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Kid Dracula

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"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.


Articles About Alucard
Main Timeline Alucard - Kid Dracula
Non-Canon Netflix Castlevania - Lords of Shadow
Where's Garamoth? I thought I got rid of him. Oh well, never mind. This time I'll trash him for good.
~ Kid Dracula upon hearing of Garamoth's return

Background

Kid Dracula is a parody character that serves as Dracula's son, being heavily likely to be Alucard. As stated in the documentation for the games he features in, Kid Dracula is 10,009 years old and described as the son of the "same Dracula from Akumajō Densetsu". He serves as the main protagonist and playable character in both Kid Dracula for the Famicom and Kid Dracula for the Game Boy.

In Castlevania Judgment, a reference is made to the Time Reaper being sent from 10,000 years in the future, which is considered a nod to Kid Dracula's established age. Garamoth's japanese translation for his Symphony of the Night description also notes he comes from 10,000 years in the future.

Personality

  • Playfulness and Confidence: Kid Dracula exudes a playful and mischievous personality, embracing a lighthearted and humorous approach to challenges. Unlike the brooding demeanor typical of the Castlevania series, Kid Dracula often treats serious situations with a carefree attitude.
  • Youthful Exuberance and Humor: Despite being 10,009 years old, Kid Dracula retains a youthful and exuberant outlook, often engaging in whimsical behavior and poking fun at his adversaries.

General Information

Name: Dracula-kun, Kid Dracula[1]

Other Names: Alucard

Origin: Kid Dracula

First Appearance: Kid Dracula

Company: Konami

Creator: Konami

Sex: Male

Sexuality: Heterosexual

Pronouns: He/Him

Age: 10,009 (Noted to be 10,009 years old[2][3])

Time Period: 10,000 Years Later

Timeline: Main Timeline

Homeworld: Earth

Residence: Kid Dracula's Castle

Story Role: Main Protagonist

Legacy: Unknown Legacy

Influence: Unknown Legacy

Language: English

Classification: Dhamphir, Child of the Night[4]

Species: Dhamphir

State of Being: Regular

Physiology: Dhamphir Physiology

In-Universe Creator: God[5]

Occupation: Demon Lord[6]

Affiliations: Creatures of the Night (Various of them wanted to become his friend after he defeated Garamoth)

Enemies: Garamoth, Time Reaper

Height: Unknown

Weight: Unknown

Status: Alive

Alignment: Chaotic Good (Despite being the Demon Lord[7], Kid Dracula does not seek to harm or kill humanity, merely just wanting humanity to respect him, along with other monsters, along with this he fights and defeats threats such as Garamoth, who wishes to rule the world)

Protection Level: Cosmic Protector (Fights and defeats Garamoth the ruler of space[8])

Codex Statistics

Key: Kid Dracula (Famicon) | Kid Dracula (Game Boy)

Key Information

  • Kid Dracula (Famicon): This key covers Kid Dracula during the events of the Famicon game.
  • Kid Dracula (Game Boy): This key covers Kid Dracula during the events of the Game Boy game, which is a sequel.

Grade: S | S

Tier: At least 7-C, Far Higher with Sheer Will | At least 7-C, Far Higher with Sheer Will

Cardinality: Finite

Power Source: Chaos (All monsters and creatures are Creatures of Chaos[9], where they are empowered by Chaos, always rebirthing from Chaos with each rebirth, the creatures takes a new form[10])

Dimensionality: 3-D

Attack Potency: At least Town level (Potency) (Fought and defeated Garamoth, the ruler of space[11], who seeks Dracula's throne of darkness[12], where Time Reaper is a mere servant of Garamoth[13], who can fight against Golem from Castlevania Judgment[14]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[15]. Can harm and fight against enemies stronger than characters who can take hits from neutron bomb[16], that have a yield range of 1-10 kilotons of TNT), Far Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmont's strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[17]. Alucard notes that having something to protect surpasses the limits of strength[18]) | At least Town level (Potency) (Fought and defeated Garamoth again[19], where it was noted that he's much stronger than he ever was[20]), Far Higher with Sheer Will

Durability: At least Town level, Far Higher with Sheer Will | At least Town level, Higher with Bat Umbrella (Protects Kid Dracula from projectiles[21]), Far Higher with Sheer Will

Striking Strength: At least Town Class (Potency), Far Higher with Sheer Will | At least Town Class (Potency), Far Higher with Sheer Will

Lifting Strength: At least Class 10 (Vampires are considered far larger threats than the standard creature of the night monsters[22], which should make him superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[23] where logs can weigh around 15 to 5 tons[24] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[25]), Far Higher with Sheer Will | At least Class 10, Far Higher with Sheer Will

Travel Speed: Superhuman regularly (Vampires can assume the shape of a wolf, a bat or fog[26]). At most Faster Than Light at top speeds (Vampires can move so fast that[27] the light itself cannot keep up with them, leaving an afterimage behind[28], along with Belmonts such as Juste Belmont, moving so fast that the light afterimage behind him cannot keep up[29]. Alucard in his suppressed Genya Arikado form can still move so fast that an afterimage made of light is behind him[30]. Even while his abilities were weaker in the Grimoire he could still move so fast that his light afterimages were left behind[31]), Far Higher with Sheer Will | Superhuman regularly. At most Faster Than Light at top speeds, Far Higher with Sheer Will

Attack Speed: At most Faster Than Light (Can tag 1400s Dracula, who serves as the absolute evil, the opposite to God[32], where for God to be perfectly good, there must be a being of perfect darkness[33], being the entity opposite to God[34], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[35] and the White Demon, who can move at the speed of light at short distances[36]), Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will

Reaction Speed: At most Faster Than Light, Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will

Stamina: Limitless (Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard never been defeated before Leon Belmont gained the vampire killer[37])

Range: Standard Melee, Tens of Meters with Energy Projectiles, Up to Multi-Universal with Magic (Alucard's magic affects and can control the entirety of Dracula's Castle[38], which exist on top of another dimension[39]. The Castle can summon creatures of chaos to spawn and attack whoever enters a room through enemies spawning from glyphs[40]. The castle can make glyphs that teleport one outside of the castle by standing over it[41]. A lot of these creatures are summoned from Hell[42]. The castle has magic energies that seal the gateway to hell[43])

Intelligence: Supergenius Intelligence (Kid Dracula is a master of magic, where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[44]. Able to utilize sub-weapons that possess great attack and power which in Castlevania requires one to have a high intelligence to be able to do[45])

Knowledge: Grandmaster level (Despite his childish nature, Kid Dracula is an incredibly skilled warrior, with it being noted that he has made it far on his journey to Garamoth without being harmed[46]. Easily conquered and defeated King Garamoth the ruler of space[47])


Powers and Techniques

Is a Creature of the Night, which gives:

Superhuman Physical Characteristics (Even the smallest creatures of the night can destroy a bridge[48], one of Dracula's bats easily destroyed a stone ground block[49]), Intimidation (Creatures of the nights appearances can cause one to have their body's cells cry out in terror[50]), Immortality (Ageless; The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[51]. Immortal Metaphysical Aspect; Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them[52]), Acausality (Causality Immunity; All immortal beings disrupt the flow of time according to Aeon[53], along with ignoring the very passage of time[54]. With their souls being completely free from time[55]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[56]), Free Will (Creatures of the Night do not follow the hand of God and instead choose of their own free will[57]), Empowerment (Creatures of the night are empowered by the night[58], becoming stronger when it's night time[59]), Evolution (Creatures of chaos can inherit evil natures[60] awakening into stronger enemies with new abilities and less weaknesses[61]), Resurrection (Self-Resurrection; Creatures of chaos can be brought back to life from the power of hate[62]. This has also been shown with slain heads reviving as an angry wraith[63]), Regeneration (Mid-Godly overtime; Even the castle from Castlevania is a Creature of Chaos[64], where they are always rebirth from Chaos with each rebirth, the creatures takes a new form[65], with this state being referred to as a "regeneration cycle"[66]), Invisibility (Creatures of Chaos possess a natural aura of darkness, which makes one unable to see those with an aura of darkness by the naked eye[67]), Time Manipulation (1-T, Passive; All immortal beings disrupt the flow of time according to Aeon[68]), Darkness Manipulation & Subjective Reality (Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires, due to them collecting documented information on Dracula and his castle. Causing their power to materialize in the real world in the form of monsters[69]. With the real world and world of grimoires being considered the same or "equal"[70], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[71]), Text Manipulation & Plot Manipulation (Passive; Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly[72]. It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos[73]. Their vital souls are causing the grimoires contents to be overwritten changing history to things such as Jonathan Morris is now at a disadvantage in battle[74], or Charlotte fading from existence due to them messing with the history of the Grimoires[75], Maria starting to fade because Richter's history is being rewritten[76], where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world[77]. The text alterations also make the monsters stronger[78]. With the real world and world of grimoires being considered the same or "equal"[79], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[80]), Law Manipulation (Creatures of Chaos can alter grimoires, which do not adhere to the laws of reality[81]), Power Modification (Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations[82]. The Chaos of the Grimoire destabilized the magic of the others[83]).

Resistance to Ice Manipulation & Absolute Zero (All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic[84]. Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero[85]), Time Manipulation (1-T; All immortal beings disrupt the flow of time according to Aeon[86], with their souls being completely free from time[87]. With time in Castlevania being so potent that not even eternity can withstand time[88], along with even artificial life being subject to the laws of time[89]. Some creatures of chaos are immune to time stop, normally being boss-level creatures[90]), Fate Manipulation (Temporal Fate; All immortal beings disrupt the flow of time according to Aeon[91], with their souls being completely free from time[92], with fate being a truth wound by time[93])


Equipment


Notable Techniques

Standard Vampire Abilities

  • Blood Draining: Vampires can bite and drink the blood of their victims. Blood acts as a source of energy and life for vampires and creatures of the night, an example of this being Red Skeletons who endlessly[684] regenerate[685], from any kind[686] of damage due to it absorbing blood[687].
  • Transformation: Vampires are able to turn into bats, wolves, fog, and other sorts of creatures as they please.
  • Super Strength: Vampires are incredibly superhumanly strong, even for the average creature of the night, being noted to be stronger than even Werewolves.
  • Super Speed: Vampires can move incredibly fast, to where all of them leave behind light projections due to how fast they're moving, while they can control their speeds even to approach speeds such as sound. They are normally beyond even other creatures in the castle such as the White Demon who moves at the speed of light at top speed.

Magic Bullet

Kid Dracula's primary attack involves hurling a fireball directly ahead from his hand. This spell can be charged to unleash a larger and more potent fireball, which causes defeated enemies to drop Coins. These Coins can be used to play minigames and earn extra lives between levels. This spell appears to be a simpler form of Hellfire.

Homing Attack

Kid Dracula casts five fireball-like projectiles that spread out initially before homing in on their targets.

Giant Bat Bomb

Kid Dracula launches a medium-sized projectile that travels straight ahead and can also be used to destroy walls.

Bat Form

By transforming into a bat, Kid Dracula gains the ability to fly freely through the air for a limited time.

Ice Ball

Kid Dracula hurls an ice ball that freezes enemies and halts projectiles upon contact.

Upside Down

This ability allows Kid Dracula to invert gravity, enabling him to walk upside down on ceilings. It is considered a precursor to the High Jump ability.

Bat Attack

Kid Dracula summons three bats that fly a short distance forward, then rise in an arc and return to him.

Bat Umbrella

Using an umbrella as a shield, Kid Dracula can block enemy projectiles. By adjusting its position, he can block projectiles from both high and low angles.

Free Flight

In the Parodius games, both Dracula-kun and Kid-D can fly freely in their humanoid forms without any time or movement restrictions.


Other

Standard Tactics: Kid Dracula uses his magic spells in combat, normally using the one that best suits the situation. His most prominent one being him shooting out fireballs.

Weaknesses

Note

Trivia

Kid Dracula's shadow in Super Smash Bros. Ultimate during the August 8, 2018 Nintendo Direct.
  • Kid Dracula appears on the cover of the Famicom 4koma Manga Kingdom Vol.2.
  • Kid Dracula appears as a secret item in the game The Legend of the Mystical Ninja for the Super NES and Game Boy Advance.
  • Kid Dracula appears in the medal games Wai Wai Poker, Wai Wai Bingo and Wai Wai Jockey.
  • Kid Dracula and Dracula-kun appear in the Super Famicom port of Gokujō Parodius! as selectable characters.
  • Kid Dracula and Dracula-kun appear as hidden selectable characters in the game's sequel Jikkyō Oshaberi Parodius ~ forever with me ~, the PlayStation and Sega Saturn port of the original Super Famicom game, Jikkyō Oshaberi Parodius.
  • Kid Dracula makes a brief cameo in the interactive multimedia game TwinBee PARADISE in Donburi Shima.
  • He makes a cameo appearance in New International Track & Field for the Nintendo DS as an inflated float.
  • A nonogram puzzle of Kid Dracula appears in the iOS and Android game Pixel Puzzle Collection.
  • Kid Dracula appears as a Spirit in Super Smash Bros. Ultimate for the Nintendo Switch. His shadow (which utilizes the same pose as his stock art) also appears at random on the Dracula's Castle stage in Super Smash Bros. Ultimate.

Codex Statistics Questions

Q: Shouldn't the characters be around tier 2 for defeating the Time Reaper who would've destroyed the very fabric of time[712], attempted to destroy the specific era of time[713], cause all beings everywhere to disappear, forever[714] and that the age was on the verge of collapse[715]?

A: We actually never get a direct outright method of Time Reaper's plan for doing this, from what Aeon mentions to Golem, if the Time Rift is not erased, all beings everywhere will disappear, forever[716], implying that it's the Time Rift causing this, this is further backed up by the fact that in Time Reaper's boss fight, there is a vortex in the background consuming everything[717], meaning this is an overtime feat that scales to no one physically.

Q: Shouldn't they get tier 2 for Dracula's influence destabilizing the flow of time[718]?

A: This is a potent ability but has nothing to do with Attack Potency, there is no quantification for "destabilizing the flow of time", along with this, even if it was taken as physically, then it would be overtime as the effects are not noticeable throughout most of Curse of Darkness.

Q: Shouldn't Dracula and by proxy anyone that scales to him get tier 2 for him being able to sustain his castle?

A: This goes under our Stabilization Feats standards, which treats sustaining feats are non-combat applicable Attack Potency normally, though in Dracula's case the Castle is speficially powered by the existence of a Dark Lord, and doesn't necessarily need their strength to rise. In the Castlevania novel, the castle rose without a Dark Lord as an example. Along with this, no one scales to the collapse of the castle, in Curse of Darkness Hector would've died to the collapse of the castle if[719] Julia didn't come save him, and Isaac died within the castle[720]. In other cases the Castle does not collapse[721], but instead slowly fades away[722]. At the end of Dawn of Sorrow Soma Cruz and Genya Arikado (aka Alucard) must escape the collapsing abyss.

Q: Shouldn't Castlevania characters that scale to Death have Infinite speed due to Death being able to kill distance itself with his attacks?

A: Killing distance to attack is not a speed feat, it's a method of Spatial Manipulation by circumventing and ignoring distance, while one can say the attack spawns on you instantly, this is not really something quantifiable. Along with this, it would only scale to characters comparable to Death during post-Dawn of Sorrow, as Soma notes Death is far faster than he remembered from his fight with him in Dawn of Sorrow[723].

Battle Records

20 - 0 - 0


  • Spirits of Halloween - Fight[724]
    • Conditions: None.
    • Location: Kid Dracula's Castle
  • Chicken - Fight[725]
    • Conditions: None.
    • Location: Attack of the Thundercloud
  • Alien Soap Octopus - Fight[726]
    • Conditions: None.
    • Location: Stage 3
  • Rahab - Fight[727]
    • Conditions: None.
    • Location: Stage 4
  • Tutankhamun - Fight[729]
    • Conditions: None.
    • Location: Stage 6
  • Big Robot - Fight[731]
    • Conditions: None.
    • Location: Ghost Pirate Ship
  • Kirin - Fight[732]
    • Conditions: None.
    • Location: Ghost Pirate Ship
  • Phyllis Driller - Fight[733]
    • Conditions: None.
    • Location: Robot Factory

References

  1. Kid Dracula (Game Boy)
  2. Akumajō Special: Boku Dracula-kun instruction booklet, page 15.
  3. https://www.reddit.com/r/translator/comments/1h8v9ap/comment/m0w8739/
  4. Castlevania Judgment Carmilla Story Mode
  5. Castlevania Lament of Innocence
  6. Kid Dracula (Famicon) Ending
  7. Kid Dracula (Famicon) Ending
  8. Kid Dracula (Game Boy) Final Boss
  9. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  10. Castlevania: Symphony of the Night
  11. Kid Dracula (Game Boy) Final Boss
  12. Castlevania Judgment Death Story Mode
  13. Castlevania Judgment Dracula True Story Mode
  14. Castlevania Judgment: True Story Mode, Golem
  15. Castlevania Judgment Golem Ultimate Attack
  16. Castlevnaia: Symphony of the Night
  17. Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
  18. Castlevania: Nocturne of Recollection Intro
  19. Kid Dracula (Game Boy) Final Boss
  20. Kid Dracula (Game Boy)
  21. Kid Dracula (Gameboy)
  22. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  23. Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
  24. Estimating Weight of Logs and Standing Timber Page 2
  25. Castlevania: Curse of Darkness
  26. Castlevania: The Dracula X Chronicles Intro
  27. Castlevania: Symphony of the Night
  28. Castlevania Grimoire of Souls Prologue Stage 1
  29. Castlevania Harmony of Dissonance
  30. Castlevania: Grimoire of Souls Intro level
  31. Castlevania Grimoire of Souls Prologue Stage 1
  32. Castlevania: Aria of Sorrow Ending
  33. Castlevania: Dawn of Sorrow Dark Lord Candidates
  34. Castlevania: Dawn of Sorrow Ending
  35. Castlevania Aria of Sorrows
  36. Castlevania Grimoire of Souls Enemy Compendium Showcase
  37. Castlevania: Lament of Innocence
  38. Castlevania: Aria of Sorrow Graham Boss
  39. Akumajo Dracula: Kabuchi no Tsuisoukyoku "It was said that there are areas in the castle where teleporters instantly allow you to return to the entrance even from the farthest side of the castle. It was then discovered that the castle exists on top of another dimension."
  40. Castlevania: Lament of Innocence
  41. Castlevania: Lament of Innocence
  42. Castlevania: Symphony of the Night Bestiary No. 21
  43. Castlevania: Order of Ecclesia
  44. Castlevania: Portrait of Ruin
  45. Castlevania: Lament of Innocence Game Manual Page 10
  46. Kid Dracula (Game Boy)
  47. Kid Dracula (Game Boy) Final Boss
  48. Super Castlevania IV Stage B-1
  49. Castlevania: Circle of the Moon
  50. Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
    A spectacled vampire hunter confirmed this as his duty.
    In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
    “The timing is bad, church person.”
    Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
    -----I am …… I ought to be a vampire hunter."
  51. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  52. Haunted Castle Revisited Dominus Collection
  53. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  54. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem
  55. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  56. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  57. Castlevania: Curse of Darkness Manga Volume 1
  58. Castlevania II: Simon's Quest Night Transition
  59. Castlevania II: Simon's Quest Online Game Manual Page 4
  60. Castlevania: Lament of Innocence Bestiary No. 058
  61. Castlevania: Lament of Innocence Bestiary No. 059
  62. Castlevania: Curse of Darkness Bestiary No. 009
  63. Castlevania: Curse of Darkness Bestiary No. 005
  64. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  65. Castlevania: Symphony of the Night
  66. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  67. Castlevania: Lament of Innocence Bestiary No. 064
  68. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  69. Castlevania: Grimoire of Souls Prologue
  70. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  71. Castlevania: Portrait of Ruin
  72. Castlevania: Grimoire of Souls Prologue Stage 4
  73. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  74. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  75. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  76. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  77. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  78. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  79. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  80. Castlevania: Portrait of Ruin
  81. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  82. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  83. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  84. Castlevania III: Dracula's Quest
  85. Castlevania: Curse of Darkness Absolute Zero Ring Description
  86. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  87. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  88. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  89. Castlevania Judgment Aeon's Hyper Attack on Golem
  90. Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
  91. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  92. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  93. Castlevania Judgment Aeon Hyper Attack on Death
  94. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  95. Castlevania: Legacy of Darkness Game Manual Page 35
  96. Castlevania: Legacy of Darkness Game Manual Page 35
  97. Castlevania (N64)
  98. Castlevania: Lament of Innocence
  99. Castlevania: Lament of Innocence
  100. Castlevania Judgment Aeon Hyper Attack on Alucard
  101. Lament of Innocent Perfect Guidebook
  102. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  103. Castlevania: Lament of Innocence
  104. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  105. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem
  106. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  107. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  108. Castlevania: Curse of Darkness Manga Volume 1
  109. Castlevania: Lament of Innocence
  110. Castlevania (N64)
  111. Castlevania (N64)
  112. Castlevania (N64) Vampire Boss
  113. Castlevania: The Dracula X Chronicles Intro
  114. Castlevania (N64) Vampire Boss
  115. Castlevania: Portrait of Ruin
  116. Castlevania: Lament of Innocence
  117. Castlevania: Lament of Innocence
  118. Castlevania: Lament of Innocence
  119. Castlevania: The Dracula X Chronicles Intro
  120. Castlevania (N64)
  121. Castlevania: Portrait of Ruin
  122. Castlevania (N64) Flower Garden Cutscene
  123. Castlevania: Symphony of the Night
  124. Castlevania: Order of Shadows
  125. Castlevania (N64)
  126. Castlevania: Lament of Innocence Bestiary No. 078
  127. Castlevania: Lament of Innocence
  128. Castlevania: Lament of Innocence Bestiary No. 064
  129. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  130. Castlevania: Lament of Innocence Bestiary No. 002
  131. Castlevania (N64) Vampire Boss
  132. Castlevania: Curse of Darkness
  133. Castlevania: Legacy of Darkness Master Oldrey Cutscene
  134. WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?

    KI: You should ask, why do they eat it! I've thought about this stuff.
    I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.
    The meat, I have no idea.
  135. Castlevania: Grimoire of Souls Prologue Stage 4
  136. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  137. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  138. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  139. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  140. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  141. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  142. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  143. Castlevania: Portrait of Ruin
  144. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  145. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  146. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  147. Castlevania: Lament of Innocence
  148. Castlevania: Lament of Innocence
  149. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  150. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  151. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  152. Castlevania Judgment Aeon's Hyper Attack on Golem
  153. Castlevania: The Dracula X Chronicles Stage 1
  154. Castlevania: Lament of Innocence
  155. Castlevania: Lament of Innocence
  156. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  157. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  158. Castlevania Judgment Aeon Hyper Attack on Death
  159. Castlevania: Lament of Innocence
  160. Castlevania: Portrait of Ruin
  161. Castlevania: Lament of Innocent
  162. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  163. Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
  164. Konami of Europe's Camilla Fernandez profile
  165. Castlevania: Portrait of Ruin
  166. Castlevania: Grimoire of Souls Prologue Stage 1
  167. Castlevania: Dawn of Sorrow Yoko's Shop
  168. Kid Dracula (Famicon) Ending
  169. Kid Dracula (Game Boy)
  170. Kid Dracula (Famicon) Stage 3
  171. Akumajō Special: Boku Dracula-kun instruction booklet, page 15
  172. Gokujou Parodius Kid Dracula Playthrough
  173. Kid Dracula (Game Boy)
  174. Kid Dracula (Game Boy)
  175. Kid Dracula (Game Boy)
  176. Kid Dracula (Famicon) Stage 4
  177. Castlevania: Curse of Darkness Absolute Zero Ring Description
  178. Kid Dracula (Game Boy)
  179. Kid Dracula (Game Boy)
  180. Akumajō Special: Boku Dracula-kun instruction booklet, page 15
  181. Akumajō Special: Boku Dracula-kun instruction booklet, page 15
  182. Kid Dracula (Famicon) Stage 4
  183. Kid Dracula (Famicon) Stage 6
  184. Castlevania Anniversary Collection Bonus Book Pages 29-30
  185. Castlevania: Aria of Sorrow Mina and Arikado Backstory
  186. Castlevnaia: Symphony of the Night Fist
  187. Castlevnaia: Symphony of the Night Iron Fist Description
  188. Castlevnaia: Symphony of the Night
  189. Castlevnaia: Symphony of the Night Runesword
  190. Castlevnaia: Symphony of the Night Swords
  191. Castlevnaia: Symphony of the Night Double Swords
  192. Castlevnaia: Symphony of the Night Short Swords
  193. Castlevnaia: Symphony of the Night Clubs
  194. Castlevania: Symphony of the Night
  195. Castlevania: Symphony of the Night
  196. Castlevania: Symphony of the Night
  197. Castlevania: Symphony of the Night
  198. Castlevania: Nocturne of Recollection Chapter 3, Scene 4: Hunter
  199. Castlevania: Symphony of the Night
  200. Castlevania Judgment Alucard Hyper Attack
  201. Castlevania III: Dracula's Curse Alucard Boss Fight
  202. Castlevania: Symphony of the Night
  203. Castlevania: Symphony of the Night
  204. Castlevania: Grimoire of Souls Intro level
  205. Castlevania: Alucard True Story Intro
  206. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  207. Castlevania: Symphony of the Night Bestiary No. 106
  208. Castlevania: Dawn of Sorrow
  209. Castlevania III: Dracula's Curse
  210. Castlevania III: Dracula's Curse
  211. Castlevania III: Dracula's Curse
  212. Castlevania: Lament of Innocence Game Manual Page 10
  213. Castlevania Grimoire of Souls Prologue Stage 1
  214. Castlevania Grimoire of Souls Prologue Stage 3
  215. Castlevania III: Dracula's Curse Alucard Boss Fight
  216. Castlevania III: Dracula's Curse
  217. Castlevania: Grimoire of Souls Prologue Stage 2
  218. Castlevania: Symphony of the Night Summon Spirit
  219. Castlevania: Symphony of the Night Tetra Spirit
  220. Castlevania: Symphony of the Night Sword Brothers
  221. Castlevania: Aria of Sorrow Graham Boss
  222. Castlevania: Symphony of the Night
  223. Castlevania: Symphony of the Night Hellfire
  224. Castlevania: Symphony of the Night Dark Metamorphosis
  225. Castlevania Judgment Alucard Hyper Attack
  226. Castlevania: Aria of Sorrow Prologue
  227. Castlevania: Aria of Sorrow Mina and Arikado Backstory
  228. Castlevania Judgment Alucard Hyper Attack
  229. Castlevania: Symphony of the Night
  230. Castlevania: Symphony of the Night Soul Steal
  231. Castlevania: Aria of Sorrow Prologue
  232. Castlevania: Grimoire of Souls Prologue Stage 1
  233. Castlevania III: Dracula's Curse
  234. Castlevania Harmony of Despair
  235. Castlevania: Symphony of the Night Clock Tower
  236. Castlevania: Symphony of the Night Final Boss
  237. Castlevania II: Simon's Quest
  238. Castlevania: Symphony of the Night Rib of Vlad Description
  239. Castlevania II: Simon's Quest
  240. Castlevania II: Simon's Quest Game Manual Page 9
  241. Castlevania: Symphony of the Night Neutron Item Description
  242. Castlevania: Symphony of the Night Succubus Boss
  243. Castlevania: Nocturne of Recollection Chapter 3: Hunter
  244. Castlevania III: Dracula's Curse
  245. Castlevania Judgement Aeon's Hyper Attack Sequences
  246. Castlevania Judgment Aeon's Hyper Attack on Death
  247. Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  248. Castlevania III: Dracula's Curse
  249. Castlevania III: Draucla's Curse Stage 8-01
  250. Castlevania: Symphony of the Night Alucard Entrance
  251. Castlevania: Harmony of Dissonance
  252. Castlevania: Harmony of Dissonance
  253. Castlevania: Symphony of the Night Bestiary No. 40
  254. Castlevania: Symphony of the Night Bestiary No. 16
  255. Castlevania: Portrait of Ruin Bestiary No. 133
  256. Castlevania: Lament of Innocence
  257. Castlevania (N64)
  258. Castlevania: Portrait of Ruin
  259. Castlevania: Portrait of Ruin
  260. Castlevania: Harmony of Dissonance
  261. Castlevania: Circle of the Moon
  262. Castlevania: Circle of the Moon
  263. Castlevania: Order of Ecclesia Bestiary No. 061
  264. Castlevania: Portrait of Ruin Bestiary No. 131
  265. Castlevania: Symphony of the Night Bestiary No. 44
  266. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  267. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  268. Castlevania: Grimoire of Souls
  269. Castlevania (N64)
  270. Castlevania Chronicles
  271. Castlevania Chronicles
  272. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  273. Castlevania: Curse of Darkness Bestiary No. 115
  274. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  275. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  276. Castlevania: Grimoire of Souls Prologue Stage 4
  277. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  278. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  279. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  280. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  281. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  282. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  283. Castlevania: Portrait of Ruin
  284. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  285. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  286. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  287. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  288. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  289. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  290. Castlevania: Aria of Sorrow Graham Boss
  291. Castlevania: Nocturne of Recollection Chapter 6: Counterattack
  292. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  293. Castlevania: Lament of Innocence Final Boss
  294. Castlevania: Lament of Innocence
  295. Lament of Innocence Perfect Guidebook
  296. Castlevania: Lament of Innocence Dark Palace of Waterfalls
  297. Castlevania: Lament of Innocence Game Manual Page 10
  298. Castlevania: Lament of Innocence Bestiary No. 057
  299. Castlevania: Lament of Innocence Bestiary No. 079
  300. Castlevania: Lament of Innocence Bestiary No. 080
  301. Castlevania: Lament of Innocence
  302. Castlevania: Lament of Innocence
  303. Castlevania: Lament of Innocence
  304. Castlevania: Lament Innocence
  305. Castlevania: Lament of Innocence
  306. Castlevania: Lament of Innocence Pagoda of the Misty Moon
  307. Castlevania: Lament of Innocence Pagoda of the Misty Moon
  308. Castlevania: Lament of Innocence Pagoda of the Misty Moon
  309. Castlevania: Lament of Innocence Pagoda of the Misty Moon
  310. Castlevania: Lament of Innocence Pagoda of the Misty Moon
  311. Castlevania: Lament of Innocence
  312. Castlevania: Lament of Innocence
  313. Castlevania: Legacy of Darkness
  314. Castlevania (N64) Intro
  315. Castlevania (N64): True Final Boss
  316. Castlevania: 64 True Final Boss
  317. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  318. Castlevania: The Arcade Dracula Boss Fight
  319. Castlevania (N64): True Final Boss
  320. Castlevania: The Dracula X Chronicles Final Boss
  321. Castlevania (N64) True Final Boss
  322. Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  323. Castlevania: The Dracula X Chronicles
  324. Castlevania: Lament of Innocence
  325. Castlevania Judgment
  326. Castlevania Judgment Aeon's Hyper Attack Sequences
  327. Castlevania Judgment Aeon's Hyper Attack on Death
  328. Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  329. Castlevania Judgment Death True Story Mode
  330. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  331. Castlevania: Aria of Sorrow
  332. Castlevania: Dawn of Sorrow Prologue
  333. Haunted Castle Revisited Dominus Collection
  334. Castlevania Chronicles
  335. Castlevania III: Dracula's Curse Dracula Boss
  336. Castlevania: Harmony of Dissonance Final Boss
  337. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  338. Castlevania: Aria of Sorrow
  339. Vampire Killer MSX
  340. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  341. Castlevania III: Dracula's Curse Dracula Boss
  342. Castlevania: Symphony of the Night Eye of Vlad
  343. Castlevania II: Simon's Quest
  344. Castlevania: The Dracula X Chronicles
  345. Castlevania: Symphony of the Night Bestiary No. 106
  346. Castlevania: Aria of Sorrow Graham Boss
  347. Castlevania NES
  348. Haunted Castle Revisited Dominus Collection
  349. Castlevania: Lament of Innocence
  350. Castlevania: The Arcade Dracula Boss
  351. Castlevania II: Belmont's Revenge Game Manual Page 4
  352. Castlevania: The Dracula X Chronicles Final Boss
  353. Castlevania: The Arcade Dracula Boss
  354. Castlevania: The Dracula X Chronicles Final Boss
  355. Castlevania: Curse of Darkness Final Boss
  356. Castlevania: Symphony of the Night Final Boss
  357. Castlevania: Lament of Innocence
  358. Castlevania: Bloodlines Final Boss
  359. Castlevania III: Dracula's Curse
  360. Castlevania NES
  361. Castlevania III: Dracula's Curse Dracula Boss
  362. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  363. Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  364. Castlevania Chronicles Game Manual Page 4
  365. Castlevania: Order of Shadows
  366. Castlevania: The Dracula X Chronicles Intro
  367. Castlevania III: Dracula's Curse
  368. Castlevania: The Dracula X Chronicles Final Boss
  369. Castlevania: Symphony of the Night Final Boss
  370. Castlevania: Bloodlines Final Boss
  371. Castlevania NES
  372. Super Castlevania IV Stage B-4
  373. Castlevania Chronicles
  374. Castlevania: The Adventure Rebirth
  375. Castlevania (N64) True Final Boss
  376. Castlevania: The Dracula X Chronicles
  377. Haunted Castle Revisited Final Boss
  378. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  379. Castlevania: Curse of Darkness Final Boss
  380. Castlevania Chronicles Final Boss
  381. Castlevania III: Dracula's Curse Final Boss
  382. Castlevania: Adventure Rebirth
  383. Castlevania: Dracula X Chronicles
  384. Castlevania (N64) Final Boss
  385. Haunted Castle Revisited Dominus Collection
  386. Castlevania: Curse of Darkness
  387. Vampire Hunter MSX
  388. Castlevania: Curse of Darkness Isaac Second Boss Fight
  389. Castlevania: Harmony of Dissonance
  390. Castlevania: Harmony of Dissonance Dracula Wraith Boss
  391. Castlevania: Harmony of Dissonance
  392. Castlevania: Order of Ecclesia
  393. Castlevania: Grimoire of Souls Crystal Drop Stage 5
  394. Super Castlevania IV Game Manual Pages 4-5
  395. Castlevania Chronicles Game Manual Page 4
  396. Super Castlevania IV
  397. Castlevania: Grimoire of Souls Chapter 5 Dark Laughter
  398. Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
  399. Super Castlevania IV Game Manual Pages 4-5
  400. Super Castlevania IV Intro
  401. Castlevania: Curse of Darkness
  402. Haunted Castle Revisited Dominus Collection
  403. Castlevania III: Dracula's Curse Dracula Boss
  404. Castlevania (N64) Carrie Fernandez Bad Ending
  405. Haunted Castle Revisited Dominus Collection
  406. Castlevania (N64) True Final Boss
  407. Castlevania: Legacy of Darkness Dracula Ultimate Boss
  408. Castlevania: The Dracula X Chronicles Final Boss
  409. Haunted Castle Revisited Dominus Collection
  410. Castlevania: The Dracula X Chronicles Final Boss
  411. Castlevania: The Adventure ReBirth
  412. Castlevania: The Adventure ReBirth
  413. Castlevania (N64) True Final Boss
  414. Haunted Castle Revisited Dominus Collection
  415. Castlevania III: Dracula's Curse Dracula Boss
  416. Castlevania: The Adventure
  417. Castlevania II: Belmont's Revenge
  418. Castlevania Chronicles
  419. Super Castlevania IV Stage B-4
  420. Castlevania: Curse of Darkness Final Boss
  421. Castlevania: Curse of Darkness Final Boss
  422. Super Castlevania IV Stage B-4
  423. Castlevania: The Dracula X Chronicles Final Boss
  424. Castlevania: Curse of Darkness Final Boss
  425. Castlevania: The Dracula X Chronicles Intro
  426. Castlevania (N64) True Final Boss
  427. Castlevania II: Simon's Quest
  428. Castlevania: Harmony of Dissonance Nail of Vlad Description
  429. Castlevania: Harmony of Dissonance Fang of Vlad Description
  430. Castlevania: Order of Shadows
  431. Castlevania: Order of Shadows
  432. Castlevania: Order of Ecclesia
  433. Castlevania: Legends Page 12
  434. Castlevania: Curse of Darkness
  435. Castlevania: Harmony of Dissonance
  436. Castlevania II: Belmont's Revenge Game Manual Page 5
  437. Castlevania II: Simon's Quest
  438. Castlevania: Harmony of Dissonance Eye of Vlad Description
  439. Castlevania: Harmony of Dissonance Heart of Vlad Description
  440. Castlevania: Harmony of Dissonance Rib of Vlad Description
  441. Castlevania: Order of Ecclesia
  442. Castlevania: Legacy of Darkness
  443. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  444. Castlevania: The Arcade Dracula Boss
  445. Castlevania: Harmony of Dissonance
  446. Castlevania: Lament of Innocence Bestiary No. 064
  447. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  448. Castlevania: Grimoire of Souls Proglogue/Chapter 1 Dracul's Castle
  449. Castlevania: Symphony of the Night Bestiary No. 147
  450. Castlevania: Curse of Darkness Final Boss
  451. Castlevania: Grimoire of Souls Chapter 10 Final Boss
  452. Castlevania: Dawn of Sorrow Dark Lord Candidates
  453. Castlevania: Dawn of Sorrow Dmitri Blinov and Malphas Boss
  454. Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
  455. Castlevania: Dawn of Sorrow Dark Lord Candidates
  456. Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
  457. Castlevania: Harmony of Dissonance
  458. Castlevania: Order of Ecclesia
  459. Castlevania: Grimoire of Souls Chapter 10 Final Boss
  460. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  461. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  462. Castlevania: Order of Shadows
  463. Castlevania NES
  464. Castlevania: The Adventure ReBirth
  465. Castlevania III: Dracula's Curse Dracula Boss
  466. Castlevania: Order of Shadows
  467. Haunted Castle Revisited Dominus Collection
  468. Castlevania: Curse of Darkness Final Boss
  469. Haunted Castle Revisited Dominus Collection
  470. Castlevania Chronicles
  471. Super Castlevania IV
  472. Castlevania: The Adventure ReBirth
  473. Castlevania: Dawn of Sorrow Dark Lord Candidates
  474. Castlevania: Dawn of Sorrow
  475. Castlevania: Dawn of Sorrow Dario Boss
  476. Castlevania: Dawn of Sorrow Dario Boss
  477. Castlevania Judgment Dracula Ultimate Attack
  478. Castlevania: Lament of Innocence
  479. Castlevania: Curse of Darkness Final Boss
  480. Castlevania: Legacy of Darkness Dracula Boss
  481. Castlevania: Curse of Darkness
  482. Castlevania: Curse of Darkness Page 14
  483. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  484. Castlevania III: Dracula's Curse Dracula Boss
  485. Castlevania: Curse of Darkness Final Boss
  486. Castlevania: The Dracula X Chronicles Final Boss
  487. Castlevania: Portrait of Ruin Final Boss
  488. Haunted Castle Revisited Dominus Collection
  489. Castlevania: The Arcade Dracula Boss Fight
  490. Haunted Castle Revisited Dominus Collection
  491. Castlevania: The Adventure
  492. Castlevania: Bloodlines Final Boss
  493. History of Castlevania - Crescent of the Moon Pages 22-23
  494. Castlevania: Harmony of Dissonance
  495. Castlevania: Order of Ecclesia
  496. Castlevania: Order of Ecclesia
  497. Castlevania: Order of Ecclesia
  498. Castlevania: Order of Ecclesia
  499. Castlevania: Curse of Darkness Volume 2 Chapter 3
  500. Castlevania: Order of Ecclesia
  501. Castlevania II: Simon's Quest
  502. Castlevania II: Simon's Quest Game Manual Page 9
  503. Castlevania: Order of Ecclesia
  504. Haunted Castle Revisited Dominus Collection
  505. Super Castlevania IV Stage B-4
  506. Super Castlevania IV Stage B-4
  507. Castlevania: Order of Shadows
  508. Castlevania: Curse of Darkness Final Boss
  509. Castlevania: The Adventure ReBirth
  510. Castlevania: Legacy of Darkness Dracula Boss Fight
  511. Castlevania (N64) True Final Boss
  512. Castlevania: Legacy of Darkness Dracula Ultimate Boss
  513. Castlevania II: Simon's Quest Game Manual Page 4
  514. Castlevania Judgment True Story Simon Belmont Ending
  515. History of Castlevania - Crescent of the Moon Pages 14-15
  516. Castlevania II: Simon's Quest
  517. Castlvania: Order of Shadows
  518. Castlevania: Curse of Darkness Intro
  519. Castlevania: Curse of Darkness Final Boss
  520. Castlevania: Curse of Darkness Ending
  521. Castlevania: Curse of Darkness Intro
  522. Castlevania: Curse of Darkness Intro
  523. Castlevania: Curse of Darkness Isaac Second Fight
  524. Castlevania: The Dracula X Chronicles Intro
  525. Castlevania: Order of Ecclesia
  526. Castlevania: The Dracula X Chronicles Intro
  527. Castlevania: Portrait of Ruin
  528. Castlevania: The Adventure ReBirth
  529. Castlevania: The Adventure ReBirth
  530. Castlevania: The Adventure ReBirth
  531. Castlevania: Bloodlines Final Boss
  532. Castlevania: Bloodlines Final Boss
  533. Castlevania: The Adventure ReBirth
  534. Akumajou Densetsu Famicon Ending
  535. Castlevania: Curse of Darkness Ending
  536. Castlevania: Order of Ecclesia
  537. Castlevania Judgment Aeon's Hyper Attack on Shanoa
  538. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  539. Castlevania Judgment Aeon's Hyper Attack on Golem
  540. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  541. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  542. Castlevania: Grimoire of Souls Prologue Stage 4
  543. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  544. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  545. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  546. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  547. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  548. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  549. Castlevania: Portrait of Ruin
  550. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  551. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  552. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  553. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  554. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  555. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  556. Castlevania: The Dracula X Chronicles Final Boss
  557. Castlevania: Portrait of Ruin
  558. Castlevania: Aria of Sorrow
  559. Castlevania II: Simon's Quest
  560. Castlevania: Curse of Darkness Bestiary No. 159
  561. Castlevania II: Simon's Quest
  562. Castlevania (N64) True Final Boss
  563. Castlevania II: Simon's Quest
  564. History of Castlevania - Crescent of the Moon Pages 12-13
  565. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  566. Castlevania Judgment Aeon's Hyper Attack on Golem
  567. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  568. Castlevania: Grimoire of Souls Chapter 10 Final Boss
  569. Castlevania: Grimoire of Souls Chapter 8 Demonic Visions
  570. Castlevania: Portrait of Ruin
  571. Castlevania: Symphony of the Night Bestiary No. 147
  572. Castlevania: Symphony of the Night Bestiary No. 147
  573. Castlevania: Symphony of the Night Bestiary No. 147
  574. Castlevania: Portrait of Ruin
  575. Castlevania: Order of Ecclesia
  576. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  577. Castlevania Judgment
  578. Castlevania Judgment Aeon's Hyper Attack Sequences
  579. Castlevania Judgment Aeon's Hyper Attack on Death
  580. Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  581. Castlevania Judgment Death True Story Mode
  582. Castlevania: Rondo of Blood Death Boss
  583. Castlevania: Lament of Innocence Ending
  584. Castlevania: Portrait of Ruin
  585. Castlevania: Lament of Innocence Bestiary No. 003
  586. Castlevania: Lament of Innocence Bestiary No. 004
  587. Castlevania: Harmony of Dissonance
  588. Castlevania: Harmony of Dissonance
  589. Castlevania: Symphony of the Night Bestiary No. 40
  590. Castlevania: Curse of Darkness
  591. Castlevania: Curse of Darkness Save Room Chair
  592. Castlevania: Symphony of the Night Bestiary No. 16
  593. Castlevania: Portrait of Ruin
  594. Castlevania: Curse of Darkness Bestiary No. 014
  595. Castlevania: Curse of Darkness Bestiary No. 025
  596. Castlevania: Portrait of Ruin Bestiary No. 10
  597. Castlevania: Lament of Innocence Bestiary No. 029
  598. Castlevania: Order of Ecclesia Bestiary No. 061
  599. Castlevania: Lament of Innocence Bestiary No. 046
  600. Castlevania: Portrait of Ruin Bestiary No. 133
  601. Castlevania: Lament of Innocence
  602. Castlevania (N64)
  603. Castlevania Chronicles
  604. Super Castlevania IV
  605. Super Castlevania IV
  606. Castlevania Chronicles
  607. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  608. Castlevania III: Dracula's Curse Doppelganger Boss Fight
  609. Castlevania: Curse of Darkness Chair Room
  610. Castlevania: Legacy of Darkness Tower of Sorcery
  611. Castlevania: The Adventure ReBirth
  612. Super Castlevania IV
  613. Castlevania: Lament of Innocence
  614. Castlevania: Curse of Darkness Bestiary No. 001 Skeleton
  615. Castlevania: Curse of Darkness Bestiary No. 002 Executioner
  616. Castlevania Curse of Darkness Bestiary No. 002
  617. Castlevania: Portrait of Ruin
  618. Castlevania: Portrait of Ruin
  619. Castlevania: Harmony of Dissonance
  620. Castlevania: Circle of the Moon
  621. Castlevania: Circle of the Moon
  622. Castlevania: Order of Ecclesia Bestiary No. 061
  623. Castlevania: Portrait of Ruin Bestiary No. 131
  624. Castlevania: Lament of Innocence Bestiary No. 051
  625. Castlevania: Curse of Darkness Bestiary No. 008
  626. Castlevania (N64)
  627. Castlevania III: Dracula's Curse Castle Dungeon
  628. Castlevania: Symphony of the Night Bestiary No. 44
  629. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  630. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  631. Castlevania: Bloodlines Stage 6-2 First Room
  632. Castlevania: Legacy of Darkness Carrie Mode Undergound Waterway Entrance Cutscene
  633. Castlevania: Bloodlines Stage 6-3 First Room
  634. Castlevania: Grimoire of Souls
  635. Castlevania (N64)
  636. Castlevania Chronicles
  637. Castlevania Chronicles
  638. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  639. Haunted Castle Revisited Dominus Collection
  640. Super Castlevania IV
  641. Haunted Castle Revisited Dominus Collection
  642. Castlevania: Grimoire of Souls Prologue level
  643. Castlevania Chronicles
  644. Haunted Castle Arcade Stage 03
  645. Castlevania: Harmony of Dissonance
  646. Castlevania: Order of Ecclesia
  647. Castlevania: Lament of Innocence
  648. Castlevania: Lament of Innocence
  649. Castlevania: Symphony of the Night Bestiary No. 21
  650. Castlevania: Symphony of the Night Underground Caverns
  651. Castlevania III: Dracula's Curse
  652. Super Castlevania IV
  653. Castlevania: Aria of Sorrow Prologue
  654. Castlevania: Aria of Sorrow Prologue
  655. Castlevania: Harmony of Dissonance Ending
  656. Castlevania: Lament of Innocence
  657. Castlevania III: Dracula's Curse
  658. Castlevania: Curse of Darkness Bestiary No. 115
  659. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  660. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  661. Castlevania: Grimoire of Souls Prologue Stage 4
  662. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  663. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  664. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  665. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  666. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  667. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  668. Castlevania: Portrait of Ruin
  669. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  670. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  671. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  672. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  673. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  674. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  675. Super Castlevania IV Stage 8-1
  676. History of Castlevania - Crescent of the Moon Pages 12-13
  677. Castlevania: The Adventure ReBirth
  678. Castlevania: The Adventure ReBirth
  679. Castlevania: The Adventure ReBirth
  680. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  681. Castlevania Judgment Aeon's Hyper Attack on Golem
  682. Kid Dracula (Gameboy)
  683. Kid Dracula (Gameboy)
  684. Castlevania: Symphony of the Night Bestiary No. 2
  685. Castlevania: Lament of Innocence Bestiary No. 017
  686. Castlevania: Curse of Darkness Bestiary No. 8
  687. Castlevania: Portrait of Ruin Bestiary No. 29
  688. Castlevania II: Simon's Quest Day Transition
  689. Castlevania II: Simon's Quest Day Game Manual Page 11
  690. Castlevania II: Simon's Quest
  691. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  692. Super Castlevania IV Stage B-4
  693. Castlevania III: Dracula's Curse Alucard Ending
  694. Castlevania (N64) Rose Encounter
  695. Castlevania II: Simon's Quest
  696. Castlevania: Lament of Innocence
  697. Castlevania: Harmony of Dissonance
  698. Castlevania (N64)
  699. Castlevania: Nocturne of Recollection Chapter 3: Hunter
  700. Castlevania: Grimoire of Souls Prologue Stage 1
  701. Kid Dracula (Gameboy) Intro
  702. Castlevania Anniversary Collection Bonus Book Pages 29-30
  703. Castlevania Anniversary Collection Bonus Book Pages 29-30
  704. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  705. Castlevania: Circle of the Moon
  706. Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
  707. Castlevania (N64) Charlie Vincent Boss
  708. Castlevania: Portrait of Ruin Holy Mail Description
  709. Castlevania (N64) Rose Encounter
  710. Castlevania (N64) Carrie Bad Ending
  711. Castlevania III: Dracula's Curse Alucard Ending
  712. Castlevania Judgment Aeon True Story Mode Intro
  713. Castlevania Judgment Sypha Belnades True Story Mode
  714. Castlevania Judgment Golem True Story Mode
  715. Castlevania Judgment Death True Story Mode
  716. Castlevania Judgment Golem True Story Mode
  717. Castlevania Judgment Aeon True Story Mode Intro
  718. Castlevania: Curse of Darkness Ending
  719. Castlevania: Curse of Darkness Ending
  720. Castlevania: Curse of Darkness Ending
  721. Castlevania: Symphony of the Night Ending
  722. Castlevania: The Adventure Rebirth Ending
  723. Akumajo Dracula: Kabuchi no Tsuisoukyoku "This ominous vortex of magic was similar to what he felt in the [demon castle]. Among all the magic Soma knows, this particular type of sophisticated [power] belonged to-----
    “……I know I am being rude……”
    Faster than he can remember, that husky voice rang in front of Soma-----
    From the shadow of the forest, a large shadow emerged.
    “……tch!”
  724. Kid Dracula (Famicon)
  725. Kid Dracula (Famicon)
  726. Kid Dracula (Famicon)
  727. Kid Dracula (Famicon)
  728. Kid Dracula (Famicon)
  729. Kid Dracula (Famicon)
  730. Kid Dracula (Famicon)
  731. Kid Dracula (Famicon)
  732. Kid Dracula (Famicon)
  733. Kid Dracula (Famicon)
  734. Kid Dracula (Famicon)
  735. Kid Dracula (Game Boy)
  736. Kid Dracula (Game Boy)
  737. Kid Dracula (Game Boy)
  738. Kid Dracula (Game Boy)
  739. Kid Dracula (Game Boy)
  740. Kid Dracula (Game Boy)
  741. Kid Dracula (Game Boy)
  742. Kid Dracula (Game Boy)
  743. Kid Dracula (Game Boy)