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Soma Cruz: Difference between revisions

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'''Age:''' 18 in Aria of Sorrow, 19 in Dawn of Sorrow ([https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=73 A year has passed since the events of Aria of Sorrow]<ref>Castlevania: Dawn of Sorrow Prologue</ref>, [https://drive.google.com/file/d/1nYZMg1U0HaIRPviLlnblvO-qqK_u9J5K/view?usp=sharing listed as 19 in the ''Dawn of Sorrow'' manual]<ref>Castlevania: Dawn of Sorrow Game Manual Pages 22-23</ref>), 20 in ''Requiem of the Divine Abyss'' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0 The events of the novel take place a year after Dawn of Sorrow])
'''Age:''' 18 in Aria of Sorrow, 19 in Dawn of Sorrow ([https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=73 A year has passed since the events of Aria of Sorrow]<ref>Castlevania: Dawn of Sorrow Prologue</ref>, [https://drive.google.com/file/d/1nYZMg1U0HaIRPviLlnblvO-qqK_u9J5K/view?usp=sharing listed as 19 in the ''Dawn of Sorrow'' manual]<ref>Castlevania: Dawn of Sorrow Game Manual Pages 22-23</ref>), 20 in ''Requiem of the Divine Abyss'' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0 The events of the novel take place a year after Dawn of Sorrow])
'''Birth Year:''' 2017 ([https://drive.google.com/file/d/1nYZMg1U0HaIRPviLlnblvO-qqK_u9J5K/view?usp=sharing Listed as 19 in the ''Dawn of Sorrow'' manual]<ref>Castlevania: Dawn of Sorrow Game Manual Pages 22-23</ref>, [[Castlevania_Timeline#2036_A._D._Castlevania:_Dawn_of_Sorrow|which takes place in 2036]])
'''Time Period:''' [[Castlevania_Timeline#2035_A._D._Castlevania:_Aria_of_Sorrow|2035]] (During ''Aria of Sorrow''), [[Castlevania_Timeline#2036_A._D._Castlevania:_Dawn_of_Sorrow|2036]] (During ''Dawn of Sorrow''), [[Castlevania_Timeline#2037_A._D._Castlevania:_Requiem_of_the_Divine_Abyss|2037]] (During ''Requiem of the Divine Abyss'')
'''Timeline:''' [[Castlevania Timeline|Main Timeline]]


'''Homeworld:''' Earth
'''Homeworld:''' Earth
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'''Story Role:''' Main Protaognist, Reincarnated Being
'''Story Role:''' Main Protaognist, Reincarnated Being
'''[[Legacy]]:''' '''Local Legacy''' (Many dark lords are aware of Soma Cruz's existence and wish to return him back to being Dracula)
'''[[Influence]]:''' '''Personal Influence'''
'''Language:''' Japanese (Soma is a natural Japanese-born person), English


'''Classification:''' High School Student, Dark Lord (In the bad ending), [[Dracula (Castlevania)|Dracula]]'s [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=65 Reincarnation]<ref>Castlevania: Dawn of Sorrow Prologue</ref>, [https://youtu.be/IYnLOK1D-74?t=997 Child of the Night]<ref>Castlevania Judgment Carmilla Story Mode</ref> (As Dark Lord Soma)
'''Classification:''' High School Student, Dark Lord (In the bad ending), [[Dracula (Castlevania)|Dracula]]'s [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=65 Reincarnation]<ref>Castlevania: Dawn of Sorrow Prologue</ref>, [https://youtu.be/IYnLOK1D-74?t=997 Child of the Night]<ref>Castlevania Judgment Carmilla Story Mode</ref> (As Dark Lord Soma)
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'''Affiliations:''' Mina Hakuba (Childhood friend and love interest), Genya Arikado (Son of his former self, a guardian of Soma), [[Julius Belmont]], Hammer, Yoko Belnades
'''Affiliations:''' Mina Hakuba (Childhood friend and love interest), Genya Arikado (Son of his former self, a guardian of Soma), [[Julius Belmont]], Hammer, Yoko Belnades


'''Enemies:''' [[Chaos (Castlevania)|Aspect of Chaos]] (Specificaly Dracula's Evil Will), [[Julius Belmont]] (In Dark Lord Soma route), Yoko Belnades (In Dark Lord Soma Route), Genya Arikado (In Dark Lord Soma Route)
'''Enemies:''' [[Chaos (Castlevania)|Aspect of Chaos]] (Specifically Dracula's Evil Will), [[Julius Belmont]] (In Dark Lord Soma route), Yoko Belnades (In Dark Lord Soma Route), Genya Arikado (In Dark Lord Soma Route)


'''Height:''' Unknown
'''Height:''' Unknown
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'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''
'''[[Power Source]]:''' Has a '''Cosmic level''' '''[[Power Source]]''' from '''[[Chaos (Castlevania)|Chaos]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CAs%20I%E2%80%99ve%20said%2C%20I%20would%20equally%20gain%20control%20over%20the%20human%20world%20and%20the%20source%20of%20Dracula%E2%80%99s%20power%2C%20chaos.%20I%20do%20not%20intend%20to%20obey%20someone%20else%E2%80%99s%20mind%20aside%20from%20my%20own.%20That%20includes%20you%20who%20were%20born%20out%20of%20chaos.%E2%80%9D The source of Dracula's power comes]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”"</ref>. [https://youtu.be/Y95lBCsQ07c?t=10492 from the chaos that exists in the center of Dracula's castle, a product of wicked human intentions and hearts that seek destruction]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>, [https://youtu.be/MVvTErAm2HY?t=10705 with the castle itself being a spiritual world existing as a product of Dracula's magic] [https://youtu.be/MVvTErAm2HY?t=10737 where a stream of chaos exists within it]<ref>Castlevania: Aria of Sorrow Graham Boss</ref>, [https://youtu.be/MVvTErAm2HY?t=11475 this stream of chaos being the entire chaotic ream] [https://youtu.be/MVvTErAm2HY?t=11481 which has millions of stars and galaxies spinning]<ref>Castlevania: Aria of Sorrow Chaotic Realm</ref>)


'''[[Attack Potency]]:''' At least '''Town level (Potency)''' ([https://youtu.be/XBGCzv4kS3c?t=4 Can fight and defeat the likes of] [[Death (Castlevania)|Death]]<Ref>Castlevania: Aria of Sorrow</ref>, where [[Alucard (Castlevania)|Alucard]] [https://youtu.be/Y95lBCsQ07c?t=8867 notes that Death is a force to be recokned with, where not one other of Dracula's henchman being able to compare]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>, [https://youtu.be/MVvTErAm2HY?t=12300 Dracula also serves as the absolute evil, the opposite to God]<ref>Castlevania: Aria of Sorrow Ending</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=1158 where for God to be perfectly good, there must be a being of perfect darkness]<ref>Castlevania: Dawn of Sorrow Dark Lord Candidates</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=8680 being the entity opposite to God]<ref>Castlevania: Dawn of Sorrow Ending</ref>, with such power making him far superior to [[Golem (Castlevania)|Golem]] [https://youtu.be/9qY1AA-QzlI?t=15 from ''Castlevania Judgement''], [https://youtu.be/IG3iETvmXGI?t=1364 as he died to a random unknown hunter after his return from the time rift]<ref>Castlevania Judgement: True Story Mode, Golem</ref>. [https://youtu.be/LoQLnVdsBeQ?t=185 Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see] [[User:GiverOfThePeace/Castlevania_Calculations#Golem_Shoots_a_massive_energy_blast|getting these results]]<ref>Castlevania Judgment Golem Ultimate Attack</ref>. Can harm and fight against enemies stronger than [https://youtu.be/FTgQVTfGTKA characters who can take hits from neutron bomb]<ref>Castlevnaia: Symphony of the Night</ref>, [https://en.m.wikipedia.org/wiki/Samuel_T._Cohen#:~:text=This%20means%20that,or%20W88. that have a yield range of 1-10 kilotons of TNT]), '''Far Higher''' with '''[[Sheer Will]]''' ([https://youtu.be/Y95lBCsQ07c?t=8304 Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer], [https://youtu.be/Y95lBCsQ07c?t=8322 with the reason behind heroes' capacity to fight against evil lying not in their physical strength] [https://youtu.be/Y95lBCsQ07c?t=8346 but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity], [https://youtu.be/Y95lBCsQ07c?t=8354 with the courage to fight to protect others being the true essence of a hero and a Belmont's strength], [https://youtu.be/Y95lBCsQ07c?t=8329 with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado]<ref>Castlevania: Grimoire of Souls Chapter 8: Demonic Visions</ref>. [https://youtu.be/ttHbB7pq-rs?list=PLrcMZ180_KzX1jLVWzh7AWXYb5Ln3d08k&t=287 Alucard notes that having something to protect surpasses the limits of strength]<ref>Castlevania: Nocturne of Recollection Intro</ref>) | At least '''Town level (Potency)''' ([https://youtu.be/MVvTErAm2HY?t=10493 Absorbed back his powers of] [[Dracula (Castlevania)|1999 Dracula]]<ref>Castlevania: Aria of Sorrow Graham Jones Boss Fight</ref>, [https://youtu.be/MVvTErAm2HY?t=12300 which serves as the absolute evil, the opposite to God]<ref>Castlevania: Aria of Sorrow Ending</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=1158 where for God to be perfectly good, there must be a being of perfect darkness]<ref>Castlevania: Dawn of Sorrow Dark Lord Candidates</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=8680 being the entity opposite to God]<ref>Castlevania: Dawn of Sorrow Ending</ref>), '''Far Higher''' with '''[[Sheer Will]]''', '''Even Higher''' with '''[[Empowerment]]''' ([https://youtu.be/MVvTErAm2HY?t=11979 Can fight and defeat a] [[Chaos (Castlevania)|source of Chaos]]<ref>Castlevania: Aria of Sorrow Final Boss</ref>, [https://youtu.be/MVvTErAm2HY?t=10690 which is the source of] [[Dracula (Castlevania)|Dracula's power]]<ref>Castlevania: Aria of Sorrow Graham Jones Boss Fight</ref>, [https://youtu.be/MVvTErAm2HY?t=11862 through the empowerment of his friends], [https://youtu.be/MVvTErAm2HY?t=11877 all of them combining their powers to contact Soma]<ref>Castlevania: Aria of Sorrow Final Boss</ref>, [https://youtu.be/MVvTErAm2HY?t=12369 with Soma himself even admitting he could not have won that final battle by himself] [https://youtu.be/MVvTErAm2HY?t=12380 with everyone's kind words and encouragement, leading him to victory] [https://youtu.be/MVvTErAm2HY?t=12448 giving him the strength to win]<ref>Castlevania: Aria of Sorrow Ending</ref>)
'''[[Attack Potency]]:''' At least '''Town level (Potency)''' ([https://youtu.be/XBGCzv4kS3c?t=4 Can fight and defeat the likes of] [[Death (Castlevania)|Death]]<Ref>Castlevania: Aria of Sorrow</ref>, where [[Alucard (Castlevania)|Alucard]] [https://youtu.be/Y95lBCsQ07c?t=8867 notes that Death is a force to be recokned with, where not one other of Dracula's henchman being able to compare]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>, [https://youtu.be/MVvTErAm2HY?t=12300 Dracula also serves as the absolute evil, the opposite to God]<ref>Castlevania: Aria of Sorrow Ending</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=1158 where for God to be perfectly good, there must be a being of perfect darkness]<ref>Castlevania: Dawn of Sorrow Dark Lord Candidates</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=8680 being the entity opposite to God]<ref>Castlevania: Dawn of Sorrow Ending</ref>, with such power making him far superior to [[Golem (Castlevania)|Golem]] [https://youtu.be/9qY1AA-QzlI?t=15 from ''Castlevania Judgement''], [https://youtu.be/IG3iETvmXGI?t=1364 as he died to a random unknown hunter after his return from the time rift]<ref>Castlevania Judgement: True Story Mode, Golem</ref>. [https://youtu.be/LoQLnVdsBeQ?t=185 Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see] [[User:GiverOfThePeace/Castlevania_Calculations#Golem_Shoots_a_massive_energy_blast|getting these results]]<ref>Castlevania Judgment Golem Ultimate Attack</ref>. Can harm and fight against enemies stronger than [https://youtu.be/FTgQVTfGTKA characters who can take hits from neutron bomb]<ref>Castlevnaia: Symphony of the Night</ref>, [https://en.m.wikipedia.org/wiki/Samuel_T._Cohen#:~:text=This%20means%20that,or%20W88. that have a yield range of 1-10 kilotons of TNT]), '''Far Higher''' with '''[[Sheer Will]]''' ([https://youtu.be/Y95lBCsQ07c?t=8304 Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer], [https://youtu.be/Y95lBCsQ07c?t=8322 with the reason behind heroes' capacity to fight against evil lying not in their physical strength] [https://youtu.be/Y95lBCsQ07c?t=8346 but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity], [https://youtu.be/Y95lBCsQ07c?t=8354 with the courage to fight to protect others being the true essence of a hero and a Belmont's strength], [https://youtu.be/Y95lBCsQ07c?t=8329 with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado]<ref>Castlevania: Grimoire of Souls Chapter 8: Demonic Visions</ref>. [https://youtu.be/ttHbB7pq-rs?list=PLrcMZ180_KzX1jLVWzh7AWXYb5Ln3d08k&t=287 Alucard notes that having something to protect surpasses the limits of strength]<ref>Castlevania: Nocturne of Recollection Intro</ref>) | At least '''Town level (Potency)''' ([https://youtu.be/MVvTErAm2HY?t=10493 Absorbed back his powers of] [[Dracula (Castlevania)|1999 Dracula]]<ref>Castlevania: Aria of Sorrow Graham Jones Boss Fight</ref>, [https://youtu.be/MVvTErAm2HY?t=12300 which serves as the absolute evil, the opposite to God]<ref>Castlevania: Aria of Sorrow Ending</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=1158 where for God to be perfectly good, there must be a being of perfect darkness]<ref>Castlevania: Dawn of Sorrow Dark Lord Candidates</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=8680 being the entity opposite to God]<ref>Castlevania: Dawn of Sorrow Ending</ref>), '''Far Higher''' with '''[[Sheer Will]]''', '''Even Higher''' with '''[[Empowerment]]''' ([https://youtu.be/MVvTErAm2HY?t=11979 Can fight and defeat a] [[Chaos (Castlevania)|source of Chaos]]<ref>Castlevania: Aria of Sorrow Final Boss</ref>, [https://youtu.be/MVvTErAm2HY?t=10690 which is the source of] [[Dracula (Castlevania)|Dracula's power]]<ref>Castlevania: Aria of Sorrow Graham Jones Boss Fight</ref>, [https://youtu.be/MVvTErAm2HY?t=11862 through the empowerment of his friends], [https://youtu.be/MVvTErAm2HY?t=11877 all of them combining their powers to contact Soma]<ref>Castlevania: Aria of Sorrow Final Boss</ref>, [https://youtu.be/MVvTErAm2HY?t=12369 with Soma himself even admitting he could not have won that final battle by himself] [https://youtu.be/MVvTErAm2HY?t=12380 with everyone's kind words and encouragement, leading him to victory] [https://youtu.be/MVvTErAm2HY?t=12448 giving him the strength to win]<ref>Castlevania: Aria of Sorrow Ending</ref>)
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'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''
'''[[Power Source]]:''' Has a '''Cosmic level''' '''[[Power Source]]''' from '''[[Chaos (Castlevania)|Chaos]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CAs%20I%E2%80%99ve%20said%2C%20I%20would%20equally%20gain%20control%20over%20the%20human%20world%20and%20the%20source%20of%20Dracula%E2%80%99s%20power%2C%20chaos.%20I%20do%20not%20intend%20to%20obey%20someone%20else%E2%80%99s%20mind%20aside%20from%20my%20own.%20That%20includes%20you%20who%20were%20born%20out%20of%20chaos.%E2%80%9D The source of Dracula's power comes]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”"</ref>. [https://youtu.be/Y95lBCsQ07c?t=10492 from the chaos that exists in the center of Dracula's castle, a product of wicked human intentions and hearts that seek destruction]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>, [https://youtu.be/MVvTErAm2HY?t=10705 with the castle itself being a spiritual world existing as a product of Dracula's magic] [https://youtu.be/MVvTErAm2HY?t=10737 where a stream of chaos exists within it]<ref>Castlevania: Aria of Sorrow Graham Boss</ref>, [https://youtu.be/MVvTErAm2HY?t=11475 this stream of chaos being the entire chaotic ream] [https://youtu.be/MVvTErAm2HY?t=11481 which has millions of stars and galaxies spinning]<ref>Castlevania: Aria of Sorrow Chaotic Realm</ref>)


'''[[Attack Potency]]:''' At least '''Town level (Potency)''' ([https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=104 Lost his powers upon leaving the castle during the events of ''Aria of Sorrow''], [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=111 not being able to use any of the powers he gained]<ref>Castlevania: Dawn of Sorrow Prologue</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=170 though he was able to fight and defeat a Golem with just a knife]<Ref>Castlevania: Dawn of Sorrow Prologue</ref>, who should be comparable, if not superior to [[Golem (Castlevania)|Golem]] [https://youtu.be/9qY1AA-QzlI?t=15 from ''Castlevania Judgement''], [https://youtu.be/IG3iETvmXGI?t=1364 as he died to a random unknown hunter after his return from the time rift]<ref>Castlevania Judgement: True Story Mode, Golem</ref>. [https://youtu.be/LoQLnVdsBeQ?t=185 Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see] [[User:GiverOfThePeace/Castlevania_Calculations#Golem_Shoots_a_massive_energy_blast|getting these results]]<ref>Castlevania Judgment Golem Ultimate Attack</ref>. Can harm and fight against enemies stronger than [https://youtu.be/FTgQVTfGTKA characters who can take hits from neutron bomb]<ref>Castlevnaia: Symphony of the Night</ref>, [https://en.m.wikipedia.org/wiki/Samuel_T._Cohen#:~:text=This%20means%20that,or%20W88. that have a yield range of 1-10 kilotons of TNT]) | At least '''Town level (Potency)''' ([https://youtu.be/kLRigOw-reQ?t=8383 Fought and defeated the] Menance, [https://youtu.be/kLRigOw-reQ?t=8364 a creature that was the result of] Dmitrii Blinov [https://youtu.be/kLRigOw-reQ?t=8340 being unable to withstand the power of dominance] [https://youtu.be/kLRigOw-reQ?t=8379 fusing all of the demons under his dominance into one beings]<ref>Castlevania: Dawn of Sorrow Final Boss</ref>), '''Far Higher''' with '''[[Sheer Will]]'''
'''[[Attack Potency]]:''' At least '''Town level (Potency)''' ([https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=104 Lost his powers upon leaving the castle during the events of ''Aria of Sorrow''], [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=111 not being able to use any of the powers he gained]<ref>Castlevania: Dawn of Sorrow Prologue</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=170 though he was able to fight and defeat a Golem with just a knife]<Ref>Castlevania: Dawn of Sorrow Prologue</ref>, who should be comparable, if not superior to [[Golem (Castlevania)|Golem]] [https://youtu.be/9qY1AA-QzlI?t=15 from ''Castlevania Judgement''], [https://youtu.be/IG3iETvmXGI?t=1364 as he died to a random unknown hunter after his return from the time rift]<ref>Castlevania Judgement: True Story Mode, Golem</ref>. [https://youtu.be/LoQLnVdsBeQ?t=185 Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see] [[User:GiverOfThePeace/Castlevania_Calculations#Golem_Shoots_a_massive_energy_blast|getting these results]]<ref>Castlevania Judgment Golem Ultimate Attack</ref>. Can harm and fight against enemies stronger than [https://youtu.be/FTgQVTfGTKA characters who can take hits from neutron bomb]<ref>Castlevnaia: Symphony of the Night</ref>, [https://en.m.wikipedia.org/wiki/Samuel_T._Cohen#:~:text=This%20means%20that,or%20W88. that have a yield range of 1-10 kilotons of TNT]) | At least '''Town level (Potency)''' ([https://youtu.be/kLRigOw-reQ?t=8383 Fought and defeated the] Menance, [https://youtu.be/kLRigOw-reQ?t=8364 a creature that was the result of] Dmitrii Blinov [https://youtu.be/kLRigOw-reQ?t=8340 being unable to withstand the power of dominance] [https://youtu.be/kLRigOw-reQ?t=8379 fusing all of the demons under his dominance into one beings]<ref>Castlevania: Dawn of Sorrow Final Boss</ref>), '''Far Higher''' with '''[[Sheer Will]]'''
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'''[[Grade]]:''' '''S'''
'''[[Grade]]:''' '''S'''


'''[[Tiering System|Tier]]:''' At least '''7-C''', '''Higher''' every resurrection, '''Far Higher''' with '''[[Empowerment]]'''. Has a '''2-C''' '''[[Power Source]]''' from '''[[Chaos (Castlevania)|Chaos]]'''
'''[[Tiering System|Tier]]:''' At least '''7-C''', '''Higher''' every resurrection, '''Far Higher''' with '''[[Empowerment]]'''


'''[[Cardinality]]:''' '''Finite'''
'''[[Cardinality]]:''' '''Finite'''
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'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' At least '''Town level (Potency)''' ([https://youtu.be/op-IFlWU1zU?t=15 Can fight and harm] [[Julius Belmont]], [[Alucard (Castlevania)|2000s Alucard]], and [[Yoko Belnades]]<ref>Castlevania: Dawn of Sorrow Julius Mode Final Boss</ref>, where Julius is noted by [[Alucard (Castlevania)|2000s Alucard]] [https://youtu.be/wC1EKRCUooA?t=12910 that Julius is the strongest of them all]<ref>Castlevania: Grimoire of Souls Crystal Drop Stage 5</ref> making him far superior to [[Golem (Castlevania)|Golem]] [https://youtu.be/9qY1AA-QzlI?t=15 from ''Castlevania Judgement''], [https://youtu.be/IG3iETvmXGI?t=1364 as he died to a random unknown hunter after his return from the time rift]<ref>Castlevania Judgement: True Story Mode, Golem</ref>. [https://youtu.be/LoQLnVdsBeQ?t=185 Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see] [[User:GiverOfThePeace/Castlevania_Calculations#Golem_Shoots_a_massive_energy_blast|getting these results]]<ref>Castlevania Judgment Golem Ultimate Attack</ref>. Can harm and fight against enemies stronger than [https://youtu.be/FTgQVTfGTKA characters who can take hits from neutron bomb]<ref>Castlevnaia: Symphony of the Night</ref>, [https://en.m.wikipedia.org/wiki/Samuel_T._Cohen#:~:text=This%20means%20that,or%20W88. that have a yield range of 1-10 kilotons of TNT]), '''Higher''' every resurrection ([https://youtu.be/wC1EKRCUooA?t=12873 Dracula's strength increases each time he revives]<ref>Castlevania: Grimoire of Souls Crystal Drop Stage 5</ref>. [https://drive.google.com/drive/folders/1wyirHCrrFfgsq1qPToliujzGzVgfl0pA?usp=sharing Every 100 years]<ref>Super Castlevania IV Game Manual Pages 4-5</ref> [https://drive.google.com/file/d/16gn8Mxfb1kf_9DGbH-oop6Ml-3RxSpoh/view?usp=sharing Dracula gets]<ref>Castlevania Chronicles Game Manual Page 4</ref> [https://youtu.be/KyL8tt2OkeA?list=PLF0A4D1377F54A2BF&t=83 stronger and stronger]<ref>Super Castlevania IV</ref>), '''Far Higher''' with '''[[Empowerment]]''' ([https://youtu.be/sR1KPZgc_cY?list=PL1C82000EC86F279F&t=351 Dracula can]<ref>Castlevania: Curse of Darkness Final Boss</ref> [https://youtu.be/f5jkWaDahcM?t=2561 call upon]<ref>Castlevania Chronicles Final Boss</ref> [https://youtu.be/f5jkWaDahcM?t=250 the] [https://youtu.be/f5jkWaDahcM?t=276 Power of]<ref>Castlevania III: Dracula's Curse Final Boss</ref> [https://youtu.be/D1NQQwfcdmE?t=106 Darkness] [https://youtu.be/D1NQQwfcdmE?t=166 to gain]<ref>Castlevania: Adventure Rebirth</ref> [https://youtu.be/f5jkWaDahcM?t=1682 a new] [https://youtu.be/f5jkWaDahcM?t=1742 form that]<ref>Castlevania: Dracula X Chronicles</ref> [https://youtu.be/Tx-ATZXdsKE?t=2252 greatly upgrades all of his statistics]<ref>Castlevania 64 Final Boss</ref>). Has a '''Universe level''' '''[[Power Source]]''' from '''[[Chaos (Castlevania)|Chaos]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CAs%20I%E2%80%99ve%20said%2C%20I%20would%20equally%20gain%20control%20over%20the%20human%20world%20and%20the%20source%20of%20Dracula%E2%80%99s%20power%2C%20chaos.%20I%20do%20not%20intend%20to%20obey%20someone%20else%E2%80%99s%20mind%20aside%20from%20my%20own.%20That%20includes%20you%20who%20were%20born%20out%20of%20chaos.%E2%80%9D The source of Dracula's power comes]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”"</ref>. [https://youtu.be/Y95lBCsQ07c?t=10492 from the chaos that exists in the center of Dracula's castle, a product of wicked human intentions and hearts that seek destruction]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>, [https://youtu.be/MVvTErAm2HY?t=10705 with the castle itself being a spiritual world existing as a product of Dracula's magic] [https://youtu.be/MVvTErAm2HY?t=10737 where a stream of chaos exists within it]<ref>Castlevania: Aria of Sorrow Graham Boss</ref>, [https://youtu.be/MVvTErAm2HY?t=11475 this stream of chaos being the entire chaotic ream] [https://youtu.be/MVvTErAm2HY?t=11481 which has millions of stars and galaxies spinning]<ref>Castlevania: Aria of Sorrow Chaotic Realm</ref>)
'''[[Power Source]]:''' Has a '''Cosmic level''' '''[[Power Source]]''' from '''[[Chaos (Castlevania)|Chaos]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CAs%20I%E2%80%99ve%20said%2C%20I%20would%20equally%20gain%20control%20over%20the%20human%20world%20and%20the%20source%20of%20Dracula%E2%80%99s%20power%2C%20chaos.%20I%20do%20not%20intend%20to%20obey%20someone%20else%E2%80%99s%20mind%20aside%20from%20my%20own.%20That%20includes%20you%20who%20were%20born%20out%20of%20chaos.%E2%80%9D The source of Dracula's power comes]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”"</ref>. [https://youtu.be/Y95lBCsQ07c?t=10492 from the chaos that exists in the center of Dracula's castle, a product of wicked human intentions and hearts that seek destruction]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>, [https://youtu.be/MVvTErAm2HY?t=10705 with the castle itself being a spiritual world existing as a product of Dracula's magic] [https://youtu.be/MVvTErAm2HY?t=10737 where a stream of chaos exists within it]<ref>Castlevania: Aria of Sorrow Graham Boss</ref>, [https://youtu.be/MVvTErAm2HY?t=11475 this stream of chaos being the entire chaotic ream] [https://youtu.be/MVvTErAm2HY?t=11481 which has millions of stars and galaxies spinning]<ref>Castlevania: Aria of Sorrow Chaotic Realm</ref>)
 
'''[[Attack Potency]]:''' At least '''Town level (Potency)''' ([https://youtu.be/op-IFlWU1zU?t=15 Can fight and harm] [[Julius Belmont]], [[Alucard (Castlevania)|2000s Alucard]], and [[Yoko Belnades]]<ref>Castlevania: Dawn of Sorrow Julius Mode Final Boss</ref>, where Julius is noted by [[Alucard (Castlevania)|2000s Alucard]] [https://youtu.be/wC1EKRCUooA?t=12910 that Julius is the strongest of them all]<ref>Castlevania: Grimoire of Souls Crystal Drop Stage 5</ref> making him far superior to [[Golem (Castlevania)|Golem]] [https://youtu.be/9qY1AA-QzlI?t=15 from ''Castlevania Judgement''], [https://youtu.be/IG3iETvmXGI?t=1364 as he died to a random unknown hunter after his return from the time rift]<ref>Castlevania Judgement: True Story Mode, Golem</ref>. [https://youtu.be/LoQLnVdsBeQ?t=185 Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see] [[User:GiverOfThePeace/Castlevania_Calculations#Golem_Shoots_a_massive_energy_blast|getting these results]]<ref>Castlevania Judgment Golem Ultimate Attack</ref>. Can harm and fight against enemies stronger than [https://youtu.be/FTgQVTfGTKA characters who can take hits from neutron bomb]<ref>Castlevnaia: Symphony of the Night</ref>, [https://en.m.wikipedia.org/wiki/Samuel_T._Cohen#:~:text=This%20means%20that,or%20W88. that have a yield range of 1-10 kilotons of TNT]), '''Higher''' every resurrection ([https://youtu.be/wC1EKRCUooA?t=12873 Dracula's strength increases each time he revives]<ref>Castlevania: Grimoire of Souls Crystal Drop Stage 5</ref>. [https://drive.google.com/drive/folders/1wyirHCrrFfgsq1qPToliujzGzVgfl0pA?usp=sharing Every 100 years]<ref>Super Castlevania IV Game Manual Pages 4-5</ref> [https://drive.google.com/file/d/16gn8Mxfb1kf_9DGbH-oop6Ml-3RxSpoh/view?usp=sharing Dracula gets]<ref>Castlevania Chronicles Game Manual Page 4</ref> [https://youtu.be/KyL8tt2OkeA?list=PLF0A4D1377F54A2BF&t=83 stronger and stronger]<ref>Super Castlevania IV</ref>), '''Far Higher''' with '''[[Empowerment]]''' ([https://youtu.be/sR1KPZgc_cY?list=PL1C82000EC86F279F&t=351 Dracula can]<ref>Castlevania: Curse of Darkness Final Boss</ref> [https://youtu.be/f5jkWaDahcM?t=2561 call upon]<ref>Castlevania Chronicles Final Boss</ref> [https://youtu.be/f5jkWaDahcM?t=250 the] [https://youtu.be/f5jkWaDahcM?t=276 Power of]<ref>Castlevania III: Dracula's Curse Final Boss</ref> [https://youtu.be/D1NQQwfcdmE?t=106 Darkness] [https://youtu.be/D1NQQwfcdmE?t=166 to gain]<ref>Castlevania: Adventure Rebirth</ref> [https://youtu.be/f5jkWaDahcM?t=1682 a new] [https://youtu.be/f5jkWaDahcM?t=1742 form that]<ref>Castlevania: Dracula X Chronicles</ref> [https://youtu.be/Tx-ATZXdsKE?t=2252 greatly upgrades all of his statistics]<ref>Castlevania (N64) Final Boss</ref>)


'''[[Durability]]:''' At least '''Town level''', '''Higher''' every resurrection, '''Far Higher''' with '''[[Empowerment]]'''
'''[[Durability]]:''' At least '''Town level''', '''Higher''' every resurrection, '''Far Higher''' with '''[[Empowerment]]'''
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{{#tag:tabber|
{{#tag:tabber|
{{!}}-{{!}}Standard Abilities Granted From Magic=
{{!}}-{{!}}Standard Abilities Granted From Magic=
'''[[Non-Standard Interaction]]''' ('''Extra-Planar Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2359 Magic is able to interact with beings such as] [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight</ref>, [https://web.archive.org/web/20050524182135/http://www.castlevania.de/english/charakter12.html Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal]<ref>Konami of Europe's Camilla Fernandez profile</ref>), Limited '''[[Immersion]]''' & '''[[Dimensional Travel]]''' ([https://www.youtube.com/watch?v=hu_2bedvcQE&t=729s Magic users can align their magic with the magic of another to enter into painting worlds]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Summoning]]''' ([https://youtu.be/wC1EKRCUooA?t=746 Magic can be used in order to summon weapons and items inscribed in grimoires]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>)
'''[[Magic]]''' & '''[[Principle Manipulation]]''' (Through utilizing magic, [https://youtu.be/hu_2bedvcQE?t=729 one has to have a deep understanding of Quantum Physics to utilize it to its fullest], [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=492 Magic comes from alchemy, a field that experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>, [https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=sharing along with being said to be as great a task as recreating God's creation of the Earth]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Non-Standard Interaction]]''' ('''Extra-Planar Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2359 Magic is able to interact with beings such as] [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight</ref>, [https://web.archive.org/web/20050524182135/http://www.castlevania.de/english/charakter12.html Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal]<ref>Konami of Europe's Camilla Fernandez profile</ref>), Limited '''[[Immersion]]''' & '''[[Dimensional Travel]]''' ('''3+1-D;''' [https://www.youtube.com/watch?v=hu_2bedvcQE&t=729s Magic users can align their magic with the magic of another to enter into painting worlds]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Summoning]]''' ([https://youtu.be/wC1EKRCUooA?t=746 Magic can be used in order to summon weapons and items inscribed in grimoires]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>), '''[[Soul Manipulation]]''' ([https://youtu.be/kLRigOw-reQ?t=705 Yoko through the use of magic discovered a new ability to draw the monster souls out and use them]<ref>Castlevania: Dawn of Sorrow Yoko's Shop</ref>)
{{!}}-{{!}}Unique Abilities=
{{!}}-{{!}}Unique Abilities=
'''[[Superhuman Physical Characteristics]]''', '''[[Enhanced Senses]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=There%20is%20nothing,%2D%2D%2D%2D%2DDracula%E2%80%99s%20soul. Soma noticed he was being observed and realized it was not a human]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "Half a day earlier [Somewhere in Japan]<br>“Well, Soma-kun…… see you ~”<br>“Ah, see you.”<Br>This young man said farewell to his childhood friend and watched her climb the stone stairs towards the shrine.<br>There is nothing peculiar about this youth. He has the features of an ordinary college student living peacefully in Japan. However-----<br>When he can no longer see her, he suddenly sharpened his vision and turned around to see darkness forming behind him.<br>“……Hey? What do you want from me? You seemed to be sneaking around for a while.”<br>He noticed that he was being observed by something since a while ago.<br>And he saw that it was probably not human.<Br>-----An thought……no need to think<br>Feeling tension in his heart, the youth ----- Soma Cruz prepared to silence his breathing.<br>He only sees himself as an ordinary Japanese living an ordinary life. But he has seen all types of monsters and can surely attest that they exist.<br>He is the object of surveillance of cults since he has something that cannot be found in other human beings.<Br>-----Dracula’s soul."</ref>), '''[[Energy Absorption]]''' (Soma can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Sheer Will]]''' ([https://youtu.be/MVvTErAm2HY?t=10638 Soma was doing all he could from being consumed by the dark magical energy he got from regaining his memories as Dracula]<ref>Castlevania: Aria of Sorrow Graham Jones Boss</ref>), '''[[Domination]]''' & '''[[Power Absorption]]''' ([https://youtu.be/MVvTErAm2HY?t=228 Soma wields the]<ref>Castlevania: Aria of Sorrow Prologue</ref> [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=101 power of dominance]<ref>Castlevania: Dawn of Sorrow Prologue</ref>, [https://youtu.be/MVvTErAm2HY?t=259 giving him the ability to wield the abilities of monsters he's killed]<ref>Castlevania: Aria of Sorrow Prologue</ref>, [https://youtu.be/MVvTErAm2HY?t=2615 this is described by Yoko as the power to rule over and command monsters], [https://youtu.be/MVvTErAm2HY?t=2627 coming as naturally as breathing for Soma]<ref>Castlevania: Aira of Sorrow Meeting Yoko Belnades</ref>. [https://youtu.be/MVvTErAm2HY?t=5698 Soma himself even refers to it as the power to rule]<ref>Castlevania: Aria of Sorrow</ref>. [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=66 Some refers to it in ''Dawn of Sorrow'' as "the power to seize the souls of my enemies"]<ref>Castlevania: Dawn of Sorrow Prologue</ref>. [https://youtu.be/MVvTErAm2HY?t=3007 This domination even applies to inanimate objects giving him abilities]<ref>Castlevania: Aria of Sorrow</ref>).
'''[[Superhuman Physical Characteristics]]''', '''[[Enhanced Senses]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=There%20is%20nothing,%2D%2D%2D%2D%2DDracula%E2%80%99s%20soul. Soma noticed he was being observed and realized it was not a human]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "Half a day earlier [Somewhere in Japan]<br>“Well, Soma-kun…… see you ~”<br>“Ah, see you.”<Br>This young man said farewell to his childhood friend and watched her climb the stone stairs towards the shrine.<br>There is nothing peculiar about this youth. He has the features of an ordinary college student living peacefully in Japan. However-----<br>When he can no longer see her, he suddenly sharpened his vision and turned around to see darkness forming behind him.<br>“……Hey? What do you want from me? You seemed to be sneaking around for a while.”<br>He noticed that he was being observed by something since a while ago.<br>And he saw that it was probably not human.<Br>-----An thought……no need to think<br>Feeling tension in his heart, the youth ----- Soma Cruz prepared to silence his breathing.<br>He only sees himself as an ordinary Japanese living an ordinary life. But he has seen all types of monsters and can surely attest that they exist.<br>He is the object of surveillance of cults since he has something that cannot be found in other human beings.<Br>-----Dracula’s soul."</ref>), '''[[Energy Absorption]]''' (Soma can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Sheer Will]]''' ([https://youtu.be/MVvTErAm2HY?t=10638 Soma was doing all he could from being consumed by the dark magical energy he got from regaining his memories as Dracula]<ref>Castlevania: Aria of Sorrow Graham Jones Boss</ref>), '''[[Domination]]''' & '''[[Power Absorption]]''' ([https://youtu.be/MVvTErAm2HY?t=228 Soma wields the]<ref>Castlevania: Aria of Sorrow Prologue</ref> [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=101 power of dominance]<ref>Castlevania: Dawn of Sorrow Prologue</ref>, [https://youtu.be/MVvTErAm2HY?t=259 giving him the ability to wield the abilities of monsters he's killed]<ref>Castlevania: Aria of Sorrow Prologue</ref>, [https://youtu.be/MVvTErAm2HY?t=2615 this is described by Yoko as the power to rule over and command monsters], [https://youtu.be/MVvTErAm2HY?t=2627 coming as naturally as breathing for Soma]<ref>Castlevania: Aira of Sorrow Meeting Yoko Belnades</ref>. [https://youtu.be/MVvTErAm2HY?t=5698 Soma himself even refers to it as the power to rule]<ref>Castlevania: Aria of Sorrow</ref>. [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=66 Some refers to it in ''Dawn of Sorrow'' as "the power to seize the souls of my enemies"]<ref>Castlevania: Dawn of Sorrow Prologue</ref>. [https://youtu.be/MVvTErAm2HY?t=3007 This domination even applies to inanimate objects giving him abilities]<ref>Castlevania: Aria of Sorrow</ref>).
<br><br>
<br><br>
'''[[Resistance]]''' to '''[[Dracula's Castle]]'''<nowiki>'</nowiki>s Abilities ([https://youtu.be/rmSAx1EN6xE?list=PL992C20AAB37A7949&t=100 Unaffected by the effects Dracula's castle]<ref>Castlevania: Aria of Sorrow</ref>). The Castle Abilities Include:
'''[[Resistance]]''' to '''[[Dracula's Castle]]'''<nowiki>'</nowiki>s Abilities ([https://youtu.be/rmSAx1EN6xE?list=PL992C20AAB37A7949&t=100 Unaffected by the effects Dracula's castle]<ref>Castlevania: Aria of Sorrow</ref>). The Castle Abilities Include:
'''[[Reality Warping]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=772 The Castle does not work on standard logic, where changing rooms can have one view a completely different background]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=120 such as room with a blue sky that is reflecting up and downwards and having the clouds rotate at a fast speed]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Transmutation]]''' ([https://youtu.be/PTUS4D1CnwU?t=215 Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it]<ref>Castlevania: Symphony of the Night Bestiary No. 40</ref>), '''[[Possession]]''' ([https://youtu.be/PTUS4D1CnwU?t=99 The castle possesses objects with its magic, such as a ouija table]<ref>Castlevania: Symphony of the Night Bestiary No. 16</ref>), '''[[Sealing]]''' ([https://youtu.be/KjI52eEW3tw?t=537 Dracula's magic captured Aguni, a primitive god of fire]<ref>Castlevania: Portrait of Ruin Bestiary No. 133</ref>. [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=553 The Castle has doors sealed off] [https://youtu.be/TTRgjZ0dxoQ?list=PLA7CF8E257AE3FBAB&t=346 without solving puzzles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2967 This can extend to walls being sealed off where explosions will not affect it until the seal is gone]<ref>Castlevania 64</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=433 Everything that enters the castle is under the control by the power of Dracula's castle]<ref>Castlevania: Portrait of Ruin</ref>, [https://youtu.be/hu_2bedvcQE?t=439 the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle]<ref>Castlevania: Portrait of Ruin</reF>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=559 The Castle corrupts the minds of those who enter it, such as making] [[Maxim Kischine]] [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=577 feel strange ever since coming to it]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/rodKSrtgwtk?t=198 It also corrupted the mind of Hugh] [https://youtu.be/rodKSrtgwtk?t=381 turning him against Nathan] [https://youtu.be/rodKSrtgwtk?t=396 with Nathan noting he's being controlled by Dracula]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/rodKSrtgwtk?t=490 The castle increases one's dark desires, allowing Dracula to easily control them]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy also spurs it to violence]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Madness Manipulation]]''' ([https://youtu.be/KjI52eEW3tw?t=529 The Castle warped Gergoth, a once-gentle beast and drove it mad]<ref>Castlevania: Portrait of Ruin Bestiary No. 131</ref>), '''[[Size Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=236 Magically enlarged a toad through the use of demonic baptism]<ref>Castlevania: Symphony of the Night Bestiary No. 44</ref>), '''[[Fear Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=From%20the%20time,several%20village%20children. Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air.
'''[[Reality Warping]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=772 The Castle does not work on standard logic, where changing rooms can have one view a completely different background]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=120 such as room with a blue sky that is reflecting up and downwards and having the clouds rotate at a fast speed]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Transmutation]]''' ([https://youtu.be/PTUS4D1CnwU?t=215 Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it]<ref>Castlevania: Symphony of the Night Bestiary No. 40</ref>), '''[[Possession]]''' ([https://youtu.be/PTUS4D1CnwU?t=99 The castle possesses objects with its magic, such as a ouija table]<ref>Castlevania: Symphony of the Night Bestiary No. 16</ref>), '''[[Sealing]]''' ([https://youtu.be/KjI52eEW3tw?t=537 Dracula's magic captured Aguni, a primitive god of fire]<ref>Castlevania: Portrait of Ruin Bestiary No. 133</ref>. [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=553 The Castle has doors sealed off] [https://youtu.be/TTRgjZ0dxoQ?list=PLA7CF8E257AE3FBAB&t=346 without solving puzzles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2967 This can extend to walls being sealed off where explosions will not affect it until the seal is gone]<ref>Castlevania (N64)</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=433 Everything that enters the castle is under the control by the power of Dracula's castle]<ref>Castlevania: Portrait of Ruin</ref>, [https://youtu.be/hu_2bedvcQE?t=439 the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle]<ref>Castlevania: Portrait of Ruin</reF>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=559 The Castle corrupts the minds of those who enter it, such as making] [[Maxim Kischine]] [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=577 feel strange ever since coming to it]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/rodKSrtgwtk?t=198 It also corrupted the mind of Hugh] [https://youtu.be/rodKSrtgwtk?t=381 turning him against Nathan] [https://youtu.be/rodKSrtgwtk?t=396 with Nathan noting he's being controlled by Dracula]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/rodKSrtgwtk?t=490 The castle increases one's dark desires, allowing Dracula to easily control them]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy also spurs it to violence]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Madness Manipulation]]''' ([https://youtu.be/KjI52eEW3tw?t=529 The Castle warped Gergoth, a once-gentle beast and drove it mad]<ref>Castlevania: Portrait of Ruin Bestiary No. 131</ref>), '''[[Size Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=236 Magically enlarged a toad through the use of demonic baptism]<ref>Castlevania: Symphony of the Night Bestiary No. 44</ref>), '''[[Fear Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=From%20the%20time,several%20village%20children. Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air.
Even though it is still far away, their bodies seemed to squeal [run away].<br>There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."</ref>. [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=A%20drawbridge%20suspended%20from%20the%20main%20gate%20is%20seemingly%20welcoming%20Michelle%E2%80%99s%20arrival.%0AAnd%20her%20body%20was%20telling%20her%20%5Bdo%20not%20go%5D%20as%20her%20leg%20muscles%20were%20petrified%20like%20stone. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.<Br>And her body was telling her [do not go] as her leg muscles were petrified like stone."</ref>), '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing The Curse status that spirits inflict]<ref>Castlevania: Grimoire of Souls</ref> [https://www.reddit.com/r/translator/comments/1gcnhtt/comment/ltv6967/?context=3 comes from them absorbing the magic power around the castle]. [https://youtu.be/Y7MyIUyRVHk?t=2665 The Castle cursed a human to turn into a lizard man]<ref>Castlevania 64</ref>), '''[[Life Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=965 The castle can bring inanimate statues to life to attack]<ref>Castlevania Chronicles</ref>. [https://youtu.be/fZWbKQxeCJU?t=1562 Can cause the glass murals to come to life and attack]<ref>Castlevania Chronicles</ref>), '''[[Soul Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CUh%E2%80%A6%E2%80%A6aa%E2%80%A6%E2%80%A6Mi,a%20strong%20soul. Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”<br>That really is no doubt an obsession.<br>The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.<br>“Only…… protect…… you……-----“<br>When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.<br>However-----<br>Fate did not allow it.<br>For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----<Br>The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."</ref>), '''[[Abstract Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=600 The castle can create a core of evil made from hatred, envy, anger and other dark emotions]<ref>Castlevania: Curse of Darkness Bestiary No. 115</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=4612 where is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref> [https://youtu.be/wC1EKRCUooA?t=1596 where creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>, [https://youtu.be/wC1EKRCUooA?t=5220 along with their vital souls causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y95lBCsQ07c?t=10257 Death was going to use Dracula's magic to rewrite Dracula's defeat to Trevor] [https://youtu.be/Y95lBCsQ07c?t=10293 making it where Dracula defeats Trevor Belmont instead] [https://youtu.be/Y95lBCsQ07c?t=10297 where Dracula would go on living in the rewritten grimoire] [https://youtu.be/Y95lBCsQ07c?t=10309 with each grimoire being its own world] [https://youtu.be/Y95lBCsQ07c?t=10318 and the grimoires influence extends into reality]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/Y95lBCsQ07c?t=5196 which alter grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=7238 which the vital souls cause alterations of the Grimoire that can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>)
Even though it is still far away, their bodies seemed to squeal [run away].<br>There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."</ref>. [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=A%20drawbridge%20suspended%20from%20the%20main%20gate%20is%20seemingly%20welcoming%20Michelle%E2%80%99s%20arrival.%0AAnd%20her%20body%20was%20telling%20her%20%5Bdo%20not%20go%5D%20as%20her%20leg%20muscles%20were%20petrified%20like%20stone. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.<Br>And her body was telling her [do not go] as her leg muscles were petrified like stone."</ref>), '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing The Curse status that spirits inflict]<ref>Castlevania: Grimoire of Souls</ref> [https://www.reddit.com/r/translator/comments/1gcnhtt/comment/ltv6967/?context=3 comes from them absorbing the magic power around the castle]. [https://youtu.be/Y7MyIUyRVHk?t=2665 The Castle cursed a human to turn into a lizard man]<ref>Castlevania (N64)</ref>), '''[[Life Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=965 The castle can bring inanimate statues to life to attack]<ref>Castlevania Chronicles</ref>. [https://youtu.be/fZWbKQxeCJU?t=1562 Can cause the glass murals to come to life and attack]<ref>Castlevania Chronicles</ref>), '''[[Soul Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CUh%E2%80%A6%E2%80%A6aa%E2%80%A6%E2%80%A6Mi,a%20strong%20soul. Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”<br>That really is no doubt an obsession.<br>The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.<br>“Only…… protect…… you……-----“<br>When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.<br>However-----<br>Fate did not allow it.<br>For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----<Br>The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."</ref>), '''[[Abstract Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=600 The castle can create a core of evil made from hatred, envy, anger and other dark emotions]<ref>Castlevania: Curse of Darkness Bestiary No. 115</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=4612 where is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref> [https://youtu.be/wC1EKRCUooA?t=1596 where creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>, [https://youtu.be/wC1EKRCUooA?t=5220 along with their vital souls causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y95lBCsQ07c?t=10257 Death was going to use Dracula's magic to rewrite Dracula's defeat to Trevor] [https://youtu.be/Y95lBCsQ07c?t=10293 making it where Dracula defeats Trevor Belmont instead] [https://youtu.be/Y95lBCsQ07c?t=10297 where Dracula would go on living in the rewritten grimoire] [https://youtu.be/Y95lBCsQ07c?t=10309 with each grimoire being its own world] [https://youtu.be/Y95lBCsQ07c?t=10318 and the grimoires influence extends into reality]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/Y95lBCsQ07c?t=5196 which alter grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=7238 which the vital souls cause alterations of the Grimoire that can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>)
}}
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{{#tag:Tabber|
{{!}}-{{!}}Aria of Sorrow=
{{!}}-{{!}}Aria of Sorrow=
'''[[Penetration Damage]]''' ('''Bladed Penetration;''' [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Disc%20Armor,Tower%20save%20point) With Disc Armor, shreds enemies to bits with a spinning disc]<ref>Castlevania: Aria of Sorrow Disc Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Harpy,to%20Top%20Floor) With Harpy, shoots out razor-like feathers]<ref>Castlevania: Aria of Sorrow Harpy Soul Description</ref>), '''[[Invisibility]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Nemesis,enter%20from%20bottom) With Nemesis, cloaking shield that makes one invisible before enemies eyes]<ref>Castlevania: Aria of Sorrow Nemesis Soul Description</ref>), '''[[Invulnerability]]''' ('''Metaphysical Invulnerability;''' [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Kyoma%20Demon,inside%20certain%20mirrors) With Kyoma Demon, grants temporary invincibility]<ref>Castlevania: Aria of Sorrow Kyoma Demon Soul Description</ref>), '''[[Power Absorption]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Dryad,enter%20from%20left) With Dryad, grows stronger by stealing HP from its enemies]<ref>Castlevania: Aria of Sorrow Dryad Soul Description</ref>), '''[[Energy Projection]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Beam%20Skeleton,and%20bottom%20door) With Beam Skeleton, fires a deadly beam]<ref>Castlevania: Aria of Sorrow Beam Skeleton Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Legion,all%204%20shells) With Legion, fires an array of lasers]<ref>Castlevania: Aria of Sorrow Legion Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Man%2DEater,Reservoir%20warp%20point) With Man-Eater, shoots a ripple laser]<ref>Castlevania: Aria of Sorrow Man-Eater Soul Description</ref>), '''[[Petrification]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Cockatrice,room%20in%20Garden) With Cockatrice, fires a beam of petrification]<ref>Castlevania: Aria of Sorrow Cockatrice Soul Description</ref>), '''[[Magic]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Demon%20Lord,point%20in%20Realm) With Demon Lord, unleashes a furious barrage of magic upon enemies]<ref>Castlevania: Aria of Sorrow Demon Lord Soul Description</ref>), '''[[Weapon Creation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Axe%20Armor,1st%20boss%20room) With Axe Armor, throws axes at enemies]<ref>Castlevania: Aria of Sorrow Axe Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Durga,enter%20from%20left) With Durga, throws katanas]<ref>Castlevania: Aria of Sorrow Durga Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Evil%20Butcher,enter%20from%20right) With Evil Butcher, throws sharpened butcher knives]<ref>Castlevania: Aria of Sorrow Evil Butcher Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Red%20Minotaur,in%20one%20hit) With Red Minotaur, swings an oversized axe]<ref>Castlevania: Aria of Sorrow Red Minotaur Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Ripper,area%20of%20Garden) With Ripper, stabs enemies with a blood-soaked knife]<ref>Castlevania: Aria of Sorrow Ripper Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Skull%20Archer,Corridor%20save%20point) With Skull Archer, fires enchanted arrows]<Ref>Castlevania: Aria of Sorrow Skull Archer Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Tiny%20Devil,enter%20from%20left) With Tiny Devil, creates a blade vortex around its foes]<ref>Castlevania: Aria of Sorrow Tiny Devil Soul Description</ref>), '''[[Time Stop]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Chronomage,Quarters%20save%20point) With Chronomage, gains the ability to stop time]<ref>Castlevania: Aria of Sorrow Chronomag Soul Description</ref>), '''[[Summoning]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Ghost,of%20Chapel%20area) With Ghost, summons a spirit that will fight evil]<ref>Castlevania: Aria of Sorrow Ghost Soul Description</ref>), '''[[Power Modification]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Killer%20Mantle,Arena%20save%20point) With Killer Mantle, gains the ability to swap the health and magic of enemies]<ref>Castlevania: Aria of Sorrow Killer Mantle Soul Description</ref>, [https://youtu.be/ExV08VpEPKg?t=1 allowing one to kill their enemy immedieatly through swapping their health and magic]<ref>Castlevania: Aria of Sorrow</ref>), '''[[Subjective Reality]]''' & '''[[Dream Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Nightmare,Underground%20Reservoir With Nightmare, summons nightmares to use as weapons]<ref>Castlevania: Aria of Sorrow Nightmare Soul Description</ref>), '''[[Sleep Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Siren,to%20Top%20Floor) With Siren, song casts a spell upon enemies]<ref>Castlevania: Aria of Sorrow Siren Soul Description</ref>), '''[[Bone Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Giant%20Skeleton,Gladiator%20and%20Basilisk) With Giant Skeleton, throws giant skulls]<ref>Castlevania: Aria of Sorrow Giant Skeleton Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=to%20Top%20Floor)-,Skeleton,Underground%20Reservoir%20(Several%20long%20hallways%20in%20Corridor%20after%201st%20save%20point),-Skull%20Archer With Skeleton, throws bones]<ref>Castlevania: Aria of Sorrow Skeleton Soul Description</ref>), '''[[Animal Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Altair,area%20of%20Garden) With Altair, summons and hurls eagles]<ref>Castlevania: Aria of Sorrow Altair Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Blue%20Crow,Corridor%20save%20point) With Blue Crow, attacks by flying crows at the enemies]<ref>Castlevania: Aria of Sorrow Blue Crow Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Student%20Witch,Top%20Floor%20entrance) With Student Witch, releases a lethal cat that runs full-speed at enemies]<ref>Castlevania: Aria of Sorrow Student Witch Soul Description</ref>), '''[[Mind Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Killer%20Doll,from%20bottom%20left) With Killer Doll, mesmerizes the enemy]<ref>Castlevania: Aria of Sorrow Killer Doll Soul Description</ref>), '''[[Electricity Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Lightning%20Doll,save%2C%203rd%20room) With Lightning Doll, discharges lightning from its fingertips]<ref>Castlevania: Aria of Sorrow Lightning Doll Soul Description</ref>), '''[[Water Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Merman,in%20water%20pit) With Merman, fires a water pistol]<ref>Castlevania: Aria of Sorrow Merman Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Mudman,in%20Forbidden%20Area) With Mudman, slings mud at enemies]<ref>Castlevania: Aria of Sorrow Mudman Soul Description</ref>), '''[[Web Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Arachne,in%20Dance%20Hall) With Arachne, ensnares enemies using a sticky web]<ref>Castlevania: Aria of Sorrow Arachne Soul Description</ref>), '''[[Poison Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Skull%20Millione,enter%20from%20right) With Skull Millione, weakens its enemies with its poisoned claws]<ref>Castlevania: Aria of Sorrow Skull Millione Soul Description</ref>), '''[[Sound Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Bat,in%20the%20room) With Bat, attacks using supersonic waves]<ref>Castlevania: Aria of Sorrow Bat Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Mandragora,before%20the%20scream) With Mandragora, kills enemies with scream]<ref>Castlevania: Aria of Sorrow Mandragora Soul Description</ref>), '''[[Heat Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Waiter%20Skeleton,hallway%20in%20Hall) With Waiter Skeleton, slings hot curry at its foes]<ref>Castlevania: Aria of Sorrow Waiter Skeleton Soul Description</ref>), '''[[Explosion Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Bomber%20Armor,Tower%20save%20point) With Bomber Armor, astounding amount of destructive power]<ref>Castlevania: Aria of Sorrow Bomber Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Needles,Tower%20warp%20point) With Needles, tosses mines into the air that explode at fixed intervals]<ref>Castlevania: Aria of Sorrow Needles Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Une,1st%20save%20point) With Une, buries land mines throughout its turf]<ref>Castlevania: Aria of Sorrow Une Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Zombie%20Soldier,Corridor%20save%20point) With Zombie Soldier, throws hand grenades]<ref>Castlevania: Aria of Sorrow Zombie Soldier Soul Description</ref>) & '''[[Fire Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Biphron,enter%20from%20left) With Biphron, shoots out a series of exploding fireballs]<ref>Castlevania: Aria of Sorrow Biphron Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Fish%20Head,right%20of%20Reservoir) With Fish Head, shoots fireballs]<ref>Castlevania: Aria of Sorrow Fish Head Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Flame%20Demon,enter%20from%20right) With Flame Demon, burns enemies to a crisp with its ultra hot flames]<ref>Castlevania: Aria of Sorrow Flame Demon Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Ukoback,to%20Underground%20Cemetery) With Ukoback, sets fires in mid-air]<ref>Castlevania: Aria of Sorrow Ukoback Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Werewolf,left%20from%20Garden) With Werewolf, creates a fountain of magical fire]<ref>Castlevania: Aria of Sorrow Werewolf Soul Description</ref>)
'''[[Penetration Damage]]''' ('''Bladed Penetration;''' [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Disc%20Armor,Tower%20save%20point) With Disc Armor, shreds enemies to bits with a spinning disc]<ref>Castlevania: Aria of Sorrow Disc Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Harpy,to%20Top%20Floor) With Harpy, shoots out razor-like feathers]<ref>Castlevania: Aria of Sorrow Harpy Soul Description</ref>), '''[[Invisibility]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Nemesis,enter%20from%20bottom) With Nemesis, cloaking shield that makes one invisible before enemies eyes]<ref>Castlevania: Aria of Sorrow Nemesis Soul Description</ref>), '''[[Invulnerability]]''' ('''Metaphysical Invulnerability;''' [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Kyoma%20Demon,inside%20certain%20mirrors) With Kyoma Demon, grants temporary invincibility]<ref>Castlevania: Aria of Sorrow Kyoma Demon Soul Description</ref>), '''[[Power Absorption]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Dryad,enter%20from%20left) With Dryad, grows stronger by stealing HP from its enemies]<ref>Castlevania: Aria of Sorrow Dryad Soul Description</ref>), '''[[Energy Projection]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Beam%20Skeleton,and%20bottom%20door) With Beam Skeleton, fires a deadly beam]<ref>Castlevania: Aria of Sorrow Beam Skeleton Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Legion,all%204%20shells) With Legion, fires an array of lasers]<ref>Castlevania: Aria of Sorrow Legion Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Man%2DEater,Reservoir%20warp%20point) With Man-Eater, shoots a ripple laser]<ref>Castlevania: Aria of Sorrow Man-Eater Soul Description</ref>), '''[[Petrification]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Cockatrice,room%20in%20Garden) With Cockatrice, fires a beam of petrification]<ref>Castlevania: Aria of Sorrow Cockatrice Soul Description</ref>), '''[[Magic]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Demon%20Lord,point%20in%20Realm) With Demon Lord, unleashes a furious barrage of magic upon enemies]<ref>Castlevania: Aria of Sorrow Demon Lord Soul Description</ref>), '''[[Weapon Creation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Axe%20Armor,1st%20boss%20room) With Axe Armor, throws axes at enemies]<ref>Castlevania: Aria of Sorrow Axe Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Durga,enter%20from%20left) With Durga, throws katanas]<ref>Castlevania: Aria of Sorrow Durga Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Evil%20Butcher,enter%20from%20right) With Evil Butcher, throws sharpened butcher knives]<ref>Castlevania: Aria of Sorrow Evil Butcher Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Red%20Minotaur,in%20one%20hit) With Red Minotaur, swings an oversized axe]<ref>Castlevania: Aria of Sorrow Red Minotaur Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Ripper,area%20of%20Garden) With Ripper, stabs enemies with a blood-soaked knife]<ref>Castlevania: Aria of Sorrow Ripper Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Skull%20Archer,Corridor%20save%20point) With Skull Archer, fires enchanted arrows]<Ref>Castlevania: Aria of Sorrow Skull Archer Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Tiny%20Devil,enter%20from%20left) With Tiny Devil, creates a blade vortex around its foes]<ref>Castlevania: Aria of Sorrow Tiny Devil Soul Description</ref>), '''[[Time Stop]]''' ('''1-T;''' [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Chronomage,Quarters%20save%20point) With Chronomage, gains the ability to stop time]<ref>Castlevania: Aria of Sorrow Chronomag Soul Description</ref>), '''[[Summoning]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Ghost,of%20Chapel%20area) With Ghost, summons a spirit that will fight evil]<ref>Castlevania: Aria of Sorrow Ghost Soul Description</ref>), '''[[Power Modification]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Killer%20Mantle,Arena%20save%20point) With Killer Mantle, gains the ability to swap the health and magic of enemies]<ref>Castlevania: Aria of Sorrow Killer Mantle Soul Description</ref>, [https://youtu.be/ExV08VpEPKg?t=1 allowing one to kill their enemy immedieatly through swapping their health and magic]<ref>Castlevania: Aria of Sorrow</ref>), '''[[Subjective Reality]]''' & '''[[Dream Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Nightmare,Underground%20Reservoir With Nightmare, summons nightmares to use as weapons]<ref>Castlevania: Aria of Sorrow Nightmare Soul Description</ref>), '''[[Sleep Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Siren,to%20Top%20Floor) With Siren, song casts a spell upon enemies]<ref>Castlevania: Aria of Sorrow Siren Soul Description</ref>), '''[[Bone Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Giant%20Skeleton,Gladiator%20and%20Basilisk) With Giant Skeleton, throws giant skulls]<ref>Castlevania: Aria of Sorrow Giant Skeleton Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=to%20Top%20Floor)-,Skeleton,Underground%20Reservoir%20(Several%20long%20hallways%20in%20Corridor%20after%201st%20save%20point),-Skull%20Archer With Skeleton, throws bones]<ref>Castlevania: Aria of Sorrow Skeleton Soul Description</ref>), '''[[Animal Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Altair,area%20of%20Garden) With Altair, summons and hurls eagles]<ref>Castlevania: Aria of Sorrow Altair Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Blue%20Crow,Corridor%20save%20point) With Blue Crow, attacks by flying crows at the enemies]<ref>Castlevania: Aria of Sorrow Blue Crow Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Student%20Witch,Top%20Floor%20entrance) With Student Witch, releases a lethal cat that runs full-speed at enemies]<ref>Castlevania: Aria of Sorrow Student Witch Soul Description</ref>), '''[[Mind Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Killer%20Doll,from%20bottom%20left) With Killer Doll, mesmerizes the enemy]<ref>Castlevania: Aria of Sorrow Killer Doll Soul Description</ref>), '''[[Electricity Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Lightning%20Doll,save%2C%203rd%20room) With Lightning Doll, discharges lightning from its fingertips]<ref>Castlevania: Aria of Sorrow Lightning Doll Soul Description</ref>), '''[[Water Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Merman,in%20water%20pit) With Merman, fires a water pistol]<ref>Castlevania: Aria of Sorrow Merman Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Mudman,in%20Forbidden%20Area) With Mudman, slings mud at enemies]<ref>Castlevania: Aria of Sorrow Mudman Soul Description</ref>), '''[[Web Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Arachne,in%20Dance%20Hall) With Arachne, ensnares enemies using a sticky web]<ref>Castlevania: Aria of Sorrow Arachne Soul Description</ref>), '''[[Poison Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Skull%20Millione,enter%20from%20right) With Skull Millione, weakens its enemies with its poisoned claws]<ref>Castlevania: Aria of Sorrow Skull Millione Soul Description</ref>), '''[[Sound Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Bat,in%20the%20room) With Bat, attacks using supersonic waves]<ref>Castlevania: Aria of Sorrow Bat Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Mandragora,before%20the%20scream) With Mandragora, kills enemies with scream]<ref>Castlevania: Aria of Sorrow Mandragora Soul Description</ref>), '''[[Heat Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Waiter%20Skeleton,hallway%20in%20Hall) With Waiter Skeleton, slings hot curry at its foes]<ref>Castlevania: Aria of Sorrow Waiter Skeleton Soul Description</ref>), '''[[Explosion Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Bomber%20Armor,Tower%20save%20point) With Bomber Armor, astounding amount of destructive power]<ref>Castlevania: Aria of Sorrow Bomber Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Needles,Tower%20warp%20point) With Needles, tosses mines into the air that explode at fixed intervals]<ref>Castlevania: Aria of Sorrow Needles Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Une,1st%20save%20point) With Une, buries land mines throughout its turf]<ref>Castlevania: Aria of Sorrow Une Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Zombie%20Soldier,Corridor%20save%20point) With Zombie Soldier, throws hand grenades]<ref>Castlevania: Aria of Sorrow Zombie Soldier Soul Description</ref>) & '''[[Fire Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Biphron,enter%20from%20left) With Biphron, shoots out a series of exploding fireballs]<ref>Castlevania: Aria of Sorrow Biphron Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Fish%20Head,right%20of%20Reservoir) With Fish Head, shoots fireballs]<ref>Castlevania: Aria of Sorrow Fish Head Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Flame%20Demon,enter%20from%20right) With Flame Demon, burns enemies to a crisp with its ultra hot flames]<ref>Castlevania: Aria of Sorrow Flame Demon Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Ukoback,to%20Underground%20Cemetery) With Ukoback, sets fires in mid-air]<ref>Castlevania: Aria of Sorrow Ukoback Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-bullet/#:~:text=Werewolf,left%20from%20Garden) With Werewolf, creates a fountain of magical fire]<ref>Castlevania: Aria of Sorrow Werewolf Soul Description</ref>)
{{!}}-{{!}}Dawn of Sorrow=
{{!}}-{{!}}Dawn of Sorrow=
'''[[Penetration Damage]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Axe%20Armor,Village%2C%20Demon%20Guest%20House With Axe Armor, throws an axe upwards]<ref>Castlevania: Dawn of Sorrow Axe Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Disc%20Armor,Condemned%20Tower With Disc Armor, hurls a sharp-edged circular blade]<ref>Castlevania: Dawn of Sorrow Disc Armor Soul Description</ref>), '''[[Summoning]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Amalaric%20Sniper,Dark%20Chapel With Amalaric Sniper, summons an archer to support him]<ref>Castlevania: Dawn of Sorrow Amalaric Sniper Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Dead%20Mate,Silenced%20Ruin With Dead Mate, summons a dog]<ref>Castlevania: Dawn of Sorrow Dead Mate Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Fleaman,Condemned%20Tower With Fleaman, summons fleaman]<ref>Castlevania: Dawn of Sorrow Fleaman Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Guillotiner,Pinnacle%2C%20Dark%20Chapel With Guillotiner, summons guillotiner from hell]<ref>Castlevania: Dawn of Sorrow Guillotiner Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Homunculus,Wizardy%20Lab With Homunculus, summons a homunculus]<ref>Castlevania: Dawn of Sorrow Homunculus Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Larva,Silenced%20Ruin With Larva, summons a larva]<ref>Castlevania: Dawn of Sorrow Larva Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Mollusca,Garden%20of%20Madness With Mollusca, summons a mollusca]<ref>Castlevania: Dawn of Sorrow Mollusca Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Slime,Wizardy%20Lab With Slime, summons a bouncy slime]<ref>Castlevania: Dawn of Sorrow Slime Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Student%20Witch,Village%2C%20Wizardy%20Lab With Student Witch, summons a cat]<ref>Castlevania: Dawn of Sorrow Student Witch Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Zombie,Lost%20Village With Zombie, summons a zombie]<ref>Castlevania: Dawn of Sorrow Zombie Soul Description</ref>), '''[[Magic]]''' & '''[[Homing Attack]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Lost%20Village-,Witch,Dark%20Chapel%2C%20Demon%20Guest%20House,-Yorick With Witch, launches magic shots that track targets]<ref>Castlevania: Dawn of Sorrow Witch Soul Description</ref>), '''[[Dimensional Travel]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Paranoia,Demon%20Guest%20House With Paranoia], [https://youtu.be/vp8A7BRVDxg?t=1928 gains the ability to enter mirrors and travel into mirror worlds]<ref>Castlevania: Dawn of Sorrow Paranoia Soul Description</ref>), '''[[Lifeforce Absorption]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Succubus,Guest%20House%2C%20Abyss With Succubus, regains health by drinking blood]<ref>Castlevania: Dawn of Sorrow Succubus Soul Description</ref>), '''[[Time Stop]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Zephyr,Cursed%20Clocktower With Zephyr, stops time]<ref>Castlevania: Dawn of Sorrow Zephyr Soul Description</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Transferal]]''' & '''[[Pocket Reality Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Imp,Cursed%20Clocktower With Imp, creates space that inflicts spiritual damage], [https://youtu.be/vp8A7BRVDxg?t=1008 that swaps the health and magic values of enemies on screen]<ref>Castlevania: Dawn of Sorrow Imp Soul Description</ref>), '''[[Spatial Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Puppet%20Master,Demon%20Guest%20House With Puppet Master, throws a puppet and switch places with it]<ref>Castlevania: Dawn of Sorrow Puppet Master Soul Description</ref>), '''[[Electricity Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Rycuda,Garden%20of%20Madness With Rycuda, summons thunderbolts]<ref>Castlevania: Dawn of Sorrow Rycuda Soul Description</ref>), '''[[Bone Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Skeleton,House%2C%20Lost%20Ruins With Skeleton, throws bones]<ref>Castlevania: Dawn of Sorrow Skeleton Soul Description</ref>), '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Frozen%20Shade,Subterranean%20Hell%2C%20Abyss With Frozen Shade, creates a blade of ice that causes freezing]<ref>Castlevania: Dawn of Sorrow Frozen Shade Soul Description</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Darkness Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Malachi,Guest%20House%2C%20Pinnacle With Malachi, summons a dark sphere that spews dark energy]<ref>Castlevania: Dawn of Sorrow Malachi Soul Description</ref>), '''[[Card Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Killer%20Clown,Demon%20Guest%20House With Killer Clown, throws cards as weapons]<ref>Castlevania: Dawn of Sorrow Killer Clown Soul Description</ref>), '''[[Explosion Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Killer%20Fish,Hell%2C%20Wizardy%20Lab With Killer Fish, launches torpedoes in water]<ref>Castlevania: Dawn of Sorrow Killer Fish Soul Description</ref>), '''[[Water Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Merman,Hell%2C%20Wizardy%20Lab With Merman, shoots a stream of water]<ref>Castlevania: Dawn of Sorrow Killer Merman Soul Description</ref>), '''[[Fog Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Abaddon,Abyss With Abaddon, summons a cloud of locusts to swarm foes]<ref>Castlevania: Dawn of Sorrow, Abaddon Soul Description</ref>), '''[[Fire Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Aguni,Pinnacle With Aguni, creates a pillar of fire that races across the ground]<ref>Castlevania: Dawn of Sorrow Aguni Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Flame%20Demon,Demon%20Guest%20House With Flame Demon, shoots devastating fireballs]<ref>Castlevania: Dawn of Sorrow Flame Demon Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Ukoback,Subterranean%20Hell With Ukoback, sets fires]<ref>Castlevania: Dawn of Sorrow Ukoback Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Waiter%20Skeleton,House%2C%20Silenced%20Ruin With Waiter Skeleton, serves delicious curry]<ref>Castlevania: Dawn of Sorrow Waiter Skeleton Soul Description</ref>), '''[[Hellfire Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Hellfire,Game%20%2B%20with%20hard With Hellfire, fires 3 firealls at the enemy]<ref>Castlevania: Dawn of Sorrow Hellfire Soul Description</ref>), '''[[Holy Manipulation]]''' & '''[[Energy Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Erinys,Pinnacle%2C%20Abyss With Erinys, unleashes divine energy that causes widespread damage]<ref>Castlevania: Dawn of Sorrow Erinys Soul Description</ref>)
'''[[Penetration Damage]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Axe%20Armor,Village%2C%20Demon%20Guest%20House With Axe Armor, throws an axe upwards]<ref>Castlevania: Dawn of Sorrow Axe Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Disc%20Armor,Condemned%20Tower With Disc Armor, hurls a sharp-edged circular blade]<ref>Castlevania: Dawn of Sorrow Disc Armor Soul Description</ref>), '''[[Summoning]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Amalaric%20Sniper,Dark%20Chapel With Amalaric Sniper, summons an archer to support him]<ref>Castlevania: Dawn of Sorrow Amalaric Sniper Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Dead%20Mate,Silenced%20Ruin With Dead Mate, summons a dog]<ref>Castlevania: Dawn of Sorrow Dead Mate Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Fleaman,Condemned%20Tower With Fleaman, summons fleaman]<ref>Castlevania: Dawn of Sorrow Fleaman Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Guillotiner,Pinnacle%2C%20Dark%20Chapel With Guillotiner, summons guillotiner from hell]<ref>Castlevania: Dawn of Sorrow Guillotiner Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Homunculus,Wizardy%20Lab With Homunculus, summons a homunculus]<ref>Castlevania: Dawn of Sorrow Homunculus Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Larva,Silenced%20Ruin With Larva, summons a larva]<ref>Castlevania: Dawn of Sorrow Larva Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Mollusca,Garden%20of%20Madness With Mollusca, summons a mollusca]<ref>Castlevania: Dawn of Sorrow Mollusca Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Slime,Wizardy%20Lab With Slime, summons a bouncy slime]<ref>Castlevania: Dawn of Sorrow Slime Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Student%20Witch,Village%2C%20Wizardy%20Lab With Student Witch, summons a cat]<ref>Castlevania: Dawn of Sorrow Student Witch Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Zombie,Lost%20Village With Zombie, summons a zombie]<ref>Castlevania: Dawn of Sorrow Zombie Soul Description</ref>), '''[[Magic]]''' & '''[[Homing Attack]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Lost%20Village-,Witch,Dark%20Chapel%2C%20Demon%20Guest%20House,-Yorick With Witch, launches magic shots that track targets]<ref>Castlevania: Dawn of Sorrow Witch Soul Description</ref>), '''[[Dimensional Travel]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Paranoia,Demon%20Guest%20House With Paranoia], [https://youtu.be/vp8A7BRVDxg?t=1928 gains the ability to enter mirrors and travel into mirror worlds]<ref>Castlevania: Dawn of Sorrow Paranoia Soul Description</ref>), '''[[Lifeforce Absorption]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Succubus,Guest%20House%2C%20Abyss With Succubus, regains health by drinking blood]<ref>Castlevania: Dawn of Sorrow Succubus Soul Description</ref>), '''[[Time Stop]]''' ('''1-T;''' [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Zephyr,Cursed%20Clocktower With Zephyr, stops time]<ref>Castlevania: Dawn of Sorrow Zephyr Soul Description</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Transferal]]''' & '''[[Pocket Reality Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Imp,Cursed%20Clocktower With Imp, creates space that inflicts spiritual damage], [https://youtu.be/vp8A7BRVDxg?t=1008 that swaps the health and magic values of enemies on screen]<ref>Castlevania: Dawn of Sorrow Imp Soul Description</ref>), '''[[Spatial Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Puppet%20Master,Demon%20Guest%20House With Puppet Master, throws a puppet and switch places with it]<ref>Castlevania: Dawn of Sorrow Puppet Master Soul Description</ref>), '''[[Electricity Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Rycuda,Garden%20of%20Madness With Rycuda, summons thunderbolts]<ref>Castlevania: Dawn of Sorrow Rycuda Soul Description</ref>), '''[[Bone Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Skeleton,House%2C%20Lost%20Ruins With Skeleton, throws bones]<ref>Castlevania: Dawn of Sorrow Skeleton Soul Description</ref>), '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Frozen%20Shade,Subterranean%20Hell%2C%20Abyss With Frozen Shade, creates a blade of ice that causes freezing]<ref>Castlevania: Dawn of Sorrow Frozen Shade Soul Description</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Darkness Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Malachi,Guest%20House%2C%20Pinnacle With Malachi, summons a dark sphere that spews dark energy]<ref>Castlevania: Dawn of Sorrow Malachi Soul Description</ref>), '''[[Card Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Killer%20Clown,Demon%20Guest%20House With Killer Clown, throws cards as weapons]<ref>Castlevania: Dawn of Sorrow Killer Clown Soul Description</ref>), '''[[Explosion Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Killer%20Fish,Hell%2C%20Wizardy%20Lab With Killer Fish, launches torpedoes in water]<ref>Castlevania: Dawn of Sorrow Killer Fish Soul Description</ref>), '''[[Water Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Merman,Hell%2C%20Wizardy%20Lab With Merman, shoots a stream of water]<ref>Castlevania: Dawn of Sorrow Killer Merman Soul Description</ref>), '''[[Fog Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Abaddon,Abyss With Abaddon, summons a cloud of locusts to swarm foes]<ref>Castlevania: Dawn of Sorrow, Abaddon Soul Description</ref>), '''[[Fire Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Aguni,Pinnacle With Aguni, creates a pillar of fire that races across the ground]<ref>Castlevania: Dawn of Sorrow Aguni Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Flame%20Demon,Demon%20Guest%20House With Flame Demon, shoots devastating fireballs]<ref>Castlevania: Dawn of Sorrow Flame Demon Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Ukoback,Subterranean%20Hell With Ukoback, sets fires]<ref>Castlevania: Dawn of Sorrow Ukoback Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Waiter%20Skeleton,House%2C%20Silenced%20Ruin With Waiter Skeleton, serves delicious curry]<ref>Castlevania: Dawn of Sorrow Waiter Skeleton Soul Description</ref>), '''[[Hellfire Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Hellfire,Game%20%2B%20with%20hard With Hellfire, fires 3 firealls at the enemy]<ref>Castlevania: Dawn of Sorrow Hellfire Soul Description</ref>), '''[[Holy Manipulation]]''' & '''[[Energy Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-bullet/#:~:text=Erinys,Pinnacle%2C%20Abyss With Erinys, unleashes divine energy that causes widespread damage]<ref>Castlevania: Dawn of Sorrow Erinys Soul Description</ref>)
}}
}}
{{!}}-{{!}}Guardian Souls=
{{!}}-{{!}}Guardian Souls=
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'''[[Transformation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Curly,enter%20from%20left) With Curly, transforms into a demon that rushes at enemies]<ref>Castlevania: Aria of Sorrow Curly Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Devil,and%20go%20left) With Devil, transforms into a demon that rushes at enemies]<ref>Castlevania: Aria of Sorrow Devil Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Manticore,left%20from%20Garden) With Manticore, transforms into a magical beast that rushes at enemies]<ref>Castlevania: Aria of Sorrow Manticore Description</ref>), & '''[[Flight]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Giant%20Bat,after%20Balore%20battle) With Giant Bat, transforming into a bat gives you the ability to fly]<ref>Castlevania: Aria of Sorrow Giant Bat Soul Description</ref>), '''[[Statistics Boost]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Great%20Armor,point%20at%20bottom) With Great Armor, strength is increased 120%]<ref>Castlevania: Aria of Sorrow Great Armor Soul Description</ref>), & '''[[Blessed]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Sky%20Fish,that%20flies%20it) With Sky Fish, while praying, both luck and strength increase for a moment]<ref>Castlevania: Aria of Sorrow Sky Fish Soul Description</ref>), '''[[Summoning]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Alastor,enter%20from%20bottom) With Alastor, summons "Alastor" the familiar]<ref>Castlevania: Aria of Sorrow Alastor Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Imp,top%20right%20side) With Imp, summons "Imp" the familiar]<ref>Castlevania: Aria of Sorrow Imp Soul Description</ref>), '''[[Healing]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Alura%20Une,enter%20from%20left) With Alura Une, restores health]<ref>Castlevania: Aria of Sorrow Alura Une Soul Description</ref>), '''[[Lifeforce Absorption]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Persephone,Chronomage%20in%20Quarters) With Persephone, absorb enemies health with a magical item]<ref>Castlevania: Aria of Sorrow Persephone Soul Description</ref>), '''[[Attack Reflection]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Witch,in%20Inner%20Quarters) With Witch, repels bullets with shield]<ref>Castlevania: Aria of Sorrow Witch Soul Description</ref>), '''[[Perfect Guard]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Final%20Guard,in%20elevator%20shaft) With Final Guard, guard against enemy attacks]<ref>Castlevania: Aria of Sorrow Final Guard Soul Description</ref>), '''[[Weapon Creation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Death,Tower%20(Defeat%20Death) With Death, attacks enemies using sickles]<ref>Castlevania: Aria of Sorrow Death Soul Description</ref>), '''[[Breath Attack]]''' & '''[[Petrification]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Catoblepas,enter%20from%20right) With Catoblepas, breathes a petrifying cloud into the air]<Ref>Castlevania: Aria of Sorrow Cateoblepas Description</ref>), '''[[Shockwave Generation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Black%20Panther,after%20fighting%20Graham) With Black Panther, generates shockwaves while dashing]<ref>Castlevania: Aria of Sorrow Black Panther Soul Description</ref>), '''[[Fire Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Bone%20Pillar,first%20Chapel%20hallway) With Bone Pillar, radiates flame]<Ref>Castlevania: Aria of Sorrow Bone Pillar Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Buer,Study%20save%20point) With Buer, creates a revolving wall of flame]<Ref>Castlevania: Aria of Sorrow Buer Soul Description</ref>), '''[[Density Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Flying%20Armor,long%20water%20passage) With Flying Armor, falling speed slows down and jump distance increases]<Ref>Castlevania: Aria of Sorrow Flying Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Medusa%20Head,Tower%20save%20point) With Medusa Head, ability to stop in mid-air]<Ref>Castlevania: Aria of Sorrow Medusa Head Soul Description</ref>), '''[[Forcefield Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Giant%20Ghost,first%20Chapel%20hallway) With Giant Ghost, provides a protective barrier]<Ref>Castlevania: Aria of Sorrow Giant Ghost Soul Description</ref>), '''[[Darkness Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Shadow%20Knight,final%20save%20point) With Shadow Knight, his shadow fights beside him]<ref>Castlevania: Aria of Sorrow Shadow Knight Soul Description</ref>)
'''[[Transformation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Curly,enter%20from%20left) With Curly, transforms into a demon that rushes at enemies]<ref>Castlevania: Aria of Sorrow Curly Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Devil,and%20go%20left) With Devil, transforms into a demon that rushes at enemies]<ref>Castlevania: Aria of Sorrow Devil Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Manticore,left%20from%20Garden) With Manticore, transforms into a magical beast that rushes at enemies]<ref>Castlevania: Aria of Sorrow Manticore Description</ref>), & '''[[Flight]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Giant%20Bat,after%20Balore%20battle) With Giant Bat, transforming into a bat gives you the ability to fly]<ref>Castlevania: Aria of Sorrow Giant Bat Soul Description</ref>), '''[[Statistics Boost]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Great%20Armor,point%20at%20bottom) With Great Armor, strength is increased 120%]<ref>Castlevania: Aria of Sorrow Great Armor Soul Description</ref>), & '''[[Blessed]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Sky%20Fish,that%20flies%20it) With Sky Fish, while praying, both luck and strength increase for a moment]<ref>Castlevania: Aria of Sorrow Sky Fish Soul Description</ref>), '''[[Summoning]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Alastor,enter%20from%20bottom) With Alastor, summons "Alastor" the familiar]<ref>Castlevania: Aria of Sorrow Alastor Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Imp,top%20right%20side) With Imp, summons "Imp" the familiar]<ref>Castlevania: Aria of Sorrow Imp Soul Description</ref>), '''[[Healing]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Alura%20Une,enter%20from%20left) With Alura Une, restores health]<ref>Castlevania: Aria of Sorrow Alura Une Soul Description</ref>), '''[[Lifeforce Absorption]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Persephone,Chronomage%20in%20Quarters) With Persephone, absorb enemies health with a magical item]<ref>Castlevania: Aria of Sorrow Persephone Soul Description</ref>), '''[[Attack Reflection]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Witch,in%20Inner%20Quarters) With Witch, repels bullets with shield]<ref>Castlevania: Aria of Sorrow Witch Soul Description</ref>), '''[[Perfect Guard]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Final%20Guard,in%20elevator%20shaft) With Final Guard, guard against enemy attacks]<ref>Castlevania: Aria of Sorrow Final Guard Soul Description</ref>), '''[[Weapon Creation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Death,Tower%20(Defeat%20Death) With Death, attacks enemies using sickles]<ref>Castlevania: Aria of Sorrow Death Soul Description</ref>), '''[[Breath Attack]]''' & '''[[Petrification]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Catoblepas,enter%20from%20right) With Catoblepas, breathes a petrifying cloud into the air]<Ref>Castlevania: Aria of Sorrow Cateoblepas Description</ref>), '''[[Shockwave Generation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Black%20Panther,after%20fighting%20Graham) With Black Panther, generates shockwaves while dashing]<ref>Castlevania: Aria of Sorrow Black Panther Soul Description</ref>), '''[[Fire Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Bone%20Pillar,first%20Chapel%20hallway) With Bone Pillar, radiates flame]<Ref>Castlevania: Aria of Sorrow Bone Pillar Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Buer,Study%20save%20point) With Buer, creates a revolving wall of flame]<Ref>Castlevania: Aria of Sorrow Buer Soul Description</ref>), '''[[Density Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Flying%20Armor,long%20water%20passage) With Flying Armor, falling speed slows down and jump distance increases]<Ref>Castlevania: Aria of Sorrow Flying Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Medusa%20Head,Tower%20save%20point) With Medusa Head, ability to stop in mid-air]<Ref>Castlevania: Aria of Sorrow Medusa Head Soul Description</ref>), '''[[Forcefield Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Giant%20Ghost,first%20Chapel%20hallway) With Giant Ghost, provides a protective barrier]<Ref>Castlevania: Aria of Sorrow Giant Ghost Soul Description</ref>), '''[[Darkness Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Shadow%20Knight,final%20save%20point) With Shadow Knight, his shadow fights beside him]<ref>Castlevania: Aria of Sorrow Shadow Knight Soul Description</ref>)
{{!}}-{{!}}Dawn of Sorrow=
{{!}}-{{!}}Dawn of Sorrow=
'''[[Additional Limbs]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Manticore,Wizardy%20Lab With Manticore, grows a tail]<ref>Castlevania: Dawn of Sorrow Manticore Soul Description</ref>), '''[[Invulnerability]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Iron%20Golem,Guest%20House%2C%20Abyss With Iron Golem, transforms into an invincible Iron Golem]<ref>Castlevania: Dawn of Sorrow Iron Golem Soul Description</ref>), '''[[Flight]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Flying%20Armor,Lost%20Village With Flying Armor, reduces the speed of falling]<Ref>Castlevania: Dawn of Sorrow Flying Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Medusa%20Head,Cursed%20Clocktower With Medusa Head, becomes capable of hovering in one location]<ref>Castlevania: Dawn of Sorrow Medusa Head Soul Description</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Barbariccia,Garden%20of%20Madness With Barbariccia, transforms into Barbariccia]<ref>Castlevania: Dawn of Sorrow Barbariccia Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Bat%20Company,Silenced%20Ruin With Bat Company, transforms into a bat and flies]<Ref>Castlevania: Dawn of Sorrow Bat Company Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Valkyrie,Dark%20Chapel With Valkyrie, transforms into a Valkyrie, and charges at foes]<Ref>Castlevania: Dawn of Sorrow Valkyrie Soul Description</ref>), '''[[Summoning]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Alastor,Abyss%2C%20Pinnacle With Alastor, summons Alastor as a familiar]<ref>Castlevania: Dawn of Sorrow Alastor Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Alura%20Une,Subterranean%20Hell With Alura Une, summons Alura une as a guardian]<ref>Castlevania: Dawn of Sorrow Alura Une Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Bat,Village%2C%20Silenced%20Ruins With Bat, summons a bat familiar]<Ref>Castlevania: Dawn of Sorrow Bat Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Bone%20Ark,Hell%2C%20Silenced%20Ruin With Bone Ark, summons a skeleton to provide transportation]<Ref>Castlevania: Dawn of Sorrow Bone Ark Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Corpseweed,Garden%20of%20Madness With Corpseweed, summons corpseweed as a familiar]<Ref>Castlevania: Dawn of Sorrow Corpseweed Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Gaibon,Mine%20of%20Judgment With Gaibon, summons Gaibon as a familiar]<Ref>Castlevania: Dawn of Sorrow Gaibon Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Great%20Armor,Dark%20Chapel With Great Armor, summons Great Armor as a familiar]<Ref>Castlevania: Dawn of Sorrow Great Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Harpy,Cursed%20Clocktower With Harpy, summons Harpy as a familiar]<Ref>Castlevania: Dawn of Sorrow Harpy Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Mini%20Devil,Dark%20Chapel With Mini Devil, summons a mini devil as a familiar]<Ref>Castlevania: Dawn of Sorrow Mini Devil Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Needles,Subterranean%20Hell With Needles, summon Needles as a familiar]<Ref>Castlevania: Dawn of Sorrow Needles Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Quetzalcoatl,Dark%20Chapel With Quetzalcoatl, summons Quetzalcoatl as a familiar]<Ref>Castlevania: Dawn of Sorrow Quetzalcoatl Soul Description</ref>), '''[[Weapon Control]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Armor%20Knight,Lost%20Village With Armor Knight, attacks with spinning spear]<ref>Castlevania: Dawn of Sorrow Armor Knight Soul Description</ref>), '''[[Petrification]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Catoblepas,Clocktower%2C%20Dark%20Chapel With Catoblepas, breaths clouds of petrifying gas]<Ref>Castlevania: Dawn of Sorrow Catoblepas Soul Description</ref>), '''[[Shockwave Generation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Black%20Panther,Abyss With Black Panther, moves at high speed while creating a shockwave]<Ref>Castlevania: Dawn of Sorrow Black Panther Soul Description</ref>), '''[[Lifeforce Absorption]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Persephone,Demon%20Guest%20House With Persephone, enable "Magic Vacuum" which vacuums up enemy health]<ref>Castlevania: Dawn of Sorrow Persephone Soul Description</ref>), '''[[Energy Projection]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Gergoth,Condemned%20Tower With Gergoth, fires a devastating laser beam]<Ref>Castlevania: Dawn of Sorrow Gergoth Soul Description</ref>), '''[[Statistics Boost]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Devil,Ruin%2C%20Demon%20Guest%20House With Devil, enters a pact with the devil to sharply raise strength]<Ref>Castlevania: Dawn of Sorrow Devil Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Final%20Guard,Abyss%2C%20Pinnacle With Final Guard, gains iron-clad defense]<Ref>Castlevania: Dawn of Sorrow Final Guard Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Flying%20Humanoid,Cursed%20Clocktower With Flying Humanoid, raises intelligence and luck]<Ref>Castlevania: Dawn of Sorrow Flying Humanoid Soul Description</ref>), '''[[Darkness Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Yeti,Lost%20Village With Yeti, creates a white orb of dark power that grows as it rolls]<Ref>Castlevania: Dawn of Sorrow Yeti Soul Description</ref>), '''[[Air Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Spin%20Devil,Lost%20Village With Spin Devil, creates tornadoes]<Ref>Castlevania: Dawn of Sorrow Spin Devil Soul Description</ref>), '''[[Soul Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Ghost,Wizardy%20Lab With Ghost, separates from his body and conducts reconnaissance]<Ref>Castlevania: Dawn of Sorrow Ghost Soul Description</ref>), '''[[Poison Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Gorgon,Silenced%20Ruin With Gorgon, breathes a toxic gas]<Ref>Castlevania: Dawn of Sorrow Gorgon Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Mushussu,Pinnacle With Mushussu, grows a poisonous tail]<Ref>Castlevania: Dawn of Sorrow Mushussu Soul Description</ref>), '''[[Breath Attack]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=White%20Dragon,Abyss%2C%20Dark%20Chapel With White Dragon, breathes fire]<Ref>Castlevania: Dawn of Sorrow White Dragon Soul Description</ref>) & '''[[Fire Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Buer,Demon%20Guest%20House With Buer, wears a cloak of tumbling fire]<Ref>Castlevania: Dawn of Sorrow Buer Soul Description</ref>), '''[[Death Manipulation]]''' & '''[[Fate Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Death,Mine%20of%20Judgment With Death, summons the Grim Reaper's scythe to attack enemies]<Ref>Castlevania: Dawn of Sorrow Death Soul Description</ref>. [https://youtu.be/ykXoJb78QV4?t=127 Where Death governs the fate of death]<ref>Castlevania Judgment Aeon's Hyper Attack on Death</ref>, [https://youtu.be/vQHtGdIxx40?t=40 being noted to have the power to govern the end of all living things]<ref>Castlevania Judgment Death Story Mode Intro</ref>. [https://youtu.be/LU34JPonFXw?t=610 Death decides who lives and who dies]<ref>Castlevania Judgment Death True Story Mode</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=With%20Death%E2%80%99s%20reply%2C%20an%20explosive%20murderous%20intent%20rose.%0A%0ATwo%20bronze%20colored%20scythes%20much%20larger%20than%20usual%20appeared%3B%20it%20advanced%20to%20the%20space%20in%20between%20the%20two%20men%20with%20an%20intention%20to%20cut%20off%20Olrox%E2%80%99s%20head.%0AKill%20the%20distance%2D%2D%2D%2D%2D%0A%C2%A0%C2%A0%C2%A0Kill%20the%20sound%2D%2D%2D%2D%2D and can use his scythes to kill abstractions such as distance and sound]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”<br>“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”<br>Those were the emotionless words of Death.<br>In response, Olrox laughed his bold answer.<br>“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”<Br>“……”<br>“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”<br>Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.<br>“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”<Br>With Death’s reply, an explosive murderous intent rose.<br>Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.<br>Kill the distance-----<br>Kill the sound-----<br>Just, faster, soon, die.<br>It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.<br>“……die.”<br>That was said by the enemy who called on his servants.<br>From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death.
'''[[Additional Limbs]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Manticore,Wizardy%20Lab With Manticore, grows a tail]<ref>Castlevania: Dawn of Sorrow Manticore Soul Description</ref>), '''[[Invulnerability]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Iron%20Golem,Guest%20House%2C%20Abyss With Iron Golem, transforms into an invincible Iron Golem]<ref>Castlevania: Dawn of Sorrow Iron Golem Soul Description</ref>), '''[[Flight]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Flying%20Armor,Lost%20Village With Flying Armor, reduces the speed of falling]<Ref>Castlevania: Dawn of Sorrow Flying Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Medusa%20Head,Cursed%20Clocktower With Medusa Head, becomes capable of hovering in one location]<ref>Castlevania: Dawn of Sorrow Medusa Head Soul Description</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Barbariccia,Garden%20of%20Madness With Barbariccia, transforms into Barbariccia]<ref>Castlevania: Dawn of Sorrow Barbariccia Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Bat%20Company,Silenced%20Ruin With Bat Company, transforms into a bat and flies]<Ref>Castlevania: Dawn of Sorrow Bat Company Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Valkyrie,Dark%20Chapel With Valkyrie, transforms into a Valkyrie, and charges at foes]<Ref>Castlevania: Dawn of Sorrow Valkyrie Soul Description</ref>), '''[[Summoning]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Alastor,Abyss%2C%20Pinnacle With Alastor, summons Alastor as a familiar]<ref>Castlevania: Dawn of Sorrow Alastor Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Alura%20Une,Subterranean%20Hell With Alura Une, summons Alura une as a guardian]<ref>Castlevania: Dawn of Sorrow Alura Une Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Bat,Village%2C%20Silenced%20Ruins With Bat, summons a bat familiar]<Ref>Castlevania: Dawn of Sorrow Bat Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Bone%20Ark,Hell%2C%20Silenced%20Ruin With Bone Ark, summons a skeleton to provide transportation]<Ref>Castlevania: Dawn of Sorrow Bone Ark Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Corpseweed,Garden%20of%20Madness With Corpseweed, summons corpseweed as a familiar]<Ref>Castlevania: Dawn of Sorrow Corpseweed Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Gaibon,Mine%20of%20Judgment With Gaibon, summons Gaibon as a familiar]<Ref>Castlevania: Dawn of Sorrow Gaibon Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Great%20Armor,Dark%20Chapel With Great Armor, summons Great Armor as a familiar]<Ref>Castlevania: Dawn of Sorrow Great Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Harpy,Cursed%20Clocktower With Harpy, summons Harpy as a familiar]<Ref>Castlevania: Dawn of Sorrow Harpy Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Mini%20Devil,Dark%20Chapel With Mini Devil, summons a mini devil as a familiar]<Ref>Castlevania: Dawn of Sorrow Mini Devil Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Needles,Subterranean%20Hell With Needles, summon Needles as a familiar]<Ref>Castlevania: Dawn of Sorrow Needles Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Quetzalcoatl,Dark%20Chapel With Quetzalcoatl, summons Quetzalcoatl as a familiar]<Ref>Castlevania: Dawn of Sorrow Quetzalcoatl Soul Description</ref>), '''[[Weapon Control]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Armor%20Knight,Lost%20Village With Armor Knight, attacks with spinning spear]<ref>Castlevania: Dawn of Sorrow Armor Knight Soul Description</ref>), '''[[Petrification]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Catoblepas,Clocktower%2C%20Dark%20Chapel With Catoblepas, breaths clouds of petrifying gas]<Ref>Castlevania: Dawn of Sorrow Catoblepas Soul Description</ref>), '''[[Shockwave Generation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Black%20Panther,Abyss With Black Panther, moves at high speed while creating a shockwave]<Ref>Castlevania: Dawn of Sorrow Black Panther Soul Description</ref>), '''[[Lifeforce Absorption]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Persephone,Demon%20Guest%20House With Persephone, enable "Magic Vacuum" which vacuums up enemy health]<ref>Castlevania: Dawn of Sorrow Persephone Soul Description</ref>), '''[[Energy Projection]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Gergoth,Condemned%20Tower With Gergoth, fires a devastating laser beam]<Ref>Castlevania: Dawn of Sorrow Gergoth Soul Description</ref>), '''[[Statistics Boost]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Devil,Ruin%2C%20Demon%20Guest%20House With Devil, enters a pact with the devil to sharply raise strength]<Ref>Castlevania: Dawn of Sorrow Devil Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Final%20Guard,Abyss%2C%20Pinnacle With Final Guard, gains iron-clad defense]<Ref>Castlevania: Dawn of Sorrow Final Guard Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Flying%20Humanoid,Cursed%20Clocktower With Flying Humanoid, raises intelligence and luck]<Ref>Castlevania: Dawn of Sorrow Flying Humanoid Soul Description</ref>), '''[[Darkness Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Yeti,Lost%20Village With Yeti, creates a white orb of dark power that grows as it rolls]<Ref>Castlevania: Dawn of Sorrow Yeti Soul Description</ref>), '''[[Air Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Spin%20Devil,Lost%20Village With Spin Devil, creates tornadoes]<Ref>Castlevania: Dawn of Sorrow Spin Devil Soul Description</ref>), '''[[Soul Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Ghost,Wizardy%20Lab With Ghost, separates from his body and conducts reconnaissance]<Ref>Castlevania: Dawn of Sorrow Ghost Soul Description</ref>), '''[[Poison Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Gorgon,Silenced%20Ruin With Gorgon, breathes a toxic gas]<Ref>Castlevania: Dawn of Sorrow Gorgon Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Mushussu,Pinnacle With Mushussu, grows a poisonous tail]<Ref>Castlevania: Dawn of Sorrow Mushussu Soul Description</ref>), '''[[Breath Attack]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=White%20Dragon,Abyss%2C%20Dark%20Chapel With White Dragon, breathes fire]<Ref>Castlevania: Dawn of Sorrow White Dragon Soul Description</ref>) & '''[[Fire Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Buer,Demon%20Guest%20House With Buer, wears a cloak of tumbling fire]<Ref>Castlevania: Dawn of Sorrow Buer Soul Description</ref>), '''[[Death Manipulation]]''' & '''[[Fate Manipulation]]''' ('''Temporal Fate;''' [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Death,Mine%20of%20Judgment With Death, summons the Grim Reaper's scythe to attack enemies]<Ref>Castlevania: Dawn of Sorrow Death Soul Description</ref>. [https://youtu.be/ykXoJb78QV4?t=127 Where Death governs the fate of death]<ref>Castlevania Judgment Aeon's Hyper Attack on Death</ref>, [https://youtu.be/vQHtGdIxx40?t=40 being noted to have the power to govern the end of all living things]<ref>Castlevania Judgment Death Story Mode Intro</ref>. [https://youtu.be/LU34JPonFXw?t=610 Death decides who lives and who dies]<ref>Castlevania Judgment Death True Story Mode</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=With%20Death%E2%80%99s%20reply%2C%20an%20explosive%20murderous%20intent%20rose.%0A%0ATwo%20bronze%20colored%20scythes%20much%20larger%20than%20usual%20appeared%3B%20it%20advanced%20to%20the%20space%20in%20between%20the%20two%20men%20with%20an%20intention%20to%20cut%20off%20Olrox%E2%80%99s%20head.%0AKill%20the%20distance%2D%2D%2D%2D%2D%0A%C2%A0%C2%A0%C2%A0Kill%20the%20sound%2D%2D%2D%2D%2D and can use his scythes to kill abstractions such as distance and sound]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”<br>“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”<br>Those were the emotionless words of Death.<br>In response, Olrox laughed his bold answer.<br>“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”<Br>“……”<br>“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”<br>Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.<br>“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”<Br>With Death’s reply, an explosive murderous intent rose.<br>Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.<br>Kill the distance-----<br>Kill the sound-----<br>Just, faster, soon, die.<br>It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.<br>“……die.”<br>That was said by the enemy who called on his servants.<br>From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death.
However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.<br>The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."</ref>. [https://youtu.be/LU34JPonFXw?t=609 Death decides who lives and who dies]<ref>Castlevania Judgment Death True Story Mode</ref>)
However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.<br>The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."</ref>. [https://youtu.be/LU34JPonFXw?t=609 Death decides who lives and who dies]<ref>Castlevania Judgment Death True Story Mode</ref>)
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Is a '''[[Creature of the Night]]''', which gives:
Is a '''[[Creature of the Night]]''', which gives:


'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>), '''[[Intimidation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/7LkAFhBpxtg?t=828 Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Creatures of the Night do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>), '''[[Empowerment]]''' ([https://youtu.be/hvAhdyqMxw4?t=475 Creatures of the night are empowered by the night]<ref>Castlevania II: Simon's Quest Night Transition</ref>, [https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NABXE_en.pdf becoming stronger when it's night time]<ref>Castlevania II: Simon's Quest Online Game Manual Page 4</ref>), '''[[Evolution]]''' ([https://youtu.be/DW43WR30vLI?t=324 Creatures of chaos can inherit evil natures]<ref>Castlevania: Lament of Innocence Bestiary No. 058</ref> [https://youtu.be/DW43WR30vLI?t=329 awakening into stronger enemies with new abilities and less weaknesses]<ref>Castlevania: Lament of Innocence Bestiary No. 059</ref>), '''[[Resurrection]]''' ('''Self-Resurrection;''' [https://youtu.be/mBgOq5OyEpY?t=70 Creatures of chaos can be brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Bestiary No. 009</ref>. [https://youtu.be/mBgOq5OyEpY?t=48 This has also been shown with slain heads reviving as an angry wraith]<ref>Castlevania: Curse of Darkness Bestiary No. 005</ref>), '''[[Regeneration]]''' ('''Mid-Godly overtime;''' [https://youtu.be/Y95lBCsQ07c?t=1231 Even the castle from Castlevania is a Creature of Chaos]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/ASKkPR5-Ir4?t=423 where they are always rebirth from Chaos] [https://youtu.be/ASKkPR5-Ir4?t=431 with each rebirth, the creatures takes a new form]<Ref>Castlevania: Symphony of the Night</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=Ever%20since%20the,be%20completely%20sealed. with this state being referred to as a "regeneration cycle"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku  "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>), '''[[Intimidation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/7LkAFhBpxtg?t=828 Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/6uY2V0uOGvo?t=526 along with ignoring the very passage of time]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Creatures of the Night do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>), '''[[Empowerment]]''' ([https://youtu.be/hvAhdyqMxw4?t=475 Creatures of the night are empowered by the night]<ref>Castlevania II: Simon's Quest Night Transition</ref>, [https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NABXE_en.pdf becoming stronger when it's night time]<ref>Castlevania II: Simon's Quest Online Game Manual Page 4</ref>), '''[[Evolution]]''' ([https://youtu.be/DW43WR30vLI?t=324 Creatures of chaos can inherit evil natures]<ref>Castlevania: Lament of Innocence Bestiary No. 058</ref> [https://youtu.be/DW43WR30vLI?t=329 awakening into stronger enemies with new abilities and less weaknesses]<ref>Castlevania: Lament of Innocence Bestiary No. 059</ref>), '''[[Resurrection]]''' ('''Self-Resurrection;''' [https://youtu.be/mBgOq5OyEpY?t=70 Creatures of chaos can be brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Bestiary No. 009</ref>. [https://youtu.be/mBgOq5OyEpY?t=48 This has also been shown with slain heads reviving as an angry wraith]<ref>Castlevania: Curse of Darkness Bestiary No. 005</ref>), '''[[Regeneration]]''' ('''Mid-Godly overtime;''' [https://youtu.be/Y95lBCsQ07c?t=1231 Even the castle from Castlevania is a Creature of Chaos]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/ASKkPR5-Ir4?t=423 where they are always rebirth from Chaos] [https://youtu.be/ASKkPR5-Ir4?t=431 with each rebirth, the creatures takes a new form]<Ref>Castlevania: Symphony of the Night</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=Ever%20since%20the,be%20completely%20sealed. with this state being referred to as a "regeneration cycle"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku  "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold.
Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold.
1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist?
1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist?
The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Creatures of Chaos can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>).
The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''1-T''', '''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Creatures of Chaos can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>).
<br><br>
<br><br>
'''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>)
'''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ('''1-T;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ('''Temporal Fate;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>)
{{!}}-{{!}}Vampire Abilities=
{{!}}-{{!}}Vampire Abilities=
Is a '''[[Children_of_the_Night#Vampire_Abilities-2|Vampire]]''', which gives:
Is a '''[[Children_of_the_Night#Vampire_Abilities-2|Vampire]]''', which gives:


'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Stealth Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires are able to attack stealthily in search of human blood]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref>), '''[[Disguise Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires will sometimes disguise themselves]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref> [https://youtu.be/Y7MyIUyRVHk?t=1392 as villages in order to get near one]<ref>Castlevania 64</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/oh-JYgEximA?list=PLA7CF8E257AE3FBAB&t=44 with Mathias noting he has eternal life]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ykXoJb78QV4?t=20 Aeon notes that vampires exist for eternity]<ref>Castlevania Judgment Aeon Hyper Attack on Alucard</ref>. [http://castlevania.neo-romance.net/translations.php?lament#:~:text=Walter%20Bernhard%3A,soul%20was%20stolen. Walter is noted to be a vampire that has eternal life]<ref>Lament of Innocent Perfect Guidebook</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Vampires will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Vampires do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>, [https://youtu.be/5QU8TPu30Uk?t=424 defying God's decree]<ref>Castlevania: Lament of Innocence</ref>), '''[[Enhanced Senses]]''' ([https://youtu.be/Y7MyIUyRVHk?t=1445 Vampires can smell that Reinhardt Schneider] [https://youtu.be/tMo8fpZF0nE?t=21 and Carrie Fernandez smell different from the usual adventurer]<Ref>Castlevania 64</ref>), '''[[Surface Scaling]]''' ([https://youtu.be/Y7MyIUyRVHk?t=2044 Vampires can stand on ceilings]<Ref>Castlevania 64</ref>), '''[[Flight]]''' (Vampires can either naturally levitate [https://youtu.be/Y7MyIUyRVHk?t=2044 grow wings to fly]<ref>Castlevania 64 Vampire Boss</ref>, [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 turn into a bat]<ref>Castlevania: The Dracula X Chronicles Intro</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2123 or into mist]<ref>Castlevania 64 Vampire Boss</ref>), '''[[Immersion]]''' ([https://youtu.be/hu_2bedvcQE?t=686 Vampires can infuse magic into paintings to increase their power]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Empowerment]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=422 Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard] [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=435 never been defeated before Leon Belmont gained the vampire killer]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ZL5W3iRL9Kc?list=PLA7CF8E257AE3FBAB&t=1 Noted by Leon that the night should help Joachim Armster as well due to him being a vampire, with the only reason it doesn't is due to Walter holding the ebony stone]<ref>Castlevania: Lament of Innocence</ref>), '''[[Resurrection]]''' ([https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Even if one somehow manages to kill a vampire, they will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 Vampires can assume the shape of a wolf, a bat or fog]<ref>Castlevania: The Dracula X Chronicles Intro</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1392 Vampires can disguise themselves as huamns]<ref>Castlevania 64</ref>), '''[[Teleportation]]''' ([https://youtu.be/hu_2bedvcQE?t=1141 Vampires possess the ability to teleport freely]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1227 Even non-threatening vampires such as Rosa, fade out from view]<ref>Castlevania 64 Flower Garden Cutscene</ref>), '''[[Power Suppression]]''' ([https://youtu.be/ASKkPR5-Ir4?t=235 Vampires can submerge their own vampiric powers if needed]<ref>Castlevania: Symphony of the Night</ref>), '''[[Life-Force Absorption]]''' ([https://youtu.be/p66G528Wp-M?t=1811 Vampires can consume one's lifeforce]<Ref>Castlevania: Order of Shadows</ref>, [https://youtu.be/Y7MyIUyRVHk?t=1453 allowing them to heal themselves through biting into a victim]<ref>Castlevania 64</ref>), '''[[Corruption|Vampirification]]''' ([https://youtu.be/DW43WR30vLI?t=424 Vampires can turn others into vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 078</ref>, [https://youtu.be/gfEGmFYhLVI?list=PLA7CF8E257AE3FBAB&t=511 Walter turned Rinaldo's daughter into a vampire]<ref>Castlevania: Lament of Innocence</ref>), '''[[Invisibility]]''' (Vampires possess natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Animal Manipulation]]''' ([https://youtu.be/DW43WR30vLI?t=44 Bats serve under the control of vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 002</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2126 being freely spawnned by any vampire]<ref>Castlevania 64 Vampire Boss</ref>), '''[[Cloth Manipulation]]''' ([https://youtu.be/oxlxwS6scd8?t=2632 A vampire's blood can transform clothes, such as Hector combining a vampire's blood with a prince's clothes to get Dracula's clothes]<ref>Castlevania: Curse of Darkness</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/xp72T_JJmM8?t=1503 Vampires can sometimes have electricity form around them as they transform]<ref>Castlevania: Legacy of Darkness Master Oldrey Cutscene</ref>), '''[[Soul Manipulation]]''' ([https://www.wired.com/2007/10/interview-iga-t/#:~:text=Castlevania%20series%20producer,walls%20of%20his%20%5B%E2%80%A6%5D The candles in Castlevania are people's souls that were taken by Death or by vampires]<ref>WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?<br><br>KI: You should ask, why do they eat it! I've thought about this stuff.<br>I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.<br>The meat, I have no idea.</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Vampire's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Vampires can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Vampire's alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>).
'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than the standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Stealth Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires are able to attack stealthily in search of human blood]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref>), '''[[Disguise Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires will sometimes disguise themselves]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref> [https://youtu.be/Y7MyIUyRVHk?t=1392 as villages in order to get near one]<ref>Castlevania (N64)</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/oh-JYgEximA?list=PLA7CF8E257AE3FBAB&t=44 with Mathias noting he has eternal life]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ykXoJb78QV4?t=20 Aeon notes that vampires exist for eternity]<ref>Castlevania Judgment Aeon Hyper Attack on Alucard</ref>. [http://castlevania.neo-romance.net/translations.php?lament#:~:text=Walter%20Bernhard%3A,soul%20was%20stolen. Walter is noted to be a vampire that has eternal life]<ref>Lament of Innocent Perfect Guidebook</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Vampires will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/6uY2V0uOGvo?t=526 along with ignoring the very passage of time]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Vampires do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>, [https://youtu.be/5QU8TPu30Uk?t=424 defying God's decree]<ref>Castlevania: Lament of Innocence</ref>), '''[[Enhanced Senses]]''' ([https://youtu.be/Y7MyIUyRVHk?t=1445 Vampires can smell that Reinhardt Schneider] [https://youtu.be/tMo8fpZF0nE?t=21 and Carrie Fernandez smell different from the usual adventurer]<Ref>Castlevania (N64)</ref>), '''[[Surface Scaling]]''' ([https://youtu.be/Y7MyIUyRVHk?t=2044 Vampires can stand on ceilings]<Ref>Castlevania (N64)</ref>), '''[[Flight]]''' (Vampires can either naturally levitate [https://youtu.be/Y7MyIUyRVHk?t=2044 grow wings to fly]<ref>Castlevania (N64) Vampire Boss</ref>, [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 turn into a bat]<ref>Castlevania: The Dracula X Chronicles Intro</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2123 or into mist]<ref>Castlevania (N64) Vampire Boss</ref>), '''[[Immersion]]''' ([https://youtu.be/hu_2bedvcQE?t=686 Vampires can infuse magic into paintings to increase their power]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Empowerment]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=422 Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard] [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=435 never been defeated before Leon Belmont gained the vampire killer]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ZL5W3iRL9Kc?list=PLA7CF8E257AE3FBAB&t=1 Noted by Leon that the night should help Joachim Armster as well due to him being a vampire, with the only reason it doesn't is due to Walter holding the ebony stone]<ref>Castlevania: Lament of Innocence</ref>), '''[[Resurrection]]''' ([https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Even if one somehow manages to kill a vampire, they will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 Vampires can assume the shape of a wolf, a bat or fog]<ref>Castlevania: The Dracula X Chronicles Intro</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1392 Vampires can disguise themselves as huamns]<ref>Castlevania (N64)</ref>), '''[[Teleportation]]''' ([https://youtu.be/hu_2bedvcQE?t=1141 Vampires possess the ability to teleport freely]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1227 Even non-threatening vampires such as Rosa, fade out from view]<ref>Castlevania (N64) Flower Garden Cutscene</ref>), '''[[Power Suppression]]''' ([https://youtu.be/ASKkPR5-Ir4?t=235 Vampires can submerge their own vampiric powers if needed]<ref>Castlevania: Symphony of the Night</ref>), '''[[Life-Force Absorption]]''' ([https://youtu.be/p66G528Wp-M?t=1811 Vampires can consume one's lifeforce]<Ref>Castlevania: Order of Shadows</ref>, [https://youtu.be/Y7MyIUyRVHk?t=1453 allowing them to heal themselves through biting into a victim]<ref>Castlevania (N64)</ref>), '''[[Corruption|Vampirification]]''' ([https://youtu.be/DW43WR30vLI?t=424 Vampires can turn others into vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 078</ref>, [https://youtu.be/gfEGmFYhLVI?list=PLA7CF8E257AE3FBAB&t=511 Walter turned Rinaldo's daughter into a vampire]<ref>Castlevania: Lament of Innocence</ref>), '''[[Invisibility]]''' (Vampires possess natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''1-T''', '''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Animal Manipulation]]''' ([https://youtu.be/DW43WR30vLI?t=44 Bats serve under the control of vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 002</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2126 being freely spawnned by any vampire]<ref>Castlevania (N64) Vampire Boss</ref>), '''[[Cloth Manipulation]]''' ([https://youtu.be/oxlxwS6scd8?t=2632 A vampire's blood can transform clothes, such as Hector combining a vampire's blood with a prince's clothes to get Dracula's clothes]<ref>Castlevania: Curse of Darkness</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/xp72T_JJmM8?t=1503 Vampires can sometimes have electricity form around them as they transform]<ref>Castlevania: Legacy of Darkness Master Oldrey Cutscene</ref>), '''[[Soul Manipulation]]''' ([https://www.wired.com/2007/10/interview-iga-t/#:~:text=Castlevania%20series%20producer,walls%20of%20his%20%5B%E2%80%A6%5D The candles in Castlevania are people's souls that were taken by Death or by vampires]<ref>WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?<br><br>KI: You should ask, why do they eat it! I've thought about this stuff.<br>I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.<br>The meat, I have no idea.</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Vampire's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Vampires can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Vampire's alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>).
<br><br>
<br><br>
'''[[Resistance]]''' to '''[[Heat Manipulation|Temperatures]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires bodies turn cold, with them feeling no heat]<ref>Castlevania: Lament of Innocence</ref>), '''[[Biological Manipulation]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires biological functions are no longer required for them]<ref>Castlevania: Lament of Innocence</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Death Manipulation]]''' ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=296 "Death" loses all meaning for Vampires, as they]<ref>Castlevania: The Dracula X Chronicles Stage 1</ref> [https://youtu.be/5QU8TPu30Uk?t=424 defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Where even if one "kills" a vampire they will simply just come back as they are not bound to death]<ref>Castlevania: Lament of Innocence</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>)
'''[[Resistance]]''' to '''[[Heat Manipulation|Temperatures]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires bodies turn cold, with them feeling no heat]<ref>Castlevania: Lament of Innocence</ref>), '''[[Biological Manipulation]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires biological functions are no longer required for them]<ref>Castlevania: Lament of Innocence</ref>), '''[[Time Manipulation]]''' ('''1-T;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Death Manipulation]]''' ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=296 "Death" loses all meaning for Vampires, as they]<ref>Castlevania: The Dracula X Chronicles Stage 1</ref> [https://youtu.be/5QU8TPu30Uk?t=424 defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Where even if one "kills" a vampire they will simply just come back as they are not bound to death]<ref>Castlevania: Lament of Innocence</ref>), '''[[Fate Manipulation]]''' ('''Temporal Fate;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>)
{{!}}-{{!}}Dracula's Abilities=
{{!}}-{{!}}Dracula's Abilities=
{{#tag:Tabber|
{{#tag:Tabber|
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'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=54 Leon and Mathias were the reason a company of knights were said to be invincible]<ref>Castlevania: Lament of Innocence Intro</ref>), '''[[Genius Intelligence]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=69 Mathias is a genius tactician], [http://castlevania.neo-romance.net/translations.php?lament#:~:text=In%20the%20world%20of%20knights%20who%20lack%20education%2C%20he%27s%20a%20genius%20tactician%20who%20is%20even%20called%20Cronqvist%20the%20Wise who they call "Cronqvist the Wise"]<ref>Lament of Innocence Perfect Guidebook</ref>), '''[[Weapon Mastery]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=54 Leon and Mathias were the reason a company of knights were said to be invincible]<ref>Castlevania: Lament of Innocence Intro</ref>, which should indicate that Mathias was a master of the weapons used by the Knight brigade), '''[[Energy Absorption]]''' (Mathias can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Magic]]''' & '''[[Principle Manipulation]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=490 Mathias is the only person who truly understands alchemy], [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=492 where magic comes from alchemy, a field that experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>)
'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=54 Leon and Mathias were the reason a company of knights were said to be invincible]<ref>Castlevania: Lament of Innocence Intro</ref>), '''[[Genius Intelligence]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=69 Mathias is a genius tactician], [http://castlevania.neo-romance.net/translations.php?lament#:~:text=In%20the%20world%20of%20knights%20who%20lack%20education%2C%20he%27s%20a%20genius%20tactician%20who%20is%20even%20called%20Cronqvist%20the%20Wise who they call "Cronqvist the Wise"]<ref>Lament of Innocence Perfect Guidebook</ref>), '''[[Weapon Mastery]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=54 Leon and Mathias were the reason a company of knights were said to be invincible]<ref>Castlevania: Lament of Innocence Intro</ref>, which should indicate that Mathias was a master of the weapons used by the Knight brigade), '''[[Energy Absorption]]''' (Mathias can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Magic]]''' & '''[[Principle Manipulation]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=490 Mathias is the only person who truly understands alchemy], [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=492 where magic comes from alchemy, a field that experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>)
{{!}}-{{!}}Obtaining the Crimson Stone=
{{!}}-{{!}}Obtaining the Crimson Stone=
'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/xp72T_JJmM8?t=3178 Noted that Dracula's strength exceeds even that of a werewolf]<ref>Castlevania: Legacy of Darkness</ref>), '''[[Human Achievements]]''' (When disguising himself as Malus, [https://youtu.be/Y7MyIUyRVHk?t=28 he could masterfully play the violin]<ref>Castlevania 64 Intro</ref>), '''[[Weapon Mastery]]''' ('''Bow & Arrow Mastery;''' [https://youtu.be/Y7MyIUyRVHk?t=4531 Dracula in his Malus form wields a bow and arrow that he can shoot deftly]<ref>Castlevania 64: True Final Boss</ref>), '''[[Animal Taming]]''' ([https://youtu.be/Y7MyIUyRVHk?t=4549 Dracula can tame bicorns]<ref>Castlevania: 64 True Final Boss</ref>), '''[[Intimidation]]''' ([https://drive.google.com/drive/folders/1X54sY-mC_eqSAycqxJRvjT4ylcgY1ODc?usp=sharing Put fear into Isaac who felt he spoke out of line from just a glance]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>. [https://youtu.be/xS2kC8fOppM?t=2826 Dracula is noted to be the most terrifying creature in existence]<ref>Castlevania: The Arcade Dracula Boss Fight</ref>), '''[[Large Size]]''' in some of his true forms ('''Supersized;''' [https://youtu.be/Y7MyIUyRVHk?t=4897 Appeared this large when unleashing his true form against Reinhardt Schneider/Carrie Fernandez]<ref>Castlevania 64: True Final Boss</ref>), '''[[Aura]]''' ([https://youtu.be/jiLr2NDdqMc?list=PLF09DD0DEE5130C5C&t=95 Dracula merely pushing out his aura was enough to make Richter] [https://youtu.be/jiLr2NDdqMc?list=PLF09DD0DEE5130C5C&t=143 and Maria flinch]<ref>Castlevania: The Dracula X Chronicles Final Boss</ref>. [https://youtu.be/Y7MyIUyRVHk?t=4577 Dracula's evil aura is far greater then the fake Dracula he sent to fight Reinhardt and Carrie]<ref>Castlevania 64 True Final Boss</ref>. [https://youtu.be/wC1EKRCUooA?t=15687 Dark Lord Soma has a thick darkness and suffocating evil due to having Dracula's aura]<ref>Castlevania: Grimoire of Souls Chapter 4 That Which Writhes</ref>. [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=306 Dracula has a natural aura of Darkness around him]<ref>Castlevania: The Dracula X Chronicles</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/5QU8TPu30Uk?t=425 Mathias through absorbing Walter's soul denied God's decree of limited life and lives for eternity]<ref>Castlevania: Lament of Innocence</ref>. '''Life and Death Immunity;''' [https://www.youtube.com/watch?v=LU34JPonFXw&t=33s Death serves Dracula with unfailing loyalty]<ref>Castlevania Judgment </ref>, [https://youtu.be/ykXoJb78QV4?t=127 where Death is noted to govern the fate of death]<ref>Castlevania Judgment Aeon's Hyper Attack Sequences</ref>, [https://youtu.be/vQHtGdIxx40?t=40 being noted to have the power to govern the end of all living things]<ref>Castlevania Judgment Aeon's Hyper Attack on Death</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=With%20Death%E2%80%99s%20reply%2C%20an%20explosive%20murderous%20intent%20rose.%0A%0ATwo%20bronze%20colored%20scythes%20much%20larger%20than%20usual%20appeared%3B%20it%20advanced%20to%20the%20space%20in%20between%20the%20two%20men%20with%20an%20intention%20to%20cut%20off%20Olrox%E2%80%99s%20head.%0AKill%20the%20distance%2D%2D%2D%2D%2D%0A%C2%A0%C2%A0%C2%A0Kill%20the%20sound%2D%2D%2D%2D%2D and can use his scythes to kill abstractions such as distance and sound]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”<br>“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”<br>Those were the emotionless words of Death.<br>In response, Olrox laughed his bold answer.<br>“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”<Br>“……”<br>“You should be glad though to know yourself.  Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”<br>Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.<br>“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”<Br>With Death’s reply, an explosive murderous intent rose.<br>Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.<br>Kill the distance-----<br>Kill the sound-----<br>Just, faster, soon, die.<br>It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.<br>“……die.”<br>That was said by the enemy who called on his servants.<br>From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death.
'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/xp72T_JJmM8?t=3178 Noted that Dracula's strength exceeds even that of a werewolf]<ref>Castlevania: Legacy of Darkness</ref>), '''[[Human Achievements]]''' (When disguising himself as Malus, [https://youtu.be/Y7MyIUyRVHk?t=28 he could masterfully play the violin]<ref>Castlevania (N64) Intro</ref>), '''[[Weapon Mastery]]''' ('''Bow & Arrow Mastery;''' [https://youtu.be/Y7MyIUyRVHk?t=4531 Dracula in his Malus form wields a bow and arrow that he can shoot deftly]<ref>Castlevania (N64): True Final Boss</ref>), '''[[Animal Taming]]''' ([https://youtu.be/Y7MyIUyRVHk?t=4549 Dracula can tame bicorns]<ref>Castlevania: 64 True Final Boss</ref>), '''[[Intimidation]]''' ([https://drive.google.com/drive/folders/1X54sY-mC_eqSAycqxJRvjT4ylcgY1ODc?usp=sharing Put fear into Isaac who felt he spoke out of line from just a glance]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>. [https://youtu.be/xS2kC8fOppM?t=2826 Dracula is noted to be the most terrifying creature in existence]<ref>Castlevania: The Arcade Dracula Boss Fight</ref>), '''[[Large Size]]''' in some of his true forms ('''Supersized;''' [https://youtu.be/Y7MyIUyRVHk?t=4897 Appeared this large when unleashing his true form against Reinhardt Schneider/Carrie Fernandez]<ref>Castlevania (N64): True Final Boss</ref>), '''[[Aura]]''' ([https://youtu.be/jiLr2NDdqMc?list=PLF09DD0DEE5130C5C&t=95 Dracula merely pushing out his aura was enough to make Richter] [https://youtu.be/jiLr2NDdqMc?list=PLF09DD0DEE5130C5C&t=143 and Maria flinch]<ref>Castlevania: The Dracula X Chronicles Final Boss</ref>. [https://youtu.be/Y7MyIUyRVHk?t=4577 Dracula's evil aura is far greater then the fake Dracula he sent to fight Reinhardt and Carrie]<ref>Castlevania (N64) True Final Boss</ref>. [https://youtu.be/wC1EKRCUooA?t=15687 Dark Lord Soma has a thick darkness and suffocating evil due to having Dracula's aura]<ref>Castlevania: Grimoire of Souls Chapter 4 That Which Writhes</ref>. [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=306 Dracula has a natural aura of Darkness around him]<ref>Castlevania: The Dracula X Chronicles</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/5QU8TPu30Uk?t=425 Mathias through absorbing Walter's soul denied God's decree of limited life and lives for eternity]<ref>Castlevania: Lament of Innocence</ref>. '''Life and Death Immunity;''' [https://www.youtube.com/watch?v=LU34JPonFXw&t=33s Death serves Dracula with unfailing loyalty]<ref>Castlevania Judgment </ref>, [https://youtu.be/ykXoJb78QV4?t=127 where Death is noted to govern the fate of death]<ref>Castlevania Judgment Aeon's Hyper Attack Sequences</ref>, [https://youtu.be/vQHtGdIxx40?t=40 being noted to have the power to govern the end of all living things]<ref>Castlevania Judgment Aeon's Hyper Attack on Death</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=With%20Death%E2%80%99s%20reply%2C%20an%20explosive%20murderous%20intent%20rose.%0A%0ATwo%20bronze%20colored%20scythes%20much%20larger%20than%20usual%20appeared%3B%20it%20advanced%20to%20the%20space%20in%20between%20the%20two%20men%20with%20an%20intention%20to%20cut%20off%20Olrox%E2%80%99s%20head.%0AKill%20the%20distance%2D%2D%2D%2D%2D%0A%C2%A0%C2%A0%C2%A0Kill%20the%20sound%2D%2D%2D%2D%2D and can use his scythes to kill abstractions such as distance and sound]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”<br>“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”<br>Those were the emotionless words of Death.<br>In response, Olrox laughed his bold answer.<br>“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”<Br>“……”<br>“You should be glad though to know yourself.  Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”<br>Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.<br>“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”<Br>With Death’s reply, an explosive murderous intent rose.<br>Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.<br>Kill the distance-----<br>Kill the sound-----<br>Just, faster, soon, die.<br>It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.<br>“……die.”<br>That was said by the enemy who called on his servants.<br>From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death.
However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.<br>The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."</ref>. [https://youtu.be/LU34JPonFXw?t=609 Death decides who lives and who dies]<ref>Castlevania Judgment Death True Story Mode</ref>), '''[[Reincarnation]]''' ('''Non-Cycle''', '''Memory Remembrance;''' [https://youtu.be/wC1EKRCUooA?t=8964 Despite being]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref> [https://youtu.be/MVvTErAm2HY?t=8018 killed for good by]<ref>Castlevania: Aria of Sorrow</ref> [[Julius Belmont]], [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=65 Dracula's soul reincarnated into] [[Soma Cruz]]<ref>Castlevania: Dawn of Sorrow Prologue</ref>), '''[[Regeneration]]''' (At least '''Low-Godly''' normally; [https://youtu.be/TBvgDZlCQmk?t=1902 Freely burned away his body to fly out with his soul to create a new form]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/fZWbKQxeCJU?t=3426 Can regenerate from just his blood]<ref>Castlevania Chronicles</ref>. [https://youtu.be/nKd4TDPWt1w?list=PLTIVxkSgFJGr68dhpzMOZ9_Hu_2TTjV_G&t=38 Regenerated back a new body from just his head]<ref>Castlevania III: Dracula's Curse Dracula Boss</ref>. [https://youtu.be/KAgFV3rlZps?t=151 His Wraith Spawn while heavily weakened regenerated from his entire body being destroyed]<Ref>Castlevania: Harmony of Dissonance Final Boss</ref>. '''Mid-Godly with Regeneration Cycle;''' [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=Ever%20since%20the,be%20completely%20sealed. Dracula has a regeneration cycle that allows him to come back as long as chaos exist within humans]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku  "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.<br>The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."</ref>. [https://youtu.be/LU34JPonFXw?t=609 Death decides who lives and who dies]<ref>Castlevania Judgment Death True Story Mode</ref>), '''[[Reincarnation]]''' ('''Non-Cycle''', '''Memory Remembrance;''' [https://youtu.be/wC1EKRCUooA?t=8964 Despite being]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref> [https://youtu.be/MVvTErAm2HY?t=8018 killed for good by]<ref>Castlevania: Aria of Sorrow</ref> [[Julius Belmont]], [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=65 Dracula's soul reincarnated into] [[Soma Cruz]]<ref>Castlevania: Dawn of Sorrow Prologue</ref>), '''[[Regeneration]]''' (At least '''Low-Godly''' normally; [https://youtu.be/TBvgDZlCQmk?t=1902 Freely burned away his body to fly out with his soul to create a new form]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/fZWbKQxeCJU?t=3426 Can regenerate from just his blood]<ref>Castlevania Chronicles</ref>. [https://youtu.be/nKd4TDPWt1w?list=PLTIVxkSgFJGr68dhpzMOZ9_Hu_2TTjV_G&t=38 Regenerated back a new body from just his head]<ref>Castlevania III: Dracula's Curse Dracula Boss</ref>. [https://youtu.be/KAgFV3rlZps?t=151 His Wraith Spawn while heavily weakened regenerated from his entire body being destroyed]<Ref>Castlevania: Harmony of Dissonance Final Boss</ref>. '''Mid-Godly with Regeneration Cycle;''' [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=Ever%20since%20the,be%20completely%20sealed. Dracula has a regeneration cycle that allows him to come back as long as chaos exist within humans]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku  "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold.
Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold.
1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist?
1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist?
The
The
<br><br>
<br><br>
{{#tag:Tabber|
{{#tag:Tabber|
{{!}}-{{!}}Standard Resistances=
{{!}}-{{!}}Standard Resistances=
'''[[Resistance]]''' to '''[[Heat Manipulation|Extreme Heats]]''' ([https://youtu.be/EFCSqZs1Ons?list=PLF09DD0DEE5130C5C&t=114 Unaffected by moving so fast he catches on fire]<ref>Castlevania: The Dracula X Chronicles Final Boss</ref>), '''[[Extrasensory Perception]]''' ([https://youtu.be/hu_2bedvcQE?t=1622 Dark Lords are incapable of being sensed by the likes of] [[Death (Castlevania)|Death]]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Attack Reflection]]''' ([[Soma Cruz|His reincarnation]] [https://youtu.be/MVvTErAm2HY?t=10233 can attack and harm] Graham Jones, [https://youtu.be/MVvTErAm2HY?t=6911 where he's absorbed the power of the castle], [https://youtu.be/MVvTErAm2HY?t=2720 and inherited Dracula's powers]<ref>Castlevania: Aria of Sorrow</ref>, [https://youtu.be/hvAhdyqMxw4?t=1657 where Dracula's mere rib bone reflects all projectiles back]<ref>Castlevania II: Simon's Quest</ref>), '''[[Darkness Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=820 Dracula has a natural resistance to the darkness element]<ref>Castlevania: Curse of Darkness Bestiary No. 159</ref>. [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=A%20rib%20of%20the%20King,will%20shield%20you%20from%20evil. Dracula's mere ribs protects from the powers of wickedness]<ref>Castlevania II: Simon's Quest</ref>), '''[[Holy Fire Manipulation]]''' ([https://youtu.be/Y7MyIUyRVHk?t=4813 Can take holy water hitting him, with it only momentarily having him cry out in pain], [https://youtu.be/Y7MyIUyRVHk?t=4838 before emerging just fine]<ref>Castlevania 64 True Final Boss</ref>), '''[[Curse Manipulation]]''' ([https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=The%20heart%20of,a%20certain%20curse. Dracula's mere heart clears curses]<ref>Castlevania II: Simon's Quest</ref>), '''[[Time Manipulation]]''' ([https://drive.google.com/file/d/1xU-320Ub_EXoY_E5HOEzk35o95pC7-mh/view?usp=sharing Noted that the stop watch has no effect on moving platforms in the castle and most bosses]<ref>History of Castlevania - Crescent of the Moon Pages 12-13</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Sealing]]''' ([https://youtu.be/Y95lBCsQ07c?t=9357 Dracula's power allowed Soma to easily repel away a multi-layered seal called aurora] [https://youtu.be/Y95lBCsQ07c?t=9038 a multilayered rectangular barrier ritual that was supposed to isolate Soma and then remove Dracula's powers from him]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. [https://youtu.be/Y95lBCsQ07c?t=12364 Even while greatly weakened, when the Aurora was used on Dracula, he greatly resisted it], [https://youtu.be/Y95lBCsQ07c?t=12385 requiring two master magicians to affect him]<ref>Castlevania: Grimoire of Souls Chapter 10 Final Boss</ref>. [https://youtu.be/Y95lBCsQ07c?t=7725 Dracula's power is so great that very few magical items can truly hold his magic within a seal], [https://youtu.be/Y95lBCsQ07c?t=7761 requiring the usage of an entire library worth of grimoires in order to truly seal away just his magic alone]<ref>Castlevania: Grimoire of Souls Chapter 8 Demonic Visions</ref>. [https://youtu.be/hu_2bedvcQE?t=6852 The only reason Brauner was able to seal away Dracula was due to him not reviving completely] [https://youtu.be/hu_2bedvcQE?t=6860 otherwise his seals would be easily broken by Dracula's power]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=767 Dracula is naturally strongly resistant to fire based attacks]<ref>Castlevania: Symphony of the Night Bestiary No. 147</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=767 Dracula is naturally strongly resistant to thunder based attacks]<ref>Castlevania: Symphony of the Night Bestiary No. 147</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=767 Dracula is naturally immune to poison based attacks]<ref>Castlevania: Symphony of the Night Bestiary No. 147</ref>), '''[[Spatial Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=4845 Brauner using Dracula's power spatially segregated Dracula from the castle]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Power Modification]]''', '''[[Information Manipulation]]''', '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=8555 Dracula's magic and powers have no limits posed on it from the grimoires] [https://youtu.be/Y95lBCsQ07c?t=8513 where heroes summoned from the catalogue are unable to stray too far from its contents] [https://youtu.be/Y95lBCsQ07c?t=8540 and have limited actions they can do] [https://youtu.be/wC1EKRCUooA?t=7238 having summoned heroes have their powers greatly limited from their true strength]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>), '''[[Fate Manipulation]]''' & '''[[Death Manipulation]]''' ([https://www.youtube.com/watch?v=LU34JPonFXw&t=33s Death serves Dracula with unfailing loyalty]<ref>Castlevania Judgment </ref>, [https://youtu.be/ykXoJb78QV4?t=127 where Death is noted to govern the fate of death]<ref>Castlevania Judgment Aeon's Hyper Attack Sequences</ref>, [https://youtu.be/vQHtGdIxx40?t=40 being noted to have the power to govern the end of all living things]<ref>Castlevania Judgment Aeon's Hyper Attack on Death</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=With%20Death%E2%80%99s%20reply%2C%20an%20explosive%20murderous%20intent%20rose.%0A%0ATwo%20bronze%20colored%20scythes%20much%20larger%20than%20usual%20appeared%3B%20it%20advanced%20to%20the%20space%20in%20between%20the%20two%20men%20with%20an%20intention%20to%20cut%20off%20Olrox%E2%80%99s%20head.%0AKill%20the%20distance%2D%2D%2D%2D%2D%0A%C2%A0%C2%A0%C2%A0Kill%20the%20sound%2D%2D%2D%2D%2D and can use his scythes to kill abstractions such as distance and sound]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”<br>“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”<br>Those were the emotionless words of Death.<br>In response, Olrox laughed his bold answer.<br>“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”<Br>“……”<br>“You should be glad though to know yourself.  Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”<br>Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.<br>“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”<Br>With Death’s reply, an explosive murderous intent rose.<br>Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.<br>Kill the distance-----<br>Kill the sound-----<br>Just, faster, soon, die.<br>It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.<br>“……die.”<br>That was said by the enemy who called on his servants.<br>From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death.
'''[[Resistance]]''' to '''[[Heat Manipulation|Extreme Heats]]''' ([https://youtu.be/EFCSqZs1Ons?list=PLF09DD0DEE5130C5C&t=114 Unaffected by moving so fast he catches on fire]<ref>Castlevania: The Dracula X Chronicles Final Boss</ref>), '''[[Extrasensory Perception]]''' ([https://youtu.be/hu_2bedvcQE?t=1622 Dark Lords are incapable of being sensed by the likes of] [[Death (Castlevania)|Death]]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Attack Reflection]]''' ([[Soma Cruz|His reincarnation]] [https://youtu.be/MVvTErAm2HY?t=10233 can attack and harm] Graham Jones, [https://youtu.be/MVvTErAm2HY?t=6911 where he's absorbed the power of the castle], [https://youtu.be/MVvTErAm2HY?t=2720 and inherited Dracula's powers]<ref>Castlevania: Aria of Sorrow</ref>, [https://youtu.be/hvAhdyqMxw4?t=1657 where Dracula's mere rib bone reflects all projectiles back]<ref>Castlevania II: Simon's Quest</ref>), '''[[Darkness Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=820 Dracula has a natural resistance to the darkness element]<ref>Castlevania: Curse of Darkness Bestiary No. 159</ref>. [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=A%20rib%20of%20the%20King,will%20shield%20you%20from%20evil. Dracula's mere ribs protects from the powers of wickedness]<ref>Castlevania II: Simon's Quest</ref>), '''[[Holy Fire Manipulation]]''' ([https://youtu.be/Y7MyIUyRVHk?t=4813 Can take holy water hitting him, with it only momentarily having him cry out in pain], [https://youtu.be/Y7MyIUyRVHk?t=4838 before emerging just fine]<ref>Castlevania (N64) True Final Boss</ref>), '''[[Curse Manipulation]]''' ([https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=The%20heart%20of,a%20certain%20curse. Dracula's mere heart clears curses]<ref>Castlevania II: Simon's Quest</ref>), '''[[Time Manipulation]]''' ('''1-T;''' [https://drive.google.com/file/d/1xU-320Ub_EXoY_E5HOEzk35o95pC7-mh/view?usp=sharing Noted that the stop watch has no effect on moving platforms in the castle and most bosses]<ref>History of Castlevania - Crescent of the Moon Pages 12-13</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Sealing]]''' ([https://youtu.be/Y95lBCsQ07c?t=9357 Dracula's power allowed Soma to easily repel away a multi-layered seal called aurora] [https://youtu.be/Y95lBCsQ07c?t=9038 a multilayered rectangular barrier ritual that was supposed to isolate Soma and then remove Dracula's powers from him]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. [https://youtu.be/Y95lBCsQ07c?t=12364 Even while greatly weakened, when the Aurora was used on Dracula, he greatly resisted it], [https://youtu.be/Y95lBCsQ07c?t=12385 requiring two master magicians to affect him]<ref>Castlevania: Grimoire of Souls Chapter 10 Final Boss</ref>. [https://youtu.be/Y95lBCsQ07c?t=7725 Dracula's power is so great that very few magical items can truly hold his magic within a seal], [https://youtu.be/Y95lBCsQ07c?t=7761 requiring the usage of an entire library worth of grimoires in order to truly seal away just his magic alone]<ref>Castlevania: Grimoire of Souls Chapter 8 Demonic Visions</ref>. [https://youtu.be/hu_2bedvcQE?t=6852 The only reason Brauner was able to seal away Dracula was due to him not reviving completely] [https://youtu.be/hu_2bedvcQE?t=6860 otherwise his seals would be easily broken by Dracula's power]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=767 Dracula is naturally strongly resistant to fire-based attacks]<ref>Castlevania: Symphony of the Night Bestiary No. 147</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=767 Dracula is naturally strongly resistant to thunder based attacks]<ref>Castlevania: Symphony of the Night Bestiary No. 147</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=767 Dracula is naturally immune to poison based attacks]<ref>Castlevania: Symphony of the Night Bestiary No. 147</ref>), '''[[Spatial Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=4845 Brauner using Dracula's power spatially segregated Dracula from the castle]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Soul Manipulation]]''' ([https://youtu.be/RDhSVCUIEz8?t=4068 Dracula's soul was put in a vessel, yet despite many organizations efforts, their glyphs couldn't even scratch him]<ref>Castlevania: Order of Ecclesia</ref>), '''[[Power Modification]]''', '''[[Information Manipulation]]''', '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=8555 Dracula's magic and powers have no limits posed on it from the grimoires] [https://youtu.be/Y95lBCsQ07c?t=8513 where heroes summoned from the catalogue are unable to stray too far from its contents] [https://youtu.be/Y95lBCsQ07c?t=8540 and have limited actions they can do] [https://youtu.be/wC1EKRCUooA?t=7238 having summoned heroes have their powers greatly limited from their true strength]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>), '''[[Fate Manipulation]]''' & '''[[Death Manipulation]]''' ([https://www.youtube.com/watch?v=LU34JPonFXw&t=33s Death serves Dracula with unfailing loyalty]<ref>Castlevania Judgment </ref>, [https://youtu.be/ykXoJb78QV4?t=127 where Death is noted to govern the fate of death]<ref>Castlevania Judgment Aeon's Hyper Attack Sequences</ref>, [https://youtu.be/vQHtGdIxx40?t=40 being noted to have the power to govern the end of all living things]<ref>Castlevania Judgment Aeon's Hyper Attack on Death</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=With%20Death%E2%80%99s%20reply%2C%20an%20explosive%20murderous%20intent%20rose.%0A%0ATwo%20bronze%20colored%20scythes%20much%20larger%20than%20usual%20appeared%3B%20it%20advanced%20to%20the%20space%20in%20between%20the%20two%20men%20with%20an%20intention%20to%20cut%20off%20Olrox%E2%80%99s%20head.%0AKill%20the%20distance%2D%2D%2D%2D%2D%0A%C2%A0%C2%A0%C2%A0Kill%20the%20sound%2D%2D%2D%2D%2D and can use his scythes to kill abstractions such as distance and sound]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”<br>“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”<br>Those were the emotionless words of Death.<br>In response, Olrox laughed his bold answer.<br>“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”<Br>“……”<br>“You should be glad though to know yourself.  Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”<br>Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.<br>“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”<Br>With Death’s reply, an explosive murderous intent rose.<br>Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.<br>Kill the distance-----<br>Kill the sound-----<br>Just, faster, soon, die.<br>It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.<br>“……die.”<br>That was said by the enemy who called on his servants.<br>From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death.
However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.<br>The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."</ref>. [https://youtu.be/LU34JPonFXw?t=609 Death decides who lives and who dies]<ref>Castlevania Judgment Death True Story Mode</ref>), '''[[Immortality Negation]]''' (The [[Vampire Killer]] is unable to strip Dracula of his immortality whereas [https://youtu.be/QolUJ0PqI8o?t=7 the Vampire Killer can render immortal skeleton death gods like Death, mortal, having him bleed from attacks], [https://youtu.be/QolUJ0PqI8o?t=80 giving him mortality as shown when Death dies to his own scythe cutting off his head and having blood spurt out, something not possible as a skeleton]<ref>Castlevania: Rondo of Blood Death Boss</ref>, [https://youtu.be/IVW2-d8fjSk?list=PLA7CF8E257AE3FBAB&t=83 and can kill] [[Death (Castlevania)|Death]] [https://youtu.be/IVW2-d8fjSk?list=PLA7CF8E257AE3FBAB&t=47 to the point that he requires Mathias to survive in order for him to rise from the dead]<ref>Castlevania: Lament of Innocence Ending</ref>), '''[[Power Mimicry]]''' ([https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=8337 One who copies the Power of Dominance requires their soul to withstand the power that it holds, being unable to control it and having the demons under their dominance come out of them]<ref>Castlevania: Dawn of Sorrow Final Boss</ref>)
However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.<br>The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."</ref>. [https://youtu.be/LU34JPonFXw?t=609 Death decides who lives and who dies]<ref>Castlevania Judgment Death True Story Mode</ref>), '''[[Immortality Negation]]''' (The [[Vampire Killer]] is unable to strip Dracula of his immortality whereas [https://youtu.be/QolUJ0PqI8o?t=7 the Vampire Killer can render immortal skeleton death gods like Death, mortal, having him bleed from attacks], [https://youtu.be/QolUJ0PqI8o?t=80 giving him mortality as shown when Death dies to his own scythe cutting off his head and having blood spurt out, something not possible as a skeleton]<ref>Castlevania: Rondo of Blood Death Boss</ref>, [https://youtu.be/IVW2-d8fjSk?list=PLA7CF8E257AE3FBAB&t=83 and can kill] [[Death (Castlevania)|Death]] [https://youtu.be/IVW2-d8fjSk?list=PLA7CF8E257AE3FBAB&t=47 to the point that he requires Mathias to survive in order for him to rise from the dead]<ref>Castlevania: Lament of Innocence Ending</ref>), '''[[Power Mimicry]]''' ([https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=8337 One who copies the Power of Dominance requires their soul to withstand the power that it holds, being unable to control it and having the demons under their dominance come out of them]<ref>Castlevania: Dawn of Sorrow Final Boss</ref>)
{{!}}-{{!}}Castle Resistances=
{{!}}-{{!}}Castle Resistances=
'''[[Resistance]]''' to '''[[Dracula's Castle]]'''<nowiki>'</nowiki>s Abilities ([https://youtu.be/rmSAx1EN6xE?list=PL992C20AAB37A7949&t=100 His reincarnation is unaffected by the effects Dracula's castle]<ref>Castlevania: Aria of Sorrow</ref>). The Castle Abilities Include:
'''[[Resistance]]''' to '''[[Dracula's Castle]]'''<nowiki>'</nowiki>s Abilities ([https://youtu.be/rmSAx1EN6xE?list=PL992C20AAB37A7949&t=100 His reincarnation is unaffected by the effects Dracula's castle]<ref>Castlevania: Aria of Sorrow</ref>). The Castle Abilities Include:
'''[[Reality Warping]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=772 The Castle does not work on standard logic, where changing rooms can have one view a completely different background]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=120 such as room with a blue sky that is reflecting up and downwards and having the clouds rotate at a fast speed]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Transmutation]]''' ([https://youtu.be/PTUS4D1CnwU?t=215 Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it]<ref>Castlevania: Symphony of the Night Bestiary No. 40</ref>), '''[[Possession]]''' ([https://youtu.be/PTUS4D1CnwU?t=99 The castle possesses objects with its magic, such as a ouija table]<ref>Castlevania: Symphony of the Night Bestiary No. 16</ref>), '''[[Sealing]]''' ([https://youtu.be/KjI52eEW3tw?t=537 Dracula's magic captured Aguni, a primitive god of fire]<ref>Castlevania: Portrait of Ruin Bestiary No. 133</ref>. [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=553 The Castle has doors sealed off] [https://youtu.be/TTRgjZ0dxoQ?list=PLA7CF8E257AE3FBAB&t=346 without solving puzzles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2967 This can extend to walls being sealed off where explosions will not affect it until the seal is gone]<ref>Castlevania 64</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=433 Everything that enters the castle is under the control by the power of Dracula's castle]<ref>Castlevania: Portrait of Ruin</ref>, [https://youtu.be/hu_2bedvcQE?t=439 the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle]<ref>Castlevania: Portrait of Ruin</reF>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=559 The Castle corrupts the minds of those who enter it, such as making] [[Maxim Kischine]] [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=577 feel strange ever since coming to it]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/rodKSrtgwtk?t=198 It also corrupted the mind of Hugh] [https://youtu.be/rodKSrtgwtk?t=381 turning him against Nathan] [https://youtu.be/rodKSrtgwtk?t=396 with Nathan noting he's being controlled by Dracula]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/rodKSrtgwtk?t=490 The castle increases one's dark desires, allowing Dracula to easily control them]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy also spurs it to violence]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Madness Manipulation]]''' ([https://youtu.be/KjI52eEW3tw?t=529 The Castle warped Gergoth, a once-gentle beast and drove it mad]<ref>Castlevania: Portrait of Ruin Bestiary No. 131</ref>), '''[[Size Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=236 Magically enlarged a toad through the use of demonic baptism]<ref>Castlevania: Symphony of the Night Bestiary No. 44</ref>), '''[[Fear Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=From%20the%20time,several%20village%20children. Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air.
'''[[Reality Warping]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=772 The Castle does not work on standard logic, where changing rooms can have one view a completely different background]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=120 such as room with a blue sky that is reflecting up and downwards and having the clouds rotate at a fast speed]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Transmutation]]''' ([https://youtu.be/PTUS4D1CnwU?t=215 Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it]<ref>Castlevania: Symphony of the Night Bestiary No. 40</ref>), '''[[Possession]]''' ([https://youtu.be/PTUS4D1CnwU?t=99 The castle possesses objects with its magic, such as a ouija table]<ref>Castlevania: Symphony of the Night Bestiary No. 16</ref>), '''[[Sealing]]''' ([https://youtu.be/KjI52eEW3tw?t=537 Dracula's magic captured Aguni, a primitive god of fire]<ref>Castlevania: Portrait of Ruin Bestiary No. 133</ref>. [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=553 The Castle has doors sealed off] [https://youtu.be/TTRgjZ0dxoQ?list=PLA7CF8E257AE3FBAB&t=346 without solving puzzles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2967 This can extend to walls being sealed off where explosions will not affect it until the seal is gone]<ref>Castlevania (N64)</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=433 Everything that enters the castle is under the control by the power of Dracula's castle]<ref>Castlevania: Portrait of Ruin</ref>, [https://youtu.be/hu_2bedvcQE?t=439 the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle]<ref>Castlevania: Portrait of Ruin</reF>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=559 The Castle corrupts the minds of those who enter it, such as making] [[Maxim Kischine]] [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=577 feel strange ever since coming to it]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/rodKSrtgwtk?t=198 It also corrupted the mind of Hugh] [https://youtu.be/rodKSrtgwtk?t=381 turning him against Nathan] [https://youtu.be/rodKSrtgwtk?t=396 with Nathan noting he's being controlled by Dracula]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/rodKSrtgwtk?t=490 The castle increases one's dark desires, allowing Dracula to easily control them]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy also spurs it to violence]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Madness Manipulation]]''' ([https://youtu.be/KjI52eEW3tw?t=529 The Castle warped Gergoth, a once-gentle beast and drove it mad]<ref>Castlevania: Portrait of Ruin Bestiary No. 131</ref>), '''[[Size Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=236 Magically enlarged a toad through the use of demonic baptism]<ref>Castlevania: Symphony of the Night Bestiary No. 44</ref>), '''[[Fear Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=From%20the%20time,several%20village%20children. Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air.
Even though it is still far away, their bodies seemed to squeal [run away].<br>There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."</ref>. [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=A%20drawbridge%20suspended%20from%20the%20main%20gate%20is%20seemingly%20welcoming%20Michelle%E2%80%99s%20arrival.%0AAnd%20her%20body%20was%20telling%20her%20%5Bdo%20not%20go%5D%20as%20her%20leg%20muscles%20were%20petrified%20like%20stone. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.<Br>And her body was telling her [do not go] as her leg muscles were petrified like stone."</ref>), '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing The Curse status that spirits inflict]<ref>Castlevania: Grimoire of Souls</ref> [https://www.reddit.com/r/translator/comments/1gcnhtt/comment/ltv6967/?context=3 comes from them absorbing the magic power around the castle]. [https://youtu.be/Y7MyIUyRVHk?t=2665 The Castle cursed a human to turn into a lizard man]<ref>Castlevania 64</ref>), '''[[Life Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=965 The castle can bring inanimate statues to life to attack]<ref>Castlevania Chronicles</ref>. [https://youtu.be/fZWbKQxeCJU?t=1562 Can cause the glass murals to come to life and attack]<ref>Castlevania Chronicles</ref>), '''[[Soul Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CUh%E2%80%A6%E2%80%A6aa%E2%80%A6%E2%80%A6Mi,a%20strong%20soul. Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”<br>That really is no doubt an obsession.<br>The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.<br>“Only…… protect…… you……-----“<br>When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.<br>However-----<br>Fate did not allow it.<br>For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----<Br>The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."</ref>), '''[[Abstract Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=600 The castle can create a core of evil made from hatred, envy, anger and other dark emotions]<ref>Castlevania: Curse of Darkness Bestiary No. 115</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=4612 where is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref> [https://youtu.be/wC1EKRCUooA?t=1596 where creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>, [https://youtu.be/wC1EKRCUooA?t=5220 along with their vital souls causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y95lBCsQ07c?t=10257 Death was going to use Dracula's magic to rewrite Dracula's defeat to Trevor] [https://youtu.be/Y95lBCsQ07c?t=10293 making it where Dracula defeats Trevor Belmont instead] [https://youtu.be/Y95lBCsQ07c?t=10297 where Dracula would go on living in the rewritten grimoire] [https://youtu.be/Y95lBCsQ07c?t=10309 with each grimoire being its own world] [https://youtu.be/Y95lBCsQ07c?t=10318 and the grimoires influence extends into reality]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/Y95lBCsQ07c?t=5196 which alter grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=7238 which the vital souls cause alterations of the Grimoire that can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>)
Even though it is still far away, their bodies seemed to squeal [run away].<br>There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."</ref>. [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=A%20drawbridge%20suspended%20from%20the%20main%20gate%20is%20seemingly%20welcoming%20Michelle%E2%80%99s%20arrival.%0AAnd%20her%20body%20was%20telling%20her%20%5Bdo%20not%20go%5D%20as%20her%20leg%20muscles%20were%20petrified%20like%20stone. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.<Br>And her body was telling her [do not go] as her leg muscles were petrified like stone."</ref>), '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing The Curse status that spirits inflict]<ref>Castlevania: Grimoire of Souls</ref> [https://www.reddit.com/r/translator/comments/1gcnhtt/comment/ltv6967/?context=3 comes from them absorbing the magic power around the castle]. [https://youtu.be/Y7MyIUyRVHk?t=2665 The Castle cursed a human to turn into a lizard man]<ref>Castlevania (N64)</ref>), '''[[Life Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=965 The castle can bring inanimate statues to life to attack]<ref>Castlevania Chronicles</ref>. [https://youtu.be/fZWbKQxeCJU?t=1562 Can cause the glass murals to come to life and attack]<ref>Castlevania Chronicles</ref>), '''[[Soul Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CUh%E2%80%A6%E2%80%A6aa%E2%80%A6%E2%80%A6Mi,a%20strong%20soul. Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”<br>That really is no doubt an obsession.<br>The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.<br>“Only…… protect…… you……-----“<br>When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.<br>However-----<br>Fate did not allow it.<br>For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----<Br>The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."</ref>), '''[[Abstract Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=600 The castle can create a core of evil made from hatred, envy, anger and other dark emotions]<ref>Castlevania: Curse of Darkness Bestiary No. 115</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=4612 where is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref> [https://youtu.be/wC1EKRCUooA?t=1596 where creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>, [https://youtu.be/wC1EKRCUooA?t=5220 along with their vital souls causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y95lBCsQ07c?t=10257 Death was going to use Dracula's magic to rewrite Dracula's defeat to Trevor] [https://youtu.be/Y95lBCsQ07c?t=10293 making it where Dracula defeats Trevor Belmont instead] [https://youtu.be/Y95lBCsQ07c?t=10297 where Dracula would go on living in the rewritten grimoire] [https://youtu.be/Y95lBCsQ07c?t=10309 with each grimoire being its own world] [https://youtu.be/Y95lBCsQ07c?t=10318 and the grimoires influence extends into reality]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/Y95lBCsQ07c?t=5196 which alter grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=7238 which the vital souls cause alterations of the Grimoire that can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>)
}}
}}
{{!}}-{{!}}Through his Castle=
{{!}}-{{!}}Through his Castle=
[https://drive.google.com/drive/folders/16EimNVMuycBpqkK36kFzLHDlrDVnv512?usp=sharing The castle is] [https://drive.google.com/file/d/1GCaDUunbcJBPiNuG3I7E6ynEwbGTX354/view?usp=sharing directly steered by Dracula's power]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 2</ref>, and has these effects:
[https://drive.google.com/drive/folders/16EimNVMuycBpqkK36kFzLHDlrDVnv512?usp=sharing The castle is] [https://drive.google.com/file/d/1GCaDUunbcJBPiNuG3I7E6ynEwbGTX354/view?usp=sharing directly steered by Dracula's power]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 2</ref>, and has these effects:
'''[[Magic]]''' ([https://youtu.be/hu_2bedvcQE?t=245 The castle pulses with dark magical power]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/DW43WR30vLI?t=50 The castle uses magic to do things like re-animate corpses]<ref>Castlevania: Lament of Innocence Bestiary No. 003</ref>, [https://youtu.be/DW43WR30vLI?t=54 along with skeletons]<ref>Castlevania: Lament of Innocence Bestiary No. 004</ref>), '''[[Reality Warping]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=772 The Castle does not work on standard logic, where changing rooms can have one view a completely different background]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=120 such as room with a blue sky that is reflecting up and downwards and having the clouds rotate at a fast speed]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Transmutation]]''' ([https://youtu.be/PTUS4D1CnwU?t=215 Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it]<ref>Castlevania: Symphony of the Night Bestiary No. 40</ref>), '''[[Save and Load]]''' ([https://youtu.be/JoyJzR66gDk?list=PL1C82000EC86F279F&t=601 The castles magic has rooms where one can sit on a chair and is enveloped in the angelic wings of light, allowing them to save their progress]<ref>Castlevania: Curse of Darkness</ref>, [https://youtu.be/zjr6VmKsz74?list=PL1C82000EC86F279F&t=531 with these chairs being acknowledged in rooms in the castle with a description]<ref>Castlevania: Curse of Darkness Save Room Chair</ref>), '''[[Possession]]''' ([https://youtu.be/PTUS4D1CnwU?t=99 The castle possesses objects with its magic, such as a ouija table]<ref>Castlevania: Symphony of the Night Bestiary No. 16</ref>), '''[[Bestowal]]''' ([https://youtu.be/hu_2bedvcQE?t=405 The castle enables one to keep their mind after dying, becoming a ghost]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Mind Bestowal]]''' ([https://youtu.be/mBgOq5OyEpY?t=93 The castle can bestow a mind through its magic]<ref>Castlevania: Curse of Darkness Bestiary No. 014</ref>), '''[[Soul Bestowal]]''' ([https://youtu.be/mBgOq5OyEpY?t=148 The castle can bestow a soul through its magic]<ref>Castlevania: Curse of Darkness Bestiary No. 025</ref>. [https://youtu.be/KjI52eEW3tw?t=45 Imbued the Mud Man with a tormented soul]<ref>Castlevania: Portrait of Ruin Bestiary No. 10</ref>), '''[[Power Bestowal]]''' ([https://youtu.be/DW43WR30vLI?t=179 The castle grants enemies to attack under the power of magic]<ref>Castlevania: Lament of Innocence Bestiary No. 029</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Resurrection]]''' ('''Resurrection of Multiple Targets;''' [https://youtu.be/DW43WR30vLI?t=264 The castle uses magic to return creatures of chaos back to life]<ref>Castlevania: Lament of Innocence Bestiary No. 046</ref>), '''[[Sealing]]''' ([https://youtu.be/KjI52eEW3tw?t=537 Dracula's magic captured Aguni, a primitive god of fire]<ref>Castlevania: Portrait of Ruin Bestiary No. 133</ref>. [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=553 The Castle has doors sealed off] [https://youtu.be/TTRgjZ0dxoQ?list=PLA7CF8E257AE3FBAB&t=346 without solving puzzles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2967 This can extend to walls being sealed off where explosions will not affect it until the seal is gone]<ref>Castlevania 64</ref>), '''[[Telekinesis]]''' ([https://youtu.be/fZWbKQxeCJU?t=1093 The Castle can lift parts of levels apart]<ref>Castlevania Chronicles</ref>. [https://youtu.be/JgsiEYddnTU?list=PLF0A4D1377F54A2BF&t=233 The castle has blocks that float and levitate up and downards to crush opponents] [https://youtu.be/JgsiEYddnTU?list=PLF0A4D1377F54A2BF&t=280 or send them into spikes]<ref>Super Castlevania IV</ref>), '''[[Immersion]]''' ([https://youtu.be/yRv03d5vkfs?list=PLF0A4D1377F54A2BF&t=207 Can bring paintings to life and have them attack]<ref>Super Castlevania IV</ref>), '''[[Mimicry]]''' ('''Physiology Mimicry;''' [https://youtu.be/fZWbKQxeCJU?t=2408 The castle contains mirror worlds where perfect clones of oneself can fight]<ref>Castlevania Chronicles</ref>. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=345 The Castle can also do this without mirror worlds]<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>, [https://youtu.be/_cYeuvRZjAI?t=4861 where they make a perfect copy that have all of their moves and sub-weapons], [https://youtu.be/MshZGGWq-cc?t=50 and can freely switch to a different person to copy their abilities]<ref>Castlevania III: Dracula's Curse Doppelganger Boss Fight</ref>), '''[[Teleportation]]''' ([https://youtu.be/zjr6VmKsz74?list=PL1C82000EC86F279F&t=540 The castle has access to the teleporter seat, the seat of a device that allows instant movement across Valachia]<ref>Castlevania: Curse of Darkness Chair Room</ref>. [https://youtu.be/xp72T_JJmM8?t=3359 The castle has objects that fade in and out while trying to platform on them]<ref>Castlevania: Legacy of Darkness Tower of Sorcery</ref>), '''[[Invisibility]]''' ([https://youtu.be/xuHhqLTuo2U?list=PLA88AE98D0687EE03&t=21 Parts of Dracula's castle are invisible such as invisible stairs]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/dUvWxlpbYmo and invisible platforms]<ref>Super Castlevania IV</ref>), '''[[Necromancy]]''' ([https://youtu.be/qAvCampOZ3k?list=PLA7CF8E257AE3FBAB&t=359 The castle can raise the dead to attack whoever enters a room]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/mBgOq5OyEpY?t=29 The castle reanimates human bones as monsters by its evil magic]<ref>Castlevania: Curse of Darkness Bestiary No. 001 Skeleton</ref>. [https://youtu.be/mBgOq5OyEpY?t=33 The Castle created the Executioner from numerous dead bodies]<Ref>Castlevania: Curse of Darkness Bestiary No. 002 Executioner</ref>), '''[[Fusionism]]''' ([https://youtu.be/mBgOq5OyEpY?t=33 The Castle can create an abomination made from numerous dead bodies]<ref>Castlevania Curse of Darkness Bestiary No. 002</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=433 Everything that enters the castle is under the control by the power of Dracula's castle]<ref>Castlevania: Portrait of Ruin</ref>, [https://youtu.be/hu_2bedvcQE?t=439 the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle]<ref>Castlevania: Portrait of Ruin</reF>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=559 The Castle corrupts the minds of those who enter it, such as making] [[Maxim Kischine]] [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=577 feel strange ever since coming to it]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/rodKSrtgwtk?t=198 It also corrupted the mind of Hugh] [https://youtu.be/rodKSrtgwtk?t=381 turning him against Nathan] [https://youtu.be/rodKSrtgwtk?t=396 with Nathan noting he's being controlled by Dracula]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/rodKSrtgwtk?t=490 The castle increases one's dark desires, allowing Dracula to easily control them]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy also spurs it to violence]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Madness Manipulation]]''' ([https://youtu.be/KjI52eEW3tw?t=529 The Castle warped Gergoth, a once-gentle beast and drove it mad]<ref>Castlevania: Portrait of Ruin Bestiary No. 131</ref>), '''[[Elemental Manipulation]]''' & '''[[Chaos Manipulation]]''' ([https://youtu.be/DW43WR30vLI?t=288 The castle infuses some enemies with chaos, giving it all elemental properties]<ref>Castlevania: Lament of Innocence Bestiary No. 051</ref>), '''[[Blood Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=64 The casle imbues blood all over a skeleton, making them always return to life no matter what damage is done to them]<ref>Castlevania: Curse of Darkness Bestiary No. 008</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2572 The Castle has areas where its blood can form new enemies]<ref>Castlevania 64</ref>), '''[[Acid Manipulation]]''' ([https://youtu.be/_cYeuvRZjAI?t=6859 The castle has areas of acid rain falling]<ref>Castlevania III: Dracula's Curse Castle Dungeon</ref>), '''[[Size Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=236 Magically enlarged a toad through the use of demonic baptism]<ref>Castlevania: Symphony of the Night Bestiary No. 44</ref>), '''[[Fear Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=From%20the%20time,several%20village%20children. Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air.
'''[[Magic]]''' ([https://youtu.be/hu_2bedvcQE?t=245 The castle pulses with dark magical power]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/DW43WR30vLI?t=50 The castle uses magic to do things like re-animate corpses]<ref>Castlevania: Lament of Innocence Bestiary No. 003</ref>, [https://youtu.be/DW43WR30vLI?t=54 along with skeletons]<ref>Castlevania: Lament of Innocence Bestiary No. 004</ref>), '''[[Reality Warping]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=772 The Castle does not work on standard logic, where changing rooms can have one view a completely different background]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=120 such as room with a blue sky that is reflecting up and downwards and having the clouds rotate at a fast speed]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Transmutation]]''' ([https://youtu.be/PTUS4D1CnwU?t=215 Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it]<ref>Castlevania: Symphony of the Night Bestiary No. 40</ref>), '''[[Save and Load]]''' ([https://youtu.be/JoyJzR66gDk?list=PL1C82000EC86F279F&t=601 The castles magic has rooms where one can sit on a chair and is enveloped in the angelic wings of light, allowing them to save their progress]<ref>Castlevania: Curse of Darkness</ref>, [https://youtu.be/zjr6VmKsz74?list=PL1C82000EC86F279F&t=531 with these chairs being acknowledged in rooms in the castle with a description]<ref>Castlevania: Curse of Darkness Save Room Chair</ref>), '''[[Possession]]''' ([https://youtu.be/PTUS4D1CnwU?t=99 The castle possesses objects with its magic, such as a ouija table]<ref>Castlevania: Symphony of the Night Bestiary No. 16</ref>), '''[[Bestowal]]''' ([https://youtu.be/hu_2bedvcQE?t=405 The castle enables one to keep their mind after dying, becoming a ghost]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Mind Bestowal]]''' ([https://youtu.be/mBgOq5OyEpY?t=93 The castle can bestow a mind through its magic]<ref>Castlevania: Curse of Darkness Bestiary No. 014</ref>), '''[[Soul Bestowal]]''' ([https://youtu.be/mBgOq5OyEpY?t=148 The castle can bestow a soul through its magic]<ref>Castlevania: Curse of Darkness Bestiary No. 025</ref>. [https://youtu.be/KjI52eEW3tw?t=45 Imbued the Mud Man with a tormented soul]<ref>Castlevania: Portrait of Ruin Bestiary No. 10</ref>), '''[[Power Bestowal]]''' ([https://youtu.be/DW43WR30vLI?t=179 The castle grants enemies to attack under the power of magic]<ref>Castlevania: Lament of Innocence Bestiary No. 029</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Resurrection]]''' ('''Resurrection of Multiple Targets;''' [https://youtu.be/DW43WR30vLI?t=264 The castle uses magic to return creatures of chaos back to life]<ref>Castlevania: Lament of Innocence Bestiary No. 046</ref>), '''[[Sealing]]''' ([https://youtu.be/KjI52eEW3tw?t=537 Dracula's magic captured Aguni, a primitive god of fire]<ref>Castlevania: Portrait of Ruin Bestiary No. 133</ref>. [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=553 The Castle has doors sealed off] [https://youtu.be/TTRgjZ0dxoQ?list=PLA7CF8E257AE3FBAB&t=346 without solving puzzles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2967 This can extend to walls being sealed off where explosions will not affect it until the seal is gone]<ref>Castlevania (N64)</ref>), '''[[Telekinesis]]''' ([https://youtu.be/fZWbKQxeCJU?t=1093 The Castle can lift parts of levels apart]<ref>Castlevania Chronicles</ref>. [https://youtu.be/JgsiEYddnTU?list=PLF0A4D1377F54A2BF&t=233 The castle has blocks that float and levitate up and downards to crush opponents] [https://youtu.be/JgsiEYddnTU?list=PLF0A4D1377F54A2BF&t=280 or send them into spikes]<ref>Super Castlevania IV</ref>), '''[[Immersion]]''' ([https://youtu.be/yRv03d5vkfs?list=PLF0A4D1377F54A2BF&t=207 Can bring paintings to life and have them attack]<ref>Super Castlevania IV</ref>), '''[[Mimicry]]''' ('''Physiology Mimicry;''' [https://youtu.be/fZWbKQxeCJU?t=2408 The castle contains mirror worlds where perfect clones of oneself can fight]<ref>Castlevania Chronicles</ref>. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=345 The Castle can also do this without mirror worlds]<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>, [https://youtu.be/_cYeuvRZjAI?t=4861 where they make a perfect copy that have all of their moves and sub-weapons], [https://youtu.be/MshZGGWq-cc?t=50 and can freely switch to a different person to copy their abilities]<ref>Castlevania III: Dracula's Curse Doppelganger Boss Fight</ref>), '''[[Teleportation]]''' ([https://youtu.be/zjr6VmKsz74?list=PL1C82000EC86F279F&t=540 The castle has access to the teleporter seat, the seat of a device that allows instant movement across Valachia]<ref>Castlevania: Curse of Darkness Chair Room</ref>. [https://youtu.be/xp72T_JJmM8?t=3359 The castle has objects that fade in and out while trying to platform on them]<ref>Castlevania: Legacy of Darkness Tower of Sorcery</ref>), '''[[Invisibility]]''' ([https://youtu.be/xuHhqLTuo2U?list=PLA88AE98D0687EE03&t=21 Parts of Dracula's castle are invisible such as invisible stairs]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/dUvWxlpbYmo and invisible platforms]<ref>Super Castlevania IV</ref>), '''[[Necromancy]]''' ([https://youtu.be/qAvCampOZ3k?list=PLA7CF8E257AE3FBAB&t=359 The castle can raise the dead to attack whoever enters a room]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/mBgOq5OyEpY?t=29 The castle reanimates human bones as monsters by its evil magic]<ref>Castlevania: Curse of Darkness Bestiary No. 001 Skeleton</ref>. [https://youtu.be/mBgOq5OyEpY?t=33 The Castle created the Executioner from numerous dead bodies]<Ref>Castlevania: Curse of Darkness Bestiary No. 002 Executioner</ref>), '''[[Fusionism]]''' ([https://youtu.be/mBgOq5OyEpY?t=33 The Castle can create an abomination made from numerous dead bodies]<ref>Castlevania Curse of Darkness Bestiary No. 002</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=433 Everything that enters the castle is under the control by the power of Dracula's castle]<ref>Castlevania: Portrait of Ruin</ref>, [https://youtu.be/hu_2bedvcQE?t=439 the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle]<ref>Castlevania: Portrait of Ruin</reF>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=559 The Castle corrupts the minds of those who enter it, such as making] [[Maxim Kischine]] [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=577 feel strange ever since coming to it]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/rodKSrtgwtk?t=198 It also corrupted the mind of Hugh] [https://youtu.be/rodKSrtgwtk?t=381 turning him against Nathan] [https://youtu.be/rodKSrtgwtk?t=396 with Nathan noting he's being controlled by Dracula]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/rodKSrtgwtk?t=490 The castle increases one's dark desires, allowing Dracula to easily control them]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy also spurs it to violence]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Madness Manipulation]]''' ([https://youtu.be/KjI52eEW3tw?t=529 The Castle warped Gergoth, a once-gentle beast and drove it mad]<ref>Castlevania: Portrait of Ruin Bestiary No. 131</ref>), '''[[Elemental Manipulation]]''' & '''[[Chaos Manipulation]]''' ([https://youtu.be/DW43WR30vLI?t=288 The castle infuses some enemies with chaos, giving it all elemental properties]<ref>Castlevania: Lament of Innocence Bestiary No. 051</ref>), '''[[Blood Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=64 The casle imbues blood all over a skeleton, making them always return to life no matter what damage is done to them]<ref>Castlevania: Curse of Darkness Bestiary No. 008</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2572 The Castle has areas where its blood can form new enemies]<ref>Castlevania (N64)</ref>), '''[[Acid Manipulation]]''' ([https://youtu.be/_cYeuvRZjAI?t=6859 The castle has areas of acid rain falling]<ref>Castlevania III: Dracula's Curse Castle Dungeon</ref>), '''[[Size Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=236 Magically enlarged a toad through the use of demonic baptism]<ref>Castlevania: Symphony of the Night Bestiary No. 44</ref>), '''[[Fear Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=From%20the%20time,several%20village%20children. Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air.
Even though it is still far away, their bodies seemed to squeal [run away].<br>There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."</ref>. [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=A%20drawbridge%20suspended%20from%20the%20main%20gate%20is%20seemingly%20welcoming%20Michelle%E2%80%99s%20arrival.%0AAnd%20her%20body%20was%20telling%20her%20%5Bdo%20not%20go%5D%20as%20her%20leg%20muscles%20were%20petrified%20like%20stone. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.<Br>And her body was telling her [do not go] as her leg muscles were petrified like stone."</ref>), '''[[Perception Manipulation]]''' ([https://youtu.be/rwWxSdLzR3s?t=2276 The Castle is able to warp the users perceptions, making a room where it is split into three parts that do not operate under standard spatiality and directionality]<Ref>Castlevania: Bloodlines Stage 6-2 First Room</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/Gl0DCMbRo6w?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=32 The very waters of the castle are poisonous, killing one in an instant if they fall into it]<ref>Castlevania: Legacy of Darkness Carrie Mode Undergound Waterway Entrance Cutscene</ref>), '''[[Gravity Manipulation]]''' ([https://youtu.be/zR1ZhEdbpV8?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=2410 The castle has rooms with reverse gravity]<Ref>Castlevania: Bloodlines Stage 6-3 First Room</ref>), '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing The Curse status that spirits inflict]<ref>Castlevania: Grimoire of Souls</ref> [https://www.reddit.com/r/translator/comments/1gcnhtt/comment/ltv6967/?context=3 comes from them absorbing the magic power around the castle]. [https://youtu.be/Y7MyIUyRVHk?t=2665 The Castle cursed a human to turn into a lizard man]<ref>Castlevania 64</ref>), '''[[Life Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=965 The castle can bring inanimate statues to life to attack]<ref>Castlevania Chronicles</ref>. [https://youtu.be/fZWbKQxeCJU?t=1562 Can cause the glass murals to come to life and attack]<ref>Castlevania Chronicles</ref>), '''[[Soul Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CUh%E2%80%A6%E2%80%A6aa%E2%80%A6%E2%80%A6Mi,a%20strong%20soul. Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”<br>That really is no doubt an obsession.<br>The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.<br>“Only…… protect…… you……-----“<br>When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.<br>However-----<br>Fate did not allow it.<br>For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----<Br>The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."</ref>), '''[[Plant Manipulation]]''' ([https://youtu.be/7LkAFhBpxtg?t=106 The castle can cause even the trees to attack]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/Y1mmrJMlOmY?list=PLF0A4D1377F54A2BF&t=4 The castle can cause the plants and leaves to form a wraith]<ref>Super Castlevania IV</ref>), '''[[Forcefield Manipulation]]''' ([https://youtu.be/7LkAFhBpxtg?t=33 The castle set up a barrier seal outside of it to make people unable to enter]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/wC1EKRCUooA?t=164 Evil energy can create barriers blocking one until they defeat all enemies]<ref>Castlevania: Grimoire of Souls Prologue level</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=3203 Can cause fire across an entire room just from causing a chandelier with candles to fall, setting everything, even people on fire]<ref>Castlevania Chronicles</ref>), '''[[Portal Manipulation]]''' & '''[[Battlefield Removal]]''' ('''Application Based;''' [https://youtu.be/EUUv0kwHT8g?t=452 The castle can create portals that send one to another dimension], [https://youtu.be/EUUv0kwHT8g?t=455 where time is stopped]<ref>Haunted Castle Arcade Stage 03</ref>. [https://youtu.be/kH8CRlZ8jY0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=73 Brought a wandering merchant in through swallowing him into a dense fog]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/E0KXGSBoeCc?t=2110 The castle has magic energies that seal the gateway to hell]<ref>Castlevania: Order of Ecclesia</ref>), '''[[Summoning]]''' & '''[[Glyph Creation]]''' ([https://youtu.be/qAvCampOZ3k?list=PLA7CF8E257AE3FBAB&t=255 The Castle can summon creatures of chaos to spawn and attack whoever enters a room through enemies spawning from glyphs]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Q0PZqOGJjhI?list=PLA7CF8E257AE3FBAB&t=206 The castle can make glyphs that teleport one outside of the castle by standing over it]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/PTUS4D1CnwU?t=123 A lot of these creatures are summoned from Hell]<ref>Castlevania: Symphony of the Night Bestiary No. 21</ref>), '''[[Water Manipulation]]''' ([https://youtu.be/eBXG0qBWKl4?list=PL2FF5295450121CE2&t=290 The Casles Waters seem to be very hazardous, as it instantly kills enemies upon touching them]<ref>Castlevania: Symphony of the Night Underground Caverns</ref>), '''[[Spatial Manipulation]]''' ([https://youtu.be/_cYeuvRZjAI?t=3297 The castle can shift the room to make it where Trevor needs to escape upwards] [https://youtu.be/UrLdIiW6bEo?list=PLnWJUvdl882vNnFeJFxyeOLuiFkRdnz7Z&t=505 that will instantly kill him if it reaches him]<ref>Castlevania III: Dracula's Curse</ref>. [https://youtu.be/Kmv1FNqNoX8?list=PLF0A4D1377F54A2BF&t=232 The castle can make blocks disappear and re-appear, making it difficult for one to traverse around the castle]<Ref>Super Castlevania IV</ref>. [https://youtu.be/MVvTErAm2HY?t=54 The Castle made it, where the stairway Soma was walking up with Mina, went longer hen usual, trying to keep Soma from going to the Shrine and instead bringing him to the castle]<ref>Castlevania: Aria of Sorrow Prologue</ref>), '''[[Sense Manipulation]]''' ([https://youtu.be/MVvTErAm2HY?t=61 Caused Soma's senses to dim even entering the chaotic darkness near the Castle]<ref>Castlevania: Aria of Sorrow Prologue</ref>), '''[[Weather Manipulation]]''' & '''[[Electricity Manipulation]]''' ([https://youtu.be/wEa-DnUetLo?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=123 The Castle is the reason for a massive cloud that covered the entire sky]<ref>Castlevania: Harmony of Dissonance Ending</ref>. [https://youtu.be/mgUvRu96AiE?list=PLA7CF8E257AE3FBAB&t=17 Can conjure thunderstorms around itself] [https://youtu.be/mgUvRu96AiE?list=PLA7CF8E257AE3FBAB&t=22 that can summon enemies during it's flashes of lightning]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/_cYeuvRZjAI?t=6227 Can summon enemies through the lightning bolts it makes]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Dark Matter Manipulation]]''' ([https://youtu.be/Q8e2k5-11jI?list=PL1C82000EC86F279F&t=353 The castle contains dark matter within it that beings can use for weapon creation]), '''[[Abstract Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=600 The castle can create a core of evil made from hatred, envy, anger and other dark emotions]<ref>Castlevania: Curse of Darkness Bestiary No. 115</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=4612 where is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref> [https://youtu.be/wC1EKRCUooA?t=1596 where creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>, [https://youtu.be/wC1EKRCUooA?t=5220 along with their vital souls causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y95lBCsQ07c?t=10257 Death was going to use Dracula's magic to rewrite Dracula's defeat to Trevor] [https://youtu.be/Y95lBCsQ07c?t=10293 making it where Dracula defeats Trevor Belmont instead] [https://youtu.be/Y95lBCsQ07c?t=10297 where Dracula would go on living in the rewritten grimoire] [https://youtu.be/Y95lBCsQ07c?t=10309 with each grimoire being its own world] [https://youtu.be/Y95lBCsQ07c?t=10318 and the grimoires influence extends into reality]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/Y95lBCsQ07c?t=5196 which alter grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=7238 which the vital souls cause alterations of the Grimoire that can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>).
Even though it is still far away, their bodies seemed to squeal [run away].<br>There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."</ref>. [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=A%20drawbridge%20suspended%20from%20the%20main%20gate%20is%20seemingly%20welcoming%20Michelle%E2%80%99s%20arrival.%0AAnd%20her%20body%20was%20telling%20her%20%5Bdo%20not%20go%5D%20as%20her%20leg%20muscles%20were%20petrified%20like%20stone. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.<Br>And her body was telling her [do not go] as her leg muscles were petrified like stone."</ref>), '''[[Perception Manipulation]]''' ([https://youtu.be/rwWxSdLzR3s?t=2276 The Castle is able to warp the users perceptions, making a room where it is split into three parts that do not operate under standard spatiality and directionality]<Ref>Castlevania: Bloodlines Stage 6-2 First Room</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/Gl0DCMbRo6w?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=32 The very waters of the castle are poisonous, killing one in an instant if they fall into it]<ref>Castlevania: Legacy of Darkness Carrie Mode Undergound Waterway Entrance Cutscene</ref>), '''[[Gravity Manipulation]]''' ('''3-D;''' [https://youtu.be/zR1ZhEdbpV8?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=2410 The castle has rooms with reverse gravity]<Ref>Castlevania: Bloodlines Stage 6-3 First Room</ref>), '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing The Curse status that spirits inflict]<ref>Castlevania: Grimoire of Souls</ref> [https://www.reddit.com/r/translator/comments/1gcnhtt/comment/ltv6967/?context=3 comes from them absorbing the magic power around the castle]. [https://youtu.be/Y7MyIUyRVHk?t=2665 The Castle cursed a human to turn into a lizard man]<ref>Castlevania (N64)</ref>), '''[[Life Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=965 The castle can bring inanimate statues to life to attack]<ref>Castlevania Chronicles</ref>. [https://youtu.be/fZWbKQxeCJU?t=1562 Can cause the glass murals to come to life and attack]<ref>Castlevania Chronicles</ref>), '''[[Soul Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CUh%E2%80%A6%E2%80%A6aa%E2%80%A6%E2%80%A6Mi,a%20strong%20soul. Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”<br>That really is no doubt an obsession.<br>The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.<br>“Only…… protect…… you……-----“<br>When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.<br>However-----<br>Fate did not allow it.<br>For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----<Br>The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."</ref>), '''[[Plant Manipulation]]''' ([https://youtu.be/7LkAFhBpxtg?t=106 The castle can cause even the trees to attack]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/Y1mmrJMlOmY?list=PLF0A4D1377F54A2BF&t=4 The castle can cause the plants and leaves to form a wraith]<ref>Super Castlevania IV</ref>), '''[[Forcefield Manipulation]]''' ([https://youtu.be/7LkAFhBpxtg?t=33 The castle set up a barrier seal outside of it to make people unable to enter]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/wC1EKRCUooA?t=164 Evil energy can create barriers blocking one until they defeat all enemies]<ref>Castlevania: Grimoire of Souls Prologue level</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=3203 Can cause fire across an entire room just from causing a chandelier with candles to fall, setting everything, even people on fire]<ref>Castlevania Chronicles</ref>), '''[[Portal Manipulation]]''' & '''[[Battlefield Removal]]''' ('''Application Based;''' [https://youtu.be/EUUv0kwHT8g?t=452 The castle can create portals that send one to another dimension], [https://youtu.be/EUUv0kwHT8g?t=455 where time is stopped]<ref>Haunted Castle Arcade Stage 03</ref>. [https://youtu.be/kH8CRlZ8jY0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=73 Brought a wandering merchant in through swallowing him into a dense fog]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/E0KXGSBoeCc?t=2110 The castle has magic energies that seal the gateway to hell]<ref>Castlevania: Order of Ecclesia</ref>), '''[[Summoning]]''' & '''[[Glyph Creation]]''' ([https://youtu.be/qAvCampOZ3k?list=PLA7CF8E257AE3FBAB&t=255 The Castle can summon creatures of chaos to spawn and attack whoever enters a room through enemies spawning from glyphs]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Q0PZqOGJjhI?list=PLA7CF8E257AE3FBAB&t=206 The castle can make glyphs that teleport one outside of the castle by standing over it]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/PTUS4D1CnwU?t=123 A lot of these creatures are summoned from Hell]<ref>Castlevania: Symphony of the Night Bestiary No. 21</ref>), '''[[Water Manipulation]]''' ([https://youtu.be/eBXG0qBWKl4?list=PL2FF5295450121CE2&t=290 The Casles Waters seem to be very hazardous, as it instantly kills enemies upon touching them]<ref>Castlevania: Symphony of the Night Underground Caverns</ref>), '''[[Spatial Manipulation]]''' ('''3-D;''' [https://youtu.be/_cYeuvRZjAI?t=3297 The castle can shift the room to make it where Trevor needs to escape upwards] [https://youtu.be/UrLdIiW6bEo?list=PLnWJUvdl882vNnFeJFxyeOLuiFkRdnz7Z&t=505 that will instantly kill him if it reaches him]<ref>Castlevania III: Dracula's Curse</ref>. [https://youtu.be/Kmv1FNqNoX8?list=PLF0A4D1377F54A2BF&t=232 The castle can make blocks disappear and re-appear, making it difficult for one to traverse around the castle]<Ref>Super Castlevania IV</ref>. [https://youtu.be/MVvTErAm2HY?t=54 The Castle made it, where the stairway Soma was walking up with Mina, went longer hen usual, trying to keep Soma from going to the Shrine and instead bringing him to the castle]<ref>Castlevania: Aria of Sorrow Prologue</ref>), '''[[Sense Manipulation]]''' ([https://youtu.be/MVvTErAm2HY?t=61 Caused Soma's senses to dim even entering the chaotic darkness near the Castle]<ref>Castlevania: Aria of Sorrow Prologue</ref>), '''[[Weather Manipulation]]''' & '''[[Electricity Manipulation]]''' ([https://youtu.be/wEa-DnUetLo?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=123 The Castle is the reason for a massive cloud that covered the entire sky]<ref>Castlevania: Harmony of Dissonance Ending</ref>. [https://youtu.be/mgUvRu96AiE?list=PLA7CF8E257AE3FBAB&t=17 Can conjure thunderstorms around itself] [https://youtu.be/mgUvRu96AiE?list=PLA7CF8E257AE3FBAB&t=22 that can summon enemies during it's flashes of lightning]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/_cYeuvRZjAI?t=6227 Can summon enemies through the lightning bolts it makes]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Dark Matter Manipulation]]''' ([https://youtu.be/Q8e2k5-11jI?list=PL1C82000EC86F279F&t=353 The castle contains dark matter within it that beings can use for weapon creation]), '''[[Abstract Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=600 The castle can create a core of evil made from hatred, envy, anger and other dark emotions]<ref>Castlevania: Curse of Darkness Bestiary No. 115</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=4612 where is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref> [https://youtu.be/wC1EKRCUooA?t=1596 where creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>, [https://youtu.be/wC1EKRCUooA?t=5220 along with their vital souls causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y95lBCsQ07c?t=10257 Death was going to use Dracula's magic to rewrite Dracula's defeat to Trevor] [https://youtu.be/Y95lBCsQ07c?t=10293 making it where Dracula defeats Trevor Belmont instead] [https://youtu.be/Y95lBCsQ07c?t=10297 where Dracula would go on living in the rewritten grimoire] [https://youtu.be/Y95lBCsQ07c?t=10309 with each grimoire being its own world] [https://youtu.be/Y95lBCsQ07c?t=10318 and the grimoires influence extends into reality]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/Y95lBCsQ07c?t=5196 which alter grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=7238 which the vital souls cause alterations of the Grimoire that can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>).
<br><br>
<br><br>
'''[[Resistance]]''' to '''[[Time Stop]]''' ([https://youtu.be/Kmv1FNqNoX8?list=PLF0A4D1377F54A2BF&t=130 Areas in the Castle are unaffected by time being stopped, and blocks and objects will still fall]<ref>Super Castlevania IV Stage 8-1</ref>. [https://drive.google.com/file/d/1xU-320Ub_EXoY_E5HOEzk35o95pC7-mh/view?usp=sharing Noted that the stop watch has no effect on moving platforms in the castle]<ref>History of Castlevania - Crescent of the Moon Pages 12-13</ref>. [https://youtu.be/aGHiqdXxCkE?list=PLA88AE98D0687EE03&t=393 Christopher stopping time on an elevator does not stop the elevator from moving]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/kX_4XPNKfOE?list=PLA88AE98D0687EE03&t=146 machinery still moves along]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/e9w8VW32_Fc?list=PLA88AE98D0687EE03&t=326 and floating objects still float]<ref>Castlevania: The Adventure ReBirth</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>)
'''[[Resistance]]''' to '''[[Time Stop]]''' ('''1-T;''' [https://youtu.be/Kmv1FNqNoX8?list=PLF0A4D1377F54A2BF&t=130 Areas in the Castle are unaffected by time being stopped, and blocks and objects will still fall]<ref>Super Castlevania IV Stage 8-1</ref>. [https://drive.google.com/file/d/1xU-320Ub_EXoY_E5HOEzk35o95pC7-mh/view?usp=sharing Noted that the stop watch has no effect on moving platforms in the castle]<ref>History of Castlevania - Crescent of the Moon Pages 12-13</ref>. [https://youtu.be/aGHiqdXxCkE?list=PLA88AE98D0687EE03&t=393 Christopher stopping time on an elevator does not stop the elevator from moving]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/kX_4XPNKfOE?list=PLA88AE98D0687EE03&t=146 machinery still moves along]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/e9w8VW32_Fc?list=PLA88AE98D0687EE03&t=326 and floating objects still float]<ref>Castlevania: The Adventure ReBirth</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>)
}}
}}
{{!}}-{{!}}Abilities Obtained Through the Power of Dominance=
{{!}}-{{!}}Abilities Obtained Through the Power of Dominance=
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==Note==
==Note==
*Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=377 Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip] despite Leon being a pure and noble warrior<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>. [https://youtu.be/K17MMp-shAI?t=41 Simon's doppelganger can harm him with the vampire killer], despite Simon being a noble hero. [https://youtu.be/FWEcT__cfx4?list=PLuQTRPQy8ZvBlgORefejqBGK7SO3aDW2j&t=389 Holy Water even works and harms enemies such as the "Holy Armor"]<Ref>Castlevania: Circle of the Moon</ref>, [https://youtu.be/ot6A0du2IVs?t=462 a knight who] [https://drive.google.com/file/d/1IeaPRA22SevU0aQDksrdBSu_c3mQYhwe/view?usp=sharing has natural holy powers]<ref>Castlevania: Grimoire of Souls Enemy Compendium Holy Knight</ref>. [https://youtu.be/Tx-ATZXdsKE?t=1589 Corrupted enemies such as Charlie Vincent], [https://youtu.be/Tx-ATZXdsKE?t=1608 use holy water attacks on Carrie and Reinhardt]<ref>Castlevania 64 Charlie Vincent Boss</ref>.
*Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=377 Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip] despite Leon being a pure and noble warrior<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>. [https://youtu.be/K17MMp-shAI?t=41 Simon's doppelganger can harm him with the vampire killer], despite Simon being a noble hero. [https://youtu.be/FWEcT__cfx4?list=PLuQTRPQy8ZvBlgORefejqBGK7SO3aDW2j&t=389 Holy Water even works and harms enemies such as the "Holy Armor"]<Ref>Castlevania: Circle of the Moon</ref>, [https://youtu.be/ot6A0du2IVs?t=462 a knight who] [https://drive.google.com/file/d/1IeaPRA22SevU0aQDksrdBSu_c3mQYhwe/view?usp=sharing has natural holy powers]<ref>Castlevania: Grimoire of Souls Enemy Compendium Holy Knight</ref>. [https://youtu.be/Tx-ATZXdsKE?t=1589 Corrupted enemies such as Charlie Vincent], [https://youtu.be/Tx-ATZXdsKE?t=1608 use holy water attacks on Carrie and Reinhardt]<ref>Castlevania (N64) Charlie Vincent Boss</ref>. Characters like Jonathan Morris [https://www.castlevaniacrypt.com/por-armor/#:~:text=Holy%20Mail,Jonathan wear armor like the Holy Mail, an armor that reduces damage from holy attacks]<ref>Castlevania: Portrait of Ruin Holy Mail Description</ref>.
*[https://youtu.be/Y95lBCsQ07c?t=10072 Soma does not need Dracula's power to have the power of dominance, as it originated in Soma's own soul]<ref>Castlevania: Grimoire of Souls Chapter 9 Soma Cruz</ref>.
*[https://youtu.be/Y95lBCsQ07c?t=10072 Soma does not need Dracula's power to have the power of dominance, as it originated in Soma's own soul]<ref>Castlevania: Grimoire of Souls Chapter 9 Soma Cruz</ref>.
*Soma does not lose the Power of Dominance upon leaving the castle [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=101 despite what he says at the beginning of ''Dawn of Sorrow''], [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=213 Genya Arikado confirms that the power never returned, but was always with Soma, he just never had a need for it since he fled the castle, setting free all the souls that he gained dominance over]<ref>Castlevania: Dawn of Sorrow Prologue</ref>.
*Soma does not lose the Power of Dominance upon leaving the castle [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=101 despite what he says at the beginning of ''Dawn of Sorrow''], [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=213 Genya Arikado confirms that the power never returned, but was always with Soma, he just never had a need for it since he fled the castle, setting free all the souls that he gained dominance over]<ref>Castlevania: Dawn of Sorrow Prologue</ref>.
*While vampires [https://youtu.be/Y7MyIUyRVHk?t=2452 have some weakness to sunlight and can burn overtime in them]<Ref>Castlevania 64 Rose Encounter</ref>, [https://youtu.be/jCmSuv3eDY8?t=147 higher tier vampires]<ref>Castlevania 64 Carrie Bad Ending</ref>, [https://youtu.be/_cYeuvRZjAI?t=8226 can stand out in the sunlight just fine]<ref>Castlevania III: Dracula's Curse Alucard Ending</ref> without being weakened. It should also be noted even with Dhamphir's like Alucard, in original lore, he was considered a full vampire yet could stand out in the sunlight perfectly fine.
*While vampires [https://youtu.be/Y7MyIUyRVHk?t=2452 have some weakness to sunlight and can burn overtime in them]<Ref>Castlevania (N64) Rose Encounter</ref>, [https://youtu.be/jCmSuv3eDY8?t=147 higher tier vampires]<ref>Castlevania (N64) Carrie Bad Ending</ref>, [https://youtu.be/_cYeuvRZjAI?t=8226 can stand out in the sunlight just fine]<ref>Castlevania III: Dracula's Curse Alucard Ending</ref> without being weakened. It should also be noted even with Dhamphir's like Alucard, in original lore, he was considered a full vampire yet could stand out in the sunlight perfectly fine.


==Trivia==
==Trivia==
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*Dark Lord Soma is the only final boss to be unique to an alternate character mode.
*Dark Lord Soma is the only final boss to be unique to an alternate character mode.
*Soma does not appear in the Beta version of ''[[Castlevania: Moonlight Rhapsody]]'', along with [[Shanoa]].
*Soma does not appear in the Beta version of ''[[Castlevania: Moonlight Rhapsody]]'', along with [[Shanoa]].
==Codex Statistics Questions==
'''Q: Shouldn't the characters be around tier 2 for defeating the Time Reaper [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=45 who would've destroyed the very fabric of time]<ref>Castlevania Judgment Aeon True Story Mode Intro</ref>, [https://youtu.be/HWWcO1uh7kQ?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=844 attempted to destroy the specific era of time]<ref>Castlevania Judgment Sypha Belnades True Story Mode</ref>, [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=817 cause all beings everywhere to disappear, forever]<ref>Castlevania Judgment Golem True Story Mode</ref> [https://youtu.be/LU34JPonFXw?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=81 and that the age was on the verge of collapse]<ref>Castlevania Judgment Death True Story Mode</ref>?'''
'''A: We actually never get a direct outright method of Time Reaper's plan for doing this, from what [[Aeon (Castlevania)|Aeon]] mentions to [[Golem (Castlevania)|Golem]], [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=817 if the Time Rift is not erased, all beings everywhere will disappear, forever]<ref>Castlevania Judgment Golem True Story Mode</ref>, implying that it's the Time Rift causing this, this is further backed up by the fact that [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=897 in Time Reaper's boss fight, there is a vortex in the background consuming everything]<ref>Castlevania Judgment Aeon True Story Mode Intro</ref>, meaning this is an overtime feat that scales to no one physically.'''
'''Q: Shouldn't they get tier 2 for Dracula's influence [https://youtu.be/tTfHFwlvWF4?t=2207 destabilizing the flow of time]<ref>Castlevania: Curse of Darkness Ending</ref>?'''
'''A: This is [[Powers and Techniques|a potent ability]] but has nothing to do with [[Attack Potency]], there is no quantification for "destabilizing the flow of time", along with this, even if it was taken as physically, then it would be overtime as the effects are not noticeable throughout most of Curse of Darkness.'''
'''Q: Shouldn't [[Dracula (Castlevania)|Dracula]] and by proxy anyone that scales to him get tier 2 for him being able to sustain [[Dracula's Castle|his castle]]?'''
'''A: This goes under our [[Stabilization Feats]] standards, which treats sustaining feats are non-combat applicable [[Attack Potency]] normally, though in Dracula's case the Castle is speficially powered by the existence of a Dark Lord, and doesn't necessarily need their strength to rise. In the Castlevania novel, the castle rose without a Dark Lord as an example. Along with this, no one scales to the collapse of the castle, in Curse of Darkness [[Hector (Castlevania)|Hector]] [https://youtu.be/tTfHFwlvWF4?t=2047 would've died to the collapse of the castle if]<ref>Castlevania: Curse of Darkness Ending</ref> Julia didn't come save him, and [[Isaac (Castlevania)|Isaac]] [https://youtu.be/tTfHFwlvWF4?t=2092 died within] [https://youtu.be/tTfHFwlvWF4?t=2159 the castle]<ref>Castlevania: Curse of Darkness Ending</ref>. [https://youtu.be/z43iS--oVEc?t=83 In other cases the Castle does not collapse]<Ref>Castlevania: Symphony of the Night Ending</ref>, [https://youtu.be/D1NQQwfcdmE?t=271 but instead slowly fades away]<Ref>Castlevania: The Adventure Rebirth Ending</ref>. [https://youtu.be/7b-OBjjGkxc?list=PLFAE0762E0CD5079D&t=319 At the end of Dawn of Sorrow] [[Soma Cruz]] and [[Genya Arikado]] (aka [[Alcuard (Castlevania)|Alucard]] must escape the collapsing abyss.'''
'''Q: Shouldn't Castlevania characters that scale to Death have Infinite speed due to Death being able to kill distance itself with his attacks?'''
'''A: Killing distance to attack is not a speed feat, it's a method of [[Spatial Manipulation]] by circumventing and ignoring distance, while one can say the attack spawns on you instantly, this is not really something quantifiable. Along with this, it would only scale to characters comparable to Death during post-Dawn of Sorrow, as Soma notes Death is far faster than he remembered from his fight with him in Dawn of Sorrow<Ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "This ominous vortex of magic was similar to what he felt in the [demon castle]. Among all the magic Soma knows, this particular type of sophisticated [power] belonged to-----<br>“……I know I am being rude……”<Br>Faster than he can remember, that husky voice rang in front of Soma-----<br>From the shadow of the forest, a large shadow emerged.<br>“……tch!”</ref>.'''


==Battle Records==
==Battle Records==
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[[Category:Male Characters]]
[[Category:Male Characters]]
[[Category:Video Game Characters]]
[[Category:Video Game Characters]]
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[[Category:Platforming Characters]]
[[Category:Platforming Characters]]
[[Category:Horror Characters]]
[[Category:Horror Characters]]
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[[Category:7-C]]
[[Category:7-C]]
[[Category:Superhumans]]
[[Category:Superhumans]]
[[Category:Magic Users]]
[[Category:Principle Users]]
[[Category:Non-Standard Interaction Users]]
[[Category:Non-Standard Interaction Users]]
[[Category:Immersion Users]]
[[Category:Immersion Users]]
[[Category:Dimensional Travel Users]]
[[Category:Dimensional Travel Users]]
[[Category:Summoning Users]]
[[Category:Summoning Users]]
[[Category:Soul Users]]
[[Category:Enhanced Senses Users]]
[[Category:Enhanced Senses Users]]
[[Category:Intimidation Users]]
[[Category:Intimidation Users]]
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[[Category:Statistics Reduction Users]]
[[Category:Statistics Reduction Users]]
[[Category:Telekinesis Users]]
[[Category:Telekinesis Users]]
[[Category:Contract Bestowal Users]]
[[Category:Battlefield Removal Users]]
[[Category:Battlefield Removal Users]]
[[Category:Breath Attack Users]]
[[Category:Breath Attack Users]]
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[[Category:Crystal Users]]
[[Category:Crystal Users]]
[[Category:Vacuum Users]]
[[Category:Vacuum Users]]
[[Category:Familiar Summoning Users]]
[[Category:Matter Users]]
[[Category:Matter Users]]
[[Category:Metaphysics Users]]
[[Category:Metaphysics Users]]

Latest revision as of 21:25, 22 March 2025

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.


Articles About Dracula
Main Timeline Count Dracula - Dracula Wraith - Soma Cruz
Non-Canon Netflix Castlevania - Lords of Shadow - Smash Bros.

Background

Soma Cruz is the reincarnation of the Dark Lord, Count Dracula and the main protagonist of Castlevania: Aria of Sorrow and Castlevania: Dawn of Sorrow respectively. Nearly 18 years had passed since Count Dracula’s final defeat at the hands of Julius Belmont, and his powers were sealed away forevermore by the Vampire Killer. With nothing left to do, Dracula reincarnated into a new body with the same powers, but no memories of his past.

18 more years passed since then, and the young adult Soma Cruz went to witness the lunar eclipse alongside his best friend and potential romantic partner, Mina Hakuba. However, as soon as the eclipse occurred, Dracula’s Castle was erected and the two were pulled into it.

Soma immediately woke up in the castle and was greeted by a man named Genya Arikado, who was actually the legendary son of Dracula, Alucard. Arikado explained that they were in Dracula’s Castle, just before a monster attacked Soma. After defeating the monster, Soma unwillingly absorbed its soul, much to his surprise.

Arikado would explain that this is the Power of Dominance, an ability used only by the Dark Lord. Soma was confused as to what this could mean, but fought through the castle to find answers nonetheless. Eventually, he ran into a man named Graham Jones, who believed himself to be the reincarnation of Dracula and would stop at nothing to prove such. He also met a mysterious man known only as J, who was drawn to the castle but had not a single memory about who he was.

As Soma continued onwards, both Soma and J came to realize who they were. J recognized himself as Julius Belmont, the legendary warrior who defeated Count Dracula, whilst Soma regrettably learned that he was, in fact, Dracula’s reincarnation.

With both of these realizations met, Soma was able to defeat Graham, but came face-to-face with Julius. Julius fought Soma with plans to kill him, but realized Soma’s true intentions and stopped. Soma managed to defeat the man, and promised that he had no intention of hurting anyone.

In truth, Arikado had told Soma of the source of Dracula’s powers, the primordial being Chaos, and that Soma would only prevent his transformation into the Dark Lord if he destroyed Chaos. Because of this, Soma travelled into the Chaotic Realm, and faced down the being. Surprisingly, the boy was able to defeat it once and for all, seemingly destroying the source of his powers.

However, only a year later, a group of three powerful people confronted Soma. Celia Fortner, a powerful witch who worships Dracula, and her two lackeys, Dmitrii Blinov and Dario Bossi, two men who she plans on having become the new Dark Lord.

In order to enact her plans, Celia goes on to torment Soma time and time again, although he fights her and her lackeys off several times. However, Celia would even go as far as to create a mock-up Mina, and execute her in front of Soma, so that she may draw out his Dark Lord side.

Unfortunately for Celia, Soma was aware of her tricks and did not fall for the Fake Mina. Soma would go on to finally defeat Celia and Dario, before moving onto Dmitrii. He was a special case, as his ability was to perfectly mimic the abilities of others; which he used to mimic Soma’s Power of Dominance.

Despite how hard he tried, however, Dmitrii’s form was not able to withstand bearing the Power of Dominous, and he burst into a giant eldritch demon of pure malice and hatred. Soma used the last of his powers to finally take out the transformed Dmitrii and end Celia’s plot, once and for all.

Soma returned back to Mina Hakuba, along with newfound friends Genya Arikado, Julius Belmont, Yoko Belnades and Hammer.

A year later, Death would appear before him asking him if he was responsible for Dracula's Castle resurrecting, though Soma says he has nothing to do with that, with Death leaving him to his life. For some reason, Soma does not go to the castle.

General Information

Name: Soma Cruz[1]

Other Names: Dracula Vlad Ţepeş, Mathias Cronqvist (His original self before he reincarnated)

Origin: Castlevania: Aria of Sorrow

First Appearance: Castlevania: Aria of Sorrow

Latest Appearance: Castlevania: Grimoire of Souls

Company: Konami

Creator: Koji Igarashi

Actor

  • Japanese Voice Actor: Hikaru Midorikawa
  • English Voice Actor: Erik Davies

Sex: Male

Sexuality: Heterosexual

Pronouns: He/Him

Age: 18 in Aria of Sorrow, 19 in Dawn of Sorrow (A year has passed since the events of Aria of Sorrow[2], listed as 19 in the Dawn of Sorrow manual[3]), 20 in Requiem of the Divine Abyss (The events of the novel take place a year after Dawn of Sorrow)

Birth Year: 2017 (Listed as 19 in the Dawn of Sorrow manual[4], which takes place in 2036)

Time Period: 2035 (During Aria of Sorrow), 2036 (During Dawn of Sorrow), 2037 (During Requiem of the Divine Abyss)

Timeline: Main Timeline

Homeworld: Earth

Residence: Japan

Story Role: Main Protaognist, Reincarnated Being

Legacy: Local Legacy (Many dark lords are aware of Soma Cruz's existence and wish to return him back to being Dracula)

Influence: Personal Influence

Language: Japanese (Soma is a natural Japanese-born person), English

Classification: High School Student, Dark Lord (In the bad ending), Dracula's Reincarnation[5], Child of the Night[6] (As Dark Lord Soma)

Species: Human

State of Being: Regular

Physiology: Humanoid Physiology

In-Universe Creator: God[7]

Occupation: None

Affiliations: Mina Hakuba (Childhood friend and love interest), Genya Arikado (Son of his former self, a guardian of Soma), Julius Belmont, Hammer, Yoko Belnades

Enemies: Aspect of Chaos (Specifically Dracula's Evil Will), Julius Belmont (In Dark Lord Soma route), Yoko Belnades (In Dark Lord Soma Route), Genya Arikado (In Dark Lord Soma Route)

Height: Unknown

Weight: Unknown

Status

  • During his Time: Alive, Deceased in the Dark Lord Soma Route (Killed by Julius Belmont & Alucard)
  • Modern Time: Deceased (As he existed back in 2000s, he is naturally dead from old age)

Date of Death: 2036 in the Dark Lord Soma Route, Unknown otherwise

Alignment: Neutral Good (Soma despite being Dracula's reincarnation, wants to protect the world[8]), Chaotic Evil in the Dark Lord Soma route (Has fully regained his memories and thus persona as Dracula, who is noted to be absolute evil[9], and the root of all evil, being unparalleled in his cruelty[10]. The evil within Dracula comes from those who seek chaos and destruction[11])

Protection Level: Global Protector (Soma despite being Dracula's reincarnation, wants to protect the world[12])

Threat Level: Global Threat in Dark Lord Soma Route (Upon returning back to being the Dark Lord his plan was to kill off the entire human race[13])

Codex Statistics

Key: Pre-Dracula's Powers Absorbed | Post-Dracula's Powers Absorbed

Key Information

Grade: S

Tier: At least 7-C, Far Higher with Sheer Will | At least 7-C, Far Higher with Sheer Will, Even Higher with Empowerment

Cardinality: Finite

Dimensionality: 3-D

Power Source: Has a Cosmic level Power Source from Chaos (The source of Dracula's power comes[14]. from the chaos that exists in the center of Dracula's castle, a product of wicked human intentions and hearts that seek destruction[15], with the castle itself being a spiritual world existing as a product of Dracula's magic where a stream of chaos exists within it[16], this stream of chaos being the entire chaotic ream which has millions of stars and galaxies spinning[17])

Attack Potency: At least Town level (Potency) (Can fight and defeat the likes of Death[18], where Alucard notes that Death is a force to be recokned with, where not one other of Dracula's henchman being able to compare[19], Dracula also serves as the absolute evil, the opposite to God[20], where for God to be perfectly good, there must be a being of perfect darkness[21], being the entity opposite to God[22], with such power making him far superior to Golem from Castlevania Judgement, as he died to a random unknown hunter after his return from the time rift[23]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[24]. Can harm and fight against enemies stronger than characters who can take hits from neutron bomb[25], that have a yield range of 1-10 kilotons of TNT), Far Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmont's strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[26]. Alucard notes that having something to protect surpasses the limits of strength[27]) | At least Town level (Potency) (Absorbed back his powers of 1999 Dracula[28], which serves as the absolute evil, the opposite to God[29], where for God to be perfectly good, there must be a being of perfect darkness[30], being the entity opposite to God[31]), Far Higher with Sheer Will, Even Higher with Empowerment (Can fight and defeat a source of Chaos[32], which is the source of Dracula's power[33], through the empowerment of his friends, all of them combining their powers to contact Soma[34], with Soma himself even admitting he could not have won that final battle by himself with everyone's kind words and encouragement, leading him to victory giving him the strength to win[35])

Durability: At least Town level, Far Higher with Sheer Will | At least Town level, Far Higher with Sheer Will, Even Higher with Empowerment

Striking Strength: At least Town Class (Potency), Far Higher with Sheer Will | At least Town Class (Potency), Far Higher with Sheer Will, Even Higher with Empowerment

Lifting Strength: At least Class 10 (Due to all the souls he's absorbed, he should be superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[36] where logs can weigh around 15 to 5 tons[37] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[38]), Far Higher with Sheer Will | At least Class 10 (Absorbed back his powers of 1999 Dracula[39], which serves as the absolute evil, the opposite to God[40], where for God to be perfectly good, there must be a being of perfect darkness[41], being the entity opposite to God[42]), Far Higher with Sheer Will, Even Higher with Empowerment

Travel Speed: Superhuman regularly (Should scale above Leon Belmont, who was able to escape Walter's Castle by running from the top floor to the entrance, before the entire structure collapsed[43]). At Most Faster Than Light (As Soma has the abilities to absorb the powers of those he kills and add it to his own, this would include enemies such as the Sky Fish, who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[44]). Far Higher with Sheer Will | At least Superhuman regularly (Dracula can take many forms when traveling, whether it be a wolf, bat, or a beast who moves so fast it catches on fire[45]). At most Faster Than Light at top speed (Dracula serves as the absolute evil, the opposite to God[46], where for God to be perfectly good, there must be a being of perfect darkness[47], being the entity opposite to God[48], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[49] and the White Demon, who can move at the speed of light at short distances[50]. Vampires can move so fast that the light itself cannot keep up with them, leaving an afterimage behind[51], along with Belmonts such as Juste Belmont, moving so fast that the light afterimage behind him cannot keep up[52]. Alucard in his suppressed Genya Arikado form can still move so fast that an afterimage made of light is behind him[53]). Far Higher with Sheer Will, Even Higher with Empowerment

Attack Speed: At most Faster Than Light (Can tag Death[54], where Alucard notes that Death is a force to be recokned with, where not one other of Dracula's henchman being able to compare[55], Dracula also serves as the absolute evil, the opposite to God[56], where for God to be perfectly good, there must be a being of perfect darkness[57], being the entity opposite to God[58], , making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[59] and the White Demon, who can move at the speed of light at short distances[60]), Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will, Even Higher with Empowerment

Reaction Speed: At most Faster Than Light, Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will, Even Higher with Empowerment

Stamina: Superhuman (Fought his way through the entirety of Dracula's Castle, fighting against various bosses and enemies without tiring)

Range: Standard Melee, Extended Melee with Weapons, Hundreds of Meters with Pistol. Thousands of Kilometers with Curse Manipulation (After being defeated by Trevor and his friends, Dracula left a demonic curse that enshrouded all of Europe in misery and torment[61]), Multi-Universal with his powers (The castle is directly steered by Mathias' power[62], which exist on top of another dimension[63]. The castle is directly steered by Dracula's power[64]. The Castle can summon creatures of chaos to spawn and attack whoever enters a room through enemies spawning from glyphs[65]. The castle can make glyphs that teleport one outside of the castle by standing over it[66]. A lot of these creatures are summoned from Hell[67]. The castle has magic energies that seal the gateway to hell[68])

Intelligence: Supergenius Intelligence (Mathias is the only person who truly understands alchemy, having studied and being a lead component in the secret arts of alchemy, a science that experiments with the arcane[151], and experiments with the principles of God's creation of the world[152], along with being said to be as great a task as recreating God's creation of the Earth[153]. Alchemy and Magic are one and the same, where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[154]. Mathias is a genius tactician, who they call "Cronqvist the Wise"[155])

Knowledge: Grandmaster level (Noted to have a detailed knowledge of alchemy, a science that experiments with the arcane[156]. Due to the passing of his wife, Mathias devised a plan to take revenge on God for stealing Elisabetha by becoming a vampire and living eternally, manipulating Leon, Sara, Walter and his monsters to obtain his goal[157]. Mathias' learning made him an exception to a largely illiterate society[158])


Powers and Techniques

Magic & Principle Manipulation (Through utilizing magic, one has to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[159]. Magic comes from alchemy, a field that experiments with the principles of God's creation of the world[160], along with being said to be as great a task as recreating God's creation of the Earth[161]), Non-Standard Interaction (Extra-Planar Interaction; Magic is able to interact with beings such as Camilla Fernandez[162], Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal[163]), Limited Immersion & Dimensional Travel (3+1-D; Magic users can align their magic with the magic of another to enter into painting worlds[164]), Summoning (Magic can be used in order to summon weapons and items inscribed in grimoires[165]), Soul Manipulation (Yoko through the use of magic discovered a new ability to draw the monster souls out and use them[166])


Equipment

Aria of Sorrow
Weapon Description Stats Found Drop
Ascalon Famous sword of the dragon slayers. ATK +102 Hammer's Shop
Balmung Legendary sword of the dragon slayers. ATK +100 The Arena
Bamboo Sword Sword fashioned from bamboo. STR +20 The Chapel
Baselard Your standard dagger. ATK +19 Hammer's Shop Zombie, Evil Butcher
Bastard Sword Long sword with a broad blade and hilt. ATK +16 The Study
Battle Axe Axe designed for hand-to-hand combat. ATK +50 Minotaur, Red Minotaur
Broadsword Wide-bladed sword. ATK +20 The Study, Hammer's Shop
Burtang Mystical sword of protection. ATK +50, DEF +2, CON +2 Clock Tower
Cestus Fist attachment used for punching. ATK +20 Castle Corridor
Claimh Solais Sword with a sparkling blade. ATK +106, DEF +4, STR +7, CON +7, INT +7 Forbidden Area
Combat Knife Knife designed for hand-to-hand combat. ATK +24 Hammer's Shop Zombie Soldier, Zombie Officer
Claymore Well-balanced sword. ATK +32 Hammer's Shop
Cutall Short sword for stabbing. ATK +20 Dance Hall, Hammer's Shop
Dainslef Ultimate magical sword. ATK +96, DEF -1, CON -2, INT -2 Inner Quarters
Death's Sickle Soul-hunting scythe of Death. ATK +130, LCK +13 Clock Tower
Durandal Sword forged by the hands of giants. ATK +58 Giant Skeleton
Estoc Sword with a thin, needle-like blade. ATK +31 Hammer's Shop Dead Crusader
Excalibur Legendary sword in the stone. ATK +120 Boss Rush Mode
Final Sword Sword carried by the Final Guard ATK +108 Final Guard
Gabolg Spear forged by witches. ATK +58 Witch
Gladius Ancient Roman sword. ATK +22 Hammer's Shop Manticore
Gram Famous sword known as "Gram". ATK +38 Hammer's Shop
Great Sword Heavy longsword. ATK +40 Great Armor
Gunger Lightning-infused spear. ATK +29 Top Floor
Hammer Your standard hammer. ATK +34 The Study, Hammer's Shop Rock Armor
Hand Gun Uses 9mm Parabellum rounds. ATK +1 Underground Reservoir
Hrunting Poison-secreting sword. ATK +30 Inner Quarters
Joyeuse Beautiful sword made out of gold. ATK +64 Forbidden Area
Kaiser Knuckle Your fist becomes as strong as an angry god. ATK +10 The Study
Kaladbolg Sword of Darkness. ATK +84 Top Floor
Katana No-descript sword. ATK +31 Hammer's Shop
Knife Cheap pocketknife. ATK +5 Start game with it
Kunitsuna Said to have killed a demon. ATK +30 Skull Millione
Laevatain Enchanted sword of fire. ATK +65 The Arena Flame Demon
Lance Long spear used by cavalry soldiers. ATK +32 Castle Corridor, Hammer's Shop Nightmare
Mach Punch Throws punches faster than the eye can see. ATK +5 Werejaguar
Milican's Sword Can turn enemies to stone. ATK +34 Underground Reservoir Basilik, Big Golem
Muramasa Its blade is hungry for blood. ATK +44 Lubicant
Mystletain Sword carved from a sacred tree. ATK +36 Clock Tower Dryad
Onikiri Said to have killed a demon. ATK +31 Cagnazzo
Osafune Sword with a very long blade. ATK +38 Underground Reservoir
Partizan Spear with an extra-wide tip. ATK +39 Hammer's Shop Valkyrie
Poison Fist Adds poison to your punches. ATK +60 Skull Millione
Positron Rifle Fires positive electrons. ATK +50 Boss Rush Mode
Rahab's Sword Enchanted sword of ice. ATK +52 Underground Reservoir Man-Eater
Rapier Sword made for stabbing. ATK +14 The Chapel, Hammer's Shop Skeleton Knight
Rogunis Spear Holy spear. ATK +102 Underground Reservoir Erinys
Scimitar Curved blade with sharp edge. ATK +25 Hammer's Shop
Short Sword Short Sword. ATK +8 Castle Corridor
Silver Gun Fires sterling silver bullets. ATK +42 The Arena
Spear Standard spear. ATK +17 Hammer's Shop Winged Skeleton
Tallhammer Lightning-summoning hammer. ATK +56 The Chapel Dance Hall
Trident Spear with a three-pronged tip. ATK +28 Hammer's Shop Triton
Valmanway Creates a bladed vortex that slices enemies to pieces. ATK +2 Boss Rush Mode
Vjaya Wrought by the lightning of Indra. ATK +30 Castle Corridor
Warhammer Hammer designed for hand-to-hand combat. ATK +45 Hammer's Shop
Whip Knuckle Allows you to throw whip-like punches. ATK +49 Weretiger
Whip Sword Extendable sword. ATK +16 The Study
Yasatsuna Said to have killed a demon. ATK +40 Castle Corridor

Dawn of Sorrow

Weapon Description Stats Found Drop
Ascalon A dragon-slaying sword. ATK +80 Yoko's Shop
Axe A sturdy axe with a single-edged head. ATK +45 Hammer's Shop Axe Armor
Balmung A demonic dragon-slaying sword. ATK +94 Yoko's Shop
Baselard A short sword with an I-shaped shaft. ATK +15 Hammer's Shop
Battle Axe A combat axe with a double-edged head. ATK +65 Yoko's Shop, Hammer's Shop
Bhuj A very heavy combat axe. ATK +90 Yoko's Shop
Blunt Sword A sword with a dull cutting edge. ATK +18 Wizardry Lab, Hammer's Shop Barbariccia
Boomerang A throwing weapon with a curved blade. ATK +6 Hammer's Shop Skelerang
Brass Knuckles Metal knuckles to be worn on fists. ATK +5 Hammer's Shop
Brionac A demonic five-pronged spear. ATK +68 Yoko's Shop
Burtgang A sword blessed with divinity. It is designed for defense first. ATK +58, DEF +8, CON +10 Yoko's Shop
Cestus Hard knuckle guards worn by ancient boxers. ATK +12 Demon Guest House, Yoko's Shop, Hammer's Shop
Chakram A throwing weapon with a sharp, circular blade. ATK +12 Amalaric Sniper
Cinquedia A bejeweled short sword featuring elaborate ornamentation. ATK +25 Hammer's Shop
Claimh Solais An indefatigable sword. Its blade glitters with light. ATK +120 Yoko's Shop
Claymore A heavy, two-handed sword. ATK +28 The Lost Village, Hammer's Shop
Combat Knife A military-issue combat knife. ATK +11 Wizardry Lab
Cutall A short sword of East Indian origin. ATK +19 Demon Guest House
Cutlass A sword used by cavalry riders. ATK +20 Yoko's Shop, Hammer's Shop
Dainself A demonic sword of finality. ATK +72, STR +6, CON +6, INT +6 Yoko's Shop
Death Scythe A scythe used by Death to gather souls. ATK +166 Yoko's Shop
Durandal A sword of giants that was tempered by fairies. ATK +61 The Pinnacle, Yoko's Shop
Estoc A sword made for stabbing. ATK +32 Condemned Tower
Falchion A sword with a wide, crescent blade used by Normans. ATK +39 Yoko's Shop, Hammer's Shop Dead Pirate
Final Sword A sword taken from a Final Guard. ATK +110 Yoko's Shop
Fleuret A small sword. ATK +20 Garden of Madness
Fragarach A demonic sword in the shape of a cross. ATK +32 The Pinnacle, Yoko's Shop
Garian Sword A flexible, articulated sword made for executions. ATK +40 Yoko's Shop
Geiborg A spear tempered by witches. ATK +80 Yoko's Shop
Golden Axe An axe crafted from gold. Its performance is outstanding. ATK +140 Yoko's Shop
Great Axe A huge battle axe. It is exceptionally heavy. ATK +115 Yoko's Shop
Great Sword A massive sword that is made to smash through its targets. ATK +50 Demon Guest House, Yoko's Shop
Gungner A divine thunderbolt that pierces everything it touches. ATK +56 Yoko's Shop
Halberd A long pole fitted with a wide blade. ATK +40 Dark Chapel, Yoko's Shop, Hammer's Shop
Handgun Fires 9mm rounds. ATK +15 Garden of Madness, Hammer's Shop
Hrunting A frightening sword that contains venom in its blade. ATK +38 Yoko's Shop
Ice Brand A demonic sword that freezes all that it touches. ATK +48 Yoko's Shop
Joyeuse An extravagantly beautiful sword. Quite valuable. ATK +43 Yoko's Shop
Kaiser Knuckle Imbues knuckles with divine rage. ATK +15 Yoko's Shop
Kaladbolg A demonic sword tempered by fairies. ATK +65 Yoko's Shop
Katana A traditional sword used by samurai. ATK +24 Yoko's Shop, Hammer's Shop Draghignazzo
Knife A cheap pocket knife. It cuts poorly. ATK +7 Hammer's Shop
Kotetsu A sword named after the legendary swordsmith, Nagasone Kotetsu. ATK +31 Dark Chapel, Yoko's Shop Malacoda
Kris Naga A beautifully decorated sword made of damask. ATK +45 Hammer's Shop
Kunitsuna Onimaru Kunitsuna, a sword said to have slain Oni demons. ATK +58 Yoko's Shop
Laevatain An intensely hot sword that scorches everything it touches. ATK +2 Yoko's Shop
Lance A spear used by knights. ATK +49 The Pinnacle, Yoko's Shop
Long Sword A common type of sword. ATK +26 Dark Chapel, Yoko's Shop, Hammer's Shop
Longinus A spear of divinity. ATK +92 Yoko's Shop
Mace A large club. ATK +32 The Lost Village, Hammer's Shop
Mach Punch Enables punches to be thrown at the speed of sound. ATK +30 Yoko's Shop
Main Gauche A sword designed for superior defense. ATK +24 Hammer's Shop
Masamune A famed Japanese samurai sword. ATK +39 Yoko's Shop, Hammer's Shop
Milican's Sword A sword that may petrify the target. ATK +1 Yoko's Shop
Mjollnjr A hammer of a thunder-god. ATK +28 Yoko's Shop
Morgenstern A club with a star-shaped head. A brutal weapon. ATK +50 Yoko's Shop
Muramsa A sword with a macabre reputation. ATK +84 Yoko's Shop
Mystletain A sword hewn from the wood of a divine tree. ATK +28 Yoko's Shop
Nebula A holy chain with a will of its own. ATK +52 Yoko's Shop
Nunchakus Only a true master can wield a weapon this deadly. ATK +30 "Boss Rush" Mode
Osafune A Japanese sword with the full name of Bizen Osafune Nagamitsu. ATK +48 Can only create it
Partizan A long pole tipped with a broad blade. ATK +32 Yoko's Shop, Hammer's Shop Dead Warrior
Rapier A thrusting sword with a tapered blade. ATK +16 Hammer's Shop
RPG Rocket-propelled grenade. ATK +100 "Boss Rush" Mode
Short Sword A sword with a stubby blade. ATK +15 The Lost Village, Hammer's Shop
Silver Gun Shoots silver bullets that have ritually blessed. ATK +30 Hammer's Shop
Small Sword A light and easy-to-handle sword. ATK +28 Garden of Madness
Spear A standard spear. ATK +24 The Lost Village, Hammer's Shop Armor Knight
Terror Bear An insidious stuffed toy filled with iron sand. ATK +1 "Boss Rush" Mode
Throwing Sickle A small throwing sickle used by ninjas. ATK +30 Hammer's Shop
Tomahawk A battle axe designed for throwing. ATK +20 Hammer's Shop Great Axe Armor
Trident A three-pronged spear. ATK +58 Yoko's Shop
Valmanway A sword whose name means "Blessed Wind". ATK +36 Yoko's Shop
Whip Knuckle Equip to throw whip-like punches. ATK +20 Yoko's Shop
Whip Sword A sword with a whip-like blade. ATK +36 Yoko's Shop
Yasutsuna Doujikiri Yasutsuna a sword said to have cut off a demon's arm. ATK +69 Yoko's Shop

Notable Techniques

Standard Vampire Abilities

  • Blood Draining: Vampires can bite and drink the blood of their victims. Blood acts as a source of energy and life for vampires and creatures of the night, an example of this being Red Skeletons who endlessly[1188] regenerate[1189], from any kind[1190] of damage due to it absorbing blood[1191].
  • Transformation: Vampires are able to turn into bats, wolves, fog, and other sorts of creatures as they please.
  • Super Strength: Vampires are incredibly superhumanly strong, even for the average creature of the night, being noted to be stronger than even Werewolves.
  • Super Speed: Vampires can move incredibly fast, to where all of them leave behind light projections due to how fast they're moving, while they can control their speeds even to approach speeds such as sound. They are normally beyond even other creatures in the castle such as the White Demon who moves at the speed of light at top speed.

Souls

Aria of Sorrow
Soul Description MP Found
Altair Summons and hurls eagles. 22 Floating Garden (Room connected to save point in floating area of Garden)
Arachne Ensnares enemies using a sticky web. 15 Study, Dance Hall (First hallway in Dance Hall)
Axe Armor Throws axes at enemies. 22 Castle Corridor, Chapel (Room in between 1st and 2nd save points in Corridor, before 1st boss room)
Balore Packs a deadly punch. 120 The Arena (Defeat Balore)
Bat Attacks using supersonic waves. 5 Castle Corridor, Chapel, Underground Reservoir (Room left of 1st save point in Corridor, several Bats in the room)
Beam Skeleton Fires a deadly beam. 28 The Arena, Chaotic Realm (Third Arena challenge near save point, third and bottom door)
Biphron Shoots out a series of exploding fireballs. 35 Underground Cemetery (First room in Cemetery, enter from left)
Blue Crow Attacks by flying crows at enemies. 10 Castle Corridor (Vertical room above 2nd Corridor save point)
Bomber Armor Astounding amount of destructive power. 80 Clock Tower, Underground Reservoir (Four rooms left of first Tower save point)
Chronomage Ability to stop time. 96 Inner Quarters (Hallway right below Quarters save point)
Cockatrice Fires a beam of petrifaction. 24 Floating Garden (First large room in Garden)
Demon Lord Unleashes a furious barrage of magic upon enemies. 38 Chaotic Realm (Several rooms near 2nd and 3rd save point in Realm)
Disc Armor Shreds enemies to bits with a spinning disc. 34 Inner Quarters, Floating Garden, Clock Tower (Room left of first Tower save point)
Dryad Grows stronger by stealing HP from its enemies. 33 Underground Reservoir, Forbidden Area (Two rooms left of Reservoir warp point, enter from left)
Durga Throws katanas. 20 Chapel, Dance Hall, Inner Quarters (First hallway in Chapel, enter from left)
Evil Butcher Throws sharpened butcher knives. 5 Study, Dance Hall (Horizontal hallway up/left from lower Hall save point, enter from right)
Fish Head Shoots fireballs. 18 Underground Reservoir, Forbidden Area, Chaotic Realm (Bottom right corner of large square room on far right of Reservoir)

Flame Demon Burns enemies to a crisp with its ultra hot flames. 44 Underground Cemetery, Forbidden Area (First room in Cemetery, enter from right)

Fleaman Hops around madly. 15 Chapel, Dance Hall (Hallway above entrance to Study, enter from left)
Ghost Summons a spirit that will fight evil. 16 Castle Corridor, Chapel (First hallway of Chapel area)
Giant Skeleton Throws giant skulls. 19 The Arena, Chaotic Realm (Few rooms before 2nd save in Realm, room left of Gladiator and Basilisk)
Gladiator Throws wheels at enemies. 30 The Arena, Chaotic Realm (Two rooms right of Arena warp point)
Harpy Shoots out razor-like feathers. 25 Clock Tower, Forbidden Area (Hallway that connects Clock Tower to Top Floor)
Killer Doll Mesmerizes the enemy. 20 Castle Corridor, Dance Hall, Inner Quarters (Vertical room left of bottom save in Hall, enter from bottom left)
Killer Fish Attacks enemies underwater. Perishes when out of water. 16 Castle Corridor, Underground Reservoir, Forbidden Area (First long water corridor in Reservoir)
Killer Mantle Ability to swap HP and MP of enemies. 19 The Arena (Room outside of Arena save point)
Kyoma Demon Temporary invincibility. 80 Hallway to right of Quarters warp point, enter from left (The Kyoma demon is the monster that appears inside certain mirrors)
Legion Fires an array of lasers. 66 Underground Cemetery (Defeat Legion, you must knock off all 4 shells)
Lightning Doll Discharges lightning from its fingertips. 46 Inner Quarters, Clock Tower, Underground Reservoir (Starting from 2nd Tower save, travel 3 rooms towards 1st save, 3rd room)
Mandragora Kills enemies with scream. 110 Floating Garden, Underground Reservoir (Room directly below Reservoir warp point, you have to kill it when its out of the ground right before the scream)
Man-Eater Shoots a ripple laser. 22 Underground Reservoir (Exit the bottom right of large room outside of Reservoir warp point)
Merman Fires a water pistol. 14 Castle Corridor, Underground Reservoir (Room left of 1st save point in Corridor, in water pit)
Mudman Slings mud at enemies. 20 Forbidden Area (First hallway in Forbidden Area)
Needles Tosses mines into the air that explode at fixed intervals. 15 Clock Tower, Underground Reservoir (Two rooms left of Tower warp point)
Nemesis Cloaking shield makes you invisible before enemies eyes. 65 Dance Hall, Inner Quarters (Vertical room right of Quarters save point, enter from bottom)
Nightmare Summons nightmares to use as weapons. 30 Underground Reservoir
Red Minotaur Swings an oversized axe. 150 The Arena, Top Floor (Mid level area of large open area of Top Floor, enter from right, the Killer Mantle soul will kill them in one hit)
Ripper Stabs enemies with a blood-soaked knife. 35 Floating Garden, Underground Cemetery (Room connected to save point in floating area of Garden)
Rock Armor Tosses boulders at enemies. 22 Castle Corridor, Chapel, Study (Horizontal hallway below 1st Chapel hallway)
Siren Song casts a spell upon enemies. 10 Castle Corridor (Hallway that connects Clock Tower to Top Floor)
Skeleton Throws bones. 8 Castle Corridor, Chapel, Underground Reservoir (Several long hallways in Corridor after 1st save point)
Skull Archer Fires enchanted arrows. 8 Castle Corridor, Study (Vertical room above 2nd Corridor save point)
Skull Millione Weakens its enemies with its poisoned claws. 25 The Arena (Room outside of Arena warp point, enter from right)
Slime Hurls slimeballs at enemies. 20 Underground Reservoir, Chaotic Realm (Two rooms right of Flesh Golem in Reservoir, see Flesh Golem)
Student Witch Releases a lethal cat that runs full-speed at enemies. 20 Study, Inner Quarters (Hallway in Quarters just before Top Floor entrance)
Tiny Devil Creates a blade vortex around its foes. 18 Castle Corridor, Chapel, Underground Reservoir (Hallway leading to 3rd Corridor save point, enter from left)
Ukoback Sets fires in mid-air. 12 Underground Reservoir (Vertical room just before entrance to Underground Cemetery)
Une Buries land mines throughout its turf. 20 Chapel, Underground Reservoir (Horizontal hallway in Chapel below 1st save point)
Valkyrie Slashes enemies with its sword. 50 Inner Quarters, Clock Tower (Room above and right of Headhunter boss, enter from bottom)
Waiter Skeleton Slings hot curry at its foes. 30 Dance Hall (First hallway in Hall)
Werejaguar Packs an extremely powerful straight punch. 40 Underground Cemetery, Forbidden Area (First room in Cemetery, enter from left)
Weretiger Packs an extremely powerful uppercut. 40 The Arena (Long hallway at very top of Arena, has entrance on left only)
Werewolf Creates a fountain of magical fire. 28 Floating Garden (First floating area near top of map if you exited left from Garden)
Winged Skeleton Throws spears. 12 Castle Corridor (Obtained during game intro sequence)
Zombie Soldier Throws hand grenades. 14 Castle Corridor (Long hallway above and right of 2nd Corridor save point)

Dawn of Sorrow

Bullet Soul Description Found
Abaddon Summon a cloud of locusts to swarm foes. Abyss
Aguni Create a pillar of fire that races across the ground. Pinnacle
Amalaric Sniper Summon an archer to support you. Dark Chapel
Axe Armor Throw an axe upwards. Lost Village, Demon Guest House
Cave Troll Attack by lashing out the tongue. Subterranean Hell, Wizardy Lab
Decarabia Hurl a Decarabia. Subterranean Hell
Dead Mate Summon a dog. Silenced Ruin
Disc Armor Hurl a sharp-edged circular blade. Condemned Tower
Erinys Unleash divine energy that causes widespread damage. Pinnacle, Abyss
Fish Head Throw Fish Head's head. Subterranean Hell
Flame Demon Shoot devastating fireballs. Pinnacle, Abyss, Demon Guest House
Fleaman Summon Fleaman. Condemned Tower
Frozen Shade Create a blade of ice that causes freezing. Subterranean Hell, Abyss
Great Axe Armor Perform a spinning sweep with a huge axe. Condemned Tower, Wizardy Lab, Lost Village
Guillotiner Summon Guillotiner from hell. Pinnacle, Dark Chapel
Hell Boar Knock down enemies with power-packed uppercuts. Lost Village, Dark Chapel
Hellfire Fire 3 fireballs at the enemy. Beat the Game + with hard
Homunculus Summon Homunculus. Wizardy Lab
Imp Create space that inflicts spiritual damage. Cursed Clocktower
Killer Clown Throw cards as weapons. Demon Guest House
Killer Fish Launch torpedoes in water. Subterranean Hell, Wizardy Lab
Larva Summon Larva. Silenced Ruin
Malachi Summon a dark sphere that spew dark energy. Abyss, Cursed Clocktower, Demon Guest House, Pinnacle
Malacoda Attack with a tail. Abyss
Merman Shoot a stream of water. Subterranean Hell, Wizardy Lab
Mollusca Summon a mollusca. Garden of Madness
Paranoia Gain the ability to enter mirrors. Demon Guest House
Puppet Master Throw a puppet and switch places with it. Demon Guest House
Ripper Throw knifes. Abyss, Mine of Judgment
Rycuda Summon Tunderbolts. Garden of Madness
Skeleton Throw bones. Lost Village, Wizardy Lab, Demon Quest House, Lost Ruins
Slaughterer Smack enemies with quick straight punches. Wizardy Lab
Slime Summon a bouncy slime. Wizardy Lab
Slogra Throw spears. Mine of Judgment
Student Witch Summon a cat. Lost Village, Wizardy Lab
Succubus Regain HP by drinking blood. Pinnacle, Demon Guest House, Abyss
Ukoback Set fires. Subterranean Hell
Une Throw une at a foe. Subterranean Hell, Garden of Madness
Waiter Skeleton Serve delicious curry. Demon Guest House, Silenced Ruin
Warg Use fangs to tear at foes. Lost Village
Witch Launch magic shots that track targets. Dark Chapel, Demon Guest House
Yorick Kick a skull like a ball. Garden of Madness
Zephyr Stop time. Cursed Clocktower
Zombie Summon Zombie. Lost Village

Other

Standard Tactics: Soma will use one of his various souls that best suit the situation, along with one of his various armors or items.

Weaknesses: Soma’s powers are derived from Chaos despite his good nature, and thus he is very close to succumbing to evil at all times. He is incredibly hot headed and transformed into the Dark Lord upon seeing a fake Mina be killed.

Note

Trivia

  • The name Soma means "body" in Greek, which may refer to the fact that he can be considered as a receptacle for the souls he absorbs, and thus justify the fact that he holds the Power of Dominance. ​Soma also means "The nectar of immortality" in Sanskrit, which can be a hint to the fact that the soul of Dracula inside him is immortal. It is also worth mentioning that the name Soma is sometimes connected with Chandra, the Hindu moon god. His last name is somewhat of a pun, Cruz is the Spanish and Portuguese word for "cross", which is commonly used against vampires in fiction.
    • His Japanese name is Kurusu Sōma (来須 蒼真); Sōma is his given name. The kanji that compose his name mean, in order:
      • "come/next" (kuru)
      • "by all means" (su)
      • "pale/blue" ()
      • "truth/reality" (ma)
    • Taken together, the name hints that he is the true inheritor of Dracula's power and will definitely receive them. Interestingly, the kanji for "pale" is also used as a euphemism for being inexperienced or unripe. Thus, probably in Aria of Sorrow, Soma has not yet reached his full potential.
  • According to an interview made to Koji Igarashi by Nintendo Dream magazine, the name "Soma" was taken from an Indian ritual drink called soma, as well as director Junichi Murakami's son, whose name is Soma.
    • Likewise, the surname "Cruz" was chosen in part in reference to Spanish actress Penélope Cruz, who at the time had recently visited Japan[1202].
  • By 2035, Soma Cruz is living at Hakuba-chō, a town on the Nagano prefecture in Japan[1203].
  • In Nintendo Power's pre-release coverage for Castlevania: Dawn of Sorrow, they mistakenly referred to Soma as "Sora Cruz".
  • Soma's iconic white coat makes a cameo in the game Castlevania: Curse of Darkness. Referred to by the name of "Special Ops", it is one of the many body armors in the game that can be forged through weapon combining. Unfortunately, its stats leave a lot to be desired.
  • Dark Lord Soma is the only final boss to be unique to an alternate character mode.
  • Soma does not appear in the Beta version of Castlevania: Moonlight Rhapsody, along with Shanoa.

Codex Statistics Questions

Q: Shouldn't the characters be around tier 2 for defeating the Time Reaper who would've destroyed the very fabric of time[1204], attempted to destroy the specific era of time[1205], cause all beings everywhere to disappear, forever[1206] and that the age was on the verge of collapse[1207]?

A: We actually never get a direct outright method of Time Reaper's plan for doing this, from what Aeon mentions to Golem, if the Time Rift is not erased, all beings everywhere will disappear, forever[1208], implying that it's the Time Rift causing this, this is further backed up by the fact that in Time Reaper's boss fight, there is a vortex in the background consuming everything[1209], meaning this is an overtime feat that scales to no one physically.

Q: Shouldn't they get tier 2 for Dracula's influence destabilizing the flow of time[1210]?

A: This is a potent ability but has nothing to do with Attack Potency, there is no quantification for "destabilizing the flow of time", along with this, even if it was taken as physically, then it would be overtime as the effects are not noticeable throughout most of Curse of Darkness.

Q: Shouldn't Dracula and by proxy anyone that scales to him get tier 2 for him being able to sustain his castle?

A: This goes under our Stabilization Feats standards, which treats sustaining feats are non-combat applicable Attack Potency normally, though in Dracula's case the Castle is speficially powered by the existence of a Dark Lord, and doesn't necessarily need their strength to rise. In the Castlevania novel, the castle rose without a Dark Lord as an example. Along with this, no one scales to the collapse of the castle, in Curse of Darkness Hector would've died to the collapse of the castle if[1211] Julia didn't come save him, and Isaac died within the castle[1212]. In other cases the Castle does not collapse[1213], but instead slowly fades away[1214]. At the end of Dawn of Sorrow Soma Cruz and Genya Arikado (aka Alucard must escape the collapsing abyss.

Q: Shouldn't Castlevania characters that scale to Death have Infinite speed due to Death being able to kill distance itself with his attacks?

A: Killing distance to attack is not a speed feat, it's a method of Spatial Manipulation by circumventing and ignoring distance, while one can say the attack spawns on you instantly, this is not really something quantifiable. Along with this, it would only scale to characters comparable to Death during post-Dawn of Sorrow, as Soma notes Death is far faster than he remembered from his fight with him in Dawn of Sorrow[1215].

Battle Records

Regular Soma Cruz
27 - 0 - 0

Dark Lord Soma
27 - 1 - 0 - 1



  • Creaking Skull - Fight[1216]
    • Conditions: None.
    • Location: Castle Corridor
  • Manticore - Fight[1217]
    • Conditions: None.
    • Location: Chapel
  • Great Armor - Fight[1218]
    • Conditions: None.
    • Location: Study
  • Big Golem - Fight[1219]
    • Conditions: None.
    • Location: Dance Hall
  • Headhunter - Fight[1220]
    • Conditions: None.
    • Location: Inner Quarters
  • Legion - Fight[1223]
    • Conditions: None.
    • Location: Underground Cemetery
  • Graham Jones - Fight[1224]
    • Conditions: None.
    • Location: Top Floor

References

  1. Castlevania: Aria of Sorrow Prologue
  2. Castlevania: Dawn of Sorrow Prologue
  3. Castlevania: Dawn of Sorrow Game Manual Pages 22-23
  4. Castlevania: Dawn of Sorrow Game Manual Pages 22-23
  5. Castlevania: Dawn of Sorrow Prologue
  6. Castlevania Judgment Carmilla Story Mode
  7. Castlevania Lament of Innocence
  8. Castlevania: Grimoire of Souls Chapter 9 Soma Cruz
  9. Castlevania: The Arcade Dracula Boss Fight
  10. Castlevania: The Dracula X Chronicles Game Manual Page 4
  11. Castlevania: Aria of Sorrow Graham Boss
  12. Castlevania: Grimoire of Souls Chapter 9 Soma Cruz
  13. Castlevania: Dawn of Sorrow Dark Lord Bad Ending
  14. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”"
  15. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  16. Castlevania: Aria of Sorrow Graham Boss
  17. Castlevania: Aria of Sorrow Chaotic Realm
  18. Castlevania: Aria of Sorrow
  19. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  20. Castlevania: Aria of Sorrow Ending
  21. Castlevania: Dawn of Sorrow Dark Lord Candidates
  22. Castlevania: Dawn of Sorrow Ending
  23. Castlevania Judgement: True Story Mode, Golem
  24. Castlevania Judgment Golem Ultimate Attack
  25. Castlevnaia: Symphony of the Night
  26. Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
  27. Castlevania: Nocturne of Recollection Intro
  28. Castlevania: Aria of Sorrow Graham Jones Boss Fight
  29. Castlevania: Aria of Sorrow Ending
  30. Castlevania: Dawn of Sorrow Dark Lord Candidates
  31. Castlevania: Dawn of Sorrow Ending
  32. Castlevania: Aria of Sorrow Final Boss
  33. Castlevania: Aria of Sorrow Graham Jones Boss Fight
  34. Castlevania: Aria of Sorrow Final Boss
  35. Castlevania: Aria of Sorrow Ending
  36. Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
  37. Estimating Weight of Logs and Standing Timber Page 2
  38. Castlevania: Curse of Darkness
  39. Castlevania: Aria of Sorrow Graham Jones Boss Fight
  40. Castlevania: Aria of Sorrow Ending
  41. Castlevania: Dawn of Sorrow Dark Lord Candidates
  42. Castlevania: Dawn of Sorrow Ending
  43. Castlevania: Lament of Innocence Ending
  44. Castlevania Aria of Sorrows
  45. Castlevania: The Dracula X Chronicles Final Boss
  46. Castlevania: Aria of Sorrow Ending
  47. Castlevania: Dawn of Sorrow Dark Lord Candidates
  48. Castlevania: Dawn of Sorrow Ending
  49. Castlevania Aria of Sorrows
  50. Castlevania Grimoire of Souls Enemy Compendium Showcase
  51. Castlevania: Symphony of the Night
  52. Castlevania Harmony of Dissonance
  53. Castlevania: Grimoire of Souls Prologue level
  54. Castlevania: Aria of Sorrow
  55. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  56. Castlevania: Aria of Sorrow Ending
  57. Castlevania: Dawn of Sorrow Dark Lord Candidates
  58. Castlevania: Dawn of Sorrow Ending
  59. Castlevania Aria of Sorrows
  60. Castlevania Grimoire of Souls Enemy Compendium Showcase
  61. Castlevania: Curse of Darkness Intro
  62. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  63. Akumajo Dracula: Kabuchi no Tsuisoukyoku "It was said that there are areas in the castle where teleporters instantly allow you to return to the entrance even from the farthest side of the castle. It was then discovered that the castle exists on top of another dimension."
  64. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  65. Castlevania: Lament of Innocence
  66. Castlevania: Lament of Innocence
  67. Castlevania: Symphony of the Night Bestiary No. 21
  68. Castlevania: Order of Ecclesia
  69. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”"
  70. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  71. Castlevania: Aria of Sorrow Graham Boss
  72. Castlevania: Aria of Sorrow Chaotic Realm
  73. Castlevania: Dawn of Sorrow Prologue
  74. Castlevania: Dawn of Sorrow Prologue
  75. Castlevania Judgement: True Story Mode, Golem
  76. Castlevania Judgment Golem Ultimate Attack
  77. Castlevnaia: Symphony of the Night
  78. Castlevania: Dawn of Sorrow Final Boss
  79. Castlevania: Dawn of Sorrow Prologue
  80. Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
  81. Estimating Weight of Logs and Standing Timber Page 2
  82. Castlevania: Curse of Darkness
  83. Castlevania: Lament of Innocence Ending
  84. Castlevania: Dawn of Sorrow
  85. Castlevania: Aria of Sorrow Ending
  86. Castlevania: Dawn of Sorrow Dark Lord Candidates
  87. Castlevania: Dawn of Sorrow Ending
  88. Castlevania Aria of Sorrows
  89. Castlevania Grimoire of Souls Enemy Compendium Showcase
  90. Castlevania: Curse of Darkness Intro
  91. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  92. Akumajo Dracula: Kabuchi no Tsuisoukyoku "It was said that there are areas in the castle where teleporters instantly allow you to return to the entrance even from the farthest side of the castle. It was then discovered that the castle exists on top of another dimension."
  93. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  94. Castlevania: Lament of Innocence
  95. Castlevania: Lament of Innocence
  96. Castlevania: Symphony of the Night Bestiary No. 21
  97. Castlevania: Order of Ecclesia
  98. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”"
  99. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  100. Castlevania: Aria of Sorrow Graham Boss
  101. Castlevania: Aria of Sorrow Chaotic Realm
  102. Castlevania: Dawn of Sorrow Julius Mode Final Boss
  103. Castlevania: Grimoire of Souls Crystal Drop Stage 5
  104. Castlevania Judgement: True Story Mode, Golem
  105. Castlevania Judgment Golem Ultimate Attack
  106. Castlevnaia: Symphony of the Night
  107. Castlevania: Grimoire of Souls Crystal Drop Stage 5
  108. Super Castlevania IV Game Manual Pages 4-5
  109. Castlevania Chronicles Game Manual Page 4
  110. Super Castlevania IV
  111. Castlevania: Curse of Darkness Final Boss
  112. Castlevania Chronicles Final Boss
  113. Castlevania III: Dracula's Curse Final Boss
  114. Castlevania: Adventure Rebirth
  115. Castlevania: Dracula X Chronicles
  116. Castlevania (N64) Final Boss
  117. Castlevania: Aria of Sorrow Ending
  118. Castlevania: Dawn of Sorrow Dark Lord Candidates
  119. Castlevania: Dawn of Sorrow Ending
  120. Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
  121. Estimating Weight of Logs and Standing Timber Page 2
  122. Castlevania: Curse of Darkness
  123. Castlevania: Curse of Darkness
  124. Castlevania: Curse of Darkness
  125. Castlevania: The Dracula X Chronicles Final Boss
  126. Castlevania: Aria of Sorrow Ending
  127. Castlevania: Dawn of Sorrow Dark Lord Candidates
  128. Castlevania: Dawn of Sorrow Ending
  129. Castlevania Aria of Sorrows
  130. Castlevania Grimoire of Souls Enemy Compendium Showcase
  131. Castlevania: Symphony of the Night
  132. Castlevania Harmony of Dissonance
  133. Castlevania: Grimoire of Souls Prologue level
  134. Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  135. Castlevania Judgment Death True Story Mode
  136. Castlevania: Aria of Sorrow Prologue
  137. Castlevania Aria of Sorrows
  138. Castlevania Grimoire of Souls Enemy Compendium Showcase
  139. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  140. Castlevania: Aria of Sorrow Graham Boss
  141. Castlevania: Aria of Sorrow Chaotic Realm
  142. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Needless to say, there were dark priests who served Dracula and witches who were attracted by infinite magic. Then in recent years, there were stories about 2 religious groups that were planning for the resurrection of Dracula."
  143. Castlevania: Curse of Darkness Intro
  144. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  145. Akumajo Dracula: Kabuchi no Tsuisoukyoku "It was said that there are areas in the castle where teleporters instantly allow you to return to the entrance even from the farthest side of the castle. It was then discovered that the castle exists on top of another dimension."
  146. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  147. Castlevania: Lament of Innocence
  148. Castlevania: Lament of Innocence
  149. Castlevania: Symphony of the Night Bestiary No. 21
  150. Castlevania: Order of Ecclesia
  151. Lament of Innocence Perfect Guidebook
  152. Castlevania: Lament of Innocent
  153. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  154. Castlevania: Portrait of Ruin
  155. Lament of Innocence Perfect Guidebook
  156. Lament of Innocence Perfect Guidebook
  157. Lament of Innocence Perfect Guidebook
  158. Castlevania: Lament of Innocence Intro
  159. Castlevania: Portrait of Ruin
  160. Castlevania: Lament of Innocent
  161. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  162. Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
  163. Konami of Europe's Camilla Fernandez profile
  164. Castlevania: Portrait of Ruin
  165. Castlevania: Grimoire of Souls Prologue Stage 1
  166. Castlevania: Dawn of Sorrow Yoko's Shop
  167. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Half a day earlier [Somewhere in Japan]
    “Well, Soma-kun…… see you ~”
    “Ah, see you.”
    This young man said farewell to his childhood friend and watched her climb the stone stairs towards the shrine.
    There is nothing peculiar about this youth. He has the features of an ordinary college student living peacefully in Japan. However-----
    When he can no longer see her, he suddenly sharpened his vision and turned around to see darkness forming behind him.
    “……Hey? What do you want from me? You seemed to be sneaking around for a while.”
    He noticed that he was being observed by something since a while ago.
    And he saw that it was probably not human.
    -----An thought……no need to think
    Feeling tension in his heart, the youth ----- Soma Cruz prepared to silence his breathing.
    He only sees himself as an ordinary Japanese living an ordinary life. But he has seen all types of monsters and can surely attest that they exist.
    He is the object of surveillance of cults since he has something that cannot be found in other human beings.
    -----Dracula’s soul."
  168. Castlevania: Lament of Innocence Game Manual Page 10
  169. Castlevania: Aria of Sorrow Graham Jones Boss
  170. Castlevania: Aria of Sorrow Prologue
  171. Castlevania: Dawn of Sorrow Prologue
  172. Castlevania: Aria of Sorrow Prologue
  173. Castlevania: Aira of Sorrow Meeting Yoko Belnades
  174. Castlevania: Aria of Sorrow
  175. Castlevania: Dawn of Sorrow Prologue
  176. Castlevania: Aria of Sorrow
  177. Castlevania: Aria of Sorrow
  178. Castlevania: Harmony of Dissonance
  179. Castlevania: Harmony of Dissonance
  180. Castlevania: Symphony of the Night Bestiary No. 40
  181. Castlevania: Symphony of the Night Bestiary No. 16
  182. Castlevania: Portrait of Ruin Bestiary No. 133
  183. Castlevania: Lament of Innocence
  184. Castlevania (N64)
  185. Castlevania: Portrait of Ruin
  186. Castlevania: Portrait of Ruin
  187. Castlevania: Harmony of Dissonance
  188. Castlevania: Circle of the Moon
  189. Castlevania: Circle of the Moon
  190. Castlevania: Order of Ecclesia Bestiary No. 061
  191. Castlevania: Portrait of Ruin Bestiary No. 131
  192. Castlevania: Symphony of the Night Bestiary No. 44
  193. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  194. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  195. Castlevania: Grimoire of Souls
  196. Castlevania (N64)
  197. Castlevania Chronicles
  198. Castlevania Chronicles
  199. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  200. Castlevania: Curse of Darkness Bestiary No. 115
  201. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  202. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  203. Castlevania: Grimoire of Souls Prologue Stage 4
  204. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  205. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  206. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  207. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  208. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  209. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  210. Castlevania: Portrait of Ruin
  211. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  212. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  213. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  214. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  215. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  216. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  217. Castlevania: Aria of Sorrow Disc Armor Soul Description
  218. Castlevania: Aria of Sorrow Harpy Soul Description
  219. Castlevania: Aria of Sorrow Nemesis Soul Description
  220. Castlevania: Aria of Sorrow Kyoma Demon Soul Description
  221. Castlevania: Aria of Sorrow Dryad Soul Description
  222. Castlevania: Aria of Sorrow Beam Skeleton Soul Description
  223. Castlevania: Aria of Sorrow Legion Soul Description
  224. Castlevania: Aria of Sorrow Man-Eater Soul Description
  225. Castlevania: Aria of Sorrow Cockatrice Soul Description
  226. Castlevania: Aria of Sorrow Demon Lord Soul Description
  227. Castlevania: Aria of Sorrow Axe Armor Soul Description
  228. Castlevania: Aria of Sorrow Durga Soul Description
  229. Castlevania: Aria of Sorrow Evil Butcher Soul Description
  230. Castlevania: Aria of Sorrow Red Minotaur Soul Description
  231. Castlevania: Aria of Sorrow Ripper Soul Description
  232. Castlevania: Aria of Sorrow Skull Archer Soul Description
  233. Castlevania: Aria of Sorrow Tiny Devil Soul Description
  234. Castlevania: Aria of Sorrow Chronomag Soul Description
  235. Castlevania: Aria of Sorrow Ghost Soul Description
  236. Castlevania: Aria of Sorrow Killer Mantle Soul Description
  237. Castlevania: Aria of Sorrow
  238. Castlevania: Aria of Sorrow Nightmare Soul Description
  239. Castlevania: Aria of Sorrow Siren Soul Description
  240. Castlevania: Aria of Sorrow Giant Skeleton Soul Description
  241. Castlevania: Aria of Sorrow Skeleton Soul Description
  242. Castlevania: Aria of Sorrow Altair Soul Description
  243. Castlevania: Aria of Sorrow Blue Crow Soul Description
  244. Castlevania: Aria of Sorrow Student Witch Soul Description
  245. Castlevania: Aria of Sorrow Killer Doll Soul Description
  246. Castlevania: Aria of Sorrow Lightning Doll Soul Description
  247. Castlevania: Aria of Sorrow Merman Soul Description
  248. Castlevania: Aria of Sorrow Mudman Soul Description
  249. Castlevania: Aria of Sorrow Arachne Soul Description
  250. Castlevania: Aria of Sorrow Skull Millione Soul Description
  251. Castlevania: Aria of Sorrow Bat Soul Description
  252. Castlevania: Aria of Sorrow Mandragora Soul Description
  253. Castlevania: Aria of Sorrow Waiter Skeleton Soul Description
  254. Castlevania: Aria of Sorrow Bomber Armor Soul Description
  255. Castlevania: Aria of Sorrow Needles Soul Description
  256. Castlevania: Aria of Sorrow Une Soul Description
  257. Castlevania: Aria of Sorrow Zombie Soldier Soul Description
  258. Castlevania: Aria of Sorrow Biphron Soul Description
  259. Castlevania: Aria of Sorrow Fish Head Soul Description
  260. Castlevania: Aria of Sorrow Flame Demon Soul Description
  261. Castlevania: Aria of Sorrow Ukoback Soul Description
  262. Castlevania: Aria of Sorrow Werewolf Soul Description
  263. Castlevania: Dawn of Sorrow Axe Armor Soul Description
  264. Castlevania: Dawn of Sorrow Disc Armor Soul Description
  265. Castlevania: Dawn of Sorrow Amalaric Sniper Soul Description
  266. Castlevania: Dawn of Sorrow Dead Mate Soul Description
  267. Castlevania: Dawn of Sorrow Fleaman Soul Description
  268. Castlevania: Dawn of Sorrow Guillotiner Soul Description
  269. Castlevania: Dawn of Sorrow Homunculus Soul Description
  270. Castlevania: Dawn of Sorrow Larva Soul Description
  271. Castlevania: Dawn of Sorrow Mollusca Soul Description
  272. Castlevania: Dawn of Sorrow Slime Soul Description
  273. Castlevania: Dawn of Sorrow Student Witch Soul Description
  274. Castlevania: Dawn of Sorrow Zombie Soul Description
  275. Castlevania: Dawn of Sorrow Witch Soul Description
  276. Castlevania: Dawn of Sorrow Paranoia Soul Description
  277. Castlevania: Dawn of Sorrow Succubus Soul Description
  278. Castlevania: Dawn of Sorrow Zephyr Soul Description
  279. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  280. Castlevania Judgment Aeon's Hyper Attack on Golem
  281. Castlevania: Dawn of Sorrow Imp Soul Description
  282. Castlevania: Dawn of Sorrow Puppet Master Soul Description
  283. Castlevania: Dawn of Sorrow Rycuda Soul Description
  284. Castlevania: Dawn of Sorrow Skeleton Soul Description
  285. Castlevania: Dawn of Sorrow Frozen Shade Soul Description
  286. Castlevania: Curse of Darkness Absolute Zero Ring Description
  287. Castlevania: Dawn of Sorrow Malachi Soul Description
  288. Castlevania: Dawn of Sorrow Killer Clown Soul Description
  289. Castlevania: Dawn of Sorrow Killer Fish Soul Description
  290. Castlevania: Dawn of Sorrow Killer Merman Soul Description
  291. Castlevania: Dawn of Sorrow, Abaddon Soul Description
  292. Castlevania: Dawn of Sorrow Aguni Soul Description
  293. Castlevania: Dawn of Sorrow Flame Demon Soul Description
  294. Castlevania: Dawn of Sorrow Ukoback Soul Description
  295. Castlevania: Dawn of Sorrow Waiter Skeleton Soul Description
  296. Castlevania: Dawn of Sorrow Hellfire Soul Description
  297. Castlevania: Dawn of Sorrow Erinys Soul Description
  298. Castlevania: Aria of Sorrow Curly Soul Description
  299. Castlevania: Aria of Sorrow Devil Soul Description
  300. Castlevania: Aria of Sorrow Manticore Description
  301. Castlevania: Aria of Sorrow Giant Bat Soul Description
  302. Castlevania: Aria of Sorrow Great Armor Soul Description
  303. Castlevania: Aria of Sorrow Sky Fish Soul Description
  304. Castlevania: Aria of Sorrow Alastor Soul Description
  305. Castlevania: Aria of Sorrow Imp Soul Description
  306. Castlevania: Aria of Sorrow Alura Une Soul Description
  307. Castlevania: Aria of Sorrow Persephone Soul Description
  308. Castlevania: Aria of Sorrow Witch Soul Description
  309. Castlevania: Aria of Sorrow Final Guard Soul Description
  310. Castlevania: Aria of Sorrow Death Soul Description
  311. Castlevania: Aria of Sorrow Cateoblepas Description
  312. Castlevania: Aria of Sorrow Black Panther Soul Description
  313. Castlevania: Aria of Sorrow Bone Pillar Soul Description
  314. Castlevania: Aria of Sorrow Buer Soul Description
  315. Castlevania: Aria of Sorrow Flying Armor Soul Description
  316. Castlevania: Aria of Sorrow Medusa Head Soul Description
  317. Castlevania: Aria of Sorrow Giant Ghost Soul Description
  318. Castlevania: Aria of Sorrow Shadow Knight Soul Description
  319. Castlevania: Dawn of Sorrow Manticore Soul Description
  320. Castlevania: Dawn of Sorrow Iron Golem Soul Description
  321. Castlevania: Dawn of Sorrow Flying Armor Soul Description
  322. Castlevania: Dawn of Sorrow Medusa Head Soul Description
  323. Castlevania: Dawn of Sorrow Barbariccia Soul Description
  324. Castlevania: Dawn of Sorrow Bat Company Soul Description
  325. Castlevania: Dawn of Sorrow Valkyrie Soul Description
  326. Castlevania: Dawn of Sorrow Alastor Soul Description
  327. Castlevania: Dawn of Sorrow Alura Une Soul Description
  328. Castlevania: Dawn of Sorrow Bat Soul Description
  329. Castlevania: Dawn of Sorrow Bone Ark Soul Description
  330. Castlevania: Dawn of Sorrow Corpseweed Soul Description
  331. Castlevania: Dawn of Sorrow Gaibon Soul Description
  332. Castlevania: Dawn of Sorrow Great Armor Soul Description
  333. Castlevania: Dawn of Sorrow Harpy Soul Description
  334. Castlevania: Dawn of Sorrow Mini Devil Soul Description
  335. Castlevania: Dawn of Sorrow Needles Soul Description
  336. Castlevania: Dawn of Sorrow Quetzalcoatl Soul Description
  337. Castlevania: Dawn of Sorrow Armor Knight Soul Description
  338. Castlevania: Dawn of Sorrow Catoblepas Soul Description
  339. Castlevania: Dawn of Sorrow Black Panther Soul Description
  340. Castlevania: Dawn of Sorrow Persephone Soul Description
  341. Castlevania: Dawn of Sorrow Gergoth Soul Description
  342. Castlevania: Dawn of Sorrow Devil Soul Description
  343. Castlevania: Dawn of Sorrow Final Guard Soul Description
  344. Castlevania: Dawn of Sorrow Flying Humanoid Soul Description
  345. Castlevania: Dawn of Sorrow Yeti Soul Description
  346. Castlevania: Dawn of Sorrow Spin Devil Soul Description
  347. Castlevania: Dawn of Sorrow Ghost Soul Description
  348. Castlevania: Dawn of Sorrow Gorgon Soul Description
  349. Castlevania: Dawn of Sorrow Mushussu Soul Description
  350. Castlevania: Dawn of Sorrow White Dragon Soul Description
  351. Castlevania: Dawn of Sorrow Buer Soul Description
  352. Castlevania: Dawn of Sorrow Death Soul Description
  353. Castlevania Judgment Aeon's Hyper Attack on Death
  354. Castlevania Judgment Death Story Mode Intro
  355. Castlevania Judgment Death True Story Mode
  356. Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  357. Castlevania Judgment Death True Story Mode
  358. Castlevania: Aria of Sorrow Peeping Eye Soul Description
  359. Castlevania: Aria of Sorrow Skula Soul Description
  360. Castlevania: Aria of Sorrow Undine Soul Description
  361. Castlevania: Aria of Sorrow Arc Demon Soul Description
  362. Castlevania: Aria of Sorrow Giant Worm Soul Description
  363. Castlevania: Aria of Sorrow Zombie Officer Soul Description
  364. Castlevania: Aria of Sorrow Iron Golem Description
  365. Castlevania: Aria of Sorrow Bael Soul Description
  366. Castlevania: Aria of Sorrow Basilisk Soul Description
  367. Castlevania: Aria of Sorrow Dead Crusader Soul Description
  368. Castlevania: Aria of Sorrow Erinys Soul Description
  369. Castlevania: Aria of Sorrow Ghost Dancer Soul Description
  370. Castlevania: Aria of Sorrow Golem Soul Description
  371. Castlevania: Aria of Sorrow Gorgon Soul Description
  372. Castlevania: Aria of Sorrow Gremlin Soul Description
  373. Castlevania: Aria of Sorrow Headhunter Soul Description
  374. Castlevania: Aria of Sorrow Lilith Soul Description
  375. Castlevania: Aria of Sorrow Lubicant Soul Description
  376. Castlevania: Aria of Sorrow Minotaur Soul Description
  377. Castlevania: Aria of Sorrow Quetzalcoatl Soul Description
  378. Castlevania: Aria of Sorrow Red Crow Soul Description
  379. Castlevania: Aria of Sorrow Skeleton Knight Soul Description
  380. Castlevania: Aria of Sorrow Stolas Soul Description
  381. Castlevania: Aria of Sorrow Triton Soul Description
  382. Castlevania: Aria of Sorrow White Dragon Soul Description
  383. Castlevania: Aria of Sorrow Wooden Golem Soul Description
  384. Castlevania: Aria of Sorrow Zombie Soul Description
  385. Castlevania: Aria of Sorrow Dead Warrior Soul Description
  386. Castlevania: Aria of Sorrow Succubus Soul Description
  387. Castlevania: Aria of Sorrow Ectoplasm Soul Description
  388. Castlevania: Aria of Sorrow Gargoyle Soul Description
  389. Castlevania: Aria of Sorrow Poison Worm Soul Description
  390. Castlevania: Dawn of Sorrow Peeping Eye Soul Description
  391. Castlevania: Dawn of Sorrow The Creature Soul Description
  392. Castlevania: Dawn of Sorrow Ouija Table Soul Description
  393. Castlevania: Dawn of Sorrow Draghignazzo Soul Description
  394. Castlevania: Dawn of Sorrow Mothman Soul Description
  395. Castlevania: Dawn of Sorrow Bone Pillar Soul Description
  396. Castlevania: Dawn of Sorrow Ghost Dancer Soul Description
  397. Castlevania: Dawn of Sorrow Golem Soul Description
  398. Castlevania: Dawn of Sorrow Dead Pirate Soul Description
  399. Castlevania: Dawn of Sorrow Lilith Soul Description
  400. Castlevania: Dawn of Sorrow Skelerang Soul Description
  401. Castlevania: Dawn of Sorrow Skeleton Farmer Soul Description
  402. Castlevania: Dawn of Sorrow Stolas Soul Description
  403. Castlevania: Dawn of Sorrow Wakwak Tree Soul Description
  404. Castlevania: Dawn of Sorrow Treant Soul Description
  405. Castlevania: Dawn of Sorrow Dead Crusader Soul Description
  406. Castlevania: Dawn of Sorrow Dead Warrior Soul Description
  407. Castlevania: Dawn of Sorrow Giant Slug Soul Description
  408. Castlevania: Dawn of Sorrow Killer Doll Soul Description
  409. Castlevania: Dawn of Sorrow Tombstone Soul Description
  410. Castlevania: Dawn of Sorrow Ghoul Soul Description
  411. Castlevania: Dawn of Sorrow Bugbear Soul Description
  412. Castlevania: Dawn of Sorrow Tanjelly Soul Description
  413. Castlevania: Dawn of Sorrow Arc Demon Soul Description
  414. Castlevania: Dawn of Sorrow Balore Soul Description
  415. Castlevania: Dawn of Sorrow Hippogryph Soul Description
  416. Castlevania: Dawn of Sorrow Malphas Soul Description
  417. Castlevania: Dawn of Sorrow Mud Demon Soul Description
  418. Castlevania: Dawn of Sorrow Procel Soul Description
  419. Castlevania: Dawn of Sorrow Rahab Soul Description
  420. Castlevania: Dawn of Sorrow Doppelganger Soul Description
  421. Super Castlevania IV Stage B-1
  422. Castlevania: Circle of the Moon
  423. Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
    A spectacled vampire hunter confirmed this as his duty.
    In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
    “The timing is bad, church person.”
    Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
    -----I am …… I ought to be a vampire hunter."
  424. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  425. Haunted Castle Revisited Dominus Collection
  426. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  427. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem
  428. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  429. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  430. Castlevania: Curse of Darkness Manga Volume 1
  431. Castlevania II: Simon's Quest Night Transition
  432. Castlevania II: Simon's Quest Online Game Manual Page 4
  433. Castlevania: Lament of Innocence Bestiary No. 058
  434. Castlevania: Lament of Innocence Bestiary No. 059
  435. Castlevania: Curse of Darkness Bestiary No. 009
  436. Castlevania: Curse of Darkness Bestiary No. 005
  437. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  438. Castlevania: Symphony of the Night
  439. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  440. Castlevania: Lament of Innocence Bestiary No. 064
  441. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  442. Castlevania: Grimoire of Souls Prologue
  443. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  444. Castlevania: Portrait of Ruin
  445. Castlevania: Grimoire of Souls Prologue Stage 4
  446. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  447. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  448. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  449. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  450. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  451. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  452. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  453. Castlevania: Portrait of Ruin
  454. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  455. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  456. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  457. Castlevania III: Dracula's Quest
  458. Castlevania: Curse of Darkness Absolute Zero Ring Description
  459. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  460. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  461. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  462. Castlevania Judgment Aeon's Hyper Attack on Golem
  463. Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
  464. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  465. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  466. Castlevania Judgment Aeon Hyper Attack on Death
  467. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  468. Castlevania: Legacy of Darkness Game Manual Page 35
  469. Castlevania: Legacy of Darkness Game Manual Page 35
  470. Castlevania (N64)
  471. Castlevania: Lament of Innocence
  472. Castlevania: Lament of Innocence
  473. Castlevania Judgment Aeon Hyper Attack on Alucard
  474. Lament of Innocent Perfect Guidebook
  475. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  476. Castlevania: Lament of Innocence
  477. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  478. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem
  479. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  480. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  481. Castlevania: Curse of Darkness Manga Volume 1
  482. Castlevania: Lament of Innocence
  483. Castlevania (N64)
  484. Castlevania (N64)
  485. Castlevania (N64) Vampire Boss
  486. Castlevania: The Dracula X Chronicles Intro
  487. Castlevania (N64) Vampire Boss
  488. Castlevania: Portrait of Ruin
  489. Castlevania: Lament of Innocence
  490. Castlevania: Lament of Innocence
  491. Castlevania: Lament of Innocence
  492. Castlevania: The Dracula X Chronicles Intro
  493. Castlevania (N64)
  494. Castlevania: Portrait of Ruin
  495. Castlevania (N64) Flower Garden Cutscene
  496. Castlevania: Symphony of the Night
  497. Castlevania: Order of Shadows
  498. Castlevania (N64)
  499. Castlevania: Lament of Innocence Bestiary No. 078
  500. Castlevania: Lament of Innocence
  501. Castlevania: Lament of Innocence Bestiary No. 064
  502. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  503. Castlevania: Lament of Innocence Bestiary No. 002
  504. Castlevania (N64) Vampire Boss
  505. Castlevania: Curse of Darkness
  506. Castlevania: Legacy of Darkness Master Oldrey Cutscene
  507. WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?

    KI: You should ask, why do they eat it! I've thought about this stuff.
    I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.
    The meat, I have no idea.
  508. Castlevania: Grimoire of Souls Prologue Stage 4
  509. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  510. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  511. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  512. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  513. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  514. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  515. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  516. Castlevania: Portrait of Ruin
  517. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  518. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  519. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  520. Castlevania: Lament of Innocence
  521. Castlevania: Lament of Innocence
  522. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  523. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  524. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  525. Castlevania Judgment Aeon's Hyper Attack on Golem
  526. Castlevania: The Dracula X Chronicles Stage 1
  527. Castlevania: Lament of Innocence
  528. Castlevania: Lament of Innocence
  529. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  530. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  531. Castlevania Judgment Aeon Hyper Attack on Death
  532. Castlevania: Lament of Innocence
  533. Castlevania: Lament of Innocence Final Boss
  534. Castlevania: Lament of Innocence
  535. Lament of Innocence Perfect Guidebook
  536. Castlevania: Lament of Innocence Dark Palace of Waterfalls
  537. Castlevania: Lament of Innocence Game Manual Page 10
  538. Castlevania: Lament of Innocence Bestiary No. 057
  539. Castlevania: Lament of Innocence Bestiary No. 079
  540. Castlevania: Lament of Innocence Bestiary No. 080
  541. Castlevania: Lament of Innocence
  542. Castlevania: Lament of Innocence
  543. Castlevania: Lament of Innocence
  544. Castlevania: Lament Innocence
  545. Castlevania: Lament of Innocence
  546. Castlevania: Lament of Innocence Pagoda of the Misty Moon
  547. Castlevania: Lament of Innocence Pagoda of the Misty Moon
  548. Castlevania: Lament of Innocence Pagoda of the Misty Moon
  549. Castlevania: Lament of Innocence Pagoda of the Misty Moon
  550. Castlevania: Lament of Innocence Pagoda of the Misty Moon
  551. Castlevania: Lament of Innocence
  552. Castlevania: Lament of Innocence
  553. Castlevania: Lament of Innocence Intro
  554. Lament of Innocence Perfect Guidebook
  555. Castlevania: Lament of Innocence Intro
  556. Castlevania: Lament of Innocence Game Manual Page 10
  557. Castlevania: Lament of Innocent
  558. Castlevania: Legacy of Darkness
  559. Castlevania (N64) Intro
  560. Castlevania (N64): True Final Boss
  561. Castlevania: 64 True Final Boss
  562. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  563. Castlevania: The Arcade Dracula Boss Fight
  564. Castlevania (N64): True Final Boss
  565. Castlevania: The Dracula X Chronicles Final Boss
  566. Castlevania (N64) True Final Boss
  567. Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  568. Castlevania: The Dracula X Chronicles
  569. Castlevania: Lament of Innocence
  570. Castlevania Judgment
  571. Castlevania Judgment Aeon's Hyper Attack Sequences
  572. Castlevania Judgment Aeon's Hyper Attack on Death
  573. Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  574. Castlevania Judgment Death True Story Mode
  575. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  576. Castlevania: Aria of Sorrow
  577. Castlevania: Dawn of Sorrow Prologue
  578. Haunted Castle Revisited Dominus Collection
  579. Castlevania Chronicles
  580. Castlevania III: Dracula's Curse Dracula Boss
  581. Castlevania: Harmony of Dissonance Final Boss
  582. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  583. Castlevania: Aria of Sorrow
  584. Vampire Killer MSX
  585. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  586. Castlevania III: Dracula's Curse Dracula Boss
  587. Castlevania: Symphony of the Night Eye of Vlad
  588. Castlevania II: Simon's Quest
  589. Castlevania: The Dracula X Chronicles
  590. Castlevania: Symphony of the Night Bestiary No. 106
  591. Castlevania: Aria of Sorrow Graham Boss
  592. Castlevania NES
  593. Haunted Castle Revisited Dominus Collection
  594. Castlevania: Lament of Innocence
  595. Castlevania: The Arcade Dracula Boss
  596. Castlevania II: Belmont's Revenge Game Manual Page 4
  597. Castlevania: The Dracula X Chronicles Final Boss
  598. Castlevania: The Arcade Dracula Boss
  599. Castlevania: The Dracula X Chronicles Final Boss
  600. Castlevania: Curse of Darkness Final Boss
  601. Castlevania: Symphony of the Night Final Boss
  602. Castlevania: Lament of Innocence
  603. Castlevania: Bloodlines Final Boss
  604. Castlevania III: Dracula's Curse
  605. Castlevania NES
  606. Castlevania III: Dracula's Curse Dracula Boss
  607. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  608. Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  609. Castlevania Chronicles Game Manual Page 4
  610. Castlevania: Order of Shadows
  611. Castlevania: The Dracula X Chronicles Intro
  612. Castlevania III: Dracula's Curse
  613. Castlevania: The Dracula X Chronicles Final Boss
  614. Castlevania: Symphony of the Night Final Boss
  615. Castlevania: Bloodlines Final Boss
  616. Castlevania NES
  617. Super Castlevania IV Stage B-4
  618. Castlevania Chronicles
  619. Castlevania: The Adventure Rebirth
  620. Castlevania (N64) True Final Boss
  621. Castlevania: The Dracula X Chronicles
  622. Haunted Castle Revisited Final Boss
  623. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  624. Castlevania: Curse of Darkness Final Boss
  625. Castlevania Chronicles Final Boss
  626. Castlevania III: Dracula's Curse Final Boss
  627. Castlevania: Adventure Rebirth
  628. Castlevania: Dracula X Chronicles
  629. Castlevania (N64) Final Boss
  630. Haunted Castle Revisited Dominus Collection
  631. Castlevania: Curse of Darkness
  632. Vampire Hunter MSX
  633. Castlevania: Curse of Darkness Isaac Second Boss Fight
  634. Castlevania: Harmony of Dissonance
  635. Castlevania: Harmony of Dissonance Dracula Wraith Boss
  636. Castlevania: Harmony of Dissonance
  637. Castlevania: Order of Ecclesia
  638. Castlevania: Grimoire of Souls Crystal Drop Stage 5
  639. Super Castlevania IV Game Manual Pages 4-5
  640. Castlevania Chronicles Game Manual Page 4
  641. Super Castlevania IV
  642. Castlevania: Grimoire of Souls Chapter 5 Dark Laughter
  643. Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
  644. Super Castlevania IV Game Manual Pages 4-5
  645. Super Castlevania IV Intro
  646. Castlevania: Curse of Darkness
  647. Haunted Castle Revisited Dominus Collection
  648. Castlevania III: Dracula's Curse Dracula Boss
  649. Castlevania (N64) Carrie Fernandez Bad Ending
  650. Haunted Castle Revisited Dominus Collection
  651. Castlevania (N64) True Final Boss
  652. Castlevania: Legacy of Darkness Dracula Ultimate Boss
  653. Castlevania: The Dracula X Chronicles Final Boss
  654. Haunted Castle Revisited Dominus Collection
  655. Castlevania: The Dracula X Chronicles Final Boss
  656. Castlevania: The Adventure ReBirth
  657. Castlevania: The Adventure ReBirth
  658. Castlevania (N64) True Final Boss
  659. Haunted Castle Revisited Dominus Collection
  660. Castlevania III: Dracula's Curse Dracula Boss
  661. Castlevania: The Adventure
  662. Castlevania II: Belmont's Revenge
  663. Castlevania Chronicles
  664. Super Castlevania IV Stage B-4
  665. Castlevania: Curse of Darkness Final Boss
  666. Castlevania: Curse of Darkness Final Boss
  667. Super Castlevania IV Stage B-4
  668. Castlevania: The Dracula X Chronicles Final Boss
  669. Castlevania: Curse of Darkness Final Boss
  670. Castlevania: The Dracula X Chronicles Intro
  671. Castlevania (N64) True Final Boss
  672. Castlevania II: Simon's Quest
  673. Castlevania: Harmony of Dissonance Nail of Vlad Description
  674. Castlevania: Harmony of Dissonance Fang of Vlad Description
  675. Castlevania: Order of Shadows
  676. Castlevania: Order of Shadows
  677. Castlevania: Order of Ecclesia
  678. Castlevania: Legends Page 12
  679. Castlevania: Curse of Darkness
  680. Castlevania: Harmony of Dissonance
  681. Castlevania II: Belmont's Revenge Game Manual Page 5
  682. Castlevania II: Simon's Quest
  683. Castlevania: Harmony of Dissonance Eye of Vlad Description
  684. Castlevania: Harmony of Dissonance Heart of Vlad Description
  685. Castlevania: Harmony of Dissonance Rib of Vlad Description
  686. Castlevania: Order of Ecclesia
  687. Castlevania: Legacy of Darkness
  688. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  689. Castlevania: The Arcade Dracula Boss
  690. Castlevania: Harmony of Dissonance
  691. Castlevania: Lament of Innocence Bestiary No. 064
  692. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  693. Castlevania: Grimoire of Souls Proglogue/Chapter 1 Dracul's Castle
  694. Castlevania: Symphony of the Night Bestiary No. 147
  695. Castlevania: Curse of Darkness Final Boss
  696. Castlevania: Grimoire of Souls Chapter 10 Final Boss
  697. Castlevania: Aria of Sorrow Prologue
  698. Castlevania: Dawn of Sorrow Prologue
  699. Castlevania: Aria of Sorrow Prologue
  700. Castlevania: Aria of Sorrow Meeting Yoko Belnades
  701. Castlevania: Aria of Sorrow
  702. Castlevania: Dawn of Sorrow Prologue
  703. Castlevania: Aria of Sorrow
  704. Castlevania: Dawn of Sorrow Dark Lord Candidates
  705. Castlevania: Dawn of Sorrow Dmitri Blinov and Malphas Boss
  706. Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
  707. Castlevania: Dawn of Sorrow Dark Lord Candidates
  708. Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
  709. Castlevania: Harmony of Dissonance
  710. Castlevania: Order of Ecclesia
  711. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Formerly this diabolical being with immeasurable power stood in Soma’s way twice.
    Except for the time when he was able to erase Death from existence by possessing Dracula’s [power of dominance] over the souls of monsters, his condition right now with his disregarded power and not even having a weapon was no match for his enemy."
  712. Castlevania: Grimoire of Souls Chapter 10 Final Boss
  713. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  714. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  715. Castlevania: Order of Shadows
  716. Castlevania NES
  717. Castlevania: The Adventure ReBirth
  718. Castlevania III: Dracula's Curse Dracula Boss
  719. Castlevania: Order of Shadows
  720. Haunted Castle Revisited Dominus Collection
  721. Castlevania: Curse of Darkness Final Boss
  722. Haunted Castle Revisited Dominus Collection
  723. Castlevania Chronicles
  724. Super Castlevania IV
  725. Castlevania: The Adventure ReBirth
  726. Castlevania: Dawn of Sorrow Dark Lord Candidates
  727. Castlevania: Dawn of Sorrow
  728. Castlevania: Dawn of Sorrow Dario Boss
  729. Castlevania: Dawn of Sorrow Dario Boss
  730. Castlevania Judgment Dracula Ultimate Attack
  731. Castlevania: Lament of Innocence
  732. Castlevania: Curse of Darkness Final Boss
  733. Castlevania: Legacy of Darkness Dracula Boss
  734. Castlevania: Curse of Darkness
  735. Castlevania: Curse of Darkness Page 14
  736. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  737. Castlevania III: Dracula's Curse Dracula Boss
  738. Castlevania: Curse of Darkness Final Boss
  739. Castlevania: The Dracula X Chronicles Final Boss
  740. Castlevania: Portrait of Ruin Final Boss
  741. Haunted Castle Revisited Dominus Collection
  742. Castlevania: The Arcade Dracula Boss Fight
  743. Haunted Castle Revisited Dominus Collection
  744. Castlevania: The Adventure
  745. Castlevania: Bloodlines Final Boss
  746. History of Castlevania - Crescent of the Moon Pages 22-23
  747. Castlevania: Harmony of Dissonance
  748. Castlevania: Order of Ecclesia
  749. Castlevania: Order of Ecclesia
  750. Castlevania: Order of Ecclesia
  751. Castlevania: Order of Ecclesia
  752. Castlevania: Curse of Darkness Volume 2 Chapter 3
  753. Castlevania: Order of Ecclesia
  754. Castlevania II: Simon's Quest
  755. Castlevania II: Simon's Quest Game Manual Page 9
  756. Castlevania: Order of Ecclesia
  757. Haunted Castle Revisited Dominus Collection
  758. Super Castlevania IV Stage B-4
  759. Super Castlevania IV Stage B-4
  760. Castlevania: Order of Shadows
  761. Castlevania: Curse of Darkness Final Boss
  762. Castlevania: The Adventure ReBirth
  763. Castlevania: Legacy of Darkness Dracula Boss Fight
  764. Castlevania (N64) True Final Boss
  765. Castlevania: Legacy of Darkness Dracula Ultimate Boss
  766. Castlevania II: Simon's Quest Game Manual Page 4
  767. Castlevania Judgment True Story Simon Belmont Ending
  768. History of Castlevania - Crescent of the Moon Pages 14-15
  769. Castlevania II: Simon's Quest
  770. Castlvania: Order of Shadows
  771. Castlevania: Curse of Darkness Intro
  772. Castlevania: Curse of Darkness Final Boss
  773. Castlevania: Curse of Darkness Ending
  774. Castlevania: Curse of Darkness Intro
  775. Castlevania: Curse of Darkness Intro
  776. Castlevania: Curse of Darkness Isaac Second Fight
  777. Castlevania: The Dracula X Chronicles Intro
  778. Castlevania: Order of Ecclesia
  779. Castlevania: The Dracula X Chronicles Intro
  780. Castlevania: Portrait of Ruin
  781. Castlevania: The Adventure ReBirth
  782. Castlevania: The Adventure ReBirth
  783. Castlevania: The Adventure ReBirth
  784. Castlevania: Bloodlines Final Boss
  785. Castlevania: Bloodlines Final Boss
  786. Castlevania: The Adventure ReBirth
  787. Akumajou Densetsu Famicon Ending
  788. Castlevania: Curse of Darkness Ending
  789. Castlevania: Order of Ecclesia
  790. Castlevania Judgment Aeon's Hyper Attack on Shanoa
  791. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  792. Castlevania Judgment Aeon's Hyper Attack on Golem
  793. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  794. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  795. Castlevania: Grimoire of Souls Prologue Stage 4
  796. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  797. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  798. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  799. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  800. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  801. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  802. Castlevania: Portrait of Ruin
  803. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  804. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  805. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  806. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  807. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  808. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  809. Castlevania: The Dracula X Chronicles Final Boss
  810. Castlevania: Portrait of Ruin
  811. Castlevania: Aria of Sorrow
  812. Castlevania II: Simon's Quest
  813. Castlevania: Curse of Darkness Bestiary No. 159
  814. Castlevania II: Simon's Quest
  815. Castlevania (N64) True Final Boss
  816. Castlevania II: Simon's Quest
  817. History of Castlevania - Crescent of the Moon Pages 12-13
  818. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  819. Castlevania Judgment Aeon's Hyper Attack on Golem
  820. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  821. Castlevania: Grimoire of Souls Chapter 10 Final Boss
  822. Castlevania: Grimoire of Souls Chapter 8 Demonic Visions
  823. Castlevania: Portrait of Ruin
  824. Castlevania: Symphony of the Night Bestiary No. 147
  825. Castlevania: Symphony of the Night Bestiary No. 147
  826. Castlevania: Symphony of the Night Bestiary No. 147
  827. Castlevania: Portrait of Ruin
  828. Castlevania: Order of Ecclesia
  829. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  830. Castlevania Judgment
  831. Castlevania Judgment Aeon's Hyper Attack Sequences
  832. Castlevania Judgment Aeon's Hyper Attack on Death
  833. Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  834. Castlevania Judgment Death True Story Mode
  835. Castlevania: Rondo of Blood Death Boss
  836. Castlevania: Lament of Innocence Ending
  837. Castlevania: Dawn of Sorrow Final Boss
  838. Castlevania: Aria of Sorrow
  839. Castlevania: Harmony of Dissonance
  840. Castlevania: Harmony of Dissonance
  841. Castlevania: Symphony of the Night Bestiary No. 40
  842. Castlevania: Symphony of the Night Bestiary No. 16
  843. Castlevania: Portrait of Ruin Bestiary No. 133
  844. Castlevania: Lament of Innocence
  845. Castlevania (N64)
  846. Castlevania: Portrait of Ruin
  847. Castlevania: Portrait of Ruin
  848. Castlevania: Harmony of Dissonance
  849. Castlevania: Circle of the Moon
  850. Castlevania: Circle of the Moon
  851. Castlevania: Order of Ecclesia Bestiary No. 061
  852. Castlevania: Portrait of Ruin Bestiary No. 131
  853. Castlevania: Symphony of the Night Bestiary No. 44
  854. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  855. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  856. Castlevania: Grimoire of Souls
  857. Castlevania (N64)
  858. Castlevania Chronicles
  859. Castlevania Chronicles
  860. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  861. Castlevania: Curse of Darkness Bestiary No. 115
  862. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  863. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  864. Castlevania: Grimoire of Souls Prologue Stage 4
  865. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  866. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  867. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  868. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  869. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  870. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  871. Castlevania: Portrait of Ruin
  872. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  873. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  874. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  875. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  876. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  877. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  878. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  879. Castlevania: Portrait of Ruin
  880. Castlevania: Lament of Innocence Bestiary No. 003
  881. Castlevania: Lament of Innocence Bestiary No. 004
  882. Castlevania: Harmony of Dissonance
  883. Castlevania: Harmony of Dissonance
  884. Castlevania: Symphony of the Night Bestiary No. 40
  885. Castlevania: Curse of Darkness
  886. Castlevania: Curse of Darkness Save Room Chair
  887. Castlevania: Symphony of the Night Bestiary No. 16
  888. Castlevania: Portrait of Ruin
  889. Castlevania: Curse of Darkness Bestiary No. 014
  890. Castlevania: Curse of Darkness Bestiary No. 025
  891. Castlevania: Portrait of Ruin Bestiary No. 10
  892. Castlevania: Lament of Innocence Bestiary No. 029
  893. Castlevania: Order of Ecclesia Bestiary No. 061
  894. Castlevania: Lament of Innocence Bestiary No. 046
  895. Castlevania: Portrait of Ruin Bestiary No. 133
  896. Castlevania: Lament of Innocence
  897. Castlevania (N64)
  898. Castlevania Chronicles
  899. Super Castlevania IV
  900. Super Castlevania IV
  901. Castlevania Chronicles
  902. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  903. Castlevania III: Dracula's Curse Doppelganger Boss Fight
  904. Castlevania: Curse of Darkness Chair Room
  905. Castlevania: Legacy of Darkness Tower of Sorcery
  906. Castlevania: The Adventure ReBirth
  907. Super Castlevania IV
  908. Castlevania: Lament of Innocence
  909. Castlevania: Curse of Darkness Bestiary No. 001 Skeleton
  910. Castlevania: Curse of Darkness Bestiary No. 002 Executioner
  911. Castlevania Curse of Darkness Bestiary No. 002
  912. Castlevania: Portrait of Ruin
  913. Castlevania: Portrait of Ruin
  914. Castlevania: Harmony of Dissonance
  915. Castlevania: Circle of the Moon
  916. Castlevania: Circle of the Moon
  917. Castlevania: Order of Ecclesia Bestiary No. 061
  918. Castlevania: Portrait of Ruin Bestiary No. 131
  919. Castlevania: Lament of Innocence Bestiary No. 051
  920. Castlevania: Curse of Darkness Bestiary No. 008
  921. Castlevania (N64)
  922. Castlevania III: Dracula's Curse Castle Dungeon
  923. Castlevania: Symphony of the Night Bestiary No. 44
  924. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  925. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  926. Castlevania: Bloodlines Stage 6-2 First Room
  927. Castlevania: Legacy of Darkness Carrie Mode Undergound Waterway Entrance Cutscene
  928. Castlevania: Bloodlines Stage 6-3 First Room
  929. Castlevania: Grimoire of Souls
  930. Castlevania (N64)
  931. Castlevania Chronicles
  932. Castlevania Chronicles
  933. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  934. Haunted Castle Revisited Dominus Collection
  935. Super Castlevania IV
  936. Haunted Castle Revisited Dominus Collection
  937. Castlevania: Grimoire of Souls Prologue level
  938. Castlevania Chronicles
  939. Haunted Castle Arcade Stage 03
  940. Castlevania: Harmony of Dissonance
  941. Castlevania: Order of Ecclesia
  942. Castlevania: Lament of Innocence
  943. Castlevania: Lament of Innocence
  944. Castlevania: Symphony of the Night Bestiary No. 21
  945. Castlevania: Symphony of the Night Underground Caverns
  946. Castlevania III: Dracula's Curse
  947. Super Castlevania IV
  948. Castlevania: Aria of Sorrow Prologue
  949. Castlevania: Aria of Sorrow Prologue
  950. Castlevania: Harmony of Dissonance Ending
  951. Castlevania: Lament of Innocence
  952. Castlevania III: Dracula's Curse
  953. Castlevania: Curse of Darkness Bestiary No. 115
  954. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  955. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  956. Castlevania: Grimoire of Souls Prologue Stage 4
  957. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  958. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  959. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  960. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  961. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  962. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  963. Castlevania: Portrait of Ruin
  964. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  965. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  966. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  967. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  968. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  969. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  970. Super Castlevania IV Stage 8-1
  971. History of Castlevania - Crescent of the Moon Pages 12-13
  972. Castlevania: The Adventure ReBirth
  973. Castlevania: The Adventure ReBirth
  974. Castlevania: The Adventure ReBirth
  975. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  976. Castlevania Judgment Aeon's Hyper Attack on Golem
  977. Castlevania: Aria of Sorrow Prologue
  978. Castlevania: Dawn of Sorrow Prologue
  979. Castlevania: Aria of Sorrow Prologue
  980. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  981. Castlevania: Symphony of the Night Bestiary No. 112
  982. Castlevania: The Arcade White Dragon Boss
  983. Castlevania: Lament of Innocence Bestiary No. 021
  984. Castlevania: Lament of Innocence Bestiary No. 052
  985. Castlevania: Lament of Innocence Bestiary No. 005
  986. Castlevania: Lament of Innocence Bestiary No. 006
  987. Castlevania: Lament of Innocence Bestiary No. 009
  988. Castlevania: Lament of Innocence Bestiary No. 011
  989. Castlevania: Lament of Innocence Bestiary No. 053
  990. Castlevania: Curse of Darkness Bestiary No. 006
  991. Castlevania: Curse of Darkness Bestiary No. 030
  992. Castlevania: Lament of Innocence Bestiary No. 009
  993. Castlevania: Lament of Innocence Bestiary No. 001
  994. Castlevania: Symphony of the Night Bestiary No. 3
  995. Castlevania: Lament of Innocence Bestiary No. 064
  996. Castlevania: Symphony of the Night Bestiary No. 62
  997. Castlevania: Symphony of the Night Bestiary No. 106
  998. Castlevania: Portrait of Ruin Bestiary No. 21
  999. Castlevania: Lament of Innocence Bestiary No. 066
  1000. Castlevania: Lament of Innocence Bestiary No. 65
  1001. Castlevania: Lament of Innocence Bestiary No. 003
  1002. Castlevania: Lament of Innocence Bestiary No. 004
  1003. Castlevania: Lament of Innocence Bestiary No. 014
  1004. Castlevania: Lament of Innocence Bestiary No. 030
  1005. Castlevania: Lament of Innocence Bestiary No. 041
  1006. Castlevania: Lament of Innocence Bestiary No. 054
  1007. Castlevania: Symphony of the Night Bestiary No. 104
  1008. Castlevania: Lament of Innocence Bestiary No. 056
  1009. Castlevania: Lament of Innocence Bestiary No. 029
  1010. Castlevania: Lament of Innocence Bestiary No. 034
  1011. Castlevania: Lament of Innocence Bestiary No. 046
  1012. Castlevania: Lament of Innocence Bestiary No. 052
  1013. Castlevania: Lament of Innocence Bestiary No. 036
  1014. Castlevania: Lament of Innocence Bestiary No. 049
  1015. Castlevania: Lament of Innocence Bestiary No. 060
  1016. Castlevania: Lament of Innocence Bestiary No. 074
  1017. Castlevania: Curse of Darkness Bestiary No. 148
  1018. Castlevania: Curse of Darkness Bestiary No. 020
  1019. Castlevania: Lament of Innocence Bestiary No. 007
  1020. Castlevania: Lament of Innocence Bestiary No. 013
  1021. Castlevania: Lament of Innocence No. 020
  1022. Castlevania: Lament of Innocence Bestiary No. 023
  1023. Castlevania: Lament of Innocence Bestiary No. 26
  1024. Castlevania: Lament of Innocence Bestiary No. 043
  1025. Castlevania: Curse of Darkness Bestiary No. 025
  1026. Castlevania: Lament of Innocence Bestiary No. 046
  1027. Castlevania: Lament of Innocence Bestiary No. 017
  1028. Castlevania: Symphony of the Night Bestiary No. 2
  1029. Castlevania: Lament of Innocence Bestiary No. 017
  1030. Castlevania: Curse of Darkness Bestiary No. 8
  1031. Castlevania: Portrait of Ruin Bestiary No. 29
  1032. Castlevania: Lament of Innocence Bestiary No. 031
  1033. Castlevania: Symphony of the Night
  1034. Castlevania: Curse of Darkness Bestiary No. 012
  1035. Castlevania: Lament of Innocence Bestiary No. 010
  1036. Castlevania: Lament of Innocence Bestiary No. 076
  1037. Castlevania: Lament of Innocence Bestiary No. 077
  1038. Castlevania: Symphony of the Night Bestiary No. 28
  1039. Castlevania: Symphony of the Night Bestiary No. 29
  1040. Castlevania: Lament of Innocence Bestiary No. 049
  1041. Castlevania: Curse of Darkness Bestiary No. 012
  1042. Castlevania: Curse of Darkness Bestiary No. 040
  1043. Castlevania: Lament of Innocence Beastary No. 019
  1044. Castlevania: Lament of Innocence Beastary No. 027
  1045. Castlevania: Symphony of the Night Bestiary No. 95
  1046. Castlevania: Lament of Innocence Bestiary No. 033
  1047. Castlevania: Curse of Darkness Bestiary No. 017
  1048. Castlevania: Curse of Darkness Bestiary No. 152
  1049. Castlevania: Symphony of the Night Bestiary No. 110
  1050. Castlevania: Lament of Innocence Bestiary No. 072
  1051. Castlevania: Symphony of the Night Bestiary No. 36
  1052. Castlevania: Curse of Darkness Bestiary No. 077
  1053. Castlevania: Symphony of the Night Bestiary No. 82
  1054. Castlevania Order of Ecclesia Bestiary No. 008
  1055. Castlevania: Lament of Innocence Bestiary No. 024
  1056. Castlevania: Curse of Darkness Bestiary No. 012
  1057. Castlevania: Curse of Darkness Bestiary No. 041
  1058. Castlevania: Curse of Darkness Bestiary No. 078
  1059. Castlevania: Lament of Innocence Bestiary No. 002
  1060. Castlevania: Lament of Innocence Bestiary No. 012
  1061. Castlevania: Curse of Darkness Bestiary No. 010
  1062. Castlevania: Curse of Darkness Bestiary No. 031
  1063. Castlevania: Lament of Innocence Bestiary No. 014
  1064. Castleania: Lament of Innocence Bestiary No. 015
  1065. Castlevania: Lament of Innocence Bestiary No. 042
  1066. Castlevania: Lament of Innocence Bestiary No. 069
  1067. Castlevania: Curse of Darkness Bestiary No. 013
  1068. Castlevania: Curse of Darkness Bestiary No. 015
  1069. Castlevania: Curse of Darkness Bestiary No. 066
  1070. Castlevania: Symphony of the Night Beaastiary No. 117
  1071. Castlevania: Curse of Darkness Bestiary No. 093
  1072. Castlevania: Curse of Darkness Bestiary No. 078
  1073. Castlevania: Curse of Darkness Bestiary No. 115
  1074. Castlevania: Curse of Darkness Bestiary No. 080
  1075. Castlevania: Order of Ecclesia Bestiary No. 051
  1076. Castlevania: Curse of Darkness Bestiary No. 105
  1077. Castlevania: Curse of Darkness Bestiary No. 106
  1078. Castlevania: Lament of Innocence Bestiary No. 051
  1079. Castlevania: Lament of Innocence Bestiary No. 016
  1080. Castlevania: Curse of Darkness Bestiary No. 039
  1081. Castlevania: Order of Ecclesia Bestiary No. 051
  1082. Castlevania: Curse of Darkness Bestiary No. 004
  1083. Castlevania: Lament of Innocence Bestiary No. 038
  1084. Castlevania: Lament of Innocence Bestiary No. 039
  1085. Castlevania: Lament of Innocence Bestiary No. 040
  1086. Castlevania: Curse of Darkness Bestiary No. 065
  1087. Castlevania: Lament of Innocence Bestiary No. 041
  1088. Castlevania: Lament of Innocence Bestiary No. 070
  1089. Castlevania: Curse of Darkness Bestiary No. 045
  1090. Castlevania: Symphony of the Night Bestiary No. 49
  1091. Castlevania: Lament of Innocence Bestiary No. 047
  1092. Castlevania: Lament of Innocence Bestiary No. 048
  1093. Castlevania: Lament of Innocence Bestiary No. 071
  1094. Castlevania: Curse of Darkness Bestiary No. 046
  1095. Castlevania: Curse of Darkness Bestiary No. 063
  1096. Castlevania: Lament of Innocence Bestiary No. 030
  1097. Castlevania: Lament of Innocence Bestiary No. 035
  1098. Castlevania: Lament of Innocence Bestiary No. 044
  1099. Castlevania: Symphony of the Night Bestiary No. 9
  1100. Castlevania: Symphony of the Night Bestiary No. 102
  1101. Castlevania: Order of Ecclesia Bestiary No. 056
  1102. Castlevania: Lament of Innocence Bestiary No. 060
  1103. Castlevania: Symphony of the Night Bestiary No. 103
  1104. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  1105. Castlevania: Aria of Sorrow Graham Boss
  1106. Castlevania: Aria of Sorrow Chaotic Realm
  1107. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Needless to say, there were dark priests who served Dracula and witches who were attracted by infinite magic. Then in recent years, there were stories about 2 religious groups that were planning for the resurrection of Dracula."
  1108. Castlevania: Lament of Innocence Bestiary No. 014
  1109. Castlevania: Lament of Innocence Bestiary No. 069
  1110. Castlevania: Curse of Darkness Bestiary No. 015
  1111. Castlevania: Lament of Innocence Bestiary No. 041
  1112. Castlevania: Lament of Innocence Bestiary No. 070
  1113. Castlevania: Lament of Innocence Bestiary No. 071
  1114. Castlevania: Lament of Innocence Bestiary No. 017
  1115. Castlevania: Symphony of the Night Bestiary No. 2
  1116. Castlevania: Lament of Innocence Bestiary No. 017
  1117. Castlevania: Curse of Darkness Bestiary No. 8
  1118. Castlevania: Portrait of Ruin Bestiary No. 29
  1119. Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  1120. Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  1121. Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  1122. Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  1123. Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  1124. Castlevania: Grimoire of Souls Chapter 8 Demonic Visions
  1125. Castlevania: Aria of Sorrow Valmanway Description
  1126. Castlevania: Aria of Sorrow Milican's Sword Description
  1127. Castlevania: Aria of Sorrow Rahab's Sword Description
  1128. Castlevania: Curse of Darkness Absolute Zero Ring Description
  1129. Castlevania: Aria of Sorrow Rongunis Spear Description
  1130. Castlevania: Aria of Sorrow Gunger Description
  1131. Castlevania: Aria of Sorrow Tallhammer Description
  1132. Castlevania: Aria of Sorrow Vjaya Description
  1133. Castlevania: Aria of Sorrow Hrunting Description
  1134. Castlevania: Aria of Sorrow Poison Fist Description
  1135. Castlevania: Aria of Sorrow Positron Rifle Description
  1136. Castlevania: Aria of Sorrow Kaladbolg Description
  1137. Castlevania: Aria of Sorrow Laevatain Description
  1138. Castlevania: Aria of Sorrow Blocking Mail Description
  1139. Castlevania: Aria of Sorrow Armor of Fire Description
  1140. Castlevania: Aria of Sorrow Armor of Water Description
  1141. Castlevania: Aria of Sorrow Demon's Mail Description
  1142. Castlevania: Aria of Sorrow Sherman Ring Description
  1143. Castlevania: Aria of Sorrow Gold Ring Description
  1144. Castlevania: Aria of Sorrow Rare Ring Description
  1145. Castlevania: Aria of Sorrow Soul Eater Ring Description
  1146. Castlevania: Aria of Sorrow Rune Ring Description
  1147. Castlevania: Aria of Sorrow Chaos Ring Description
  1148. Castlevania: Aria of Sorrow Anti-Venom Description
  1149. Castlevania: Aria of Sorrow Uncurse Potion Description
  1150. Castlevania: Aria of Sorrow Mind Up Description
  1151. Castlevania: Aria of Sorrow High Mind Up Description
  1152. Castlevania: Aria of Sorrow Mana Prism Description
  1153. Castlevania: Aria of Sorrow Potion Description
  1154. Castlevania: Aria of Sorrow High Potion Description
  1155. Castlevania: Aria of Sorrow Super Potion Description
  1156. Castlevania: Dawn of Sorrow Magic Seals Introduction
  1157. Castlevania: Dawn of Sorrow Game Manual Pages 6-7
  1158. Castlevania: Dawn of Sorrow Burtgang Description
  1159. Castlevania: Dawn of Sorrow Silver Gun Description
  1160. Castlevania: Dawn of Sorrow Milican's Sword Description
  1161. Castlevania: Dawn of Sorrow Chakram Description
  1162. Castlevania: Dawn of Sorrow Ice Brand Description
  1163. Castlevania: Curse of Darkness Absolute Zero Ring Description
  1164. Castlevania: Dawn of Sorrow Valmanway Description
  1165. Castleania: Dawn of Sorrow RPG Description
  1166. Castlevania: Dawn of Sorrow Gungner Description
  1167. Castlevania: Dawn of Sorrow Mjollnjr Description
  1168. Castlevania: Dawn of Sorrow Hrunting Description
  1169. Castlevania: Dawn of Sorrow Serenity Robe Description
  1170. Castlevania: Dawn of Sorrow Three 7's Description
  1171. Castlevania: Dawn of Sorrow Army Jacket Description
  1172. Castlevania: Dawn of Sorrow Aquarius Description
  1173. Castlevania: Dawn of Sorrow Wyrm Robe Description
  1174. Castlevania: Dawn of Sorrow Shaman Ring Description
  1175. Castlevania: Dawn of Sorrow Gold Ring Description
  1176. Castlevania: Dawn of Sorrow Rare Ring Description
  1177. Castlevania: Dawn of Sorrow Soul Eater Ring Description
  1178. Castlevania: Dawn of Sorrow Rune Ring Description
  1179. Castlevania: Dawn of Sorrow Chaos Ring Description
  1180. Castlevania: Dawn of Sorrow Anti-Venom Description
  1181. Castlevania: Dawn of Sorrow Uncurse Potion Description
  1182. Castlevania: Dawn of Sorrow Mind Up Description
  1183. Castlevania: Dawn of Sorrow High Mind Up Description
  1184. Castlevania: Dawn of Sorrow Mana Prism Description
  1185. Castlevania: Dawn of Sorrow Potion Description
  1186. Castlevania: Dawn of Sorrow High Potion Description
  1187. Castlevania: Dawn of Sorrow Super Potion Description
  1188. Castlevania: Symphony of the Night Bestiary No. 2
  1189. Castlevania: Lament of Innocence Bestiary No. 017
  1190. Castlevania: Curse of Darkness Bestiary No. 8
  1191. Castlevania: Portrait of Ruin Bestiary No. 29
  1192. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  1193. Castlevania: Circle of the Moon
  1194. Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
  1195. Castlevania (N64) Charlie Vincent Boss
  1196. Castlevania: Portrait of Ruin Holy Mail Description
  1197. Castlevania: Grimoire of Souls Chapter 9 Soma Cruz
  1198. Castlevania: Dawn of Sorrow Prologue
  1199. Castlevania (N64) Rose Encounter
  1200. Castlevania (N64) Carrie Bad Ending
  1201. Castlevania III: Dracula's Curse Alucard Ending
  1202. IGA: "I wanted a name that would translate well to foreign players. As for "Cruz", well... at the time, Penélope Cruz had just visited Japan. It also has some associations with "cross" that I liked. "Soma" is taken from the name of the Indian ritual drink soma. And actually, director Murakami's son's name is Soma. — Aria of Sorrow – 2003 Developer Interview at Shmuplations
  1203. NTT Pub Castlevania: Akatsuki no Minuet Official Guide.
  1204. Castlevania Judgment Aeon True Story Mode Intro
  1205. Castlevania Judgment Sypha Belnades True Story Mode
  1206. Castlevania Judgment Golem True Story Mode
  1207. Castlevania Judgment Death True Story Mode
  1208. Castlevania Judgment Golem True Story Mode
  1209. Castlevania Judgment Aeon True Story Mode Intro
  1210. Castlevania: Curse of Darkness Ending
  1211. Castlevania: Curse of Darkness Ending
  1212. Castlevania: Curse of Darkness Ending
  1213. Castlevania: Symphony of the Night Ending
  1214. Castlevania: The Adventure Rebirth Ending
  1215. Akumajo Dracula: Kabuchi no Tsuisoukyoku "This ominous vortex of magic was similar to what he felt in the [demon castle]. Among all the magic Soma knows, this particular type of sophisticated [power] belonged to-----
    “……I know I am being rude……”
    Faster than he can remember, that husky voice rang in front of Soma-----
    From the shadow of the forest, a large shadow emerged.
    “……tch!”
  1216. Castlevania: Aria of Sorrow
  1217. Castlevania: Aria of Sorrow
  1218. Castlevania: Aria of Sorrow
  1219. Castlevania: Aria of Sorrow
  1220. Castlevania: Aria of Sorrow
  1221. Castlevania: Aria of Sorrow
  1222. Castlevania: Aria of Sorrow
  1223. Castlevania: Aria of Sorrow
  1224. Castlevania: Aria of Sorrow
  1225. Castlevania: Aria of Sorrow
  1226. Castlevania: Aria of Sorrow
  1227. Castlevania: Aria of Sorrow Final Boss
  1228. Castlevania: Aria of Sorrow Ending
  1229. Castlevania: Dawn of Sorrow
  1230. Castlevania: Dawn of Sorrow
  1231. Castlevania: Dawn of Sorrow
  1232. Castlevania: Dawn of Sorrow
  1233. Castlevania: Dawn of Sorrow
  1234. Castlevania: Dawn of Sorrow
  1235. Castlevania: Dawn of Sorrow
  1236. Castlevania: Dawn of Sorrow
  1237. Castlevania: Dawn of Sorrow
  1238. Castlevania: Dawn of Sorrow
  1239. Castlevania: Dawn of Sorrow
  1240. Castlevania: Dawn of Sorrow
  1241. Castlevania: Dawn of Sorrow
  1242. Castlevania: Dawn of Sorrow
  1243. Castlevania: Dawn of Sorrow
  1244. Castlevania: Dawn of Sorrow
  1245. Castlevania: Dawn of Sorrow Julius Mode Final Boss
  1246. Castlevania: Aria of Sorrow Bad Ending