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Carmilla (Castlevania)
From The Codex
Background
Carmilla, also spelled Camilla in some versions, is a recurring boss and antagonist in the Castlevania series. Different iterations of this vampiress appear throughout the franchise, occasionally alongside her devoted servant, Laura. Carmilla is consistently described as a figure of exceptional beauty and allure.
This dropdown contains the synopsis of Carmilla’s story. Read at your own risk as you may be spoiled otherwise! |
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Personality
- Devotion to Dracula: Carmilla is completely devoted to Dracula, even willing to withstand the endless torment of repeatedly being slain by vampire hunters and resurrecting to bring back her master. She refuses to let anyone talk back of him and will kill any that dare mocks him.
- Sadistic: Carmilla is completely sadistic as shown in Castlevania Judgment, constantly noting how her hunger has not been satisfied killing the heroes and tormenting her.
General Information
Other Names: Camilla[2] (In some versions)
Origin: Castlevania II: Simon's Quest
First Appearance: Castlevania II: Simon's Quest
Latest Appearance: Castlevania: Grimoire of Souls (Latest canonical appearance), Vampire Survivors (Latest non-canonical appearance)
Company: Konami
Creator: Hitoshi Akamatsu, Koji Igarashi
Actor
- Japanese Voice Actor: Sayaka Ohara
- English Voice Actor: Karen Strassman
Sex: Female
Sexuality: Bi-Sexual (Carmilla flirts with both men and women alike)
Pronouns: She/Her
Age: Unknown (Her age is listed with a "-" in Castlevania Judgment[3])
Homeworld: Earth
Residence: Dracula's Castle, Castle in Austria in Circle of the Moon Timeline
Story Role: Supporting Antagonist, Side Villain
Classification: Witch, Servant of Dracula, Child of the Night[4]
Species: Vampire
State of Being: Regular
Physiology: Vampire Physiology
In-Universe Creator: Chaos
Occupation: Dracula's Servant
Affiliations: Dracula, Laura (Her maid), Death
Enemies: Belmont Clan including: (Simon Belmont, Richter Belmont, & Maria Renard), Sypha Belnades (Sypha blames Carmilla for the reason witches are persecuted)
Weight: Unknown
Status: Has been both Alive and Deceased (Carmilla has been slained by many different hunters, only to rise time and again alongisde her lord Dracula[6])
Date of Death: 1698 (During Simon's Quest), 1792 (During Rondo of Blood)
Alignment: Lawful Evil (Servant of Dracula who wishes to bring humanity into a world of chaos, she is completely devoted to him to, to the point that its noted even as she endures perpetual torment, her loyalty and devotion to Dracula never falters[7]. Very sadistic, wanting to torture those she captures)
Threat Level: Global Threat (A high ranking member of Dracula's army, where Dracula intended to cause a global war during the events of Castlevania 64[8], planned to wrap the world in darkness and crush all to his will[9], in Castlevania III: Dracula's Curse, Dracula plans to take over all of Europe[10], and proceeded to amass an army to kill hundreds of soldiers to take over Europe, plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it, planned to spread his evil grip to the rest of Europe[11])
Codex Statistics
Key Information
- 17th Century: This key covers her during the 17th Century (Castlevania II: Simon's Quest).
- 18th Century: This key covers her during the 18th Century (Castlevania: Rondo of Blood).
Grade: A
Tier: At least 7-C | At least 7-C | At least 7-C
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: At least Town level (Potency) (Vampires are considered far larger threats than standard creature of the night monsters[12], which would put her above creatures such as Golem, from Castlevania Judgement, as he died to a random unknown hunter after his return from the time rift[13]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[14]. Can fight and harm Simon's Quest Simon Belmont[15]) | At least Town level (Potency) (Can fight and harm Rondo of Blood Richter Belmont & Rondo of Blood Maria Renard[16]. Can harm and fight against enemies stronger than characters who can take hits from neutron bomb[17], that have a yield range of 1-10 kilotons of TNT) | At least Town level (Potency) (Fought and defeated the Time Reaper[18])
Durability: At least Town level (Can take hits from Simon's Quest Simon Belmont[19])| At least Town level (Can take hits from Rondo of Blood Richter Belmont & Rondo of Blood Maria Renard[20]) | At least Town level (Can take hits from Time Reaper[21])
Striking Strength: At least Town Class (Potency) | At least Town Class (Potency) | At least Town Class (Potency)
Lifting Strength: At least Class 10 (Vampires are considered far larger threats than standard creature of the night monsters[22], which should make her superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[23] where logs can weigh around 15 to 5 tons[24] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[25]) | At least Class 10 | At least Class 10
Travel Speed: At least Superhuman regularly (Vampires can assume the shape of a wolf, a bat or fog[26]). At most Faster Than Light at top speed (Vampires are loved by the night, beyond even the typical Creature of the Night, making her faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[27] and the White Demon, who can move at the speed of light at short distances[28]. Vampires can move so fast that the light itself cannot keep up with them, leaving an afterimage behind[29]. Alucard in his suppressed Genya Arikado form can still move so fast that an afterimage made of light is behind him[30]) | At least Superhuman regularly. At most Faster Than Light at top speed | At least Superhuman regularly. At most Faster Than Light at top speed
Attack Speed: At most Faster Than Light | At most Faster Than Light | At most Faster Than Light
Reaction Speed: At most Faster Than Light | At most Faster Than Light | At most Faster Than Light
Stamina: Limitless (Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard never been defeated before Leon Belmont gained the vampire killer[31])
Range: Standard Melee, Extended Melee with Chained Blade. At least Tens of Meters with Attacks (Has a tear fall from her mask that splits into multiple energy projectiles going in multiple directions that reach across the entire room[32]. Can shoot out a rapid fire of multiple energy projectiles that wrap around the target and reach across an entire room[33]. In Rondo of Blood and The Dracula X Chronicles, the tears she drops are fire based, going across the room[34])
Intelligence: Supergenius Intelligence (Carmilla is an expert user of magic, where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[35])
Knowledge: At least Master level (An expert user of magic beloved by the night, capable of fighting against the likes of Simon Belmont, Richter Belmont, Maria Renard, and many more warriors)
Powers and Techniques
Is a Creature of the Night, which gives:
Superhuman Physical Characteristics (Even the smallest creatures of the night can destroy a bridge[54], one of Dracula's bats easily destroyed a stone ground block[55]), Intimidation (Creatures of the nights appearances can cause one to have their body's cells cry out in terror[56]), Immortality (Ageless; The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[57]. Immortal Metaphysical Aspect; Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them[58]), Acausality (Causality Immunity; All immortal beings disrupt the flow of time according to Aeon[59]. With their souls being completely free from time[60]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[61]), Free Will (Creatures of the Night do not follow the hand of God and instead choose of their own free will[62]), Empowerment (Creatures of the night are empowered by the night[63], becoming stronger when it's night time[64]), Evolution (Creatures of chaos can inherit evil natures[65] awakening into stronger enemies with new abilities and less weaknesses[66]), Resurrection (Self-Resurrection; Creatures of chaos can be brought back to life from the power of hate[67]. This has also been shown with slain heads reviving as an angry wraith[68]), Regeneration (Mid-Godly overtime; Even the castle from Castlevania is a Creature of Chaos, [69] where they are always rebirth from Chaos with each rebirth, the creatures takes a new form[70], with this state being referred to as a "regeneration cycle"[71]), Invisibility (Creatures of Chaos possess a natural aura of darkness, which makes one unable to see those with an aura of darkness by the naked eye[72]), Time Manipulation (Passive; All immortal beings disrupt the flow of time according to Aeon[73]), Darkness Manipulation & Subjective Reality (Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires, due to them collecting documented information on Dracula and his castle. Causing their power to materialize in the real world in the form of monsters[74]. With the real world and world of grimoires being one and the same[75]), Text Manipulation & Plot Manipulation (Passive; Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly[76]. It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos[77]. Their vital souls are causing the grimoires contents to be overwritten changing history to things such as Jonathan Morris is now at a disadvantage in battle[78], or Charlotte fading from existence due to them messing with the history of the Grimoires[79], Maria starting to fade because Richter's history is being rewritten[80], where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world[81]. The text alterations also make the monsters stronger[82]. With the real world and world of grimoires being one and the same[83]), Law Manipulation (Creatures of Chaos can alter grimoires, which do not adhere to the laws of reality[84]), Power Modification (Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations[85]. The Chaos of the Grimoire destabilized the magic of the others[86]).
Equipment
Chain Whip
A Chain Whip Carmilla uses as her weapon in Castlevania Judgment to match her sadistic personality. She can utilize it for short ranged combat for quick stabs and penetration attacks, or for long range attacks if the enemy is far away.
Laura
Laura is a devoted servant of the vampiress Carmilla. Initially, she presents herself as a harmless and helpless damsel in distress, luring unsuspecting victims into a false sense of security. However, her true nature is revealed when provoked or attacked, as she quickly sheds her innocent facade to unleash her deadly combat skills, which primarily revolve around martial arts.
In battle, Laura displays a methodical pattern of movement, pacing back and forth with a deceptive air of vulnerability. She poses a significant threat to those who venture too close, as she will seize the opportunity to grab her opponent. Once restrained, she immobilizes them and begins to sap their strength by draining their supply of Hearts, leaving them vulnerable and at a severe disadvantage in the fight.
Once Camilla has been defeated, attacking Laura triggers a transformation that reveals her true form. She sheds her dress, unveiling a black one-piece suit complemented by black thigh-high boots. In this state, Laura abandons her earlier tactics and starts launching a series of flying kick attacks, showcasing her agility and combat prowess.
Notable Techniques
- Blood Draining: Vampires can bite and drink the blood of their victims. Blood acts as a source of energy and life for vampires and reatures of the night, an example of this being Red Skeletons who endlessly[175] regenerate[176], from any kind[177] of damage due to it absorbing blood[178].
- Transformation: Vampires are able to turn into bats, wolves, fog, and other sorts of creatures as they please.
- Super Strength: Vampires are incredibly superhumanly strong, even for the average creature of the night, being noted to be stronger than even Werewolves.
- Super Speed: Vampires can move incredibly fast, to where all of them leave behind light projections due to how fast they're moving, while they can control their speeds even to approach speeds such as sound. They are normally beyond even other creatures in the castle such as the White Demon who moves at the speed of light at top speed.
Other
Standard Tactics
- Regular Games: Carmilla normally is shown to float around dropping tears from her mask that either shoot out a multitude of energy projectiles or fire projectiles.
- Judgment: In Judgment, Carmilla takes a more humanoid moveset, utilizing a chain whip in combat to torture her opponent.
- Circle of the Moon: In Circle of the Moon, Carmilla is back sitting on her flying head, while shooting down lightning from it, cursed based attacks, a multitude of projectiles, and shooting a massive energy blast.
Weaknesses
- Creature of the Night Weaknesses: Creatures of the night become weaker when exposed to the morning sun[179]. Garlic significantly weakens creatures of the night[180], and causes demons to die if its placed on the ground[181]. If a vital soul is defeated, the grimoire will revert back to its original content[182].
- Standard Vampire Weaknesses: After a vampire is sufficiently weakened, the sunlight can kill them[183]. Otherwise Vampires can stand out in the sunlight just fine[184]. Though some weaker vampires can have the sun burn them overtime, killing them[185]. Oak Stakes are able to break through the magic of a weakened vampire[186]. Defeating a vampire will stop the effects of someone they have bitten, but only before they've turned[187]. This is shown in Harmony of Dissonance where through Juste killing Dracula's Wraith, the bite marks on Lydie have vanished[188]. Vampires reflections do not appear on mirrors, making them easier to identify[189].
Note
- Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip despite Leon being a pure and noble warrior[190]. Simon's doppelganger can harm him with the vampire killer, despite Simon being a noble hero. Holy Water even works and harms enemies such as the "Holy Armor"[191], a knight who has natural holy powers[192]. Corrupted enemies such as Charlie Vincent, use holy water attacks on Carrie and Reinhardt[193].
- While vampires have some weakness to sunlight and can burn overtime in them[194], higher tier vampires[195], can stand out in the sunlight just fine[196] without being weakened. It should also be noted even with Dhamphir's like Alucard, in original lore, he was considered a full vampire yet could stand out in the sunlight perfectly fine.
Trivia
- Vampira, the name with which she appears in the English instruction booklet for Castlevania II: Simon's Quest, may be a reference to the eponymous character created and played by Maila Nurmi during the 1950s (and who was in turn partly derived from Morticia Addams, the matriarch of The Addams Family).
- Most depictions of Carmilla (starting from her second appearance in Castlevania: Rondo of Blood) have her riding atop a giant, flying, magical skull, similar in concept to the Giant Ghost.
- The caption above Carmilla's illustration in the Akumajō Dracula XX: Holy Bible guide reads as follows: "The tragic fate of a witch enchanted by a dark power."[197]
- This description is reminiscent of the identically named Carmilla from the Boktai series (also by Konami). In Boktai, Carmilla is a tragic villain who, during her original life as a human, was shunned because of the magical powers she possessed, and thus was known as "the crying witch". Eventually, she was turned into a banshee by the Count (a clear Dracula stand-in). It is unclear whether this is an allusion to a backstory of Carmilla that has never made it into the games, or just a coincidence.
- Carmilla's mask appears as an Easter egg in the Dead Cells: Return to Castlevania DLC, in stage 2, Dracula's Castle, although neither as an enemy nor boss battle. If the player examines the mask, the right eye will start bleeding.
- The boss Mask of Infamy from the game The Binding of Isaac references Carmilla[198].
- Although it is made clear that she was responsible for the witch trials that resulted in Sypha being orphaned, it is unclear whether she was also responsible for Lisa's death (due to her also being killed due to being mistaken for a witch).
- The name "Camilla" that she sometimes has was also used by Camilla Fernandez, the Fernandez Warrior turned Vampire in Castlevania 64/Castlevania: Legacy of Darkness.
Battle Records
Main Timeline
11 - 2 - 0
Circle of the Moon Timeline
0 - 1 - 0
- Trevor Belmont - Fight[200]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Maria Renard - Fight[201]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Alucard - Fight[202]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Simon Belmont - Fight[203]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Shanoa - Fight[204]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Sypha Belnades - Fight[205]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Eric Lecarde - Fight[206]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Cornell - Fight[207]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Time Reaper - Fight[209]
- Conditions: None.
- Location: Time Rift
References
- ↑ Castlevania Judgment Sypha Belnades True Story Mode
- ↑ Castlevania: Circle of the Moon
- ↑ BradyGames Order of Ecclesia Official Strategy Guide p. 142.
- ↑ Castlevania Judgment Carmilla Story Mode
- ↑ BradyGames Order of Ecclesia Official Strategy Guide p. 142.
- ↑ Castlevania Judgment Carmilla True Story Mode Ending
- ↑ Castlevania Judgment Carmlla True Story Mode
- ↑ Castlevania 64 Renon Boss
- ↑ Castlevania 64 True Final Boss
- ↑ Akumajou Densetsu Famicon Intro English Patch
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania Judgement: True Story Mode, Golem
- ↑ Castlevania Judgment Golem Ultimate Attack
- ↑ Castlevania II: Simon's Quest Carmilla Boss
- ↑ Castlevania: Rondo of Blood Carmilla Boss
- ↑ Castlevnaia: Symphony of the Night
- ↑ Castlevania Judgment Carmilla True Story Mode
- ↑ Castlevania II: Simon's Quest Carmilla Boss
- ↑ Castlevania: Rondo of Blood Carmilla Boss
- ↑ Castlevania Judgment Carmilla True Story Mode
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
- ↑ Estimating Weight of Logs and Standing Timber Page 2
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania Aria of Sorrows
- ↑ Castlevania Grimoire of Souls Enemy Compendium Showcase
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Grimoire of Souls Prologue level
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania II: Simon's Quest Carmilla Boss
- ↑ Castlevania: Circle of the Moon Camilla Boss
- ↑ Castlevania: The Dracula X Chronicles Carmilla Boss
- ↑ Castlevania: Portrait of Ruin
- ↑ History of Castlevania - Crescent of the Moon Pages 34 - 37
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania Judgement: True Story Mode, Golem
- ↑ Castlevania Judgment Golem Ultimate Attack
- ↑ Castlevania: Circle of the Moon Camilla Boss
- ↑ Castlevania: Circle of the Moon Camilla Boss
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
- ↑ Estimating Weight of Logs and Standing Timber Page 2
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania Aria of Sorrows
- ↑ Castlevania Grimoire of Souls Enemy Compendium Showcase
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Grimoire of Souls Prologue level
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Circle of the Moon Camilla Boss
- ↑ Castlevania: Portrait of Ruin
- ↑ Super Castlevania IV Stage B-1
- ↑ Castlevania: Circle of the Moon
- ↑ Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
A spectacled vampire hunter confirmed this as his duty.
In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
“The timing is bad, church person.”
Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
-----I am …… I ought to be a vampire hunter." - ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Curse of Darkness Manga Volume 1
- ↑ Castlevania II: Simon's Quest Night Transition
- ↑ Castlevania II: Simon's Quest Online Game Manual Page 4
- ↑ Castlevania: Lament of Innocence Bestiary No. 058
- ↑ Castlevania: Lament of Innocence Bestiary No. 059
- ↑ Castlevania: Curse of Darkness Bestiary No. 009
- ↑ Castlevania: Curse of Darkness Bestiary No. 005
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Symphony of the Night
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula.
When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed. - ↑ Castlevania: Lament of Innocence Bestiary No. 064
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Grimoire of Souls Prologue
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Prologue Stage 4
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania III: Dracula's Quest
- ↑ Castlevania: Curse of Darkness Absolute Zero Ring Description
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon Hyper Attack on Death
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Legacy of Darkness Game Manual Page 35
- ↑ Castlevania: Legacy of Darkness Game Manual Page 35
- ↑ Castlevania 64
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment Aeon Hyper Attack on Alucard
- ↑ Lament of Innocent Perfect Guidebook
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Curse of Darkness Manga Volume 1
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania 64
- ↑ Castlevania 64
- ↑ Castlevania 64 Vampire Boss
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania 64 Vampire Boss
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania 64
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania 64 Flower Garden Cutscene
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Order of Shadows
- ↑ Castlevania 64
- ↑ Castlevania: Lament of Innocence Bestiary No. 078
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Bestiary No. 064
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Lament of Innocence Bestiary No. 002
- ↑ Castlevania 64 Vampire Boss
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Legacy of Darkness Master Oldrey Cutscene
- ↑ WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?
KI: You should ask, why do they eat it! I've thought about this stuff.
I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.
The meat, I have no idea. - ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Castlevania: The Dracula X Chronicles Stage 1
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon Hyper Attack on Death
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
- ↑ Konami of Europe's Camilla Fernandez profile
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Prologue Stage 1
- ↑ Castlevania Judgment Carmilla Moveset
- ↑ Castlevania Judgment Carmilla True Story Mode
- ↑ Castlevania II: Simon's Quest Carmilla Boss
- ↑ Castlevania Judgment Carmilla True Story Mode
- ↑ Castlevania: Dracula X Carmilla Boss
- ↑ Castlevania: Dracula X Carmilla Boss
- ↑ Castlevania: Dracula X Carmilla Boss
- ↑ Castlevania Judgment Golem True Story Mode
- ↑ Castlevania: Lament of Innocent
- ↑ Castlevania II: Simon's Quest Carmilla Boss
- ↑ Castlevania: Circle of the Moon Camilla Boss
- ↑ Castlevania: The Dracula X Chronicles Carmilla Boss
- ↑ Castlevania: The Dracula X Chronicles Carmilla Boss
- ↑ Castlevania: Dracula X Carmilla Boss
- ↑ Castlevania: Circle of the Moon Camilla Boss
- ↑ Castlevania: Dracula X Carmilla Boss
- ↑ Castlevania: Circle of the Moon Camilla Boss
- ↑ Castlevania: Circle of the Moon Camilla Boss
- ↑ BradyGames Order of Ecclesia Official Strategy Guide p. 142.
- ↑ Castlevania Judgment Golem True Story Mode
- ↑ Castlevania Judgment Golem True Story Mode
- ↑ Castlevania: Symphony of the Night Bestiary No. 2
- ↑ Castlevania: Lament of Innocence Bestiary No. 017
- ↑ Castlevania: Curse of Darkness Bestiary No. 8
- ↑ Castlevania: Portrait of Ruin Bestiary No. 29
- ↑ Castlevania II: Simon's Quest Day Transition
- ↑ Castlevania II: Simon's Quest Day Game Manual Page 11
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Super Castlevania IV Stage B-4
- ↑ Castlevania III: Dracula's Curse Alucard Ending
- ↑ Castlevania 64 Rose Encounter
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania 64
- ↑ Castlevania: Lament of Innocence Dark Palace Of Waterfalls
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
- ↑ Castlevania 64 Charlie Vincent Boss
- ↑ Castlevania 64 Rose Encounter
- ↑ Castlevania 64 Carrie Bad Ending
- ↑ Castlevania III: Dracula's Curse Alucard Ending
- ↑ Akumajō Dracula XX: Holy Bible guide (Kodansha, 1995).
- ↑ Binding of Isaac: Fast Facts! at EdmundM.com
- ↑ Castlevania Judgment Carmilla True Story Mode
- ↑ Castlevania Judgment Carmilla True Story Mode
- ↑ Castlevania Judgment Carmilla True Story Mode
- ↑ Castlevania Judgment Carmilla True Story Mode
- ↑ Castlevania Judgment Carmilla True Story Mode
- ↑ Castlevania Judgment Carmilla True Story Mode
- ↑ Castlevania Judgment Carmilla True Story Mode
- ↑ Castlevania Judgment Carmilla True Story Mode
- ↑ Castlevania Judgment Carmilla True Story Mode
- ↑ Castlevania Judgment Carmilla True Story Mode
- ↑ Castlevania Judgment Carmilla True Story Mode
- ↑ Castlevania II: Simon's Quest Carmilla Boss
- ↑ Castlevania: Rondo of Blood Carmilla Boss
- ↑ Castlevania: Circle of the Moon Carmilla Boss