| '''[https://megamitensei.fandom.com/wiki/Gaia Gaea]:''' (This Magatama focuses on learning physical attacks), '''[[Healing]]''' and '''[[Statistics Amplification]]''' (As a wild effect, this Magatama is able to heal the user while also raising their overall strength and health stat by one level), '''[[Superhuman Physical Characteristics]]''' (With the skill named "'''Deathbound'''", Demi-fiend is able to deal medium damage to random opponents on the field while also having high accuracy. However, this move takes 25% of Demi-fiend's total health to preform), '''Passive [[Attack Reflection]]''' (With the passive skill named "'''Avenge'''" Demi-fiend has a 50% chance to block and reflect any physical damage that is delt to him), '''Passive [[Damage Transferal]]''' (With the passive skill called "'''Attack All'''", Demi-fiend can transfer all damage that is delt to one opponent spread it to every other enemy on the field), '''[[Explosion Manipulation]]''', '''[[Resistance Manipulation]]''', '''[[Damage Boost]]''', '''[[Earth Manipulation]]''', and '''[[Power Nullification]]''' (In Shin Megami Tensei III: Nocturne, Gaea Rage costs 35% of his maximum HP to use, and has a critical rate of 30% and an evasion rate of 3%. It is exclusive to the Demi-fiend. In Shin Megami Tensei IV, Gaea Rage deals heavy Almighty damage to all foes and is a skill exclusive to Sanat. He will only use this attack if being hit by Gun skills or if Tetrakarn is utilized. When fighting against him, Gaea Rage also has a 30% chance of rendering Flynn's demons "Lost". In Shin Megami Tensei IV Apocalypse, Gaea Rage deals severe Almighty damage to all enemies and debuffs their defense by two stages. It is exclusive to the Demi-fiend and he only joins Nanashi for the second fight against Stephen as a temporary ally in the DLC "Messiahs of the Diamond Realm." In Shin Megami Tensei V, Gaea Rage is one of Demi-fiend's signature skills at the end of the Return of the True Demon DLC subquest. Gaea Rage deals a very high amount of affinity-piercing physical damage, far in excess of the 999 health cap, instantly killing the protagonist's party unless a passive such as Enduring Soul is used. The Demi-fiend will only use it if 5 of his Press turns pass without him summoning a demon, or if the party utilizes an attack mirror or Tetrakarn. The protagonist can obtain Gaea Rage via Essence Fusion using the Demi-fiend's essence, acquired by defeating the Demi-fiend. It deals severe Physical damage to all enemies that ignores affinity. In Digital Devil Saga: Avatar Tuner, Gaea Rage is a skill used exclusively by the Demi-fiend. It deals incredibly high Almighty damage, far above the 999 health cap, instantly killing any party member it hits. He will only use it after every two demons summoned or when the party equips any skills that nullify attacks. It can only be dodged using Close Call (user survives with 1 HP), Null Sleep (guarantees 100% evasion while inflicted with Sleep), or the highly unlikely possibility that it is dodged normally. Almighty damage bypasses all immunities and resistances as well as shields. These skills also bypass law defense as well), '''[[Ice Manipulation]]''' (With a skill named "'''Bufudyne'''", Demi-fiend is able to attack all of his opponents with ice damage), '''[[Air Manipulation]]''' and '''[[Superhuman Physical Characteristics]]''' (With the skill named "'''Zandyne'''", Demi-fiend is able to attack all of his opponents with force damage), '''[[Weapon Usage]]''' (With the move named "'''Myriad Arrows'''", Demi-fiend is able to deal high Ranged damage to all opponents), '''[[Attack Reflection]]''' (With the skill called "'''Tetrakarn'''", Demi-fiend is able to block and reflect all physical damage delt to him), '''[[Resistance|Resists]]''' '''[[Superhuman Physical Characteristics|Physical skills]]'''. Weak to '''[[Air Manipulation|Force skills]]''', '''[[Light Manipulation|Expel skills]]''', '''[[Death Manipulation|Death skills]]''' | | '''[https://megamitensei.fandom.com/wiki/Gaia Gaea]:''' (This Magatama focuses on learning physical attacks), '''[[Healing]]''' and '''[[Statistics Amplification]]''' (As a wild effect, this Magatama is able to heal the user while also raising their overall strength and health stat by one level), '''[[Superhuman Physical Characteristics]]''' (With the skill named "'''Deathbound'''", Demi-fiend is able to deal medium damage to random opponents on the field while also having high accuracy. However, this move takes 25% of Demi-fiend's total health to preform), '''Passive [[Attack Reflection]]''' (With the passive skill named "'''Avenge'''" Demi-fiend has a 50% chance to block and reflect any physical damage that is delt to him), '''Passive [[Damage Transferal]]''' (With the passive skill called "'''Attack All'''", Demi-fiend can transfer all damage that is delt to one opponent spread it to every other enemy on the field), '''[[Explosion Manipulation]]''', '''[[Resistance Manipulation]]''', '''[[Damage Boost]]''', '''[[Earth Manipulation]]''', and '''[[Power Nullification]]''' (In Shin Megami Tensei III: Nocturne, Gaea Rage costs 35% of his maximum HP to use, and has a critical rate of 30% and an evasion rate of 3%. It is exclusive to the Demi-fiend. In Shin Megami Tensei IV, Gaea Rage deals heavy Almighty damage to all foes and is a skill exclusive to Sanat. He will only use this attack if being hit by Gun skills or if Tetrakarn is utilized. When fighting against him, Gaea Rage also has a 30% chance of rendering Flynn's demons "Lost". In Shin Megami Tensei IV Apocalypse, Gaea Rage deals severe Almighty damage to all enemies and debuffs their defense by two stages. It is exclusive to the Demi-fiend and he only joins Nanashi for the second fight against Stephen as a temporary ally in the DLC "Messiahs of the Diamond Realm." In Shin Megami Tensei V, Gaea Rage is one of Demi-fiend's signature skills at the end of the Return of the True Demon DLC subquest. Gaea Rage deals a very high amount of affinity-piercing physical damage, far in excess of the 999 health cap, instantly killing the protagonist's party unless a passive such as Enduring Soul is used. The Demi-fiend will only use it if 5 of his Press turns pass without him summoning a demon, or if the party utilizes an attack mirror or Tetrakarn. The protagonist can obtain Gaea Rage via Essence Fusion using the Demi-fiend's essence, acquired by defeating the Demi-fiend. It deals severe Physical damage to all enemies that ignores affinity. In Digital Devil Saga: Avatar Tuner, Gaea Rage is a skill used exclusively by the Demi-fiend. It deals incredibly high Almighty damage, far above the 999 health cap, instantly killing any party member it hits. He will only use it after every two demons summoned or when the party equips any skills that nullify attacks. It can only be dodged using Close Call (user survives with 1 HP), Null Sleep (guarantees 100% evasion while inflicted with Sleep), or the highly unlikely possibility that it is dodged normally. Almighty damage bypasses all immunities and resistances as well as shields. These skills also bypass law defense as well), '''[[Ice Manipulation]]''' (With a skill named "'''Bufudyne'''", Demi-fiend is able to attack all of his opponents with ice damage), '''[[Air Manipulation]]''' and '''[[Superhuman Physical Characteristics]]''' (With the skill named "'''Zandyne'''", Demi-fiend is able to attack all of his opponents with force damage), '''[[Weapon Usage]]''' (With the move named "'''Myriad Arrows'''", Demi-fiend is able to deal high Ranged damage to all opponents), '''[[Attack Reflection]]''' (With the skill called "'''Tetrakarn'''", Demi-fiend is able to block and reflect all physical damage delt to him), '''[[Resistance|Resists]]''' '''[[Superhuman Physical Characteristics|Physical skills]]'''. Weak to '''[[Air Manipulation|Force skills]]''', '''[[Light Manipulation|Expel skills]]''', '''[[Death Manipulation|Death skills]]''' |
| {{!}}-{{!}}Masakados= '''[[Explosion Manipulation]]''', '''[[Resistance Manipulation]]''', '''[[Damage Boost]]''', '''[[Statistics Amplification]]''', '''[[Velocity Manipulation]]''', '''[[Undodgeable Attacks]]''', and '''[[Power Nullification]]''' (Via skills such as "'''Megido'''", "'''Judgement'''", "'''Necro Dogma'''", "'''Megidolaon'''", "'''Curse Thy Enemy'''", "'''Homeland Song'''", and "'''Kuyo Flash'''". Demi-fiend can unleash a blast that deals heavy/mega almighty damage to all foes via "'''Megido'''" and "'''Megidolaon'''". "'''Judgement'''" deals medium almighty damage to all foes. Neutral target takes 50% more damage. "'''Necro Dogma'''" deals almighty damage to one enemy and splash damage to the rest, along with increasing own parties DEF by 20%. "'''Curse Thy Enemy'''" deals Heavy almighty damage to all foes. Damage is always regarded as exploiting "weakness" and grants turn icon advantage. "'''Homeland Song'''" deals 2~3 hits of heavy almighty damage to multiple foes. "'''Kuyo Flash'''" inflicts Almighty damage on all enemies. When attack is successful, reduces DEF and EV/AC of all enemies by 20%, increases own party's ATK and EV/AC by 20% for 1 turn. The damage inflicted by this skill is dependent on Phys ATK. Almighty damage bypasses all shields, immunities, reflectors, invulnerability, and resistances when they land, bypassing any defensive ability, even against users wielding the Omnipotent orb, [https://imgur.com/Mo6OkLw which bends the rules of reality to defend the user from attacks]),''' [[Electricity Manipulation]]''' (via "'''Mazionga'''", deals medium electric damage to all foes), '''[[Darkness Manipulation]]''', '''[[Paralysis Inducement]]''' & '''[[Death Manipulation]]''' (via "'''Mamudo'''", a dark magic skill that has a chance of inflicting instant death to all foes. '''Skeptic Crush''' deals ultra damage to all and can stun opponents), '''[[Summoning]]''' (via "'''Sabatoma'''", Demon summons another allied demon), '''[[Air Manipulation]]''' (via "'''Mazandyne'''", deals heavy Force damage to all foes), '''[[Light Manipulation]]''', '''[[Holy Manipulation]]''', and '''[[One Hit Kill|OHK]]''' (via "'''Hamaon'''", a holy light skill with a chance of inflicting instant death, 3-5 foes), '''[[One Hit Kill|OHK]]''' (via '''Occult Flash''', deals medium physical damage and 50% instant kill to all foes), '''[[Weapon Usage]]''' and '''[[Absorption]]''' (With the move named "'''Myriad Arrows'''", Demi-fiend is able to deal high Ranged damage to all opponents. '''Heaven's Bow''' deals heavy gun damage to all foes. '''Grudge Sword''' deals massive dmg that drains MAG on contact), '''[[Sheer Will]]''', '''[[Healing]]''', '''[[Restoration]]''', '''[[Resurrection]]''', and '''[[Willpower (Megami Tensei)]]''' (With the passive move "Enduring Soul", Demi-fiend is able endure a fatal blow and restore all of his HP after it is depeleted by an enemy. With the passive skill '''Victory Cry''', Demi-fiend can restore all of his HP & MP at the end of a battle), '''[[Fear Manipulation]]''' (via '''Guardian's Eye''', an ability that grants the user 3 blinking press turn icon, allowing them to act before the opponent can. Similar to abilties such as '''Beast Eye''' in ''Shin Megami Tensei III: Nocturne''), '''[[Resistance Manipulation]]''', '''[[Velocity Manipulation]]''', '''[[Attack Reflection]]''', '''[[Power Nullification]]''', and '''[[Damage Boost]]''' (via the passive skill '''Gun Pierce''', all gun attacks bypass all gun resistances but repel. '''Warlord's Wrath''' adds phys pierce and has a 100% counter that will activate when receiving physical attacks. If enemy attacks first at beginning of battle, it will reduce 2 enemy Press Turn Icons. Only up to 2 Press Turn Icons can be reduced by skills or effects. '''Occult Flash''' inflicts phys damage with 50% crit rate on a single enemy, with 100% chance to inflict Mortal. Nullifies all death prevention skills), '''[[Purification]]''' and '''[[Power Nullification]]''' (via '''Silent Prayer''', a skill that negates all stat buffs and debuffs from all allies and foes), '''[[Statistics Amplification]]''' & '''[[Statistics Reduction]]''' (via '''Charge''', a buff skill that multiplies user's next physical or gun damage by 2.5. '''Concentrate''' multiplies user's next magical damage by 2.5. '''Tarukajaon''' raises Phys attack for all allies until battle ends. '''Phys Amp''' is a passive skill that increases physical damage by 25%. '''Epitome of Swiftness''' increases this demon's effect on Battle Speed by 25%, +10% to Phys EV. '''Epitome of Aggression''' adds 15% to Phys hit rate, -45% chance of receiving status ailments.'''Auto-Rakunda''' and '''Auto-Sukunda''', both of which are passive debuffing skills that lowers defense and speed. '''Defensive Cry''' reduces all enemy ATK and increases own parties DEF by 20% for 3 turns), '''[[Martial Arts]]''' ('''Conqueror Spirit''' deals 2 hits of heavy physical damage to all foes), '''[[Fire Manipulation]]''', '''[[Status Effect Inducement]]''', and '''[[Resistance Manipulation]]''' (via '''Hellfire''', which deals Severe Piercing Fire dmg. Can cause Stun), '''Passive''' '''[[Attack Reflection]]''' ('''Capital's Fury''' is a passive skill that has a high chance of countering all damage taken. '''Faithful Counter''' has a 100% chance to counter dealing Phys damage. Can passively repel fire, ice, elec, force, and physical attacks), '''[[Homing Attack]]''' & '''[[Status Effect Inducement]]''' (via '''Flying Head''' chases target, inflicts random ailments + stun), '''[[Spatial Manipulation]]''' & '''[[Durability Negation]]''' (via '''Vorpal Blade'''. Deals heavy Phys damage to all foes. This skill, literally translated as "Spatial Killing Method", involves [https://youtu.be/T1KLu2vbfRs?t=29 cutting through space to deal multiple slash damage]). '''[[Invulnerability|Voids]]''' and '''[[Absorption|Absorbs]]''' '''[[Superhuman Physical Characteristics|Physical Attacks]]''', '''[[Fire Manipulation|Fire]]''', '''[[Ice Manipulation|Ice]]''', '''[[Electricity Manipulation|Electricity]]''', '''[[Air Manipulation|Force]]''', '''[[Light Manipulation|Light]]''', '''[[Darkness Manipulation|Dark]]''', '''[[Status Effect Inducement]]''' ('''[[Poison Manipulation|Poison]]''', '''[[Sense Manipulation|Mirage]]''', '''[[Fear Manipulation|Panic]]''', '''[[Sleep Manipulation|Sleep]]''', '''[[Paralysis Inducement|Paralysis]]''', '''[[Biological Manipulation|Sick]]''', '''[[Empathic Manipulation|Charm]]''',''' [[Sealing]]'''/'''[[Power Nullification]]''', '''[[Petrification|Stone]]''', '''[[Madness Manipulation|Rage]]'''). '''[[Resistance|Resists]]:''' '''[[Explosion Manipulation]]''', '''[[Resistance Manipulation]]''', '''[[Undodgeable Attacks]]''' (Resists Almighty attacks) | | {{!}}-{{!}}Masakados= '''[[Explosion Manipulation]]''', '''[[Resistance Manipulation]]''', '''[[Damage Boost]]''', '''[[Statistics Amplification]]''', '''[[Velocity Manipulation]]''', '''[[Undodgeable Attacks]]''', and '''[[Power Nullification]]''' (Via skills such as "'''Megido'''", "'''Judgement'''", "'''Necro Dogma'''", "'''Megidolaon'''", "'''Curse Thy Enemy'''", "'''Homeland Song'''", and "'''Kuyo Flash'''". Demi-fiend can unleash a blast that deals heavy/mega almighty damage to all foes via "'''Megido'''" and "'''Megidolaon'''". "'''Judgement'''" deals medium almighty damage to all foes. Neutral target takes 50% more damage. "'''Necro Dogma'''" deals almighty damage to one enemy and splash damage to the rest, along with increasing own parties DEF by 20%. "'''Curse Thy Enemy'''" deals Heavy almighty damage to all foes. Damage is always regarded as exploiting "weakness" and grants turn icon advantage. "'''Homeland Song'''" deals 2~3 hits of heavy almighty damage to multiple foes. "'''Kuyo Flash'''" inflicts Almighty damage on all enemies. When attack is successful, reduces DEF and EV/AC of all enemies by 20%, increases own party's ATK and EV/AC by 20% for 1 turn. The damage inflicted by this skill is dependent on Phys ATK. Almighty damage bypasses all shields, immunities, reflectors, invulnerability, and resistances when they land, bypassing any defensive ability, even against users wielding the Omnipotent orb, [https://imgur.com/Mo6OkLw which bends the rules of reality to defend the user from attacks]),''' [[Electricity Manipulation]]''' (via "'''Mazionga'''", deals medium electric damage to all foes), '''[[Darkness Manipulation]]''', '''[[Paralysis Inducement]]''' & '''[[Death Manipulation]]''' (via "'''Mamudo'''", a dark magic skill that has a chance of inflicting instant death to all foes. '''Skeptic Crush''' deals ultra damage to all and can stun opponents), '''[[Summoning]]''' (via "'''Sabatoma'''", Demon summons another allied demon), '''[[Air Manipulation]]''' (via "'''Mazandyne'''", deals heavy Force damage to all foes), '''[[Light Manipulation]]''', '''[[Holy Manipulation]]''', and '''[[One Hit Kill|OHK]]''' (via "'''Hamaon'''", a holy light skill with a chance of inflicting instant death, 3-5 foes), '''[[One Hit Kill|OHK]]''' (via '''Occult Flash''', deals medium physical damage and 50% instant kill to all foes), '''[[Weapon Usage]]''' and '''[[Absorption]]''' (With the move named "'''Myriad Arrows'''", Demi-fiend is able to deal high Ranged damage to all opponents. '''Heaven's Bow''' deals heavy gun damage to all foes. '''Grudge Sword''' deals massive dmg that drains MAG on contact), '''[[Sheer Will]]''', '''[[Healing]]''', '''[[Restoration]]''', '''[[Resurrection]]''', and '''[[Willpower (Megami Tensei)]]''' (With the passive move "Enduring Soul", Demi-fiend is able endure a fatal blow and restore all of his HP after it is depeleted by an enemy. With the passive skill '''Victory Cry''', Demi-fiend can restore all of his HP & MP at the end of a battle), '''[[Fear Manipulation]]''' (via '''Guardian's Eye''', an ability that grants the user 3 blinking press turn icon, allowing them to act before the opponent can. Similar to abilties such as '''Beast Eye''' in ''Shin Megami Tensei III: Nocturne''), '''[[Resistance Manipulation]]''', '''[[Velocity Manipulation]]''', '''[[Attack Reflection]]''', '''[[Power Nullification]]''', and '''[[Damage Boost]]''' (via the passive skill '''Gun Pierce''', all gun attacks bypass all gun resistances but repel. '''Warlord's Wrath''' adds phys pierce and has a 100% counter that will activate when receiving physical attacks. If enemy attacks first at beginning of battle, it will reduce 2 enemy Press Turn Icons. Only up to 2 Press Turn Icons can be reduced by skills or effects. '''Occult Flash''' inflicts phys damage with 50% crit rate on a single enemy, with 100% chance to inflict Mortal. Nullifies all death prevention skills), '''[[Purification]]''' and '''[[Power Nullification]]''' (via '''Silent Prayer''', a skill that negates all stat buffs and debuffs from all allies and foes), '''[[Statistics Amplification]]''' & '''[[Statistics Reduction]]''' (via '''Charge''', a buff skill that multiplies user's next physical or gun damage by 2.5. '''Concentrate''' multiplies user's next magical damage by 2.5. '''Tarukajaon''' raises Phys attack for all allies until battle ends. '''Phys Amp''' is a passive skill that increases physical damage by 25%. '''Epitome of Swiftness''' increases this demon's effect on Battle Speed by 25%, +10% to Phys EV. '''Epitome of Aggression''' adds 15% to Phys hit rate, -45% chance of receiving status ailments.'''Auto-Rakunda''' and '''Auto-Sukunda''', both of which are passive debuffing skills that lowers defense and speed. '''Defensive Cry''' reduces all enemy ATK and increases own parties DEF by 20% for 3 turns), '''[[Martial Arts]]''' ('''Conqueror Spirit''' deals 2 hits of heavy physical damage to all foes), '''[[Fire Manipulation]]''', '''[[Status Effect Inducement]]''', and '''[[Resistance Manipulation]]''' (via '''Hellfire''', which deals Severe Piercing Fire dmg. Can cause Stun), '''Passive''' '''[[Attack Reflection]]''' ('''Capital's Fury''' is a passive skill that has a high chance of countering all damage taken. '''Faithful Counter''' has a 100% chance to counter dealing Phys damage. Can passively repel fire, ice, elec, force, and physical attacks), '''[[Homing Attack]]''' & '''[[Status Effect Inducement]]''' (With '''Flying Head''' chases target, inflicts random ailments + stun), '''[[Spatial Manipulation]]''' ('''3-D''') & '''[[Durability Negation]]''' (With '''Vorpal Blade'''. Deals heavy Phys damage to all foes. This skill, literally translated as "Spatial Killing Method", involves [https://youtu.be/T1KLu2vbfRs?t=29 cutting through space to deal multiple slash damage]). '''[[Invulnerability|Voids]]''' and '''[[Absorption|Absorbs]]''' '''[[Superhuman Physical Characteristics|Physical Attacks]]''', '''[[Fire Manipulation|Fire]]''', '''[[Ice Manipulation|Ice]]''', '''[[Electricity Manipulation|Electricity]]''', '''[[Air Manipulation|Force]]''', '''[[Light Manipulation|Light]]''', '''[[Darkness Manipulation|Dark]]''', '''[[Status Effect Inducement]]''' ('''[[Poison Manipulation|Poison]]''', '''[[Sense Manipulation|Mirage]]''', '''[[Fear Manipulation|Panic]]''', '''[[Sleep Manipulation|Sleep]]''', '''[[Paralysis Inducement|Paralysis]]''', '''[[Biological Manipulation|Sick]]''', '''[[Empathic Manipulation|Charm]]''',''' [[Sealing]]'''/'''[[Power Nullification]]''', '''[[Petrification|Stone]]''', '''[[Madness Manipulation|Rage]]'''). '''[[Resistance|Resists]]:''' '''[[Explosion Manipulation]]''', '''[[Resistance Manipulation]]''', '''[[Undodgeable Attacks]]''' (Resists Almighty attacks) |
| '''[[Superhuman Physical Characteristics]]''', '''[[Energy Projection]]''', '''[[Statistics Amplification]]''', '''[[Resistance Manipulation]]''', '''[[Statistics Reduction]]''' and '''[[Damage Boost]]''' ('''Spiral Viper''' shoots an energy blast that deals mega physical damage to one foe with medium critical rate. '''Divine Shot''' deals heavy physical damage to one foe. Medium critical rate. '''Deadly Fury''' deals heavy Physical damage to all foes with a high critical rate, and a moderate chance of making the Demi-fiend Smirk. With the boost "Smirk", Demi-fiend will be able to pierce through non-repel fire skills. The effects of Smirking include maximizing buffs like Tarukaja (boosts attack damage), boosting critical chance of attacks to 95% and 70% for phys and gun respectively, boosting hit rate of normal attacks and physical skills to 100%, removing the unit's weakness and preventing the enemy's critical chance, and boosting evasion rate to 85% against all incoming attacks, but with no changes to ailment infliction chances. For this reason, it is more beneficial if Smirk is triggered near the end of the player phase to take full advantage of its defensive aspects. If all 4 player combatants are Smirked at the same time, they will have half of their maximum HP and MP recovered. The attack power enhancement bonus of Smirk will not alter any previously applied stat modifiers if the Smirking unit has not maximized all stat enhancements or is under any stat penalty effect; the stat modifier will revert to the state before receiving Smirk. Pierce allows the user's physical attacks to bypass all resistances, except for Repel), '''[[Fire Manipulation]]''' (via '''Magma Axis''', deals mega fire damage to one foe), '''[[Explosion Manipulation]]''', '''[[Resistance Manipulation]]''', '''[[Damage Boost]]''', '''[[Earth Manipulation]]''', and '''[[Power Nullification]]''' (In Shin Megami Tensei III: Nocturne, '''Gaea Rage''' costs 35% of his maximum HP to use, and has a critical rate of 30% and an evasion rate of 3%. It is exclusive to the Demi-fiend. In Shin Megami Tensei IV, Gaea Rage deals heavy Almighty damage to all foes and is a skill exclusive to Sanat. He will only use this attack if being hit by Gun skills or if Tetrakarn is utilized. When fighting against him, Gaea Rage also has a 30% chance of rendering Flynn's demons "Lost". In Shin Megami Tensei IV Apocalypse, Gaea Rage deals severe Almighty damage to all enemies and debuffs their defense by two stages. It is exclusive to the Demi-fiend and he only joins Nanashi for the second fight against Stephen as a temporary ally in the DLC "Messiahs of the Diamond Realm." In Shin Megami Tensei V, Gaea Rage is one of Demi-fiend's signature skills at the end of the Return of the True Demon DLC subquest. Gaea Rage deals a very high amount of affinity-piercing physical damage, far in excess of the 999 health cap, instantly killing the protagonist's party unless a passive such as Enduring Soul is used. The Demi-fiend will only use it if 5 of his Press turns pass without him summoning a demon, or if the party utilizes an attack mirror or Tetrakarn. The protagonist can obtain Gaea Rage via Essence Fusion using the Demi-fiend's essence, acquired by defeating the Demi-fiend. It deals severe Physical damage to all enemies that ignores affinity. In Digital Devil Saga: Avatar Tuner, Gaea Rage is a skill used exclusively by the Demi-fiend. It deals incredibly high Almighty damage, far above the 999 health cap, instantly killing any party member it hits. He will only use it after every two demons summoned or when the party equips any skills that nullify attacks), '''[[Curtain Fire]]''', '''[[Energy Manipulation]]''', '''[[Sealing]]'''/'''[[Power Nullification]]''' and '''[[Paralysis Inducement]]''' (via '''Xeros-Beat'''; After bending the body for a while and focusing the power, the body is made to emit light, and a myriad of light rays are emitted from the Full Body toward the Enemy Party. Damage + BIND (paralysis) effect is applied to the entire Enemy Party. Due to the performance of having a BIND effect, its power is low for 40% HP consumption. '''Javelin Rain''' is a unique skill for the Demi-fiend, it has him charge energy to his right foot, then throws a rolling sobat, shooting a myriad of light rays at all. | | '''[[Superhuman Physical Characteristics]]''', '''[[Energy Projection]]''', '''[[Statistics Amplification]]''', '''[[Resistance Manipulation]]''', '''[[Statistics Reduction]]''' and '''[[Damage Boost]]''' ('''Spiral Viper''' shoots an energy blast that deals mega physical damage to one foe with medium critical rate. '''Divine Shot''' deals heavy physical damage to one foe. Medium critical rate. '''Deadly Fury''' deals heavy Physical damage to all foes with a high critical rate, and a moderate chance of making the Demi-fiend Smirk. With the boost "Smirk", Demi-fiend will be able to pierce through non-repel fire skills. The effects of Smirking include maximizing buffs like Tarukaja (boosts attack damage), boosting critical chance of attacks to 95% and 70% for phys and gun respectively, boosting hit rate of normal attacks and physical skills to 100%, removing the unit's weakness and preventing the enemy's critical chance, and boosting evasion rate to 85% against all incoming attacks, but with no changes to ailment infliction chances. For this reason, it is more beneficial if Smirk is triggered near the end of the player phase to take full advantage of its defensive aspects. If all 4 player combatants are Smirked at the same time, they will have half of their maximum HP and MP recovered. The attack power enhancement bonus of Smirk will not alter any previously applied stat modifiers if the Smirking unit has not maximized all stat enhancements or is under any stat penalty effect; the stat modifier will revert to the state before receiving Smirk. Pierce allows the user's physical attacks to bypass all resistances, except for Repel), '''[[Fire Manipulation]]''' (via '''Magma Axis''', deals mega fire damage to one foe), '''[[Explosion Manipulation]]''', '''[[Resistance Manipulation]]''', '''[[Damage Boost]]''', '''[[Earth Manipulation]]''', and '''[[Power Nullification]]''' (In Shin Megami Tensei III: Nocturne, '''Gaea Rage''' costs 35% of his maximum HP to use, and has a critical rate of 30% and an evasion rate of 3%. It is exclusive to the Demi-fiend. In Shin Megami Tensei IV, Gaea Rage deals heavy Almighty damage to all foes and is a skill exclusive to Sanat. He will only use this attack if being hit by Gun skills or if Tetrakarn is utilized. When fighting against him, Gaea Rage also has a 30% chance of rendering Flynn's demons "Lost". In Shin Megami Tensei IV Apocalypse, Gaea Rage deals severe Almighty damage to all enemies and debuffs their defense by two stages. It is exclusive to the Demi-fiend and he only joins Nanashi for the second fight against Stephen as a temporary ally in the DLC "Messiahs of the Diamond Realm." In Shin Megami Tensei V, Gaea Rage is one of Demi-fiend's signature skills at the end of the Return of the True Demon DLC subquest. Gaea Rage deals a very high amount of affinity-piercing physical damage, far in excess of the 999 health cap, instantly killing the protagonist's party unless a passive such as Enduring Soul is used. The Demi-fiend will only use it if 5 of his Press turns pass without him summoning a demon, or if the party utilizes an attack mirror or Tetrakarn. The protagonist can obtain Gaea Rage via Essence Fusion using the Demi-fiend's essence, acquired by defeating the Demi-fiend. It deals severe Physical damage to all enemies that ignores affinity. In Digital Devil Saga: Avatar Tuner, Gaea Rage is a skill used exclusively by the Demi-fiend. It deals incredibly high Almighty damage, far above the 999 health cap, instantly killing any party member it hits. He will only use it after every two demons summoned or when the party equips any skills that nullify attacks), '''[[Curtain Fire]]''', '''[[Energy Manipulation]]''', '''[[Sealing]]'''/'''[[Power Nullification]]''' and '''[[Paralysis Inducement]]''' (via '''Xeros-Beat'''; After bending the body for a while and focusing the power, the body is made to emit light, and a myriad of light rays are emitted from the Full Body toward the Enemy Party. Damage + BIND (paralysis) effect is applied to the entire Enemy Party. Due to the performance of having a BIND effect, its power is low for 40% HP consumption. '''Javelin Rain''' is a unique skill for the Demi-fiend, it has him charge energy to his right foot, then throws a rolling sobat, shooting a myriad of light rays at all. |