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Carrie Fernandez

From The Codex
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.


While Dracula exists, children live in terror. I cannot desert them!
~ Carrie to Rosa
...She was really only my stepmother, but my mother gave her life to save mine. She truly loved me. She showed me happiness. Your child received no love from her mother... That's, that's pathetic...
~ Carrie to Actrise after hearing she sacrificed her own child to become a vampire
I have the power to subdue Dracula himself. You had no chance. Dracula knows this. He used you merely to delay me. Dracula, prince of evil.... Only you can I never forgive!!
~ Carrie after defeating Actrise

Background

Carrie Fernandez is a playable character in Castlevania and Castlevania: Legacy of Darkness. Her backstory and main quest are nearly identical in both games, though her availability differs.

In Castlevania 64, Carrie is one of the two main protagonists, alongside Reinhardt Schneider, and is playable from the start. Her storyline follows her efforts to fight against Dracula's forces using her unique abilities.

In Legacy of Darkness, Carrie also serves as a protagonist, but she must first be unlocked. During Henry’s quest, players can rescue one of the missing children to make her available as a playable character.

This dropdown contains the synopsis of Carrie Fernandez’s story. Read at your own risk as you may be spoiled otherwise!

Early Life
Carrie Fernandez, a descendant of the powerful witch Sypha Belnades, was born in 1840 to a family of Spanish immigrants traveling through Eastern Europe. Her lineage led her family to tragedy, as the patriarch of the Fernandez clan fell under Dracula's influence. Many members of her family were executed by fearful villagers or killed by Dracula himself, including Carrie's parents, who were condemned for practicing witchcraft. These events left a lasting scar on Carrie, fueling her bitterness toward adults and God. Orphaned but resilient, Carrie was adopted by a compassionate woman who became her foster mother.

Over time, Carrie's unusual abilities began to surface, prompting her foster mother to uncover records linking her to the Fernandez family. As Dracula's influence spread across Europe once more, fear gripped Wallachia. His minions began terrorizing villages, and when they attacked Carrie's home, her foster mother sacrificed herself to protect the young girl. Watching her foster mother die awakened Carrie's latent magical powers, enabling her to destroy the creatures and escape.

The loss of her foster mother, on top of her parents' deaths, deepened Carrie's bitterness and drove her to reject adults and God completely. Two years later, news of Castlevania's reappearance reached her ears. Determined to stop Dracula and end his reign of terror, Carrie set off for the vampire lord’s stronghold. Along her journey, she crossed paths with two holy knights, Henry Oldrey and Reinhardt Schneider, and joined their mission. Resolute in her decision, Carrie vowed to use her magic to destroy Dracula and his forces, declaring, "Whatever awaits, I have no regrets!"

Castlevania 64/Castlevania: Legacy of Darkness
Carrie, armed with her powerful magic, battles her way through treacherous lands, overcoming the many monstrous obstacles set by Dracula's minions. Along her quest, she is joined by Reinhardt Schneider and Henry Oldrey. As she makes her way toward the castle, she encounters several individuals who aid her in different ways: Rosa, a vampire who reluctantly offers guidance, and Charlie Vincent, a pompous vampire hunter who provides her with the key to the Villa's archives. She also meets Renon, a demon with unclear loyalties, who offers to sell her useful items throughout her journey.

Two characters stand out in her adventure. The first is Malus, a young boy who, after his family was attacked by Dracula's demons, finds himself lost in the Villa's Garden Maze. Carrie helps him escape the maze, but she doesn't expect to see him again. The second is Actrise, a witch Carrie meets just before entering the Castle Center. While Carrie's adoptive mother sacrificed her life to protect Carrie, Actrise sacrificed her own child to achieve immortality. Actrise tries to persuade Carrie to join her in serving the dark forces, but Carrie refuses, determined to fight against the evil that threatens her world.

In the vast Castle Center, Carrie and Reinhardt are forced to solve numerous puzzles and battle a Behemoth monster, but the most unsettling event is yet to come. Malus appears again, having somehow made his way into the heart of the castle. When Carrie attempts to question him, Malus speaks cryptically before running further into the castle, leaving Carrie confused and unsettled. Shortly afterward, she encounters Actrise again before boarding an elevator to the Tower of Science. Actrise introduces the Fernandez warrior, a relative from the Sypha Belnades bloodline who had set out to destroy Dracula but was captured and turned into a vampire. After struggling with her curse, the warrior's will faltered, leaving her desperate for human blood. A fierce battle between the two ensues, with Carrie ultimately emerging victorious. With a heavy heart, she vows to ensure Dracula's destruction and speaks of her belief that her mother will be reunited with Camilla in heaven.

Carrie and Reinhardt continue their journey, overcoming technological threats in the Tower of Science and magical traps in the Tower of Sorcery. Atop the Room of Clocks, Carrie faces Actrise in another battle. After learning of Actrise's horrific past, where she had sacrificed her own daughter as part of her allegiance to Dracula, Carrie declares her "pathetic" and defeats her in battle. Despite Actrise's powerful dark magic, Carrie proves to be the stronger combatant. Carrie also realizes that Dracula likely used Actrise to delay her progress and vows that she will never forgive him for the suffering he has caused.

After overcoming the challenges in the Clock Tower, Carrie and Reinhardt reach the Castle Keep, where they confront Dracula. The battle is surprisingly quick, with the two easily defeating him.

Much like Reinhardt, Carrie has two possible endings depending on how long the player takes to complete the game. If the player reaches the Castle Keep in less than ten days (in-game time), they will see the "Good Ending." If more than ten days pass, the player will see the "Bad Ending."

While Carrie and Reinhardt's quests are separate during the game, the prologue to Cornell's journey suggests that their attacks on the castle occurred simultaneously, implying they worked together to finally bring down Dracula.

Bad Ending
After easily defeating Dracula, Carrie turns to find Malus hiding behind a pillar in the Castle Keep. They leave the castle together, and on their way back to the village, Malus proposes to Carrie. Carrie initially refuses but agrees to marry him when they are older. Malus, in response, quietly remarks, "Then we have a binding contract," hinting at his true, sinister intentions.

Good Ending
As Dracula breathes his last, he causes the castle to collapse, entombing Carrie in the rubble. Carrie escapes the crumbling keep, only to be attacked by Malus, who now appears riding a winged horse.

Carrie pursues him to the top of the Clock Tower, where he reveals his true identity as the resurrected Dracula. The vampire she had defeated earlier in the Castle Keep was merely one of Dracula's servants, Gilles de Rais, disguised as the Count to divert attention from Malus. Malus transforms into the adult form of Dracula. After a fierce confrontation, Carrie defeats him, causing him to revert back to his child form. In an attempt to deceive her, he pretends to have forgotten everything that occurred. At this moment, Charlie Vincent arrives and exposes Malus' deception by throwing holy water on him. In a fit of rage, Dracula transports himself and Carrie to another dimension, where he reveals his monstrous true form in one last attempt to destroy her. With the power of her magic and her unshakable resolve, Carrie defeats Dracula once and for all. After his defeat, she is returned to her dimension and witnesses the castle sink into the lake. Finally, with her quest complete, Carrie finds solace at her mother's grave, where she lays flowers in remembrance.

Personality

General Information

Name: Carrie Fernandez[7]

Origin: Castlevania 64

First Appearance: Castlevania 64

Latest Appearance: Castlevania: Legacy of Darkness (Latest canonical appearance), Vampire Survivor (Latest non-canonical appearance)

Company: Konami

Creator: Ebisu Etsunobu

Actor: Bianca Allen

Sex: Female

Sexuality: Heterosexual (Agreed to marry Malus in the bad ending[8])

Pronouns: She/Her

Age: 12[9]

Homeworld: Earth

Residence: Wallachia

Story Role: Main Protagonist, Young Hero

Classification: Witch

Species: Human

State of Being: Regular

Physiology: Humanoid Physiology

In-Universe Creator: God[10]

Occupation: None

Affiliations: Reinhardt Schneider (Traveling companion), Henry Oldrey (Traveling companion), Rosa (Helped Carrie on how to proceed further into the castle), Charlie Vincent, Malus (Formerly)

Enemies: Dracula, Actrise, Camilla Fernandez (Her cousin, corrupted into a vampire[11])

Height: 142 cm[12]

Weight: 35 kg[13]

Status

  • During her Time: Alive
  • Modern Time: Deceased (As she existed back in 1800s, she is naturally dead from old age)

Date of Death: Unknown

Alignment: Neutral Good (Carrie set off to fight and defeat[14] Dracula in order to protect all of the children that feared Dracula and get vengeance for Dracula killing her mom. Noted in the intro that she wields her inherited power in the fight against evil[15])

Protection Level: Global Protector (Carrie's mission is to save the world from Dracula[16]. Fought and defeated Dracula, where in Castlevania III: Dracula's Curse, Dracula plans to take over all of Europe[17], proceeded to amass an army to kill hundreds of soldiers to take over Europe, plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it, planned to spread his evil grip to the rest of Europe[18])

Codex Statistics

Grade: S (Actrise notes that Carrie has such power, it is almost terrifying despite her being only a child, she is a true Fernandez[19]. Actrise also notes Carrie's power would greatly help them in reviving Count Dracula[20]. Carrie notes herself that she has the power to subdue Dracula[21])

Tier: At least 7-C, Far Higher with Sheer Will

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: At least Town level (Potency) (Can fight and defeat 1800s Dracula, at full power along with going into his true form[22], who serves as the absolute evil, the opposite to God[23], where for God to be perfectly good, there must be a being of perfect darkness[24], being the entity opposite to God[25], with such power making him far superior to Golem from Castlevania Judgement, as he died to a random unknown hunter after his return from the time rift[26]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[27]. Can harm and fight against enemies stronger than characters who can take hits from neutron bomb[28], that have a yield range of 1-10 kilotons of TNT), Far Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmont's strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[29]. Alucard notes that having something to protect surpasses the limits of strength[30])

Durability: At least Town level (Took no damage from a giant sea monster hitting her while leaving a hole in the wall[31]), Far Higher with Sheer Will

Striking Strength: At least Town Class (Potency), Far Higher with Sheer Will

Lifting Strength: Unknown: True Class, Far Higher with Sheer Will

Travel Speed: Superhuman (Was in the process of outrunning the collapse of the castle before Malus appeared[32]. Comparable to Leon Belmont, who was able to escape Walter's Castle while running from the top floor to the entrance, before the entire structure collapsed[33]), Far Higher with Sheer Will

Attack Speed: At most Faster Than Light (Can tag 1800s Dracula, who serves as the absolute evil, the opposite to God[34], where for God to be perfectly good, there must be a being of perfect darkness[35], being the entity opposite to God[36], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[37] and the White Demon, who can move at the speed of light at short distances[38]), Far Higher with Sheer Will

Reaction Speed: At most Faster Than Light, Far Higher with Sheer Will

Stamina: Superhuman (Traveled all the way to Dracula's Castle and journeyed in there for at least multiple days, fighting various enemies and traversing through various acrobatic platforming challenges, all without showing any signs of tiring)

Range: Standard Melee, Higher with Rings, Tens of Meters with Homing Energy Bullets (Carrie's homing energy bullets can hit multiple enemies across a bridge's distance[39]), Tens of Meters with Sub-Weapons

Intelligence: Supergenius Intelligence (Carrie is noted to be gifted with great magical powers[40], where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[41]. Able to utilize sub-weapons that possess great attack and power which in Castlevania requires one to have a high intelligence to be able to do[42])

Knowledge: Grandmaster level (Can fight and defeat Dracula, where he was a genius tactician as Mathias, who they called "Cronqvist the Wise"[43]. Able to navigate around an entire castle, fighting enemies all the while carrying a magical nitro which will explode if Carrie jumps or is hit once, going through rooms where she must fight possessed statues, traverse narrow corridors, while fighting enemies on said corridors traversing giant moving cogs while avoiding projectiles from enemies, and traversing through a room with skeletons on motrocycles shooting at her[44]. Showcases an innate knowledge in astrology, being able to easily solve a puzzle based around it[45])


Powers and Techniques


Equipment

Weapons

  • Rings: A pair of two rings Carrie uses for quick and successive close-ranged melee combat.

Sub-Weapons

  • Dagger: A collection of throwing daggers in Carrie’s possession, which can be thrown at enemies at high speeds.
  • Axe: An axe made with silver, which Carrie uses to throw at her enemies.
  • Holy Water: A jar of holy water that erupts into flames once it is released out of its container.
  • Cross: This is a boomerang, which is shaped like a holy cross. It returns to Carrie after being thrown.

Notable Techniques


  • Homing Energy Bullet: An energy bullet that Carrie can hold down and shoot out, homing in on the target. It gives her an innate lock-on feature so that the attack will always home onto the target.

Other

Standard Tactics: Carrie will utilize her homing energy bullet in combat, where it can hit a target even if she's faced away from them[262], along with using the sub-weapon that best suits the situation.

Weaknesses

Note

Miscellaneous Feats

Trivia

  • Carrie's story went through multiple rewrites. Originally she was called "Carrie Eastfield" and at some point her surname have been changed to "Belnades" only to be changed to "Fernandez" in the final game.
  • Carrie's cousin, who she fights in the Castle Center, was originally supposed to be a revived Sypha Belnades from Castlevania III: Dracula's Curse. Later, she was renamed to "Camilla Belnades", but in the final game, she is nameless.
  • Despite Carrie's name not being "Belnades" and instead "Fernandez", both of these are actually the same meaning in the Castlevania series. Juste Belmont and the Belmont Clan is noted that their magic powers partly derive from the Fernandez Clan[286], which the main magic clan member that married a Belmont was Sypha Belnades who married and Trevor Belmont and had kids with him. This makes Carrie a Belnades.
    • Interestingly, despite Carrie being a Belnades, she is not given the Belnades staff, which is noted to be a staff passed down to the Belnades Clan. However, this is likely due to Carrie having a step-mother who wasn't an official Belnades, making her never get the staff.
  • Carrie's personal level in Castlevania 64 is the Tower of Sorcery. She also received the Tower of Science as her personal level, which originally belonged to the cut character, Coller.
  • Carrie's early story was that she was feared and ostracized by the other villagers due to her supernatural powers, which she used for peaceful purposes such as making flowers bloom in the winter. Supposedly, she ventured into Dracula's Castle believing that she was cursed by Dracula and that he could unlock her full potential.
  • Despite being a Belnades, Carrie is powerful enough to be able to take on Dracula on her own[287], with her power being noted by the likes of Actrise. This is interesting since Belnades such as Sypha Belnades couldn't even get far into Dracula's Castle before being turned to stone. With this in mind, Carrie would be on of the most powerful Belnades, being second to the likes of Charlotte Aulin and potentially Yoko Belnades.
  • It is interesting that Carrie has Maria Renard's Rondo of Blood outfit as her alternate outfit as both of them share similarities. Both characters are 12 during their respective games, both are noted to possess mighty magical powers by an underling of Dracula, both dislike being treated as a kid, and both have had their parents killed by Dracula and mention their parents watching over them in heaven.
  • To unlock Carrie as a playable character in Castlevania: Legacy of Darkness, the player has to find Bess during Henry's quest. She can be found in the Castle Wall, in a section with no floor when the player enters the castle gate. At the four rotating spiked platforms there will be a ledge with the child in the center.
    • To unlock Carrie's alternate costume, after finding Bess the player has to find Florence during Henry's quest. She's found in the Outer Wall. After riding the first platform up, you will find yourself under a small decorative overhang; if you jump to the edge jutting out from the arch, you will be right next to the child.

Battle Records

Castlevania 64
14 - 0 - 0

Castlevania: Legacy of Darkness
22 - 0 - 0

Combined
36 - 0 - 0


  • Giant Ape Skeleton - Fight[288]
    • Conditions: None.
    • Location: Forest
  • Weretiger - Fight[289]
    • Conditions: None.
    • Location: Forest
  • Giant Ape Skeleton - Fight[290]
    • Conditions: Match was a rematch.
    • Location: Forest
  • White Dragon - Fight[291]
    • Conditions: None.
    • Location: Castle Wall
  • Master J. A. Oldrey - Fight[292]
    • Conditions: None.
    • Location: Villa
  • Undead Maiden - Fight[293]
    • Conditions: None.
    • Location: Villa
  • Heavy Lizard Man - Fight[294]
    • Conditions: None.
    • Location: Underground Waterway
  • Demon Bull - Fight[295]
    • Conditions: None.
    • Location: Castle Center
  • Renon - Fight[298]
    • Conditions: None.
    • Location: Castle Keep
  • Charlie Vincent - Fight[299]
    • Conditions: None.
    • Location: Castle Keep

References

  1. Castlevania: Legacy of Darkness: Carrie Mode Meeting Rosa Cutscene
  2. Castlevania: Legacy of Darkness Camilla Fernandez Boss
  3. Castlevania: Legacy of Darkness Carrie Mode Meeting Charlie Vincent Scene
  4. Castlevania: Legacy of Darkness Carrie Mode Meeting Charlie Vincent Scene
  5. Castlevania: Legacy of Darkness Carrie Mode Meeting Malus Scene
  6. Castlevania: Legacy of Darkness: Carrie Mode Meeting Rosa Cutscene
  7. Castlevania: Legacy of Darkness Carrie Fernandez Intro
  8. Castlevania 64 Carrie Bad Ending
  9. NTT Pub Akumajō Dracula: Mokushiroku Official Guide Pages 8-9
  10. Castlevania Lament of Innocence
  11. Castlevania: Legacy of Darkness Camilla Fernandez Boss
  12. NTT Pub Akumajō Dracula: Mokushiroku Official Guide Pages 8-9
  13. NTT Pub Akumajō Dracula: Mokushiroku Official Guide Pages 8-9
  14. Castlevania: Legacy of Darkness Carrie Fernandez Intro
  15. Castlevania: Legacy of Darkness Carrie Fernandez Intro
  16. Castlevania: Legacy of Darkness Carrie Mode Meeting Charlie Vincent Scene
  17. Akumajou Densetsu Famicon Intro English Patch
  18. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  19. Castlevania: Legacy of Darkness Carrie Mode
  20. Castlevania: Legacy of Darkness Carrie Mode
  21. Castlevania: Legacy of Darkness Actrise Boss
  22. Castlevania: Legacy of Darkness Carrie Mode True Final Boss
  23. Castlevania: Aria of Sorrow Ending
  24. Castlevania: Dawn of Sorrow Dark Lord Candidates
  25. Castlevania: Dawn of Sorrow Ending
  26. Castlevania Judgement: True Story Mode, Golem
  27. Castlevania Judgment Golem Ultimate Attack
  28. Castlevnaia: Symphony of the Night
  29. Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
  30. Castlevania: Nocturne of Recollection Intro
  31. Castlevania: Legacy of Darkness Intro Stage
  32. Castlevania: Legacy of Darkness Carrie Mode Dracula's Servant Boss
  33. Castlevania: Lament of Innocence Ending
  34. Castlevania: Aria of Sorrow Ending
  35. Castlevania: Dawn of Sorrow Dark Lord Candidates
  36. Castlevania: Dawn of Sorrow Ending
  37. Castlevania Aria of Sorrows
  38. Castlevania Grimoire of Souls Enemy Compendium Showcase
  39. Castlevania: Legacy of Darkness Carrie Mode
  40. Castlevania: Legacy of Darkness Carrie Fernandez Intro
  41. Castlevania: Portrait of Ruin
  42. Castlevania: Lament of Innocence Game Manual Page 10
  43. Lament of Innocence Perfect Guidebook
  44. Castlevania: Legacy of Darkness Carrie Mode
  45. Castlevania: Legacy of Darkness Carrie Mode
  46. Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
  47. Konami of Europe's Camilla Fernandez profile
  48. Castlevania: Portrait of Ruin
  49. Castlevania: Grimoire of Souls Prologue Stage 1
  50. Castlevania: Legacy of Darkness Carrie Mode
  51. Castlevania: Legacy of Darkness Carrie Mode Tower of Sorcery
  52. Castlevania: Legcay of Darkness Carrie Mode
  53. Castlevania 64 Game Manual Page 21
  54. Castlevania: Legcay of Darkness Carrie Mode
  55. Castlevania 64 Game Manual Page 18
  56. Castlevania 64 Game Manual Page 18
  57. Castlevania: Legacy of Darkness Game Manual Page 30
  58. Castlevania: Legacy of Darkness Carrie Fernandez Intro
  59. Castlevania: Legacy of Darkness Camilla Fernandez Boss
  60. Castlevania: Legacy of Darkness Carrie Mode True Final Boss
  61. Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
  62. Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
  63. Castlevania: Lament of Innocence Game Manual Page 10
  64. Castlevania: Legacy of Darkness Carrie Mode
  65. Castlevania: Legacy of Darkness Carrie Mode Tower of Sorcery
  66. Castlevania: Legacy of Darkness Carrie Fernandez Intro
  67. Castlevania: Lament of Innocent
  68. Castlevania: Legacy of Darkness Carrie Mode
  69. Castlevania 64 Game Manual Page 21
  70. Castlevania: Legacy of Darkness Carrie Mode
  71. Castlevania: Legacy of Darkness Carrie Mode
  72. Castlevania: Legacy of Darkness Carrie Mode
  73. Castlevania: Legacy of Darkness Carrie Mode
  74. Castlevania: Legacy of Darkness Carrie Mode Meeting Rosa Cutscene
  75. Castlevania: Legacy of Darkness Carrie Mode Medusa Boss Fight
  76. Castlevania 64 Vampire Status Death
  77. Castlevania 64 Vampire Status
  78. Castlevania: Legacy of Darkness Carrie Mode Final Boss
  79. Castlevania II: Simon's Quest
  80. Castlevania 64
  81. Castlevania: Lament of Innocence Bestiary No. 010
  82. Castlevania: Grimoire of Souls
  83. Castlevania: Legacy of Darkness Carrie Mode
  84. Castlevania 64 Renon Boss
  85. Castlevania 64 Carrie Fernandez Bad Ending
  86. Castlevania: Legacy of Darkness Carrie Mode
  87. Castlevania: Harmony of Dissonance
  88. Castlevania: Harmony of Dissonance
  89. Castlevania: Symphony of the Night Bestiary No. 40
  90. Castlevania: Symphony of the Night Bestiary No. 16
  91. Castlevania: Portrait of Ruin Bestiary No. 133
  92. Castlevania: Lament of Innocence
  93. Castlevania 64
  94. Castlevania: Portrait of Ruin
  95. Castlevania: Portrait of Ruin
  96. Castlevania: Harmony of Dissonance
  97. Castlevania: Circle of the Moon
  98. Castlevania: Circle of the Moon
  99. Castlevania: Order of Ecclesia Bestiary No. 061
  100. Castlevania: Portrait of Ruin Bestiary No. 131
  101. Castlevania: Symphony of the Night Bestiary No. 44
  102. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  103. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  104. Castlevania: Grimoire of Souls
  105. Castlevania 64
  106. Castlevania Chronicles
  107. Castlevania Chronicles
  108. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  109. Castlevania: Curse of Darkness Bestiary No. 115
  110. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  111. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  112. Castlevania: Grimoire of Souls Prologue Stage 4
  113. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  114. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  115. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  116. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  117. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  118. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  119. Castlevania: Portrait of Ruin
  120. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  121. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  122. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  123. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  124. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  125. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  126. Castlevania: Legacy of Darkness Game Manual Page 30
  127. Castlevania 64 Game Manual Page 18
  128. Castlevania: Legacy of Darkness Carrie Mode
  129. Castlevania II: Simon's Quest Page 11
  130. Castlevania II: Simon's Quest
  131. Castlevania: Legacy of Darkness Game Manual Page 30
  132. Castlevania: Legacy of Darkness Game Manual Page 30
  133. Castlevania 64 Cure Ample Item Description
  134. Castlevania 64 Purifying Item Description
  135. Castlevania: Legacy of Darkness Healing Kit Item Description
  136. Castlevania 64 Roast Beef Item Description
  137. Castlevania: Legacy of Darkness Carrie mode
  138. Castlevania 64 Roast Chicken Item Description
  139. Castlevania: Legacy of Darkness Carrie mode
  140. Castlevania: Legacy of Darkness Carrie Mode Meeting Renon
  141. Castlevania 64 Game Manual Page 19
  142. Castlevania: Legacy of Darkness Carrie Mode
  143. Castlevania: Legacy of Darkness Mandragora Item Description
  144. Castlevania: Legacy of Darkness Magical Nitro Item Description
  145. Castlevania 64 Moon Card Item Description
  146. Castlevania 64 Sun Card Item Description
  147. Castlevania 64 Vampire Status Game Over
  148. Super Castlevania IV Stage B-1
  149. Castlevania: Circle of the Moon
  150. Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
    A spectacled vampire hunter confirmed this as his duty.
    In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
    “The timing is bad, church person.”
    Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
    -----I am …… I ought to be a vampire hunter."
  151. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  152. Haunted Castle Revisited Dominus Collection
  153. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  154. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  155. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  156. Castlevania: Curse of Darkness Manga Volume 1
  157. Castlevania II: Simon's Quest Night Transition
  158. Castlevania II: Simon's Quest Online Game Manual Page 4
  159. Castlevania: Lament of Innocence Bestiary No. 058
  160. Castlevania: Lament of Innocence Bestiary No. 059
  161. Castlevania: Curse of Darkness Bestiary No. 009
  162. Castlevania: Curse of Darkness Bestiary No. 005
  163. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  164. Castlevania: Symphony of the Night
  165. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  166. Castlevania: Lament of Innocence Bestiary No. 064
  167. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  168. Castlevania: Grimoire of Souls Prologue
  169. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  170. Castlevania: Portrait of Ruin
  171. Castlevania: Grimoire of Souls Prologue Stage 4
  172. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  173. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  174. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  175. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  176. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  177. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  178. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  179. Castlevania: Portrait of Ruin
  180. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  181. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  182. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  183. Castlevania III: Dracula's Quest
  184. Castlevania: Curse of Darkness Absolute Zero Ring Description
  185. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  186. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  187. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  188. Castlevania Judgment Aeon's Hyper Attack on Golem
  189. Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
  190. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  191. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  192. Castlevania Judgment Aeon Hyper Attack on Death
  193. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  194. Castlevania: Legacy of Darkness Game Manual Page 35
  195. Castlevania: Legacy of Darkness Game Manual Page 35
  196. Castlevania 64
  197. Castlevania: Lament of Innocence
  198. Castlevania: Lament of Innocence
  199. Castlevania Judgment Aeon Hyper Attack on Alucard
  200. Lament of Innocent Perfect Guidebook
  201. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  202. Castlevania: Lament of Innocence
  203. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  204. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  205. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  206. Castlevania: Curse of Darkness Manga Volume 1
  207. Castlevania: Lament of Innocence
  208. Castlevania 64
  209. Castlevania 64
  210. Castlevania 64 Vampire Boss
  211. Castlevania: The Dracula X Chronicles Intro
  212. Castlevania 64 Vampire Boss
  213. Castlevania: Portrait of Ruin
  214. Castlevania: Lament of Innocence
  215. Castlevania: Lament of Innocence
  216. Castlevania: Lament of Innocence
  217. Castlevania: The Dracula X Chronicles Intro
  218. Castlevania 64
  219. Castlevania: Portrait of Ruin
  220. Castlevania 64 Flower Garden Cutscene
  221. Castlevania: Symphony of the Night
  222. Castlevania: Order of Shadows
  223. Castlevania 64
  224. Castlevania: Lament of Innocence Bestiary No. 078
  225. Castlevania: Lament of Innocence
  226. Castlevania: Lament of Innocence Bestiary No. 064
  227. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  228. Castlevania: Lament of Innocence Bestiary No. 002
  229. Castlevania 64 Vampire Boss
  230. Castlevania: Curse of Darkness
  231. Castlevania: Legacy of Darkness Master Oldrey Cutscene
  232. WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?

    KI: You should ask, why do they eat it! I've thought about this stuff.
    I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.
    The meat, I have no idea.
  233. Castlevania: Grimoire of Souls Prologue Stage 4
  234. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  235. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  236. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  237. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  238. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  239. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  240. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  241. Castlevania: Portrait of Ruin
  242. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  243. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  244. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  245. Castlevania: Lament of Innocence
  246. Castlevania: Lament of Innocence
  247. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  248. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  249. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  250. Castlevania Judgment Aeon's Hyper Attack on Golem
  251. Castlevania: The Dracula X Chronicles Stage 1
  252. Castlevania: Lament of Innocence
  253. Castlevania: Lament of Innocence
  254. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  255. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  256. Castlevania Judgment Aeon Hyper Attack on Death
  257. Castlevania: Lament of Innocence
  258. Castlevania: Symphony of the Night Bestiary No. 2
  259. Castlevania: Lament of Innocence Bestiary No. 017
  260. Castlevania: Curse of Darkness Bestiary No. 8
  261. Castlevania: Portrait of Ruin Bestiary No. 29
  262. Castlevania: Legacy of Darkness Carrie Mode
  263. Castlevania: Legacy of Darkness Game Manual Page 19
  264. Castlevania 64 Carrie Bad Ending
  265. Castlevania II: Simon's Quest Day Transition
  266. Castlevania II: Simon's Quest Day Game Manual Page 11
  267. Castlevania II: Simon's Quest
  268. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  269. Super Castlevania IV Stage B-4
  270. Castlevania III: Dracula's Curse Alucard Ending
  271. Castlevania 64 Rose Encounter
  272. Castlevania II: Simon's Quest
  273. Castlevania: Lament of Innocence
  274. Castlevania: Harmony of Dissonance
  275. Castlevania 64
  276. Castlevania: Nocturne of Recollection Chapter 3: Hunter
  277. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  278. Castlevania: Circle of the Moon
  279. Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
  280. Castlevania 64 Charlie Vincent Boss
  281. Castlevania 64 Rose Encounter
  282. Castlevania 64 Carrie Bad Ending
  283. Castlevania III: Dracula's Curse Alucard Ending
  284. Castlevania: Legacy of Darkness Carrie Mode Vampire Boss Fight
  285. Castlevania: Legacy of Darkness Carrie Mode
  286. Castlevania: Harmony of Dissonance Game Manual Page 22
  287. Castlevania: Legacy of Darkness Actrise Boss
  288. Castlevania 64
  289. Castlevania 64
  290. Castlevania 64
  291. Castlevania 64
  292. Castlevania 64
  293. Castlevania 64
  294. Castlevania 64
  295. Castlevania 64
  296. Castlevania 64
  297. Castlevania 64
  298. Castlevania 64
  299. Castlevania 64
  300. Castlevania 64
  301. Castlevania 64
  302. Castlevania: Legacy of Darkness
  303. Castlevania: Legacy of Darkness
  304. Castlevania: Legacy of Darkness
  305. Castlevania: Legacy of Darkness
  306. Castlevania: Legacy of Darkness
  307. Castlevania: Legacy of Darkness
  308. Castlevania: Legacy of Darkness
  309. Castlevania: Legacy of Darkness
  310. Castlevania: Legacy of Darkness
  311. Castlevania: Legacy of Darkness
  312. Castlevania: Legacy of Darkness
  313. Castlevania: Legacy of Darkness
  314. Castlevania: Legacy of Darkness
  315. Castlevania: Legacy of Darkness
  316. Castlevania: Legacy of Darkness
  317. Castlevania: Legacy of Darkness
  318. Castlevania: Legacy of Darkness
  319. Castlevania: Legacy of Darkness
  320. Castlevania: Legacy of Darkness
  321. Castlevania: Legacy of Darkness
  322. Castlevania: Legacy of Darkness
  323. Castlevania: Legacy of Darkness