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Carrie Fernandez: Difference between revisions

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{{!}}-{{!}}Castlevania 64=[[File:Carrie_Fernandez_Official_Artwork_C64.png|right|400px]]
{{!}}-{{!}}Castlevania (N64)=[[File:Carrie_Fernandez_Official_Artwork_C64.png|right|400px]]


{{!}}-{{!}}Legacy of Darkness=[[File:Carrie_Fernandez_Official_Artwork_LoD.png|right|250px]]
{{!}}-{{!}}Legacy of Darkness=[[File:Carrie_Fernandez_Official_Artwork_LoD.png|right|250px]]
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{{!}}-{{!}}Castlevania 64=[[File:Carrie_Portrait_C64.png|right|400px]]
{{!}}-{{!}}Castlevania (N64)=[[File:Carrie_Portrait_C64.png|right|400px]]


{{!}}-{{!}}Legacy of Darkness=[[File:Carrie_Portrait_LoD.png|right|400px]]
{{!}}-{{!}}Legacy of Darkness=[[File:Carrie_Portrait_LoD.png|right|400px]]
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{{!}}-{{!}}Castlevania 64=[[File:Carrie_Fernandez_3D_Model_C64.png|right|400px]]
{{!}}-{{!}}Castlevania (N64)=[[File:Carrie_Fernandez_3D_Model_C64.png|right|400px]]


{{!}}-{{!}}Legacy of Darkness=[[File:Carrie_Fernandez_3D_Model_LoD.png|right|400px]]
{{!}}-{{!}}Legacy of Darkness=[[File:Carrie_Fernandez_3D_Model_LoD.png|right|400px]]
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|-|In-Game Model=
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{{!}}-{{!}}Castlevania 64=
{{!}}-{{!}}Castlevania (N64)=
{{#tag:Tabber|
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{{!}}-{{!}}Regular Outfit=[[File:Carrie_Fernandez_-_C64.png|right|400px]]
{{!}}-{{!}}Regular Outfit=[[File:Carrie_Fernandez_-_C64.png|right|400px]]
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'''Carrie Fernandez''' is a playable character in ''Castlevania'' and ''Castlevania: Legacy of Darkness''. Her backstory and main quest are nearly identical in both games, though her availability differs.
'''Carrie Fernandez''' is a playable character in ''Castlevania'' and ''Castlevania: Legacy of Darkness''. Her backstory and main quest are nearly identical in both games, though her availability differs.


In ''Castlevania 64'', Carrie is one of the two main protagonists, alongside [[Reinhardt Schneider]], and is playable from the start. Her storyline follows her efforts to fight against Dracula's forces using her unique abilities.
In ''Castlevania (N64)'', Carrie is one of the two main protagonists, alongside [[Reinhardt Schneider]], and is playable from the start. Her storyline follows her efforts to fight against Dracula's forces using her unique abilities.


In ''Legacy of Darkness'', Carrie also serves as a protagonist, but she must first be unlocked. During Henry’s quest, players can rescue one of the missing children to make her available as a playable character.
In ''Legacy of Darkness'', Carrie also serves as a protagonist, but she must first be unlocked. During Henry’s quest, players can rescue one of the missing children to make her available as a playable character.
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The loss of her foster mother, on top of her parents' deaths, deepened Carrie's bitterness and drove her to reject adults and God completely. Two years later, news of Castlevania's reappearance reached her ears. Determined to stop Dracula and end his reign of terror, Carrie set off for the vampire lord’s stronghold. Along her journey, she crossed paths with two holy knights, Henry Oldrey and Reinhardt Schneider, and joined their mission. Resolute in her decision, Carrie vowed to use her magic to destroy Dracula and his forces, declaring, ''"Whatever awaits, I have no regrets!"''
The loss of her foster mother, on top of her parents' deaths, deepened Carrie's bitterness and drove her to reject adults and God completely. Two years later, news of Castlevania's reappearance reached her ears. Determined to stop Dracula and end his reign of terror, Carrie set off for the vampire lord’s stronghold. Along her journey, she crossed paths with two holy knights, Henry Oldrey and Reinhardt Schneider, and joined their mission. Resolute in her decision, Carrie vowed to use her magic to destroy Dracula and his forces, declaring, ''"Whatever awaits, I have no regrets!"''


'''Castlevania 64/Castlevania: Legacy of Darkness'''<br>
'''Castlevania (N64)/Castlevania: Legacy of Darkness'''<br>
Carrie, armed with her powerful magic, battles her way through treacherous lands, overcoming the many monstrous obstacles set by Dracula's minions. Along her quest, she is joined by Reinhardt Schneider and Henry Oldrey. As she makes her way toward the castle, she encounters several individuals who aid her in different ways: Rosa, a vampire who reluctantly offers guidance, and Charlie Vincent, a pompous vampire hunter who provides her with the key to the Villa's archives. She also meets Renon, a demon with unclear loyalties, who offers to sell her useful items throughout her journey.
Carrie, armed with her powerful magic, battles her way through treacherous lands, overcoming the many monstrous obstacles set by Dracula's minions. Along her quest, she is joined by Reinhardt Schneider and Henry Oldrey. As she makes her way toward the castle, she encounters several individuals who aid her in different ways: Rosa, a vampire who reluctantly offers guidance, and Charlie Vincent, a pompous vampire hunter who provides her with the key to the Villa's archives. She also meets Renon, a demon with unclear loyalties, who offers to sell her useful items throughout her journey.


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'''Name:''' [https://youtu.be/KLdTBA8BZhA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=103 Carrie Fernandez]<ref>Castlevania: Legacy of Darkness Carrie Fernandez Intro</ref>
'''Name:''' [https://youtu.be/KLdTBA8BZhA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=103 Carrie Fernandez]<ref>Castlevania: Legacy of Darkness Carrie Fernandez Intro</ref>


'''Origin:''' [[Castlevania|Castlevania 64]]
'''Origin:''' [[Castlevania|Castlevania (N64)]]


'''First Appearance:''' Castlevania 64
'''First Appearance:''' Castlevania (N64)


'''Latest Appearance:''' Castlevania: Legacy of Darkness (Latest canonical appearance), [https://youtu.be/4CBvUA8C9cU?t=12 Vampire Survivor] (Latest non-canonical appearance)
'''Latest Appearance:''' Castlevania: Legacy of Darkness (Latest canonical appearance), [https://youtu.be/4CBvUA8C9cU?t=12 Vampire Survivor] (Latest non-canonical appearance)
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'''Sex:''' Female
'''Sex:''' Female


'''Sexuality:''' '''Heterosexual''' ([https://youtu.be/jCmSuv3eDY8?t=153 Agreed to marry Malus in the bad ending]<ref>Castlevania 64 Carrie Bad Ending</ref>)
'''Sexuality:''' '''Heterosexual''' ([https://youtu.be/jCmSuv3eDY8?t=153 Agreed to marry Malus in the bad ending]<ref>Castlevania (N64) Carrie Bad Ending</ref>)


'''Pronouns:''' '''She/Her'''
'''Pronouns:''' '''She/Her'''


'''Age:''' [https://drive.google.com/file/d/17LNDL1YuH9zNkzss1mB5T8eJnlEMcgHR/view?usp=sharing 12]<ref>NTT Pub Akumajō Dracula: Mokushiroku Official Guide Pages 8-9</ref>
'''Age:''' [https://drive.google.com/file/d/17LNDL1YuH9zNkzss1mB5T8eJnlEMcgHR/view?usp=sharing 12]<ref>NTT Pub Akumajō Dracula: Mokushiroku Official Guide Pages 8-9</ref>
'''Birth Year:''' 1840 ([https://drive.google.com/file/d/17LNDL1YuH9zNkzss1mB5T8eJnlEMcgHR/view?usp=sharing Listed as 12 years old during the events of ''Castlevania (N64)'']<ref>NTT Pub Akumajō Dracula: Mokushiroku Official Guide Pages 8-9</ref>, [[Castlevania_Timeline#1852_A._D._Castlevania_64_(Dubious_Canon)|which takes place in 1852]])
'''Time Period:''' [[Castlevania_Timeline#1852_A._D._Castlevania_64_(Dubious_Canon)|1852]]
'''Timeline:''' [[Castlevania Timeline|Main Timeline]]


'''Homeworld:''' Earth
'''Homeworld:''' Earth
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'''Story Role:''' Main Protagonist, Young Hero
'''Story Role:''' Main Protagonist, Young Hero
'''[[Legacy]]:''' '''Unknown Legacy''' ([https://drive.google.com/file/d/1rxFGOenBhVCHt8MhpVM2e60hHfVncHc7/view?usp=sharing The events of ''Castlevania (N64)'' and ''Castlevania: Legacy of Darkness'' are "truth shrouded in darkness"]<ref>Castlevania: Legacy of Darkness Game Manual Page 4</ref>)
'''[[Influence]]:''' '''Event Influence''' (Responsible for the death of Dracula and saving the world from his darkness)
'''Language:''' English


'''Classification:''' Witch
'''Classification:''' Witch
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[[Rosa (Castlevania)|Rosa]] (Helped Carrie on how to proceed further into the castle), Charlie Vincent, [[Dracula (Castlevania)|Malus]] (Formerly)
[[Rosa (Castlevania)|Rosa]] (Helped Carrie on how to proceed further into the castle), Charlie Vincent, [[Dracula (Castlevania)|Malus]] (Formerly)


'''Enemies:''' [[Dracula (Castlevania)|Dracula]], [[Actrise]], [[Camilla Fernandez]] ([https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2331 Her cousin, corrupted into a vampire]<ref>Castlevania: Legacy of Darkness [[Camilla Fernandez]] Boss</ref>)
'''Enemies:''' [[Dracula (Castlevania)|Dracula]], [[Actrise]], [[Camilla Fernandez]] ([https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2331 Her cousin, corrupted into a vampire]<ref>Castlevania: Legacy of Darkness [[Camilla Fernandez]] Boss</ref>), [[Gilles de Rais]]


'''Height:''' [https://drive.google.com/file/d/17LNDL1YuH9zNkzss1mB5T8eJnlEMcgHR/view?usp=sharing 142 cm]<ref>NTT Pub Akumajō Dracula: Mokushiroku Official Guide Pages 8-9</ref>
'''Height:''' [https://drive.google.com/file/d/17LNDL1YuH9zNkzss1mB5T8eJnlEMcgHR/view?usp=sharing 142 cm]<ref>NTT Pub Akumajō Dracula: Mokushiroku Official Guide Pages 8-9</ref>
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'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' At least '''Town level (Potency)''' ([https://youtu.be/ZzYqyjUPiT0?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=650 Can fight and defeat] [[Dracula (Castlevania)|1800s Dracula]], [https://youtu.be/ZzYqyjUPiT0?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=599 at full power] [https://youtu.be/ZzYqyjUPiT0?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=923 along with going into his true form]<ref>Castlevania: Legacy of Darkness Carrie Mode True Final Boss</ref>, [https://youtu.be/MVvTErAm2HY?t=12300 who serves as the absolute evil, the opposite to God]<ref>Castlevania: Aria of Sorrow Ending</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=1158 where for God to be perfectly good, there must be a being of perfect darkness]<ref>Castlevania: Dawn of Sorrow Dark Lord Candidates</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=8680 being the entity opposite to God]<ref>Castlevania: Dawn of Sorrow Ending</ref>, with such power making him far superior to [[Golem (Castlevania)|Golem]] [https://youtu.be/9qY1AA-QzlI?t=15 from ''Castlevania Judgement''], [https://youtu.be/IG3iETvmXGI?t=1364 as he died to a random unknown hunter after his return from the time rift]<ref>Castlevania Judgement: True Story Mode, Golem</ref>. [https://youtu.be/LoQLnVdsBeQ?t=185 Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see] [[User:GiverOfThePeace/Castlevania_Calculations#Golem_Shoots_a_massive_energy_blast|getting these results]]<ref>Castlevania Judgment Golem Ultimate Attack</ref>. Can harm and fight against enemies stronger than [https://youtu.be/FTgQVTfGTKA characters who can take hits from neutron bomb]<ref>Castlevnaia: Symphony of the Night</ref>, [https://en.m.wikipedia.org/wiki/Samuel_T._Cohen#:~:text=This%20means%20that,or%20W88. that have a yield range of 1-10 kilotons of TNT]), '''Far Higher''' with '''[[Sheer Will]]''' ([https://youtu.be/Y95lBCsQ07c?t=8304 Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer], [https://youtu.be/Y95lBCsQ07c?t=8322 with the reason behind heroes' capacity to fight against evil lying not in their physical strength] [https://youtu.be/Y95lBCsQ07c?t=8346 but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity], [https://youtu.be/Y95lBCsQ07c?t=8354 with the courage to fight to protect others being the true essence of a hero and a Belmont's strength], [https://youtu.be/Y95lBCsQ07c?t=8329 with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado]<ref>Castlevania: Grimoire of Souls Chapter 8: Demonic Visions</ref>)
'''[[Attack Potency]]:''' At least '''Town level (Potency)''' ([https://youtu.be/ZzYqyjUPiT0?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=650 Can fight and defeat] [[Dracula (Castlevania)|1800s Dracula]], [https://youtu.be/ZzYqyjUPiT0?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=599 at full power] [https://youtu.be/ZzYqyjUPiT0?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=923 along with going into his true form]<ref>Castlevania: Legacy of Darkness Carrie Mode True Final Boss</ref>, [https://youtu.be/MVvTErAm2HY?t=12300 who serves as the absolute evil, the opposite to God]<ref>Castlevania: Aria of Sorrow Ending</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=1158 where for God to be perfectly good, there must be a being of perfect darkness]<ref>Castlevania: Dawn of Sorrow Dark Lord Candidates</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=8680 being the entity opposite to God]<ref>Castlevania: Dawn of Sorrow Ending</ref>, with such power making him far superior to [[Golem (Castlevania)|Golem]] [https://youtu.be/9qY1AA-QzlI?t=15 from ''Castlevania Judgement''], [https://youtu.be/IG3iETvmXGI?t=1364 as he died to a random unknown hunter after his return from the time rift]<ref>Castlevania Judgement: True Story Mode, Golem</ref>. [https://youtu.be/LoQLnVdsBeQ?t=185 Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see] [[User:GiverOfThePeace/Castlevania_Calculations#Golem_Shoots_a_massive_energy_blast|getting these results]]<ref>Castlevania Judgment Golem Ultimate Attack</ref>. Can harm and fight against enemies stronger than [https://youtu.be/FTgQVTfGTKA characters who can take hits from neutron bomb]<ref>Castlevnaia: Symphony of the Night</ref>, [https://en.m.wikipedia.org/wiki/Samuel_T._Cohen#:~:text=This%20means%20that,or%20W88. that have a yield range of 1-10 kilotons of TNT]), '''Far Higher''' with '''[[Sheer Will]]''' ([https://youtu.be/Y95lBCsQ07c?t=8304 Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer], [https://youtu.be/Y95lBCsQ07c?t=8322 with the reason behind heroes' capacity to fight against evil lying not in their physical strength] [https://youtu.be/Y95lBCsQ07c?t=8346 but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity], [https://youtu.be/Y95lBCsQ07c?t=8354 with the courage to fight to protect others being the true essence of a hero and a Belmont's strength], [https://youtu.be/Y95lBCsQ07c?t=8329 with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado]<ref>Castlevania: Grimoire of Souls Chapter 8: Demonic Visions</ref>. [https://youtu.be/ttHbB7pq-rs?list=PLrcMZ180_KzX1jLVWzh7AWXYb5Ln3d08k&t=287 Alucard notes that having something to protect surpasses the limits of strength]<ref>Castlevania: Nocturne of Recollection Intro</ref>)


'''[[Durability]]:''' At least '''Town level''' ([https://youtu.be/KLdTBA8BZhA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=456 Took no damage from a giant sea monster hitting her while leaving a hole in the wall]<ref>Castlevania: Legacy of Darkness Intro Stage</ref>), '''Far Higher''' with '''[[Sheer Will]]'''
'''[[Durability]]:''' At least '''Town level''' ([https://youtu.be/KLdTBA8BZhA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=456 Took no damage from a giant sea monster hitting her while leaving a hole in the wall]<ref>Castlevania: Legacy of Darkness Intro Stage</ref>), '''Far Higher''' with '''[[Sheer Will]]'''
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{{#tag:tabber|
{{!}}-{{!}}Standard Abilities Granted From Magic=
{{!}}-{{!}}Standard Abilities Granted From Magic=
'''[[Non-Standard Interaction]]''' ('''Extra-Planar Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2359 Magic is able to interact with beings such as] [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight</ref>, [https://web.archive.org/web/20050524182135/http://www.castlevania.de/english/charakter12.html Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal]<ref>Konami of Europe's Camilla Fernandez profile</ref>), Limited '''[[Immersion]]''' & '''[[Dimensional Travel]]''' ([https://www.youtube.com/watch?v=hu_2bedvcQE&t=729s Magic users can align their magic with the magic of another to enter into painting worlds]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Summoning]]''' ([https://youtu.be/wC1EKRCUooA?t=746 Magic can be used in order to summon weapons and items inscribed in grimoires]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>)
'''[[Magic]]''' & '''[[Principle Manipulation]]''' (Through utilizing magic, [https://youtu.be/hu_2bedvcQE?t=729 one has to have a deep understanding of Quantum Physics to utilize it to its fullest], [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=492 Magic comes from alchemy, a field that experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>, [https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=sharing along with being said to be as great a task as recreating God's creation of the Earth]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Non-Standard Interaction]]''' ('''Extra-Planar Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2359 Magic is able to interact with beings such as] [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight</ref>, [https://web.archive.org/web/20050524182135/http://www.castlevania.de/english/charakter12.html Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal]<ref>Konami of Europe's Camilla Fernandez profile</ref>), Limited '''[[Immersion]]''' & '''[[Dimensional Travel]]''' ('''3+1-D;''' [https://www.youtube.com/watch?v=hu_2bedvcQE&t=729s Magic users can align their magic with the magic of another to enter into painting worlds]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Summoning]]''' ([https://youtu.be/wC1EKRCUooA?t=746 Magic can be used in order to summon weapons and items inscribed in grimoires]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>), '''[[Soul Manipulation]]''' ([https://youtu.be/kLRigOw-reQ?t=705 Yoko through the use of magic discovered a new ability to draw the monster souls out and use them]<ref>Castlevania: Dawn of Sorrow Yoko's Shop</ref>)
{{!}}-{{!}}Unique Abilities=
{{!}}-{{!}}Unique Abilities=
'''[[Superhuman Physical Characteristics]]''', '''[[Acrobatics]]''' ([https://youtu.be/YYzI1nbcQdA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=22 Able to jump and reach platforms that are over twice her height]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref>. [https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=129 Can parkour around giant floating crystals while avoiding various different crystal attacks]<ref>Castlevania: Legacy of Darkness Carrie Mode Tower of Sorcery</ref>), '''[[Weapon Mastery]]''' ('''Ring Mastery;''' [https://youtu.be/KLdTBA8BZhA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=176 Carrie is a skilled user of her rings]<ref>Castlevania: Legcay of Darkness Carrie Mode</ref>, [https://drive.google.com/file/d/1hO5HCQ0z3XNjdBIVzki_hXuxRxcQS8qp/view?usp=sharing with her attack being known as "ring smash"]<ref>Castlevania 64 Game Manual Page 21</ref>, [https://youtu.be/KLdTBA8BZhA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=191 being capable of taking down enemies with her ring attacks]<ref>Castlevania: Legcay of Darkness Carrie Mode</ref>. '''Knife Mastery;''' [https://drive.google.com/file/d/11H4H3I58CapaKd7uZDrZdLpoxI1cywPN/view?usp=sharing With Dagger, throws daggers that fly fast and straight towards the target]<ref>Castlevania 64 Game Manual Page 18</ref>. '''Axe Mastery;''' [https://drive.google.com/file/d/11H4H3I58CapaKd7uZDrZdLpoxI1cywPN/view?usp=sharing With Axe, throws axes that fly at an arc towards the enemy]<ref>Castlevania 64 Game Manual Page 18</ref>. '''Boomerang Mastery;''' [https://drive.google.com/file/d/1b-05QJdp3VlARcnbGyrIuDWl_P1UFc1w/view?usp=sharing With Holy Cross], [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=1222 throws the object in a whirlpool orbit to knock down enemies]<ref>Castlevania: Legacy of Darkness Game Manual Page 30</ref>), '''[[Extrasensory Perception]]''' ([https://youtu.be/KLdTBA8BZhA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=110 Noted that Carrie sensed Dracula's return]<ref>Castlevania: Legacy of Darkness Carrie Fernandez Intro</ref>. [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2290 Carrie noted she sensed a power to match her own with [[Camilla Fernandez]]]<ref>Castlevania: Legacy of Darkness [[Camilla Fernandez]] Boss</ref>. [https://youtu.be/ZzYqyjUPiT0?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=516 Could sense the strength of Malus' evil aura and could tell it surpassed the Dracula she fought]<ref>Castlevania: Legacy of Darkness Carrie Mode True Final Boss</ref>), '''[[Sheer Will]]''' ([https://youtu.be/Y95lBCsQ07c?t=8304 Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer], [https://youtu.be/Y95lBCsQ07c?t=8322 with the reason behind heroes' capacity to fight against evil lying not in their physical strength] [https://youtu.be/Y95lBCsQ07c?t=8346 but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity], [https://youtu.be/Y95lBCsQ07c?t=8354 with the courage to fight to protect others being the true essence of a hero and a Belmont's strength], [https://youtu.be/Y95lBCsQ07c?t=8329 with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado]<ref>Castlevania: Grimoire of Souls Chapter 8: Demonic Visions</ref>. Should have a will greater than her cousin, [[Camilla Fernandez]], [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2309 where its noted she had great spirit and struggled mightily against the curse before she became a vampire]<ref>Castlevania: Legacy of Darkness [[Camilla Fernandez]] Boss Fight</ref>), '''[[Energy Absorption]]''' (Carrie can get jewels out of objects and enemies, with jewels being a means to charge energy and thus they are essentially hearts, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Non-Standard Interaction]]''' ('''Metaphysical Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=1051 Can harm and interact with ghosts]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref>. '''Elemental Interaction;''' [https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=6 Can kill and interact with spirits made out of pure water]<ref>Castlevania: Legacy of Darkness Carrie Mode Tower of Sorcery</ref>), '''[[Magic]]''' & '''[[Principle Manipulation]]''' ([https://youtu.be/KLdTBA8BZhA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=107 Carrie is noted to be gifted with great magical powers]<ref>Castlevania: Legacy of Darkness Carrie Fernandez Intro</ref>, [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=492 where magic comes from alchemy, a field that experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>. [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2004 Able to release magic sealed within a crystal]<Ref>Castlevania: Legacy of Darkness Carrie Mode</ref>), '''[[Energy Manipulation]]''' & '''[[Homing Attack]]''' ([https://drive.google.com/file/d/1hO5HCQ0z3XNjdBIVzki_hXuxRxcQS8qp/view?usp=sharing With her distance attack homing energy bullet]<ref>Castlevania 64 Game Manual Page 21</ref>, [https://youtu.be/KLdTBA8BZhA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=319 shoots out an energy attack that homes in on the target]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref> [https://youtu.be/KLdTBA8BZhA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=369 she can also charge the energy projectile for a powerful attack that homes in on the target]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref>. [https://youtu.be/YYzI1nbcQdA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=10 It can also hit multiple enemies in an area]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref>), '''[[Holy Manipulation]]''' ([https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=73 Carrie's attacks are holy-based, as vampires burst into flames upon dying from her attacks]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref>).
'''[[Superhuman Physical Characteristics]]''', '''[[Acrobatics]]''' ([https://youtu.be/YYzI1nbcQdA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=22 Able to jump and reach platforms that are over twice her height]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref>. [https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=129 Can parkour around giant floating crystals while avoiding various different crystal attacks]<ref>Castlevania: Legacy of Darkness Carrie Mode Tower of Sorcery</ref>), '''[[Weapon Mastery]]''' ('''Ring Mastery;''' [https://youtu.be/KLdTBA8BZhA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=176 Carrie is a skilled user of her rings]<ref>Castlevania: Legcay of Darkness Carrie Mode</ref>, [https://drive.google.com/file/d/1hO5HCQ0z3XNjdBIVzki_hXuxRxcQS8qp/view?usp=sharing with her attack being known as "ring smash"]<ref>Castlevania (N64) Game Manual Page 21</ref>, [https://youtu.be/KLdTBA8BZhA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=191 being capable of taking down enemies with her ring attacks]<ref>Castlevania: Legcay of Darkness Carrie Mode</ref>. '''Knife Mastery;''' [https://drive.google.com/file/d/11H4H3I58CapaKd7uZDrZdLpoxI1cywPN/view?usp=sharing With Dagger, throws daggers that fly fast and straight towards the target]<ref>Castlevania (N64) Game Manual Page 18</ref>. '''Axe Mastery;''' [https://drive.google.com/file/d/11H4H3I58CapaKd7uZDrZdLpoxI1cywPN/view?usp=sharing With Axe, throws axes that fly at an arc towards the enemy]<ref>Castlevania (N64) Game Manual Page 18</ref>. '''Boomerang Mastery;''' [https://drive.google.com/file/d/1b-05QJdp3VlARcnbGyrIuDWl_P1UFc1w/view?usp=sharing With Holy Cross], [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=1222 throws the object in a whirlpool orbit to knock down enemies]<ref>Castlevania: Legacy of Darkness Game Manual Page 30</ref>), '''[[Extrasensory Perception]]''' ([https://youtu.be/KLdTBA8BZhA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=110 Noted that Carrie sensed Dracula's return]<ref>Castlevania: Legacy of Darkness Carrie Fernandez Intro</ref>. [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2290 Carrie noted she sensed a power to match her own with [[Camilla Fernandez]]]<ref>Castlevania: Legacy of Darkness [[Camilla Fernandez]] Boss</ref>. [https://youtu.be/ZzYqyjUPiT0?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=516 Could sense the strength of Malus' evil aura and could tell it surpassed the Dracula she fought]<ref>Castlevania: Legacy of Darkness Carrie Mode True Final Boss</ref>), '''[[Sheer Will]]''' ([https://youtu.be/Y95lBCsQ07c?t=8304 Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer], [https://youtu.be/Y95lBCsQ07c?t=8322 with the reason behind heroes' capacity to fight against evil lying not in their physical strength] [https://youtu.be/Y95lBCsQ07c?t=8346 but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity], [https://youtu.be/Y95lBCsQ07c?t=8354 with the courage to fight to protect others being the true essence of a hero and a Belmont's strength], [https://youtu.be/Y95lBCsQ07c?t=8329 with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado]<ref>Castlevania: Grimoire of Souls Chapter 8: Demonic Visions</ref>. Should have a will greater than her cousin, [[Camilla Fernandez]], [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2309 where its noted she had great spirit and struggled mightily against the curse before she became a vampire]<ref>Castlevania: Legacy of Darkness [[Camilla Fernandez]] Boss Fight</ref>), '''[[Energy Absorption]]''' (Carrie can get jewels out of objects and enemies, with jewels being a means to charge energy and thus they are essentially hearts, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Non-Standard Interaction]]''' ('''Metaphysical Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=1051 Can harm and interact with ghosts]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref>. '''Elemental Interaction;''' [https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=6 Can kill and interact with spirits made out of pure water]<ref>Castlevania: Legacy of Darkness Carrie Mode Tower of Sorcery</ref>), '''[[Magic]]''' & '''[[Principle Manipulation]]''' ([https://youtu.be/KLdTBA8BZhA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=107 Carrie is noted to be gifted with great magical powers]<ref>Castlevania: Legacy of Darkness Carrie Fernandez Intro</ref>, [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=492 where magic comes from alchemy, a field that experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>. [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2004 Able to release magic sealed within a crystal]<Ref>Castlevania: Legacy of Darkness Carrie Mode</ref>), '''[[Energy Manipulation]]''' & '''[[Homing Attack]]''' ([https://drive.google.com/file/d/1hO5HCQ0z3XNjdBIVzki_hXuxRxcQS8qp/view?usp=sharing With her distance attack homing energy bullet]<ref>Castlevania (N64) Game Manual Page 21</ref>, [https://youtu.be/KLdTBA8BZhA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=319 shoots out an energy attack that homes in on the target]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref> [https://youtu.be/KLdTBA8BZhA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=369 she can also charge the energy projectile for a powerful attack that homes in on the target]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref>. [https://youtu.be/YYzI1nbcQdA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=10 It can also hit multiple enemies in an area]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref>), '''[[Holy Manipulation]]''' ([https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=73 Carrie's attacks are holy-based, as vampires burst into flames upon dying from her attacks]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref>).
<br><br>
<br><br>
{{#tag:Tabber|
{{#tag:Tabber|
{{!}}-{{!}}Standard Resistances=
{{!}}-{{!}}Standard Resistances=
'''[[Resistance]]''' to '''[[Intimidation]]''' ([https://youtu.be/LRXLlpKJ3oI?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=375 Carrie has no fear being in an area with only vampires and demons living there]<ref>Castlevania: Legacy of Darkness Carrie Mode Meeting Rosa Cutscene</ref>), '''[[Petrification]]''' ([https://youtu.be/Gl0DCMbRo6w?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=492 Carrie isn't fully petrified by Medusa's petrification beam and can break out of it]<ref>Castlevania: Legacy of Darkness Carrie Mode Medusa Boss Fight</ref>), '''[[Corruption]]''' (After Carrie is bitten by a vampire, [https://youtu.be/tMo8fpZF0nE?t=10 it takes until midnight for her to be able to fully turn, being able to get a purfying potion beforehand]<ref>Castlevania 64 Vampire Status Death</ref>, [https://youtu.be/YXQepAFpABo?t=1 along with this, it takes multiple bites before Carrie gets the vampire status]<ref>Castlevania 64 Vampire Status</ref>), '''[[Attack Reflection]]''' ([https://youtu.be/ZzYqyjUPiT0?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=650 Can harm Dracula]<ref>Castlevania: Legacy of Darkness Carrie Mode Final Boss</ref>, [https://youtu.be/hvAhdyqMxw4?t=1657 where Dracula's mere rib bone reflects all projectiles back]<ref>Castlevania II: Simon's Quest</ref>), '''[[Lifeforce Absorption]]''' & '''[[Curse Manipulation]]''' ([https://youtu.be/cTLil2xCAOE?t=6 Can take hits from spirits]<ref>Castlevania 64</ref>, [https://youtu.be/DW43WR30vLI?t=84 which is an evil spirit that sucks up people's life energy]<ref>Castlevania: Lament of Innocence Bestiary No. 010</ref>, [https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing along with them being able to inflict the curse status]<ref>Castlevania: Grimoire of Souls</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/Gl0DCMbRo6w?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=32 Carrie is able to smell the poison in the water without any adverse effects to her]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/iaEoIMkVCbI?t=8787 Renon had Carrie unknowingly agree to a contract with Satan where if she spends over 30 thousand gold pieces, her soul is forfeit, with Carrie being able to kill Renon and negate the contract altogether]<ref>Castlevania 64 Renon Boss</ref>, [https://youtu.be/jCmSuv3eDY8?t=207 where contracts are made to be absolute and bind one to it's agreements]<ref>Castlevania 64 Carrie Fernandez Bad Ending</ref>)
'''[[Resistance]]''' to '''[[Intimidation]]''' ([https://youtu.be/LRXLlpKJ3oI?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=375 Carrie has no fear being in an area with only vampires and demons living there]<ref>Castlevania: Legacy of Darkness Carrie Mode Meeting Rosa Cutscene</ref>), '''[[Petrification]]''' ([https://youtu.be/Gl0DCMbRo6w?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=492 Carrie isn't fully petrified by Medusa's petrification beam and can break out of it]<ref>Castlevania: Legacy of Darkness Carrie Mode Medusa Boss Fight</ref>), '''[[Corruption]]''' (After Carrie is bitten by a vampire, [https://youtu.be/tMo8fpZF0nE?t=10 it takes until midnight for her to be able to fully turn, being able to get a purfying potion beforehand]<ref>Castlevania (N64) Vampire Status Death</ref>, [https://youtu.be/YXQepAFpABo?t=1 along with this, it takes multiple bites before Carrie gets the vampire status]<ref>Castlevania (N64) Vampire Status</ref>), '''[[Attack Reflection]]''' ([https://youtu.be/ZzYqyjUPiT0?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=650 Can harm Dracula]<ref>Castlevania: Legacy of Darkness Carrie Mode Final Boss</ref>, [https://youtu.be/hvAhdyqMxw4?t=1657 where Dracula's mere rib bone reflects all projectiles back]<ref>Castlevania II: Simon's Quest</ref>), '''[[Lifeforce Absorption]]''' & '''[[Curse Manipulation]]''' ([https://youtu.be/cTLil2xCAOE?t=6 Can take hits from spirits]<ref>Castlevania (N64)</ref>, [https://youtu.be/DW43WR30vLI?t=84 which is an evil spirit that sucks up people's life energy]<ref>Castlevania: Lament of Innocence Bestiary No. 010</ref>, [https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing along with them being able to inflict the curse status]<ref>Castlevania: Grimoire of Souls</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/Gl0DCMbRo6w?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=32 Carrie is able to smell the poison in the water without any adverse effects to her]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/iaEoIMkVCbI?t=8787 Renon had Carrie unknowingly agree to a contract with Satan where if she spends over 30 thousand gold pieces, her soul is forfeit, with Carrie being able to kill Renon and negate the contract altogether]<ref>Castlevania (N64) Renon Boss</ref>, [https://youtu.be/jCmSuv3eDY8?t=207 where contracts are made to be absolute and bind one to it's agreements]<ref>Castlevania (N64) Carrie Fernandez Bad Ending</ref>)
{{!}}-{{!}}Castle Resistances=
{{!}}-{{!}}Castle Resistances=
'''[[Resistance]]''' to '''[[Dracula's Castle]]''' ([https://youtu.be/YYzI1nbcQdA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=809 Can enter Dracula's Castle without experiencing any adverse effects]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref>)
'''[[Resistance]]''' to '''[[Dracula's Castle]]''' ([https://youtu.be/YYzI1nbcQdA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=809 Can enter Dracula's Castle without experiencing any adverse effects]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref>)
The Castle Abilities Include:
The Castle Abilities Include:
'''[[Reality Warping]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=772 The Castle does not work on standard logic, where changing rooms can have one view a completely different background]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=120 such as room with a blue sky that is reflecting up and downwards and having the cloud srotate at a fast speed]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Transmutation]]''' ([https://youtu.be/PTUS4D1CnwU?t=215 Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it]<ref>Castlevania: Symphony of the Night Bestiary No. 40</ref>), '''[[Possession]]''' ([https://youtu.be/PTUS4D1CnwU?t=99 The castle possesses objects with its magic, such as a ouija table]<ref>Castlevania: Symphony of the Night Bestiary No. 16</ref>), '''[[Sealing]]''' ([https://youtu.be/KjI52eEW3tw?t=537 Dracula's magic captured Aguni, a primitive god of fire]<ref>Castlevania: Portrait of Ruin Bestiary No. 133</ref>. [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=553 The Castle has doors sealed off] [https://youtu.be/TTRgjZ0dxoQ?list=PLA7CF8E257AE3FBAB&t=346 without solving puzzles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2967 This can extend to walls being sealed off where explosions will not affect it until the seal is gone]<ref>Castlevania 64</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=433 Everything that enters the castle is under the control by the power of Dracula's castle]<ref>Castlevania: Portrait of Ruin</ref>, [https://youtu.be/hu_2bedvcQE?t=439 the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle]<ref>Castlevania: Portrait of Ruin</reF>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=559 The Castle corrupts the minds of those who enter it, such as making] [[Maxim Kischine]] [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=577 feel strange ever since coming to it]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/rodKSrtgwtk?t=198 It also corrupted the mind of Hugh] [https://youtu.be/rodKSrtgwtk?t=381 turning him against Nathan] [https://youtu.be/rodKSrtgwtk?t=396 with Nathan noting he's being controlled by Dracula]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/rodKSrtgwtk?t=490 The castle increases one's dark desires, allowing Dracula to easily control them]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy also spurs it to violence]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Madness Manipulation]]''' ([https://youtu.be/KjI52eEW3tw?t=529 The Castle warped Gergoth, a once-gentle beast and drove it mad]<ref>Castlevania: Portrait of Ruin Bestiary No. 131</ref>), '''[[Size Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=236 Magically enlarged a toad through the use of demonic baptism]<ref>Castlevania: Symphony of the Night Bestiary No. 44</ref>), '''[[Fear Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=From%20the%20time,several%20village%20children. Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air.
'''[[Reality Warping]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=772 The Castle does not work on standard logic, where changing rooms can have one view a completely different background]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=120 such as room with a blue sky that is reflecting up and downwards and having the cloud srotate at a fast speed]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Transmutation]]''' ([https://youtu.be/PTUS4D1CnwU?t=215 Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it]<ref>Castlevania: Symphony of the Night Bestiary No. 40</ref>), '''[[Possession]]''' ([https://youtu.be/PTUS4D1CnwU?t=99 The castle possesses objects with its magic, such as a ouija table]<ref>Castlevania: Symphony of the Night Bestiary No. 16</ref>), '''[[Sealing]]''' ([https://youtu.be/KjI52eEW3tw?t=537 Dracula's magic captured Aguni, a primitive god of fire]<ref>Castlevania: Portrait of Ruin Bestiary No. 133</ref>. [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=553 The Castle has doors sealed off] [https://youtu.be/TTRgjZ0dxoQ?list=PLA7CF8E257AE3FBAB&t=346 without solving puzzles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2967 This can extend to walls being sealed off where explosions will not affect it until the seal is gone]<ref>Castlevania (N64)</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=433 Everything that enters the castle is under the control by the power of Dracula's castle]<ref>Castlevania: Portrait of Ruin</ref>, [https://youtu.be/hu_2bedvcQE?t=439 the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle]<ref>Castlevania: Portrait of Ruin</reF>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=559 The Castle corrupts the minds of those who enter it, such as making] [[Maxim Kischine]] [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=577 feel strange ever since coming to it]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/rodKSrtgwtk?t=198 It also corrupted the mind of Hugh] [https://youtu.be/rodKSrtgwtk?t=381 turning him against Nathan] [https://youtu.be/rodKSrtgwtk?t=396 with Nathan noting he's being controlled by Dracula]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/rodKSrtgwtk?t=490 The castle increases one's dark desires, allowing Dracula to easily control them]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy also spurs it to violence]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Madness Manipulation]]''' ([https://youtu.be/KjI52eEW3tw?t=529 The Castle warped Gergoth, a once-gentle beast and drove it mad]<ref>Castlevania: Portrait of Ruin Bestiary No. 131</ref>), '''[[Size Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=236 Magically enlarged a toad through the use of demonic baptism]<ref>Castlevania: Symphony of the Night Bestiary No. 44</ref>), '''[[Fear Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=From%20the%20time,several%20village%20children. Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air.
Even though it is still far away, their bodies seemed to squeal [run away].<br>There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."</ref>. [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=A%20drawbridge%20suspended%20from%20the%20main%20gate%20is%20seemingly%20welcoming%20Michelle%E2%80%99s%20arrival.%0AAnd%20her%20body%20was%20telling%20her%20%5Bdo%20not%20go%5D%20as%20her%20leg%20muscles%20were%20petrified%20like%20stone. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.<Br>And her body was telling her [do not go] as her leg muscles were petrified like stone."</ref>), '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing The Curse status that spirits inflict]<ref>Castlevania: Grimoire of Souls</ref> [https://www.reddit.com/r/translator/comments/1gcnhtt/comment/ltv6967/?context=3 comes from them absorbing the magic power around the castle]. [https://youtu.be/Y7MyIUyRVHk?t=2665 The Castle cursed a human to turn into a lizard man]<ref>Castlevania 64</ref>), '''[[Life Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=965 The castle can bring inanimate statues to life to attack]<ref>Castlevania Chronicles</ref>. [https://youtu.be/fZWbKQxeCJU?t=1562 Can cause the glass murals to come to life and attack]<ref>Castlevania Chronicles</ref>), '''[[Soul Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CUh%E2%80%A6%E2%80%A6aa%E2%80%A6%E2%80%A6Mi,a%20strong%20soul. Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”<br>That really is no doubt an obsession.<br>The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.<br>“Only…… protect…… you……-----“<br>When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.<br>However-----<br>Fate did not allow it.<br>For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----<Br>The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."</ref>), '''[[Abstract Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=600 The castle can create a core of evil made from hatred, envy, anger and other dark emotions]<ref>Castlevania: Curse of Darkness Bestiary No. 115</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=4612 where is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref> [https://youtu.be/wC1EKRCUooA?t=1596 where creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>, [https://youtu.be/wC1EKRCUooA?t=5220 along with their vital souls causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y95lBCsQ07c?t=10257 Death was going to use Dracula's magic to rewrite Dracula's defeat to Trevor] [https://youtu.be/Y95lBCsQ07c?t=10293 making it where Dracula defeats Trevor Belmont instead] [https://youtu.be/Y95lBCsQ07c?t=10297 where Dracula would go on living in the rewritten grimoire] [https://youtu.be/Y95lBCsQ07c?t=10309 with each grimoire being its own world] [https://youtu.be/Y95lBCsQ07c?t=10318 and the grimoires influence extends into reality]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/Y95lBCsQ07c?t=5196 which alter grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=7238 which the vital souls cause alterations of the Grimoire that can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>)
Even though it is still far away, their bodies seemed to squeal [run away].<br>There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."</ref>. [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=A%20drawbridge%20suspended%20from%20the%20main%20gate%20is%20seemingly%20welcoming%20Michelle%E2%80%99s%20arrival.%0AAnd%20her%20body%20was%20telling%20her%20%5Bdo%20not%20go%5D%20as%20her%20leg%20muscles%20were%20petrified%20like%20stone. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.<Br>And her body was telling her [do not go] as her leg muscles were petrified like stone."</ref>), '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing The Curse status that spirits inflict]<ref>Castlevania: Grimoire of Souls</ref> [https://www.reddit.com/r/translator/comments/1gcnhtt/comment/ltv6967/?context=3 comes from them absorbing the magic power around the castle]. [https://youtu.be/Y7MyIUyRVHk?t=2665 The Castle cursed a human to turn into a lizard man]<ref>Castlevania (N64)</ref>), '''[[Life Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=965 The castle can bring inanimate statues to life to attack]<ref>Castlevania Chronicles</ref>. [https://youtu.be/fZWbKQxeCJU?t=1562 Can cause the glass murals to come to life and attack]<ref>Castlevania Chronicles</ref>), '''[[Soul Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CUh%E2%80%A6%E2%80%A6aa%E2%80%A6%E2%80%A6Mi,a%20strong%20soul. Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”<br>That really is no doubt an obsession.<br>The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.<br>“Only…… protect…… you……-----“<br>When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.<br>However-----<br>Fate did not allow it.<br>For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----<Br>The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."</ref>), '''[[Abstract Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=600 The castle can create a core of evil made from hatred, envy, anger and other dark emotions]<ref>Castlevania: Curse of Darkness Bestiary No. 115</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=4612 where is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref> [https://youtu.be/wC1EKRCUooA?t=1596 where creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>, [https://youtu.be/wC1EKRCUooA?t=5220 along with their vital souls causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y95lBCsQ07c?t=10257 Death was going to use Dracula's magic to rewrite Dracula's defeat to Trevor] [https://youtu.be/Y95lBCsQ07c?t=10293 making it where Dracula defeats Trevor Belmont instead] [https://youtu.be/Y95lBCsQ07c?t=10297 where Dracula would go on living in the rewritten grimoire] [https://youtu.be/Y95lBCsQ07c?t=10309 with each grimoire being its own world] [https://youtu.be/Y95lBCsQ07c?t=10318 and the grimoires influence extends into reality]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/Y95lBCsQ07c?t=5196 which alter grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=7238 which the vital souls cause alterations of the Grimoire that can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>)
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{{#Tag:Tabber|
{{!}}-{{!}}With Sub-Weapons=
{{!}}-{{!}}With Sub-Weapons=
'''[[Statistics Boost]]''' ([https://drive.google.com/file/d/1b-05QJdp3VlARcnbGyrIuDWl_P1UFc1w/view?usp=sharing Through collecting multiple of the same sub-weapon, the sub-weapons attack power is increased]<ref>Castlevania: Legacy of Darkness Game Manual Page 30</ref>),  '''[[Holy Fire Manipulation]]''' ([https://drive.google.com/file/d/11H4H3I58CapaKd7uZDrZdLpoxI1cywPN/view?usp=sharing With Holy Water]<ref>Castlevania 64 Game Manual Page 18</ref>, [https://youtu.be/LRXLlpKJ3oI?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=24 throws down a flash of holy water with flames that burn up and injure enemies]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref>), '''[[Deconstruction]]''' ('''Macroscopic;''' [https://drive.google.com/file/d/1r9VkvQT8h94xamu3QzTr3zqB82QBHS3Y/view?usp=sharing The Holy Water is capable of disintegrating walls and floors]<ref>Castlevania II: Simon's Quest Page 11</ref>, [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=The%20holy%20water,shatters%20evil%20walls. due to them being made from evil beings]<ref>Castlevania II: Simon's Quest</ref>), '''[[Electricity Manipulation]]''' & '''[[Shockwave Generation]]''' ([https://drive.google.com/file/d/1b-05QJdp3VlARcnbGyrIuDWl_P1UFc1w/view?usp=sharing With powered up Axe, the axe has a thunder and shockwave effect]<ref>Castlevania: Legacy of Darkness Game Manual Page 30</ref>), '''[[Fire Manipulation]]''' ([https://drive.google.com/file/d/1b-05QJdp3VlARcnbGyrIuDWl_P1UFc1w/view?usp=sharing With powered up Kinife, the knife will also be wrapped in flames]<ref>Castlevania: Legacy of Darkness Game Manual Page 30</ref>),
'''[[Statistics Boost]]''' ([https://drive.google.com/file/d/1b-05QJdp3VlARcnbGyrIuDWl_P1UFc1w/view?usp=sharing Through collecting multiple of the same sub-weapon, the sub-weapons attack power is increased]<ref>Castlevania: Legacy of Darkness Game Manual Page 30</ref>),  '''[[Holy Fire Manipulation]]''' ([https://drive.google.com/file/d/11H4H3I58CapaKd7uZDrZdLpoxI1cywPN/view?usp=sharing With Holy Water]<ref>Castlevania (N64) Game Manual Page 18</ref>, [https://youtu.be/LRXLlpKJ3oI?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=24 throws down a flash of holy water with flames that burn up and injure enemies]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref>), '''[[Deconstruction]]''' ('''Macroscopic;''' [https://drive.google.com/file/d/1r9VkvQT8h94xamu3QzTr3zqB82QBHS3Y/view?usp=sharing The Holy Water is capable of disintegrating walls and floors]<ref>Castlevania II: Simon's Quest Page 11</ref>, [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=The%20holy%20water,shatters%20evil%20walls. due to them being made from evil beings]<ref>Castlevania II: Simon's Quest</ref>), '''[[Electricity Manipulation]]''' & '''[[Shockwave Generation]]''' ([https://drive.google.com/file/d/1b-05QJdp3VlARcnbGyrIuDWl_P1UFc1w/view?usp=sharing With powered up Axe, the axe has a thunder and shockwave effect]<ref>Castlevania: Legacy of Darkness Game Manual Page 30</ref>), '''[[Fire Manipulation]]''' ([https://drive.google.com/file/d/1b-05QJdp3VlARcnbGyrIuDWl_P1UFc1w/view?usp=sharing With powered up Kinife, the knife will also be wrapped in flames]<ref>Castlevania: Legacy of Darkness Game Manual Page 30</ref>),
{{!}}-{{!}}With Items=
{{!}}-{{!}}With Items=
'''[[Purification]]''' ([https://drive.google.com/file/d/1HtfLFGIFJmjmYlc_6NSmyfFROVASJy75/view?usp=sharing With Cure Ample, recovers from poisons, the drink rids the body of poison]<ref>Castlevania 64 Cure Ample Item Description</ref>. [https://drive.google.com/file/d/1wB1ge8TTtCdFgnljjR87QBvmy9UNAXR2/view?usp=sharing With Purfying, cures curse of vampirism, crystal cleanses the blood]<ref>Castlevania 64 Purifying Item Description</ref>), '''[[Healing]]''' ([https://drive.google.com/file/d/1XE-0BrRH0exx8i0u0xO3VxvYGdoicvX3/view?usp=sharing With Healing Kit, powerful healing magic that restores full strength and condition]<ref>Castlevania: Legacy of Darkness Healing Kit Item Description</ref>. [https://drive.google.com/file/d/1IJVg6455GT8YBl-dktzw1D1U7OM3Ne3S/view?usp=sharing With Roast Beef]<ref>Castlevania 64 Roast Beef Item Description</ref>, [https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=588 restores 80% strength]<ref>Castlevania: Legacy of Darkness Carrie mode</ref>. [https://drive.google.com/file/d/1OvWG9wudRsAEr-biNsZZC1zxv178iYSw/view?usp=sharing With Roast Chicken]<ref>Castlevania 64 Roast Chicken Item Description</ref>, [https://youtu.be/KLdTBA8BZhA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=584 restores 50% strength]<ref>Castlevania: Legacy of Darkness Carrie mode</ref>), '''[[Summoning]]''' ([https://youtu.be/LRXLlpKJ3oI?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=783 With the demon contract] [https://youtu.be/LRXLlpKJ3oI?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=843 can summon Renon whenever she needs to get items from him]<ref>Castlevania: Legacy of Darkness Carrie Mode Meeting Renon</ref>), '''[[Save and Load]]''' ([https://drive.google.com/file/d/11H4H3I58CapaKd7uZDrZdLpoxI1cywPN/view?usp=sharing With White Jewel]<ref>Castlevania 64 Game Manual Page 19</ref>, [https://youtu.be/YYzI1nbcQdA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2 allows Carrie to save her progress]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref>), '''[[Shockwave Generation]]''' ([https://drive.google.com/file/d/1vB9xiw4HTjBziLSD-B-98OEWvbcl4ljR/view?usp=sharing With Mandragora], [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=978 generates a strong shock wave which detonates magical nitro]<ref>Castlevania: Legacy of Darkness Mandragora Item Description</ref>), '''[[Explosion Manipulation]]''' ([https://drive.google.com/file/d/1hW7moLPlFUv-zpdDOck0_04DUh9AgTT7/view?usp=sharing With Magical Nitro], [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=978 a powerful explosive where unstable magic sets it off by slight shock]<ref>Castlevania: Legacy of Darkness Magical Nitro Item Description</ref>), '''[[Time Manipulation]]''' ([https://drive.google.com/file/d/1zIpf5nhHHkBr-3AMA4G7yriqKpPGEN42/view?usp=sharing With Moon Card, powerful magic moves time forward to sunset]<ref>Castlevania 64 Moon Card Item Description</ref>. [https://drive.google.com/file/d/1UFLD7ISJCZqFcLkMDBEIpcsvgBCIU7MN/view?usp=sharing With Sun Card, powerful magic moves time forward to sunrise]<ref>Castlevania 64 Sun Card Item Description</ref>)
'''[[Purification]]''' ([https://drive.google.com/file/d/1HtfLFGIFJmjmYlc_6NSmyfFROVASJy75/view?usp=sharing With Cure Ample, recovers from poisons, the drink rids the body of poison]<ref>Castlevania (N64) Cure Ample Item Description</ref>. [https://drive.google.com/file/d/1wB1ge8TTtCdFgnljjR87QBvmy9UNAXR2/view?usp=sharing With Purfying, cures curse of vampirism, crystal cleanses the blood]<ref>Castlevania (N64) Purifying Item Description</ref>), '''[[Healing]]''' ([https://drive.google.com/file/d/1XE-0BrRH0exx8i0u0xO3VxvYGdoicvX3/view?usp=sharing With Healing Kit, powerful healing magic that restores full strength and condition]<ref>Castlevania: Legacy of Darkness Healing Kit Item Description</ref>. [https://drive.google.com/file/d/1IJVg6455GT8YBl-dktzw1D1U7OM3Ne3S/view?usp=sharing With Roast Beef]<ref>Castlevania (N64) Roast Beef Item Description</ref>, [https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=588 restores 80% strength]<ref>Castlevania: Legacy of Darkness Carrie mode</ref>. [https://drive.google.com/file/d/1OvWG9wudRsAEr-biNsZZC1zxv178iYSw/view?usp=sharing With Roast Chicken]<ref>Castlevania (N64) Roast Chicken Item Description</ref>, [https://youtu.be/KLdTBA8BZhA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=584 restores 50% strength]<ref>Castlevania: Legacy of Darkness Carrie mode</ref>), '''[[Summoning]]''' ([https://youtu.be/LRXLlpKJ3oI?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=783 With the demon contract] [https://youtu.be/LRXLlpKJ3oI?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=843 can summon Renon whenever she needs to get items from him]<ref>Castlevania: Legacy of Darkness Carrie Mode Meeting Renon</ref>), '''[[Save and Load]]''' ([https://drive.google.com/file/d/11H4H3I58CapaKd7uZDrZdLpoxI1cywPN/view?usp=sharing With White Jewel]<ref>Castlevania (N64) Game Manual Page 19</ref>, [https://youtu.be/YYzI1nbcQdA?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2 allows Carrie to save her progress]<ref>Castlevania: Legacy of Darkness Carrie Mode</ref>), '''[[Shockwave Generation]]''' ([https://drive.google.com/file/d/1vB9xiw4HTjBziLSD-B-98OEWvbcl4ljR/view?usp=sharing With Mandragora], [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=978 generates a strong shock wave which detonates magical nitro]<ref>Castlevania: Legacy of Darkness Mandragora Item Description</ref>), '''[[Explosion Manipulation]]''' ([https://drive.google.com/file/d/1hW7moLPlFUv-zpdDOck0_04DUh9AgTT7/view?usp=sharing With Magical Nitro], [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=978 a powerful explosive where unstable magic sets it off by slight shock]<ref>Castlevania: Legacy of Darkness Magical Nitro Item Description</ref>), '''[[Time Manipulation]]''' ([https://drive.google.com/file/d/1zIpf5nhHHkBr-3AMA4G7yriqKpPGEN42/view?usp=sharing With Moon Card, powerful magic moves time forward to sunset]<ref>Castlevania (N64) Moon Card Item Description</ref>. [https://drive.google.com/file/d/1UFLD7ISJCZqFcLkMDBEIpcsvgBCIU7MN/view?usp=sharing With Sun Card, powerful magic moves time forward to sunrise]<ref>Castlevania (N64) Sun Card Item Description</ref>)
}}
}}
|-|If Fully Infected by Vamp Status=
|-|If Fully Infected by Vamp Status=
[https://youtu.be/tMo8fpZF0nE?t=11 If Carrie does not cure the vampire status in time, she will give in and become a Creature of the Night]<ref>Castlevania 64 Vampire Status Game Over</ref>, giving her:
[https://youtu.be/tMo8fpZF0nE?t=11 If Carrie does not cure the vampire status in time, she will give in and become a Creature of the Night]<ref>Castlevania (N64) Vampire Status Game Over</ref>, giving her:
{{#tag:Tabber|
{{#tag:Tabber|
{{!}}-{{!}}Creature of the Night Abilities=
{{!}}-{{!}}Creature of the Night Abilities=
Is a '''[[Creature of the Night]]''', which gives:
Is a '''[[Creature of the Night]]''', which gives:


'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>), '''[[Intimidation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/7LkAFhBpxtg?t=828 Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Creatures of the Night do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>), '''[[Empowerment]]''' ([https://youtu.be/hvAhdyqMxw4?t=475 Creatures of the night are empowered by the night]<ref>Castlevania II: Simon's Quest Night Transition</ref>, [https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NABXE_en.pdf becoming stronger when it's night time]<ref>Castlevania II: Simon's Quest Online Game Manual Page 4</ref>), '''[[Evolution]]''' ([https://youtu.be/DW43WR30vLI?t=324 Creatures of chaos can inherit evil natures]<ref>Castlevania: Lament of Innocence Bestiary No. 058</ref> [https://youtu.be/DW43WR30vLI?t=329 awakening into stronger enemies with new abilities and less weaknesses]<ref>Castlevania: Lament of Innocence Bestiary No. 059</ref>), '''[[Resurrection]]''' ('''Self-Resurrection;''' [https://youtu.be/mBgOq5OyEpY?t=70 Creatures of chaos can be brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Bestiary No. 009</ref>. [https://youtu.be/mBgOq5OyEpY?t=48 This has also been shown with slain heads reviving as an angry wraith]<ref>Castlevania: Curse of Darkness Bestiary No. 005</ref>), '''[[Regeneration]]''' ('''Mid-Godly overtime;''' [https://youtu.be/Y95lBCsQ07c?t=1231 Even the castle from Castlevania is a Creature of Chaos]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/ASKkPR5-Ir4?t=423 where they are always rebirth from Chaos] [https://youtu.be/ASKkPR5-Ir4?t=431 with each rebirth, the creatures takes a new form]<Ref>Castlevania: Symphony of the Night</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=Ever%20since%20the,be%20completely%20sealed. with this state being referred to as a "regeneration cycle"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku  "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>), '''[[Intimidation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/7LkAFhBpxtg?t=828 Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/6uY2V0uOGvo?t=526 along with ignoring the very passage of time]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Creatures of the Night do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>), '''[[Empowerment]]''' ([https://youtu.be/hvAhdyqMxw4?t=475 Creatures of the night are empowered by the night]<ref>Castlevania II: Simon's Quest Night Transition</ref>, [https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NABXE_en.pdf becoming stronger when it's night time]<ref>Castlevania II: Simon's Quest Online Game Manual Page 4</ref>), '''[[Evolution]]''' ([https://youtu.be/DW43WR30vLI?t=324 Creatures of chaos can inherit evil natures]<ref>Castlevania: Lament of Innocence Bestiary No. 058</ref> [https://youtu.be/DW43WR30vLI?t=329 awakening into stronger enemies with new abilities and less weaknesses]<ref>Castlevania: Lament of Innocence Bestiary No. 059</ref>), '''[[Resurrection]]''' ('''Self-Resurrection;''' [https://youtu.be/mBgOq5OyEpY?t=70 Creatures of chaos can be brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Bestiary No. 009</ref>. [https://youtu.be/mBgOq5OyEpY?t=48 This has also been shown with slain heads reviving as an angry wraith]<ref>Castlevania: Curse of Darkness Bestiary No. 005</ref>), '''[[Regeneration]]''' ('''Mid-Godly overtime;''' [https://youtu.be/Y95lBCsQ07c?t=1231 Even the castle from Castlevania is a Creature of Chaos]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/ASKkPR5-Ir4?t=423 where they are always rebirth from Chaos] [https://youtu.be/ASKkPR5-Ir4?t=431 with each rebirth, the creatures takes a new form]<Ref>Castlevania: Symphony of the Night</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=Ever%20since%20the,be%20completely%20sealed. with this state being referred to as a "regeneration cycle"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku  "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold.
Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold.
1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist?
1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist?
The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Creatures of Chaos can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>).
The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''1-T''', '''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Creatures of Chaos can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>).
<br><br>
<br><br>
'''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>)
'''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ('''1-T;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ('''Temporal Fate;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>)
{{!}}-{{!}}Vampire Abilities=
{{!}}-{{!}}Vampire Abilities=
Is a '''[[Children_of_the_Night#Vampire_Abilities-2|Vampire]]''', which gives:
Is a '''[[Children_of_the_Night#Vampire_Abilities-2|Vampire]]''', which gives:


'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Stealth Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires are able to attack stealthily in search of human blood]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref>), '''[[Disguise Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires will sometimes disguise themselves]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref> [https://youtu.be/Y7MyIUyRVHk?t=1392 as villages in order to get near one]<ref>Castlevania 64</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/oh-JYgEximA?list=PLA7CF8E257AE3FBAB&t=44 with Mathias noting he has eternal life]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ykXoJb78QV4?t=20 Aeon notes that vampires exist for eternity]<ref>Castlevania Judgment Aeon Hyper Attack on Alucard</ref>. [http://castlevania.neo-romance.net/translations.php?lament#:~:text=Walter%20Bernhard%3A,soul%20was%20stolen. Walter is noted to be a vampire that has eternal life]<ref>Lament of Innocent Perfect Guidebook</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Vampires will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Vampires do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>, [https://youtu.be/5QU8TPu30Uk?t=424 defying God's decree]<ref>Castlevania: Lament of Innocence</ref>), '''[[Enhanced Senses]]''' ([https://youtu.be/Y7MyIUyRVHk?t=1445 Vampires can smell that Reinhardt Schneider] [https://youtu.be/tMo8fpZF0nE?t=21 and Carrie Fernandez smell different from the usual adventurer]<Ref>Castlevania 64</ref>), '''[[Surface Scaling]]''' ([https://youtu.be/Y7MyIUyRVHk?t=2044 Vampires can stand on ceilings]<Ref>Castlevania 64</ref>), '''[[Flight]]''' (Vampires can either naturally levitate [https://youtu.be/Y7MyIUyRVHk?t=2044 grow wings to fly]<ref>Castlevania 64 Vampire Boss</ref>, [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 turn into a bat]<ref>Castlevania: The Dracula X Chronicles Intro</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2123 or into mist]<ref>Castlevania 64 Vampire Boss</ref>), '''[[Immersion]]''' ([https://youtu.be/hu_2bedvcQE?t=686 Vampires can infuse magic into paintings to increase their power]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Empowerment]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=422 Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard] [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=435 never been defeated before Leon Belmont gained the vampire killer]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ZL5W3iRL9Kc?list=PLA7CF8E257AE3FBAB&t=1 Noted by Leon that the night should help Joachim Armster as well due to him being a vampire, with the only reason it doesn't is due to Walter holding the ebony stone]<ref>Castlevania: Lament of Innocence</ref>), '''[[Resurrection]]''' ([https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Even if one somehow manages to kill a vampire, they will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 Vampires can assume the shape of a wolf, a bat or fog]<ref>Castlevania: The Dracula X Chronicles Intro</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1392 Vampires can disguise themselves as huamns]<ref>Castlevania 64</ref>), '''[[Teleportation]]''' ([https://youtu.be/hu_2bedvcQE?t=1141 Vampires possess the ability to teleport freely]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1227 Even non-threatening vampires such as Rosa, fade out from view]<ref>Castlevania 64 Flower Garden Cutscene</ref>), '''[[Power Suppression]]''' ([https://youtu.be/ASKkPR5-Ir4?t=235 Vampires can submerge their own vampiric powers if needed]<ref>Castlevania: Symphony of the Night</ref>), '''[[Life-Force Absorption]]''' ([https://youtu.be/p66G528Wp-M?t=1811 Vampires can consume one's lifeforce]<Ref>Castlevania: Order of Shadows</ref>, [https://youtu.be/Y7MyIUyRVHk?t=1453 allowing them to heal themselves through biting into a victim]<ref>Castlevania 64</ref>), '''[[Corruption|Vampirification]]''' ([https://youtu.be/DW43WR30vLI?t=424 Vampires can turn others into vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 078</ref>, [https://youtu.be/gfEGmFYhLVI?list=PLA7CF8E257AE3FBAB&t=511 Walter turned Rinaldo's daughter into a vampire]<ref>Castlevania: Lament of Innocence</ref>), '''[[Invisibility]]''' (Vampires possess natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Animal Manipulation]]''' ([https://youtu.be/DW43WR30vLI?t=44 Bats serve under the control of vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 002</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2126 being freely spawnned by any vampire]<ref>Castlevania 64 Vampire Boss</ref>), '''[[Cloth Manipulation]]''' ([https://youtu.be/oxlxwS6scd8?t=2632 A vampire's blood can transform clothes, such as Hector combining a vampire's blood with a prince's clothes to get Dracula's clothes]<ref>Castlevania: Curse of Darkness</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/xp72T_JJmM8?t=1503 Vampires can sometimes have electricity form around them as they transform]<ref>Castlevania: Legacy of Darkness Master Oldrey Cutscene</ref>), '''[[Soul Manipulation]]''' ([https://www.wired.com/2007/10/interview-iga-t/#:~:text=Castlevania%20series%20producer,walls%20of%20his%20%5B%E2%80%A6%5D The candles in Castlevania are people's souls that were taken by Death or by vampires]<ref>WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?<br><br>KI: You should ask, why do they eat it! I've thought about this stuff.<br>I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.<br>The meat, I have no idea.</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Vampire's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Vampires can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Vampire's alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>).
'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than the standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Stealth Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires are able to attack stealthily in search of human blood]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref>), '''[[Disguise Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires will sometimes disguise themselves]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref> [https://youtu.be/Y7MyIUyRVHk?t=1392 as villages in order to get near one]<ref>Castlevania (N64)</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/oh-JYgEximA?list=PLA7CF8E257AE3FBAB&t=44 with Mathias noting he has eternal life]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ykXoJb78QV4?t=20 Aeon notes that vampires exist for eternity]<ref>Castlevania Judgment Aeon Hyper Attack on Alucard</ref>. [http://castlevania.neo-romance.net/translations.php?lament#:~:text=Walter%20Bernhard%3A,soul%20was%20stolen. Walter is noted to be a vampire that has eternal life]<ref>Lament of Innocent Perfect Guidebook</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Vampires will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/6uY2V0uOGvo?t=526 along with ignoring the very passage of time]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Vampires do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>, [https://youtu.be/5QU8TPu30Uk?t=424 defying God's decree]<ref>Castlevania: Lament of Innocence</ref>), '''[[Enhanced Senses]]''' ([https://youtu.be/Y7MyIUyRVHk?t=1445 Vampires can smell that Reinhardt Schneider] [https://youtu.be/tMo8fpZF0nE?t=21 and Carrie Fernandez smell different from the usual adventurer]<Ref>Castlevania (N64)</ref>), '''[[Surface Scaling]]''' ([https://youtu.be/Y7MyIUyRVHk?t=2044 Vampires can stand on ceilings]<Ref>Castlevania (N64)</ref>), '''[[Flight]]''' (Vampires can either naturally levitate [https://youtu.be/Y7MyIUyRVHk?t=2044 grow wings to fly]<ref>Castlevania (N64) Vampire Boss</ref>, [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 turn into a bat]<ref>Castlevania: The Dracula X Chronicles Intro</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2123 or into mist]<ref>Castlevania (N64) Vampire Boss</ref>), '''[[Immersion]]''' ([https://youtu.be/hu_2bedvcQE?t=686 Vampires can infuse magic into paintings to increase their power]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Empowerment]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=422 Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard] [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=435 never been defeated before Leon Belmont gained the vampire killer]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ZL5W3iRL9Kc?list=PLA7CF8E257AE3FBAB&t=1 Noted by Leon that the night should help Joachim Armster as well due to him being a vampire, with the only reason it doesn't is due to Walter holding the ebony stone]<ref>Castlevania: Lament of Innocence</ref>), '''[[Resurrection]]''' ([https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Even if one somehow manages to kill a vampire, they will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 Vampires can assume the shape of a wolf, a bat or fog]<ref>Castlevania: The Dracula X Chronicles Intro</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1392 Vampires can disguise themselves as huamns]<ref>Castlevania (N64)</ref>), '''[[Teleportation]]''' ([https://youtu.be/hu_2bedvcQE?t=1141 Vampires possess the ability to teleport freely]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1227 Even non-threatening vampires such as Rosa, fade out from view]<ref>Castlevania (N64) Flower Garden Cutscene</ref>), '''[[Power Suppression]]''' ([https://youtu.be/ASKkPR5-Ir4?t=235 Vampires can submerge their own vampiric powers if needed]<ref>Castlevania: Symphony of the Night</ref>), '''[[Life-Force Absorption]]''' ([https://youtu.be/p66G528Wp-M?t=1811 Vampires can consume one's lifeforce]<Ref>Castlevania: Order of Shadows</ref>, [https://youtu.be/Y7MyIUyRVHk?t=1453 allowing them to heal themselves through biting into a victim]<ref>Castlevania (N64)</ref>), '''[[Corruption|Vampirification]]''' ([https://youtu.be/DW43WR30vLI?t=424 Vampires can turn others into vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 078</ref>, [https://youtu.be/gfEGmFYhLVI?list=PLA7CF8E257AE3FBAB&t=511 Walter turned Rinaldo's daughter into a vampire]<ref>Castlevania: Lament of Innocence</ref>), '''[[Invisibility]]''' (Vampires possess natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''1-T''', '''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Animal Manipulation]]''' ([https://youtu.be/DW43WR30vLI?t=44 Bats serve under the control of vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 002</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2126 being freely spawnned by any vampire]<ref>Castlevania (N64) Vampire Boss</ref>), '''[[Cloth Manipulation]]''' ([https://youtu.be/oxlxwS6scd8?t=2632 A vampire's blood can transform clothes, such as Hector combining a vampire's blood with a prince's clothes to get Dracula's clothes]<ref>Castlevania: Curse of Darkness</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/xp72T_JJmM8?t=1503 Vampires can sometimes have electricity form around them as they transform]<ref>Castlevania: Legacy of Darkness Master Oldrey Cutscene</ref>), '''[[Soul Manipulation]]''' ([https://www.wired.com/2007/10/interview-iga-t/#:~:text=Castlevania%20series%20producer,walls%20of%20his%20%5B%E2%80%A6%5D The candles in Castlevania are people's souls that were taken by Death or by vampires]<ref>WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?<br><br>KI: You should ask, why do they eat it! I've thought about this stuff.<br>I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.<br>The meat, I have no idea.</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Vampire's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Vampires can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Vampire's alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>).
<br><br>
<br><br>
'''[[Resistance]]''' to '''[[Heat Manipulation|Temperatures]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires bodies turn cold, with them feeling no heat]<ref>Castlevania: Lament of Innocence</ref>), '''[[Biological Manipulation]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires biological functions are no longer required for them]<ref>Castlevania: Lament of Innocence</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Death Manipulation]]''' ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=296 "Death" loses all meaning for Vampires, as they]<ref>Castlevania: The Dracula X Chronicles Stage 1</ref> [https://youtu.be/5QU8TPu30Uk?t=424 defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Where even if one "kills" a vampire they will simply just come back as they are not bound to death]<ref>Castlevania: Lament of Innocence</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>)
'''[[Resistance]]''' to '''[[Heat Manipulation|Temperatures]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires bodies turn cold, with them feeling no heat]<ref>Castlevania: Lament of Innocence</ref>), '''[[Biological Manipulation]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires biological functions are no longer required for them]<ref>Castlevania: Lament of Innocence</ref>), '''[[Time Manipulation]]''' ('''1-T;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Death Manipulation]]''' ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=296 "Death" loses all meaning for Vampires, as they]<ref>Castlevania: The Dracula X Chronicles Stage 1</ref> [https://youtu.be/5QU8TPu30Uk?t=424 defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Where even if one "kills" a vampire they will simply just come back as they are not bound to death]<ref>Castlevania: Lament of Innocence</ref>), '''[[Fate Manipulation]]''' ('''Temporal Fate;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>)
}}
}}
</tabber>
</tabber>
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*'''Vamp Status Weaknesses:''' [https://drive.google.com/file/d/1gGNBwIed9BEaTO26tzsBLfOG3RWo2ygL/view?usp=sharing If inflicted with the vamp status, one is unable to use health restoration items and do distance attacks, then after a certain period of time one will become a vampire, corrupting them]<ref>Castlevania: Legacy of Darkness Game Manual Page 19</ref>.
*'''Vamp Status Weaknesses:''' [https://drive.google.com/file/d/1gGNBwIed9BEaTO26tzsBLfOG3RWo2ygL/view?usp=sharing If inflicted with the vamp status, one is unable to use health restoration items and do distance attacks, then after a certain period of time one will become a vampire, corrupting them]<ref>Castlevania: Legacy of Darkness Game Manual Page 19</ref>.
*'''Unique Weaknesses:''' Carrie's stubborness would technically count as a weakness as no matter what, she will see to her goal of destroying Dracula, [https://youtu.be/jCmSuv3eDY8?t=92 allowing in the bad ending for Dracula to trick her into thinking she destroyed him]<ref>Castlevania 64 Carrie Bad Ending</ref>.
*'''Unique Weaknesses:''' Carrie's stubborness would technically count as a weakness as no matter what, she will see to her goal of destroying Dracula, [https://youtu.be/jCmSuv3eDY8?t=92 allowing in the bad ending for Dracula to trick her into thinking she destroyed him]<ref>Castlevania (N64) Carrie Bad Ending</ref>.
|-|If Fully Infected by Vamp Status=<br>
|-|If Fully Infected by Vamp Status=<br>


*'''Creature of the Night Weaknesses:''' [https://youtu.be/hvAhdyqMxw4?t=877 Creatures of the night become weaker when exposed to the morning sun]<ref>Castlevania II: Simon's Quest Day Transition</ref>. [https://drive.google.com/file/d/1r9VkvQT8h94xamu3QzTr3zqB82QBHS3Y/view?usp=sharing Garlic significantly weakens creatures of the night]<ref>Castlevania II: Simon's Quest Day Game Manual Page 11</ref>, [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=At%20a%20graveyard,someone%20awaiting%20you. and causes demons to die if its placed on the ground]<ref>Castlevania II: Simon's Quest</ref>. [https://youtu.be/wC1EKRCUooA?t=7206 If a vital soul is defeated, the grimoire will revert back to its original content]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>.
*'''Creature of the Night Weaknesses:''' [https://youtu.be/hvAhdyqMxw4?t=877 Creatures of the night become weaker when exposed to the morning sun]<ref>Castlevania II: Simon's Quest Day Transition</ref>. [https://drive.google.com/file/d/1r9VkvQT8h94xamu3QzTr3zqB82QBHS3Y/view?usp=sharing Garlic significantly weakens creatures of the night]<ref>Castlevania II: Simon's Quest Day Game Manual Page 11</ref>, [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=At%20a%20graveyard,someone%20awaiting%20you. and causes demons to die if its placed on the ground]<ref>Castlevania II: Simon's Quest</ref>. [https://youtu.be/wC1EKRCUooA?t=7206 If a vital soul is defeated, the grimoire will revert back to its original content]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>.
*'''Standard Vampire Weaknesses:''' [https://youtu.be/v6ZQ32RFeGc?list=PLF0A4D1377F54A2BF&t=146 After a vampire is sufficiently weakened, the sunlight can kill them]<ref>Super Castlevania IV Stage B-4</ref>. [https://youtu.be/_cYeuvRZjAI?t=8226 Otherwise Vampires can stand out in the sunlight just fine]<ref>Castlevania III: Dracula's Curse Alucard Ending</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2452 Though some weaker vampires can have the sun burn them overtime, killing them]<Ref>Castlevania 64 Rose Encounter</ref>. [https://youtu.be/hvAhdyqMxw4?t=1411 Oak Stakes] [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=When%20you%20smash,made%20of%20oak. are able to] [https://youtu.be/hvAhdyqMxw4?t=1453 break through the] [https://youtu.be/ITti2pBaqjM?t=563 magic of a weakened vampire]<ref>Castlevania II: Simon's Quest</ref>. [https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=326 Defeating a vampire will stop the effects of someone they have bitten, but only before they've turned]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/wEa-DnUetLo?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=501 This is shown in Harmony of Dissonance where through Juste killing Dracula's Wraith, the bite marks on Lydie have vanished]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1389 Vampires reflections do not appear on mirrors, making them easier to identify]<ref>Castlevania 64</ref>.
*'''Standard Vampire Weaknesses:''' [https://youtu.be/v6ZQ32RFeGc?list=PLF0A4D1377F54A2BF&t=146 After a vampire is sufficiently weakened, the sunlight can kill them]<ref>Super Castlevania IV Stage B-4</ref>. [https://youtu.be/_cYeuvRZjAI?t=8226 Otherwise Vampires can stand out in the sunlight just fine]<ref>Castlevania III: Dracula's Curse Alucard Ending</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2452 Though some weaker vampires can have the sun burn them overtime, killing them]<Ref>Castlevania (N64) Rose Encounter</ref>. [https://youtu.be/hvAhdyqMxw4?t=1411 Oak Stakes] [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=When%20you%20smash,made%20of%20oak. are able to] [https://youtu.be/hvAhdyqMxw4?t=1453 break through the] [https://youtu.be/ITti2pBaqjM?t=563 magic of a weakened vampire]<ref>Castlevania II: Simon's Quest</ref>. [https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=326 Defeating a vampire will stop the effects of someone they have bitten, but only before they've turned]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/wEa-DnUetLo?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=501 This is shown in Harmony of Dissonance where through Juste killing Dracula's Wraith, the bite marks on Lydie have vanished]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1389 Vampires reflections do not appear on mirrors, making them easier to identify]<ref>Castlevania (N64)</ref>. [https://youtu.be/eFWosLLCZwg?list=PLrcMZ180_KzX1jLVWzh7AWXYb5Ln3d08k&t=118 Vampires are noted to be weak during the dawn]<ref>Castlevania: Nocturne of Recollection Chapter 3: Hunter</ref>.
 
</tabber>
</tabber>


==Note==
==Note==
*Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=377 Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip] despite Leon being a pure and noble warrior<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>. [https://youtu.be/K17MMp-shAI?t=41 Simon's doppelganger can harm him with the vampire killer], despite Simon being a noble hero. [https://youtu.be/FWEcT__cfx4?list=PLuQTRPQy8ZvBlgORefejqBGK7SO3aDW2j&t=389 Holy Water even works and harms enemies such as the "Holy Armor"]<Ref>Castlevania: Circle of the Moon</ref>, [https://youtu.be/ot6A0du2IVs?t=462 a knight who] [https://drive.google.com/file/d/1IeaPRA22SevU0aQDksrdBSu_c3mQYhwe/view?usp=sharing has natural holy powers]<ref>Castlevania: Grimoire of Souls Enemy Compendium Holy Knight</ref>. [https://youtu.be/Tx-ATZXdsKE?t=1589 Corrupted enemies such as Charlie Vincent], [https://youtu.be/Tx-ATZXdsKE?t=1608 use holy water attacks on Carrie and Reinhardt]<ref>Castlevania 64 Charlie Vincent Boss</ref>.
*Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=377 Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip] despite Leon being a pure and noble warrior<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>. [https://youtu.be/K17MMp-shAI?t=41 Simon's doppelganger can harm him with the vampire killer], despite Simon being a noble hero. [https://youtu.be/FWEcT__cfx4?list=PLuQTRPQy8ZvBlgORefejqBGK7SO3aDW2j&t=389 Holy Water even works and harms enemies such as the "Holy Armor"]<Ref>Castlevania: Circle of the Moon</ref>, [https://youtu.be/ot6A0du2IVs?t=462 a knight who] [https://drive.google.com/file/d/1IeaPRA22SevU0aQDksrdBSu_c3mQYhwe/view?usp=sharing has natural holy powers]<ref>Castlevania: Grimoire of Souls Enemy Compendium Holy Knight</ref>. [https://youtu.be/Tx-ATZXdsKE?t=1589 Corrupted enemies such as Charlie Vincent], [https://youtu.be/Tx-ATZXdsKE?t=1608 use holy water attacks on Carrie and Reinhardt]<ref>Castlevania (N64) Charlie Vincent Boss</ref>. Characters like Jonathan Morris [https://www.castlevaniacrypt.com/por-armor/#:~:text=Holy%20Mail,Jonathan wear armor like the Holy Mail, an armor that reduces damage from holy attacks]<ref>Castlevania: Portrait of Ruin Holy Mail Description</ref>.
*While vampires [https://youtu.be/Y7MyIUyRVHk?t=2452 have some weakness to sunlight and can burn overtime in them]<Ref>Castlevania 64 Rose Encounter</ref>, [https://youtu.be/jCmSuv3eDY8?t=147 higher tier vampires]<ref>Castlevania 64 Carrie Bad Ending</ref>, [https://youtu.be/_cYeuvRZjAI?t=8226 can stand out in the sunlight just fine]<ref>Castlevania III: Dracula's Curse Alucard Ending</ref> without being weakened. It should also be noted even with Dhamphir's like Alucard, in original lore, he was considered a full vampire yet could stand out in the sunlight perfectly fine.
*While vampires [https://youtu.be/Y7MyIUyRVHk?t=2452 have some weakness to sunlight and can burn overtime in them]<Ref>Castlevania (N64) Rose Encounter</ref>, [https://youtu.be/jCmSuv3eDY8?t=147 higher tier vampires]<ref>Castlevania (N64) Carrie Bad Ending</ref>, [https://youtu.be/_cYeuvRZjAI?t=8226 can stand out in the sunlight just fine]<ref>Castlevania III: Dracula's Curse Alucard Ending</ref> without being weakened. It should also be noted even with Dhamphir's like Alucard, in original lore, he was considered a full vampire yet could stand out in the sunlight perfectly fine.


==Miscellaneous Feats==
==Miscellaneous Feats==
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*Despite Carrie's name not being "Belnades" and instead "Fernandez", both of these are actually the same meaning in the ''Castlevania'' series. [[Juste Belmont]] [https://drive.google.com/file/d/1PfWMrDmxYB3ttGs2RF6rKTsn6MeLK5tW/view and the Belmont Clan is noted that their magic powers partly derive from the Fernandez Clan]<ref>[https://www.castlevaniacrypt.com/wp-content/img/hod/manual/dp/13.jpg Castlevania: Harmony of Dissonance Game Manual Page 22]</ref>, which the main magic clan member that married a Belmont was [[Sypha Belnades]] who married and [[Trevor Belmont]] and had kids with him. This makes Carrie a Belnades.
*Despite Carrie's name not being "Belnades" and instead "Fernandez", both of these are actually the same meaning in the ''Castlevania'' series. [[Juste Belmont]] [https://drive.google.com/file/d/1PfWMrDmxYB3ttGs2RF6rKTsn6MeLK5tW/view and the Belmont Clan is noted that their magic powers partly derive from the Fernandez Clan]<ref>[https://www.castlevaniacrypt.com/wp-content/img/hod/manual/dp/13.jpg Castlevania: Harmony of Dissonance Game Manual Page 22]</ref>, which the main magic clan member that married a Belmont was [[Sypha Belnades]] who married and [[Trevor Belmont]] and had kids with him. This makes Carrie a Belnades.
**Interestingly, despite Carrie being a Belnades, she is not given the Belnades staff, which is noted to be a staff passed down to the Belnades Clan. However, this is likely due to Carrie [https://youtu.be/pl5mq_PfK4M?t=99 having a step-mother] who wasn't an official Belnades, making her never get the staff.
**Interestingly, despite Carrie being a Belnades, she is not given the Belnades staff, which is noted to be a staff passed down to the Belnades Clan. However, this is likely due to Carrie [https://youtu.be/pl5mq_PfK4M?t=99 having a step-mother] who wasn't an official Belnades, making her never get the staff.
*Carrie's personal level in ''[[Castlevania (Nintendo 64)|Castlevania 64]]'' is the [[Dracula's Castle|Tower of Sorcery]]. She also received the [[Dracula's Castle|Tower of Science]] as her personal level, which originally belonged to the cut character, Coller.
*Carrie's personal level in ''[[Castlevania (Nintendo 64)|Castlevania (N64)]]'' is the [[Dracula's Castle|Tower of Sorcery]]. She also received the [[Dracula's Castle|Tower of Science]] as her personal level, which originally belonged to the cut character, Coller.
*Carrie's early story was that she was feared and ostracized by the other villagers due to her supernatural powers, which she used for peaceful purposes such as making flowers bloom in the winter. Supposedly, she ventured into [[Dracula's Castle]] believing that she was cursed by [[Dracula (Nintendo 64)|Dracula]] and that he could unlock her full potential.
*Carrie's early story was that she was feared and ostracized by the other villagers due to her supernatural powers, which she used for peaceful purposes such as making flowers bloom in the winter. Supposedly, she ventured into [[Dracula's Castle]] believing that she was cursed by [[Dracula (Nintendo 64)|Dracula]] and that he could unlock her full potential.
*Despite being a Belnades, Carrie [https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=729 is powerful enough to be able to take on Dracula on her own]<ref>Castlevania: Legacy of Darkness [[Actrise]] Boss</ref>, with her power being noted by the likes of [[Actrise]]. This is interesting since Belnades such as [[Sypha Belnades]] couldn't even get far into [[Dracula's Castle]] before being turned to stone. With this in mind, Carrie would be on of the most powerful Belnades, being second to the likes of Charlotte Aulin and potentially Yoko Belnades.
*Despite being a Belnades, Carrie [https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=729 is powerful enough to be able to take on Dracula on her own]<ref>Castlevania: Legacy of Darkness [[Actrise]] Boss</ref>, with her power being noted by the likes of [[Actrise]]. This is interesting since Belnades such as [[Sypha Belnades]] couldn't even get far into [[Dracula's Castle]] before being turned to stone. With this in mind, Carrie would be on of the most powerful Belnades, being second to the likes of Charlotte Aulin and potentially Yoko Belnades.
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*To unlock Carrie as a playable character in ''[[Castlevania: Legacy of Darkness]]'', the player has to find Bess during [[Henry Oldrey|Henry]]'s quest. She can be found in the [[Dracula's Castle|Castle Wall]], in a section with no floor when the player enters the castle gate. At the four rotating spiked platforms there will be a ledge with the child in the center.
*To unlock Carrie as a playable character in ''[[Castlevania: Legacy of Darkness]]'', the player has to find Bess during [[Henry Oldrey|Henry]]'s quest. She can be found in the [[Dracula's Castle|Castle Wall]], in a section with no floor when the player enters the castle gate. At the four rotating spiked platforms there will be a ledge with the child in the center.
**To unlock Carrie's alternate costume, after finding Bess the player has to find Florence during Henry's quest. She's found in the [[Dracula's Castle|Outer Wall]]. After riding the first platform up, you will find yourself under a small decorative overhang; if you jump to the edge jutting out from the arch, you will be right next to the child.
**To unlock Carrie's alternate costume, after finding Bess the player has to find Florence during Henry's quest. She's found in the [[Dracula's Castle|Outer Wall]]. After riding the first platform up, you will find yourself under a small decorative overhang; if you jump to the edge jutting out from the arch, you will be right next to the child.
==Codex Statistics Questions==
'''Q: Shouldn't the characters be around tier 2 for defeating the Time Reaper [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=45 who would've destroyed the very fabric of time]<ref>Castlevania Judgment Aeon True Story Mode Intro</ref>, [https://youtu.be/HWWcO1uh7kQ?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=844 attempted to destroy the specific era of time]<ref>Castlevania Judgment Sypha Belnades True Story Mode</ref>, [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=817 cause all beings everywhere to disappear, forever]<ref>Castlevania Judgment Golem True Story Mode</ref> [https://youtu.be/LU34JPonFXw?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=81 and that the age was on the verge of collapse]<ref>Castlevania Judgment Death True Story Mode</ref>?'''
'''A: We actually never get a direct outright method of Time Reaper's plan for doing this, from what [[Aeon (Castlevania)|Aeon]] mentions to [[Golem (Castlevania)|Golem]], [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=817 if the Time Rift is not erased, all beings everywhere will disappear, forever]<ref>Castlevania Judgment Golem True Story Mode</ref>, implying that it's the Time Rift causing this, this is further backed up by the fact that [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=897 in Time Reaper's boss fight, there is a vortex in the background consuming everything]<ref>Castlevania Judgment Aeon True Story Mode Intro</ref>, meaning this is an overtime feat that scales to no one physically.'''
'''Q: Shouldn't they get tier 2 for Dracula's influence [https://youtu.be/tTfHFwlvWF4?t=2207 destabilizing the flow of time]<ref>Castlevania: Curse of Darkness Ending</ref>?'''
'''A: This is [[Powers and Techniques|a potent ability]] but has nothing to do with [[Attack Potency]], there is no quantification for "destabilizing the flow of time", along with this, even if it was taken as physically, then it would be overtime as the effects are not noticeable throughout most of Curse of Darkness.'''
'''Q: Shouldn't [[Dracula (Castlevania)|Dracula]] and by proxy anyone that scales to him get tier 2 for him being able to sustain [[Dracula's Castle|his castle]]?'''
'''A: This goes under our [[Stabilization Feats]] standards, which treats sustaining feats are non-combat applicable [[Attack Potency]] normally, though in Dracula's case the Castle is speficially powered by the existence of a Dark Lord, and doesn't necessarily need their strength to rise. In the Castlevania novel, the castle rose without a Dark Lord as an example. Along with this, no one scales to the collapse of the castle, in Curse of Darkness [[Hector (Castlevania)|Hector]] [https://youtu.be/tTfHFwlvWF4?t=2047 would've died to the collapse of the castle if]<ref>Castlevania: Curse of Darkness Ending</ref> Julia didn't come save him, and [[Isaac (Castlevania)|Isaac]] [https://youtu.be/tTfHFwlvWF4?t=2092 died within] [https://youtu.be/tTfHFwlvWF4?t=2159 the castle]<ref>Castlevania: Curse of Darkness Ending</ref>. [https://youtu.be/z43iS--oVEc?t=83 In other cases the Castle does not collapse]<Ref>Castlevania: Symphony of the Night Ending</ref>, [https://youtu.be/D1NQQwfcdmE?t=271 but instead slowly fades away]<Ref>Castlevania: The Adventure Rebirth Ending</ref>. [https://youtu.be/7b-OBjjGkxc?list=PLFAE0762E0CD5079D&t=319 At the end of Dawn of Sorrow] [[Soma Cruz]] and [[Genya Arikado]] (aka [[Alcuard (Castlevania)|Alucard]] must escape the collapsing abyss.'''
'''Q: Shouldn't Castlevania characters that scale to Death have Infinite speed due to Death being able to kill distance itself with his attacks?'''
'''A: Killing distance to attack is not a speed feat, it's a method of [[Spatial Manipulation]] by circumventing and ignoring distance, while one can say the attack spawns on you instantly, this is not really something quantifiable. Along with this, it would only scale to characters comparable to Death during post-Dawn of Sorrow, as Soma notes Death is far faster than he remembered from his fight with him in Dawn of Sorrow<Ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "This ominous vortex of magic was similar to what he felt in the [demon castle]. Among all the magic Soma knows, this particular type of sophisticated [power] belonged to-----<br>“……I know I am being rude……”<Br>Faster than he can remember, that husky voice rang in front of Soma-----<br>From the shadow of the forest, a large shadow emerged.<br>“……tch!”</ref>.'''


==Battle Records==
==Battle Records==
'''Castlevania 64'''<br>
'''Castlevania (N64)'''<br>
'''14 - 0 - 0'''
'''14 - 0 - 0'''


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|-|Victories=
|-|Victories=
{{#tag:Tabber|
{{#tag:Tabber|
{{!}}-{{!}}Castlevania 64=<br>
{{!}}-{{!}}Castlevania (N64)=<br>


*'''Giant Ape Skeleton''' - [https://youtu.be/Tx-ATZXdsKE Fight]<ref>Castlevania 64</ref>
*'''Giant Ape Skeleton''' - [https://youtu.be/Tx-ATZXdsKE Fight]<ref>Castlevania (N64)</ref>
**'''Conditions:''' None.
**'''Conditions:''' None.
**'''Location:''' Forest
**'''Location:''' Forest


*'''Weretiger''' - [https://youtu.be/Tx-ATZXdsKE?t=122 Fight]<ref>Castlevania 64</ref>
*'''Weretiger''' - [https://youtu.be/Tx-ATZXdsKE?t=122 Fight]<ref>Castlevania (N64)</ref>
**'''Conditions:''' None.
**'''Conditions:''' None.
**'''Location:''' Forest
**'''Location:''' Forest


*'''Giant Ape Skeleton''' - [https://youtu.be/Tx-ATZXdsKE?t=162 Fight]<ref>Castlevania 64</ref>
*'''Giant Ape Skeleton''' - [https://youtu.be/Tx-ATZXdsKE?t=162 Fight]<ref>Castlevania (N64)</ref>
**'''Conditions:''' Match was a rematch.
**'''Conditions:''' Match was a rematch.
**'''Location:''' Forest
**'''Location:''' Forest


*'''White Dragon''' - [https://youtu.be/Tx-ATZXdsKE?t=329 Fight]<ref>Castlevania 64</ref>
*'''White Dragon''' - [https://youtu.be/Tx-ATZXdsKE?t=329 Fight]<ref>Castlevania (N64)</ref>
**'''Conditions:''' None.
**'''Conditions:''' None.
**'''Location:''' Castle Wall
**'''Location:''' Castle Wall


*'''Master J. A. Oldrey''' - [https://youtu.be/Tx-ATZXdsKE?t=444 Fight]<ref>Castlevania 64</ref>
*'''Master J. A. Oldrey''' - [https://youtu.be/Tx-ATZXdsKE?t=444 Fight]<ref>Castlevania (N64)</ref>
**'''Conditions:''' None.
**'''Conditions:''' None.
**'''Location:''' Villa
**'''Location:''' Villa


*'''Undead Maiden''' - [https://youtu.be/Tx-ATZXdsKE?t=543 Fight]<ref>Castlevania 64</ref>
*'''Undead Maiden''' - [https://youtu.be/Tx-ATZXdsKE?t=543 Fight]<ref>Castlevania (N64)</ref>
**'''Conditions:''' None.
**'''Conditions:''' None.
**'''Location:''' Villa
**'''Location:''' Villa


*'''Heavy Lizard Man''' - [https://youtu.be/Tx-ATZXdsKE?t=619 Fight]<ref>Castlevania 64</ref>
*'''Heavy Lizard Man''' - [https://youtu.be/Tx-ATZXdsKE?t=619 Fight]<ref>Castlevania (N64)</ref>
**'''Conditions:''' None.
**'''Conditions:''' None.
**'''Location:''' Underground Waterway
**'''Location:''' Underground Waterway


*'''Demon Bull''' - [https://youtu.be/Tx-ATZXdsKE?t=706 Fight]<ref>Castlevania 64</ref>
*'''Demon Bull''' - [https://youtu.be/Tx-ATZXdsKE?t=706 Fight]<ref>Castlevania (N64)</ref>
**'''Conditions:''' None.
**'''Conditions:''' None.
**'''Location:''' Castle Center
**'''Location:''' Castle Center


*'''[[Camilla Fernandez]]''' - [https://youtu.be/Tx-ATZXdsKE?t=1017 Fight]<ref>Castlevania 64</ref>
*'''[[Camilla Fernandez]]''' - [https://youtu.be/Tx-ATZXdsKE?t=1017 Fight]<ref>Castlevania (N64)</ref>
**'''Conditions:''' None.
**'''Conditions:''' None.
**'''Location:''' Castle Center
**'''Location:''' Castle Center


*'''[[Actrise]]''' - [https://youtu.be/Tx-ATZXdsKE?t=1211 Fight]<ref>Castlevania 64</ref>
*'''[[Actrise]]''' - [https://youtu.be/Tx-ATZXdsKE?t=1211 Fight]<ref>Castlevania (N64)</ref>
**'''Conditions:''' None.
**'''Conditions:''' None.
**'''Location:''' Room of Clocks
**'''Location:''' Room of Clocks


*'''Renon''' - [https://youtu.be/Tx-ATZXdsKE?t=1427 Fight]<ref>Castlevania 64</ref>
*'''Renon''' - [https://youtu.be/Tx-ATZXdsKE?t=1427 Fight]<ref>Castlevania (N64)</ref>
**'''Conditions:''' None.
**'''Conditions:''' None.
**'''Location:''' Castle Keep
**'''Location:''' Castle Keep


*'''Charlie Vincent''' - [https://youtu.be/Tx-ATZXdsKE?t=15710 Fight]<ref>Castlevania 64</ref>
*'''Charlie Vincent''' - [https://youtu.be/Tx-ATZXdsKE?t=15710 Fight]<ref>Castlevania (N64)</ref>
**'''Conditions:''' None.
**'''Conditions:''' None.
**'''Location:''' Castle Keep
**'''Location:''' Castle Keep


*'''Gilles de Rais''' - [https://youtu.be/Tx-ATZXdsKE?t=1664 Fight]<ref>Castlevania 64</ref>
*'''[[Gilles de Rais]]''' - [https://youtu.be/Tx-ATZXdsKE?t=1664 Fight]<ref>Castlevania (N64)</ref>
**'''Conditions:''' None.
**'''Conditions:''' None.
**'''Location:''' Castle Keep
**'''Location:''' Castle Keep


*'''[[Dracula (Castlevania)|Count Dracula]]''' - [https://youtu.be/Tx-ATZXdsKE?t=1905 Fight]<ref>Castlevania 64</ref>
*'''[[Dracula (Castlevania)|Count Dracula]]''' - [https://youtu.be/Tx-ATZXdsKE?t=1905 Fight]<ref>Castlevania (N64)</ref>
**'''Conditions:''' None.
**'''Conditions:''' None.
**'''Location:''' Castle Keep
**'''Location:''' Castle Keep
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**'''Location:''' Castle Keep
**'''Location:''' Castle Keep


*'''Gilles de Rais''' - [https://youtu.be/znFdyGqcs6s?t=2651 Fight]<ref>Castlevania: Legacy of Darkness</ref>
*'''[[Gilles de Rais]]''' - [https://youtu.be/znFdyGqcs6s?t=2651 Fight]<ref>Castlevania: Legacy of Darkness</ref>
**'''Conditions:''' None.
**'''Conditions:''' None.
**'''Location:''' Castle Keep
**'''Location:''' Castle Keep
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[[Category:Female Characters]]
[[Category:Female Characters]]
[[Category:Video Game Characters]]
[[Category:Video Game Characters]]
[[Category:Metroidvania Characters]]
[[Category:Platforming Characters]]
[[Category:Horror Characters]]
[[Category:Horror Game Characters]]
[[Category:Alive Characters]]
[[Category:Alive Characters]]
[[Category:Dead Characters]]
[[Category:Dead Characters]]
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[[Category:Playable Characters]]
[[Category:Playable Characters]]
[[Category:Horror Characters]]
[[Category:Horror Characters]]
[[Category:Horror Game Characters]]
[[Category:Undefeated Characters]]
[[Category:Undefeated Characters]]
[[Category:Primary Protagonists]]
[[Category:Primary Protagonists]]
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[[Category:Lock-On Users]]
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[[Category:Magic Users]]
[[Category:Principle Users]]
[[Category:Non-Standard Interaction Users]]
[[Category:Non-Standard Interaction Users]]
[[Category:Immersion Users]]
[[Category:Immersion Users]]
[[Category:Dimensional Travel Users]]
[[Category:Dimensional Travel Users]]
[[Category:Summoning Users]]
[[Category:Summoning Users]]
[[Category:Soul Users]]
[[Category:Statistics Boost Users]]
[[Category:Statistics Boost Users]]
[[Category:Holy Fire Users]]
[[Category:Holy Fire Users]]

Latest revision as of 21:24, 22 March 2025

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.


While Dracula exists, children live in terror. I cannot desert them!
~ Carrie to Rosa
...She was really only my stepmother, but my mother gave her life to save mine. She truly loved me. She showed me happiness. Your child received no love from her mother... That's, that's pathetic...
~ Carrie to Actrise after hearing she sacrificed her own child to become a vampire
I have the power to subdue Dracula himself. You had no chance. Dracula knows this. He used you merely to delay me. Dracula, prince of evil.... Only you can I never forgive!!
~ Carrie after defeating Actrise

Background

Carrie Fernandez is a playable character in Castlevania and Castlevania: Legacy of Darkness. Her backstory and main quest are nearly identical in both games, though her availability differs.

In Castlevania (N64), Carrie is one of the two main protagonists, alongside Reinhardt Schneider, and is playable from the start. Her storyline follows her efforts to fight against Dracula's forces using her unique abilities.

In Legacy of Darkness, Carrie also serves as a protagonist, but she must first be unlocked. During Henry’s quest, players can rescue one of the missing children to make her available as a playable character.

This dropdown contains the synopsis of Carrie Fernandez’s story. Read at your own risk as you may be spoiled otherwise!

Early Life
Carrie Fernandez, a descendant of the powerful witch Sypha Belnades, was born in 1840 to a family of Spanish immigrants traveling through Eastern Europe. Her lineage led her family to tragedy, as the patriarch of the Fernandez clan fell under Dracula's influence. Many members of her family were executed by fearful villagers or killed by Dracula himself, including Carrie's parents, who were condemned for practicing witchcraft. These events left a lasting scar on Carrie, fueling her bitterness toward adults and God. Orphaned but resilient, Carrie was adopted by a compassionate woman who became her foster mother.

Over time, Carrie's unusual abilities began to surface, prompting her foster mother to uncover records linking her to the Fernandez family. As Dracula's influence spread across Europe once more, fear gripped Wallachia. His minions began terrorizing villages, and when they attacked Carrie's home, her foster mother sacrificed herself to protect the young girl. Watching her foster mother die awakened Carrie's latent magical powers, enabling her to destroy the creatures and escape.

The loss of her foster mother, on top of her parents' deaths, deepened Carrie's bitterness and drove her to reject adults and God completely. Two years later, news of Castlevania's reappearance reached her ears. Determined to stop Dracula and end his reign of terror, Carrie set off for the vampire lord’s stronghold. Along her journey, she crossed paths with two holy knights, Henry Oldrey and Reinhardt Schneider, and joined their mission. Resolute in her decision, Carrie vowed to use her magic to destroy Dracula and his forces, declaring, "Whatever awaits, I have no regrets!"

Castlevania (N64)/Castlevania: Legacy of Darkness
Carrie, armed with her powerful magic, battles her way through treacherous lands, overcoming the many monstrous obstacles set by Dracula's minions. Along her quest, she is joined by Reinhardt Schneider and Henry Oldrey. As she makes her way toward the castle, she encounters several individuals who aid her in different ways: Rosa, a vampire who reluctantly offers guidance, and Charlie Vincent, a pompous vampire hunter who provides her with the key to the Villa's archives. She also meets Renon, a demon with unclear loyalties, who offers to sell her useful items throughout her journey.

Two characters stand out in her adventure. The first is Malus, a young boy who, after his family was attacked by Dracula's demons, finds himself lost in the Villa's Garden Maze. Carrie helps him escape the maze, but she doesn't expect to see him again. The second is Actrise, a witch Carrie meets just before entering the Castle Center. While Carrie's adoptive mother sacrificed her life to protect Carrie, Actrise sacrificed her own child to achieve immortality. Actrise tries to persuade Carrie to join her in serving the dark forces, but Carrie refuses, determined to fight against the evil that threatens her world.

In the vast Castle Center, Carrie and Reinhardt are forced to solve numerous puzzles and battle a Behemoth monster, but the most unsettling event is yet to come. Malus appears again, having somehow made his way into the heart of the castle. When Carrie attempts to question him, Malus speaks cryptically before running further into the castle, leaving Carrie confused and unsettled. Shortly afterward, she encounters Actrise again before boarding an elevator to the Tower of Science. Actrise introduces the Fernandez warrior, a relative from the Sypha Belnades bloodline who had set out to destroy Dracula but was captured and turned into a vampire. After struggling with her curse, the warrior's will faltered, leaving her desperate for human blood. A fierce battle between the two ensues, with Carrie ultimately emerging victorious. With a heavy heart, she vows to ensure Dracula's destruction and speaks of her belief that her mother will be reunited with Camilla in heaven.

Carrie and Reinhardt continue their journey, overcoming technological threats in the Tower of Science and magical traps in the Tower of Sorcery. Atop the Room of Clocks, Carrie faces Actrise in another battle. After learning of Actrise's horrific past, where she had sacrificed her own daughter as part of her allegiance to Dracula, Carrie declares her "pathetic" and defeats her in battle. Despite Actrise's powerful dark magic, Carrie proves to be the stronger combatant. Carrie also realizes that Dracula likely used Actrise to delay her progress and vows that she will never forgive him for the suffering he has caused.

After overcoming the challenges in the Clock Tower, Carrie and Reinhardt reach the Castle Keep, where they confront Dracula. The battle is surprisingly quick, with the two easily defeating him.

Much like Reinhardt, Carrie has two possible endings depending on how long the player takes to complete the game. If the player reaches the Castle Keep in less than ten days (in-game time), they will see the "Good Ending." If more than ten days pass, the player will see the "Bad Ending."

While Carrie and Reinhardt's quests are separate during the game, the prologue to Cornell's journey suggests that their attacks on the castle occurred simultaneously, implying they worked together to finally bring down Dracula.

Bad Ending
After easily defeating Dracula, Carrie turns to find Malus hiding behind a pillar in the Castle Keep. They leave the castle together, and on their way back to the village, Malus proposes to Carrie. Carrie initially refuses but agrees to marry him when they are older. Malus, in response, quietly remarks, "Then we have a binding contract," hinting at his true, sinister intentions.

Good Ending
As Dracula breathes his last, he causes the castle to collapse, entombing Carrie in the rubble. Carrie escapes the crumbling keep, only to be attacked by Malus, who now appears riding a winged horse.

Carrie pursues him to the top of the Clock Tower, where he reveals his true identity as the resurrected Dracula. The vampire she had defeated earlier in the Castle Keep was merely one of Dracula's servants, Gilles de Rais, disguised as the Count to divert attention from Malus. Malus transforms into the adult form of Dracula. After a fierce confrontation, Carrie defeats him, causing him to revert back to his child form. In an attempt to deceive her, he pretends to have forgotten everything that occurred. At this moment, Charlie Vincent arrives and exposes Malus' deception by throwing holy water on him. In a fit of rage, Dracula transports himself and Carrie to another dimension, where he reveals his monstrous true form in one last attempt to destroy her. With the power of her magic and her unshakable resolve, Carrie defeats Dracula once and for all. After his defeat, she is returned to her dimension and witnesses the castle sink into the lake. Finally, with her quest complete, Carrie finds solace at her mother's grave, where she lays flowers in remembrance.

Personality

General Information

Name: Carrie Fernandez[7]

Origin: Castlevania (N64)

First Appearance: Castlevania (N64)

Latest Appearance: Castlevania: Legacy of Darkness (Latest canonical appearance), Vampire Survivor (Latest non-canonical appearance)

Company: Konami

Creator: Ebisu Etsunobu

Actor: Bianca Allen

Sex: Female

Sexuality: Heterosexual (Agreed to marry Malus in the bad ending[8])

Pronouns: She/Her

Age: 12[9]

Birth Year: 1840 (Listed as 12 years old during the events of Castlevania (N64)[10], which takes place in 1852)

Time Period: 1852

Timeline: Main Timeline

Homeworld: Earth

Residence: Wallachia

Story Role: Main Protagonist, Young Hero

Legacy: Unknown Legacy (The events of Castlevania (N64) and Castlevania: Legacy of Darkness are "truth shrouded in darkness"[11])

Influence: Event Influence (Responsible for the death of Dracula and saving the world from his darkness)

Language: English

Classification: Witch

Species: Human

State of Being: Regular

Physiology: Humanoid Physiology

In-Universe Creator: God[12]

Occupation: None

Affiliations: Reinhardt Schneider (Traveling companion), Henry Oldrey (Traveling companion), Rosa (Helped Carrie on how to proceed further into the castle), Charlie Vincent, Malus (Formerly)

Enemies: Dracula, Actrise, Camilla Fernandez (Her cousin, corrupted into a vampire[13]), Gilles de Rais

Height: 142 cm[14]

Weight: 35 kg[15]

Status

  • During her Time: Alive
  • Modern Time: Deceased (As she existed back in 1800s, she is naturally dead from old age)

Date of Death: Unknown

Alignment: Neutral Good (Carrie set off to fight and defeat[16] Dracula in order to protect all of the children that feared Dracula and get vengeance for Dracula killing her mom. Noted in the intro that she wields her inherited power in the fight against evil[17])

Protection Level: Global Protector (Carrie's mission is to save the world from Dracula[18]. Fought and defeated Dracula, where in Castlevania III: Dracula's Curse, Dracula plans to take over all of Europe[19], proceeded to amass an army to kill hundreds of soldiers to take over Europe, plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it, planned to spread his evil grip to the rest of Europe[20])

Codex Statistics

Grade: S (Actrise notes that Carrie has such power, it is almost terrifying despite her being only a child, she is a true Fernandez[21]. Actrise also notes Carrie's power would greatly help them in reviving Count Dracula[22]. Carrie notes herself that she has the power to subdue Dracula[23])

Tier: At least 7-C, Far Higher with Sheer Will

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: At least Town level (Potency) (Can fight and defeat 1800s Dracula, at full power along with going into his true form[24], who serves as the absolute evil, the opposite to God[25], where for God to be perfectly good, there must be a being of perfect darkness[26], being the entity opposite to God[27], with such power making him far superior to Golem from Castlevania Judgement, as he died to a random unknown hunter after his return from the time rift[28]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[29]. Can harm and fight against enemies stronger than characters who can take hits from neutron bomb[30], that have a yield range of 1-10 kilotons of TNT), Far Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmont's strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[31]. Alucard notes that having something to protect surpasses the limits of strength[32])

Durability: At least Town level (Took no damage from a giant sea monster hitting her while leaving a hole in the wall[33]), Far Higher with Sheer Will

Striking Strength: At least Town Class (Potency), Far Higher with Sheer Will

Lifting Strength: Unknown: True Class, Far Higher with Sheer Will

Travel Speed: Superhuman (Was in the process of outrunning the collapse of the castle before Malus appeared[34]. Comparable to Leon Belmont, who was able to escape Walter's Castle while running from the top floor to the entrance, before the entire structure collapsed[35]), Far Higher with Sheer Will

Attack Speed: At most Faster Than Light (Can tag 1800s Dracula, who serves as the absolute evil, the opposite to God[36], where for God to be perfectly good, there must be a being of perfect darkness[37], being the entity opposite to God[38], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[39] and the White Demon, who can move at the speed of light at short distances[40]), Far Higher with Sheer Will

Reaction Speed: At most Faster Than Light, Far Higher with Sheer Will

Stamina: Superhuman (Traveled all the way to Dracula's Castle and journeyed in there for at least multiple days, fighting various enemies and traversing through various acrobatic platforming challenges, all without showing any signs of tiring)

Range: Standard Melee, Higher with Rings, Tens of Meters with Homing Energy Bullets (Carrie's homing energy bullets can hit multiple enemies across a bridge's distance[41]), Tens of Meters with Sub-Weapons

Intelligence: Supergenius Intelligence (Carrie is noted to be gifted with great magical powers[42], where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[43]. Able to utilize sub-weapons that possess great attack and power which in Castlevania requires one to have a high intelligence to be able to do[44])

Knowledge: Grandmaster level (Can fight and defeat Dracula, where he was a genius tactician as Mathias, who they called "Cronqvist the Wise"[45]. Able to navigate around an entire castle, fighting enemies all the while carrying a magical nitro which will explode if Carrie jumps or is hit once, going through rooms where she must fight possessed statues, traverse narrow corridors, while fighting enemies on said corridors traversing giant moving cogs while avoiding projectiles from enemies, and traversing through a room with skeletons on motrocycles shooting at her[46]. Showcases an innate knowledge in astrology, being able to easily solve a puzzle based around it[47])


Powers and Techniques

Magic & Principle Manipulation (Through utilizing magic, one has to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[48]. Magic comes from alchemy, a field that experiments with the principles of God's creation of the world[49], along with being said to be as great a task as recreating God's creation of the Earth[50]), Non-Standard Interaction (Extra-Planar Interaction; Magic is able to interact with beings such as Camilla Fernandez[51], Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal[52]), Limited Immersion & Dimensional Travel (3+1-D; Magic users can align their magic with the magic of another to enter into painting worlds[53]), Summoning (Magic can be used in order to summon weapons and items inscribed in grimoires[54]), Soul Manipulation (Yoko through the use of magic discovered a new ability to draw the monster souls out and use them[55])


Equipment

Weapons

  • Rings: A pair of two rings Carrie uses for quick and successive close-ranged melee combat.

Sub-Weapons

  • Dagger: A collection of throwing daggers in Carrie’s possession, which can be thrown at enemies at high speeds.
  • Axe: An axe made with silver, which Carrie uses to throw at her enemies.
  • Holy Water: A jar of holy water that erupts into flames once it is released out of its container.
  • Cross: This is a boomerang, which is shaped like a holy cross. It returns to Carrie after being thrown.

Notable Techniques


  • Homing Energy Bullet: An energy bullet that Carrie can hold down and shoot out, homing in on the target. It gives her an innate lock-on feature so that the attack will always home onto the target.

Other

Standard Tactics: Carrie will utilize her homing energy bullet in combat, where it can hit a target even if she's faced away from them[270], along with using the sub-weapon that best suits the situation.

Weaknesses

Note

Miscellaneous Feats

Trivia

  • Carrie's story went through multiple rewrites. Originally she was called "Carrie Eastfield" and at some point her surname have been changed to "Belnades" only to be changed to "Fernandez" in the final game.
  • Carrie's cousin, who she fights in the Castle Center, was originally supposed to be a revived Sypha Belnades from Castlevania III: Dracula's Curse. Later, she was renamed to "Camilla Belnades", but in the final game, she is nameless.
  • Despite Carrie's name not being "Belnades" and instead "Fernandez", both of these are actually the same meaning in the Castlevania series. Juste Belmont and the Belmont Clan is noted that their magic powers partly derive from the Fernandez Clan[295], which the main magic clan member that married a Belmont was Sypha Belnades who married and Trevor Belmont and had kids with him. This makes Carrie a Belnades.
    • Interestingly, despite Carrie being a Belnades, she is not given the Belnades staff, which is noted to be a staff passed down to the Belnades Clan. However, this is likely due to Carrie having a step-mother who wasn't an official Belnades, making her never get the staff.
  • Carrie's personal level in Castlevania (N64) is the Tower of Sorcery. She also received the Tower of Science as her personal level, which originally belonged to the cut character, Coller.
  • Carrie's early story was that she was feared and ostracized by the other villagers due to her supernatural powers, which she used for peaceful purposes such as making flowers bloom in the winter. Supposedly, she ventured into Dracula's Castle believing that she was cursed by Dracula and that he could unlock her full potential.
  • Despite being a Belnades, Carrie is powerful enough to be able to take on Dracula on her own[296], with her power being noted by the likes of Actrise. This is interesting since Belnades such as Sypha Belnades couldn't even get far into Dracula's Castle before being turned to stone. With this in mind, Carrie would be on of the most powerful Belnades, being second to the likes of Charlotte Aulin and potentially Yoko Belnades.
  • It is interesting that Carrie has Maria Renard's Rondo of Blood outfit as her alternate outfit as both of them share similarities. Both characters are 12 during their respective games, both are noted to possess mighty magical powers by an underling of Dracula, both dislike being treated as a kid, and both have had their parents killed by Dracula and mention their parents watching over them in heaven.
  • To unlock Carrie as a playable character in Castlevania: Legacy of Darkness, the player has to find Bess during Henry's quest. She can be found in the Castle Wall, in a section with no floor when the player enters the castle gate. At the four rotating spiked platforms there will be a ledge with the child in the center.
    • To unlock Carrie's alternate costume, after finding Bess the player has to find Florence during Henry's quest. She's found in the Outer Wall. After riding the first platform up, you will find yourself under a small decorative overhang; if you jump to the edge jutting out from the arch, you will be right next to the child.

Codex Statistics Questions

Q: Shouldn't the characters be around tier 2 for defeating the Time Reaper who would've destroyed the very fabric of time[297], attempted to destroy the specific era of time[298], cause all beings everywhere to disappear, forever[299] and that the age was on the verge of collapse[300]?

A: We actually never get a direct outright method of Time Reaper's plan for doing this, from what Aeon mentions to Golem, if the Time Rift is not erased, all beings everywhere will disappear, forever[301], implying that it's the Time Rift causing this, this is further backed up by the fact that in Time Reaper's boss fight, there is a vortex in the background consuming everything[302], meaning this is an overtime feat that scales to no one physically.

Q: Shouldn't they get tier 2 for Dracula's influence destabilizing the flow of time[303]?

A: This is a potent ability but has nothing to do with Attack Potency, there is no quantification for "destabilizing the flow of time", along with this, even if it was taken as physically, then it would be overtime as the effects are not noticeable throughout most of Curse of Darkness.

Q: Shouldn't Dracula and by proxy anyone that scales to him get tier 2 for him being able to sustain his castle?

A: This goes under our Stabilization Feats standards, which treats sustaining feats are non-combat applicable Attack Potency normally, though in Dracula's case the Castle is speficially powered by the existence of a Dark Lord, and doesn't necessarily need their strength to rise. In the Castlevania novel, the castle rose without a Dark Lord as an example. Along with this, no one scales to the collapse of the castle, in Curse of Darkness Hector would've died to the collapse of the castle if[304] Julia didn't come save him, and Isaac died within the castle[305]. In other cases the Castle does not collapse[306], but instead slowly fades away[307]. At the end of Dawn of Sorrow Soma Cruz and Genya Arikado (aka Alucard must escape the collapsing abyss.

Q: Shouldn't Castlevania characters that scale to Death have Infinite speed due to Death being able to kill distance itself with his attacks?

A: Killing distance to attack is not a speed feat, it's a method of Spatial Manipulation by circumventing and ignoring distance, while one can say the attack spawns on you instantly, this is not really something quantifiable. Along with this, it would only scale to characters comparable to Death during post-Dawn of Sorrow, as Soma notes Death is far faster than he remembered from his fight with him in Dawn of Sorrow[308].

Battle Records

Castlevania (N64)
14 - 0 - 0

Castlevania: Legacy of Darkness
22 - 0 - 0

Combined
36 - 0 - 0


  • Giant Ape Skeleton - Fight[309]
    • Conditions: None.
    • Location: Forest
  • Weretiger - Fight[310]
    • Conditions: None.
    • Location: Forest
  • Giant Ape Skeleton - Fight[311]
    • Conditions: Match was a rematch.
    • Location: Forest
  • White Dragon - Fight[312]
    • Conditions: None.
    • Location: Castle Wall
  • Master J. A. Oldrey - Fight[313]
    • Conditions: None.
    • Location: Villa
  • Undead Maiden - Fight[314]
    • Conditions: None.
    • Location: Villa
  • Heavy Lizard Man - Fight[315]
    • Conditions: None.
    • Location: Underground Waterway
  • Demon Bull - Fight[316]
    • Conditions: None.
    • Location: Castle Center
  • Renon - Fight[319]
    • Conditions: None.
    • Location: Castle Keep
  • Charlie Vincent - Fight[320]
    • Conditions: None.
    • Location: Castle Keep

References

  1. Castlevania: Legacy of Darkness: Carrie Mode Meeting Rosa Cutscene
  2. Castlevania: Legacy of Darkness Camilla Fernandez Boss
  3. Castlevania: Legacy of Darkness Carrie Mode Meeting Charlie Vincent Scene
  4. Castlevania: Legacy of Darkness Carrie Mode Meeting Charlie Vincent Scene
  5. Castlevania: Legacy of Darkness Carrie Mode Meeting Malus Scene
  6. Castlevania: Legacy of Darkness: Carrie Mode Meeting Rosa Cutscene
  7. Castlevania: Legacy of Darkness Carrie Fernandez Intro
  8. Castlevania (N64) Carrie Bad Ending
  9. NTT Pub Akumajō Dracula: Mokushiroku Official Guide Pages 8-9
  10. NTT Pub Akumajō Dracula: Mokushiroku Official Guide Pages 8-9
  11. Castlevania: Legacy of Darkness Game Manual Page 4
  12. Castlevania Lament of Innocence
  13. Castlevania: Legacy of Darkness Camilla Fernandez Boss
  14. NTT Pub Akumajō Dracula: Mokushiroku Official Guide Pages 8-9
  15. NTT Pub Akumajō Dracula: Mokushiroku Official Guide Pages 8-9
  16. Castlevania: Legacy of Darkness Carrie Fernandez Intro
  17. Castlevania: Legacy of Darkness Carrie Fernandez Intro
  18. Castlevania: Legacy of Darkness Carrie Mode Meeting Charlie Vincent Scene
  19. Akumajou Densetsu Famicon Intro English Patch
  20. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  21. Castlevania: Legacy of Darkness Carrie Mode
  22. Castlevania: Legacy of Darkness Carrie Mode
  23. Castlevania: Legacy of Darkness Actrise Boss
  24. Castlevania: Legacy of Darkness Carrie Mode True Final Boss
  25. Castlevania: Aria of Sorrow Ending
  26. Castlevania: Dawn of Sorrow Dark Lord Candidates
  27. Castlevania: Dawn of Sorrow Ending
  28. Castlevania Judgement: True Story Mode, Golem
  29. Castlevania Judgment Golem Ultimate Attack
  30. Castlevnaia: Symphony of the Night
  31. Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
  32. Castlevania: Nocturne of Recollection Intro
  33. Castlevania: Legacy of Darkness Intro Stage
  34. Castlevania: Legacy of Darkness Carrie Mode Dracula's Servant Boss
  35. Castlevania: Lament of Innocence Ending
  36. Castlevania: Aria of Sorrow Ending
  37. Castlevania: Dawn of Sorrow Dark Lord Candidates
  38. Castlevania: Dawn of Sorrow Ending
  39. Castlevania Aria of Sorrows
  40. Castlevania Grimoire of Souls Enemy Compendium Showcase
  41. Castlevania: Legacy of Darkness Carrie Mode
  42. Castlevania: Legacy of Darkness Carrie Fernandez Intro
  43. Castlevania: Portrait of Ruin
  44. Castlevania: Lament of Innocence Game Manual Page 10
  45. Lament of Innocence Perfect Guidebook
  46. Castlevania: Legacy of Darkness Carrie Mode
  47. Castlevania: Legacy of Darkness Carrie Mode
  48. Castlevania: Portrait of Ruin
  49. Castlevania: Lament of Innocent
  50. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  51. Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
  52. Konami of Europe's Camilla Fernandez profile
  53. Castlevania: Portrait of Ruin
  54. Castlevania: Grimoire of Souls Prologue Stage 1
  55. Castlevania: Dawn of Sorrow Yoko's Shop
  56. Castlevania: Legacy of Darkness Carrie Mode
  57. Castlevania: Legacy of Darkness Carrie Mode Tower of Sorcery
  58. Castlevania: Legcay of Darkness Carrie Mode
  59. Castlevania (N64) Game Manual Page 21
  60. Castlevania: Legcay of Darkness Carrie Mode
  61. Castlevania (N64) Game Manual Page 18
  62. Castlevania (N64) Game Manual Page 18
  63. Castlevania: Legacy of Darkness Game Manual Page 30
  64. Castlevania: Legacy of Darkness Carrie Fernandez Intro
  65. Castlevania: Legacy of Darkness Camilla Fernandez Boss
  66. Castlevania: Legacy of Darkness Carrie Mode True Final Boss
  67. Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
  68. Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
  69. Castlevania: Lament of Innocence Game Manual Page 10
  70. Castlevania: Legacy of Darkness Carrie Mode
  71. Castlevania: Legacy of Darkness Carrie Mode Tower of Sorcery
  72. Castlevania: Legacy of Darkness Carrie Fernandez Intro
  73. Castlevania: Lament of Innocent
  74. Castlevania: Legacy of Darkness Carrie Mode
  75. Castlevania (N64) Game Manual Page 21
  76. Castlevania: Legacy of Darkness Carrie Mode
  77. Castlevania: Legacy of Darkness Carrie Mode
  78. Castlevania: Legacy of Darkness Carrie Mode
  79. Castlevania: Legacy of Darkness Carrie Mode
  80. Castlevania: Legacy of Darkness Carrie Mode Meeting Rosa Cutscene
  81. Castlevania: Legacy of Darkness Carrie Mode Medusa Boss Fight
  82. Castlevania (N64) Vampire Status Death
  83. Castlevania (N64) Vampire Status
  84. Castlevania: Legacy of Darkness Carrie Mode Final Boss
  85. Castlevania II: Simon's Quest
  86. Castlevania (N64)
  87. Castlevania: Lament of Innocence Bestiary No. 010
  88. Castlevania: Grimoire of Souls
  89. Castlevania: Legacy of Darkness Carrie Mode
  90. Castlevania (N64) Renon Boss
  91. Castlevania (N64) Carrie Fernandez Bad Ending
  92. Castlevania: Legacy of Darkness Carrie Mode
  93. Castlevania: Harmony of Dissonance
  94. Castlevania: Harmony of Dissonance
  95. Castlevania: Symphony of the Night Bestiary No. 40
  96. Castlevania: Symphony of the Night Bestiary No. 16
  97. Castlevania: Portrait of Ruin Bestiary No. 133
  98. Castlevania: Lament of Innocence
  99. Castlevania (N64)
  100. Castlevania: Portrait of Ruin
  101. Castlevania: Portrait of Ruin
  102. Castlevania: Harmony of Dissonance
  103. Castlevania: Circle of the Moon
  104. Castlevania: Circle of the Moon
  105. Castlevania: Order of Ecclesia Bestiary No. 061
  106. Castlevania: Portrait of Ruin Bestiary No. 131
  107. Castlevania: Symphony of the Night Bestiary No. 44
  108. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  109. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  110. Castlevania: Grimoire of Souls
  111. Castlevania (N64)
  112. Castlevania Chronicles
  113. Castlevania Chronicles
  114. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  115. Castlevania: Curse of Darkness Bestiary No. 115
  116. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  117. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  118. Castlevania: Grimoire of Souls Prologue Stage 4
  119. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  120. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  121. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  122. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  123. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  124. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  125. Castlevania: Portrait of Ruin
  126. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  127. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  128. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  129. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  130. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  131. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  132. Castlevania: Legacy of Darkness Game Manual Page 30
  133. Castlevania (N64) Game Manual Page 18
  134. Castlevania: Legacy of Darkness Carrie Mode
  135. Castlevania II: Simon's Quest Page 11
  136. Castlevania II: Simon's Quest
  137. Castlevania: Legacy of Darkness Game Manual Page 30
  138. Castlevania: Legacy of Darkness Game Manual Page 30
  139. Castlevania (N64) Cure Ample Item Description
  140. Castlevania (N64) Purifying Item Description
  141. Castlevania: Legacy of Darkness Healing Kit Item Description
  142. Castlevania (N64) Roast Beef Item Description
  143. Castlevania: Legacy of Darkness Carrie mode
  144. Castlevania (N64) Roast Chicken Item Description
  145. Castlevania: Legacy of Darkness Carrie mode
  146. Castlevania: Legacy of Darkness Carrie Mode Meeting Renon
  147. Castlevania (N64) Game Manual Page 19
  148. Castlevania: Legacy of Darkness Carrie Mode
  149. Castlevania: Legacy of Darkness Mandragora Item Description
  150. Castlevania: Legacy of Darkness Magical Nitro Item Description
  151. Castlevania (N64) Moon Card Item Description
  152. Castlevania (N64) Sun Card Item Description
  153. Castlevania (N64) Vampire Status Game Over
  154. Super Castlevania IV Stage B-1
  155. Castlevania: Circle of the Moon
  156. Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
    A spectacled vampire hunter confirmed this as his duty.
    In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
    “The timing is bad, church person.”
    Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
    -----I am …… I ought to be a vampire hunter."
  157. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  158. Haunted Castle Revisited Dominus Collection
  159. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  160. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem
  161. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  162. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  163. Castlevania: Curse of Darkness Manga Volume 1
  164. Castlevania II: Simon's Quest Night Transition
  165. Castlevania II: Simon's Quest Online Game Manual Page 4
  166. Castlevania: Lament of Innocence Bestiary No. 058
  167. Castlevania: Lament of Innocence Bestiary No. 059
  168. Castlevania: Curse of Darkness Bestiary No. 009
  169. Castlevania: Curse of Darkness Bestiary No. 005
  170. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  171. Castlevania: Symphony of the Night
  172. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  173. Castlevania: Lament of Innocence Bestiary No. 064
  174. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  175. Castlevania: Grimoire of Souls Prologue
  176. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  177. Castlevania: Portrait of Ruin
  178. Castlevania: Grimoire of Souls Prologue Stage 4
  179. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  180. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  181. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  182. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  183. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  184. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  185. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  186. Castlevania: Portrait of Ruin
  187. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  188. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  189. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  190. Castlevania III: Dracula's Quest
  191. Castlevania: Curse of Darkness Absolute Zero Ring Description
  192. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  193. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  194. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  195. Castlevania Judgment Aeon's Hyper Attack on Golem
  196. Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
  197. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  198. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  199. Castlevania Judgment Aeon Hyper Attack on Death
  200. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  201. Castlevania: Legacy of Darkness Game Manual Page 35
  202. Castlevania: Legacy of Darkness Game Manual Page 35
  203. Castlevania (N64)
  204. Castlevania: Lament of Innocence
  205. Castlevania: Lament of Innocence
  206. Castlevania Judgment Aeon Hyper Attack on Alucard
  207. Lament of Innocent Perfect Guidebook
  208. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  209. Castlevania: Lament of Innocence
  210. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  211. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem
  212. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  213. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  214. Castlevania: Curse of Darkness Manga Volume 1
  215. Castlevania: Lament of Innocence
  216. Castlevania (N64)
  217. Castlevania (N64)
  218. Castlevania (N64) Vampire Boss
  219. Castlevania: The Dracula X Chronicles Intro
  220. Castlevania (N64) Vampire Boss
  221. Castlevania: Portrait of Ruin
  222. Castlevania: Lament of Innocence
  223. Castlevania: Lament of Innocence
  224. Castlevania: Lament of Innocence
  225. Castlevania: The Dracula X Chronicles Intro
  226. Castlevania (N64)
  227. Castlevania: Portrait of Ruin
  228. Castlevania (N64) Flower Garden Cutscene
  229. Castlevania: Symphony of the Night
  230. Castlevania: Order of Shadows
  231. Castlevania (N64)
  232. Castlevania: Lament of Innocence Bestiary No. 078
  233. Castlevania: Lament of Innocence
  234. Castlevania: Lament of Innocence Bestiary No. 064
  235. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  236. Castlevania: Lament of Innocence Bestiary No. 002
  237. Castlevania (N64) Vampire Boss
  238. Castlevania: Curse of Darkness
  239. Castlevania: Legacy of Darkness Master Oldrey Cutscene
  240. WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?

    KI: You should ask, why do they eat it! I've thought about this stuff.
    I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.
    The meat, I have no idea.
  241. Castlevania: Grimoire of Souls Prologue Stage 4
  242. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  243. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  244. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  245. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  246. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  247. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  248. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  249. Castlevania: Portrait of Ruin
  250. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  251. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  252. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  253. Castlevania: Lament of Innocence
  254. Castlevania: Lament of Innocence
  255. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  256. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  257. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  258. Castlevania Judgment Aeon's Hyper Attack on Golem
  259. Castlevania: The Dracula X Chronicles Stage 1
  260. Castlevania: Lament of Innocence
  261. Castlevania: Lament of Innocence
  262. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  263. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  264. Castlevania Judgment Aeon Hyper Attack on Death
  265. Castlevania: Lament of Innocence
  266. Castlevania: Symphony of the Night Bestiary No. 2
  267. Castlevania: Lament of Innocence Bestiary No. 017
  268. Castlevania: Curse of Darkness Bestiary No. 8
  269. Castlevania: Portrait of Ruin Bestiary No. 29
  270. Castlevania: Legacy of Darkness Carrie Mode
  271. Castlevania: Legacy of Darkness Game Manual Page 19
  272. Castlevania (N64) Carrie Bad Ending
  273. Castlevania II: Simon's Quest Day Transition
  274. Castlevania II: Simon's Quest Day Game Manual Page 11
  275. Castlevania II: Simon's Quest
  276. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  277. Super Castlevania IV Stage B-4
  278. Castlevania III: Dracula's Curse Alucard Ending
  279. Castlevania (N64) Rose Encounter
  280. Castlevania II: Simon's Quest
  281. Castlevania: Lament of Innocence
  282. Castlevania: Harmony of Dissonance
  283. Castlevania (N64)
  284. Castlevania: Nocturne of Recollection Chapter 3: Hunter
  285. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  286. Castlevania: Circle of the Moon
  287. Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
  288. Castlevania (N64) Charlie Vincent Boss
  289. Castlevania: Portrait of Ruin Holy Mail Description
  290. Castlevania (N64) Rose Encounter
  291. Castlevania (N64) Carrie Bad Ending
  292. Castlevania III: Dracula's Curse Alucard Ending
  293. Castlevania: Legacy of Darkness Carrie Mode Vampire Boss Fight
  294. Castlevania: Legacy of Darkness Carrie Mode
  295. Castlevania: Harmony of Dissonance Game Manual Page 22
  296. Castlevania: Legacy of Darkness Actrise Boss
  297. Castlevania Judgment Aeon True Story Mode Intro
  298. Castlevania Judgment Sypha Belnades True Story Mode
  299. Castlevania Judgment Golem True Story Mode
  300. Castlevania Judgment Death True Story Mode
  301. Castlevania Judgment Golem True Story Mode
  302. Castlevania Judgment Aeon True Story Mode Intro
  303. Castlevania: Curse of Darkness Ending
  304. Castlevania: Curse of Darkness Ending
  305. Castlevania: Curse of Darkness Ending
  306. Castlevania: Symphony of the Night Ending
  307. Castlevania: The Adventure Rebirth Ending
  308. Akumajo Dracula: Kabuchi no Tsuisoukyoku "This ominous vortex of magic was similar to what he felt in the [demon castle]. Among all the magic Soma knows, this particular type of sophisticated [power] belonged to-----
    “……I know I am being rude……”
    Faster than he can remember, that husky voice rang in front of Soma-----
    From the shadow of the forest, a large shadow emerged.
    “……tch!”
  309. Castlevania (N64)
  310. Castlevania (N64)
  311. Castlevania (N64)
  312. Castlevania (N64)
  313. Castlevania (N64)
  314. Castlevania (N64)
  315. Castlevania (N64)
  316. Castlevania (N64)
  317. Castlevania (N64)
  318. Castlevania (N64)
  319. Castlevania (N64)
  320. Castlevania (N64)
  321. Castlevania (N64)
  322. Castlevania (N64)
  323. Castlevania: Legacy of Darkness
  324. Castlevania: Legacy of Darkness
  325. Castlevania: Legacy of Darkness
  326. Castlevania: Legacy of Darkness
  327. Castlevania: Legacy of Darkness
  328. Castlevania: Legacy of Darkness
  329. Castlevania: Legacy of Darkness
  330. Castlevania: Legacy of Darkness
  331. Castlevania: Legacy of Darkness
  332. Castlevania: Legacy of Darkness
  333. Castlevania: Legacy of Darkness
  334. Castlevania: Legacy of Darkness
  335. Castlevania: Legacy of Darkness
  336. Castlevania: Legacy of Darkness
  337. Castlevania: Legacy of Darkness
  338. Castlevania: Legacy of Darkness
  339. Castlevania: Legacy of Darkness
  340. Castlevania: Legacy of Darkness
  341. Castlevania: Legacy of Darkness
  342. Castlevania: Legacy of Darkness
  343. Castlevania: Legacy of Darkness
  344. Castlevania: Legacy of Darkness