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| '''Story Role:''' Evil Preist, Servant, Lackey | | '''Story Role:''' Evil Preist, Servant, Lackey |
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| '''Classification:''' Preist, [https://youtu.be/PTUS4D1CnwU?t=763 Dark Preist of Dracula]<ref>Castlevania: Symphony of the Night Bestiary No. 146</ref>, Servant of [[Dracula (Castlevania)|Dracula]] | | '''Classification:''' Preist, [https://youtu.be/PTUS4D1CnwU?t=763 Dark Preist of Dracula]<ref>Castlevania: Symphony of the Night Bestiary No. 146</ref>, Servant of [[Dracula (Castlevania)|Dracula]], [https://youtu.be/IYnLOK1D-74?t=997 Child of the Night]<ref>Castlevania Judgment Carmilla Story Mode</ref> |
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| '''Species:''' Human | | '''Species:''' Human |
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| '''[[Stamina]]:''' '''Unknown''', '''Limitless''' as Shaft's Ghost (As he is a spirit in this state) | | '''[[Stamina]]:''' '''Unknown''', '''Limitless''' as Shaft's Ghost (As he is a spirit in this state) |
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| '''[[Range]]:''' '''Standard Melee Range''', '''Multi-Universal''' with Abilities ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=119 Shaft's magic can summon servants from the gates of hell]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>) | | '''[[Range]]:''' '''Standard Melee''', '''Multi-Universal''' with Abilities ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=119 Shaft's magic can summon servants from the gates of hell]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>) |
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| '''[[Intelligence]]:''' '''[[Genius Intelligence|Supergenius intelligence]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=75 Shaft is a skilled practicioner of alchemy]<ref>Castlevania: The Dracula X Chronicles</ref>. [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=504 Where alchemy experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>, [https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=sharing along with being said to be as great a task as recreating God's creation of the Earth]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>. Along with being a skilled practicioner of magic, [https://youtu.be/hu_2bedvcQE?t=729 where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest], [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>) | | '''[[Intelligence]]:''' '''[[Genius Intelligence|Supergenius intelligence]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=75 Shaft is a skilled practicioner of alchemy]<ref>Castlevania: The Dracula X Chronicles</ref>. [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=504 Where alchemy experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>, [https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=sharing along with being said to be as great a task as recreating God's creation of the Earth]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>. Along with being a skilled practicioner of magic, [https://youtu.be/hu_2bedvcQE?t=729 where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest], [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>) |
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| Is a '''[[Creature of the Night]]''', which gives: | | Is a '''[[Creature of the Night]]''', which gives: |
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| '''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>), '''[[Intimidation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something being their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/7LkAFhBpxtg?t=828 Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something being their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Creatures of the Night do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>), '''[[Empowerment]]''' ([https://youtu.be/hvAhdyqMxw4?t=475 Creatures of the night are empowered by the night]<ref>Castlevania II: Simon's Quest Night Transition</ref>, [https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NABXE_en.pdf becoming stronger when it's night time]<ref>Castlevania II: Simon's Quest Online Game Manual Page 4</ref>), '''[[Evolution]]''' ([https://youtu.be/DW43WR30vLI?t=324 Creatures of chaos can inherit evil natures]<ref>Castlevania: Lament of Innocence Bestiary No. 058</ref> [https://youtu.be/DW43WR30vLI?t=329 awakening into stronger enemies with new abilities and less weaknesses]<ref>Castlevania: Lament of Innocence Bestiary No. 059</ref>), '''[[Resurrection]]''' ('''Self-Resurrection;''' [https://youtu.be/mBgOq5OyEpY?t=70 Creatures of chaos can be brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Bestiary No. 009</ref>. [https://youtu.be/mBgOq5OyEpY?t=48 This has also been shown with slain heads reviving as an angry wraith]<ref>Castlevania: Curse of Darkness Bestiary No. 005</ref>), '''[[Regeneration]]''' ('''Mid-Godly overtime;''' [https://youtu.be/Y95lBCsQ07c?t=1231 Even the castle from Castlevania is a Creature of Chaos], <ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref> [https://youtu.be/ASKkPR5-Ir4?t=423 where they are always rebirth from Chaos] [https://youtu.be/ASKkPR5-Ir4?t=431 with each rebirth, the creatures takes a new form]<Ref>Castlevania: Symphony of the Night</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=Ever%20since%20the,be%20completely%20sealed. with this state being referred to as a "regeneration cycle"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. | | '''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>), '''[[Intimidation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/7LkAFhBpxtg?t=828 Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Creatures of the Night do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>), '''[[Empowerment]]''' ([https://youtu.be/hvAhdyqMxw4?t=475 Creatures of the night are empowered by the night]<ref>Castlevania II: Simon's Quest Night Transition</ref>, [https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NABXE_en.pdf becoming stronger when it's night time]<ref>Castlevania II: Simon's Quest Online Game Manual Page 4</ref>), '''[[Evolution]]''' ([https://youtu.be/DW43WR30vLI?t=324 Creatures of chaos can inherit evil natures]<ref>Castlevania: Lament of Innocence Bestiary No. 058</ref> [https://youtu.be/DW43WR30vLI?t=329 awakening into stronger enemies with new abilities and less weaknesses]<ref>Castlevania: Lament of Innocence Bestiary No. 059</ref>), '''[[Resurrection]]''' ('''Self-Resurrection;''' [https://youtu.be/mBgOq5OyEpY?t=70 Creatures of chaos can be brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Bestiary No. 009</ref>. [https://youtu.be/mBgOq5OyEpY?t=48 This has also been shown with slain heads reviving as an angry wraith]<ref>Castlevania: Curse of Darkness Bestiary No. 005</ref>), '''[[Regeneration]]''' ('''Mid-Godly overtime;''' [https://youtu.be/Y95lBCsQ07c?t=1231 Even the castle from Castlevania is a Creature of Chaos]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/ASKkPR5-Ir4?t=423 where they are always rebirth from Chaos] [https://youtu.be/ASKkPR5-Ir4?t=431 with each rebirth, the creatures takes a new form]<Ref>Castlevania: Symphony of the Night</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=Ever%20since%20the,be%20completely%20sealed. with this state being referred to as a "regeneration cycle"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. |
| Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold. | | Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold. |
| 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? | | 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? |
| The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Creatures of the night's dark powers allowed them to rewrite the Grimoires to greatly strengthen their dark powers]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>), '''[[Law Manipulation]]''' (Creatures of Chaos can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>). | | The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''1-T''', '''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Creatures of Chaos can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>). |
| <br><br> | | <br><br> |
| '''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>) | | '''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ('''1-T;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>) |
| |-|Standard Abilities Granted From Magic= | | |-|Standard Abilities Granted From Magic= |
| '''[[Non-Standard Interaction]]''' ('''Extra-Planar Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2359 Magic is able to interact with beings such as] [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight</ref>, [https://web.archive.org/web/20050524182135/http://www.castlevania.de/english/charakter12.html Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal]<ref>Konami of Europe's Camilla Fernandez profile</ref>), Limited '''[[Immersion]]''' & '''[[Dimensional Travel]]''' ([https://www.youtube.com/watch?v=hu_2bedvcQE&t=729s Magic users can align their magic with the magic of another to enter into painting worlds]<ref>Castlevania: Portrait of Ruin</ref>) | | '''[[Magic]]''' & '''[[Principle Manipulation]]''' (Through utilizing magic, [https://youtu.be/hu_2bedvcQE?t=729 one has to have a deep understanding of Quantum Physics to utilize it to its fullest], [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=492 Magic comes from alchemy, a field that experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>, [https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=sharing along with being said to be as great a task as recreating God's creation of the Earth]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Non-Standard Interaction]]''' ('''Extra-Planar Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2359 Magic is able to interact with beings such as] [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight</ref>, [https://web.archive.org/web/20050524182135/http://www.castlevania.de/english/charakter12.html Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal]<ref>Konami of Europe's Camilla Fernandez profile</ref>), Limited '''[[Immersion]]''' & '''[[Dimensional Travel]]''' ('''3+1-D;''' [https://www.youtube.com/watch?v=hu_2bedvcQE&t=729s Magic users can align their magic with the magic of another to enter into painting worlds]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Summoning]]''' ([https://youtu.be/wC1EKRCUooA?t=746 Magic can be used in order to summon weapons and items inscribed in grimoires]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>) |
| |-|Unique Abilities= | | |-|Unique Abilities= |
| '''[[Superhuman Physical Characteristics]]''', '''[[Flight]]''' ([https://youtu.be/46rnO--ufmg?list=PLF09DD0DEE5130C5C&t=335 Naturally flies around as Shaft's ghost]<ref>Castlevania: The Dracula X Chronicles Shaft's Ghost Boss</ref>), '''[[Incorporeality]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=356 After being killed]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>, [https://youtu.be/jiLr2NDdqMc?list=PLF09DD0DEE5130C5C&t=262 he comes back in his soul state]<ref>Castlevania: The Dracula X Chronicles Final Boss Bad Ending</ref>, [https://youtu.be/46rnO--ufmg?list=PLF09DD0DEE5130C5C&t=335 being capable of attacking]<ref>Castlevania: The Dracula X Chronicles Shaft Ghost Boss</ref>), '''[[Magic]]''' & '''[[Principle Manipulation]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=75 Shaft is a skilled practicioner of alchemy]<ref>Castlevania: The Dracula X Chronicles</ref>. [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=504 Where alchemy experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>, [https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=sharing along with being said to be as great a task as recreating God's creation of the Earth]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Astral Projection]]''' ([https://youtu.be/ASKkPR5-Ir4?t=1620 Shaft is able to project his soul out of his body while talking to Alucard]<ref>Castlevania: Symphony of the Night Shaft Boss</ref>), '''[[Necromancy]]''' ([https://youtu.be/46rnO--ufmg?list=PLF09DD0DEE5130C5C&t=352 Summons undead beings to fight with him], [https://youtu.be/46rnO--ufmg?list=PLF09DD0DEE5130C5C&t=359 can summon a giant undead bird to shoot out fireballs at his opponents]<ref>Castlevania: The Dracula X Chronicles Shaft's Ghost Boss</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/ASKkPR5-Ir4?t=1450 Shaft was capable of] [https://youtu.be/ASKkPR5-Ir4?t=1524 mind controlling] [[Richter Belmont]]<Ref>Castlevania: Symphony of the Night</ref>), '''[[Teleportation]]''' ([https://youtu.be/HVlvVnfIQ1k?list=PLF09DD0DEE5130C5C&t=195 Teleported away when found by Richter]<ref>Castlevania: The Dracula X Chronicles</ref>), '''[[Darkness Manipulation]]''' ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=269 Appeared from an aura of darkness behind Annette]<ref>Castlevania: The Dracula X Chronicles</ref>. [https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=294 Emerged from darkness preparing to fight against Richter and Maria]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>), '''[[Sleep Manipulation]]''' ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=329 Put Annette to sleep after Dracula wished to bring her alive]<Ref>Castlevania: The Dracula X Chronicles</ref>), '''[[Glyph Manipulation]]''' & '''[[Summoning]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=75 Can manifest gylphs that summon servants from the gates of hell]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>), '''[[Forcefield Manipulation]]''' ([https://youtu.be/jiLr2NDdqMc?list=PLF09DD0DEE5130C5C&t=262 Created a forcefield around Dracula that Maria and] [https://youtu.be/jiLr2NDdqMc?list=PLF09DD0DEE5130C5C&t=244 Richter could not break]<ref>Castlevania: The Dracula X Chronicles Final Boss Bad Ending</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=319 With his two orbs he can light them on fire, with the fire orbs attempting to home in on the enemy]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=328 With his two orbs, he can create electricity around them, causing them to shoot down lightning]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>). | | '''[[Superhuman Physical Characteristics]]''', '''[[Flight]]''' ([https://youtu.be/46rnO--ufmg?list=PLF09DD0DEE5130C5C&t=335 Naturally flies around as Shaft's ghost]<ref>Castlevania: The Dracula X Chronicles Shaft's Ghost Boss</ref>), '''[[Incorporeality]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=356 After being killed]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>, [https://youtu.be/jiLr2NDdqMc?list=PLF09DD0DEE5130C5C&t=262 he comes back in his soul state]<ref>Castlevania: The Dracula X Chronicles Final Boss Bad Ending</ref>, [https://youtu.be/46rnO--ufmg?list=PLF09DD0DEE5130C5C&t=335 being capable of attacking]<ref>Castlevania: The Dracula X Chronicles Shaft Ghost Boss</ref>), '''[[Magic]]''' & '''[[Principle Manipulation]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=75 Shaft is a skilled practicioner of alchemy]<ref>Castlevania: The Dracula X Chronicles</ref>. [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=504 Where alchemy experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>, [https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=sharing along with being said to be as great a task as recreating God's creation of the Earth]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Astral Projection]]''' ([https://youtu.be/ASKkPR5-Ir4?t=1620 Shaft is able to project his soul out of his body while talking to Alucard]<ref>Castlevania: Symphony of the Night Shaft Boss</ref>), '''[[Necromancy]]''' ([https://youtu.be/46rnO--ufmg?list=PLF09DD0DEE5130C5C&t=352 Summons undead beings to fight with him], [https://youtu.be/46rnO--ufmg?list=PLF09DD0DEE5130C5C&t=359 can summon a giant undead bird to shoot out fireballs at his opponents]<ref>Castlevania: The Dracula X Chronicles Shaft's Ghost Boss</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/ASKkPR5-Ir4?t=1450 Shaft was capable of] [https://youtu.be/ASKkPR5-Ir4?t=1524 mind controlling] [[Richter Belmont]]<Ref>Castlevania: Symphony of the Night</ref>), '''[[Teleportation]]''' ([https://youtu.be/HVlvVnfIQ1k?list=PLF09DD0DEE5130C5C&t=195 Teleported away when found by Richter]<ref>Castlevania: The Dracula X Chronicles</ref>), '''[[Darkness Manipulation]]''' ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=269 Appeared from an aura of darkness behind Annette]<ref>Castlevania: The Dracula X Chronicles</ref>. [https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=294 Emerged from darkness preparing to fight against Richter and Maria]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>), '''[[Sleep Manipulation]]''' ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=329 Put Annette to sleep after Dracula wished to bring her alive]<Ref>Castlevania: The Dracula X Chronicles</ref>), '''[[Glyph Manipulation]]''' & '''[[Summoning]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=75 Can manifest glyphs that summon servants from the gates of hell]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>), '''[[Forcefield Manipulation]]''' ([https://youtu.be/jiLr2NDdqMc?list=PLF09DD0DEE5130C5C&t=262 Created a forcefield around Dracula that Maria and] [https://youtu.be/jiLr2NDdqMc?list=PLF09DD0DEE5130C5C&t=244 Richter could not break]<ref>Castlevania: The Dracula X Chronicles Final Boss Bad Ending</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=319 With his two orbs he can light them on fire, with the fire orbs attempting to home in on the enemy]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=328 With his two orbs, he can create electricity around them, causing them to shoot down lightning]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>). |
| <br><br> | | <br><br> |
| '''[[Poison Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=763 Shaft has a complete immunity to poison based moves]<ref>Castlevania: Symphony of the Night Bestiary No. 146</ref>) | | '''[[Poison Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=763 Shaft has a complete immunity to poison based moves]<ref>Castlevania: Symphony of the Night Bestiary No. 146</ref>) |
| | |-|With Summons= |
| | [https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=75 Can manifest glyphs that summon servants from the gates of hell]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>, giving him: |
| | {{#tag:Tabber| |
| | {{!}}-{{!}}Giant Bat Abilities= |
| | [https://youtu.be/gsfEhzNR3_o?list=PL01EEA0E9E5893C1B&t=15 Summoned the] [[Giant Bat]]<ref>Castlevania: Rondo of Blood Shaft Boss</ref>, who has: |
| | {{#tag:tabber| |
| | {{!}}-{{!}}Rondo of Blood= |
| | '''[[Flight]]''' ([https://youtu.be/R6ycM27tgSs?list=PLvZd0qlV46geEfbKUHz4-5YU9IGTCnGhi&t=199 Naturally flies around due to its wings]<ref>Castlevania: Rondo of Blood Shaft Boss</ref>), '''[[Body Control]]''' ([https://youtu.be/R6ycM27tgSs?list=PLvZd0qlV46geEfbKUHz4-5YU9IGTCnGhi&t=208 Can control its wings to spin at fast speeds to pierce into the ground like a drill]<ref>Castlevania: Rondo of Blood Shaft Boss</ref>), '''[[Breath Attack]]''', '''[[Homing Attack]]''' & '''[[Fire Manipulation]]''' ([https://youtu.be/R6ycM27tgSs?list=PLvZd0qlV46geEfbKUHz4-5YU9IGTCnGhi&t=199 Can shoot fireballs out of its mouth that homes in on the target]<ref>Castlevania: Rondo of Blood Shaft Boss</ref>) |
| | {{!}}-{{!}}Dracula X= |
| | '''[[Flight]]''' ([https://youtu.be/lIWpNDDi62g?t=216 Naturally flies around due to its wings]<ref>Castlevania: Dracula X Giant Bat Boss</ref>), '''[[Fusionism]]''' ([https://youtu.be/lIWpNDDi62g?t=216 Spawns from multiple bats fusing into it]<ref>Castlevania: Dracula X Giant Bat Boss</ref>), '''[[Splitting]]''' ([https://youtu.be/lIWpNDDi62g?t=219 Splits apart in order to attack]<ref>Castlevania: Dracula X Giant Bat Boss</ref>) |
| | {{!}}-{{!}}Dracula X Chronicles= |
| | '''[[Flight]]''' ([https://youtu.be/lIWpNDDi62g?t=285 Naturally flies around due to its wings]]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>), '''[[Body Control]]''' ([https://youtu.be/lIWpNDDi62g?t=297 Can spin around with its wings in a fast enough motion to imitate a drill and drill into the ground]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>), '''[[Fusionism]]''' ([https://youtu.be/lIWpNDDi62g?t=285 Multiple smaller bats fuse together to form the giant bat]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>), '''[[Breath Attack]]''', '''[[Homing Attack]]''' & '''[[Fire Manipulation]]''' ([https://youtu.be/lIWpNDDi62g?t=294 Shoots out a fireball from his mouth that homes in on the target]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>) |
| | }} |
| | {{!}}-{{!}}Medusa Abilities= |
| | [https://youtu.be/gsfEhzNR3_o?list=PL01EEA0E9E5893C1B&t=37 Summoned] [[Medusa (Castlevania)|Medusa]]<ref>Castlevania: Rondo of Blood Shaft Boss</ref>, who has: |
| | '''[[Weapon Mastery]]''' ('''Bow Mastery;''' [https://youtu.be/Qv5S8rXB4Gg?t=53 Medusa can use a bow and arrow in combat against her opponentets]<ref>Castlevania III: Dracula's Curse Medusa Boss</ref>. '''Sword Mastery;''' [https://youtu.be/PqAZqxo7Hq4?t=19 Uses a sword against Alucard]<Ref>Castlevania: Symphony of the Night Medusa Boss</ref>. [https://youtu.be/p66G528Wp-M?t=1102 Uses a large sword against Desmond]<Ref>Castlevania: Order of Shadows Medusa Boss</ref>. [https://youtu.be/Qv5S8rXB4Gg?t=82 In the ''Castlevania Legends'' timeline, Medusa has shown to be skilled with a sword in combat]<ref>Castlevania Legends Medusa Boss</ref>. '''Shield Mastery;''' [https://youtu.be/PqAZqxo7Hq4?t=19 Uses her shield against Alucard to stop any attacks from in front of her]<Ref>Castlevania: Symphony of the Night Medusa Boss</ref>), '''[[Acrobatics]]''' ([https://youtu.be/p66G528Wp-M?t=1108 Can leap extremely high into the air and far distances]<Ref>Castlevania: Order of Shadows Medusa Boss</ref>), '''[[Spin Dash]]''' ([https://youtu.be/Qv5S8rXB4Gg?t=638 Can curl into a ball and roll around the battlefield]<ref>Castlevania: Lament of Innocence Medusa Boss</ref>), '''[[Body Control]]''' ([https://youtu.be/Qv5S8rXB4Gg?t=155 Can use her own tail for tail swipes in combat]<ref>Castlevania Chronicles Medusa Boss</ref>), '''[[Transformation]]''' ('''Transformative Arsenal;''' [https://youtu.be/Qv5S8rXB4Gg?t=510 Can transform into a gigantic snake]<ref>Castlevania: Portrait of Ruin Medusa Boss</ref>), '''[[Large Size]]''' (At least '''Building Sized;''' [https://youtu.be/Qv5S8rXB4Gg?t=480 Large enough that her body can spread across an entire room]<ref>Castlevania: Portrait of Ruin Medusa Boss</ref>), '''[[Aura]]''' ([https://youtu.be/Qv5S8rXB4Gg?t=639 Has a blue aura around herself as she curls into a ball and spins around]<ref>Castlevania: Lament of Innocence Medusa Boss</ref>), '''[[Multiple Organisms]]''' ([https://youtu.be/Qv5S8rXB4Gg?t=619 Medusa has around eight snakes on her head, each having their own mind]<ref>Castlevania: Lament of Innocence Medusa Boss</ref>, [https://youtu.be/Qv5S8rXB4Gg?t=629 which she can order to attack with]), '''[[Fusionism]]''' ([https://youtu.be/Qv5S8rXB4Gg?t=48 Medusa can be formed through multiple snakes merging into one]<ref>Castlevania III: Dracula's Curse Medusa Boss</ref>), '''[[Flight]]''' & '''[[Irregular Physiology]]''' ([https://youtu.be/Qv5S8rXB4Gg?t=584 Medusa can live as a giant floating head]<ref>Castlevania: Lament of Innocence Medusa Boss</ref>), '''[[Petrification]]''' ([https://youtu.be/Qv5S8rXB4Gg?t=589 Medusa is the one responsible for all of the stone statues] [https://youtu.be/Qv5S8rXB4Gg?t=608 with Leon noting that Medusa is the legendary monster that turns people to stone], [https://youtu.be/Qv5S8rXB4Gg?t=636 being capable of turning Leon to stone during her boss fight]<ref>Castlevania: Lament of Innocence Medusa Boss</ref>. [https://youtu.be/dIswAIdidt4?t=14 Can turn Trevor Belmont to stone]<ref>Castlevania III: Dracula's Curse Medusa Boss</ref>. [https://youtu.be/Qv5S8rXB4Gg?t=134 Can turn Simon Belmont to stone]<ref>Super Castlevania IV Medusa Boss</ref>. [https://youtu.be/PqAZqxo7Hq4?t=5 Can turn Alucard to stone]<ref>Castlevania: Symphony of the Night Medusa Boss</ref>. [https://youtu.be/08-xfQdLfBE?t=72 Can turn Carrie Fernandez to stone]<ref>Castlevania: Legacy of Darkness Medusa Boss</ref>), '''[[Telekinesis]]''' ([https://youtu.be/Qv5S8rXB4Gg?t=751 Can telekinetically control and throw severak stone statues at the enemy when low on health]<ref>Castlevania: Lament of Innocence Medusa Boss</ref>), '''[[Summoning]]''' ([https://youtu.be/p66G528Wp-M?t=1109 Can summon Medusa Heads to attack with her]<Ref>Castlevania: Order of Shadows Medusa Boss</ref>), '''[[Energy Projection]]''' ([https://youtu.be/Qv5S8rXB4Gg?t=152 Medusa can fire out energy projectiles in battle]<ref>Castlevania Chronicles Medusa Boss</ref>), '''[[Homing Attack]]''' ([https://youtu.be/NDmI2kJW448?t=69 Can shoot out multiple projectiles that home in on the opponent]<ref>Castlevania: Rondo of Blood Shaft Boss</ref>), '''[[Light Manipulation]]''' ([https://youtu.be/Qv5S8rXB4Gg?t=626 When attempting to turn her enemy to stone], [https://youtu.be/Qv5S8rXB4Gg?t=636 she projects a flash of light from her eyes]<ref>Castlevania: Lament of Innocence Medusa Boss</ref>), '''[[Animal Manipulation]]''' ([https://youtu.be/Qv5S8rXB4Gg?t=722 Can have snakes come out of her mouth to run and attack her enemies]<ref>Castlevania: Lament of Innocence Medusa Boss</ref>), '''[[Explosion Manipulation]]''' ([https://youtu.be/Qv5S8rXB4Gg?t=161 Can throw out multiple projectiles that explode upon impact]<ref>Castlevania Chronicles Medusa Boss</ref>), '''[[Fire Manipulation]]''' (Elizabeth Bartley channeling the powers of Medusa, [https://youtu.be/Qv5S8rXB4Gg?t=310 can shoot out a massive fire wave]<ref>Castlevnaia Bloodlines Elizabeth Bartley Boss</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/PqAZqxo7Hq4?t=19 Can shoot out electricity that homes in on a target]<Ref>Castlevania: Symphony of the Night Medusa Boss</ref>. [https://youtu.be/Qv5S8rXB4Gg?t=461 Electricity is shown to naturally produce around her body]<Ref>Castlevania: Legacy of Darkness Medusa Boss</ref>) |
| | {{!}}-{{!}}Mummy Man Abilities= |
| | [https://youtu.be/gsfEhzNR3_o?list=PL01EEA0E9E5893C1B&t=57 Summoned the] [[Mummy Man]]<ref>Castlevania: Rondo of Blood Shaft Boss</ref>, who has: |
| | '''[[Body Control]]''' ([https://youtu.be/_h35PYV7Rw8?t=139 Formed itself from a series of bandages] [https://youtu.be/_h35PYV7Rw8?t=151 and can move around through detaching and reattaching its bandages into a different location]<ref>Super Castlevania IV Mummy Boss</ref>. [https://youtu.be/_h35PYV7Rw8?t=199 Can extend out his arms]<ref>Castlevania: Rondo of Blood Shaft Boss</ref>), '''[[Curtain Fire]]''' ('''Multi-Directioanl;''' [https://youtu.be/_h35PYV7Rw8?t=202 Can shoot out multiple of his bandages at once]<ref>Castlevania: Rondo of Blood Shaft Boss</ref>) & '''[[Paper Manipulation]]''' ([https://youtu.be/_h35PYV7Rw8?t=16 Can throw its bandages as an attack]<ref>Castlevania NES</ref>), '''[[Curtain Fire]]''' (Rapid Fire) & '''[[Fire Manipulation]]''' ([https://youtu.be/_h35PYV7Rw8?t=156 Can shoot out a rapid fire of fireballs]<ref>Super Castlevania IV Mummy Boss</ref>), '''[[Earth Manipulation]]''' ([https://youtu.be/_h35PYV7Rw8?t=202 Can control stone to launch at the opponent and crush them with]<ref>Castlevania: Rondo of Blood Shaft Boss</ref>), '''[[Fragrance Manipulation]]''' & '''[[Poison Manipulation]]''' ([https://youtu.be/-2Cx0_f51sM?t=25 Can shoot out a cloud of its decaying fragrance], [https://youtu.be/-2Cx0_f51sM?t=40 that can induce poison if hit by it]<ref>Castlevania: Symphony of the Night Mummy Man Boss</ref>), '''[[Spike Manipulation]]''' ([https://youtu.be/_h35PYV7Rw8?t=310 Can cause spikes to protrude out of the stones it controls]<ref>Castlevania: Portrait of Ruin Mummy Man Boss</ref>), '''[[Heat Manipulation]]''' ([https://youtu.be/_h35PYV7Rw8?t=329 Can heat up the stones he proceeds to throw at at the opponent, making them burst into flames upon impact]<ref>Castlevania: Portrait of Ruin Mummy Man Boss</ref>) |
| | {{!}}-{{!}}The Creature Abilities= |
| | [https://youtu.be/gsfEhzNR3_o?list=PL01EEA0E9E5893C1B&t=86 Summoned] [[The Creature (Castlevania)|The Creature]]<ref>Castlevania: Rondo of Blood Shaft Boss</ref>, who has: |
| | '''[[Superhuman Physical Characteristics]]''', '''[[Weapon Mastery]]''' ('''Whip Mastery;''' [https://youtu.be/BbJXpwSnTLg?t=230 Can use a giant whip to attack enemies from far away]<ref>Castlevania: Bloodlines Frankenstein Boss</ref>. '''Unique Weaponry;''' [https://youtu.be/BbJXpwSnTLg?t=29 Frankenstein can use his own chains as weapons]<ref>Castlevania Chronicles: Stage 20</ref>. '''Hammer Mastery;''' [https://youtu.be/nNSRZwQB30k?t=3 Can wield a giant hammer in combat]<ref>Castlevania: Symphony of the Night The Creature Boss</ref>), '''[[Spin Dash]]''' ([https://youtu.be/nNSRZwQB30k?t=3 Can roll and spin around as an attack]<ref>Castlevania: Symphony of the Night The Creature Boss</ref>), '''[[Body Control]]''' & '''[[Penetration Damage]]''' ('''Physical Penetration;''' [https://youtu.be/BbJXpwSnTLg?t=347 His body is outfitted with a hidden minigun comparment under his left arm]<Ref>Castlevania: Portrait of Ruin Frankenstein Boss</ref>), '''[[Explosion Manipulation]]''' ([https://youtu.be/BbJXpwSnTLg?t=432 His body is outfittd with a hidden missile launcher]<Ref>Castlevania: Portrait of Ruin Frankenstein Boss</ref>), '''[[Vibration Manipulation]]''' ([https://youtu.be/BbJXpwSnTLg?t=47 Can cause entire rooms to vibrate and shake just from hitting the wall] [https://youtu.be/BbJXpwSnTLg?t=52 and from stomping the floor]<ref>Castlevania III: Dracula's Curse Frankenstein Boss</ref>. [https://youtu.be/BbJXpwSnTLg?t=128 Can cause entire rooms to vibrate and shake just from jumping]<ref>Castlevania: Rondo of Blood Shaft Boss</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/BbJXpwSnTLg?t=131 Can charge the electricity from his body to shoot out lightning]<ref>Castlevania: Rondo of Blood Shaft Boss</ref>. [https://youtu.be/BbJXpwSnTLg?t=181 Has electricirty naturally around his body]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>. [https://youtu.be/BbJXpwSnTLg?t=232 Can punch the ground to cause a long electricity wave]<ref>Castlevania: Bloodlines Frankenstein Boss</ref>. [https://youtu.be/BbJXpwSnTLg?t=362 Can shoot electricity out of his hands]<Ref>Castlevania: Portrait of Ruin Frankenstein Boss</ref>. [https://youtu.be/BbJXpwSnTLg?t=459 Can shoot out a giant electricity orb]<Ref>Castlevania: The Adventure Rebirth Frankenstein Boss</ref>) |
| | }} |
| |-|Through the Inverted Castle= | | |-|Through the Inverted Castle= |
| [https://youtu.be/ASKkPR5-Ir4?t=1452 Shaft is the one powering the Inverted Castle after] [[Richter Belmont]]'s mind control is broken<ref>Castlevania: Symphony of the Night Inverted Castle Cutscene</ref>, where the inverted castle is just [[Dracula's Castle]] inverted, giving him: | | [https://youtu.be/ASKkPR5-Ir4?t=1452 Shaft is the one powering the Inverted Castle after] [[Richter Belmont]]'s mind control is broken<ref>Castlevania: Symphony of the Night Inverted Castle Cutscene</ref>, where the inverted castle is just [[Dracula's Castle]] inverted, giving him: |
| '''[[Magic]]''' ([https://youtu.be/hu_2bedvcQE?t=245 The castle pulses with dark magical power]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/DW43WR30vLI?t=50 The castle uses magic to do things like re-animate corpses]<ref>Castlevania: Lament of Innocence Bestiary No. 003</ref>, [https://youtu.be/DW43WR30vLI?t=54 along with skeletons]<ref>Castlevania: Lament of Innocence Bestiary No. 004</ref>), '''[[Reality Warping]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=772 The Castle does not work on standard logic, where changing rooms can have one view a completely different background]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=120 such as room with a blue sky that is reflecting up and downwards and having the clouds rotate at a fast speed]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Transmutation]]''' ([https://youtu.be/PTUS4D1CnwU?t=215 Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it]<ref>Castlevania: Symphony of the Night Bestiary No. 40</ref>), '''[[Save and Load]]''' ([https://youtu.be/JoyJzR66gDk?list=PL1C82000EC86F279F&t=601 The castles magic has rooms where one can sit on a chair and is enveloped in the angelic wings of light, allowing them to save their progress]<ref>Castlevania: Curse of Darkness</ref>, [https://youtu.be/zjr6VmKsz74?list=PL1C82000EC86F279F&t=531 with these chairs being acknowledged in rooms in the castle with a description]<ref>Castlevania: Curse of Darkness Save Room Chair</ref>), '''[[Possession]]''' ([https://youtu.be/PTUS4D1CnwU?t=99 The castle possesses objects with its magic, such as a ouija table]<ref>Castlevania: Symphony of the Night Bestiary No. 16</ref>), '''[[Bestowal]]''' ([https://youtu.be/hu_2bedvcQE?t=405 The castle enables one to keep their mind after dying, becoming a ghost]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Mind Bestowal]]''' ([https://youtu.be/mBgOq5OyEpY?t=93 The castle can bestow a mind through its magic]<ref>Castlevania: Curse of Darkness Bestiary No. 014</ref>), '''[[Soul Bestowal]]''' ([https://youtu.be/mBgOq5OyEpY?t=148 The castle can bestow a soul through its magic]<ref>Castlevania: Curse of Darkness Bestiary No. 025</ref>. [https://youtu.be/KjI52eEW3tw?t=45 Imbued the Mud Man with a tormented soul]<ref>Castlevania: Portrait of Ruin Bestiary No. 10</ref>), '''[[Power Bestowal]]''' ([https://youtu.be/DW43WR30vLI?t=179 The castle grants enemies to attack under the power of magic]<ref>Castlevania: Lament of Innocence Bestiary No. 029</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Resurrection]]''' ('''Resurrection of Multiple Targets;''' [https://youtu.be/DW43WR30vLI?t=264 The castle uses magic to return creatures of chaos back to life]<ref>Castlevania: Lament of Innocence Bestiary No. 046</ref>), '''[[Sealing]]''' ([https://youtu.be/KjI52eEW3tw?t=537 Dracula's magic captured Aguni, a primitive god of fire]<ref>Castlevania: Portrait of Ruin Bestiary No. 133</ref>. [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=553 The Castle has doors sealed off] [https://youtu.be/TTRgjZ0dxoQ?list=PLA7CF8E257AE3FBAB&t=346 without solving puzzles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2967 This can extend to walls being sealed off where explosions will not affect it until the seal is gone]<ref>Castlevania 64</ref>), '''[[Telekinesis]]''' ([https://youtu.be/fZWbKQxeCJU?t=1093 The Castle can lift parts of levels apart]<ref>Castlevania Chronicles</ref>. [https://youtu.be/JgsiEYddnTU?list=PLF0A4D1377F54A2BF&t=233 The castle has blocks that float and levitate up and downards to crush opponents] [https://youtu.be/JgsiEYddnTU?list=PLF0A4D1377F54A2BF&t=280 or send them into spikes]<ref>Super Castlevania IV</ref>), '''[[Immersion]]''' ([https://youtu.be/yRv03d5vkfs?list=PLF0A4D1377F54A2BF&t=207 Can bring paintings to life and have them attack]<ref>Super Castlevania IV</ref>), '''[[Mimicry]]''' ('''Physiology Mimicry;''' [https://youtu.be/fZWbKQxeCJU?t=2408 The castle contains mirror worlds where perfect clones of oneself can fight]<ref>Castlevania Chronicles</ref>. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=345 The Castle can also do this without mirror worlds]<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>, [https://youtu.be/_cYeuvRZjAI?t=4861 where they make a perfect copy that have all of their moves and sub-weapons], [https://youtu.be/MshZGGWq-cc?t=50 and can freely switch to a different person to copy their abilities]<ref>Castlevania III: Dracula's Curse Doppelganger Boss Fight</ref>), '''[[Teleportation]]''' ([https://youtu.be/zjr6VmKsz74?list=PL1C82000EC86F279F&t=540 The castle has access to the teleporter seat, the seat of a device that allows instant movement across Valachia]<ref>Castlevania: Curse of Darkness Chair Room</ref>. [https://youtu.be/xp72T_JJmM8?t=3359 The castle has objects that fade in and out while trying to platform on them]<ref>Castlevania: Legacy of Darkness Tower of Sorcery</ref>), '''[[Invisibility]]''' ([https://youtu.be/xuHhqLTuo2U?list=PLA88AE98D0687EE03&t=21 Parts of Dracula's castle are invisible such as invisible stairs]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/dUvWxlpbYmo and invisible platforms]<ref>Super Castlevania IV</ref>), '''[[Necromancy]]''' ([https://youtu.be/qAvCampOZ3k?list=PLA7CF8E257AE3FBAB&t=359 The castle can raise the dead to attack whoever enters a room]<ref>Castelvania: Lament of Innocence</ref>. [https://youtu.be/mBgOq5OyEpY?t=29 The castle reanimates human bones as monsters by its evil magic]<ref>Castlevania: Curse of Darkness Bestiary No. 001 Skeleton</ref>. [https://youtu.be/mBgOq5OyEpY?t=33 The Castle created the Executioner from numerous dead bodies]<Ref>Castlevania: Curse of Darkness Bestiary No. 002 Executioner</ref>), '''[[Fusionism]]''' ([https://youtu.be/mBgOq5OyEpY?t=33 The Castle can create an abomination made from numerous dead bodies]<ref>Castlevania Curse of Darkness Bestiary No. 002</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=433 Everything that enters the castle is under the control by the power of Dracula's castle]<ref>Castlevania: Portrait of Ruin</ref>, [https://youtu.be/hu_2bedvcQE?t=439 the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle]<ref>Castlevania: Portrait of Ruin</reF>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=559 The Castle corrupts the minds of those who enter it, such as making] [[Maxim Kischine]] [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=577 feel strange ever since coming to it]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/rodKSrtgwtk?t=198 It also corrupted the mind of Hugh] [https://youtu.be/rodKSrtgwtk?t=381 turning him against Nathan] [https://youtu.be/rodKSrtgwtk?t=396 with Nathan noting he's being controlled by Dracula]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/rodKSrtgwtk?t=490 The castle increases one's dark desires, allowing Dracula to easily control them]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy also spurs it to violence]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Madness Manipulation]]''' ([https://youtu.be/KjI52eEW3tw?t=529 The Castle warped Gergoth, a once-gentle beast and drove it mad]<ref>Castlevania: Portrait of Ruin Bestiary No. 131</ref>), '''[[Elemental Manipulation]]''' & '''[[Chaos Manipulation]]''' ([https://youtu.be/DW43WR30vLI?t=288 The castle infuses some enemies with chaos, giving it all elemental properties]<ref>Castlevania: Lament of Innocence Bestiary No. 051</ref>), '''[[Blood Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=64 The casle imbues blood all over a skeleton, making them always return to life no matter what damage is done to them]<ref>Castlevania: Curse of Darkness Bestiary No. 008</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2572 The Castle has areas where its blood can form new enemies]<ref>Castlevania 64</ref>), '''[[Acid Manipulation]]''' ([https://youtu.be/_cYeuvRZjAI?t=6859 The castle has areas of acid rain falling]<ref>Castlevania III: Dracula's Curse Castle Dungeon</ref>), '''[[Size Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=236 Magically enlarged a toad through the use of demonic baptism]<ref>Castlevania: Symphony of the Night Bestiary No. 44</ref>), '''[[Fear Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=From%20the%20time,several%20village%20children. Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. | | '''[[Magic]]''' ([https://youtu.be/hu_2bedvcQE?t=245 The castle pulses with dark magical power]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/DW43WR30vLI?t=50 The castle uses magic to do things like re-animate corpses]<ref>Castlevania: Lament of Innocence Bestiary No. 003</ref>, [https://youtu.be/DW43WR30vLI?t=54 along with skeletons]<ref>Castlevania: Lament of Innocence Bestiary No. 004</ref>), '''[[Reality Warping]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=772 The Castle does not work on standard logic, where changing rooms can have one view a completely different background]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=120 such as room with a blue sky that is reflecting up and downwards and having the clouds rotate at a fast speed]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Transmutation]]''' ([https://youtu.be/PTUS4D1CnwU?t=215 Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it]<ref>Castlevania: Symphony of the Night Bestiary No. 40</ref>), '''[[Save and Load]]''' ([https://youtu.be/JoyJzR66gDk?list=PL1C82000EC86F279F&t=601 The castles magic has rooms where one can sit on a chair and is enveloped in the angelic wings of light, allowing them to save their progress]<ref>Castlevania: Curse of Darkness</ref>, [https://youtu.be/zjr6VmKsz74?list=PL1C82000EC86F279F&t=531 with these chairs being acknowledged in rooms in the castle with a description]<ref>Castlevania: Curse of Darkness Save Room Chair</ref>), '''[[Possession]]''' ([https://youtu.be/PTUS4D1CnwU?t=99 The castle possesses objects with its magic, such as a ouija table]<ref>Castlevania: Symphony of the Night Bestiary No. 16</ref>), '''[[Bestowal]]''' ([https://youtu.be/hu_2bedvcQE?t=405 The castle enables one to keep their mind after dying, becoming a ghost]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Mind Bestowal]]''' ([https://youtu.be/mBgOq5OyEpY?t=93 The castle can bestow a mind through its magic]<ref>Castlevania: Curse of Darkness Bestiary No. 014</ref>), '''[[Soul Bestowal]]''' ([https://youtu.be/mBgOq5OyEpY?t=148 The castle can bestow a soul through its magic]<ref>Castlevania: Curse of Darkness Bestiary No. 025</ref>. [https://youtu.be/KjI52eEW3tw?t=45 Imbued the Mud Man with a tormented soul]<ref>Castlevania: Portrait of Ruin Bestiary No. 10</ref>), '''[[Power Bestowal]]''' ([https://youtu.be/DW43WR30vLI?t=179 The castle grants enemies to attack under the power of magic]<ref>Castlevania: Lament of Innocence Bestiary No. 029</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Resurrection]]''' ('''Resurrection of Multiple Targets;''' [https://youtu.be/DW43WR30vLI?t=264 The castle uses magic to return creatures of chaos back to life]<ref>Castlevania: Lament of Innocence Bestiary No. 046</ref>), '''[[Sealing]]''' ([https://youtu.be/KjI52eEW3tw?t=537 Dracula's magic captured Aguni, a primitive god of fire]<ref>Castlevania: Portrait of Ruin Bestiary No. 133</ref>. [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=553 The Castle has doors sealed off] [https://youtu.be/TTRgjZ0dxoQ?list=PLA7CF8E257AE3FBAB&t=346 without solving puzzles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2967 This can extend to walls being sealed off where explosions will not affect it until the seal is gone]<ref>Castlevania (N64)</ref>), '''[[Telekinesis]]''' ([https://youtu.be/fZWbKQxeCJU?t=1093 The Castle can lift parts of levels apart]<ref>Castlevania Chronicles</ref>. [https://youtu.be/JgsiEYddnTU?list=PLF0A4D1377F54A2BF&t=233 The castle has blocks that float and levitate up and downards to crush opponents] [https://youtu.be/JgsiEYddnTU?list=PLF0A4D1377F54A2BF&t=280 or send them into spikes]<ref>Super Castlevania IV</ref>), '''[[Immersion]]''' ([https://youtu.be/yRv03d5vkfs?list=PLF0A4D1377F54A2BF&t=207 Can bring paintings to life and have them attack]<ref>Super Castlevania IV</ref>), '''[[Mimicry]]''' ('''Physiology Mimicry;''' [https://youtu.be/fZWbKQxeCJU?t=2408 The castle contains mirror worlds where perfect clones of oneself can fight]<ref>Castlevania Chronicles</ref>. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=345 The Castle can also do this without mirror worlds]<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>, [https://youtu.be/_cYeuvRZjAI?t=4861 where they make a perfect copy that have all of their moves and sub-weapons], [https://youtu.be/MshZGGWq-cc?t=50 and can freely switch to a different person to copy their abilities]<ref>Castlevania III: Dracula's Curse Doppelganger Boss Fight</ref>), '''[[Teleportation]]''' ([https://youtu.be/zjr6VmKsz74?list=PL1C82000EC86F279F&t=540 The castle has access to the teleporter seat, the seat of a device that allows instant movement across Valachia]<ref>Castlevania: Curse of Darkness Chair Room</ref>. [https://youtu.be/xp72T_JJmM8?t=3359 The castle has objects that fade in and out while trying to platform on them]<ref>Castlevania: Legacy of Darkness Tower of Sorcery</ref>), '''[[Invisibility]]''' ([https://youtu.be/xuHhqLTuo2U?list=PLA88AE98D0687EE03&t=21 Parts of Dracula's castle are invisible such as invisible stairs]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/dUvWxlpbYmo and invisible platforms]<ref>Super Castlevania IV</ref>), '''[[Necromancy]]''' ([https://youtu.be/qAvCampOZ3k?list=PLA7CF8E257AE3FBAB&t=359 The castle can raise the dead to attack whoever enters a room]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/mBgOq5OyEpY?t=29 The castle reanimates human bones as monsters by its evil magic]<ref>Castlevania: Curse of Darkness Bestiary No. 001 Skeleton</ref>. [https://youtu.be/mBgOq5OyEpY?t=33 The Castle created the Executioner from numerous dead bodies]<Ref>Castlevania: Curse of Darkness Bestiary No. 002 Executioner</ref>), '''[[Fusionism]]''' ([https://youtu.be/mBgOq5OyEpY?t=33 The Castle can create an abomination made from numerous dead bodies]<ref>Castlevania Curse of Darkness Bestiary No. 002</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=433 Everything that enters the castle is under the control by the power of Dracula's castle]<ref>Castlevania: Portrait of Ruin</ref>, [https://youtu.be/hu_2bedvcQE?t=439 the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle]<ref>Castlevania: Portrait of Ruin</reF>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=559 The Castle corrupts the minds of those who enter it, such as making] [[Maxim Kischine]] [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=577 feel strange ever since coming to it]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/rodKSrtgwtk?t=198 It also corrupted the mind of Hugh] [https://youtu.be/rodKSrtgwtk?t=381 turning him against Nathan] [https://youtu.be/rodKSrtgwtk?t=396 with Nathan noting he's being controlled by Dracula]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/rodKSrtgwtk?t=490 The castle increases one's dark desires, allowing Dracula to easily control them]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy also spurs it to violence]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Madness Manipulation]]''' ([https://youtu.be/KjI52eEW3tw?t=529 The Castle warped Gergoth, a once-gentle beast and drove it mad]<ref>Castlevania: Portrait of Ruin Bestiary No. 131</ref>), '''[[Elemental Manipulation]]''' & '''[[Chaos Manipulation]]''' ([https://youtu.be/DW43WR30vLI?t=288 The castle infuses some enemies with chaos, giving it all elemental properties]<ref>Castlevania: Lament of Innocence Bestiary No. 051</ref>), '''[[Blood Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=64 The casle imbues blood all over a skeleton, making them always return to life no matter what damage is done to them]<ref>Castlevania: Curse of Darkness Bestiary No. 008</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2572 The Castle has areas where its blood can form new enemies]<ref>Castlevania (N64)</ref>), '''[[Acid Manipulation]]''' ([https://youtu.be/_cYeuvRZjAI?t=6859 The castle has areas of acid rain falling]<ref>Castlevania III: Dracula's Curse Castle Dungeon</ref>), '''[[Size Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=236 Magically enlarged a toad through the use of demonic baptism]<ref>Castlevania: Symphony of the Night Bestiary No. 44</ref>), '''[[Fear Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=From%20the%20time,several%20village%20children. Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. |
| Even though it is still far away, their bodies seemed to squeal [run away].<br>There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."</ref>. [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=A%20drawbridge%20suspended%20from%20the%20main%20gate%20is%20seemingly%20welcoming%20Michelle%E2%80%99s%20arrival.%0AAnd%20her%20body%20was%20telling%20her%20%5Bdo%20not%20go%5D%20as%20her%20leg%20muscles%20were%20petrified%20like%20stone. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.<Br>And her body was telling her [do not go] as her leg muscles were petrified like stone."</ref>), '''[[Perception Manipulation]]''' ([https://youtu.be/rwWxSdLzR3s?t=2276 The Castle is able to warp the users perceptions, making a room where it is split into three parts that do not operate under standard spatiality and directionality]<Ref>Castlevania: Bloodlines Stage 6-2 First Room</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/Gl0DCMbRo6w?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=32 The very waters of the castle are poisonous, killing one in an instant if they fall into it]<ref>Castlevania: Legacy of Darkness Carrie Mode Undergound Waterway Entrance Cutscene</ref>), '''[[Gravity Manipulation]]''' ([https://youtu.be/zR1ZhEdbpV8?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=2410 The castle has rooms with reverse gravity]<Ref>Castlevania: Bloodlines Stage 6-3 First Room</ref>), '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing The Curse status that spirits inflict]<ref>Castlevania: Grimoire of Souls</ref> [https://www.reddit.com/r/translator/comments/1gcnhtt/comment/ltv6967/?context=3 comes from them absorbing the magic power around the castle]. [https://youtu.be/Y7MyIUyRVHk?t=2665 The Castle cursed a human to turn into a lizard man]<ref>Castlevania 64</ref>), '''[[Life Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=965 The castle can bring inanimate statues to life to attack]<ref>Castlevania Chronicles</ref>. [https://youtu.be/fZWbKQxeCJU?t=1562 Can cause the glass murals to come to life and attack]<ref>Castlevania Chronicles</ref>), '''[[Soul Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CUh%E2%80%A6%E2%80%A6aa%E2%80%A6%E2%80%A6Mi,a%20strong%20soul. Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”<br>That really is no doubt an obsession.<br>The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.<br>“Only…… protect…… you……-----“<br>When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.<br>However-----<br>Fate did not allow it.<br>For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----<Br>The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."</ref>), '''[[Plant Manipulation]]''' ([https://youtu.be/7LkAFhBpxtg?t=106 The castle can cause even the trees to attack]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/Y1mmrJMlOmY?list=PLF0A4D1377F54A2BF&t=4 The castle can cause the plants and leaves to form a wraith]<ref>Super Castlevania IV</ref>), '''[[Forcefield Manipulation]]''' ([https://youtu.be/7LkAFhBpxtg?t=33 The castle set up a barrier seal outside of it to make people unable to enter]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/wC1EKRCUooA?t=164 Evil energy can create barriers blocking one until they defeat all enemies]<ref>Castlevania: Grimoire of Souls Prologue level</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=3203 Can cause fire across an entire room just from causing a chandelier with candles to fall, setting everything, even people on fire]<ref>Castlevania Chronicles</ref>), '''[[Portal Manipulation]]''' & '''[[Battlefield Removal]]''' ('''Application Based;''' [https://youtu.be/EUUv0kwHT8g?t=452 The castle can create portals that send one to another dimension], [https://youtu.be/EUUv0kwHT8g?t=455 where time is stopped]<ref>Haunted Castle Arcade Stage 03</ref>. [https://youtu.be/kH8CRlZ8jY0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=73 Brought a wandering merchant in through swallowing him into a dense fog]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/E0KXGSBoeCc?t=2110 The castle has magic energies that seal the gateway to hell]<ref>Castlevania: Order of Ecclesia</ref>), '''[[Summoning]]''' & '''[[Glyph Creation]]''' ([https://youtu.be/qAvCampOZ3k?list=PLA7CF8E257AE3FBAB&t=255 The Castle can summon creatures of chaos to spawn and attack whoever enters a room through enemies spawning from glyphs]<ref>Castelvania: Lament of Innocence</ref>. [https://youtu.be/Q0PZqOGJjhI?list=PLA7CF8E257AE3FBAB&t=206 The castle can make glyphs that teleport one outside of the castle by standing over it]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/PTUS4D1CnwU?t=123 A lot of these creatures are summoned from Hell]<ref>Castlevania: Symphony of the Night Bestiary No. 21</ref>), '''[[Water Manipulation]]''' ([https://youtu.be/eBXG0qBWKl4?list=PL2FF5295450121CE2&t=290 The Casles Waters seem to be very hazardous, as it instantly kills enemies upon touching them]<ref>Castlevania: Symphony of the Night Underground Caverns</ref>), '''[[Spatial Manipulation]]''' ([https://youtu.be/_cYeuvRZjAI?t=3297 The castle can shift the room to make it where Trevor needs to escape upwards] [https://youtu.be/UrLdIiW6bEo?list=PLnWJUvdl882vNnFeJFxyeOLuiFkRdnz7Z&t=505 that will instantly kill him if it reaches him]<ref>Castlevania III: Dracula's Curse</ref>. [https://youtu.be/Kmv1FNqNoX8?list=PLF0A4D1377F54A2BF&t=232 The castle can make blocks disappear and re-appear, making it difficult for one to traverse around the castle]<Ref>Super Castlevania IV</ref>. [https://youtu.be/MVvTErAm2HY?t=54 The Castle made it where the stairway Soma was walking up with Mina went longer hen usual, trying to keep Soma from going to the Shrine and instead bringing him to the castle]<ref>Castlevania: Aria of Sorrow Prologue</ref>), '''[[Sense Manipulation]]''' ([https://youtu.be/MVvTErAm2HY?t=61 Caused Soma's senses to dim even entering the chaotic darkness near the Castle]<ref>Castlevania: Aria of Sorrow Prologue</ref>), '''[[Weather Manipulation]]''' & '''[[Electricity Manipulation]]''' ([https://youtu.be/wEa-DnUetLo?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=123 The Castle is the reason for a massive cloud that covered the entire sky]<ref>Castlevania: Harmony of Dissonance Ending</ref>. [https://youtu.be/mgUvRu96AiE?list=PLA7CF8E257AE3FBAB&t=17 Can conjure thunderstorms around itself] [https://youtu.be/mgUvRu96AiE?list=PLA7CF8E257AE3FBAB&t=22 that can summon enemies during its flashes of lightning]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/_cYeuvRZjAI?t=6227 Can summon enemies through the lightning bolts it makes]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Dark Matter Manipulation]]''' ([https://youtu.be/Q8e2k5-11jI?list=PL1C82000EC86F279F&t=353 The castle contains dark matter within it that beings can use for weapon creation]), '''[[Abstract Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=600 The castle can create a core of evil made from hatred, envy, anger and other dark emotions]<ref>Castlevania: Curse of Darkness Bestiary No. 115</ref>). | | Even though it is still far away, their bodies seemed to squeal [run away].<br>There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."</ref>. [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=A%20drawbridge%20suspended%20from%20the%20main%20gate%20is%20seemingly%20welcoming%20Michelle%E2%80%99s%20arrival.%0AAnd%20her%20body%20was%20telling%20her%20%5Bdo%20not%20go%5D%20as%20her%20leg%20muscles%20were%20petrified%20like%20stone. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.<Br>And her body was telling her [do not go] as her leg muscles were petrified like stone."</ref>), '''[[Perception Manipulation]]''' ([https://youtu.be/rwWxSdLzR3s?t=2276 The Castle is able to warp the users perceptions, making a room where it is split into three parts that do not operate under standard spatiality and directionality]<Ref>Castlevania: Bloodlines Stage 6-2 First Room</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/Gl0DCMbRo6w?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=32 The very waters of the castle are poisonous, killing one in an instant if they fall into it]<ref>Castlevania: Legacy of Darkness Carrie Mode Undergound Waterway Entrance Cutscene</ref>), '''[[Gravity Manipulation]]''' ('''3-D;''' [https://youtu.be/zR1ZhEdbpV8?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=2410 The castle has rooms with reverse gravity]<Ref>Castlevania: Bloodlines Stage 6-3 First Room</ref>), '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing The Curse status that spirits inflict]<ref>Castlevania: Grimoire of Souls</ref> [https://www.reddit.com/r/translator/comments/1gcnhtt/comment/ltv6967/?context=3 comes from them absorbing the magic power around the castle]. [https://youtu.be/Y7MyIUyRVHk?t=2665 The Castle cursed a human to turn into a lizard man]<ref>Castlevania (N64)</ref>), '''[[Life Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=965 The castle can bring inanimate statues to life to attack]<ref>Castlevania Chronicles</ref>. [https://youtu.be/fZWbKQxeCJU?t=1562 Can cause the glass murals to come to life and attack]<ref>Castlevania Chronicles</ref>), '''[[Soul Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CUh%E2%80%A6%E2%80%A6aa%E2%80%A6%E2%80%A6Mi,a%20strong%20soul. Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”<br>That really is no doubt an obsession.<br>The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.<br>“Only…… protect…… you……-----“<br>When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.<br>However-----<br>Fate did not allow it.<br>For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----<Br>The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."</ref>), '''[[Plant Manipulation]]''' ([https://youtu.be/7LkAFhBpxtg?t=106 The castle can cause even the trees to attack]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/Y1mmrJMlOmY?list=PLF0A4D1377F54A2BF&t=4 The castle can cause the plants and leaves to form a wraith]<ref>Super Castlevania IV</ref>), '''[[Forcefield Manipulation]]''' ([https://youtu.be/7LkAFhBpxtg?t=33 The castle set up a barrier seal outside of it to make people unable to enter]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/wC1EKRCUooA?t=164 Evil energy can create barriers blocking one until they defeat all enemies]<ref>Castlevania: Grimoire of Souls Prologue level</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=3203 Can cause fire across an entire room just from causing a chandelier with candles to fall, setting everything, even people on fire]<ref>Castlevania Chronicles</ref>), '''[[Portal Manipulation]]''' & '''[[Battlefield Removal]]''' ('''Application Based;''' [https://youtu.be/EUUv0kwHT8g?t=452 The castle can create portals that send one to another dimension], [https://youtu.be/EUUv0kwHT8g?t=455 where time is stopped]<ref>Haunted Castle Arcade Stage 03</ref>. [https://youtu.be/kH8CRlZ8jY0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=73 Brought a wandering merchant in through swallowing him into a dense fog]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/E0KXGSBoeCc?t=2110 The castle has magic energies that seal the gateway to hell]<ref>Castlevania: Order of Ecclesia</ref>), '''[[Summoning]]''' & '''[[Glyph Creation]]''' ([https://youtu.be/qAvCampOZ3k?list=PLA7CF8E257AE3FBAB&t=255 The Castle can summon creatures of chaos to spawn and attack whoever enters a room through enemies spawning from glyphs]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Q0PZqOGJjhI?list=PLA7CF8E257AE3FBAB&t=206 The castle can make glyphs that teleport one outside of the castle by standing over it]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/PTUS4D1CnwU?t=123 A lot of these creatures are summoned from Hell]<ref>Castlevania: Symphony of the Night Bestiary No. 21</ref>), '''[[Water Manipulation]]''' ([https://youtu.be/eBXG0qBWKl4?list=PL2FF5295450121CE2&t=290 The Casles Waters seem to be very hazardous, as it instantly kills enemies upon touching them]<ref>Castlevania: Symphony of the Night Underground Caverns</ref>), '''[[Spatial Manipulation]]''' ('''3-D;''' [https://youtu.be/_cYeuvRZjAI?t=3297 The castle can shift the room to make it where Trevor needs to escape upwards] [https://youtu.be/UrLdIiW6bEo?list=PLnWJUvdl882vNnFeJFxyeOLuiFkRdnz7Z&t=505 that will instantly kill him if it reaches him]<ref>Castlevania III: Dracula's Curse</ref>. [https://youtu.be/Kmv1FNqNoX8?list=PLF0A4D1377F54A2BF&t=232 The castle can make blocks disappear and re-appear, making it difficult for one to traverse around the castle]<Ref>Super Castlevania IV</ref>. [https://youtu.be/MVvTErAm2HY?t=54 The Castle made it, where the stairway Soma was walking up with Mina, went longer hen usual, trying to keep Soma from going to the Shrine and instead bringing him to the castle]<ref>Castlevania: Aria of Sorrow Prologue</ref>), '''[[Sense Manipulation]]''' ([https://youtu.be/MVvTErAm2HY?t=61 Caused Soma's senses to dim even entering the chaotic darkness near the Castle]<ref>Castlevania: Aria of Sorrow Prologue</ref>), '''[[Weather Manipulation]]''' & '''[[Electricity Manipulation]]''' ([https://youtu.be/wEa-DnUetLo?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=123 The Castle is the reason for a massive cloud that covered the entire sky]<ref>Castlevania: Harmony of Dissonance Ending</ref>. [https://youtu.be/mgUvRu96AiE?list=PLA7CF8E257AE3FBAB&t=17 Can conjure thunderstorms around itself] [https://youtu.be/mgUvRu96AiE?list=PLA7CF8E257AE3FBAB&t=22 that can summon enemies during its flashes of lightning]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/_cYeuvRZjAI?t=6227 Can summon enemies through the lightning bolts it makes]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Dark Matter Manipulation]]''' ([https://youtu.be/Q8e2k5-11jI?list=PL1C82000EC86F279F&t=353 The castle contains dark matter within it that beings can use for weapon creation]), '''[[Abstract Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=600 The castle can create a core of evil made from hatred, envy, anger and other dark emotions]<ref>Castlevania: Curse of Darkness Bestiary No. 115</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=4612 where is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref> [https://youtu.be/wC1EKRCUooA?t=1596 where creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>, [https://youtu.be/wC1EKRCUooA?t=5220 along with their vital souls causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y95lBCsQ07c?t=10257 Death was going to use Dracula's magic to rewrite Dracula's defeat to Trevor] [https://youtu.be/Y95lBCsQ07c?t=10293 making it where Dracula defeats Trevor Belmont instead] [https://youtu.be/Y95lBCsQ07c?t=10297 where Dracula would go on living in the rewritten grimoire] [https://youtu.be/Y95lBCsQ07c?t=10309 with each grimoire being its own world] [https://youtu.be/Y95lBCsQ07c?t=10318 and the grimoires influence extends into reality]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/Y95lBCsQ07c?t=5196 which alter grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=7238 which the vital souls cause alterations of the Grimoire that can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>). |
| <br><br> | | <br><br> |
| '''[[Resistance]]''' to '''[[Time Stop]]''' ([https://youtu.be/Kmv1FNqNoX8?list=PLF0A4D1377F54A2BF&t=130 Areas in the Castle are unaffected by time being stopped, and blocks and objects will still fall]<ref>Super Castlevania IV Stage 8-1</ref>. [https://drive.google.com/file/d/1xU-320Ub_EXoY_E5HOEzk35o95pC7-mh/view?usp=sharing Noted that the stop watch has no effect on moving platforms in the castle]<ref>History of Castlevania - Crescent of the Moon Pages 12-13</ref>. [https://youtu.be/aGHiqdXxCkE?list=PLA88AE98D0687EE03&t=393 Christopher stopping time on an elevator does not stop the elevator from moving]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/kX_4XPNKfOE?list=PLA88AE98D0687EE03&t=146 machinery still moves along]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/e9w8VW32_Fc?list=PLA88AE98D0687EE03&t=326 and floating objects still float]<ref>Castlevania: The Adventure ReBirth</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>) | | '''[[Resistance]]''' to '''[[Time Stop]]''' ('''1-T;''' [https://youtu.be/Kmv1FNqNoX8?list=PLF0A4D1377F54A2BF&t=130 Areas in the Castle are unaffected by time being stopped, and blocks and objects will still fall]<ref>Super Castlevania IV Stage 8-1</ref>. [https://drive.google.com/file/d/1xU-320Ub_EXoY_E5HOEzk35o95pC7-mh/view?usp=sharing Noted that the stop watch has no effect on moving platforms in the castle]<ref>History of Castlevania - Crescent of the Moon Pages 12-13</ref>. [https://youtu.be/aGHiqdXxCkE?list=PLA88AE98D0687EE03&t=393 Christopher stopping time on an elevator does not stop the elevator from moving]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/kX_4XPNKfOE?list=PLA88AE98D0687EE03&t=146 machinery still moves along]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/e9w8VW32_Fc?list=PLA88AE98D0687EE03&t=326 and floating objects still float]<ref>Castlevania: The Adventure ReBirth</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>) |
| </tabber> | | </tabber> |
| ---- | | ---- |
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| ===Enemy Summon=== | | ===Enemy Summon=== |
| Shaft can conjures gylphs allowing him to summon enemies such as the Giant Bat, Medusa, Mummy Man, and Frakenstein's Monster. | | Shaft can conjures glyphs allowing him to summon enemies such as the Giant Bat, Medusa, Mummy Man, and Frakenstein's Monster. |
| ====Giant Bat Summon==== | | ====Giant Bat Summon==== |
| [[File:Rob_shaft_summon_Giant_Bat.gif|center]] | | [[File:Rob_shaft_summon_Giant_Bat.gif|center]] |
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| ==Note== | | ==Note== |
| *Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=377 Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip] despite Leon being a pure and noble warrior<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>. [https://youtu.be/K17MMp-shAI?t=41 Simon's doppelganger can harm him with the vampire killer], despite Simon being a noble hero. [https://youtu.be/FWEcT__cfx4?list=PLuQTRPQy8ZvBlgORefejqBGK7SO3aDW2j&t=389 Holy Water even works and harms enemies such as the "Holy Armor"]<Ref>Castlevania: Circle of the Moon</ref>, [https://youtu.be/ot6A0du2IVs?t=462 a knight who] [https://drive.google.com/file/d/1IeaPRA22SevU0aQDksrdBSu_c3mQYhwe/view?usp=sharing has natural holy powers]<ref>Castlevania: Grimoire of Souls Enemy Compendium Holy Knight</ref>. [https://youtu.be/Tx-ATZXdsKE?t=1589 Corrupted enemies such as Charlie Vincent], [https://youtu.be/Tx-ATZXdsKE?t=1608 use holy water attacks on Carrie and Reinhardt]<ref>Castlevania 64 Charlie Vincent Boss</ref>. | | *Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=377 Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip] despite Leon being a pure and noble warrior<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>. [https://youtu.be/K17MMp-shAI?t=41 Simon's doppelganger can harm him with the vampire killer], despite Simon being a noble hero. [https://youtu.be/FWEcT__cfx4?list=PLuQTRPQy8ZvBlgORefejqBGK7SO3aDW2j&t=389 Holy Water even works and harms enemies such as the "Holy Armor"]<Ref>Castlevania: Circle of the Moon</ref>, [https://youtu.be/ot6A0du2IVs?t=462 a knight who] [https://drive.google.com/file/d/1IeaPRA22SevU0aQDksrdBSu_c3mQYhwe/view?usp=sharing has natural holy powers]<ref>Castlevania: Grimoire of Souls Enemy Compendium Holy Knight</ref>. [https://youtu.be/Tx-ATZXdsKE?t=1589 Corrupted enemies such as Charlie Vincent], [https://youtu.be/Tx-ATZXdsKE?t=1608 use holy water attacks on Carrie and Reinhardt]<ref>Castlevania (N64) Charlie Vincent Boss</ref>. Characters like Jonathan Morris [https://www.castlevaniacrypt.com/por-armor/#:~:text=Holy%20Mail,Jonathan wear armor like the Holy Mail, an armor that reduces damage from holy attacks]<ref>Castlevania: Portrait of Ruin Holy Mail Description</ref>. |
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| ==Trivia== | | ==Trivia== |
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| [[Category:Male Characters]] | | [[Category:Male Characters]] |
| [[Category:Video Game Characters]] | | [[Category:Video Game Characters]] |
| | [[Category:Metroidvania Characters]] |
| | [[Category:Platforming Characters]] |
| | [[Category:Horror Characters]] |
| | [[Category:Horror Game Characters]] |
| [[Category:Dead Characters]] | | [[Category:Dead Characters]] |
| [[Category:Evil Characters]] | | [[Category:Evil Characters]] |
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| [[Category:Humans]] | | [[Category:Humans]] |
| [[Category:Monsters]] | | [[Category:Monsters]] |
| | [[Category:Demons]] |
| | [[Category:Creatures of the Night]] |
| | [[Category:Creatures of Chaos]] |
| | [[Category:Children of the Night]] |
| [[Category:Necromancers]] | | [[Category:Necromancers]] |
| [[Category:Magicians]] | | [[Category:Magicians]] |
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| [[Category:Law Users]] | | [[Category:Law Users]] |
| [[Category:Power Modification Users]] | | [[Category:Power Modification Users]] |
| | [[Category:Magic Users]] |
| | [[Category:Principle Users]] |
| [[Category:Non-Standard Interaction Users]] | | [[Category:Non-Standard Interaction Users]] |
| [[Category:Immersion Users]] | | [[Category:Immersion Users]] |
| [[Category:Dimensional Travel Users]] | | [[Category:Dimensional Travel Users]] |
| | [[Category:Summoning Users]] |
| | [[Category:Flight Users]] |
| | [[Category:Body Control Users]] |
| | [[Category:Breath Attack Users]] |
| | [[Category:Homing Attack Users]] |
| | [[Category:Fire Users]] |
| | [[Category:Fusionism Users]] |
| | [[Catgeory:Splitting Users]] |
| | [[Category:Acrobatics Users]] |
| | [[Category:Spin Dash Users]] |
| | [[Category:Body Control Users]] |
| | [[Category:Transformation Users]] |
| | [[Category:Large Size Users]] |
| | [[Category:Aura Users]] |
| | [[Category:Multiple Personalities Users]] |
| | [[Category:Fusionism Users]] |
| | [[Category:Flight Users]] |
| | [[Category:Irregular Physiology Users]] |
| | [[Category:Petrification Users]] |
| | [[Category:Telekinesis Users]] |
| | [[Category:Summoning Users]] |
| | [[Category:Energy Projection Users]] |
| | [[Category:Homing Attack Users]] |
| | [[Category:Light Users]] |
| | [[Category:Animal Users]] |
| | [[Category:Explosion Users]] |
| | [[Category:Fire Users]] |
| | [[Category:Electricity Users]] |
| | [[Category:Body Control Users]] |
| | [[Category:Curtain Fire Users]] |
| | [[Category:Paper Users]] |
| | [[Category:Fire Users]] |
| | [[Category:Fragrance Users]] |
| | [[Category:Poison Users]] |
| | [[Category:Spike Users]] |
| | [[Category:Heat Users]] |
| | [[Category:Spin Dash Users]] |
| | [[Category:Body Control Users]] |
| | [[Category:Explosion Users]] |
| | [[Category:Explosives Users]] |
| | [[Category:Vibration Users]] |
| | [[Category:Electricity Users]] |
| | [[Category:Acrobatics Users]] |
| | [[Category:Fire Users]] |
| | [[Category:Duplication Users]] |
| [[Category:Magic Users]] | | [[Category:Magic Users]] |
| [[Category:Reality Warping Users]] | | [[Category:Reality Warping Users]] |