60% Strain
Fire
Name Power Acc MP Hits Description
Agi 110 120 3 1 Light Fire damage to one enemy.
Maragi 70 120 9 1 Light Fire damage to all enemies.
Agilao 150 120 6 1 Moderate Fire damage to one enemy.
Maragion 110 120 18 1 Moderate Fire damage to all enemies.
Agidyne 200 120 10 1 Heavy Fire damage to one enemy.
Maragidyne 160 120 30 1 Heavy Fire damage to all enemies.
Fire Breath 60 120 19 1-4 Light Fire damage to random enemies.
Ragnarok 125 120 65 1-4 Moderate Fire damage to random enemies.
Trisagion 250 120 20 1 Severe Fire damage to one enemy.
Black Flame 80 120 16 2-4 Light Fire damage to random enemies.
Megido Flame 260 120 30 1 Severe Fire damage to all enemies; -1 Defense
Ice
Name Power Acc MP Hits Description
Bufu 110 120 3 1 Light Ice damage to one enemy.
Mabufu 70 120 9 1 Light Ice damage to all enemies.
Bufula 150 120 6 1 Moderate Ice damage to one enemy.
Mabufula 110 120 18 1 Moderate Ice damage to all enemies.
Bufudyne 200 120 10 1 Heavy Ice damage to one enemy.
Mabufudyne 160 120 30 1 Heavy Ice damage to all enemies.
Ice Breath 60 120 19 1-4 Light Ice damage to random enemies.
Breath 70 120 20 1-5 Light Ice damage to random enemies.
Glacial Blast 80 120 20 1-4 Light Ice damage to random enemies.
Cold World 150 120 65 1 Moderate Ice damage to all enemies; 15% KO
Hellish Spurt 70 120 18 2-4 Light Ice damage to random enemies.
Mother Earth 160 120 35 1 Heavy Ice damage to all enemies; Recover HP equal to half damage dealt.
Electric
Name Power Acc MP Hits Description
Zio 110 120 3 1 Light Electric damage to one enemy.
Mazio 70 120 9 1 Light Electric damage to all enemies.
Zionga 150 120 6 1 Moderate Electric damage to one enemy.
Mazionga 110 120 18 1 Moderate Electric damage to all enemies.
Ziodyne 200 120 10 1 Heavy Electric damage to one enemy.
Maziodyne 160 120 30 1 Heavy Electric damage to all enemies.
Shock 60 120 19 1-4 Light Electric damage to random enemies.
Charming Bolt 110 120 65 1 Light Electric damage to all enemies; 25% Charm
Thunder Reign 125 120 20 1 Moderate Electric damage to all enemies.
Keraunos 220 120 50 1 Severe Electric damage to one enemy; -2 Defense
Wild Lightning 170 120 35 1 Heavy Electric damage to all enemies.
Wind
Name Power Acc MP Hits Description
Garu 110 120 3 1 Light Wind damage to one enemy.
Magaru 70 120 9 1 Light Wind damage to all enemies.
Garula 150 120 6 1 Moderate Wind damage to one enemy.
Magarula 110 120 18 1 Moderate Wind damage to all enemies.
Garudyne 200 120 10 1 Heavy Wind damage to one enemy.
Magarudyne 160 120 30 1 Heavy Wind damage to all enemies.
Wind Breath 60 120 19 1-4 Light Wind damage to random enemies.
Floral Gust 150 120 65 1 Moderate Wind damage to all enemies; 35% Mute
Killing Wind 250 120 20 1 Severe Wind damage to one enemy.
Alluring Squall 90 120 20 1-3 Light Wind damage to random enemies; 50% Charm
Untainted Wind 170 120 35 1 Heavy Wind damage to all enemies.
Expel
Name MP Description
Hama 6 30% chance of killing a single enemy with an exorcism.
Mahama 18 30% chance of killing all enemies with an exorcism.
Hamaon 10 55% chance of killing a single enemy with an exorcism.
Mahamaon 30 55% chance of killing all enemies with an exorcism.
Judgement Light 45 80% chance of killing all enemies with an exorcism.
Curse
Name MP Description
Mudo 6 30% chance of killing a single enemy with a curse.
Mamudo 18 30% chance of killing all enemies with a curse.
Mudoon 10 55% chance of killing a single enemy with a curse.
Mamudoon 30 55% chance of killing all enemies with a curse.
Die For Me! 45 80% chance of killing all enemies with a curse.
Ailment
Name MP Description
Bobasma 4 80% Fear to one enemy.
Staredown 9 70% Fear to all enemies.
Dormina 4 80% Sleep to one enemy.
Lullaby 9 70% Sleep to all enemies.
Poisma 4 80% Poison to one enemy.
Toxic Cloud 9 70% Poison to all enemies.
Makajama 5 80% Mute to one enemy.
Tricky Dance 13 70% Mute to all enemies.
Marin Karin 5 80% Charm to one enemy.
Frolic 13 70% Charm to all enemies.
Shibaboo 5 50% Paralyze to one enemy.
Binding Cry 13 45% Paralyze to all enemies.
Stone Curse 5 50% Stone to one enemy.
Stone Breath 13 45% Stone to all enemies.
Hostile Terror 40 70% random ailment to all enemies (Except KO, Bomb, Strain)
Gehenna 6 70% Fear to all enemies.
Lethe's Whisper 30 85% Sleep to all enemies.
Almighty

Unless noted so, all Almighty attacks have 100% accuracy.

Name Power MP Hits Description
Kamikaze 200 3 1 User sacrifices itself to deal Almighty damage to 1 enemy.
Last Resort 150 4 1 User sacrifices itself to deal Almighty damage to all enemies.
Life Drain 100 2 1 Steals HP from 1 enemy.
Mana Drain 75 2 1 Steals MP from 1 enemy.
Energy Drain 100 4 1 Steals HP and MP from 1 enemy.
Megido 200 20 1 Medium Almighty damage to all enemies.
Megidola 300 40 1 Heavy Almighty damage to all enemies.
Megidolaon 400 60 1 Severe Almighty damage to all enemies.
Jihad
(Antichthon in Redux)
500 80 1 Severe Almighty damage to all enemies and lowers all stats by 1 rank.
Babylon Goblet 300 65 1 Heavy Almighty damage to all enemies; 25% Charm.
Holy Wrath 200 45 1 Medium Almighty damage to all Neutral enemies or allies; Severe damage to Chaos enemies or allies.
Judgement 200 45 1 Medium Almighty damage to all Chaos or Law enemies or allies; Severe damage to Neutral enemies or allies.
Sea of Chaos 200 45 1 Medium Almighty damage to all Neutral enemied or allies; Severe damage to all Law enemies or allies.
Desperate Hit 100 40 1-5 Medium ST-based Almighty damage to random enemies.
Big Bang 450 70 1 Severe Almighty damage to all enemies.
Eternal Rest - 15 - Instantly kill all sleeping enemies and allies.
Horn of Fate - 25 - Expel or curse-based death to all foes or all allies
Waking Dream 70 15 1 Light Almighty damage to all enemies; 50% Strain
Sunset Melody 160 35 1 Light Almighty damage to all enemies; -1 Attack
Evil Vortex 160 35 1 Light Almighty damage to all enemies; 15% Stone
Mel Faize 250 50 1 Heavy Almighty damage to all enemies.
Healing
Name MP Description
Dia 3 Recovers a light amount of HP for one ally.
Media 10 Recovers a light amount of HP for all allies.
Diarama 7 Recovers a moderate amount of HP for one ally.
Mediarama 20 Recovers a moderate amount of HP for all allies.
Diarahan 15 Recovers all HP for one ally.
Mediarahan 35 Recovers all HP for all allies.
Salvation 45 Recovers all HP and removes status ailments for all allies.
Patra 5 Removes sleep and fear status from one ally.
Me Patra 12 Removes sleep and fear from all allies.
Posumudi 5 Removes poison from one ally.
Paraladi 5 Removes paralyze from one ally.
Charmdi 5 Removes charm from one ally.
Petradi 5 Removes stone from one ally.
Mutudi 5 Removes mute from one ally.
Strandi 5 Removes strain from one ally.
Bomdi 5 Removes bomb from one ally.
Amrita 20 Removes all ailments except KO for one ally.
Recarm 20 Revives one ally from KO with some HP.
Samarecarm 35 Revives one ally from KO with full HP.
Recarmdra 2 User dies to restore HP to all allies.
Invitation 40 Revives and summons a dead ally.
Assist

Buffs and Debuffs can stack 4 times and last until Dekaja/Dekunda is used or are cancelled out with the opposite buff or debuff.

Name MP Description
Tarukaja 12 Increases all allies' attack by one rank.
Tarunda 12 Decreases all enemies' attack by one rank.
War Cry 30 Decreases all enemies' attack by two ranks.
Rakukaja 12 Increases all allies' defense by one rank.
Rakunda 12 Decreases all enemies' defense by one rank.
Acid Breath 30 Decreases all enemies' defense by two ranks.
Sukukaja 12 Increases all allies' agility by one rank.
Sukunda 12 Decreases all enemies' agility by one rank.
Fog Breath 30 Decreases all enemies' agility by 2 ranks.
Blood Ritual 25 Maximizes the user's attack, defense and agility but reduces HP to 1.
Luster Candy 50 Increases all allies' attack, defense, and agility by one rank.
Debilitate 50 Decreases all enemies' attack, defense and agility by one rank.
Taunt 20 Increases all enemies' attack and decreases all enemies' defense by 2 ranks.
Dekaja 10 Removes buffs from all enemies.
Dekunda 10 Removes debuffs from all allies.
Silent Prayer 15 Removes buffs and debuffs from everyone.
Tables Turned 8 Reverses buffs and debuffs for everyone.
Offered Soul 20 Increases user's magic attack for a few turns but mutes the user. (It actually strains the user.) Ineffective if the user nulls Mute/Strain.
Tetrakarn 45 Reflects a Physical attack once for all allies.
Makarakarn 45 Reflects a magic attack once for all allies. (Except Ailment or Almighty skills)
Tetraja 15 Block an Expel/Curse attack once for all allies.
Charge 5 More than doubles the power of the user's next Physical attack.
Concentrate 7 More than doubles the power of the user's next Magic attack.
Sabbatma 20 Summons a demon from the DEMONICA
Lost Word 20 Random Effect:
All allies fully recover HP;
All allies fully recover MP;
All allies OR all enemies gain 1 random buff;
All allies OR all enemies suffer a random debuff.
Illusory Ritual 30 Doubles own Agility/Accuracy for 3 turns.
Luster Soul 200 +4 Attack, Defense, Agility/Accuracy for all allies.
Passive
Name Description
Resist Phys Resist Physical attacks
Void Phys Null Physical attacks
Repel Phys Repel Physical attacks
Drain Phys Absorb Physical attacks
Resist Gun Resist Gun attacks
Void Gun Null Gun attacks
Repel Gun Repel Gun attacks
Drain Gun Absorb Gun attacks
Resist Fire Resist Fire attacks
Void Fire Null Fire attacks
Repel Fire Repel Fire attacks
Absorb Fire Absorb Fire attacks
Resist Ice Resist Ice attacks
Void Ice Null Ice attacks
Repel Ice Repel Ice attacks
Drain Ice Absorb Ice attacks
Resist Elec Resist Electric attacks
Void Elec Null Electric attacks
Repel Elec Repel Electric attacks
Drain Elec Absorb Electric attacks
Resist Wind Resist Wind attacks
Void Wind Null Wind attacks
Repel Wind Repel Wind attacks
Drain Wind Absorb Wind attacks
Resist Expel Reduce the chance of instant death from Expel attacks.
Void Expel Null Expel attacks
Resist Curse Reduce the chance of instant death from Curse attacks.
Void Curse Null Curse attacks
Void Mind Null Sleep, Charm, Mute, Fear and Strain
Void Nerve Null Poison, Paralysis, Stone and Bomb
Phys Boost Boosts Physical attack damage by 25%
Phys Amp Boosts Physical attack damage by 50%
Gun Boost Boosts Gun attack damage by 25%
Gun Amp Boosts Gun attack damage by 50%
Fire Boost Boost Fire attack damage by 25%
Fire Amp Boosts Fire attack damage by 50%
Ice Boost Boosts Ice attack damage by 25%
Ice Amp Boosts Ice attack damage by 50%
Elec Boost Boosts Electric attack damage by 25%
Elec Amp Boosts Electric attack damage by 50%
Wind Boost Boosts Wind attack damage by 25%
Wind Amp Boosts Wind attack damage by 50%
Recovery Boost Boosts the effect of healing spells by 25%
Recovery Amp Boosts the effect of healing spells by 50%
Counter 30% Chance of countering Physical or Gun attacks with a normal attack.
Retaliate 50% Chance of countering Physical or Gun attacks with a strong attack.
Endure Auto-revive with 1 HP once per battle.
Enduring Soul Auto-revive with full HP once per battle.
Life Aid Recover 10% HP at the end of each battle.
Mana Aid Recover 10% MP at the end of each battle.
Victory Cry Fully restores HP & MP at the end of each battle.
Sleepwalker 100% Evasion while sleeping.
Laplace Curse Fully analyzed enemies have their attack, defense and agility reduced by one rank.
Preparedness Increases damage dealt when performing Demon Co-Op Attacks.
Spring of Life Recover 3% HP occasionally after a few steps while summoned.
Chakra Walk Recover 5 MP occasionally after a few steps while summoned.
Life Bonus +10% Max HP
Life Gain +20% Max HP
Life Surge 30% Max HP
Mana Bonus +10% Max MP
Mana Gain +20% Max MP
Mana Surge +30% Max MP
Watchful Obtain 25% EXP when not in battle.
Vigilant Obtain 50% EXP when not in battle.

Other

Standard Tactics: As a trained soldier he will deftly choose the correct actions for combat, and summon demons to do battle with him.

Weaknesses: His strength comes from his Demonica Suit, if it is somehow destroyed or removed he would be back in his High 10-B state. His demons are weak to mercuric sulfide[30][31][32][33].

Trivia

  • In Japanese promotional materials and the official audio drama, he's named as Tadano Hitonari (タダノヒトナリ), a pun on "tada no hito nari" which means "just an ordinary person" in Japanese.
  • In some of the official screenshots used in the USA manual for Shin Megami Tensei: Strange Journey, the protagonist is named Langdon Alger, Lance Murdock, and many other characters from The Simpsons.
  • He is the first protagonist in the series to directly break the fourth wall in a conversation with demons. When talking to Pyro Jack or Jack Frost, the protagonist has a unique answer in which he says "Mascots aren't scary." The protagonist must be fully aware that Jack Frost is, indeed, the official ATLUS mascot. This is followed up by Jack Frost, also aware that he is the mascot, forcing his way into the party to become even more popular. Pyro Jack, on the other hand, will attack.

References

  1. Shin Megami Tensei IV Apocalypse: YHVH's Universe Entrance
  2. SMT: Strange Journey REDUX - Boss: Ouroboros
  3. Shin Megami Tensei IV Apocalypse YHVH Boss
  4. Profile: The actual One God of monotheism. The One God praised by Judaism, Christianity and Islam. He is the omnipotent existence that created heaven and earth and made man in his own image, but this also means that together with the angels, his bunrei [subparts], he also gave birth to demons. By giving humans bodies of flesh and bone, their lives and fears were repeated in the endless cycle of death and rebirth, restricting their range of observation.
  5. Kyuuyaku Megami Tensei II: Law Ending
  6. (Web Archive link in case link ever dies
  7. Kyuuyaku Megami Tensei II: Law Ending
  8. The Herald of Yatagarsu is capable of teleporting Raidou into The Expanse, a place that transcends the past, present, and future of the multiverse but cannot even reach this realm, along with this she exists a plane not apart of the human world, further showing how out of reach this plane is, it requires one normally to discard their human form and transcribe themselves otherwise they are threatened with being unstuck from time
  9. SMT IV SIDE-Quest guide: For the Past... for the Future
  10. Digital Devil Story 2: Warrior of the Demon City Part 7, Chapter 2 "A deafening explosion broke Nakajima's concentration. A star-mark-adorned F-14 jet divebombed, slicing through the clouds. Nakajima all of a sudden found himself hovering over a battlefield. Below him was a hair-raising sight. An unbelieveably large lump of flesh, a hideous tower of raw meat, was slowly writhing. Its pale green, transparent gelatinous membrane was greedily expanding at its base. Several long black rivers flowed into it. No, what looked like black rivers were actually the hair of the people heading toward the tower. Tens of thousands, hundreds of thousands of people tore off their clothes and proceeded forward completely naked. Rapid explosions echoed through the air. The SDF's F14 jets scrambled from the 7th fleet were attacking, targeting the top of the tower so as to minimize injury to the humans below. A rain of bullets from an attack helicopter's machine guns sprayed through the air. Though that ammunition was capable of penetrating tank armor, it was absorbed without any resistance into the body of the ever-expanding otherworldly creature, as if it was laughing at the pathetic attack. It was almost as if it was trying to prove that any attacks against it would be futile."
  11. Narisawa: Now, let’s change the subject. I’d like to talk about the Abyss or the demon areas. This time the Abyss is designed like the Sephiroth Tree. We need to read the strategy guide in order to understand that, but is this how you originally envisioned it?
    Okada: I said earlier that Tokyo Millenium and the Underworld are in contrast but generally speaking, their opposite is the Abyss. It’s like saying Lucifer is Satan’s opposite.
    Narisawa: Kabbalah is a secret formula that belongs to humans, so how do you explain Lucifer using it to design the Abyss?
    Itou: That is why we have opposites. We can consider the possibility of humans being the ones who were influenced. We don’t know whether they saw the Abyss’s design after a near-death experience or were telepathically struck by some waves, but if pushed to say, the Kabbalah that’s transmitted through the world right now could be a representation of what they “saw”.
    Narisawa: It’s a reversal.
  12. Digital Devil Story 2: Warrior of the Demon City Chapter 6 "To Space", The glitter of the stars and the unending void surrounded Nakajima. Below his feet, the endlessly spinning blue globe shone up at him. It took him a few moments to realize that he was floating in outer space. Nakajima unfolded his arms. The Sword of Hi-no-Kagutsuchi he held emitted a strand of light in the inkwell of space. Its blade twinkled and throbbed, responding to the tens of thousands of stars.
    It seemed that Izanami's robe had given him the power to survive and move in the vacuum of outer space. Suddenly, a sinister psychic wave hit Nakajima from behind. Swinging his sword, Nakajima slowly turned around, and found his field of vision dominated by an open, gaping red maw.
    An incomprehensibly enormous serpent; though the demon had only owned a temporary form on the surface of the earth, the powerful magnetic field that had forced him into space had given Set a complete body.
    Star Scorpion's 60-foot-long solar cells spread out like wings. Set's pale green scales glimmered as he coiled around the beautiful, practical satellite lying in medium Earth orbit.
    It looks like the insignificant humans had enough knowledge to summon me into this empty space.
    The voice echoed in Nakajima's mind.
    But the humans will soon know their folly in thinking that they have banished me. Pulling this machine down with me is an easy task. And that is not all. Have a look at all the demons that were summoned here!
    Several pale glowing things that looked like hoods aimlessly floated beside Nakajima.
    Soon, they will take on bodies and seek safe haven on Earth. The end of foolish humanity’s dominion over the earth will not be long. Nakajima, whether or not you intended, you have become the knight that blows the trumpet signaling the beginning of the apocalypse. The only path remaining for you is to cast aside your humanity and work for me. It would be a shame to kill you. Think on it.
    Ignoring Set's call, Nakajima focused all of his anger onto the sword he held directly in front of him. The environment that had given Set a body had also removed all restrictions on the divine power Nakajima had been granted. The Sword of Hi-no-Kagutsuchi, now an immensely long coil of light, drew a whip-like arc that emitted red light, and came down onto the body of the enormous serpent."
  13. Note: Demons normally showing these contradictions is due to the observation of humanity affecting them.
  14. Digital Devil Story Chapter 4, "Sword of Flame", Page 55 "RAUIERE!" Yomotsu-Shikome tried to tell him something in a foreign tongue. She could sense that this intruder possessed a power much different and far greater than the human tomb robbers that had foolishly wandered in before. If possible, she wanted to repel him without having to fight. Caught off guard, Loki stood still and narrowed his jet-black eyes, as if sizing up the power of this new arrival. Then, he started to walk forward calmly, an arrogant smirk on his face.
  15. Digital Devil Story Transfer, Chapter 1, Page 28 "Hashiguchi abruptly noticed that the display looked like it was damp, as if it was covered in a layer of condensation. As he tried to wipe the screen off with his hand, he felt something stick to his fingertips, and jumped back in surprise. Something slimy was stuck to his fingers; as he shook them violently, a heavy, disgusting jelly-like substance fell to the floor with a splat.
    "Ugh! What the hell is this!?"
    Inoue turned around at Hashiguchi's cry and froze in shock. Beneath the skin of the pink protoplasm, a mesh of green-colored veins spread out as the whole blob pulsated like an organ torn out of its host. The repulsive lump of flesh made a squishing sound as it started to approach the two men. Backing up, Inoue stumbled over a chair and sprayed the contents of his stomach all over the floor.
    "Inoue! Get a hold of yourself!" Grabbing his coworker's arm to keep him standing, Hashiguchi started to run toward the door. As he turned, the gelatinous blob lashed out; tentacles covered in a viscous sticky fluid like red jam grabbed onto the legs of both men in an instant.
    "Shit!" Hashiguchi cursed as he grabbed files and the phone off his desk--any object within reach--and began throwing them at his attacker. When it showed no fear, he grabbed a chair, lifted it over his head, and brought it crashing down on top of the thing. However, the skin of the gelatinous blob simply pulled the steel chair into its body, where it was quickly dissolved right before Hashiguchi's eyes."
  16. Digital Devil Story Possession, Chapter 2, Pages 36 "However, just as Yumiko tried to stagger away and flee, a strange sound came from Loki's arms. For a moment they looked like they were beginning to melt, and then they changed into giant, jiggling, pink-colored blobs of protoplasm. From their tips, multiple tentacles lashed out and wrapped around Yumiko's limbs.
    "No, stop!" The tentacles gripping the crying Yumiko's limbs pulled her up into the air, toward the body of the blob. A new pink tentacle sprouted and wrapped around Yumiko's body, and the liquid leaking from its membrane melted her clothes, latched onto her now-exposed skin and started writhing along her slender body."
  17. Digital Devil Story Chatper 2, Sword of Flame, Page 53 "At that time, Loki swiftly entered Shirasagi Mound, and was standing before the passageway that Nakajima had passed through earlier. "Just you wait, Nakajima. Soon, I will defile your precious woman before your very eyes before devouring you whole." With a twisted smile on his face, Loki transformed himself into an amorphous blob and oozed into the tunnel. Loki descended the passageway that took Nakajima hours to traverse in mere minutes. Soon the blob of flesh made a squishing sound as it dropped to the stone floor of the plaza before the burial pathway. At that instant, its outer membrane hissed and gave off smoke as it started to melt. "Damn you!" Loki quickly transformed back into his bronze body, and kneeling on the ground, let loose a terrible howl. Most likely, he could not stand the chemical reaction that took place when his protoplasmic body came into contact with the mercuric sulfide. Even now, the one gelatinous place of his body between his eyes throbbed and pulsated. Gritting his teeth and standing, Loki stared solemnly at the crimson burial road."
  18. Digital Devil Story Possession, Chapter 2, Pages 37 "Leaving his handsome face intact, Loki started to change into a cylindrical lump of flesh that sprouted countless small tentacles. The pink protoplasm started to glow and the movement of the tentacle fondling Yumiko's body became faster and rougher.
    Yumiko lost all will to resist, and her head fell to the side limply as she passed out. Loki started to pull her doll-like body into his own; he failed to notice that Ohara was glaring furiously at Yumiko even as she was enveloped within the protoplasm.
    Many women could not resist the allure of demons. Even if they despised them normally, they’d fall madly in love with them if they had sex with them even once. For Ohara, who had devoted herself body and soul to Loki, watching him have sex with one of her students in front of her eyes was an unbearable humiliation. Once Yumiko's slender white legs had sunk into the protoplasm and she was inside Loki up to her chest, Ohara went mad with jealousy, grabbed Yumiko’s head, and started to twist it.
  19. "Digital Devil Story 2: Warrior of the Demon City Chapter 2, "Conflicts" "Crying out, Typhon whipped and spasmed. Sword and all, Nakajima was thrown aside, but Kerberos leaped into the air and caught him. Right then, Nakajima got the sense that he heard Yumiko's voice from far away. Looking around in confusion, the image of Yumiko, bound to a cross and writhing in agony, appeared in his mind. Most likely, Set had sent him the picture of her current state as the core of his enormous protoplasmic temporary body. Nakjima noticed that one of the eyes in her lovely, terrified face was dripping blood."
  20. Digital Devil Story 2: Warrior of the Demon City Chapter 6, "To Space" "However, he could not stop fighting. As minor demons from Set's world continued wriggling while trying to enter the Assiah world, an unmistakably familiar voice echoed in Nakajima's mind. Nakajima! I'm here! Aim for here! Yumiko! Is that you!? The instant Nakajima heard the voice, the Sword of Hi-no-Kagutsuchi regained a shine like a nova as it tore through the air. Stab your sword in the direction of my voice! Nakajima quickly noticed a pale, white, phosphorescent glow on a part of the enormous serpent's scale-encased body. Yes, I'm inside the demon! If we attack from inside him and outside him at the same time, we might be able to defeat Set... Led by Yumiko's voice, Nakajima stabbed his blade toward the phosphorescent glow. But an instant before the tip reached it, the tail of the giant snake forcefully knocked the blade aside and sent Nakajima flying far back. Flipping over and regaining his composure, robe fluttering behind him, Nakajima saw the rolling form of Set uncoiling, as if swimming through the vacuum. Foolish girl! To think you would let me know that you still live! Now I no longer have to depend on this irritating machine!
  21. Digital Devil Story 2: Warrior of Demon City Chapter 2 "Conflicts" "Isma's body appeared to float in the air as he laughed, and two unusual lights appeared by his feet. Covered in jet-black scales, the great black serpent Typhon stared at Nakajima with its golden eyes, Isma riding on its back, as it slowly rose into the air, towering like an enormous tree. With its head nearly extended to the full height of the tower of flesh, the huge serpent shuddered and assaulted Nakajima. The lower half of Isma's body had been fused into Typhon's; perhaps it was another sort of fusion the demon could do in addition to its innate ability to absorb the earth and the air into its own body."
  22. Digital Devil Story 2: Warrior of the Demon City Chapter 6 "Quickening" "Matoba was taking a nap on the sofabed in the study next to his office. The heavy black bags under his eyes betrayed his exhaustion from his nonstop efforts to bring his party together and block the National Secrets Protection Act from being passed. Taking advantage of the fact that the world stage was becoming a war of information, the restrictions in the act clearly indicated that the Liberal Party was veering further and further to the right. As the Chairman of the Social Democratic Party, that was hard for Matoba to allow.
    A quiet breeze blew into the room through the air conditioner that Matoba had left on. Not even disturbing the sound of that breeze, the snake slipped into the room through the slit under the door. It raised its head, fixating on its prey. Its small red eyes looked over the snoring, sleeping form of Matoba. Wiggling its body rapidly, the white snake slithered across the floor, effortlessly climbed up the sofabed and dove into the V-neck of Matoba's exposed undershirt, clearly by his unfastened tie.
    Without any hesitation, the pale serpent bit into the exaggeratedly expanding and contracting fat stomach before it. Like a sharp drill, the slender body of the snake tunneled into Matoba's gut. As if he felt no pain whatsoever, Matoba slept on peacefully.
    A minute or so later, Matoba suddenly twisted up from the sofabed as if a wave of high-voltage electricity was running through him. His body started to spasm wildly. However, it appeared that the Apep had gained full control of his nervous system; he soon started snoring again and fell into a deep sleep. Strangely enough, the wound on his stomach had sealed, as if cured by some sort of magic. Only moments later, the light sound of a Cedric driving away could be heard from the front of Matoba's manor.
  23. Digital Devil Story 2: Warrior of the Demon City Part 2: Chapter 2, ""I made it back to Toyoashihara..." His lips trembled with relief. Opening his arms wide, the youth took a deep breath of the humid air, pursed his lips forcefully, turned around, and sat down. For a while, he stared at the form of the grotesque woman chasing him, then shook his head sadly and closed his eyes. The youth started to meditate. When the woman had gotten within reach of a stone's throw, his body seemed to float slightly in midair for a moment, and then there was a huge undulation in the atmosphere. As if a huge invisible power had been released, the earth shook, and the fissure that appeared directly beneath the youth spread to the surrounding moutains, and countless rocks started to fall on the path. As the woman stopped, a giant boulder rolled in front of the path in front of her eyes, sealing it off. "Izanagi! I will come to you! Even if it takes hundreds or thousands of years!" The sound of the woman's bitter cries rose from beyond the towering pile of earth. "Forgive me, Izanami..." Plugging his ears with his hands, the youth staggered into the wetlands, the tall reeds rising even above his height."
  24. Digital Devil Story 2: Warrior of the Demon City Chapter 2 "To Space" "A deafening explosion broke Nakajima's concentration. A star-mark-adorned F-14 jet divebombed, slicing through the clouds. Nakajima all of a sudden found himself hovering over a battlefield. Below him was a hair-raising sight. An unbelieveably large lump of flesh, a hideous tower of raw meat, was slowly writhing. Its pale green, transparent gelatinous membrane was greedily expanding at its base. Several long black rivers flowed into it. No, what looked like black rivers were actually the hair of the people heading toward the tower. Tens of thousands, hundreds of thousands of people tore off their clothes and proceeded forward completely naked. Rapid explosions echoed through the air. The SDF's F14 jets scrambled from the 7th fleet were attacking, targeting the top of the tower so as to minimize injury to the humans below. A rain of bullets from an attack helicopter's machine guns sprayed through the air. Though that ammunition was capable of penetrating tank armor, it was absorbed without any resistance into the body of the ever-expanding otherworldly creature, as if it was laughing at the pathetic attack. It was almost as if it was trying to prove that any attacks against it would be futile."
  25. Digital Devil Story 2: Warrior of the Demon City Chapter 2 "To Space" "A deafening explosion broke Nakajima's concentration. A star-mark-adorned F-14 jet divebombed, slicing through the clouds. Nakajima all of a sudden found himself hovering over a battlefield. Below him was a hair-raising sight. An unbelieveably large lump of flesh, a hideous tower of raw meat, was slowly writhing. Its pale green, transparent gelatinous membrane was greedily expanding at its base. Several long black rivers flowed into it. No, what looked like black rivers were actually the hair of the people heading toward the tower. Tens of thousands, hundreds of thousands of people tore off their clothes and proceeded forward completely naked. Rapid explosions echoed through the air. The SDF's F14 jets scrambled from the 7th fleet were attacking, targeting the top of the tower so as to minimize injury to the humans below. A rain of bullets from an attack helicopter's machine guns sprayed through the air. Though that ammunition was capable of penetrating tank armor, it was absorbed without any resistance into the body of the ever-expanding otherworldly creature, as if it was laughing at the pathetic attack. It was almost as if it was trying to prove that any attacks against it would be futile."
  26. Digital Devil Story 2: Warrior of the Demon City Chapter 2 "To Space" "A deafening explosion broke Nakajima's concentration. A star-mark-adorned F-14 jet divebombed, slicing through the clouds. Nakajima all of a sudden found himself hovering over a battlefield. Below him was a hair-raising sight. An unbelieveably large lump of flesh, a hideous tower of raw meat, was slowly writhing. Its pale green, transparent gelatinous membrane was greedily expanding at its base. Several long black rivers flowed into it. No, what looked like black rivers were actually the hair of the people heading toward the tower. Tens of thousands, hundreds of thousands of people tore off their clothes and proceeded forward completely naked. Rapid explosions echoed through the air. The SDF's F14 jets scrambled from the 7th fleet were attacking, targeting the top of the tower so as to minimize injury to the humans below. A rain of bullets from an attack helicopter's machine guns sprayed through the air. Though that ammunition was capable of penetrating tank armor, it was absorbed without any resistance into the body of the ever-expanding otherworldly creature, as if it was laughing at the pathetic attack. It was almost as if it was trying to prove that any attacks against it would be futile."
  27. Digital Devil Story 2: Warrior of the Demon City Chapter 6, "To Space", "Accompanied by the glittering of the stars, unending empty space surrounded Nakajima. Below his feet, the endlessly spinning shining blue globe looked up at him. It took him a few moments for him to realize that he was floating in outer space. Nakajima unfolded his arms. In them, he held the Sword of Hi-no-Kagutsuchi, emitting a strand of light in the blackness of space. Its blade twinkled and throbbed, as if responding to the tens of thousands of stars. Suddenly, a sinister psychic wave hit Nakajima from behind. It appeared as if Izanami's robe had given him the power to survive and move about in the vacuum of outer space. Nakajima slowly turned around, and found his field of vision dominated by an open, gaping red maw. It was that of an incomprehensibly enormous serpent. Though the demon had only possessed a temporary form on the surface of the earth, the natural effect of powerful magnetic field that had forced him into space had given Set a complete body. Star Scorpion's 60-foot-long solar cells spread out like wings. Now a giant snake, Set's pale green scales glimmered as he coiled around the beautiful yet functional satellite lying in dead orbit. It looks like the insignificant humans had enough knowledge to summon me into this empty space. The voice echoed in Nakajima's mind. But the humans will soon know their folly in thinking that they have banished me. Pulling this satellite down with me to the surface is an easy task. And that is not all. Have a look at all the demons that were summoned here into space! Beside Nakajima, several pale glowing things that looked like hoods floated aimlessly. Soon, they will take on bodies and seek safe haven on Earth. The end of the age of the foolish humans' dominion over the earth will not be long now. Nakajima, whether or not you intended, you have become the knight that blows the trumpet signalling the beginning of the apocalypse. The only path remaining for you is to cast aside your humanity and work for me. It would be a shame to kill you. Think it over. Ignoring Set's call, Nakajima focused all of his anger onto the sword he held directly in front of him. The environment of outer space that had given the demon a body had also removed all restrictions on the divine power he had been granted. The Sword of Hi-no-Kagutsuchi, now an immensely long coil of light, drew an arc like that of a whip emitting red light, and came down onto the body of the enormous serpent. Fool, you do not value your life. Set lurched forward. Weaving away from the enormous serpent's attacking fangs, Nakajima was enveloped by a miasma like ice. The Sword of Hi-no-Kagutsuchi had already produced many pale sparks striking the body of the serpent coiled around the satellite. Yet the tough scales showed no sign of injury. Not only that, but the ugly faces and disgusting tentacles of materializing new demons floated like ghosts in the space around him. The noisy voices of the demons amplified like they were advancing down on Nakajima."
  28. Digital Devil Story 2: Warrior of the Demon City Chapter 4 "Quickening" "I don't think so. From what I've just seen, there's no mistake that a magnetic field suitable for summoning a demon was set up. It may be that the reason no demon appeared was that it might have arrived in the Assiah world via a different magnetic field."
    "There’re still some details about the mechanism for demon summoning that I don't really understand yet."
    "Unusual words, coming from the genius that was the first to successfully summon a demon via a computer." Feed grinned broadly, but his expression soon turned grave as he looked directly at Nakajima.
    "The last demon to appear called himself Set, correct?"
    "Yes, that's right."
    "While it's too dangerous to try and conjecture the state of affairs in the demon world based on our own knowledge of this one, my theory is that the demon world is like a colloidal conglomeration of countless mini-universes, each centered around a powerful demon. Most likely, with Loki's death, the mini-universe in contact with Japan or Tokyo vanished, and Set's mini-universe entered to take its place. Demon summoning is just opening a contact point between the two worlds at the same time."
    "So what would happen if two contact points were opened at the same time?"
    "The demon would decide where it wanted to appear. However, there are some examples in medieval records of demon summonings that report that when the difference in strength of the two magnetic fields was great enough, the demon would be pulled to the stronger field, regardless of which it wanted to go to..."
  29. Digital Devil Story 2: Warrior of the Demon City Chapter 5, "He Who Calls" "Isma had realized that the bizarre life form that had torn itself out of Ohara's belly was a temporary body for Set, who had been planning to take form by possessing Loki's child. According to his theory, summoning a demon via a computer would require creating a magnetic field with which to summon the demon and the processing of the demon's data to be materialized, both of which would have to be done at virtually the same time. If the magnetic field was weak, the point of connection between the demon's world and the Assiah world would narrow, constraining the amount of data that could be processed. On the other hand, no matter how powerful the magnetic field was, unless the digital data could be processed quickly and concisely, the demon would never be able to take form. It was quite possible that even a supercomputer would not be able to handle the massive amount of data that would be needed to materialize a high-ranking demon. Despite that fact, the high-ranking demon Set was able to to take form in the Assiah world, even if it was only in a makeshift body. Something must have added a great deal of power in setting up the necessary magnetic field for a summoning; this in turn would ease the restraints on the data processing. Isma was convinced that something was Yumiko. Most likely, the high concentration of biological Magnetite within her body had been a major player in creating the magnetic field for the summoning. The divine constitution that she had inherited from Izanami was nothing but a giant retention of that highly concentrated Magnetite. While meager in comparison to that of Yumiko, ordinary humans also retained some biological Magnetite. If enough of it was collected, it might be able to create a permanent overlap of the Atziluth and Assiah worlds entirely. Therefore, having already formed a contract with Set, Isma borrowed his power to summon many people and attempt to create a tower of human flesh. And everything was proceeding just according to plan. Even know the heavens split with a terrible thundering, and Set's most powerful servant, the great serpent Typhon, reared its head into the air as if slithering from behind a black curtain, knocking over the Soga Forest's trees as it went. "Typhon, welcome. Breathe deeply and take in the air of the Assiah world." Isma looked kindly at the enormous snake. "Take a look, your first victim awaits in the shadow of that tree." As Isma pointed to the copse where Officer Nimura was, Typhon vanished beyond the trees. Meanwhile, Set had transformed into a gigantic, vile pillar of flesh, his sinister, red glowing eyes at its peak darting all around the area. Typhon's presence is proof that the demon world Set rules is starting to meld with the Assiah world. Now all that remains is to gather more biological Magnetite and solidify the connection... Isma's eyes shimmered even brighter with madness."
  30. Digital Devil Story Possession, Chapter 2, Pages 36-37 "Powerless, Nakajima stared at Loki and Ohara.
    I should have considered the possibility that this could happen. I'd better find a weakness, and soon!
    Nakajima frantically pointed the sensor connected to his computer at the nearly-materialized Loki. Calling up the ISG host computer, he sent the data the sensor had gathered about the demon to Craft. Meanwhile, Loki extended his hand toward Yumiko, rigid with terror. His bronze, naked body was beautifully symmetrical, almost like the Greek Apollo, and his muscular chest was covered in black scales. His black eyes, from which no one could possibly fathom any emotion, paralyzed her.
    "Come over here." Pointing his talon at Yumiko, Loki commanded her in a low, cold voice. Yumiko looked to Nakajima for help, but he merely glanced at her and continued talking with the AI.
    Nakajima knew he wouldn't have a chance if he tried to fight Loki directly, but Loki probably couldn’t risk doing anything to him so long as Nakajima had control of the computer environment. Nakajima knew that he had to find some sort of weakness to Loki while he still had the chance. He had a hunch that Loki would not be able to leave the magnetic field being generated by the computer.
    However, just as Yumiko tried to stagger away and flee, a strange sound came from Loki's arms. For a moment they looked like they were beginning to melt, and then they changed into giant, jiggling, pink-colored blobs of protoplasm. From their tips, multiple tentacles lashed out and wrapped around Yumiko's limbs.
    "No, stop!" The tentacles gripping the crying Yumiko's limbs pulled her up into the air, toward the body of the blob. A new pink tentacle sprouted and wrapped around Yumiko's body, and the liquid leaking from its membrane melted her clothes, latched onto her now-exposed skin and started writhing along her slender body.
    >CRAFT, HURRY!
    Covering his ears so he wouldn't have to hear Yumiko's screams, Nakajima frantically kept hitting the keys. Finally the data transfer LED lit up, and Craft sent a response.
    ACCORDING TO THE DATA YOU SENT, THE JELLY SUBSTANCE IS 58% WATER AND 17% ECTOPLASM. THE REMAINING MATTER IS NOT NATIVE TO THE PLANET AND CANNOT BE ANALYZED.
    >HAS THERE EVER BEEN A CASE OF SIMILAR MATTER BEING DISCOVERED BEFORE?
    YES. THIS CENTURY, SIMILAR MATTER WAS DISCOVERED IN A MAYAN TEMPLE AND IN NEW HAMPSHIRE.
    > WHAT IS ITS WEAK POINT?
    I CANNOT MAKE A HYPOTHESIS DUE TO INSUFFICIENT DATA. HOWEVER, THE MATTER DISCOVERED UNDER A RELIEF IN THE MAYAN TEMPLE WAS REPORTED TO HAVE EVAPORATED WHEN IT CAME IN CONTACT WITH MERCURIC SULFIDE-BASED PAINT.
    > MERCURIC SULFIDE? YOU MEAN A MIXTURE OF MERCURY AND SULFUR. BUT I DON'T HAVE THE TIME TO FIND SOMETHING LIKE THAT. TELL ME HOW TO DEAL WITH HIM NOW!
    UNFORTUNATELY I DO NOT HAVE SUFFICIENT DATA TO PROVIDE AN ANSWER."
  31. Digital Devil Story Sword of Flame, Chapter 1, Pages 50-51 "A viscous drop of water fell onto Nakajima's cheek. Listening closely, he could hear the steady sound of water coming from high above. Over the aeons, the lime deposits in this trickle had accumulated here and there along the path to form giant stalagmites. Nakajima touched the rising cliff to feel it. The surface of the cold stone was wet with condensation. When he scratched it, the rock crumbled away easily, revealing a new layer of red stone below. Idly recalling that the ancient red paint used in ancient Japanese tombs was mercuric-sulfide based, Nakajima suddenly remembered Craft's words.
    When explorers had discovered material that was apparently part of a demon's body in a Mayan temple, it evaporated when it came into contact with their mercuric-sulfide based paint. In other words, this tomb was designed specifically to keep demons out. His courage buoyed by this realization, Nakajima picked up Yumiko's body and walked toward the depths of the red valley. However, he’d never had that much in the way of stamina in the first place. In less than ten minutes, his legs were exhausted. He would have liked Kerberos' help, but he didn't want to put any more stress on the already terribly-injured demon. Besides, this path with walls literally painted with demon repellent would hardly be the most appropriate place for Kerberos.
  32. Digital Devil Story Sword of Flame, Chapter 1, Page 51 "Yomotsu-Shikome took a step forward. As Nakajima met her gaze, he carefully laid Yumiko down, wiped the cold sweat on his hands onto his slacks, and picked up his handheld computer.
    "Kerberos, please come here."
    Before the white haze that emerged from the liquid crystal display could even take on a rough outline of its shape, it vanished with a weak bark. Apparently, the pathway’s crimson paint really did seal off the power of the demon beast.
  33. Digital Devil Story Sword of Flame, Chapter 2, Page 53 "Loki descended the passageway that took Nakajima hours to traverse in mere minutes. Soon the blob of flesh made a squishing sound as it dropped to the stone floor of the burial chamber plaza. The moment he touched the floor, his outer membrane hissed smoke as it started to melt.
    "Damn you!"
    Loki quickly transformed back into his bronze body. Kneeling, he let loose a terrible howl. He could not stand the chemical reaction that took place when his protoplasmic body came into contact with the mercuric sulfide. Between his eyes, the one gelatinous place on his body throbbed and pulsated.

Explanations

The following is an explanation of the various status effects of Megami Tensei

Status Effects
Name Effect Apperances
Freeze Prevents any action in battle. Usually caused by Ice skills and generally only lasts for one turn. In later games, attacking a frozen enemy is guaranteed to cause a critical hit. Most Megami Tensei Games
Shock Prevents any action in battle. Usually caused by Electricity skills and generally only lasts for one turn. In later games, attacking a shocked enemy is guaranteed to cause a critical hit. Most Megami Tensei Games
Poison Depletes health at the end of each turn, often persisting on the field. Most Megami Tensei Games
Paralyze Paralyzed characters are unable to move. Unlike Shock, this often persists for more than one turn. Most Megami Tensei Games
Stun Stunned characters have lowered agility and defense. Most Megami Tensei Games
Confused Confused characters become indecisive and may either attack a random enemy, do nothing or flee in a panic. Most Megami Tensei Games
Charm Character begins attacking their own allies or cast healing spells on the enemies. Most Megami Tensei Games
Stone Prevents the target from moving. This persists even on the field and is treated as similar to being dead. In most games, if the protagonist is petrified, it triggers a game over. In some games, Force spells will shatter a petrified opponent. Most Megami Tensei Games
Sleep Prevents any action in battle. Character loses a turn. In some games, sleeping characters restore some of their HP and MP. Most Megami Tensei Games
KO Can no longer participate in battle. In most games, if the protagonist dies, it is game over. Can only be recovered with Recarm spells. Most Megami Tensei Games
Bind Prevents any action from a unit. In Persona Q and Persona Q2, Binds are spilt into three different subsets that stop specific actions. Majin Tensei II: Spiral Nemesis
Megami Ibunroku Persona
Shin Megami Tensei III: Nocturne
Shin Megami Tensei IV
Shin Megami Tensei IV: Apocalypse
Persona Q
Persona Q2
Bomb Bomb is implanted in party member. When those inflicted with this status are hit, they explode, dealing damage to the entire party. Defending will prevent damage. In the Devil Children series, only the character inflicted with Bomb is hurt when hit by Fire attacks. Devil Summoner: Soul Hackers
Shin Megami Tensei: Strange Journey
Devil Children series
Happy Overjoyed and may not attack. Shin Megami Tensei
Shin Megami Tensei: Devil Summoner
Giten Megami Tensei: Tokyo Mokushiroku
Megami Ibunroku Persona
Devil Children series
Rage Attack is increased, but the afflicted will attack anyone other than themselves as if they were Charmed. In the Persona series, Rage lowers the afflicted's defense and agility. Shin Megami Tensei: Strange Journey
Persona 3
Persona 4
Persona 5
Down Character may get their turn skipped and they take more damage. Overlaps with other ailments. Persona 3
Persona 4
Persona 5
Hungry Hungry characters will become indecisive. On their turn, they will either not take action and receive a small amount of Almighty damage or attack an ally. DDS: Avatar Tuner
Persona 5
Sick Capacity (how much the character can carry) is doubled. Shin Megami Tensei NINE
Fly Renders the target 200% vulnerable to all affinities and reduces all their stats except Ag to 1. Shin Megami Tensei III: Nocturne
Sick Reduces affected character's outgoing damage by 25%, its evasion to 0 and increases damage taken by 25%. At the end of a turn with a party holding this character, there's a 5% chance that another character will be infected. Shin Megami Tensei IV
Lost Flynn cannot summon or fuse the affected demon and is forced to reunite with said demon through an encounter. Shin Megami Tensei IV
Brand DLC only. Reduces HP and MP recovery to 1 point. Can't be cured. Shin Megami Tensei IV
Sick Reduces affected character's outgoing damage by 25%, its evasion to 0 and increases damage taken by 25%. At the end of the party's turn or an individual party member's turn, if a party member is afflicted, there is a 5% chance that another party member will be infected. Shin Megami Tensei IV: Apocalpyse
Lost Nanashi cannot summon or fuse the affected demon and is forced to reunite with said demon through an encounter. Shin Megami Tensei IV: Apocalpyse
Brand Reduces HP and MP recovery to 1 point. Can't be cured, but wears off randomly or automatically after battle. Shin Megami Tensei IV: Apocalpyse
Close Prevents a unit from using their magic. Represented by kissing and hearts when inflicted by skills. Majin Tensei II: Spiral Nemesis
Mirror Affected character cannot move, takes increased damage from physical attacks but reflects all magic. Shin Megami Tensei: Devil Summoner
Card Affected character cannot move, takes increased damage from Fire attacks, and decreased damage from physical attacks. Shin Megami Tensei: Devil Summoner
Bat Affected character steals HP from allies outside of battle. Can spread to allies. Shin Megami Tensei: Devil Summoner
Plague Stronger version of Poison that deals more damage. Giten Megami Tensei: Tokyo Mokushiroku
Dance Affected character cannot move. Evasion is increased. Giten Megami Tensei: Tokyo Mokushiroku
Tipsy Affected character may take a random action Giten Megami Tensei: Tokyo Mokushiroku
Drunk Affected character performs random actions Giten Megami Tensei: Tokyo Mokushiroku
High Provides bonuses to all actions, but they also become random. Giten Megami Tensei: Tokyo Mokushiroku
Guilt Randomly-selected actions cannot be performed. Megami Ibunroku Persona
Blind Hit rate and evasion dropped. Megami Ibunroku Persona
Sick Loses HP at the end of the turn and when walking around.
Works like Poison, but Sick is considered a different ailment in-game.
Megami Ibunroku Persona
Cloak Cannot be directly targeted by single-target attacks.
Defense lowered and cannot summon Persona.
Megami Ibunroku Persona
Puppet Allows controlling a K.O-ed ally.
Puppet can attack and use items, but cannot summon Persona.
Megami Ibunroku Persona
Beast Buffs all stats. Amount varies depending on the current moon phase. Megami Ibunroku Persona
Illusion When a character is in the illusion status effect, his/her hit rate will decrease significantly. Persona 2
Possession Possession occurs when the demon inhibits the characters body. When a possessed character summons a persona, there's a high chance that the possessed character will attack instead. Persona 2
Despair Drains SP every turn, cannot move.
Dies/Faints after 3 turns have passed.
Persona 5 / Royal
Rattled Cannot move, damage taken increased. Persona 5 / Royal
Artist's Grace Inflict weaknesses to all affinities. Persona 5 / Royal
Lust Affected targets may lose a turn. Persona 5 / Royal
Wrath Affected targets have their attack raised sharply, but their defense decreased sharply for a turn. Allows free action. Persona 5 / Royal
Envy Affected Targets may attack random party members with weapons when a support skill is used on anyone but the envied target for a turn. Persona 5 / Royal
Ache After a successful hunt, the character that just ate might get affected by a stomach ache. Occasionally inflicted as a side effect from eating a Moldy Roll. This prevents the character from gaining any AP after the battle. Allies also won't get any AP from the consumed monster, if AP sharing skills are set. Digital Devil Saga: Avatar Tuner
Bat Reduces all stats and makes the affected character weak to Force. Wears off over time or when battle ends. Does not override passive skills that affect Force resistance. Digital Devil Saga: Avatar Tuner
Egg When the team holding the affected character has their next turn, the affected character takes a large amount of Almighty damage and a Maggot is summoned next to them. Devil Survivor

Gallery


Battle Records

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