The Castle Abilities Include:
Reality Warping (The Castle does not work on standard logic, where changing rooms can have one view a completely different background[134], such as room with a blue sky that is reflecting up and downwards and having the cloud srotate at a fast speed[135]), Transmutation (Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it[136]), Possession (The castle possesses objects with its magic, such as a ouija table[137]), Sealing (Dracula's magic captured Aguni, a primitive god of fire[138]. The Castle has doors sealed off without solving puzzles[139]. This can extend to walls being sealed off where explosions will not affect it until the seal is gone[140]), Mind Manipulation (Everything that enters the castle is under the control by the power of Dracula's castle[141], the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle[142]. The Castle corrupts the minds of those who enter it, such as making Maxim Kischine feel strange ever since coming to it[143]. It also corrupted the mind of Hugh turning him against Nathan with Nathan noting he's being controlled by Dracula[144]. The castle increases one's dark desires, allowing Dracula to easily control them[145]. The magic of Dracula's power that empowers the owl enemy also spurs it to violence[146]), Madness Manipulation (The Castle warped Gergoth, a once-gentle beast and drove it mad[147]), Size Manipulation (Magically enlarged a toad through the use of demonic baptism[148]), Fear Manipulation (Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"[149]. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone[150]), Curse Manipulation (The Curse status that spirits inflict[151] comes from them absorbing the magic power around the castle. The Castle cursed a human to turn into a lizard man[152]), Life Manipulation (The castle can bring inanimate statues to life to attack[153]. Can cause the glass murals to come to life and attack[154]), Soul Manipulation (Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity[155]), Abstract Manipulation & Hell Manipulation (The castle can create a core of evil made from hatred, envy, anger and other dark emotions[156]), Text Manipulation & Plot Manipulation (The vital souls are noted to be apart of the Castle's power[157], where is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos[158] where creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly[159], along with their vital souls causing the grimoires contents to be overwritten changing history to things such as Jonathan Morris is now at a disadvantage in battle[160], or Charlotte fading from existence due to them messing with the history of the Grimoires[161], Maria starting to fade because Richter's history is being rewritten[162], where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world[163]. The text alterations also make the monsters stronger[164]. With the real world and world of grimoires being considered the same or "equal"[165], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[166]. Death was going to use Dracula's magic to rewrite Dracula's defeat to Trevor making it where Dracula defeats Trevor Belmont instead where Dracula would go on living in the rewritten grimoire with each grimoire being its own world and the grimoires influence extends into reality[167]), Law Manipulation (The vital souls are noted to be apart of the Castle's power[168], which alter grimoires, which do not adhere to the laws of reality[169]), Power Modification (The vital souls are noted to be apart of the Castle's power[170], which the vital souls cause alterations of the Grimoire that can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations[171]. The Chaos of the Grimoire destabilized the magic of the others[172])Escape Prevention (Upon entering the forest Leon, Rinaldo noted that Walter made it so Leon could not leave[176]), Darkness Manipulation (Due to the Ebony Stone[177], his demonic power allows him to make it eternally night in the forest under his control[178]), Energy Absorption (Walter can get hearts out of objects and enemies, where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts[179]), Domination (Walter has demons under his control[180]), Sealing (Walter sealed away the Forgotten One due to an enormous uncontrollable power it had[181]), Blessed (Noted that Walter is beloved by the eternal night[182]), Teleportation (Teleported Sara to his side[183]), Electricity Manipulation (Walter uses electricity to appear before Leon[184]), Telekinesis (Telekinetically returned Sara to Leon[185]), Sleep Manipulation (Walter can put one to sleep[186]), Invulnerability (Metaphysical Invulnerability) & Forcefield Manipulation (Passive; Walter is completely immune to attacks from Leon[187]), Light Manipulation & Teleportation (Can create pillars of light that he teleports around[188]), Energy Projection (Can shoot out energy projectiles[189]), Homing Attack (Walter can shoot out energy projectiles that home in on the target[190]), Explosion Manipulation (Can shoot out orbs that explode on impact[191]. With Demonic Megiddo, can release a massive blast of energy that explodes outwards[192]), Transformation (Transformative Arsenal; When using Demonic Megiddo, Water transforms into his stronger demon form[193]), Fire Manipulation (Conjures multiple pillars of fire underneath the target[194])
Resistance to Extreme Heats (Unaffected by moving so fast he catches on fire[437]), Extrasensory Perception (Dark Lords are incapable of being sensed by the likes of Death[438]), Attack Reflection (His reincarnation can attack and harm Graham Jones, where he's absorbed the power of the castle, and inherited Dracula's powers[439], where Dracula's mere rib bone reflects all projectiles back[440]), Darkness Manipulation & Hell Manipulation (Dracula has a natural resistance to the darkness element[441]. Dracula's mere ribs protects from the powers of wickedness[442]), Holy Fire Manipulation (Can take holy water hitting him, with it only momentarily having him cry out in pain, before emerging just fine[443]), Curse Manipulation (Dracula's mere heart clears curses[444]), Time Manipulation (Noted that the stop watch has no effect on moving platforms in the castle and most bosses[445]. With time in Castlevania being so potent that not even eternity can withstand time[446], along with even artificial life being subject to the laws of time[447]), Sealing (Dracula's power allowed Soma to easily repel away a multi-layered seal called aurora a multilayered rectangular barrier ritual that was supposed to isolate Soma and then remove Dracula's powers from him[448]. Even while greatly weakened, when the Aurora was used on Dracula, he greatly resisted it, requiring two master magicians to affect him[449]. Dracula's power is so great that very few magical items can truly hold his magic within a seal, requiring the usage of an entire library worth of grimoires in order to truly seal away just his magic alone[450]. The only reason Brauner was able to seal away Dracula was due to him not reviving completely otherwise his seals would be easily broken by Dracula's power[451]), Fire Manipulation (Dracula is naturally strongly resistant to fire based attacks[452]), Electricity Manipulation (Dracula is naturally strongly resistant to thunder based attacks[453]), Poison Manipulation (Dracula is naturally immune to poison based attacks[454]), Spatial Manipulation (Brauner using Dracula's power spatially segregated Dracula from the castle[455]), Power Modification, Information Manipulation, Text Manipulation & Plot Manipulation (Dracula's magic and powers have no limits posed on it from the grimoires where heroes summoned from the catalogue are unable to stray too far from its contents and have limited actions they can do having summoned heroes have their powers greatly limited from their true strength[456]), Fate Manipulation & Death Manipulation (Death serves Dracula with unfailing loyalty[457], where Death is noted to govern the fate of death[458], being noted to have the power to govern the end of all living things[459], and can use his scythes to kill abstractions such as distance and sound[460]. Death decides who lives and who dies[461]), Immortality Negation (The Vampire Killer is unable to strip Dracula of his immortality whereas the Vampire Killer can render immortal skeleton death gods like Death, mortal, having him bleed from attacks, giving him mortality as shown when Death dies to his own scythe cutting off his head and having blood spurt out, something not possible as a skeleton[462], and can kill Death to the point that he requires Mathias to survive in order for him to rise from the dead[463])
Resistance to Time Stop (Areas in the Castle are unaffected by time being stopped, and blocks and objects will still fall[555]. Noted that the stop watch has no effect on moving platforms in the castle[556]. Christopher stopping time on an elevator does not stop the elevator from moving[557], machinery still moves along[558], and floating objects still float[559]. With time in Castlevania being so potent that not even eternity can withstand time[560], along with even artificial life being subject to the laws of time[561])