“ | Where's Garamoth? I thought I got rid of him. Oh well, never mind. This time I'll trash him for good. | „ |
~ Kid Dracula upon hearing of Garamoth's return |
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Kid Dracula
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Articles About Alucard
| |
---|---|
Main Timeline | Alucard - Kid Dracula |
Non-Canon | Netflix Castlevania - Lords of Shadow |
Background
Kid Dracula is a parody character that serves as Dracula's son, being heavily likely to be Alucard. As stated in the documentation for the games he features in, Kid Dracula is 10,009 years old and described as the son of the "same Dracula from Akumajō Densetsu". He serves as the main protagonist and playable character in both Kid Dracula for the Famicom and Kid Dracula for the Game Boy.
In Castlevania Judgment, a reference is made to the Time Reaper being sent from 10,000 years in the future, which is considered a nod to Kid Dracula's established age. Garamoth's japanese translation for his Symphony of the Night description also notes he comes from 10,000 years in the future.
Personality
- Playfulness and Confidence: Kid Dracula exudes a playful and mischievous personality, embracing a lighthearted and humorous approach to challenges. Unlike the brooding demeanor typical of the Castlevania series, Kid Dracula often treats serious situations with a carefree attitude.
- Youthful Exuberance and Humor: Despite being 10,009 years old, Kid Dracula retains a youthful and exuberant outlook, often engaging in whimsical behavior and poking fun at his adversaries.
General Information
Name: Dracula-kun, Kid Dracula[1]
Other Names: Alucard
Origin: Kid Dracula
First Appearance: Kid Dracula
Company: Konami
Creator: Konami
Sex: Male
Sexuality: Heterosexual
Pronouns: He/Him
Age: 10,009 (Noted to be 10,009 years old[2][3])
Homeworld: Earth
Residence: Kid Dracula's Castle
Story Role: Main Protagonist
Classification: Dhamphir, Child of the Night[4]
Species: Dhamphir
State of Being: Regular
Physiology: Dhamphir Physiology
Occupation: Demon Lord[6]
Affiliations: Creatures of the Night (Various of them wanted to become his friend after he defeated Garamoth)
Enemies: Garamoth, Time Reaper
Height: Unknown
Weight: Unknown
Status: Alive
Alignment: Chaotic Good (Despite being the Demon Lord[7], Kid Dracula does not seek to harm or kill humanity, merely just wanting humanity to respect him, along with other monsters, along with this he fights and defeats threats such as Garamoth, who wishes to rule the world)
Protection Level: Cosmic Protector (Fights and defeats Garamoth the ruler of space[8])
Codex Statistics
Key: Kid Dracula (Famicon) | Kid Dracula (Game Boy)
Key Information
- Kid Dracula (Famicon): This key covers Kid Dracula during the events of the Famicon game.
- Kid Dracula (Game Boy): This key covers Kid Dracula during the events of the Game Boy game, which is a sequel.
Grade: S | S
Tier: At least 7-C, Far Higher with Sheer Will | At least 7-C, Far Higher with Sheer Will
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: At least Town level (Potency) (Fought and defeated Garamoth, the ruler of space[9], who seeks Dracula's throne of darkness[10], where Time Reaper is a mere servant of Garamoth[11], who can fight against Golem from Castlevania Judgment[12]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[13]. Can harm and fight against enemies stronger than characters who can take hits from neutron bomb[14], that have a yield range of 1-10 kilotons of TNT), Far Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeated Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmonts strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[15]) | At least Town level (Potency) (Fought and defeated Garamoth again[16], where it was noted that he's much stronger than he ever was[17]), Far Higher with Sheer Will
Durability: At least Town level, Far Higher with Sheer Will | At least Town level, Higher with Bat Umbrella (Protects Kid Dracula from projectiles[18]), Far Higher with Sheer Will
Striking Strength: At least Town Class (Potency), Far Higher with Sheer Will | At least Town Class (Potency), Far Higher with Sheer Will
Lifting Strength: At least Class 10 (Vampires are considered far larger threats than standard creature of the night monsters[19], which should make her superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[20] where logs can weigh around 15 to 5 tons[21] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[22]), Far Higher with Sheer Will | At least Class 10, Far Higher with Sheer Will
Travel Speed: Superhuman regularly (Vampires can assume the shape of a wolf, a bat or fog[23]). At most Faster Than Light at top speeds (Vampires can move so fast that[24] the light itself cannot keep up with them, leaving an afterimage behind[25], along with Belmonts such as Juste Belmont, moving so fast that the light afterimage behind him cannot keep up[26]. Alucard in his suppressed Genya Arikado form can still move so fast that an afterimage made of light is behind him[27]. Even while his abilities were weaker in the Grimoire he could still move so fast that his light afterimages were left behind[28]), Far Higher with Sheer Will | Superhuman regularly. At most Faster Than Light at top speeds, Far Higher with Sheer Will
Attack Speed: At most Faster Than Light (Can tag 1400s Dracula, who serves as the absolute evil, the opposite to God[29], where for God to be perfectly good, there must be a being of perfect darkness[30], being the entity opposite to God[31], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[32] and the White Demon, who can move at the speed of light at short distances[33]), Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will
Reaction Speed: At most Faster Than Light, Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will
Stamina: Limitless (Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard never been defeated before Leon Belmont gained the vampire killer[34])
Range: Standard Melee, Tens of Meters with Energy Projectiles, Up to Multi-Universal with Magic (Alucard's magic affects and can control the entirety of Dracula's Castle[35], which exist on top of another dimension[36]. The Castle can summon creatures of chaos to spawn and attack whoever enters a room through enemies spawning from glyphs[37]. The castle can make glyphs that teleport one outside of the castle by standing over it[38]. A lot of these creatures are summoned from Hell[39]. The castle has magic energies that seal the gateway to hell[40])
Intelligence: Supergenius Intelligence (Kid Dracula is a master of magic, where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[41]. Able to utilize sub-weapons that possess great attack and power which in Castlevania requires one to have a high intelligence to be able to do[42])
Knowledge: Grandmaster level (Despite his childish nature, Kid Dracula is an incredibly skilled warrior, with it being noted that he has made it far on his journey to Garamoth without being harmed[43]. Easily conquered and defeated King Garamoth the ruler of space[44])
Powers and Techniques
Is a Creature of the Night, which gives:
Superhuman Physical Characteristics (Even the smallest creatures of the night can destroy a bridge[45], one of Dracula's bats easily destroyed a stone ground block[46]), Intimidation (Creatures of the nights appearances can cause one to have their body's cells cry out in terror[47]), Immortality (Ageless; The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[48]. Immortal Metaphysical Aspect; Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them[49]), Acausality (Causality Immunity; All immortal beings disrupt the flow of time according to Aeon[50]. With their souls being completely free from time[51]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[52]), Free Will (Creatures of the Night do not follow the hand of God and instead choose of their own free will[53]), Empowerment (Creatures of the night are empowered by the night[54], becoming stronger when it's night time[55]), Evolution (Creatures of chaos can inherit evil natures[56] awakening into stronger enemies with new abilities and less weaknesses[57]), Resurrection (Self-Resurrection; Creatures of chaos can be brought back to life from the power of hate[58]. This has also been shown with slain heads reviving as an angry wraith[59]), Regeneration (Mid-Godly overtime; Even the castle from Castlevania is a Creature of Chaos, [60] where they are always rebirth from Chaos with each rebirth, the creatures takes a new form[61], with this state being referred to as a "regeneration cycle"[62]), Invisibility (Creatures of Chaos possess a natural aura of darkness, which makes one unable to see those with an aura of darkness by the naked eye[63]), Time Manipulation (Passive; All immortal beings disrupt the flow of time according to Aeon[64]), Darkness Manipulation & Subjective Reality (Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires, due to them collecting documented information on Dracula and his castle. Causing their power to materialize in the real world in the form of monsters[65]. With the real world and world of grimoires being one and the same[66]), Text Manipulation & Plot Manipulation (Passive; Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly[67]. It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos[68]. Their vital souls are causing the grimoires contents to be overwritten changing history to things such as Jonathan Morris is now at a disadvantage in battle[69], or Charlotte fading from existence due to them messing with the history of the Grimoires[70], Maria starting to fade because Richter's history is being rewritten[71], where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world[72]. The text alterations also make the monsters stronger[73]. With the real world and world of grimoires being one and the same[74]), Law Manipulation (Creatures of Chaos can alter grimoires, which do not adhere to the laws of reality[75]), Power Modification (Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations[76]. The Chaos of the Grimoire destabilized the magic of the others[77]).
Is a Vampire, which gives:
Superhuman Physical Characteristics (Vampires are considered far larger threats than standard creature of the night monsters[88]), Stealth Mastery (Vampires are able to attack stealthily in search of human blood[89]), Disguise Mastery (Vampires will sometimes disguise themselves[90] as villages in order to get near one[91]), Immortality (Ageless; Vampires defy God's decree that life should be limited, and exist for eternity[92], with Mathias noting he has eternal life[93]. Aeon notes that vampires exist for eternity[94]. Walter is noted to be a vampire that has eternal life[95]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[96]. Immortal Metaphysical Aspect; Vampires will someday come back to life despite them being killed due to being immortal[97]), Acausality (Causality Immunity; All immortal beings disrupt the flow of time according to Aeon[98]. With their souls being completely free from time[99]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[100]), Free Will (Vampires do not follow the hand of God and instead choose of their own free will[101], defying God's decree[102]), Enhanced Senses (Vampires can smell that Reinhardt Schneider and Carrie Fernandez smell different from the usual adventurer[103]), Surface Scaling (Vampires can stand on ceilings[104]), Flight (Vampires can either naturally levitate grow wings to fly[105], turn into a bat[106], or into mist[107]), Immersion (Vampires can infuse magic into paintings to increase their power[108]), Empowerment (Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard never been defeated before Leon Belmont gained the vampire killer[109]. Noted by Leon that the night should help Joachim Armster as well due to him being a vampire, with the only reason it doesn't is due to Walter holding the ebony stone[110]), Resurrection (Even if one somehow manages to kill a vampire, they will someday come back to life despite them being killed due to being immortal[111]), Transformation (Shapeshifting; Vampires can assume the shape of a wolf, a bat or fog[112]. Vampires can disguise themselves as huamns[113]), Teleportation (Vampires possess the ability to teleport freely[114]. Even non-threatening vampires such as Rosa, fade out from view[115]), Power Suppression (Vampires can submerge their own vampiric powers if needed[116]), Life-Force Absorption (Vampires can consume one's lifeforce[117], allowing them to heal themselves through biting into a victim[118]), Vampirification (Vampires can turn others into vampires[119], Walter turned Rinaldo's daughter into a vampire[120]), Invisibility (Vampires possess natural aura of darkness, which makes one unable to see those with an aura of darkness by the naked eye[121]), Time Manipulation (Passive; All immortal beings disrupt the flow of time according to Aeon[122]), Animal Manipulation (Bats serve under the control of vampires[123], being freely spawnned by any vampire[124]), Cloth Manipulation (A vampire's blood can transform clothes, such as Hector combining a vampire's blood with a prince's clothes to get Dracula's clothes[125]), Electricity Manipulation (Vampires can sometimes have electricity form around them as they transform[126]), Soul Manipulation (The candles in Castlevania are people's souls that were taken by Death or by vampires[127]).
Resistance to Exterme Colds (Can sit out and move around in the icy cold environemnts[159]), Extreme Heats (Can sit out and move around in the hot desert with all his clothes on just fine[160])
Escape Prevention (Upon entering the forest Leon, Rinaldo noted that Walter made it so Leon could not leave[253]), Darkness Manipulation (Due to the Ebony Stone[254], his demonic power allows him to make it eternally night in the forest under his control[255]), Energy Absorption (Walter can get hearts out of objects and enemies, where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts[256]), Domination (Walter has demons under his control[257]), Sealing (Walter sealed away the Forgotten One due to an enormous uncontrollable power it had[258]), Blessed (Noted that Walter is beloved by the eternal night[259]), Teleportation (Teleported Sara to his side[260]), Electricity Manipulation (Walter uses electricity to appear before Leon[261]), Telekinesis (Telekinetically returned Sara to Leon[262]), Sleep Manipulation (Walter can put one to sleep[263]), Invulnerability (Metaphysical Invulnerability) & Forcefield Manipulation (Passive; Walter is completely immune to attacks from Leon[264]), Light Manipulation & Teleportation (Can create pillars of light that he teleports around[265]), Energy Projection (Can shoot out energy projectiles[266]), Homing Attack (Walter can shoot out energy projectiles that home in on the target[267]), Explosion Manipulation (Can shoot out orbs that explode on impact[268]. With Demonic Megiddo, can release a massive blast of energy that explodes outwards[269]), Transformation (Transformative Arsenal; When using Demonic Megiddo, Water transforms into his stronger demon form[270]), Fire Manipulation (Conjures multiple pillars of fire underneath the target[271])
Resistance to Extreme Heats (Unaffected by moving so fast he catches on fire[508]), Extrasensory Perception (Dark Lords are incapable of being sensed by the likes of Death[509]), Attack Reflection (His reincarnation can attack and harm Graham Jones, where he's absorbed the power of the castle, and inherited Dracula's powers[510], where Dracula's mere rib bone reflects all projectiles back[511]), Darkness Manipulation & Hell Manipulation (Dracula has a natural resistance to the darkness element[512]. Dracula's mere ribs protects from the powers of wickedness[513]), Holy Fire Manipulation (Can take holy water hitting him, with it only momentarily having him cry out in pain, before emerging just fine[514]), Curse Manipulation (Dracula's mere heart clears curses[515]), Time Manipulation (Noted that the stop watch has no effect on moving platforms in the castle and most bosses[516]. With time in Castlevania being so potent that not even eternity can withstand time[517], along with even artificial life being subject to the laws of time[518]), Sealing (Dracula's power allowed Soma to easily repel away a multi-layered seal called aurora a multilayered rectangular barrier ritual that was supposed to isolate Soma and then remove Dracula's powers from him[519]. Even while greatly weakened, when the Aurora was used on Dracula, he greatly resisted it, requiring two master magicians to affect him[520]. Dracula's power is so great that very few magical items can truly hold his magic within a seal, requiring the usage of an entire library worth of grimoires in order to truly seal away just his magic alone[521]. The only reason Brauner was able to seal away Dracula was due to him not reviving completely otherwise his seals would be easily broken by Dracula's power[522]), Fire Manipulation (Dracula is naturally strongly resistant to fire based attacks[523]), Electricity Manipulation (Dracula is naturally strongly resistant to thunder based attacks[524]), Poison Manipulation (Dracula is naturally immune to poison based attacks[525]), Spatial Manipulation (Brauner using Dracula's power spatially segregated Dracula from the castle[526]), Power Modification, Information Manipulation, Text Manipulation & Plot Manipulation (Dracula's magic and powers have no limits posed on it from the grimoires where heroes summoned from the catalogue are unable to stray too far from its contents and have limited actions they can do having summoned heroes have their powers greatly limited from their true strength[527]), Fate Manipulation & Death Manipulation (Death serves Dracula with unfailing loyalty[528], where Death is noted to govern the fate of death[529], being noted to have the power to govern the end of all living things[530], and can use his scythes to kill abstractions such as distance and sound[531]. Death decides who lives and who dies[532]), Immortality Negation (The Vampire Killer is unable to strip Dracula of his immortality whereas the Vampire Killer can render immortal skeleton death gods like Death, mortal, having him bleed from attacks, giving him mortality as shown when Death dies to his own scythe cutting off his head and having blood spurt out, something not possible as a skeleton[533], and can kill Death to the point that he requires Mathias to survive in order for him to rise from the dead[534])
Resistance to Time Stop (Areas in the Castle are unaffected by time being stopped, and blocks and objects will still fall[610]. Noted that the stop watch has no effect on moving platforms in the castle[611]. Christopher stopping time on an elevator does not stop the elevator from moving[612], machinery still moves along[613], and floating objects still float[614]. With time in Castlevania being so potent that not even eternity can withstand time[615], along with even artificial life being subject to the laws of time[616])
Equipment
- Cape: A cape that is a hand-me-down from his papa.
- Bat Attack Force: A group of three bats that were initially on Garamoth's side but returned to Kid Dracula's side.
Notable Techniques
Magic Bullet
Kid Dracula's primary attack involves hurling a fireball directly ahead from his hand. This spell can be charged to unleash a larger and more potent fireball, which causes defeated enemies to drop Coins. These Coins can be used to play minigames and earn extra lives between levels. This spell appears to be a simpler form of Hellfire.
Homing Attack
Kid Dracula casts five fireball-like projectiles that spread out initially before homing in on their targets.
Giant Bat Bomb
Kid Dracula launches a medium-sized projectile that travels straight ahead and can also be used to destroy walls.
Bat Form
By transforming into a bat, Kid Dracula gains the ability to fly freely through the air for a limited time.
Ice Ball
Kid Dracula hurls an ice ball that freezes enemies and halts projectiles upon contact.
Upside Down
This ability allows Kid Dracula to invert gravity, enabling him to walk upside down on ceilings. It is considered a precursor to the High Jump ability.
Bat Attack
Kid Dracula summons three bats that fly a short distance forward, then rise in an arc and return to him.
Bat Umbrella
Using an umbrella as a shield, Kid Dracula can block enemy projectiles. By adjusting its position, he can block projectiles from both high and low angles.
Free Flight
In the Parodius games, both Dracula-kun and Kid-D can fly freely in their humanoid forms without any time or movement restrictions.
Other
Standard Tactics: Kid Dracula uses his magic spells in combat, normally using the one that best suits the situation. His most prominent one being him shooting out fireballs.
Weaknesses
- Creature of the Night Weaknesses: Creatures of the night become weaker when exposed to the morning sun[619]. Garlic significantly weakens creatures of the night[620], and causes demons to die if its placed on the ground[621]. If a vital soul is defeated, the grimoire will revert back to its original content[622].
- Standard Vampire Weaknesses: After a vampire is sufficiently weakened, the sunlight can kill them[623]. Otherwise Vampires can stand out in the sunlight just fine[624]. Though some weaker vampires can have the sun burn them overtime, killing them[625]. Oak Stakes are able to break through the magic of a weakened vampire[626]. Defeating a vampire will stop the effects of someone they have bitten, but only before they've turned[627]. This is shown in Harmony of Dissonance where through Juste killing Dracula's Wraith, the bite marks on Lydie have vanished[628]. Vampires reflections do not appear on mirrors, making them easier to identify[629].
- Magic Weaknesses: Summoning items and weapons inscribed in grimoires takes a lot of magic[630].
- Unique Weaknesses: Kid Dracula has a tendency to forget some of the magic spells he learned, requiring him to re-learn them[631]. Kid Dracula's ears have hearing is 1000x better than a human, this also means that loud noises are also a weakness.
Note
- While Kid Dracula is pretty much just Alucard, where it's noted "He and Alucard couldn't be the same person... could they?"[632]. However, to keep in spirit with the Anniversary Collection's playful mystery of it, the pages are made to be different pages.
- Kid Dracula is a game in the main timeline, in one of the most recently created timelines it is added apart of the timeline[633].
- Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip despite Leon being a pure and noble warrior[634]. Simon's doppelganger can harm him with the vampire killer, despite Simon being a noble hero. Holy Water even works and harms enemies such as the "Holy Armor"[635], a knight who has natural holy powers[636]. Corrupted enemies such as Charlie Vincent, use holy water attacks on Carrie and Reinhardt[637].
- While vampires have some weakness to sunlight and can burn overtime in them[638], higher tier vampires[639], can stand out in the sunlight just fine[640] without being weakened. It should also be noted even with Dhamphir's like Alucard, in original lore, he was considered a full vampire yet could stand out in the sunlight perfectly fine.
Trivia
- Kid Dracula appears on the cover of the Famicom 4koma Manga Kingdom Vol.2.
- Kid Dracula appears as a secret item in the game The Legend of the Mystical Ninja for the Super NES and Game Boy Advance.
- Kid Dracula appears in the medal games Wai Wai Poker, Wai Wai Bingo and Wai Wai Jockey.
- Kid Dracula and Dracula-kun appear in the Super Famicom port of Gokujō Parodius! as selectable characters.
- Kid Dracula and Dracula-kun appear as hidden selectable characters in the game's sequel Jikkyō Oshaberi Parodius ~ forever with me ~, the PlayStation and Sega Saturn port of the original Super Famicom game, Jikkyō Oshaberi Parodius.
- Kid Dracula makes a brief cameo in the interactive multimedia game TwinBee PARADISE in Donburi Shima.
- He makes a cameo appearance in New International Track & Field for the Nintendo DS as an inflated float.
- A nonogram puzzle of Kid Dracula appears in the iOS and Android game Pixel Puzzle Collection.
- Kid Dracula appears as a Spirit in Super Smash Bros. Ultimate for the Nintendo Switch. His shadow (which utilizes the same pose as his stock art) also appears at random on the Dracula's Castle stage in Super Smash Bros. Ultimate.
Battle Records
20 - 0 - 0
- Lady Liberty - Fight[645]
- Conditions: Instead of a fight, instead they had a quiz battle instead.
- Location: Stage 5
- Demon Lord Garamoth - Fight[647]
- Conditions: None.
- Location: Mysterious Realm of Garamoth
- King Garamoth - Fight[651]
- Conditions: None.
- Location: Robot Factory
- Time Reaper - Fight[655]
- Conditions: None.
- Location: Stage 4
- Mecha-Garamoth - Fight[657]
- Conditions: None.
- Location: Stage 5
- Garamoth the Magnificent - Fight[660]
- Conditions: Match was a rematch.
- Location: Stage 8
None.
None.
References
- ↑ Kid Dracula (Game Boy)
- ↑ Akumajō Special: Boku Dracula-kun instruction booklet, page 15.
- ↑ https://www.reddit.com/r/translator/comments/1h8v9ap/comment/m0w8739/
- ↑ Castlevania Judgment Carmilla Story Mode
- ↑ Castlevania Lament of Innocence
- ↑ Kid Dracula (Famicon) Ending
- ↑ Kid Dracula (Famicon) Ending
- ↑ Kid Dracula (Game Boy) Final Boss
- ↑ Kid Dracula (Game Boy) Final Boss
- ↑ Castlevania Judgment Death Story Mode
- ↑ Castlevania Judgment Dracula True Story Mode
- ↑ Castlevania Judgment: True Story Mode, Golem
- ↑ Castlevania Judgment Golem Ultimate Attack
- ↑ Castlevnaia: Symphony of the Night
- ↑ Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
- ↑ Kid Dracula (Game Boy) Final Boss
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Gameboy)
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
- ↑ Estimating Weight of Logs and Standing Timber Page 2
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania Grimoire of Souls Prologue Stage 1
- ↑ Castlevania Harmony of Dissonance
- ↑ Castlevania: Grimoire of Souls Intro level
- ↑ Castlevania Grimoire of Souls Prologue Stage 1
- ↑ Castlevania: Aria of Sorrow Ending
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow Ending
- ↑ Castlevania Aria of Sorrows
- ↑ Castlevania Grimoire of Souls Enemy Compendium Showcase
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Aria of Sorrow Graham Boss
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "It was said that there are areas in the castle where teleporters instantly allow you to return to the entrance even from the farthest side of the castle. It was then discovered that the castle exists on top of another dimension."
- ↑ Castelvania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Symphony of the Night Bestiary No. 21
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy) Final Boss
- ↑ Super Castlevania IV Stage B-1
- ↑ Castlevania: Circle of the Moon
- ↑ Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
A spectacled vampire hunter confirmed this as his duty.
In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
“The timing is bad, church person.”
Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
-----I am …… I ought to be a vampire hunter." - ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Curse of Darkness Manga Volume 1
- ↑ Castlevania II: Simon's Quest Night Transition
- ↑ Castlevania II: Simon's Quest Online Game Manual Page 4
- ↑ Castlevania: Lament of Innocence Bestiary No. 058
- ↑ Castlevania: Lament of Innocence Bestiary No. 059
- ↑ Castlevania: Curse of Darkness Bestiary No. 009
- ↑ Castlevania: Curse of Darkness Bestiary No. 005
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Symphony of the Night
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula.
When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed. - ↑ Castlevania: Lament of Innocence Bestiary No. 064
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Grimoire of Souls Prologue
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Prologue Stage 4
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania III: Dracula's Quest
- ↑ Castlevania: Curse of Darkness Absolute Zero Ring Description
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon Hyper Attack on Death
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Legacy of Darkness Game Manual Page 35
- ↑ Castlevania: Legacy of Darkness Game Manual Page 35
- ↑ Castlevania 64
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment Aeon Hyper Attack on Alucard
- ↑ Lament of Innocent Perfect Guidebook
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Curse of Darkness Manga Volume 1
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania 64
- ↑ Castlevania 64
- ↑ Castlevania 64 Vampire Boss
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania 64 Vampire Boss
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania 64
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania 64 Flower Garden Cutscene
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Order of Shadows
- ↑ Castlevania 64
- ↑ Castlevania: Lament of Innocence Bestiary No. 078
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Bestiary No. 064
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Lament of Innocence Bestiary No. 002
- ↑ Castlevania 64 Vampire Boss
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Legacy of Darkness Master Oldrey Cutscene
- ↑ WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?
KI: You should ask, why do they eat it! I've thought about this stuff.
I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.
The meat, I have no idea. - ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Castlevania: The Dracula X Chronicles Stage 1
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon Hyper Attack on Death
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
- ↑ Konami of Europe's Camilla Fernandez profile
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Prologue Stage 1
- ↑ Kid Dracula (Famicon) Ending
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Famicon) Stage 3
- ↑ Akumajō Special: Boku Dracula-kun instruction booklet, page 15
- ↑ Gokujou Parodius Kid Dracula Playthrough
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Famicon) Stage 4
- ↑ Castlevania: Curse of Darkness Absolute Zero Ring Description
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Akumajō Special: Boku Dracula-kun instruction booklet, page 15
- ↑ Akumajō Special: Boku Dracula-kun instruction booklet, page 15
- ↑ Kid Dracula (Famicon) Stage 4
- ↑ Kid Dracula (Famicon) Stage 6
- ↑ Castlevania Anniversary Collection Bonus Book Pages 29-30
- ↑ Castlevania: Aria of Sorrow Mina and Arikado Backstory
- ↑ Castlevnaia: Symphony of the Night Fist
- ↑ Castlevnaia: Symphony of the Night Iron Fist Description
- ↑ Castlevnaia: Symphony of the Night
- ↑ Castlevnaia: Symphony of the Night Runesword
- ↑ Castlevnaia: Symphony of the Night Swords
- ↑ Castlevnaia: Symphony of the Night Double Swords
- ↑ Castlevnaia: Symphony of the Night Short Swords
- ↑ Castlevnaia: Symphony of the Night Clubs
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania Judgment Alucard Hyper Attack
- ↑ Castlevania III: Dracula's Curse Alucard Boss Fight
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Grimoire of Souls Intro level
- ↑ Castlevania: Alucard True Story Intro
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Symphony of the Night Bestiary No. 106
- ↑ Castlevania: Dawn of Sorrow
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Castlevania Grimoire of Souls Prologue Stage 1
- ↑ Castlevania Grimoire of Souls Prologue Stage 3
- ↑ Castlevania III: Dracula's Curse Alucard Boss Fight
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania: Grimoire of Souls Prologue Stage 2
- ↑ Castlevania: Symphony of the Night Summon Spirit
- ↑ Castlevania: Symphony of the Night Tetra Spirit
- ↑ Castlevania: Symphony of the Night Sword Brothers
- ↑ Castlevania: Aria of Sorrow Graham Boss
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Symphony of the Night Hellfire
- ↑ Castlevania: Symphony of the Night Dark Metamorphosis
- ↑ Castlevania Judgment Alucard Hyper Attack
- ↑ Castlevania: Aria of Sorrow Prologue
- ↑ Castlevania: Aria of Sorrow Mina and Arikado Backstory
- ↑ Castlevania Judgment Alucard Hyper Attack
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Symphony of the Night Soul Steal
- ↑ Castlevania: Aria of Sorrow Prologue
- ↑ Castlevania: Grimoire of Souls Prologue Stage 1
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania Harmony of Despair
- ↑ Castlevania: Symphony of the Night Clock Tower
- ↑ Castlevania: Symphony of the Night Final Boss
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Symphony of the Night Rib of Vlad Description
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania II: Simon's Quest Game Manual Page 9
- ↑ Castlevania: Symphony of the Night Neutron Item Description
- ↑ Castlevania: Symphony of the Night Succubus Boss
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania Judgement Aeon's Hyper Attack Sequences
- ↑ Castlevania Judgment Aeon's Hyper Attack on Death
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
Those were the emotionless words of Death.
In response, Olrox laughed his bold answer.
“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
“……”
“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
With Death’s reply, an explosive murderous intent rose.
Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
Kill the distance-----
Kill the sound-----
Just, faster, soon, die.
It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
“……die.”
That was said by the enemy who called on his servants.
From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
The bats and scythes cancelled each other out and the entire dance hall sparkled with blood." - ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Draucla's Curse Stage 8-01
- ↑ Castlevania: Symphony of the Night Alucard Entrance
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Symphony of the Night Bestiary No. 40
- ↑ Castlevania: Symphony of the Night Bestiary No. 16
- ↑ Castlevania: Portrait of Ruin Bestiary No. 133
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania 64
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Order of Ecclesia Bestiary No. 061
- ↑ Castlevania: Portrait of Ruin Bestiary No. 131
- ↑ Castlevania: Symphony of the Night Bestiary No. 44
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air.
Even though it is still far away, their bodies seemed to squeal [run away].
There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children." - ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
And her body was telling her [do not go] as her leg muscles were petrified like stone." - ↑ Castlevania: Grimoire of Souls
- ↑ Castlevania 64
- ↑ Castlevania Chronicles
- ↑ Castlevania Chronicles
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
That really is no doubt an obsession.
The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
“Only…… protect…… you……-----“
When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
However-----
Fate did not allow it.
For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul." - ↑ Castlevania: Curse of Darkness Bestiary No. 115
- ↑ Castlevania: Aria of Sorrow Graham Boss
- ↑ Castlevania: Nocturne of Recollection
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
- ↑ Castlevania: Lament of Innocence Final Boss
- ↑ Castlevania: Lament of Innocence
- ↑ Lament of Innocence Perfect Guidebook
- ↑ Castlevania: Lament of Innocence Dark Palace of Waterfalls
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Castlevania: Lament of Innocence Bestiary No. 057
- ↑ Castlevania: Lament of Innocence Bestiary No. 079
- ↑ Castlevania: Lament of Innocence Bestiary No. 080
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
- ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
- ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
- ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
- ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Legacy of Darkness
- ↑ Castlevania 64 Intro
- ↑ Castlevania 64: True Final Boss
- ↑ Castlevania: 64 True Final Boss
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: The Arcade Dracula Boss Fight
- ↑ Castlevania 64: True Final Boss
- ↑ Castlevania: The Dracula X Chronicles Final Boss
- ↑ Castlevania 64 True Final Boss
- ↑ Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
- ↑ Castlevania: The Dracula X Chronicles
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment
- ↑ Castlevania Judgment Aeon's Hyper Attack Sequences
- ↑ Castlevania Judgment Aeon's Hyper Attack on Death
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
Those were the emotionless words of Death.
In response, Olrox laughed his bold answer.
“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
“……”
“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
With Death’s reply, an explosive murderous intent rose.
Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
Kill the distance-----
Kill the sound-----
Just, faster, soon, die.
It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
“……die.”
That was said by the enemy who called on his servants.
From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
The bats and scythes cancelled each other out and the entire dance hall sparkled with blood." - ↑ Castlevania Judgment Death True Story Mode
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Aria of Sorrow
- ↑ Castlevania: Dawn of Sorrow Prologue
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania Chronicles
- ↑ Castlevania III: Dracula's Curse Dracula Boss
- ↑ Castlevania: Harmony of Dissonance Final Boss
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula.
When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed. - ↑ Castlevania: Aria of Sorrow
- ↑ Vampire Killer MSX
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania III: Dracula's Curse Dracula Boss
- ↑ Castlevania: Symphony of the Night Eye of Vlad
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: The Dracula X Chronicles
- ↑ Castlevania: Symphony of the Night Bestiary No. 106
- ↑ Castlevania: Aria of Sorrow Graham Boss
- ↑ Castlevania NES
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: The Arcade Dracula Boss
- ↑ Castlevania II: Belmont's Revenge Game Manual Page 4
- ↑ Castlevania: The Dracula X Chronicles Final Boss
- ↑ Castlevania: The Arcade Dracula Boss
- ↑ Castlevania: The Dracula X Chronicles Final Boss
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: Symphony of the Night Final Boss
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Bloodlines Final Boss
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania NES
- ↑ Castlevania III: Dracula's Curse Dracula Boss
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
- ↑ Castlevania Chronicles Game Manual Page 4
- ↑ Castlevania: Order of Shadows
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania: The Dracula X Chronicles Final Boss
- ↑ Castlevania: Symphony of the Night Final Boss
- ↑ Castlevania: Bloodlines Final Boss
- ↑ Castlevania NES
- ↑ Super Castlevania IV Stage B-4
- ↑ Castlevania Chronicles
- ↑ Castlevania: The Adventure Rebirth
- ↑ Castlevania 64 True Final Boss
- ↑ Castlevania: The Dracula X Chronicles
- ↑ Haunted Castle Revisited Final Boss
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania Chronicles Final Boss
- ↑ Castlevania III: Dracula's Curse Final Boss
- ↑ Castlevania: Adventure Rebirth
- ↑ Castlevania: Dracula X Chronicles
- ↑ Castlevania 64 Final Boss
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania: Curse of Darkness
- ↑ Vampire Hunter MSX
- ↑ Castlevania: Curse of Darkness Isaac Second Boss Fight
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Harmony of Dissonance Dracula Wraith Boss
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Grimoire of Souls Crystal Drop Stage 5
- ↑ Super Castlevania IV Game Manual Pages 4-5
- ↑ Castlevania Chronicles Game Manual Page 4
- ↑ Super Castlevania IV
- ↑ Castlevania: Grimoire of Souls Chapter 5 Dark Laughter
- ↑ Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
- ↑ Super Castlevania IV Game Manual Pages 4-5
- ↑ Super Castlevania IV Intro
- ↑ Castlevania: Curse of Darkness
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania III: Dracula's Curse Dracula Boss
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania 64 True Final Boss
- ↑ Castlevania: Legacy of Darkness Dracula Ultimate Boss
- ↑ Castlevania: The Dracula X Chronicles Final Boss
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania: The Dracula X Chronicles Final Boss
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania 64 True Final Boss
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania III: Dracula's Curse Dracula Boss
- ↑ Castlevania: The Adventure
- ↑ Castlevania II: Belmont's Revenge
- ↑ Castlevania Chronicles
- ↑ Super Castlevania IV Stage B-4
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Super Castlevania IV Stage B-4
- ↑ Castlevania: The Dracula X Chronicles Final Boss
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania 64 True Final Boss
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Harmony of Dissonance Nail of Vlad Description
- ↑ Castlevania: Harmony of Dissonance Fang of Vlad Description
- ↑ Castlevania: Order of Shadows
- ↑ Castlevania: Order of Shadows
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Legends Page 12
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania II: Belmont's Revenge Game Manual Page 5
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Harmony of Dissonance Eye of Vlad Description
- ↑ Castlevania: Harmony of Dissonance Heart of Vlad Description
- ↑ Castlevania: Harmony of Dissonance Rib of Vlad Description
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Legacy of Darkness
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: The Arcade Dracula Boss
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Lament of Innocence Bestiary No. 064
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Grimoire of Souls Proglogue/Chapter 1 Dracul's Castle
- ↑ Castlevania: Symphony of the Night Bestiary No. 147
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: Grimoire of Souls Chapter 10 Final Boss
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow Dmitri Blinov and Malphas Boss
- ↑ Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Grimoire of Souls Chapter 10 Final Boss
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Order of Shadows
- ↑ Castlevania NES
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania III: Dracula's Curse Dracula Boss
- ↑ Castlevania: Order of Shadows
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania Chronicles
- ↑ Super Castlevania IV
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow
- ↑ Castlevania: Dawn of Sorrow Dario Boss
- ↑ Castlevania: Dawn of Sorrow Dario Boss
- ↑ Castlevania Judgment Dracula Ultimate Attack
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: Legacy of Darkness Dracula Boss
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Page 14
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
- ↑ Castlevania III: Dracula's Curse Dracula Boss
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: The Dracula X Chronicles Final Boss
- ↑ Castlevania: Portrait of Ruin Final Boss
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania: The Arcade Dracula Boss Fight
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania: The Adventure
- ↑ Castlevania: Bloodlines Final Boss
- ↑ History of Castlevania - Crescent of the Moon Pages 22-23
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Curse of Darkness Volume 2 Chapter 3
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania II: Simon's Quest Game Manual Page 9
- ↑ Castlevania: Order of Ecclesia
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Super Castlevania IV Stage B-4
- ↑ Super Castlevania IV Stage B-4
- ↑ Castlevania: Order of Shadows
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: Legacy of Darkness Dracula Boss Fight
- ↑ Castlevania 64 True Final Boss
- ↑ Castlevania: Legacy of Darkness Dracula Ultimate Boss
- ↑ Castlevania II: Simon's Quest Game Manual Page 4
- ↑ Castlevania Judgment True Story Simon Belmont Ending
- ↑ History of Castlevania - Crescent of the Moon Pages 14-15
- ↑ Castlevania II: Simon's Quest
- ↑ Castlvania: Order of Shadows
- ↑ Castlevania: Curse of Darkness Intro
- ↑ Castlevania: Curse of Darkness Final Boss
- ↑ Castlevania: Curse of Darkness Ending
- ↑ Castlevania: Curse of Darkness Intro
- ↑ Castlevania: Curse of Darkness Intro
- ↑ Castlevania: Curse of Darkness Isaac Second Fight
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: Bloodlines Final Boss
- ↑ Castlevania: Bloodlines Final Boss
- ↑ Castlevania: The Adventure ReBirth
- ↑ Akumajou Densetsu Famicon Ending
- ↑ Castlevania: Curse of Darkness Ending
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania Judgment Aeon's Hyper Attack on Shanoa
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Grimoire of Souls Prologue Stage 4
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
- ↑ Castlevania: The Dracula X Chronicles Final Boss
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Aria of Sorrow
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Curse of Darkness Bestiary No. 159
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania 64 True Final Boss
- ↑ Castlevania II: Simon's Quest
- ↑ History of Castlevania - Crescent of the Moon Pages 12-13
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Grimoire of Souls Chapter 10 Final Boss
- ↑ Castlevania: Grimoire of Souls Chapter 8 Demonic Visions
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Symphony of the Night Bestiary No. 147
- ↑ Castlevania: Symphony of the Night Bestiary No. 147
- ↑ Castlevania: Symphony of the Night Bestiary No. 147
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania Judgment
- ↑ Castlevania Judgment Aeon's Hyper Attack Sequences
- ↑ Castlevania Judgment Aeon's Hyper Attack on Death
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
Those were the emotionless words of Death.
In response, Olrox laughed his bold answer.
“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
“……”
“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
With Death’s reply, an explosive murderous intent rose.
Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
Kill the distance-----
Kill the sound-----
Just, faster, soon, die.
It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
“……die.”
That was said by the enemy who called on his servants.
From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
The bats and scythes cancelled each other out and the entire dance hall sparkled with blood." - ↑ Castlevania Judgment Death True Story Mode
- ↑ Castlevania: Rondo of Blood Death Boss
- ↑ Castlevania: Lament of Innocence Ending
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Lament of Innocence Bestiary No. 003
- ↑ Castlevania: Lament of Innocence Bestiary No. 004
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Symphony of the Night Bestiary No. 40
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Save Room Chair
- ↑ Castlevania: Symphony of the Night Bestiary No. 16
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Curse of Darkness Bestiary No. 014
- ↑ Castlevania: Curse of Darkness Bestiary No. 025
- ↑ Castlevania: Portrait of Ruin Bestiary No. 10
- ↑ Castlevania: Lament of Innocence Bestiary No. 029
- ↑ Castlevania: Order of Ecclesia Bestiary No. 061
- ↑ Castlevania: Lament of Innocence Bestiary No. 046
- ↑ Castlevania: Portrait of Ruin Bestiary No. 133
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania 64
- ↑ Castlevania Chronicles
- ↑ Super Castlevania IV
- ↑ Super Castlevania IV
- ↑ Castlevania Chronicles
- ↑ Castlevania: Lament of Innocence Dark Palace Of Waterfalls
- ↑ Castlevania III: Dracula's Curse Doppelganger Boss Fight
- ↑ Castlevania: Curse of Darkness Chair Room
- ↑ Castlevania: Legacy of Darkness Tower of Sorcery
- ↑ Castlevania: The Adventure ReBirth
- ↑ Super Castlevania IV
- ↑ Castelvania: Lament of Innocence
- ↑ Castlevania: Curse of Darkness Bestiary No. 001 Skeleton
- ↑ Castlevania: Curse of Darkness Bestiary No. 002 Executioner
- ↑ Castlevania Curse of Darkness Bestiary No. 002
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Order of Ecclesia Bestiary No. 061
- ↑ Castlevania: Portrait of Ruin Bestiary No. 131
- ↑ Castlevania: Lament of Innocence Bestiary No. 051
- ↑ Castlevania: Curse of Darkness Bestiary No. 008
- ↑ Castlevania 64
- ↑ Castlevania III: Dracula's Curse Castle Dungeon
- ↑ Castlevania: Symphony of the Night Bestiary No. 44
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air.
Even though it is still far away, their bodies seemed to squeal [run away].
There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children." - ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
And her body was telling her [do not go] as her leg muscles were petrified like stone." - ↑ Castlevania: Bloodlines Stage 6-2 First Room
- ↑ Castlevania: Legacy of Darkness Carrie Mode Undergound Waterway Entrance Cutscene
- ↑ Castlevania: Bloodlines Stage 6-3 First Room
- ↑ Castlevania: Grimoire of Souls
- ↑ Castlevania 64
- ↑ Castlevania Chronicles
- ↑ Castlevania Chronicles
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
That really is no doubt an obsession.
The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
“Only…… protect…… you……-----“
When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
However-----
Fate did not allow it.
For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul." - ↑ Haunted Castle Revisited Dominus Collection
- ↑ Super Castlevania IV
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania: Grimoire of Souls Prologue level
- ↑ Castlevania Chronicles
- ↑ Haunted Castle Arcade Stage 03
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Order of Ecclesia
- ↑ Castelvania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Symphony of the Night Bestiary No. 21
- ↑ Castlevania: Symphony of the Night Underground Caverns
- ↑ Castlevania III: Dracula's Curse
- ↑ Super Castlevania IV
- ↑ Castlevania: Aria of Sorrow Prologue
- ↑ Castlevania: Aria of Sorrow Prologue
- ↑ Castlevania: Harmony of Dissonance Ending
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania: Curse of Darkness Bestiary No. 115
- ↑ Super Castlevania IV Stage 8-1
- ↑ History of Castlevania - Crescent of the Moon Pages 12-13
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Kid Dracula (Gameboy)
- ↑ Kid Dracula (Gameboy)
- ↑ Castlevania II: Simon's Quest Day Transition
- ↑ Castlevania II: Simon's Quest Day Game Manual Page 11
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Super Castlevania IV Stage B-4
- ↑ Castlevania III: Dracula's Curse Alucard Ending
- ↑ Castlevania 64 Rose Encounter
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania 64
- ↑ Castlevania: Grimoire of Souls Prologue Stage 1
- ↑ Kid Dracula (Gameboy) Intro
- ↑ Castlevania Anniversary Collection Bonus Book Pages 29-30
- ↑ Castlevania Anniversary Collection Bonus Book Pages 29-30
- ↑ Castlevania: Lament of Innocence Dark Palace Of Waterfalls
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
- ↑ Castlevania 64 Charlie Vincent Boss
- ↑ Castlevania 64 Rose Encounter
- ↑ Castlevania 64 Carrie Bad Ending
- ↑ Castlevania III: Dracula's Curse Alucard Ending
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Famicon)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)
- ↑ Kid Dracula (Game Boy)