“ | Where's Garamoth? I thought I got rid of him. Oh well, never mind. This time I'll trash him for good. | „ |
~ Kid Dracula upon hearing of Garamoth's return |
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Kid Dracula: Difference between revisions
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|-|Kid Dracula Series=[[File:SSBU_Kid_Dracula_Spirit.png|right|400px]] | |-|Kid Dracula Series=[[File:SSBU_Kid_Dracula_Spirit.png|right|400px]] | ||
{{Quote|Where's Garamoth? I thought I got rid of him. Oh well, never mind. This time I'll trash him for good.|Kid Dracula upon hearing of Garamoth's return}} | {{Quote|Where's [[Garamoth]]? I thought I got rid of him. Oh well, never mind. This time I'll trash him for good.|Kid Dracula upon hearing of [[Garamoth]]'s return}} | ||
|-|Gokujō Parodius!= | |-|Gokujō Parodius!= | ||
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'''Kid Dracula''' is a parody character that serves as [[Dracula (Castlevania)|Dracula]]'s son, being heavily likely to be [[Alucard (Castlevania)|Alucard]]. As stated in the documentation for the games he features in, Kid Dracula is 10,009 years old and [https://www.reddit.com/r/translator/comments/1h8v9ap/comment/m0w8739/ described as the son of the] "same Dracula from ''Akumajō Densetsu''". He serves as the main protagonist and playable character in both ''Kid Dracula'' for the Famicom and ''Kid Dracula'' for the Game Boy. | '''Kid Dracula''' is a parody character that serves as [[Dracula (Castlevania)|Dracula]]'s son, being heavily likely to be [[Alucard (Castlevania)|Alucard]]. As stated in the documentation for the games he features in, Kid Dracula is 10,009 years old and [https://www.reddit.com/r/translator/comments/1h8v9ap/comment/m0w8739/ described as the son of the] "same Dracula from ''Akumajō Densetsu''". He serves as the main protagonist and playable character in both ''Kid Dracula'' for the Famicom and ''Kid Dracula'' for the Game Boy. | ||
In ''Castlevania Judgment'', a reference is made to the Time Reaper being sent from 10,000 years in the future, which is considered a nod to Kid Dracula's established age. Garamoth's japanese translation for his Symphony of the Night description also notes he comes from 10,000 years in the future. | In ''Castlevania Judgment'', a reference is made to the Time Reaper being sent from 10,000 years in the future, which is considered a nod to Kid Dracula's established age. [[Garamoth]]'s japanese translation for his Symphony of the Night description also notes he comes from 10,000 years in the future. | ||
==Personality== | ==Personality== | ||
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'''Story Role:''' Main Protagonist | '''Story Role:''' Main Protagonist | ||
'''Classification:''' Dhamphir | '''Classification:''' Dhamphir, [https://youtu.be/IYnLOK1D-74?t=997 Child of the Night]<ref>Castlevania Judgment Carmilla Story Mode</ref> | ||
'''Species:''' Dhamphir | '''Species:''' Dhamphir | ||
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'''Occupation:''' [https://youtu.be/ABoWXN6tSIQ?t=2362 Demon Lord]<ref>Kid Dracula (Famicon) Ending</ref> | '''Occupation:''' [https://youtu.be/ABoWXN6tSIQ?t=2362 Demon Lord]<ref>Kid Dracula (Famicon) Ending</ref> | ||
'''Affiliations:''' [[Creatures of the Night]] (Various of them wanted to become his friend after he defeated Garamoth) | '''Affiliations:''' [[Creatures of the Night]] (Various of them wanted to become his friend after he defeated [[Garamoth]]) | ||
'''Enemies:''' Garamoth, [[Time Reaper]] | '''Enemies:''' [[Garamoth]], [[Time Reaper]] | ||
'''Height:''' Unknown | '''Height:''' Unknown | ||
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'''[[Status]]:''' '''Alive''' | '''[[Status]]:''' '''Alive''' | ||
'''[[Alignment]]:''' '''Chaotic Good''' ([https://youtu.be/ABoWXN6tSIQ?t=2362 Despite being the Demon Lord]<ref>Kid Dracula (Famicon) Ending</ref>, Kid Dracula does not seek to harm or kill humanity, [https://www.reddit.com/r/translator/comments/1h8v9ap/comment/m0w8739/ merely just wanting humanity to respect him], along with other monsters, along with this he fights and defeats threats such as Garamoth, who wishes to rule the world) | '''[[Alignment]]:''' '''Chaotic Good''' ([https://youtu.be/ABoWXN6tSIQ?t=2362 Despite being the Demon Lord]<ref>Kid Dracula (Famicon) Ending</ref>, Kid Dracula does not seek to harm or kill humanity, [https://www.reddit.com/r/translator/comments/1h8v9ap/comment/m0w8739/ merely just wanting humanity to respect him], along with other monsters, along with this he fights and defeats threats such as [[Garamoth]], who wishes to rule the world) | ||
'''[[Protection Level]]:''' '''Cosmic Protector''' ([https://youtu.be/dnC25FuP_jM?t=2747 Fights and defeats Garamoth] [https://youtu.be/dnC25FuP_jM?t=2752 the ruler of space]<ref>Kid Dracula (Game Boy) Final Boss</ref>) | '''[[Protection Level]]:''' '''Cosmic Protector''' ([https://youtu.be/dnC25FuP_jM?t=2747 Fights and defeats [[Garamoth]]] [https://youtu.be/dnC25FuP_jM?t=2752 the ruler of space]<ref>Kid Dracula (Game Boy) Final Boss</ref>) | ||
==Codex Statistics== | ==Codex Statistics== | ||
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'''[[Dimensionality]]:''' '''3-D''' | '''[[Dimensionality]]:''' '''3-D''' | ||
'''[[Attack Potency]]:''' At least '''Town level (Potency)''' ([https://youtu.be/ABoWXN6tSIQ?t=2276 Fought and defeated] Garamoth, [https://youtu.be/dnC25FuP_jM?t=2752 the ruler of space]<ref>Kid Dracula (Game Boy) Final Boss</ref>, [https://youtu.be/LU34JPonFXw?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=815 who seeks] [[Dracula (Castlevania)|Dracula]]'s [https://youtu.be/LU34JPonFXw?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=815 throne of darkness]<ref>Castlevania Judgment Death Story Mode</ref>, [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=990 where Time Reaper is a mere servant of Garamoth]<ref>Castlevania Judgment Dracula True Story Mode</ref>, who can fight against [[Golem (Castlevania)|Golem]] [https://youtu.be/9qY1AA-QzlI?t=15 from ''Castlevania Judgment'']<ref>Castlevania Judgment: True Story Mode, Golem</ref>. [https://youtu.be/LoQLnVdsBeQ?t=185 Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see] [[User:GiverOfThePeace/Castlevania_Calculations#Golem_Shoots_a_massive_energy_blast|getting these results]]<ref>Castlevania Judgment Golem Ultimate Attack</ref>. Can harm and fight against enemies stronger than [https://youtu.be/FTgQVTfGTKA characters who can take hits from neutron bomb]<ref>Castlevnaia: Symphony of the Night</ref>, [https://en.m.wikipedia.org/wiki/Samuel_T._Cohen#:~:text=This%20means%20that,or%20W88. that have a yield range of 1-10 kilotons of TNT]), '''Far Higher''' with '''[[Sheer Will]]''' ([https://youtu.be/Y95lBCsQ07c?t=8304 Simon claims that the Belmonts and Morrises | '''[[Attack Potency]]:''' At least '''Town level (Potency)''' ([https://youtu.be/ABoWXN6tSIQ?t=2276 Fought and defeated] [[Garamoth]], [https://youtu.be/dnC25FuP_jM?t=2752 the ruler of space]<ref>Kid Dracula (Game Boy) Final Boss</ref>, [https://youtu.be/LU34JPonFXw?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=815 who seeks] [[Dracula (Castlevania)|Dracula]]'s [https://youtu.be/LU34JPonFXw?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=815 throne of darkness]<ref>Castlevania Judgment Death Story Mode</ref>, [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=990 where Time Reaper is a mere servant of [[Garamoth]]]<ref>Castlevania Judgment Dracula True Story Mode</ref>, who can fight against [[Golem (Castlevania)|Golem]] [https://youtu.be/9qY1AA-QzlI?t=15 from ''Castlevania Judgment'']<ref>Castlevania Judgment: True Story Mode, Golem</ref>. [https://youtu.be/LoQLnVdsBeQ?t=185 Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see] [[User:GiverOfThePeace/Castlevania_Calculations#Golem_Shoots_a_massive_energy_blast|getting these results]]<ref>Castlevania Judgment Golem Ultimate Attack</ref>. Can harm and fight against enemies stronger than [https://youtu.be/FTgQVTfGTKA characters who can take hits from neutron bomb]<ref>Castlevnaia: Symphony of the Night</ref>, [https://en.m.wikipedia.org/wiki/Samuel_T._Cohen#:~:text=This%20means%20that,or%20W88. that have a yield range of 1-10 kilotons of TNT]), '''Far Higher''' with '''[[Sheer Will]]''' ([https://youtu.be/Y95lBCsQ07c?t=8304 Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer], [https://youtu.be/Y95lBCsQ07c?t=8322 with the reason behind heroes' capacity to fight against evil lying not in their physical strength] [https://youtu.be/Y95lBCsQ07c?t=8346 but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity], [https://youtu.be/Y95lBCsQ07c?t=8354 with the courage to fight to protect others being the true essence of a hero and a Belmont's strength], [https://youtu.be/Y95lBCsQ07c?t=8329 with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado]<ref>Castlevania: Grimoire of Souls Chapter 8: Demonic Visions</ref>. [https://youtu.be/ttHbB7pq-rs?list=PLrcMZ180_KzX1jLVWzh7AWXYb5Ln3d08k&t=287 Alucard notes that having something to protect surpasses the limits of strength]<ref>Castlevania: Nocturne of Recollection Intro</ref>) | At least '''Town level (Potency)''' ([https://youtu.be/dnC25FuP_jM?t=2767 Fought and defeated] [[Garamoth]] again<ref>Kid Dracula (Game Boy) Final Boss</ref>, [https://youtu.be/dnC25FuP_jM?t=76 where it was noted that he's much stronger than he ever was]<ref>Kid Dracula (Game Boy)</ref>), '''Far Higher''' with '''[[Sheer Will]]''' | ||
'''[[Durability]]:''' At least '''Town level''', '''Far Higher''' with '''[[Sheer Will]]''' | At least '''Town level''', '''Higher''' with Bat Umbrella ([https://youtu.be/dnC25FuP_jM?t=1662 Protects Kid Dracula from projectiles]<ref>Kid Dracula (Gameboy)</ref>), '''Far Higher''' with '''[[Sheer Will]]''' | '''[[Durability]]:''' At least '''Town level''', '''Far Higher''' with '''[[Sheer Will]]''' | At least '''Town level''', '''Higher''' with Bat Umbrella ([https://youtu.be/dnC25FuP_jM?t=1662 Protects Kid Dracula from projectiles]<ref>Kid Dracula (Gameboy)</ref>), '''Far Higher''' with '''[[Sheer Will]]''' | ||
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'''[[Stamina]]:''' '''Limitless''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=422 Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard] [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=435 never been defeated before Leon Belmont gained the vampire killer]<ref>Castlevania: Lament of Innocence</ref>) | '''[[Stamina]]:''' '''Limitless''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=422 Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard] [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=435 never been defeated before Leon Belmont gained the vampire killer]<ref>Castlevania: Lament of Innocence</ref>) | ||
'''[[Range]]:''' '''Standard Melee''', '''Tens of Meters''' with Energy Projectiles, Up to '''Multi-Universal''' with '''[[Magic]]''' ([https://youtu.be/MVvTErAm2HY?t=10806 Alucard's magic affects and can control the entirety of] [[Dracula's Castle]]<ref>Castlevania: Aria of Sorrow Graham Boss</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=It%20was%20said%20that%20there%20are%20areas%20in%20the%20castle%20where%20teleporters%20instantly%20allow%20you%20to%20return%20to%20the%20entrance%20even%20from%20the%20farthest%20side%20of%20the%20castle.%20It%20was%20then%20discovered%20that%20the%20castle%20exists%20on%20top%20of%20another%20dimension. which exist on top of another dimension]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "It was said that there are areas in the castle where teleporters instantly allow you to return to the entrance even from the farthest side of the castle. It was then discovered that the castle exists on top of another dimension."</ref>. [https://youtu.be/qAvCampOZ3k?list=PLA7CF8E257AE3FBAB&t=255 The Castle can summon creatures of chaos to spawn and attack whoever enters a room through enemies spawning from glyphs]<ref> | '''[[Range]]:''' '''Standard Melee''', '''Tens of Meters''' with Energy Projectiles, Up to '''Multi-Universal''' with '''[[Magic]]''' ([https://youtu.be/MVvTErAm2HY?t=10806 Alucard's magic affects and can control the entirety of] [[Dracula's Castle]]<ref>Castlevania: Aria of Sorrow Graham Boss</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=It%20was%20said%20that%20there%20are%20areas%20in%20the%20castle%20where%20teleporters%20instantly%20allow%20you%20to%20return%20to%20the%20entrance%20even%20from%20the%20farthest%20side%20of%20the%20castle.%20It%20was%20then%20discovered%20that%20the%20castle%20exists%20on%20top%20of%20another%20dimension. which exist on top of another dimension]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "It was said that there are areas in the castle where teleporters instantly allow you to return to the entrance even from the farthest side of the castle. It was then discovered that the castle exists on top of another dimension."</ref>. [https://youtu.be/qAvCampOZ3k?list=PLA7CF8E257AE3FBAB&t=255 The Castle can summon creatures of chaos to spawn and attack whoever enters a room through enemies spawning from glyphs]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Q0PZqOGJjhI?list=PLA7CF8E257AE3FBAB&t=206 The castle can make glyphs that teleport one outside of the castle by standing over it]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/PTUS4D1CnwU?t=123 A lot of these creatures are summoned from Hell]<ref>Castlevania: Symphony of the Night Bestiary No. 21</ref>. [https://youtu.be/E0KXGSBoeCc?t=2110 The castle has magic energies that seal the gateway to hell]<ref>Castlevania: Order of Ecclesia</ref>) | ||
'''[[Intelligence]]:''' '''[[Supergenius Intelligence]]''' (Kid Dracula is a master of magic, [https://youtu.be/hu_2bedvcQE?t=729 where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest], [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. Able to utilize sub-weapons that possess great attack and power [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing which in ''Castlevania'' requires one to have a high intelligence to be able to do]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>) | '''[[Intelligence]]:''' '''[[Supergenius Intelligence]]''' (Kid Dracula is a master of magic, [https://youtu.be/hu_2bedvcQE?t=729 where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest], [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. Able to utilize sub-weapons that possess great attack and power [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing which in ''Castlevania'' requires one to have a high intelligence to be able to do]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>) | ||
'''[[Knowledge]]:''' '''Grandmaster level''' (Despite his childish nature, Kid Dracula is an incredibly skilled warrior, [https://youtu.be/dnC25FuP_jM?t=1611 with it being noted that he has made it far on his journey to Garamoth without being harmed]<ref>Kid Dracula (Game Boy)</ref>. [https://youtu.be/dnC25FuP_jM?t=2895 Easily conquered and defeated King Garamoth] [https://youtu.be/dnC25FuP_jM?t=2752 the ruler of space]<ref>Kid Dracula (Game Boy) Final Boss</ref>) | '''[[Knowledge]]:''' '''Grandmaster level''' (Despite his childish nature, Kid Dracula is an incredibly skilled warrior, [https://youtu.be/dnC25FuP_jM?t=1611 with it being noted that he has made it far on his journey to [[Garamoth]] without being harmed]<ref>Kid Dracula (Game Boy)</ref>. [https://youtu.be/dnC25FuP_jM?t=2895 Easily conquered and defeated King [[Garamoth]]] [https://youtu.be/dnC25FuP_jM?t=2752 the ruler of space]<ref>Kid Dracula (Game Boy) Final Boss</ref>) | ||
---- | ---- | ||
==[[Powers and Techniques]]== | ==[[Powers and Techniques]]== | ||
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Is a '''[[Creature of the Night]]''', which gives: | Is a '''[[Creature of the Night]]''', which gives: | ||
'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>), '''[[Intimidation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/7LkAFhBpxtg?t=828 Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Creatures of the Night do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>), '''[[Empowerment]]''' ([https://youtu.be/hvAhdyqMxw4?t=475 Creatures of the night are empowered by the night]<ref>Castlevania II: Simon's Quest Night Transition</ref>, [https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NABXE_en.pdf becoming stronger when it's night time]<ref>Castlevania II: Simon's Quest Online Game Manual Page 4</ref>), '''[[Evolution]]''' ([https://youtu.be/DW43WR30vLI?t=324 Creatures of chaos can inherit evil natures]<ref>Castlevania: Lament of Innocence Bestiary No. 058</ref> [https://youtu.be/DW43WR30vLI?t=329 awakening into stronger enemies with new abilities and less weaknesses]<ref>Castlevania: Lament of Innocence Bestiary No. 059</ref>), '''[[Resurrection]]''' ('''Self-Resurrection;''' [https://youtu.be/mBgOq5OyEpY?t=70 Creatures of chaos can be brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Bestiary No. 009</ref>. [https://youtu.be/mBgOq5OyEpY?t=48 This has also been shown with slain heads reviving as an angry wraith]<ref>Castlevania: Curse of Darkness Bestiary No. 005</ref>), '''[[Regeneration]]''' ('''Mid-Godly overtime;''' [https://youtu.be/Y95lBCsQ07c?t=1231 Even the castle from Castlevania is a Creature of Chaos] | '''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>), '''[[Intimidation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/7LkAFhBpxtg?t=828 Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Creatures of the Night do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>), '''[[Empowerment]]''' ([https://youtu.be/hvAhdyqMxw4?t=475 Creatures of the night are empowered by the night]<ref>Castlevania II: Simon's Quest Night Transition</ref>, [https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NABXE_en.pdf becoming stronger when it's night time]<ref>Castlevania II: Simon's Quest Online Game Manual Page 4</ref>), '''[[Evolution]]''' ([https://youtu.be/DW43WR30vLI?t=324 Creatures of chaos can inherit evil natures]<ref>Castlevania: Lament of Innocence Bestiary No. 058</ref> [https://youtu.be/DW43WR30vLI?t=329 awakening into stronger enemies with new abilities and less weaknesses]<ref>Castlevania: Lament of Innocence Bestiary No. 059</ref>), '''[[Resurrection]]''' ('''Self-Resurrection;''' [https://youtu.be/mBgOq5OyEpY?t=70 Creatures of chaos can be brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Bestiary No. 009</ref>. [https://youtu.be/mBgOq5OyEpY?t=48 This has also been shown with slain heads reviving as an angry wraith]<ref>Castlevania: Curse of Darkness Bestiary No. 005</ref>), '''[[Regeneration]]''' ('''Mid-Godly overtime;''' [https://youtu.be/Y95lBCsQ07c?t=1231 Even the castle from Castlevania is a Creature of Chaos]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/ASKkPR5-Ir4?t=423 where they are always rebirth from Chaos] [https://youtu.be/ASKkPR5-Ir4?t=431 with each rebirth, the creatures takes a new form]<Ref>Castlevania: Symphony of the Night</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=Ever%20since%20the,be%20completely%20sealed. with this state being referred to as a "regeneration cycle"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. | ||
Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold. | Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold. | ||
1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? | 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? | ||
The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>), '''[[Law Manipulation]]''' (Creatures of Chaos can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>). | The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Creatures of Chaos can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>). | ||
<br><br> | <br><br> | ||
'''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>) | '''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>) | ||
{{!}}-{{!}}Vampire Abilities= | {{!}}-{{!}}Vampire Abilities= | ||
Is a '''[[ | Is a '''[[Children_of_the_Night#Vampire_Abilities-2|Vampire]]''', which gives: | ||
'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Stealth Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires are able to attack stealthily in search of human blood]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref>), '''[[Disguise Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires will sometimes disguise themselves]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref> [https://youtu.be/Y7MyIUyRVHk?t=1392 as villages in order to get near one]<ref>Castlevania 64</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/oh-JYgEximA?list=PLA7CF8E257AE3FBAB&t=44 with Mathias noting he has eternal life]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ykXoJb78QV4?t=20 Aeon notes that vampires exist for eternity]<ref>Castlevania Judgment Aeon Hyper Attack on Alucard</ref>. [http://castlevania.neo-romance.net/translations.php?lament#:~:text=Walter%20Bernhard%3A,soul%20was%20stolen. Walter is noted to be a vampire that has eternal life]<ref>Lament of Innocent Perfect Guidebook</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Vampires will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Vampires do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>, [https://youtu.be/5QU8TPu30Uk?t=424 defying God's decree]<ref>Castlevania: Lament of Innocence</ref>), '''[[Enhanced Senses]]''' ([https://youtu.be/Y7MyIUyRVHk?t=1445 Vampires can smell that Reinhardt Schneider] [https://youtu.be/tMo8fpZF0nE?t=21 and Carrie Fernandez smell different from the usual adventurer]<Ref>Castlevania 64</ref>), '''[[Surface Scaling]]''' ([https://youtu.be/Y7MyIUyRVHk?t=2044 Vampires can stand on ceilings]<Ref>Castlevania 64</ref>), '''[[Flight]]''' (Vampires can either naturally levitate [https://youtu.be/Y7MyIUyRVHk?t=2044 grow wings to fly]<ref>Castlevania 64 Vampire Boss</ref>, [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 turn into a bat]<ref>Castlevania: The Dracula X Chronicles Intro</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2123 or into mist]<ref>Castlevania 64 Vampire Boss</ref>), '''[[Immersion]]''' ([https://youtu.be/hu_2bedvcQE?t=686 Vampires can infuse magic into paintings to increase their power]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Empowerment]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=422 Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard] [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=435 never been defeated before Leon Belmont gained the vampire killer]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ZL5W3iRL9Kc?list=PLA7CF8E257AE3FBAB&t=1 Noted by Leon that the night should help Joachim Armster as well due to him being a vampire, with the only reason it doesn't is due to Walter holding the ebony stone]<ref>Castlevania: Lament of Innocence</ref>), '''[[Resurrection]]''' ([https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Even if one somehow manages to kill a vampire, they will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 Vampires can assume the shape of a wolf, a bat or fog]<ref>Castlevania: The Dracula X Chronicles Intro</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1392 Vampires can disguise themselves as huamns]<ref>Castlevania 64</ref>), '''[[Teleportation]]''' ([https://youtu.be/hu_2bedvcQE?t=1141 Vampires possess the ability to teleport freely]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1227 Even non-threatening vampires such as Rosa, fade out from view]<ref>Castlevania 64 Flower Garden Cutscene</ref>), '''[[Power Suppression]]''' ([https://youtu.be/ASKkPR5-Ir4?t=235 Vampires can submerge their own vampiric powers if needed]<ref>Castlevania: Symphony of the Night</ref>), '''[[Life-Force Absorption]]''' ([https://youtu.be/p66G528Wp-M?t=1811 Vampires can consume one's lifeforce]<Ref>Castlevania: Order of Shadows</ref>, [https://youtu.be/Y7MyIUyRVHk?t=1453 allowing them to heal themselves through biting into a victim]<ref>Castlevania 64</ref>), '''[[Corruption|Vampirification]]''' ([https://youtu.be/DW43WR30vLI?t=424 Vampires can turn others into vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 078</ref>, [https://youtu.be/gfEGmFYhLVI?list=PLA7CF8E257AE3FBAB&t=511 Walter turned Rinaldo's daughter into a vampire]<ref>Castlevania: Lament of Innocence</ref>), '''[[Invisibility]]''' (Vampires possess natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Animal Manipulation]]''' ([https://youtu.be/DW43WR30vLI?t=44 Bats serve under the control of vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 002</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2126 being freely spawnned by any vampire]<ref>Castlevania 64 Vampire Boss</ref>), '''[[Cloth Manipulation]]''' ([https://youtu.be/oxlxwS6scd8?t=2632 A vampire's blood can transform clothes, such as Hector combining a vampire's blood with a prince's clothes to get Dracula's clothes]<ref>Castlevania: Curse of Darkness</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/xp72T_JJmM8?t=1503 Vampires can sometimes have electricity form around them as they transform]<ref>Castlevania: Legacy of Darkness Master Oldrey Cutscene</ref>), '''[[Soul Manipulation]]''' ([https://www.wired.com/2007/10/interview-iga-t/#:~:text=Castlevania%20series%20producer,walls%20of%20his%20%5B%E2%80%A6%5D The candles in Castlevania are people's souls that were taken by Death or by vampires]<ref>WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?<br><br>KI: You should ask, why do they eat it! I've thought about this stuff.<br>I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.<br>The meat, I have no idea.</ref>). | '''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Stealth Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires are able to attack stealthily in search of human blood]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref>), '''[[Disguise Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires will sometimes disguise themselves]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref> [https://youtu.be/Y7MyIUyRVHk?t=1392 as villages in order to get near one]<ref>Castlevania 64</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/oh-JYgEximA?list=PLA7CF8E257AE3FBAB&t=44 with Mathias noting he has eternal life]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ykXoJb78QV4?t=20 Aeon notes that vampires exist for eternity]<ref>Castlevania Judgment Aeon Hyper Attack on Alucard</ref>. [http://castlevania.neo-romance.net/translations.php?lament#:~:text=Walter%20Bernhard%3A,soul%20was%20stolen. Walter is noted to be a vampire that has eternal life]<ref>Lament of Innocent Perfect Guidebook</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Vampires will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Vampires do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>, [https://youtu.be/5QU8TPu30Uk?t=424 defying God's decree]<ref>Castlevania: Lament of Innocence</ref>), '''[[Enhanced Senses]]''' ([https://youtu.be/Y7MyIUyRVHk?t=1445 Vampires can smell that Reinhardt Schneider] [https://youtu.be/tMo8fpZF0nE?t=21 and Carrie Fernandez smell different from the usual adventurer]<Ref>Castlevania 64</ref>), '''[[Surface Scaling]]''' ([https://youtu.be/Y7MyIUyRVHk?t=2044 Vampires can stand on ceilings]<Ref>Castlevania 64</ref>), '''[[Flight]]''' (Vampires can either naturally levitate [https://youtu.be/Y7MyIUyRVHk?t=2044 grow wings to fly]<ref>Castlevania 64 Vampire Boss</ref>, [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 turn into a bat]<ref>Castlevania: The Dracula X Chronicles Intro</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2123 or into mist]<ref>Castlevania 64 Vampire Boss</ref>), '''[[Immersion]]''' ([https://youtu.be/hu_2bedvcQE?t=686 Vampires can infuse magic into paintings to increase their power]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Empowerment]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=422 Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard] [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=435 never been defeated before Leon Belmont gained the vampire killer]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ZL5W3iRL9Kc?list=PLA7CF8E257AE3FBAB&t=1 Noted by Leon that the night should help Joachim Armster as well due to him being a vampire, with the only reason it doesn't is due to Walter holding the ebony stone]<ref>Castlevania: Lament of Innocence</ref>), '''[[Resurrection]]''' ([https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Even if one somehow manages to kill a vampire, they will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 Vampires can assume the shape of a wolf, a bat or fog]<ref>Castlevania: The Dracula X Chronicles Intro</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1392 Vampires can disguise themselves as huamns]<ref>Castlevania 64</ref>), '''[[Teleportation]]''' ([https://youtu.be/hu_2bedvcQE?t=1141 Vampires possess the ability to teleport freely]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1227 Even non-threatening vampires such as Rosa, fade out from view]<ref>Castlevania 64 Flower Garden Cutscene</ref>), '''[[Power Suppression]]''' ([https://youtu.be/ASKkPR5-Ir4?t=235 Vampires can submerge their own vampiric powers if needed]<ref>Castlevania: Symphony of the Night</ref>), '''[[Life-Force Absorption]]''' ([https://youtu.be/p66G528Wp-M?t=1811 Vampires can consume one's lifeforce]<Ref>Castlevania: Order of Shadows</ref>, [https://youtu.be/Y7MyIUyRVHk?t=1453 allowing them to heal themselves through biting into a victim]<ref>Castlevania 64</ref>), '''[[Corruption|Vampirification]]''' ([https://youtu.be/DW43WR30vLI?t=424 Vampires can turn others into vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 078</ref>, [https://youtu.be/gfEGmFYhLVI?list=PLA7CF8E257AE3FBAB&t=511 Walter turned Rinaldo's daughter into a vampire]<ref>Castlevania: Lament of Innocence</ref>), '''[[Invisibility]]''' (Vampires possess natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Animal Manipulation]]''' ([https://youtu.be/DW43WR30vLI?t=44 Bats serve under the control of vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 002</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2126 being freely spawnned by any vampire]<ref>Castlevania 64 Vampire Boss</ref>), '''[[Cloth Manipulation]]''' ([https://youtu.be/oxlxwS6scd8?t=2632 A vampire's blood can transform clothes, such as Hector combining a vampire's blood with a prince's clothes to get Dracula's clothes]<ref>Castlevania: Curse of Darkness</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/xp72T_JJmM8?t=1503 Vampires can sometimes have electricity form around them as they transform]<ref>Castlevania: Legacy of Darkness Master Oldrey Cutscene</ref>), '''[[Soul Manipulation]]''' ([https://www.wired.com/2007/10/interview-iga-t/#:~:text=Castlevania%20series%20producer,walls%20of%20his%20%5B%E2%80%A6%5D The candles in Castlevania are people's souls that were taken by Death or by vampires]<ref>WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?<br><br>KI: You should ask, why do they eat it! I've thought about this stuff.<br>I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.<br>The meat, I have no idea.</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Vampire's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Vampires can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Vampire's alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>). | ||
<br><br> | <br><br> | ||
'''[[Resistance]]''' to '''[[Heat Manipulation|Temperatures]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires bodies turn cold, with them feeling no heat]<ref>Castlevania: Lament of Innocence</ref>), '''[[Biological Manipulation]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires biological functions are no longer required for them]<ref>Castlevania: Lament of Innocence</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>),'''[[Death Manipulation]] | '''[[Resistance]]''' to '''[[Heat Manipulation|Temperatures]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires bodies turn cold, with them feeling no heat]<ref>Castlevania: Lament of Innocence</ref>), '''[[Biological Manipulation]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires biological functions are no longer required for them]<ref>Castlevania: Lament of Innocence</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Death Manipulation]]''' ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=296 "Death" loses all meaning for Vampires, as they]<ref>Castlevania: The Dracula X Chronicles Stage 1</ref> [https://youtu.be/5QU8TPu30Uk?t=424 defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Where even if one "kills" a vampire they will simply just come back as they are not bound to death]<ref>Castlevania: Lament of Innocence</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>) | ||
}} | }} | ||
|-|Innate Abilities= | |-|Innate Abilities= | ||
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{{#tag:Tabber| | {{#tag:Tabber| | ||
{{!}}-{{!}}Kid Dracula Abilities= | {{!}}-{{!}}Kid Dracula Abilities= | ||
'''[[Social Influencing]]''' ('''Social Status;''' [https://youtu.be/ABoWXN6tSIQ?t=2344 The news of Kid Dracula defeating Garamoth spread rapidly, with all kinds of monsters wanting to become his friend and resepcting him]<Ref>Kid Dracula (Famicon) Ending</ref>), '''[[Accelerated Development]]''' ('''Battle''', '''Physical Stats & Abilities;''' [https://youtu.be/dnC25FuP_jM?t=1631 Just through journeying to take on Garamoth, Kid Dracula has grown much stronger]<ref>Kid Dracula (Game Boy)</ref>), '''[[Aquatic Breathing]]''' ([https://youtu.be/ABoWXN6tSIQ?t=563 Can move and breathe underwater just fine without needing oxygen]<ref>Kid Dracula (Famicon) Stage 3</ref>), '''[[Enhanced Senses]]''' ([https://www.reddit.com/r/translator/comments/1h8v9ap/comment/m0w8739/ Kid Dracula has a hearing around 1000x better than a human]<ref>Akumajō Special: Boku Dracula-kun instruction booklet, page 15</ref>), '''[[Flight]]''' ([https://youtu.be/rtBLSJj41KM?t=34 Kid Dracula has shown that he can fly naturally without his bat form in games such as ''Gokujou Parodius'']<ref>Gokujou Parodius Kid Dracula Playthrough</ref>) & '''[[Transformation]]''' ('''Shapeshifting;''' [https://youtu.be/dnC25FuP_jM?t=108 With the Bat power up, Kid Dracula turns into a bat and flies around]<ref>Kid Dracula (Game Boy)</ref>), '''[[Homing Attack]]''' & '''[[Energy Projection]]''' ([https://youtu.be/dnC25FuP_jM?t=898 With the magic spell homing attack, shoots out five projectiles that home in on a target]<ref>Kid Dracula (Game Boy)</ref>. [https://youtu.be/dnC25FuP_jM?t=1227 Can naturally shoot out a fireball attack which he can charge into a more powerful fireball atack]<ref>Kid Dracula (Game Boy)</ref>), '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/ABoWXN6tSIQ?t=932 With Freeze Shot, shoots a projectile that instantly freezes an enemy when hit]<ref>Kid Dracula (Famicon) Stage 4</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Gravity Manipulation]]''' ([https://youtu.be/dnC25FuP_jM?t=1246 Kid Dracula can manipulate gravity to walk upside down]<ref>Kid Dracula (Game Boy)</ref>), '''[[Animal Manipulation]]''' ([https://youtu.be/dnC25FuP_jM?t=492 With Bat Attack, Kid Dracula commands three bats to attack with him]), '''[[Explosion Manipulation]]''' ([https://youtu.be/dnC25FuP_jM?t=1602 With Bomb, Kid Dracula shoots out a bomb projectile that explodes on impact]<ref>Kid Dracula (Game Boy)</ref>), '''[[Air Manipulation]]''' ([https://www.reddit.com/r/translator/comments/1h8v9ap/comment/m0w8739/ Kid Dracula can release al kinds of "ghostly air" that can take down his enemies]<ref>Akumajō Special: Boku Dracula-kun instruction booklet, page 15</ref>), '''[[Resistance Manipulation]]''' ([https://www.reddit.com/r/translator/comments/1h8v9ap/comment/m0w8739/ Due to Kid Dracula not knowing he's weak to brightness and crucifixes, he's unaffected by both of these]<ref>Akumajō Special: Boku Dracula-kun instruction booklet, page 15</ref>). | '''[[Social Influencing]]''' ('''Social Status;''' [https://youtu.be/ABoWXN6tSIQ?t=2344 The news of Kid Dracula defeating [[Garamoth]] spread rapidly, with all kinds of monsters wanting to become his friend and resepcting him]<Ref>Kid Dracula (Famicon) Ending</ref>), '''[[Accelerated Development]]''' ('''Battle''', '''Physical Stats & Abilities;''' [https://youtu.be/dnC25FuP_jM?t=1631 Just through journeying to take on [[Garamoth]], Kid Dracula has grown much stronger]<ref>Kid Dracula (Game Boy)</ref>), '''[[Aquatic Breathing]]''' ([https://youtu.be/ABoWXN6tSIQ?t=563 Can move and breathe underwater just fine without needing oxygen]<ref>Kid Dracula (Famicon) Stage 3</ref>), '''[[Enhanced Senses]]''' ([https://www.reddit.com/r/translator/comments/1h8v9ap/comment/m0w8739/ Kid Dracula has a hearing around 1000x better than a human]<ref>Akumajō Special: Boku Dracula-kun instruction booklet, page 15</ref>), '''[[Flight]]''' ([https://youtu.be/rtBLSJj41KM?t=34 Kid Dracula has shown that he can fly naturally without his bat form in games such as ''Gokujou Parodius'']<ref>Gokujou Parodius Kid Dracula Playthrough</ref>) & '''[[Transformation]]''' ('''Shapeshifting;''' [https://youtu.be/dnC25FuP_jM?t=108 With the Bat power up, Kid Dracula turns into a bat and flies around]<ref>Kid Dracula (Game Boy)</ref>), '''[[Homing Attack]]''' & '''[[Energy Projection]]''' ([https://youtu.be/dnC25FuP_jM?t=898 With the magic spell homing attack, shoots out five projectiles that home in on a target]<ref>Kid Dracula (Game Boy)</ref>. [https://youtu.be/dnC25FuP_jM?t=1227 Can naturally shoot out a fireball attack which he can charge into a more powerful fireball atack]<ref>Kid Dracula (Game Boy)</ref>), '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/ABoWXN6tSIQ?t=932 With Freeze Shot, shoots a projectile that instantly freezes an enemy when hit]<ref>Kid Dracula (Famicon) Stage 4</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Gravity Manipulation]]''' ([https://youtu.be/dnC25FuP_jM?t=1246 Kid Dracula can manipulate gravity to walk upside down]<ref>Kid Dracula (Game Boy)</ref>), '''[[Animal Manipulation]]''' ([https://youtu.be/dnC25FuP_jM?t=492 With Bat Attack, Kid Dracula commands three bats to attack with him]), '''[[Explosion Manipulation]]''' ([https://youtu.be/dnC25FuP_jM?t=1602 With Bomb, Kid Dracula shoots out a bomb projectile that explodes on impact]<ref>Kid Dracula (Game Boy)</ref>), '''[[Air Manipulation]]''' ([https://www.reddit.com/r/translator/comments/1h8v9ap/comment/m0w8739/ Kid Dracula can release al kinds of "ghostly air" that can take down his enemies]<ref>Akumajō Special: Boku Dracula-kun instruction booklet, page 15</ref>), '''[[Resistance Manipulation]]''' ([https://www.reddit.com/r/translator/comments/1h8v9ap/comment/m0w8739/ Due to Kid Dracula not knowing he's weak to brightness and crucifixes, he's unaffected by both of these]<ref>Akumajō Special: Boku Dracula-kun instruction booklet, page 15</ref>). | ||
<br><br> | <br><br> | ||
'''[[Resistance]]''' to '''[[Temperature Manipulation|Exterme Colds]]''' ([https://youtu.be/ABoWXN6tSIQ?t=760 Can sit out and move around in the icy cold environemnts]<ref>Kid Dracula (Famicon) Stage 4</ref>), '''[[Temperature Manipulation|Extreme Heats]]''' ([https://youtu.be/ABoWXN6tSIQ?t=1340 Can sit out and move around in the hot desert with all his clothes on just fine]<ref>Kid Dracula (Famicon) Stage 6</ref>) | '''[[Resistance]]''' to '''[[Temperature Manipulation|Exterme Colds]]''' ([https://youtu.be/ABoWXN6tSIQ?t=760 Can sit out and move around in the icy cold environemnts]<ref>Kid Dracula (Famicon) Stage 4</ref>), '''[[Temperature Manipulation|Extreme Heats]]''' ([https://youtu.be/ABoWXN6tSIQ?t=1340 Can sit out and move around in the hot desert with all his clothes on just fine]<ref>Kid Dracula (Famicon) Stage 6</ref>) | ||
{{!}}-{{!}}Abilities from Alucard= | {{!}}-{{!}}Abilities from Alucard= | ||
[https://thecodex.wiki/images/b/bb/Castlevania_Anniversary_Collection_Bonus_Book_Timeline.png As Kid Dracula is heavily implied to just be] [[Alucard (Castlevania)|Alucard]]<ref>Castlevania Anniversary Collection Bonus Book Pages 29-30</ref> | [https://thecodex.wiki/images/b/bb/Castlevania_Anniversary_Collection_Bonus_Book_Timeline.png As Kid Dracula is heavily implied to just be] [[Alucard (Castlevania)|Alucard]]<ref>Castlevania Anniversary Collection Bonus Book Pages 29-30</ref> | ||
'''[[Social Influencing]]''' ('''Beauty;''' [https://youtu.be/MVvTErAm2HY?t=718 Mina notes that Alucard's face is too beautiful, commenting that "He's almost perfect"]<ref>Castlevania: Aria of Sorrow Mina and Arikado Backstory</ref>), '''[[Martial Arts]]''' ([https://www.castlevaniacrypt.com/sotn-fist/ With different fists type weapons Alucard can utilize his bare fists in combat]<ref>Castlevnaia: Symphony of the Night Fist</ref>, [https://www.castlevaniacrypt.com/sotn-fist/#:~:text=Iron%20Fist,Werewolf the iron fist is owned by a karate master which Alucard uses in combat]<ref>Castlevnaia: Symphony of the Night Iron Fist Description</ref>), '''[[Weapon Mastery]]''' ('''Sword Mastery;''' [https://youtu.be/fHkLZC2A9Wo?t=166 Alucard can utilize swords in combat, including special swords]<ref>Castlevnaia: Symphony of the Night</ref>, [https://youtu.be/fHkLZC2A9Wo?t=179 such as the Rune Sword which can fly from Alucard's hand to attack enemies]<ref>Castlevnaia: Symphony of the Night Runesword</ref>. [https://www.castlevaniacrypt.com/sotn-swords Alucard can utilize different types of swords]<ref>Castlevnaia: Symphony of the Night Swords</ref>, [https://www.castlevaniacrypt.com/sotn-ds double swords]<ref>Castlevnaia: Symphony of the Night Double Swords</ref>, [https://www.castlevaniacrypt.com/sotn-ss and short swords in combat]<ref>Castlevnaia: Symphony of the Night Short Swords</ref>. '''Club Mastery;''' [https://www.castlevaniacrypt.com/sotn-clubs Alucard can utilize various different clubs in combat]<ref>Castlevnaia: Symphony of the Night Clubs</ref>. '''Axe Mastery;''' [https://youtu.be/Oybb-xJjEz8?t=39 Alucard is able to use the axe, throwing it an arch to hit airborne enemies with, he throws it fast enough for it to have afterimages]<ref>Castlevania: Symphony of the Night</ref>. '''Knife Mastery;''' [https://youtu.be/Oybb-xJjEz8?t=72 Can throw knives at high speeds]<ref>Castlevania: Symphony of the Night</ref>. '''Boomerang Mastery;''' [https://youtu.be/Oybb-xJjEz8?t=82 With the Cross, can throw it like a boomerang, with the weapon always coming back to Alucard]<ref>Castlevania: Symphony of the Night</ref>. '''Shield Mastery;''' [https://youtu.be/fHkLZC2A9Wo?t=2 Alucard can utilize shields not only for defense but for a different variety of different magical options such as summnign enemies, increasing his defense, giving him protection to status ailments, etcetera]<ref>Castlevania: Symphony of the Night</ref>), '''[[Enhanced Senses]]''' ([https://youtu.be/ASKkPR5-Ir4?t=585 Alucard could tell from Richter's scent that he was a Belmont]<ref>Castlevania: Symphony of the Night</ref>), '''[[Body Control]]''' & '''[[Flight]]''' ([https://youtu.be/LoQLnVdsBeQ?t=130 Can grow out wings to fly around and attack with]<ref>Castlevania Judgment Alucard Hyper Attack</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://youtu.be/_cYeuvRZjAI?t=5852 Appears before Trevor as a flock of backs before turning into a form that looks similar to] [[Dracula (Castlevania)|Dracula]]<ref>Castlevania III: Dracula's Curse Alucard Boss Fight</ref>. [https://youtu.be/W1iA1Gdywro Alucard can naturally transform into a bat]<ref>Castlevania: Symphony of the Night</ref>. [https://youtu.be/ywZHuH9wKIE?t=180 Alucard can transform into the form of a mist to pass through objects]<ref>Castlevania: Symphony of the Night</ref>), '''[[Acrobatics]]''' & '''[[Multiple Jumps]]''' ([https://youtu.be/wC1EKRCUooA?t=141 Alucard is able to double jump]<ref>Castlevania: Grimoire of Souls Intro level</ref>), '''[[Extrasensory Perception]]''' ([https://youtu.be/UMtPqg3LY0k?t=55 Alucard felt a strange presence from Aeon]<ref>Castlevania: Alucard True Story Intro</ref>. [https://youtu.be/wC1EKRCUooA?t=4562 Alucard is able to sense a great amount of of magic in] [https://youtu.be/wC1EKRCUooA?t=4612 the monsters soul]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/PTUS4D1CnwU?t=555 Can see the Bitterfly, a mutated insect, visible only to magicians]<ref>Castlevania: Symphony of the Night Bestiary No. 106</ref>. [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=4810 Sensed a strong surge of magical power]<ref>Castlevania: Dawn of Sorrow</ref>), '''[[Flight]]''' ([https://youtu.be/_cYeuvRZjAI?t=6018 Can transform into a bat to fly]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Non-Standard Interaction]]''' ('''Elemental Interaction;''' [https://youtu.be/_cYeuvRZjAI?t=5561 Can interact with creatures of the night made of fire]<ref>Castlevania III: Dracula's Curse</ref>. '''Metaphysical Interaction;''' [https://youtu.be/_cYeuvRZjAI?t=6058 Can harm and kill spirits and ghost]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Energy Absorption]]''' (Alucard can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure oe one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Soul Absorption]]''' ([https://youtu.be/wC1EKRCUooA?t=464 Alucard through defeating enemies can absorb their soul]<ref>Castlevania Grimoire of Souls Prologue Stage 1</ref>, [https://youtu.be/wC1EKRCUooA?t=1337 which he can use to upgrade his equipment]<ref>Castlevania Grimoire of Souls Prologue Stage 3</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/_cYeuvRZjAI?t=5855 Can shoot fireballs out of his cape]<ref>Castlevania III: Dracula's Curse Alucard Boss Fight</ref>), '''[[Energy Projection]]''' ([https://youtu.be/_cYeuvRZjAI?t=5963 Can shoot out energy projectiles from his cape]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Restoration]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=976 Alucard's magic will gradually restore overtime]<ref>Castlevania: Grimoire of Souls Prologue Stage 2</ref>), '''[[Summoning]]''' ([https://youtu.be/FvEFX0qZuGI?t=1 With Summon Spirit, Alucard summons a fierce spirit that attacks all enemies]<ref>Castlevania: Symphony of the Night Summon Spirit</ref>. [https://youtu.be/FvEFX0qZuGI?t=130 With Tetra Spirit, summons four spirits that attack all enemies]<ref>Castlevania: Symphony of the Night Tetra Spirit</ref>. [https://youtu.be/FvEFX0qZuGI?t=284 With Sword Brothers, Alucard summons the sword brothers] [https://youtu.be/FvEFX0qZuGI?t=312 within his sword familiar]<ref>Castlevania: Symphony of the Night Sword Brothers</ref>), '''[[Suppression]]''' ([https://youtu.be/MVvTErAm2HY?t=10807 Alucard's powers can slown down the flow of evil going into Soma]<ref>Castlevania: Aria of Sorrow Graham Boss</ref>), '''[[Invulnerability]]''' ('''Metaphysical Invulnerability;''' [https://youtu.be/cRqyeX21gzs?t=691 Alucard occasionally turns into his full vampire form when petrified where he is invulnerable to all attacks]<ref>Castlevania: Symphony of the Night</ref>), '''[[Teleportation]]''' & '''[[Hellfire Manipulation]]''' ([https://youtu.be/FvEFX0qZuGI?t=34 With Hellfire, the same as Dracula's signature attack, Alucard telpeorts and then shoots out three fireballs], [https://youtu.be/FvEFX0qZuGI?t=62 charing it longer lets Alucard shoot out two chaos balls of hellfire], [https://youtu.be/aSuIo3ilZbA?t=2742 Alucard is also invulnerable while using the technique]<ref>Castlevania: Symphony of the Night Hellfire</ref>), '''[[Healing]]''' & '''[[Blood Manipulation]]''' ([https://youtu.be/FvEFX0qZuGI?t=75 With Dark Metamorphosis, Alucard awakens his vampire nature and heals from any drop of blood]<ref>Castlevania: Symphony of the Night Dark Metamorphosis</ref>), '''[[Glyph Manipulation]]''' ([https://youtu.be/LoQLnVdsBeQ?t=136 Alucard can conjure glyphs while in the middle of a combo, using it to boost himself at fast speeds towards the opponent]<ref>Castlevania Judgment Alucard Hyper Attack</ref>), '''[[Forcefield Manipulation]]''' ([https://youtu.be/MVvTErAm2HY?t=330 Alucard even in his weakned Genya Arikado form, can make a protective barrier around]<ref>Castlevania: Aria of Sorrow Prologue</ref> [https://youtu.be/MVvTErAm2HY?t=613 Mina so no monsters try to harm her]<ref>Castlevania: Aria of Sorrow Mina and Arikado Backstory</ref>), '''[[Explosion Manipulation]]''' ([https://youtu.be/LoQLnVdsBeQ?t=137 Causes his enemy to explode after hitting them with his hyperattack]<ref>Castlevania Judgment Alucard Hyper Attack</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/2On0SmT1Bx4?t=13 With Gas Cloud, Alucard turns into a poisonous cloud]<ref>Castlevania: Symphony of the Night</ref>), '''[[Soul Manipulation]]''' ([https://youtu.be/FvEFX0qZuGI?t=167 With Soul Steal, Alucard steals the souls from his enemies, healing him]<ref>Castlevania: Symphony of the Night Soul Steal</ref>. [https://youtu.be/MVvTErAm2HY?t=220 Even in his weakened Genya Arikado form, Alucard is capable of using soul steal]<ref>Castlevania: Aria of Sorrow Prologue</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/wC1EKRCUooA?t=667 Through gathering enough magical power, one can rewrite what the Grimoire has inscribed on them to gain their abilities and powers back]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>). | '''[[Social Influencing]]''' ('''Beauty;''' [https://youtu.be/MVvTErAm2HY?t=718 Mina notes that Alucard's face is too beautiful, commenting that "He's almost perfect"]<ref>Castlevania: Aria of Sorrow Mina and Arikado Backstory</ref>), '''[[Martial Arts]]''' ([https://www.castlevaniacrypt.com/sotn-fist/ With different fists type weapons Alucard can utilize his bare fists in combat]<ref>Castlevnaia: Symphony of the Night Fist</ref>, [https://www.castlevaniacrypt.com/sotn-fist/#:~:text=Iron%20Fist,Werewolf the iron fist is owned by a karate master which Alucard uses in combat]<ref>Castlevnaia: Symphony of the Night Iron Fist Description</ref>), '''[[Weapon Mastery]]''' ('''Sword Mastery;''' [https://youtu.be/fHkLZC2A9Wo?t=166 Alucard can utilize swords in combat, including special swords]<ref>Castlevnaia: Symphony of the Night</ref>, [https://youtu.be/fHkLZC2A9Wo?t=179 such as the Rune Sword which can fly from Alucard's hand to attack enemies]<ref>Castlevnaia: Symphony of the Night Runesword</ref>. [https://www.castlevaniacrypt.com/sotn-swords Alucard can utilize different types of swords]<ref>Castlevnaia: Symphony of the Night Swords</ref>, [https://www.castlevaniacrypt.com/sotn-ds double swords]<ref>Castlevnaia: Symphony of the Night Double Swords</ref>, [https://www.castlevaniacrypt.com/sotn-ss and short swords in combat]<ref>Castlevnaia: Symphony of the Night Short Swords</ref>. '''Club Mastery;''' [https://www.castlevaniacrypt.com/sotn-clubs Alucard can utilize various different clubs in combat]<ref>Castlevnaia: Symphony of the Night Clubs</ref>. '''Axe Mastery;''' [https://youtu.be/Oybb-xJjEz8?t=39 Alucard is able to use the axe, throwing it an arch to hit airborne enemies with, he throws it fast enough for it to have afterimages]<ref>Castlevania: Symphony of the Night</ref>. '''Knife Mastery;''' [https://youtu.be/Oybb-xJjEz8?t=72 Can throw knives at high speeds]<ref>Castlevania: Symphony of the Night</ref>. '''Boomerang Mastery;''' [https://youtu.be/Oybb-xJjEz8?t=82 With the Cross, can throw it like a boomerang, with the weapon always coming back to Alucard]<ref>Castlevania: Symphony of the Night</ref>. '''Shield Mastery;''' [https://youtu.be/fHkLZC2A9Wo?t=2 Alucard can utilize shields not only for defense but for a different variety of different magical options such as summnign enemies, increasing his defense, giving him protection to status ailments, etcetera]<ref>Castlevania: Symphony of the Night</ref>), '''[[Immortality]]''' ([https://youtu.be/eFWosLLCZwg?list=PLrcMZ180_KzX1jLVWzh7AWXYb5Ln3d08k&t=663 Noted that humans will return to dust eventually, but he will live on forever]<ref>Castlevania: Nocturne of Recollection Chapter 3, Scene 4: Hunter</ref>) '''[[Enhanced Senses]]''' ([https://youtu.be/ASKkPR5-Ir4?t=585 Alucard could tell from Richter's scent that he was a Belmont]<ref>Castlevania: Symphony of the Night</ref>), '''[[Body Control]]''' & '''[[Flight]]''' ([https://youtu.be/LoQLnVdsBeQ?t=130 Can grow out wings to fly around and attack with]<ref>Castlevania Judgment Alucard Hyper Attack</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://youtu.be/_cYeuvRZjAI?t=5852 Appears before Trevor as a flock of backs before turning into a form that looks similar to] [[Dracula (Castlevania)|Dracula]]<ref>Castlevania III: Dracula's Curse Alucard Boss Fight</ref>. [https://youtu.be/W1iA1Gdywro Alucard can naturally transform into a bat]<ref>Castlevania: Symphony of the Night</ref>. [https://youtu.be/ywZHuH9wKIE?t=180 Alucard can transform into the form of a mist to pass through objects]<ref>Castlevania: Symphony of the Night</ref>), '''[[Acrobatics]]''' & '''[[Multiple Jumps]]''' ([https://youtu.be/wC1EKRCUooA?t=141 Alucard is able to double jump]<ref>Castlevania: Grimoire of Souls Intro level</ref>), '''[[Extrasensory Perception]]''' ([https://youtu.be/UMtPqg3LY0k?t=55 Alucard felt a strange presence from Aeon]<ref>Castlevania: Alucard True Story Intro</ref>. [https://youtu.be/wC1EKRCUooA?t=4562 Alucard is able to sense a great amount of of magic in] [https://youtu.be/wC1EKRCUooA?t=4612 the monsters soul]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/PTUS4D1CnwU?t=555 Can see the Bitterfly, a mutated insect, visible only to magicians]<ref>Castlevania: Symphony of the Night Bestiary No. 106</ref>. [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=4810 Sensed a strong surge of magical power]<ref>Castlevania: Dawn of Sorrow</ref>), '''[[Flight]]''' ([https://youtu.be/_cYeuvRZjAI?t=6018 Can transform into a bat to fly]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Non-Standard Interaction]]''' ('''Elemental Interaction;''' [https://youtu.be/_cYeuvRZjAI?t=5561 Can interact with creatures of the night made of fire]<ref>Castlevania III: Dracula's Curse</ref>. '''Metaphysical Interaction;''' [https://youtu.be/_cYeuvRZjAI?t=6058 Can harm and kill spirits and ghost]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Energy Absorption]]''' (Alucard can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure oe one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Soul Absorption]]''' ([https://youtu.be/wC1EKRCUooA?t=464 Alucard through defeating enemies can absorb their soul]<ref>Castlevania Grimoire of Souls Prologue Stage 1</ref>, [https://youtu.be/wC1EKRCUooA?t=1337 which he can use to upgrade his equipment]<ref>Castlevania Grimoire of Souls Prologue Stage 3</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/_cYeuvRZjAI?t=5855 Can shoot fireballs out of his cape]<ref>Castlevania III: Dracula's Curse Alucard Boss Fight</ref>), '''[[Energy Projection]]''' ([https://youtu.be/_cYeuvRZjAI?t=5963 Can shoot out energy projectiles from his cape]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Restoration]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=976 Alucard's magic will gradually restore overtime]<ref>Castlevania: Grimoire of Souls Prologue Stage 2</ref>), '''[[Summoning]]''' ([https://youtu.be/FvEFX0qZuGI?t=1 With Summon Spirit, Alucard summons a fierce spirit that attacks all enemies]<ref>Castlevania: Symphony of the Night Summon Spirit</ref>. [https://youtu.be/FvEFX0qZuGI?t=130 With Tetra Spirit, summons four spirits that attack all enemies]<ref>Castlevania: Symphony of the Night Tetra Spirit</ref>. [https://youtu.be/FvEFX0qZuGI?t=284 With Sword Brothers, Alucard summons the sword brothers] [https://youtu.be/FvEFX0qZuGI?t=312 within his sword familiar]<ref>Castlevania: Symphony of the Night Sword Brothers</ref>), '''[[Suppression]]''' ([https://youtu.be/MVvTErAm2HY?t=10807 Alucard's powers can slown down the flow of evil going into Soma]<ref>Castlevania: Aria of Sorrow Graham Boss</ref>), '''[[Invulnerability]]''' ('''Metaphysical Invulnerability;''' [https://youtu.be/cRqyeX21gzs?t=691 Alucard occasionally turns into his full vampire form when petrified where he is invulnerable to all attacks]<ref>Castlevania: Symphony of the Night</ref>), '''[[Teleportation]]''' & '''[[Hellfire Manipulation]]''' ([https://youtu.be/FvEFX0qZuGI?t=34 With Hellfire, the same as Dracula's signature attack, Alucard telpeorts and then shoots out three fireballs], [https://youtu.be/FvEFX0qZuGI?t=62 charing it longer lets Alucard shoot out two chaos balls of hellfire], [https://youtu.be/aSuIo3ilZbA?t=2742 Alucard is also invulnerable while using the technique]<ref>Castlevania: Symphony of the Night Hellfire</ref>), '''[[Healing]]''' & '''[[Blood Manipulation]]''' ([https://youtu.be/FvEFX0qZuGI?t=75 With Dark Metamorphosis, Alucard awakens his vampire nature and heals from any drop of blood]<ref>Castlevania: Symphony of the Night Dark Metamorphosis</ref>), '''[[Glyph Manipulation]]''' ([https://youtu.be/LoQLnVdsBeQ?t=136 Alucard can conjure glyphs while in the middle of a combo, using it to boost himself at fast speeds towards the opponent]<ref>Castlevania Judgment Alucard Hyper Attack</ref>), '''[[Forcefield Manipulation]]''' ([https://youtu.be/MVvTErAm2HY?t=330 Alucard even in his weakned Genya Arikado form, can make a protective barrier around]<ref>Castlevania: Aria of Sorrow Prologue</ref> [https://youtu.be/MVvTErAm2HY?t=613 Mina so no monsters try to harm her]<ref>Castlevania: Aria of Sorrow Mina and Arikado Backstory</ref>), '''[[Explosion Manipulation]]''' ([https://youtu.be/LoQLnVdsBeQ?t=137 Causes his enemy to explode after hitting them with his hyperattack]<ref>Castlevania Judgment Alucard Hyper Attack</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/2On0SmT1Bx4?t=13 With Gas Cloud, Alucard turns into a poisonous cloud]<ref>Castlevania: Symphony of the Night</ref>), '''[[Soul Manipulation]]''' ([https://youtu.be/FvEFX0qZuGI?t=167 With Soul Steal, Alucard steals the souls from his enemies, healing him]<ref>Castlevania: Symphony of the Night Soul Steal</ref>. [https://youtu.be/MVvTErAm2HY?t=220 Even in his weakened Genya Arikado form, Alucard is capable of using soul steal]<ref>Castlevania: Aria of Sorrow Prologue</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/wC1EKRCUooA?t=667 Through gathering enough magical power, one can rewrite what the Grimoire has inscribed on them to gain their abilities and powers back]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>). | ||
<br><br> | <br><br> | ||
{{#tag:Tabber| | {{#tag:Tabber| | ||
{{!}}-{{!}}Standard Resistances= | {{!}}-{{!}}Standard Resistances= | ||
'''[[Resistance]]''' to '''[[Petrification]]''' ([https://youtu.be/_cYeuvRZjAI?t=7120 Can take hits from Medusa heads]<ref>Castlevania III: Dracula's Curse</ref>, [https://youtu.be/Nx_HtJqUd6o?t=8 who can turn one into stone upon contacting them]<ref>Castlevania Harmony of Despair</ref>. [https://youtu.be/NRqPSfygGmI?t=4 Can break out of being petrified]<ref>Castlevania: Symphony of the Night Clock Tower</ref>), '''[[Attack Reflection]]''' ([https://youtu.be/ASKkPR5-Ir4?t=1781 Can harm Dracula]<ref>Castlevania: Symphony of the Night Final Boss</ref>, [https://youtu.be/hvAhdyqMxw4?t=1657 where Dracula's mere rib bone reflects all projectiles back]<ref>Castlevania II: Simon's Quest</ref>), ''''[[Fear Manipulation]]''' ([https://youtu.be/m_OzGycG51c?t=313 Can hold the Rib of Vlad]<ref>Castlevania: Symphony of the Night Rib of Vlad Description</ref>, [https://youtu.be/hvAhdyqMxw4?t=1515 where Dracula's mere rib bone is enough to make]<ref>Castlevania II: Simon's Quest</ref> [https://drive.google.com/file/d/1nv9XecV-GlSLfvYd4FpPTAwlprh9I6--/view?usp=sharing an ordinary hero feel like a spineless coward]<ref>Castlevania II: Simon's Quest Game Manual Page 9</ref>), '''[[Radiation Manipulation]]''' & '''[[Heat Manipulation]]''' ([https://youtu.be/FTgQVTfGTKA Alucard can shoot off the neutron bomb]<ref>Castlevania: Symphony of the Night Neutron Item Description</ref>, [https://en.wikipedia.org/wiki/Neutron_bomb an enhanced radiation weapons, being a low-yield thermonuclear weapon designed to maximize lethal neutron radiation], without feeling any of the effects), '''[[Dream Manipulation]]''' ([https://youtu.be/ASKkPR5-Ir4?t=1104 Broke free from the Succubus' spell] [https://youtu.be/ASKkPR5-Ir4?t=1148 where she took Alucard to the dream world] [https://youtu.be/ASKkPR5-Ir4?t=1027 putting him in a nightmare of reliving his mother's murder]<ref>Castlevania: Symphony of the Night Succubus Boss</ref>), '''[[Fate Manipulation]]''' & '''[[Death Manipulation]]''' ([https://youtu.be/LPH-oKlpRqw?t=55 Can take hits from] [[Death (Castlevania)|Death]] and his scythes<ref>Castlevania III: Dracula's Curse</ref>, [https://youtu.be/ykXoJb78QV4?t=127 who is noted to govern the fate of death]<ref>Castlevania Judgement Aeon's Hyper Attack Sequences</ref>, [https://youtu.be/vQHtGdIxx40?t=40 being noted to have the power to govern the end of all living things]<ref>Castlevania Judgment Aeon's Hyper Attack on Death</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=With%20Death%E2%80%99s%20reply%2C%20an%20explosive%20murderous%20intent%20rose.%0A%0ATwo%20bronze%20colored%20scythes%20much%20larger%20than%20usual%20appeared%3B%20it%20advanced%20to%20the%20space%20in%20between%20the%20two%20men%20with%20an%20intention%20to%20cut%20off%20Olrox%E2%80%99s%20head.%0AKill%20the%20distance%2D%2D%2D%2D%2D%0A%C2%A0%C2%A0%C2%A0Kill%20the%20sound%2D%2D%2D%2D%2D and can use his scythes to kill abstractions such as distance and sound]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”<br>“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”<br>Those were the emotionless words of Death.<br>In response, Olrox laughed his bold answer.<br>“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”<Br>“……”<br>“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”<br>Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.<br>“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”<Br>With Death’s reply, an explosive murderous intent rose.<br>Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.<br>Kill the distance-----<br>Kill the sound-----<br>Just, faster, soon, die.<br>It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.<br>“……die.”<br>That was said by the enemy who called on his servants.<br>From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. | '''[[Resistance]]''' to '''[[Petrification]]''' ([https://youtu.be/_cYeuvRZjAI?t=7120 Can take hits from Medusa heads]<ref>Castlevania III: Dracula's Curse</ref>, [https://youtu.be/Nx_HtJqUd6o?t=8 who can turn one into stone upon contacting them]<ref>Castlevania Harmony of Despair</ref>. [https://youtu.be/NRqPSfygGmI?t=4 Can break out of being petrified]<ref>Castlevania: Symphony of the Night Clock Tower</ref>), '''[[Attack Reflection]]''' ([https://youtu.be/ASKkPR5-Ir4?t=1781 Can harm Dracula]<ref>Castlevania: Symphony of the Night Final Boss</ref>, [https://youtu.be/hvAhdyqMxw4?t=1657 where Dracula's mere rib bone reflects all projectiles back]<ref>Castlevania II: Simon's Quest</ref>), ''''[[Fear Manipulation]]''' ([https://youtu.be/m_OzGycG51c?t=313 Can hold the Rib of Vlad]<ref>Castlevania: Symphony of the Night Rib of Vlad Description</ref>, [https://youtu.be/hvAhdyqMxw4?t=1515 where Dracula's mere rib bone is enough to make]<ref>Castlevania II: Simon's Quest</ref> [https://drive.google.com/file/d/1nv9XecV-GlSLfvYd4FpPTAwlprh9I6--/view?usp=sharing an ordinary hero feel like a spineless coward]<ref>Castlevania II: Simon's Quest Game Manual Page 9</ref>), '''[[Radiation Manipulation]]''' & '''[[Heat Manipulation]]''' ([https://youtu.be/FTgQVTfGTKA Alucard can shoot off the neutron bomb]<ref>Castlevania: Symphony of the Night Neutron Item Description</ref>, [https://en.wikipedia.org/wiki/Neutron_bomb an enhanced radiation weapons, being a low-yield thermonuclear weapon designed to maximize lethal neutron radiation], without feeling any of the effects), '''[[Dream Manipulation]]''' ([https://youtu.be/ASKkPR5-Ir4?t=1104 Broke free from the Succubus' spell] [https://youtu.be/ASKkPR5-Ir4?t=1148 where she took Alucard to the dream world] [https://youtu.be/ASKkPR5-Ir4?t=1027 putting him in a nightmare of reliving his mother's murder]<ref>Castlevania: Symphony of the Night Succubus Boss</ref>. [https://youtu.be/eFWosLLCZwg?list=PLrcMZ180_KzX1jLVWzh7AWXYb5Ln3d08k&t=805 Broke free from the dream Magnus constructed for him], [https://youtu.be/eFWosLLCZwg?list=PLrcMZ180_KzX1jLVWzh7AWXYb5Ln3d08k&t=750 putting Alucard into a glimpse into his past, viewing a dream of when he drank Lyudmil's blood]<ref>Castlevania: Nocturne of Recollection Chapter 3: Hunter</ref>), '''[[Fate Manipulation]]''' & '''[[Death Manipulation]]''' ([https://youtu.be/LPH-oKlpRqw?t=55 Can take hits from] [[Death (Castlevania)|Death]] and his scythes<ref>Castlevania III: Dracula's Curse</ref>, [https://youtu.be/ykXoJb78QV4?t=127 who is noted to govern the fate of death]<ref>Castlevania Judgement Aeon's Hyper Attack Sequences</ref>, [https://youtu.be/vQHtGdIxx40?t=40 being noted to have the power to govern the end of all living things]<ref>Castlevania Judgment Aeon's Hyper Attack on Death</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=With%20Death%E2%80%99s%20reply%2C%20an%20explosive%20murderous%20intent%20rose.%0A%0ATwo%20bronze%20colored%20scythes%20much%20larger%20than%20usual%20appeared%3B%20it%20advanced%20to%20the%20space%20in%20between%20the%20two%20men%20with%20an%20intention%20to%20cut%20off%20Olrox%E2%80%99s%20head.%0AKill%20the%20distance%2D%2D%2D%2D%2D%0A%C2%A0%C2%A0%C2%A0Kill%20the%20sound%2D%2D%2D%2D%2D and can use his scythes to kill abstractions such as distance and sound]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”<br>“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”<br>Those were the emotionless words of Death.<br>In response, Olrox laughed his bold answer.<br>“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”<Br>“……”<br>“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”<br>Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.<br>“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”<Br>With Death’s reply, an explosive murderous intent rose.<br>Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.<br>Kill the distance-----<br>Kill the sound-----<br>Just, faster, soon, die.<br>It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.<br>“……die.”<br>That was said by the enemy who called on his servants.<br>From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. | ||
However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.<br>The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."</ref>), '''[[Holy Manipulation]]''' ([https://youtu.be/_cYeuvRZjAI?t=7368 Alucard can resist the rosario which instantly kills creatures of the night]<ref>Castlevania III: Dracula's Curse</ref>) | However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.<br>The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."</ref>), '''[[Holy Manipulation]]''' ([https://youtu.be/_cYeuvRZjAI?t=7368 Alucard can resist the rosario which instantly kills creatures of the night]<ref>Castlevania III: Dracula's Curse</ref>) | ||
{{!}}-{{!}}Resistances from his Doppelganger= | {{!}}-{{!}}Resistances from his Doppelganger= | ||
Line 165: | Line 165: | ||
'''[[Resistance]]''' to '''[[Dracula's Castle]]''' abilities ([https://youtu.be/FQ8OIfp334k?t=2158 Alucard is able to enter]<ref>Castlevania III: Draucla's Curse Stage 8-01</ref> [[Dracula's Castle]] [https://youtu.be/VTy_3f2qM0w?list=PLHLhcULPCm0xD_yu_VvydfpbuaB5lieSy&t=387 without any adverse effects done to him]<ref>Castlevania: Symphony of the Night Alucard Entrance</ref>). The Castle Abilities Include: | '''[[Resistance]]''' to '''[[Dracula's Castle]]''' abilities ([https://youtu.be/FQ8OIfp334k?t=2158 Alucard is able to enter]<ref>Castlevania III: Draucla's Curse Stage 8-01</ref> [[Dracula's Castle]] [https://youtu.be/VTy_3f2qM0w?list=PLHLhcULPCm0xD_yu_VvydfpbuaB5lieSy&t=387 without any adverse effects done to him]<ref>Castlevania: Symphony of the Night Alucard Entrance</ref>). The Castle Abilities Include: | ||
'''[[Reality Warping]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=772 The Castle does not work on standard logic, where changing rooms can have one view a completely different background]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=120 such as room with a blue sky that is reflecting up and downwards and having the clouds rotate at a fast speed]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Transmutation]]''' ([https://youtu.be/PTUS4D1CnwU?t=215 Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it]<ref>Castlevania: Symphony of the Night Bestiary No. 40</ref>), '''[[Possession]]''' ([https://youtu.be/PTUS4D1CnwU?t=99 The castle possesses objects with its magic, such as a ouija table]<ref>Castlevania: Symphony of the Night Bestiary No. 16</ref>), '''[[Sealing]]''' ([https://youtu.be/KjI52eEW3tw?t=537 Dracula's magic captured Aguni, a primitive god of fire]<ref>Castlevania: Portrait of Ruin Bestiary No. 133</ref>. [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=553 The Castle has doors sealed off] [https://youtu.be/TTRgjZ0dxoQ?list=PLA7CF8E257AE3FBAB&t=346 without solving puzzles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2967 This can extend to walls being sealed off where explosions will not affect it until the seal is gone]<ref>Castlevania 64</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=433 Everything that enters the castle is under the control by the power of Dracula's castle]<ref>Castlevania: Portrait of Ruin</ref>, [https://youtu.be/hu_2bedvcQE?t=439 the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle]<ref>Castlevania: Portrait of Ruin</reF>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=559 The Castle corrupts the minds of those who enter it, such as making] [[Maxim Kischine]] [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=577 feel strange ever since coming to it]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/rodKSrtgwtk?t=198 It also corrupted the mind of Hugh] [https://youtu.be/rodKSrtgwtk?t=381 turning him against Nathan] [https://youtu.be/rodKSrtgwtk?t=396 with Nathan noting he's being controlled by Dracula]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/rodKSrtgwtk?t=490 The castle increases one's dark desires, allowing Dracula to easily control them]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy also spurs it to violence]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Madness Manipulation]]''' ([https://youtu.be/KjI52eEW3tw?t=529 The Castle warped Gergoth, a once-gentle beast and drove it mad]<ref>Castlevania: Portrait of Ruin Bestiary No. 131</ref>), '''[[Size Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=236 Magically enlarged a toad through the use of demonic baptism]<ref>Castlevania: Symphony of the Night Bestiary No. 44</ref>), '''[[Fear Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=From%20the%20time,several%20village%20children. Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. | '''[[Reality Warping]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=772 The Castle does not work on standard logic, where changing rooms can have one view a completely different background]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=120 such as room with a blue sky that is reflecting up and downwards and having the clouds rotate at a fast speed]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Transmutation]]''' ([https://youtu.be/PTUS4D1CnwU?t=215 Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it]<ref>Castlevania: Symphony of the Night Bestiary No. 40</ref>), '''[[Possession]]''' ([https://youtu.be/PTUS4D1CnwU?t=99 The castle possesses objects with its magic, such as a ouija table]<ref>Castlevania: Symphony of the Night Bestiary No. 16</ref>), '''[[Sealing]]''' ([https://youtu.be/KjI52eEW3tw?t=537 Dracula's magic captured Aguni, a primitive god of fire]<ref>Castlevania: Portrait of Ruin Bestiary No. 133</ref>. [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=553 The Castle has doors sealed off] [https://youtu.be/TTRgjZ0dxoQ?list=PLA7CF8E257AE3FBAB&t=346 without solving puzzles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2967 This can extend to walls being sealed off where explosions will not affect it until the seal is gone]<ref>Castlevania 64</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=433 Everything that enters the castle is under the control by the power of Dracula's castle]<ref>Castlevania: Portrait of Ruin</ref>, [https://youtu.be/hu_2bedvcQE?t=439 the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle]<ref>Castlevania: Portrait of Ruin</reF>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=559 The Castle corrupts the minds of those who enter it, such as making] [[Maxim Kischine]] [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=577 feel strange ever since coming to it]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/rodKSrtgwtk?t=198 It also corrupted the mind of Hugh] [https://youtu.be/rodKSrtgwtk?t=381 turning him against Nathan] [https://youtu.be/rodKSrtgwtk?t=396 with Nathan noting he's being controlled by Dracula]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/rodKSrtgwtk?t=490 The castle increases one's dark desires, allowing Dracula to easily control them]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy also spurs it to violence]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Madness Manipulation]]''' ([https://youtu.be/KjI52eEW3tw?t=529 The Castle warped Gergoth, a once-gentle beast and drove it mad]<ref>Castlevania: Portrait of Ruin Bestiary No. 131</ref>), '''[[Size Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=236 Magically enlarged a toad through the use of demonic baptism]<ref>Castlevania: Symphony of the Night Bestiary No. 44</ref>), '''[[Fear Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=From%20the%20time,several%20village%20children. Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. | ||
Even though it is still far away, their bodies seemed to squeal [run away].<br>There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."</ref>. [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=A%20drawbridge%20suspended%20from%20the%20main%20gate%20is%20seemingly%20welcoming%20Michelle%E2%80%99s%20arrival.%0AAnd%20her%20body%20was%20telling%20her%20%5Bdo%20not%20go%5D%20as%20her%20leg%20muscles%20were%20petrified%20like%20stone. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.<Br>And her body was telling her [do not go] as her leg muscles were petrified like stone."</ref>), '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing The Curse status that spirits inflict]<ref>Castlevania: Grimoire of Souls</ref> [https://www.reddit.com/r/translator/comments/1gcnhtt/comment/ltv6967/?context=3 comes from them absorbing the magic power around the castle]. [https://youtu.be/Y7MyIUyRVHk?t=2665 The Castle cursed a human to turn into a lizard man]<ref>Castlevania 64</ref>), '''[[Life Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=965 The castle can bring inanimate statues to life to attack]<ref>Castlevania Chronicles</ref>. [https://youtu.be/fZWbKQxeCJU?t=1562 Can cause the glass murals to come to life and attack]<ref>Castlevania Chronicles</ref>), '''[[Soul Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CUh%E2%80%A6%E2%80%A6aa%E2%80%A6%E2%80%A6Mi,a%20strong%20soul. Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”<br>That really is no doubt an obsession.<br>The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.<br>“Only…… protect…… you……-----“<br>When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.<br>However-----<br>Fate did not allow it.<br>For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----<Br>The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."</ref>), '''[[Abstract Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=600 The castle can create a core of evil made from hatred, envy, anger and other dark emotions]<ref>Castlevania: Curse of Darkness Bestiary No. 115</ref>) | Even though it is still far away, their bodies seemed to squeal [run away].<br>There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."</ref>. [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=A%20drawbridge%20suspended%20from%20the%20main%20gate%20is%20seemingly%20welcoming%20Michelle%E2%80%99s%20arrival.%0AAnd%20her%20body%20was%20telling%20her%20%5Bdo%20not%20go%5D%20as%20her%20leg%20muscles%20were%20petrified%20like%20stone. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.<Br>And her body was telling her [do not go] as her leg muscles were petrified like stone."</ref>), '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing The Curse status that spirits inflict]<ref>Castlevania: Grimoire of Souls</ref> [https://www.reddit.com/r/translator/comments/1gcnhtt/comment/ltv6967/?context=3 comes from them absorbing the magic power around the castle]. [https://youtu.be/Y7MyIUyRVHk?t=2665 The Castle cursed a human to turn into a lizard man]<ref>Castlevania 64</ref>), '''[[Life Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=965 The castle can bring inanimate statues to life to attack]<ref>Castlevania Chronicles</ref>. [https://youtu.be/fZWbKQxeCJU?t=1562 Can cause the glass murals to come to life and attack]<ref>Castlevania Chronicles</ref>), '''[[Soul Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CUh%E2%80%A6%E2%80%A6aa%E2%80%A6%E2%80%A6Mi,a%20strong%20soul. Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”<br>That really is no doubt an obsession.<br>The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.<br>“Only…… protect…… you……-----“<br>When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.<br>However-----<br>Fate did not allow it.<br>For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----<Br>The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."</ref>), '''[[Abstract Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=600 The castle can create a core of evil made from hatred, envy, anger and other dark emotions]<ref>Castlevania: Curse of Darkness Bestiary No. 115</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=4612 where is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref> [https://youtu.be/wC1EKRCUooA?t=1596 where creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>, [https://youtu.be/wC1EKRCUooA?t=5220 along with their vital souls causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y95lBCsQ07c?t=10257 Death was going to use Dracula's magic to rewrite Dracula's defeat to Trevor] [https://youtu.be/Y95lBCsQ07c?t=10293 making it where Dracula defeats Trevor Belmont instead] [https://youtu.be/Y95lBCsQ07c?t=10297 where Dracula would go on living in the rewritten grimoire] [https://youtu.be/Y95lBCsQ07c?t=10309 with each grimoire being its own world] [https://youtu.be/Y95lBCsQ07c?t=10318 and the grimoires influence extends into reality]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/Y95lBCsQ07c?t=5196 which alter grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=7238 which the vital souls cause alterations of the Grimoire that can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>) | ||
}} | }} | ||
}} | }} | ||
{{!}}-{{!}}Dracula's Magic= | {{!}}-{{!}}Dracula's Magic= | ||
[https://youtu.be/MVvTErAm2HY?t=10806 Alucard's magic | |||
<br><br> | <br><br> | ||
'''[[Resistance]]''' to '''[[Time Stop]]''' ([https://youtu.be/Kmv1FNqNoX8?list=PLF0A4D1377F54A2BF&t=130 Areas in the Castle are unaffected by time being stopped, and blocks and objects will still fall]<ref>Super Castlevania IV Stage 8-1</ref>. [https://drive.google.com/file/d/1xU-320Ub_EXoY_E5HOEzk35o95pC7-mh/view?usp=sharing Noted that the stop watch has no effect on moving platforms in the castle]<ref>History of Castlevania - Crescent of the Moon Pages 12-13</ref>. [https://youtu.be/aGHiqdXxCkE?list=PLA88AE98D0687EE03&t=393 Christopher stopping time on an elevator does not stop the elevator from moving]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/kX_4XPNKfOE?list=PLA88AE98D0687EE03&t=146 machinery still moves along]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/e9w8VW32_Fc?list=PLA88AE98D0687EE03&t=326 and floating objects still float]<ref>Castlevania: The Adventure ReBirth</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>) | '''[[Resistance]]''' to '''[[Time Stop]]''' ([https://youtu.be/Kmv1FNqNoX8?list=PLF0A4D1377F54A2BF&t=130 Areas in the Castle are unaffected by time being stopped, and blocks and objects will still fall]<ref>Super Castlevania IV Stage 8-1</ref>. [https://drive.google.com/file/d/1xU-320Ub_EXoY_E5HOEzk35o95pC7-mh/view?usp=sharing Noted that the stop watch has no effect on moving platforms in the castle]<ref>History of Castlevania - Crescent of the Moon Pages 12-13</ref>. [https://youtu.be/aGHiqdXxCkE?list=PLA88AE98D0687EE03&t=393 Christopher stopping time on an elevator does not stop the elevator from moving]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/kX_4XPNKfOE?list=PLA88AE98D0687EE03&t=146 machinery still moves along]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/e9w8VW32_Fc?list=PLA88AE98D0687EE03&t=326 and floating objects still float]<ref>Castlevania: The Adventure ReBirth</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>) | ||
}} | |||
}} | }} | ||
|-|With Equipment= | |-|With Equipment= | ||
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==[[Equipment]]== | ==[[Equipment]]== | ||
*'''Cape:''' [https://www.reddit.com/r/translator/comments/1h8v9ap/comment/m0w8739/ A cape that is a hand-me-down from his papa]. | *'''Cape:''' [https://www.reddit.com/r/translator/comments/1h8v9ap/comment/m0w8739/ A cape that is a hand-me-down from his papa]. | ||
*'''Bat Attack Force:''' A group of three bats that were initially on Garamoth's side but returned to Kid Dracula's side. | *'''Bat Attack Force:''' A group of three bats that were initially on [[Garamoth]]'s side but returned to Kid Dracula's side. | ||
---- | ---- | ||
==Notable Techniques== | ==Notable Techniques== | ||
<div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | ||
===Standard Vampire Abilities=== | |||
*'''Blood Draining:''' Vampires can bite and drink the blood of their victims. Blood acts as a source of energy and life for vampires and creatures of the night, an example of this being Red Skeletons [https://youtu.be/PTUS4D1CnwU?t=36 who endlessly]<ref>Castlevania: Symphony of the Night Bestiary No. 2</ref> [https://youtu.be/DW43WR30vLI?t=119 regenerate]<ref>Castlevania: Lament of Innocence Bestiary No. 017</ref>, [https://youtu.be/mBgOq5OyEpY?t=63 from any kind]<ref>Castlevania: Curse of Darkness Bestiary No. 8</ref> [https://youtu.be/KjI52eEW3tw?t=116 of damage due to it absorbing blood]<ref>Castlevania: Portrait of Ruin Bestiary No. 29</ref>. | |||
*'''Transformation:''' Vampires are able to turn into bats, wolves, fog, and other sorts of creatures as they please. | |||
*'''Super Strength:''' Vampires are incredibly superhumanly strong, even for the average creature of the night, being noted to be stronger than even Werewolves. | |||
*'''Super Speed:''' Vampires can move incredibly fast, to where all of them leave behind light projections due to how fast they're moving, while they can control their speeds even to approach speeds such as sound. They are normally beyond even other creatures in the castle such as the White Demon who moves at the speed of light at top speed. | |||
===Magic Bullet=== | ===Magic Bullet=== | ||
<tabber> | <tabber> | ||
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'''Weaknesses''' | '''Weaknesses''' | ||
*'''Creature of the Night Weaknesses:''' [https://youtu.be/hvAhdyqMxw4?t=877 Creatures of the night become weaker when exposed to the morning sun]<ref>Castlevania II: Simon's Quest Day Transition</ref>. [https://drive.google.com/file/d/1r9VkvQT8h94xamu3QzTr3zqB82QBHS3Y/view?usp=sharing Garlic significantly weakens creatures of the night]<ref>Castlevania II: Simon's Quest Day Game Manual Page 11</ref>, [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=At%20a%20graveyard,someone%20awaiting%20you. and causes demons to die if its placed on the ground]<ref>Castlevania II: Simon's Quest</ref>. [https://youtu.be/wC1EKRCUooA?t=7206 If a vital soul is defeated, the grimoire will revert back to its original content]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. | *'''Creature of the Night Weaknesses:''' [https://youtu.be/hvAhdyqMxw4?t=877 Creatures of the night become weaker when exposed to the morning sun]<ref>Castlevania II: Simon's Quest Day Transition</ref>. [https://drive.google.com/file/d/1r9VkvQT8h94xamu3QzTr3zqB82QBHS3Y/view?usp=sharing Garlic significantly weakens creatures of the night]<ref>Castlevania II: Simon's Quest Day Game Manual Page 11</ref>, [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=At%20a%20graveyard,someone%20awaiting%20you. and causes demons to die if its placed on the ground]<ref>Castlevania II: Simon's Quest</ref>. [https://youtu.be/wC1EKRCUooA?t=7206 If a vital soul is defeated, the grimoire will revert back to its original content]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. | ||
*'''Standard Vampire Weaknesses:''' [https://youtu.be/v6ZQ32RFeGc?list=PLF0A4D1377F54A2BF&t=146 After a vampire is sufficiently weakened, the sunlight can kill them]<ref>Super Castlevania IV Stage B-4</ref>. [https://youtu.be/_cYeuvRZjAI?t=8226 Otherwise Vampires can stand out in the sunlight just fine]<ref>Castlevania III: Dracula's Curse Alucard Ending</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2452 Though some weaker vampires can have the sun burn them overtime, killing them]<Ref>Castlevania 64 Rose Encounter</ref>. [https://youtu.be/hvAhdyqMxw4?t=1411 Oak Stakes] [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=When%20you%20smash,made%20of%20oak. are able to] [https://youtu.be/hvAhdyqMxw4?t=1453 break through the] [https://youtu.be/ITti2pBaqjM?t=563 magic of a weakened vampire]<ref>Castlevania II: Simon's Quest</ref>. [https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=326 Defeating a vampire will stop the effects of someone they have bitten, but only before they've turned]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/wEa-DnUetLo?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=501 This is shown in Harmony of Dissonance where through Juste killing Dracula's Wraith, the bite marks on Lydie have vanished]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1389 | *'''Standard Vampire Weaknesses:''' [https://youtu.be/v6ZQ32RFeGc?list=PLF0A4D1377F54A2BF&t=146 After a vampire is sufficiently weakened, the sunlight can kill them]<ref>Super Castlevania IV Stage B-4</ref>. [https://youtu.be/_cYeuvRZjAI?t=8226 Otherwise Vampires can stand out in the sunlight just fine]<ref>Castlevania III: Dracula's Curse Alucard Ending</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2452 Though some weaker vampires can have the sun burn them overtime, killing them]<Ref>Castlevania 64 Rose Encounter</ref>. [https://youtu.be/hvAhdyqMxw4?t=1411 Oak Stakes] [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=When%20you%20smash,made%20of%20oak. are able to] [https://youtu.be/hvAhdyqMxw4?t=1453 break through the] [https://youtu.be/ITti2pBaqjM?t=563 magic of a weakened vampire]<ref>Castlevania II: Simon's Quest</ref>. [https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=326 Defeating a vampire will stop the effects of someone they have bitten, but only before they've turned]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/wEa-DnUetLo?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=501 This is shown in Harmony of Dissonance where through Juste killing Dracula's Wraith, the bite marks on Lydie have vanished]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1389 Vampires reflections do not appear on mirrors, making them easier to identify]<ref>Castlevania 64</ref>. [https://youtu.be/eFWosLLCZwg?list=PLrcMZ180_KzX1jLVWzh7AWXYb5Ln3d08k&t=118 Vampires are noted to be weak during the dawn]<ref>Castlevania: Nocturne of Recollection Chapter 3: Hunter</ref>. | ||
*'''Magic Weaknesses:''' [https://youtu.be/wC1EKRCUooA?t=748 Summoning items and weapons inscribed in grimoires takes a lot of magic]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>. | *'''Magic Weaknesses:''' [https://youtu.be/wC1EKRCUooA?t=748 Summoning items and weapons inscribed in grimoires takes a lot of magic]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>. | ||
*'''Unique Weaknesses:''' [https://youtu.be/dnC25FuP_jM?t=91 Kid Dracula has a tendency to forget some of the magic spells he learned, requiring him to re-learn them]<ref>Kid Dracula (Gameboy) Intro</ref>. [https://www.reddit.com/r/translator/comments/1h8v9ap/comment/m0w8739/ Kid Dracula's ears have hearing is 1000x better than a human, this also means that loud noises are also a weakness]. | *'''Unique Weaknesses:''' [https://youtu.be/dnC25FuP_jM?t=91 Kid Dracula has a tendency to forget some of the magic spells he learned, requiring him to re-learn them]<ref>Kid Dracula (Gameboy) Intro</ref>. [https://www.reddit.com/r/translator/comments/1h8v9ap/comment/m0w8739/ Kid Dracula's ears have hearing is 1000x better than a human, this also means that loud noises are also a weakness]. | ||
Line 310: | Line 333: | ||
**'''Location:''' Stage 6 | **'''Location:''' Stage 6 | ||
*'''Demon Lord Garamoth''' - [https://youtu.be/r0hl4DEFpiU?t=430 Fight]<ref>Kid Dracula (Famicon)</ref> | *'''[[Galamoth|Demon Lord Garamoth]]''' - [https://youtu.be/r0hl4DEFpiU?t=430 Fight]<ref>Kid Dracula (Famicon)</ref> | ||
**'''Conditions:''' None. | **'''Conditions:''' None. | ||
**'''Location:''' Mysterious Realm of Garamoth | **'''Location:''' Mysterious Realm of [[Garamoth]] | ||
*'''Big Robot''' - [https://youtu.be/r0hl4DEFpiU?t=532 Fight]<ref>Kid Dracula (Famicon)</ref> | *'''Big Robot''' - [https://youtu.be/r0hl4DEFpiU?t=532 Fight]<ref>Kid Dracula (Famicon)</ref> | ||
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**'''Location:''' Robot Factory | **'''Location:''' Robot Factory | ||
*'''King Garamoth''' - [https://youtu.be/r0hl4DEFpiU?t=673 Fight]<ref>Kid Dracula (Famicon)</ref> | *'''[[Galamoth|King Garamoth]]''' - [https://youtu.be/r0hl4DEFpiU?t=673 Fight]<ref>Kid Dracula (Famicon)</ref> | ||
**'''Conditions:''' None. | **'''Conditions:''' None. | ||
**'''Location:''' Robot Factory | **'''Location:''' Robot Factory | ||
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**'''Location:''' Stage 4 | **'''Location:''' Stage 4 | ||
*'''Mecha-Garamoth''' - [https://youtu.be/tezu3wd_STk?list=PLD17AF8D69C19CC57&t=72 Fight]<ref>Kid Dracula (Game Boy)</ref> | *'''[[Galamoth|Mecha-Garamoth]]''' - [https://youtu.be/tezu3wd_STk?list=PLD17AF8D69C19CC57&t=72 Fight]<ref>Kid Dracula (Game Boy)</ref> | ||
**'''Conditions:''' None. | **'''Conditions:''' None. | ||
**'''Location:''' Stage 5 | **'''Location:''' Stage 5 | ||
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**'''Location:''' Stage 7 | **'''Location:''' Stage 7 | ||
*'''Garamoth the Magnificent''' - [https://youtu.be/3wvDwd4mDoA?list=PLD17AF8D69C19CC57&t=3 Fight]<ref>Kid Dracula (Game Boy)</ref> | *'''[[Galamoth|Garamoth the Magnificent]]''' - [https://youtu.be/3wvDwd4mDoA?list=PLD17AF8D69C19CC57&t=3 Fight]<ref>Kid Dracula (Game Boy)</ref> | ||
**'''Conditions:''' Match was a rematch. | **'''Conditions:''' Match was a rematch. | ||
**'''Location:''' Stage 8 | **'''Location:''' Stage 8 | ||
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Revision as of 17:30, 24 December 2024
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Articles About Alucard
| |
---|---|
Main Timeline | Alucard - Kid Dracula |
Non-Canon | Netflix Castlevania - Lords of Shadow |
Background
Kid Dracula is a parody character that serves as Dracula's son, being heavily likely to be Alucard. As stated in the documentation for the games he features in, Kid Dracula is 10,009 years old and described as the son of the "same Dracula from Akumajō Densetsu". He serves as the main protagonist and playable character in both Kid Dracula for the Famicom and Kid Dracula for the Game Boy.
In Castlevania Judgment, a reference is made to the Time Reaper being sent from 10,000 years in the future, which is considered a nod to Kid Dracula's established age. Garamoth's japanese translation for his Symphony of the Night description also notes he comes from 10,000 years in the future.
Personality
- Playfulness and Confidence: Kid Dracula exudes a playful and mischievous personality, embracing a lighthearted and humorous approach to challenges. Unlike the brooding demeanor typical of the Castlevania series, Kid Dracula often treats serious situations with a carefree attitude.
- Youthful Exuberance and Humor: Despite being 10,009 years old, Kid Dracula retains a youthful and exuberant outlook, often engaging in whimsical behavior and poking fun at his adversaries.
General Information
Name: Dracula-kun, Kid Dracula[1]
Other Names: Alucard
Origin: Kid Dracula
First Appearance: Kid Dracula
Company: Konami
Creator: Konami
Sex: Male
Sexuality: Heterosexual
Pronouns: He/Him
Age: 10,009 (Noted to be 10,009 years old[2][3])
Homeworld: Earth
Residence: Kid Dracula's Castle
Story Role: Main Protagonist
Classification: Dhamphir, Child of the Night[4]
Species: Dhamphir
State of Being: Regular
Physiology: Dhamphir Physiology
Occupation: Demon Lord[6]
Affiliations: Creatures of the Night (Various of them wanted to become his friend after he defeated Garamoth)
Enemies: Garamoth, Time Reaper
Height: Unknown
Weight: Unknown
Status: Alive
Alignment: Chaotic Good (Despite being the Demon Lord[7], Kid Dracula does not seek to harm or kill humanity, merely just wanting humanity to respect him, along with other monsters, along with this he fights and defeats threats such as Garamoth, who wishes to rule the world)
Protection Level: Cosmic Protector (Fights and defeats Garamoth the ruler of space[8])
Codex Statistics
Key: Kid Dracula (Famicon) | Kid Dracula (Game Boy)
Key Information
- Kid Dracula (Famicon): This key covers Kid Dracula during the events of the Famicon game.
- Kid Dracula (Game Boy): This key covers Kid Dracula during the events of the Game Boy game, which is a sequel.
Grade: S | S
Tier: At least 7-C, Far Higher with Sheer Will | At least 7-C, Far Higher with Sheer Will
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: At least Town level (Potency) (Fought and defeated Garamoth, the ruler of space[9], who seeks Dracula's throne of darkness[10], where Time Reaper is a mere servant of Garamoth[11], who can fight against Golem from Castlevania Judgment[12]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[13]. Can harm and fight against enemies stronger than characters who can take hits from neutron bomb[14], that have a yield range of 1-10 kilotons of TNT), Far Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmont's strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[15]. Alucard notes that having something to protect surpasses the limits of strength[16]) | At least Town level (Potency) (Fought and defeated Garamoth again[17], where it was noted that he's much stronger than he ever was[18]), Far Higher with Sheer Will
Durability: At least Town level, Far Higher with Sheer Will | At least Town level, Higher with Bat Umbrella (Protects Kid Dracula from projectiles[19]), Far Higher with Sheer Will
Striking Strength: At least Town Class (Potency), Far Higher with Sheer Will | At least Town Class (Potency), Far Higher with Sheer Will
Lifting Strength: At least Class 10 (Vampires are considered far larger threats than standard creature of the night monsters[20], which should make her superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[21] where logs can weigh around 15 to 5 tons[22] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[23]), Far Higher with Sheer Will | At least Class 10, Far Higher with Sheer Will
Travel Speed: Superhuman regularly (Vampires can assume the shape of a wolf, a bat or fog[24]). At most Faster Than Light at top speeds (Vampires can move so fast that[25] the light itself cannot keep up with them, leaving an afterimage behind[26], along with Belmonts such as Juste Belmont, moving so fast that the light afterimage behind him cannot keep up[27]. Alucard in his suppressed Genya Arikado form can still move so fast that an afterimage made of light is behind him[28]. Even while his abilities were weaker in the Grimoire he could still move so fast that his light afterimages were left behind[29]), Far Higher with Sheer Will | Superhuman regularly. At most Faster Than Light at top speeds, Far Higher with Sheer Will
Attack Speed: At most Faster Than Light (Can tag 1400s Dracula, who serves as the absolute evil, the opposite to God[30], where for God to be perfectly good, there must be a being of perfect darkness[31], being the entity opposite to God[32], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[33] and the White Demon, who can move at the speed of light at short distances[34]), Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will
Reaction Speed: At most Faster Than Light, Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will
Stamina: Limitless (Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard never been defeated before Leon Belmont gained the vampire killer[35])
Range: Standard Melee, Tens of Meters with Energy Projectiles, Up to Multi-Universal with Magic (Alucard's magic affects and can control the entirety of Dracula's Castle[36], which exist on top of another dimension[37]. The Castle can summon creatures of chaos to spawn and attack whoever enters a room through enemies spawning from glyphs[38]. The castle can make glyphs that teleport one outside of the castle by standing over it[39]. A lot of these creatures are summoned from Hell[40]. The castle has magic energies that seal the gateway to hell[41])
Intelligence: Supergenius Intelligence (Kid Dracula is a master of magic, where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[42]. Able to utilize sub-weapons that possess great attack and power which in Castlevania requires one to have a high intelligence to be able to do[43])
Knowledge: Grandmaster level (Despite his childish nature, Kid Dracula is an incredibly skilled warrior, with it being noted that he has made it far on his journey to Garamoth without being harmed[44]. Easily conquered and defeated King Garamoth the ruler of space[45])
Powers and Techniques
Is a Creature of the Night, which gives:
Superhuman Physical Characteristics (Even the smallest creatures of the night can destroy a bridge[46], one of Dracula's bats easily destroyed a stone ground block[47]), Intimidation (Creatures of the nights appearances can cause one to have their body's cells cry out in terror[48]), Immortality (Ageless; The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[49]. Immortal Metaphysical Aspect; Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them[50]), Acausality (Causality Immunity; All immortal beings disrupt the flow of time according to Aeon[51]. With their souls being completely free from time[52]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[53]), Free Will (Creatures of the Night do not follow the hand of God and instead choose of their own free will[54]), Empowerment (Creatures of the night are empowered by the night[55], becoming stronger when it's night time[56]), Evolution (Creatures of chaos can inherit evil natures[57] awakening into stronger enemies with new abilities and less weaknesses[58]), Resurrection (Self-Resurrection; Creatures of chaos can be brought back to life from the power of hate[59]. This has also been shown with slain heads reviving as an angry wraith[60]), Regeneration (Mid-Godly overtime; Even the castle from Castlevania is a Creature of Chaos[61], where they are always rebirth from Chaos with each rebirth, the creatures takes a new form[62], with this state being referred to as a "regeneration cycle"[63]), Invisibility (Creatures of Chaos possess a natural aura of darkness, which makes one unable to see those with an aura of darkness by the naked eye[64]), Time Manipulation (Passive; All immortal beings disrupt the flow of time according to Aeon[65]), Darkness Manipulation & Subjective Reality (Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires, due to them collecting documented information on Dracula and his castle. Causing their power to materialize in the real world in the form of monsters[66]. With the real world and world of grimoires being one and the same[67], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[68]), Text Manipulation & Plot Manipulation (Passive; Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly[69]. It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos[70]. Their vital souls are causing the grimoires contents to be overwritten changing history to things such as Jonathan Morris is now at a disadvantage in battle[71], or Charlotte fading from existence due to them messing with the history of the Grimoires[72], Maria starting to fade because Richter's history is being rewritten[73], where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world[74]. The text alterations also make the monsters stronger[75]. With the real world and world of grimoires being one and the same[76], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[77]), Law Manipulation (Creatures of Chaos can alter grimoires, which do not adhere to the laws of reality[78]), Power Modification (Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations[79]. The Chaos of the Grimoire destabilized the magic of the others[80]).
Is a Vampire, which gives:
Superhuman Physical Characteristics (Vampires are considered far larger threats than standard creature of the night monsters[91]), Stealth Mastery (Vampires are able to attack stealthily in search of human blood[92]), Disguise Mastery (Vampires will sometimes disguise themselves[93] as villages in order to get near one[94]), Immortality (Ageless; Vampires defy God's decree that life should be limited, and exist for eternity[95], with Mathias noting he has eternal life[96]. Aeon notes that vampires exist for eternity[97]. Walter is noted to be a vampire that has eternal life[98]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[99]. Immortal Metaphysical Aspect; Vampires will someday come back to life despite them being killed due to being immortal[100]), Acausality (Causality Immunity; All immortal beings disrupt the flow of time according to Aeon[101]. With their souls being completely free from time[102]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[103]), Free Will (Vampires do not follow the hand of God and instead choose of their own free will[104], defying God's decree[105]), Enhanced Senses (Vampires can smell that Reinhardt Schneider and Carrie Fernandez smell different from the usual adventurer[106]), Surface Scaling (Vampires can stand on ceilings[107]), Flight (Vampires can either naturally levitate grow wings to fly[108], turn into a bat[109], or into mist[110]), Immersion (Vampires can infuse magic into paintings to increase their power[111]), Empowerment (Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard never been defeated before Leon Belmont gained the vampire killer[112]. Noted by Leon that the night should help Joachim Armster as well due to him being a vampire, with the only reason it doesn't is due to Walter holding the ebony stone[113]), Resurrection (Even if one somehow manages to kill a vampire, they will someday come back to life despite them being killed due to being immortal[114]), Transformation (Shapeshifting; Vampires can assume the shape of a wolf, a bat or fog[115]. Vampires can disguise themselves as huamns[116]), Teleportation (Vampires possess the ability to teleport freely[117]. Even non-threatening vampires such as Rosa, fade out from view[118]), Power Suppression (Vampires can submerge their own vampiric powers if needed[119]), Life-Force Absorption (Vampires can consume one's lifeforce[120], allowing them to heal themselves through biting into a victim[121]), Vampirification (Vampires can turn others into vampires[122], Walter turned Rinaldo's daughter into a vampire[123]), Invisibility (Vampires possess natural aura of darkness, which makes one unable to see those with an aura of darkness by the naked eye[124]), Time Manipulation (Passive; All immortal beings disrupt the flow of time according to Aeon[125]), Animal Manipulation (Bats serve under the control of vampires[126], being freely spawnned by any vampire[127]), Cloth Manipulation (A vampire's blood can transform clothes, such as Hector combining a vampire's blood with a prince's clothes to get Dracula's clothes[128]), Electricity Manipulation (Vampires can sometimes have electricity form around them as they transform[129]), Soul Manipulation (The candles in Castlevania are people's souls that were taken by Death or by vampires[130]), Text Manipulation & Plot Manipulation (Passive; Vampire's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly[131]. It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos[132]. Their vital souls are causing the grimoires contents to be overwritten changing history to things such as Jonathan Morris is now at a disadvantage in battle[133], or Charlotte fading from existence due to them messing with the history of the Grimoires[134], Maria starting to fade because Richter's history is being rewritten[135], where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world[136]. The text alterations also make the monsters stronger[137]. With the real world and world of grimoires being one and the same[138], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[139]), Law Manipulation (Vampires can alter grimoires, which do not adhere to the laws of reality[140]), Power Modification (Vampire's alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations[141]. The Chaos of the Grimoire destabilized the magic of the others[142]).
Resistance to Exterme Colds (Can sit out and move around in the icy cold environemnts[174]), Extreme Heats (Can sit out and move around in the hot desert with all his clothes on just fine[175])
Escape Prevention (Upon entering the forest Leon, Rinaldo noted that Walter made it so Leon could not leave[286]), Darkness Manipulation (Due to the Ebony Stone[287], his demonic power allows him to make it eternally night in the forest under his control[288]), Energy Absorption (Walter can get hearts out of objects and enemies, where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts[289]), Domination (Walter has demons under his control[290]), Sealing (Walter sealed away the Forgotten One due to an enormous uncontrollable power it had[291]), Blessed (Noted that Walter is beloved by the eternal night[292]), Teleportation (Teleported Sara to his side[293]), Electricity Manipulation (Walter uses electricity to appear before Leon[294]), Telekinesis (Telekinetically returned Sara to Leon[295]), Sleep Manipulation (Walter can put one to sleep[296]), Invulnerability (Metaphysical Invulnerability) & Forcefield Manipulation (Passive; Walter is completely immune to attacks from Leon[297]), Light Manipulation & Teleportation (Can create pillars of light that he teleports around[298]), Energy Projection (Can shoot out energy projectiles[299]), Homing Attack (Walter can shoot out energy projectiles that home in on the target[300]), Explosion Manipulation (Can shoot out orbs that explode on impact[301]. With Demonic Megiddo, can release a massive blast of energy that explodes outwards[302]), Transformation (Transformative Arsenal; When using Demonic Megiddo, Water transforms into his stronger demon form[303]), Fire Manipulation (Conjures multiple pillars of fire underneath the target[304])
Resistance to Extreme Heats (Unaffected by moving so fast he catches on fire[547]), Extrasensory Perception (Dark Lords are incapable of being sensed by the likes of Death[548]), Attack Reflection (His reincarnation can attack and harm Graham Jones, where he's absorbed the power of the castle, and inherited Dracula's powers[549], where Dracula's mere rib bone reflects all projectiles back[550]), Darkness Manipulation & Hell Manipulation (Dracula has a natural resistance to the darkness element[551]. Dracula's mere ribs protects from the powers of wickedness[552]), Holy Fire Manipulation (Can take holy water hitting him, with it only momentarily having him cry out in pain, before emerging just fine[553]), Curse Manipulation (Dracula's mere heart clears curses[554]), Time Manipulation (Noted that the stop watch has no effect on moving platforms in the castle and most bosses[555]. With time in Castlevania being so potent that not even eternity can withstand time[556], along with even artificial life being subject to the laws of time[557]), Sealing (Dracula's power allowed Soma to easily repel away a multi-layered seal called aurora a multilayered rectangular barrier ritual that was supposed to isolate Soma and then remove Dracula's powers from him[558]. Even while greatly weakened, when the Aurora was used on Dracula, he greatly resisted it, requiring two master magicians to affect him[559]. Dracula's power is so great that very few magical items can truly hold his magic within a seal, requiring the usage of an entire library worth of grimoires in order to truly seal away just his magic alone[560]. The only reason Brauner was able to seal away Dracula was due to him not reviving completely otherwise his seals would be easily broken by Dracula's power[561]), Fire Manipulation (Dracula is naturally strongly resistant to fire based attacks[562]), Electricity Manipulation (Dracula is naturally strongly resistant to thunder based attacks[563]), Poison Manipulation (Dracula is naturally immune to poison based attacks[564]), Spatial Manipulation (Brauner using Dracula's power spatially segregated Dracula from the castle[565]), Power Modification, Information Manipulation, Text Manipulation & Plot Manipulation (Dracula's magic and powers have no limits posed on it from the grimoires where heroes summoned from the catalogue are unable to stray too far from its contents and have limited actions they can do having summoned heroes have their powers greatly limited from their true strength[566]), Fate Manipulation & Death Manipulation (Death serves Dracula with unfailing loyalty[567], where Death is noted to govern the fate of death[568], being noted to have the power to govern the end of all living things[569], and can use his scythes to kill abstractions such as distance and sound[570]. Death decides who lives and who dies[571]), Immortality Negation (The Vampire Killer is unable to strip Dracula of his immortality whereas the Vampire Killer can render immortal skeleton death gods like Death, mortal, having him bleed from attacks, giving him mortality as shown when Death dies to his own scythe cutting off his head and having blood spurt out, something not possible as a skeleton[572], and can kill Death to the point that he requires Mathias to survive in order for him to rise from the dead[573])
Resistance to Time Stop (Areas in the Castle are unaffected by time being stopped, and blocks and objects will still fall[665]. Noted that the stop watch has no effect on moving platforms in the castle[666]. Christopher stopping time on an elevator does not stop the elevator from moving[667], machinery still moves along[668], and floating objects still float[669]. With time in Castlevania being so potent that not even eternity can withstand time[670], along with even artificial life being subject to the laws of time[671])
Equipment
- Cape: A cape that is a hand-me-down from his papa.
- Bat Attack Force: A group of three bats that were initially on Garamoth's side but returned to Kid Dracula's side.
Notable Techniques
Standard Vampire Abilities
- Blood Draining: Vampires can bite and drink the blood of their victims. Blood acts as a source of energy and life for vampires and creatures of the night, an example of this being Red Skeletons who endlessly[674] regenerate[675], from any kind[676] of damage due to it absorbing blood[677].
- Transformation: Vampires are able to turn into bats, wolves, fog, and other sorts of creatures as they please.
- Super Strength: Vampires are incredibly superhumanly strong, even for the average creature of the night, being noted to be stronger than even Werewolves.
- Super Speed: Vampires can move incredibly fast, to where all of them leave behind light projections due to how fast they're moving, while they can control their speeds even to approach speeds such as sound. They are normally beyond even other creatures in the castle such as the White Demon who moves at the speed of light at top speed.
Magic Bullet
Kid Dracula's primary attack involves hurling a fireball directly ahead from his hand. This spell can be charged to unleash a larger and more potent fireball, which causes defeated enemies to drop Coins. These Coins can be used to play minigames and earn extra lives between levels. This spell appears to be a simpler form of Hellfire.
Homing Attack
Kid Dracula casts five fireball-like projectiles that spread out initially before homing in on their targets.
Giant Bat Bomb
Kid Dracula launches a medium-sized projectile that travels straight ahead and can also be used to destroy walls.
Bat Form
By transforming into a bat, Kid Dracula gains the ability to fly freely through the air for a limited time.
Ice Ball
Kid Dracula hurls an ice ball that freezes enemies and halts projectiles upon contact.
Upside Down
This ability allows Kid Dracula to invert gravity, enabling him to walk upside down on ceilings. It is considered a precursor to the High Jump ability.
Bat Attack
Kid Dracula summons three bats that fly a short distance forward, then rise in an arc and return to him.
Bat Umbrella
Using an umbrella as a shield, Kid Dracula can block enemy projectiles. By adjusting its position, he can block projectiles from both high and low angles.
Free Flight
In the Parodius games, both Dracula-kun and Kid-D can fly freely in their humanoid forms without any time or movement restrictions.
Other
Standard Tactics: Kid Dracula uses his magic spells in combat, normally using the one that best suits the situation. His most prominent one being him shooting out fireballs.
Weaknesses
- Creature of the Night Weaknesses: Creatures of the night become weaker when exposed to the morning sun[678]. Garlic significantly weakens creatures of the night[679], and causes demons to die if its placed on the ground[680]. If a vital soul is defeated, the grimoire will revert back to its original content[681].
- Standard Vampire Weaknesses: After a vampire is sufficiently weakened, the sunlight can kill them[682]. Otherwise Vampires can stand out in the sunlight just fine[683]. Though some weaker vampires can have the sun burn them overtime, killing them[684]. Oak Stakes are able to break through the magic of a weakened vampire[685]. Defeating a vampire will stop the effects of someone they have bitten, but only before they've turned[686]. This is shown in Harmony of Dissonance where through Juste killing Dracula's Wraith, the bite marks on Lydie have vanished[687]. Vampires reflections do not appear on mirrors, making them easier to identify[688]. Vampires are noted to be weak during the dawn[689].
- Magic Weaknesses: Summoning items and weapons inscribed in grimoires takes a lot of magic[690].
- Unique Weaknesses: Kid Dracula has a tendency to forget some of the magic spells he learned, requiring him to re-learn them[691]. Kid Dracula's ears have hearing is 1000x better than a human, this also means that loud noises are also a weakness.
Note
- While Kid Dracula is pretty much just Alucard, where it's noted "He and Alucard couldn't be the same person... could they?"[692]. However, to keep in spirit with the Anniversary Collection's playful mystery of it, the pages are made to be different pages.
- Kid Dracula is a game in the main timeline, in one of the most recently created timelines it is added apart of the timeline[693].
- Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip despite Leon being a pure and noble warrior[694]. Simon's doppelganger can harm him with the vampire killer, despite Simon being a noble hero. Holy Water even works and harms enemies such as the "Holy Armor"[695], a knight who has natural holy powers[696]. Corrupted enemies such as Charlie Vincent, use holy water attacks on Carrie and Reinhardt[697].
- While vampires have some weakness to sunlight and can burn overtime in them[698], higher tier vampires[699], can stand out in the sunlight just fine[700] without being weakened. It should also be noted even with Dhamphir's like Alucard, in original lore, he was considered a full vampire yet could stand out in the sunlight perfectly fine.
Trivia
- Kid Dracula appears on the cover of the Famicom 4koma Manga Kingdom Vol.2.
- Kid Dracula appears as a secret item in the game The Legend of the Mystical Ninja for the Super NES and Game Boy Advance.
- Kid Dracula appears in the medal games Wai Wai Poker, Wai Wai Bingo and Wai Wai Jockey.
- Kid Dracula and Dracula-kun appear in the Super Famicom port of Gokujō Parodius! as selectable characters.
- Kid Dracula and Dracula-kun appear as hidden selectable characters in the game's sequel Jikkyō Oshaberi Parodius ~ forever with me ~, the PlayStation and Sega Saturn port of the original Super Famicom game, Jikkyō Oshaberi Parodius.
- Kid Dracula makes a brief cameo in the interactive multimedia game TwinBee PARADISE in Donburi Shima.
- He makes a cameo appearance in New International Track & Field for the Nintendo DS as an inflated float.
- A nonogram puzzle of Kid Dracula appears in the iOS and Android game Pixel Puzzle Collection.
- Kid Dracula appears as a Spirit in Super Smash Bros. Ultimate for the Nintendo Switch. His shadow (which utilizes the same pose as his stock art) also appears at random on the Dracula's Castle stage in Super Smash Bros. Ultimate.
Battle Records
20 - 0 - 0
- Lady Liberty - Fight[705]
- Conditions: Instead of a fight, instead they had a quiz battle instead.
- Location: Stage 5
- Demon Lord Garamoth - Fight[707]
- Conditions: None.
- Location: Mysterious Realm of Garamoth
- King Garamoth - Fight[711]
- Conditions: None.
- Location: Robot Factory
- Time Reaper - Fight[715]
- Conditions: None.
- Location: Stage 4
- Mecha-Garamoth - Fight[717]
- Conditions: None.
- Location: Stage 5
- Garamoth the Magnificent - Fight[720]
- Conditions: Match was a rematch.
- Location: Stage 8
None.
None.
References
- ↑ Kid Dracula (Game Boy)
- ↑ Akumajō Special: Boku Dracula-kun instruction booklet, page 15.
- ↑ https://www.reddit.com/r/translator/comments/1h8v9ap/comment/m0w8739/
- ↑ Castlevania Judgment Carmilla Story Mode
- ↑ Castlevania Lament of Innocence
- ↑ Kid Dracula (Famicon) Ending
- ↑ Kid Dracula (Famicon) Ending
- ↑ Kid Dracula (Game Boy) Final Boss
- ↑ Kid Dracula (Game Boy) Final Boss
- ↑ Castlevania Judgment Death Story Mode
- ↑ Castlevania Judgment Dracula True Story Mode
- ↑ Castlevania Judgment: True Story Mode, Golem
- ↑ Castlevania Judgment Golem Ultimate Attack
- ↑ Castlevnaia: Symphony of the Night
- ↑ Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
- ↑ Castlevania: Nocturne of Recollection Intro
- ↑ Kid Dracula (Game Boy) Final Boss
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Gameboy)
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
- ↑ Estimating Weight of Logs and Standing Timber Page 2
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania Grimoire of Souls Prologue Stage 1
- ↑ Castlevania Harmony of Dissonance
- ↑ Castlevania: Grimoire of Souls Intro level
- ↑ Castlevania Grimoire of Souls Prologue Stage 1
- ↑ Castlevania: Aria of Sorrow Ending
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow Ending
- ↑ Castlevania Aria of Sorrows
- ↑ Castlevania Grimoire of Souls Enemy Compendium Showcase
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Aria of Sorrow Graham Boss
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "It was said that there are areas in the castle where teleporters instantly allow you to return to the entrance even from the farthest side of the castle. It was then discovered that the castle exists on top of another dimension."
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Symphony of the Night Bestiary No. 21
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy) Final Boss
- ↑ Super Castlevania IV Stage B-1
- ↑ Castlevania: Circle of the Moon
- ↑ Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
A spectacled vampire hunter confirmed this as his duty.
In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
“The timing is bad, church person.”
Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
-----I am …… I ought to be a vampire hunter." - ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Curse of Darkness Manga Volume 1
- ↑ Castlevania II: Simon's Quest Night Transition
- ↑ Castlevania II: Simon's Quest Online Game Manual Page 4
- ↑ Castlevania: Lament of Innocence Bestiary No. 058
- ↑ Castlevania: Lament of Innocence Bestiary No. 059
- ↑ Castlevania: Curse of Darkness Bestiary No. 009
- ↑ Castlevania: Curse of Darkness Bestiary No. 005
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Symphony of the Night
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula.
When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed. - ↑ Castlevania: Lament of Innocence Bestiary No. 064
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Grimoire of Souls Prologue
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Prologue Stage 4
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania III: Dracula's Quest
- ↑ Castlevania: Curse of Darkness Absolute Zero Ring Description
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon Hyper Attack on Death
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Legacy of Darkness Game Manual Page 35
- ↑ Castlevania: Legacy of Darkness Game Manual Page 35
- ↑ Castlevania 64
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment Aeon Hyper Attack on Alucard
- ↑ Lament of Innocent Perfect Guidebook
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Curse of Darkness Manga Volume 1
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania 64
- ↑ Castlevania 64
- ↑ Castlevania 64 Vampire Boss
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania 64 Vampire Boss
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania 64
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania 64 Flower Garden Cutscene
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Order of Shadows
- ↑ Castlevania 64
- ↑ Castlevania: Lament of Innocence Bestiary No. 078
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Bestiary No. 064
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Lament of Innocence Bestiary No. 002
- ↑ Castlevania 64 Vampire Boss
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Legacy of Darkness Master Oldrey Cutscene
- ↑ WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?
KI: You should ask, why do they eat it! I've thought about this stuff.
I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.
The meat, I have no idea. - ↑ Castlevania: Grimoire of Souls Prologue Stage 4
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Castlevania: The Dracula X Chronicles Stage 1
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon Hyper Attack on Death
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
- ↑ Konami of Europe's Camilla Fernandez profile
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Prologue Stage 1
- ↑ Kid Dracula (Famicon) Ending
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Famicon) Stage 3
- ↑ Akumajō Special: Boku Dracula-kun instruction booklet, page 15
- ↑ Gokujou Parodius Kid Dracula Playthrough
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Famicon) Stage 4
- ↑ Castlevania: Curse of Darkness Absolute Zero Ring Description
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Akumajō Special: Boku Dracula-kun instruction booklet, page 15
- ↑ Akumajō Special: Boku Dracula-kun instruction booklet, page 15
- ↑ Kid Dracula (Famicon) Stage 4
- ↑ Kid Dracula (Famicon) Stage 6
- ↑ Castlevania Anniversary Collection Bonus Book Pages 29-30
- ↑ Castlevania: Aria of Sorrow Mina and Arikado Backstory
- ↑ Castlevnaia: Symphony of the Night Fist
- ↑ Castlevnaia: Symphony of the Night Iron Fist Description
- ↑ Castlevnaia: Symphony of the Night
- ↑ Castlevnaia: Symphony of the Night Runesword
- ↑ Castlevnaia: Symphony of the Night Swords
- ↑ Castlevnaia: Symphony of the Night Double Swords
- ↑ Castlevnaia: Symphony of the Night Short Swords
- ↑ Castlevnaia: Symphony of the Night Clubs
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Nocturne of Recollection Chapter 3, Scene 4: Hunter
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania Judgment Alucard Hyper Attack
- ↑ Castlevania III: Dracula's Curse Alucard Boss Fight
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Grimoire of Souls Intro level
- ↑ Castlevania: Alucard True Story Intro
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Symphony of the Night Bestiary No. 106
- ↑ Castlevania: Dawn of Sorrow
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Castlevania Grimoire of Souls Prologue Stage 1
- ↑ Castlevania Grimoire of Souls Prologue Stage 3
- ↑ Castlevania III: Dracula's Curse Alucard Boss Fight
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania: Grimoire of Souls Prologue Stage 2
- ↑ Castlevania: Symphony of the Night Summon Spirit
- ↑ Castlevania: Symphony of the Night Tetra Spirit
- ↑ Castlevania: Symphony of the Night Sword Brothers
- ↑ Castlevania: Aria of Sorrow Graham Boss
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Symphony of the Night Hellfire
- ↑ Castlevania: Symphony of the Night Dark Metamorphosis
- ↑ Castlevania Judgment Alucard Hyper Attack
- ↑ Castlevania: Aria of Sorrow Prologue
- ↑ Castlevania: Aria of Sorrow Mina and Arikado Backstory
- ↑ Castlevania Judgment Alucard Hyper Attack
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Symphony of the Night Soul Steal
- ↑ Castlevania: Aria of Sorrow Prologue
- ↑ Castlevania: Grimoire of Souls Prologue Stage 1
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania Harmony of Despair
- ↑ Castlevania: Symphony of the Night Clock Tower
- ↑ Castlevania: Symphony of the Night Final Boss
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Symphony of the Night Rib of Vlad Description
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania II: Simon's Quest Game Manual Page 9
- ↑ Castlevania: Symphony of the Night Neutron Item Description
- ↑ Castlevania: Symphony of the Night Succubus Boss
- ↑ Castlevania: Nocturne of Recollection Chapter 3: Hunter
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania Judgement Aeon's Hyper Attack Sequences
- ↑ Castlevania Judgment Aeon's Hyper Attack on Death
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
Those were the emotionless words of Death.
In response, Olrox laughed his bold answer.
“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
“……”
“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
With Death’s reply, an explosive murderous intent rose.
Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
Kill the distance-----
Kill the sound-----
Just, faster, soon, die.
It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
“……die.”
That was said by the enemy who called on his servants.
From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
The bats and scythes cancelled each other out and the entire dance hall sparkled with blood." - ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Draucla's Curse Stage 8-01
- ↑ Castlevania: Symphony of the Night Alucard Entrance
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Symphony of the Night Bestiary No. 40
- ↑ Castlevania: Symphony of the Night Bestiary No. 16
- ↑ Castlevania: Portrait of Ruin Bestiary No. 133
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania 64
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Order of Ecclesia Bestiary No. 061
- ↑ Castlevania: Portrait of Ruin Bestiary No. 131
- ↑ Castlevania: Symphony of the Night Bestiary No. 44
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air.
Even though it is still far away, their bodies seemed to squeal [run away].
There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children." - ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
And her body was telling her [do not go] as her leg muscles were petrified like stone." - ↑ Castlevania: Grimoire of Souls
- ↑ Castlevania 64
- ↑ Castlevania Chronicles
- ↑ Castlevania Chronicles
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
That really is no doubt an obsession.
The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
“Only…… protect…… you……-----“
When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
However-----
Fate did not allow it.
For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul." - ↑ Castlevania: Curse of Darkness Bestiary No. 115
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Grimoire of Souls Prologue Stage 4
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Aria of Sorrow Graham Boss
- ↑ Castlevania: Nocturne of Recollection Chapter 6: Counterattack
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
- ↑ Castlevania: Lament of Innocence Final Boss
- ↑ Castlevania: Lament of Innocence
- ↑ Lament of Innocence Perfect Guidebook
- ↑ Castlevania: Lament of Innocence Dark Palace of Waterfalls
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Castlevania: Lament of Innocence Bestiary No. 057
- ↑ Castlevania: Lament of Innocence Bestiary No. 079
- ↑ Castlevania: Lament of Innocence Bestiary No. 080
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
- ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
- ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
- ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
- ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Legacy of Darkness
- ↑ Castlevania 64 Intro
- ↑ Castlevania 64: True Final Boss
- ↑ Castlevania: 64 True Final Boss
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: The Arcade Dracula Boss Fight
- ↑ Castlevania 64: True Final Boss
- ↑ Castlevania: The Dracula X Chronicles Final Boss
- ↑ Castlevania 64 True Final Boss
- ↑ Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
- ↑ Castlevania: The Dracula X Chronicles
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment
- ↑ Castlevania Judgment Aeon's Hyper Attack Sequences
- ↑ Castlevania Judgment Aeon's Hyper Attack on Death
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
Those were the emotionless words of Death.
In response, Olrox laughed his bold answer.
“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
“……”
“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
With Death’s reply, an explosive murderous intent rose.
Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
Kill the distance-----
Kill the sound-----
Just, faster, soon, die.
It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
“……die.”
That was said by the enemy who called on his servants.
From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
The bats and scythes cancelled each other out and the entire dance hall sparkled with blood." - ↑ Castlevania Judgment Death True Story Mode
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Aria of Sorrow
- ↑ Castlevania: Dawn of Sorrow Prologue
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania Chronicles
- ↑ Castlevania III: Dracula's Curse Dracula Boss
- ↑ Castlevania: Harmony of Dissonance Final Boss
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula.
When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed. - ↑ Castlevania: Aria of Sorrow
- ↑ Vampire Killer MSX
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania III: Dracula's Curse Dracula Boss
- ↑ Castlevania: Symphony of the Night Eye of Vlad
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: The Dracula X Chronicles
- ↑ Castlevania: Symphony of the Night Bestiary No. 106
- ↑ Castlevania: Aria of Sorrow Graham Boss
- ↑ Castlevania NES
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: The Arcade Dracula Boss
- ↑ Castlevania II: Belmont's Revenge Game Manual Page 4
- ↑ Castlevania: The Dracula X Chronicles Final Boss
- ↑ Castlevania: The Arcade Dracula Boss
- ↑ Castlevania: The Dracula X Chronicles Final Boss
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: Symphony of the Night Final Boss
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Bloodlines Final Boss
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania NES
- ↑ Castlevania III: Dracula's Curse Dracula Boss
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
- ↑ Castlevania Chronicles Game Manual Page 4
- ↑ Castlevania: Order of Shadows
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania: The Dracula X Chronicles Final Boss
- ↑ Castlevania: Symphony of the Night Final Boss
- ↑ Castlevania: Bloodlines Final Boss
- ↑ Castlevania NES
- ↑ Super Castlevania IV Stage B-4
- ↑ Castlevania Chronicles
- ↑ Castlevania: The Adventure Rebirth
- ↑ Castlevania 64 True Final Boss
- ↑ Castlevania: The Dracula X Chronicles
- ↑ Haunted Castle Revisited Final Boss
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania Chronicles Final Boss
- ↑ Castlevania III: Dracula's Curse Final Boss
- ↑ Castlevania: Adventure Rebirth
- ↑ Castlevania: Dracula X Chronicles
- ↑ Castlevania 64 Final Boss
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania: Curse of Darkness
- ↑ Vampire Hunter MSX
- ↑ Castlevania: Curse of Darkness Isaac Second Boss Fight
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Harmony of Dissonance Dracula Wraith Boss
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Grimoire of Souls Crystal Drop Stage 5
- ↑ Super Castlevania IV Game Manual Pages 4-5
- ↑ Castlevania Chronicles Game Manual Page 4
- ↑ Super Castlevania IV
- ↑ Castlevania: Grimoire of Souls Chapter 5 Dark Laughter
- ↑ Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
- ↑ Super Castlevania IV Game Manual Pages 4-5
- ↑ Super Castlevania IV Intro
- ↑ Castlevania: Curse of Darkness
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania III: Dracula's Curse Dracula Boss
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania 64 True Final Boss
- ↑ Castlevania: Legacy of Darkness Dracula Ultimate Boss
- ↑ Castlevania: The Dracula X Chronicles Final Boss
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania: The Dracula X Chronicles Final Boss
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania 64 True Final Boss
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania III: Dracula's Curse Dracula Boss
- ↑ Castlevania: The Adventure
- ↑ Castlevania II: Belmont's Revenge
- ↑ Castlevania Chronicles
- ↑ Super Castlevania IV Stage B-4
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Super Castlevania IV Stage B-4
- ↑ Castlevania: The Dracula X Chronicles Final Boss
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania 64 True Final Boss
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Harmony of Dissonance Nail of Vlad Description
- ↑ Castlevania: Harmony of Dissonance Fang of Vlad Description
- ↑ Castlevania: Order of Shadows
- ↑ Castlevania: Order of Shadows
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Legends Page 12
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania II: Belmont's Revenge Game Manual Page 5
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Harmony of Dissonance Eye of Vlad Description
- ↑ Castlevania: Harmony of Dissonance Heart of Vlad Description
- ↑ Castlevania: Harmony of Dissonance Rib of Vlad Description
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Legacy of Darkness
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: The Arcade Dracula Boss
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Lament of Innocence Bestiary No. 064
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Grimoire of Souls Proglogue/Chapter 1 Dracul's Castle
- ↑ Castlevania: Symphony of the Night Bestiary No. 147
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: Grimoire of Souls Chapter 10 Final Boss
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow Dmitri Blinov and Malphas Boss
- ↑ Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Grimoire of Souls Chapter 10 Final Boss
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Order of Shadows
- ↑ Castlevania NES
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania III: Dracula's Curse Dracula Boss
- ↑ Castlevania: Order of Shadows
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania Chronicles
- ↑ Super Castlevania IV
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow
- ↑ Castlevania: Dawn of Sorrow Dario Boss
- ↑ Castlevania: Dawn of Sorrow Dario Boss
- ↑ Castlevania Judgment Dracula Ultimate Attack
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: Legacy of Darkness Dracula Boss
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Page 14
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
- ↑ Castlevania III: Dracula's Curse Dracula Boss
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: The Dracula X Chronicles Final Boss
- ↑ Castlevania: Portrait of Ruin Final Boss
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania: The Arcade Dracula Boss Fight
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania: The Adventure
- ↑ Castlevania: Bloodlines Final Boss
- ↑ History of Castlevania - Crescent of the Moon Pages 22-23
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Curse of Darkness Volume 2 Chapter 3
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania II: Simon's Quest Game Manual Page 9
- ↑ Castlevania: Order of Ecclesia
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Super Castlevania IV Stage B-4
- ↑ Super Castlevania IV Stage B-4
- ↑ Castlevania: Order of Shadows
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: Legacy of Darkness Dracula Boss Fight
- ↑ Castlevania 64 True Final Boss
- ↑ Castlevania: Legacy of Darkness Dracula Ultimate Boss
- ↑ Castlevania II: Simon's Quest Game Manual Page 4
- ↑ Castlevania Judgment True Story Simon Belmont Ending
- ↑ History of Castlevania - Crescent of the Moon Pages 14-15
- ↑ Castlevania II: Simon's Quest
- ↑ Castlvania: Order of Shadows
- ↑ Castlevania: Curse of Darkness Intro
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: Curse of Darkness Ending
- ↑ Castlevania: Curse of Darkness Intro
- ↑ Castlevania: Curse of Darkness Intro
- ↑ Castlevania: Curse of Darkness Isaac Second Fight
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: Bloodlines Final Boss
- ↑ Castlevania: Bloodlines Final Boss
- ↑ Castlevania: The Adventure ReBirth
- ↑ Akumajou Densetsu Famicon Ending
- ↑ Castlevania: Curse of Darkness Ending
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania Judgment Aeon's Hyper Attack on Shanoa
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Grimoire of Souls Prologue Stage 4
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: The Dracula X Chronicles Final Boss
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Aria of Sorrow
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Curse of Darkness Bestiary No. 159
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania 64 True Final Boss
- ↑ Castlevania II: Simon's Quest
- ↑ History of Castlevania - Crescent of the Moon Pages 12-13
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Grimoire of Souls Chapter 10 Final Boss
- ↑ Castlevania: Grimoire of Souls Chapter 8 Demonic Visions
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Symphony of the Night Bestiary No. 147
- ↑ Castlevania: Symphony of the Night Bestiary No. 147
- ↑ Castlevania: Symphony of the Night Bestiary No. 147
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania Judgment
- ↑ Castlevania Judgment Aeon's Hyper Attack Sequences
- ↑ Castlevania Judgment Aeon's Hyper Attack on Death
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
Those were the emotionless words of Death.
In response, Olrox laughed his bold answer.
“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
“……”
“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
With Death’s reply, an explosive murderous intent rose.
Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
Kill the distance-----
Kill the sound-----
Just, faster, soon, die.
It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
“……die.”
That was said by the enemy who called on his servants.
From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
The bats and scythes cancelled each other out and the entire dance hall sparkled with blood." - ↑ Castlevania Judgment Death True Story Mode
- ↑ Castlevania: Rondo of Blood Death Boss
- ↑ Castlevania: Lament of Innocence Ending
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Lament of Innocence Bestiary No. 003
- ↑ Castlevania: Lament of Innocence Bestiary No. 004
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Symphony of the Night Bestiary No. 40
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Save Room Chair
- ↑ Castlevania: Symphony of the Night Bestiary No. 16
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Curse of Darkness Bestiary No. 014
- ↑ Castlevania: Curse of Darkness Bestiary No. 025
- ↑ Castlevania: Portrait of Ruin Bestiary No. 10
- ↑ Castlevania: Lament of Innocence Bestiary No. 029
- ↑ Castlevania: Order of Ecclesia Bestiary No. 061
- ↑ Castlevania: Lament of Innocence Bestiary No. 046
- ↑ Castlevania: Portrait of Ruin Bestiary No. 133
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania 64
- ↑ Castlevania Chronicles
- ↑ Super Castlevania IV
- ↑ Super Castlevania IV
- ↑ Castlevania Chronicles
- ↑ Castlevania: Lament of Innocence Dark Palace Of Waterfalls
- ↑ Castlevania III: Dracula's Curse Doppelganger Boss Fight
- ↑ Castlevania: Curse of Darkness Chair Room
- ↑ Castlevania: Legacy of Darkness Tower of Sorcery
- ↑ Castlevania: The Adventure ReBirth
- ↑ Super Castlevania IV
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Curse of Darkness Bestiary No. 001 Skeleton
- ↑ Castlevania: Curse of Darkness Bestiary No. 002 Executioner
- ↑ Castlevania Curse of Darkness Bestiary No. 002
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Order of Ecclesia Bestiary No. 061
- ↑ Castlevania: Portrait of Ruin Bestiary No. 131
- ↑ Castlevania: Lament of Innocence Bestiary No. 051
- ↑ Castlevania: Curse of Darkness Bestiary No. 008
- ↑ Castlevania 64
- ↑ Castlevania III: Dracula's Curse Castle Dungeon
- ↑ Castlevania: Symphony of the Night Bestiary No. 44
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air.
Even though it is still far away, their bodies seemed to squeal [run away].
There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children." - ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
And her body was telling her [do not go] as her leg muscles were petrified like stone." - ↑ Castlevania: Bloodlines Stage 6-2 First Room
- ↑ Castlevania: Legacy of Darkness Carrie Mode Undergound Waterway Entrance Cutscene
- ↑ Castlevania: Bloodlines Stage 6-3 First Room
- ↑ Castlevania: Grimoire of Souls
- ↑ Castlevania 64
- ↑ Castlevania Chronicles
- ↑ Castlevania Chronicles
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
That really is no doubt an obsession.
The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
“Only…… protect…… you……-----“
When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
However-----
Fate did not allow it.
For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul." - ↑ Haunted Castle Revisited Dominus Collection
- ↑ Super Castlevania IV
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania: Grimoire of Souls Prologue level
- ↑ Castlevania Chronicles
- ↑ Haunted Castle Arcade Stage 03
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Symphony of the Night Bestiary No. 21
- ↑ Castlevania: Symphony of the Night Underground Caverns
- ↑ Castlevania III: Dracula's Curse
- ↑ Super Castlevania IV
- ↑ Castlevania: Aria of Sorrow Prologue
- ↑ Castlevania: Aria of Sorrow Prologue
- ↑ Castlevania: Harmony of Dissonance Ending
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania: Curse of Darkness Bestiary No. 115
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Grimoire of Souls Prologue Stage 4
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Super Castlevania IV Stage 8-1
- ↑ History of Castlevania - Crescent of the Moon Pages 12-13
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Kid Dracula (Gameboy)
- ↑ Kid Dracula (Gameboy)
- ↑ Castlevania: Symphony of the Night Bestiary No. 2
- ↑ Castlevania: Lament of Innocence Bestiary No. 017
- ↑ Castlevania: Curse of Darkness Bestiary No. 8
- ↑ Castlevania: Portrait of Ruin Bestiary No. 29
- ↑ Castlevania II: Simon's Quest Day Transition
- ↑ Castlevania II: Simon's Quest Day Game Manual Page 11
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Super Castlevania IV Stage B-4
- ↑ Castlevania III: Dracula's Curse Alucard Ending
- ↑ Castlevania 64 Rose Encounter
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania 64
- ↑ Castlevania: Nocturne of Recollection Chapter 3: Hunter
- ↑ Castlevania: Grimoire of Souls Prologue Stage 1
- ↑ Kid Dracula (Gameboy) Intro
- ↑ Castlevania Anniversary Collection Bonus Book Pages 29-30
- ↑ Castlevania Anniversary Collection Bonus Book Pages 29-30
- ↑ Castlevania: Lament of Innocence Dark Palace Of Waterfalls
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
- ↑ Castlevania 64 Charlie Vincent Boss
- ↑ Castlevania 64 Rose Encounter
- ↑ Castlevania 64 Carrie Bad Ending
- ↑ Castlevania III: Dracula's Curse Alucard Ending
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)