The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu

Support the wiki on our official Ko-Fi page or Patreon page!

Soma Cruz: Difference between revisions

From The Codex
GiverOfThePeace
GiverOfThePeace (talk | contribs) (re-categorisation per CFD)
m
m
Line 292: Line 292:
'''[[Transformation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Curly,enter%20from%20left) With Curly, transforms into a demon that rushes at enemies]<ref>Castlevania: Aria of Sorrow Curly Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Devil,and%20go%20left) With Devil, transforms into a demon that rushes at enemies]<ref>Castlevania: Aria of Sorrow Devil Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Manticore,left%20from%20Garden) With Manticore, transforms into a magical beast that rushes at enemies]<ref>Castlevania: Aria of Sorrow Manticore Description</ref>), & '''[[Flight]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Giant%20Bat,after%20Balore%20battle) With Giant Bat, transforming into a bat gives you the ability to fly]<ref>Castlevania: Aria of Sorrow Giant Bat Soul Description</ref>), '''[[Statistics Boost]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Great%20Armor,point%20at%20bottom) With Great Armor, strength is increased 120%]<ref>Castlevania: Aria of Sorrow Great Armor Soul Description</ref>), & '''[[Blessed]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Sky%20Fish,that%20flies%20it) With Sky Fish, while praying, both luck and strength increase for a moment]<ref>Castlevania: Aria of Sorrow Sky Fish Soul Description</ref>), '''[[Summoning]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Alastor,enter%20from%20bottom) With Alastor, summons "Alastor" the familiar]<ref>Castlevania: Aria of Sorrow Alastor Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Imp,top%20right%20side) With Imp, summons "Imp" the familiar]<ref>Castlevania: Aria of Sorrow Imp Soul Description</ref>), '''[[Healing]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Alura%20Une,enter%20from%20left) With Alura Une, restores health]<ref>Castlevania: Aria of Sorrow Alura Une Soul Description</ref>), '''[[Lifeforce Absorption]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Persephone,Chronomage%20in%20Quarters) With Persephone, absorb enemies health with a magical item]<ref>Castlevania: Aria of Sorrow Persephone Soul Description</ref>), '''[[Attack Reflection]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Witch,in%20Inner%20Quarters) With Witch, repels bullets with shield]<ref>Castlevania: Aria of Sorrow Witch Soul Description</ref>), '''[[Perfect Guard]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Final%20Guard,in%20elevator%20shaft) With Final Guard, guard against enemy attacks]<ref>Castlevania: Aria of Sorrow Final Guard Soul Description</ref>), '''[[Weapon Creation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Death,Tower%20(Defeat%20Death) With Death, attacks enemies using sickles]<ref>Castlevania: Aria of Sorrow Death Soul Description</ref>), '''[[Breath Attack]]''' & '''[[Petrification]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Catoblepas,enter%20from%20right) With Catoblepas, breathes a petrifying cloud into the air]<Ref>Castlevania: Aria of Sorrow Cateoblepas Description</ref>), '''[[Shockwave Generation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Black%20Panther,after%20fighting%20Graham) With Black Panther, generates shockwaves while dashing]<ref>Castlevania: Aria of Sorrow Black Panther Soul Description</ref>), '''[[Fire Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Bone%20Pillar,first%20Chapel%20hallway) With Bone Pillar, radiates flame]<Ref>Castlevania: Aria of Sorrow Bone Pillar Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Buer,Study%20save%20point) With Buer, creates a revolving wall of flame]<Ref>Castlevania: Aria of Sorrow Buer Soul Description</ref>), '''[[Density Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Flying%20Armor,long%20water%20passage) With Flying Armor, falling speed slows down and jump distance increases]<Ref>Castlevania: Aria of Sorrow Flying Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Medusa%20Head,Tower%20save%20point) With Medusa Head, ability to stop in mid-air]<Ref>Castlevania: Aria of Sorrow Medusa Head Soul Description</ref>), '''[[Forcefield Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Giant%20Ghost,first%20Chapel%20hallway) With Giant Ghost, provides a protective barrier]<Ref>Castlevania: Aria of Sorrow Giant Ghost Soul Description</ref>), '''[[Darkness Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Shadow%20Knight,final%20save%20point) With Shadow Knight, his shadow fights beside him]<ref>Castlevania: Aria of Sorrow Shadow Knight Soul Description</ref>)
'''[[Transformation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Curly,enter%20from%20left) With Curly, transforms into a demon that rushes at enemies]<ref>Castlevania: Aria of Sorrow Curly Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Devil,and%20go%20left) With Devil, transforms into a demon that rushes at enemies]<ref>Castlevania: Aria of Sorrow Devil Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Manticore,left%20from%20Garden) With Manticore, transforms into a magical beast that rushes at enemies]<ref>Castlevania: Aria of Sorrow Manticore Description</ref>), & '''[[Flight]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Giant%20Bat,after%20Balore%20battle) With Giant Bat, transforming into a bat gives you the ability to fly]<ref>Castlevania: Aria of Sorrow Giant Bat Soul Description</ref>), '''[[Statistics Boost]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Great%20Armor,point%20at%20bottom) With Great Armor, strength is increased 120%]<ref>Castlevania: Aria of Sorrow Great Armor Soul Description</ref>), & '''[[Blessed]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Sky%20Fish,that%20flies%20it) With Sky Fish, while praying, both luck and strength increase for a moment]<ref>Castlevania: Aria of Sorrow Sky Fish Soul Description</ref>), '''[[Summoning]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Alastor,enter%20from%20bottom) With Alastor, summons "Alastor" the familiar]<ref>Castlevania: Aria of Sorrow Alastor Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Imp,top%20right%20side) With Imp, summons "Imp" the familiar]<ref>Castlevania: Aria of Sorrow Imp Soul Description</ref>), '''[[Healing]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Alura%20Une,enter%20from%20left) With Alura Une, restores health]<ref>Castlevania: Aria of Sorrow Alura Une Soul Description</ref>), '''[[Lifeforce Absorption]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Persephone,Chronomage%20in%20Quarters) With Persephone, absorb enemies health with a magical item]<ref>Castlevania: Aria of Sorrow Persephone Soul Description</ref>), '''[[Attack Reflection]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Witch,in%20Inner%20Quarters) With Witch, repels bullets with shield]<ref>Castlevania: Aria of Sorrow Witch Soul Description</ref>), '''[[Perfect Guard]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Final%20Guard,in%20elevator%20shaft) With Final Guard, guard against enemy attacks]<ref>Castlevania: Aria of Sorrow Final Guard Soul Description</ref>), '''[[Weapon Creation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Death,Tower%20(Defeat%20Death) With Death, attacks enemies using sickles]<ref>Castlevania: Aria of Sorrow Death Soul Description</ref>), '''[[Breath Attack]]''' & '''[[Petrification]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Catoblepas,enter%20from%20right) With Catoblepas, breathes a petrifying cloud into the air]<Ref>Castlevania: Aria of Sorrow Cateoblepas Description</ref>), '''[[Shockwave Generation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Black%20Panther,after%20fighting%20Graham) With Black Panther, generates shockwaves while dashing]<ref>Castlevania: Aria of Sorrow Black Panther Soul Description</ref>), '''[[Fire Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Bone%20Pillar,first%20Chapel%20hallway) With Bone Pillar, radiates flame]<Ref>Castlevania: Aria of Sorrow Bone Pillar Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Buer,Study%20save%20point) With Buer, creates a revolving wall of flame]<Ref>Castlevania: Aria of Sorrow Buer Soul Description</ref>), '''[[Density Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Flying%20Armor,long%20water%20passage) With Flying Armor, falling speed slows down and jump distance increases]<Ref>Castlevania: Aria of Sorrow Flying Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Medusa%20Head,Tower%20save%20point) With Medusa Head, ability to stop in mid-air]<Ref>Castlevania: Aria of Sorrow Medusa Head Soul Description</ref>), '''[[Forcefield Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Giant%20Ghost,first%20Chapel%20hallway) With Giant Ghost, provides a protective barrier]<Ref>Castlevania: Aria of Sorrow Giant Ghost Soul Description</ref>), '''[[Darkness Manipulation]]''' ([https://www.castlevaniacrypt.com/aos-souls-guardian/#:~:text=Shadow%20Knight,final%20save%20point) With Shadow Knight, his shadow fights beside him]<ref>Castlevania: Aria of Sorrow Shadow Knight Soul Description</ref>)
{{!}}-{{!}}Dawn of Sorrow=
{{!}}-{{!}}Dawn of Sorrow=
'''[[Additional Limbs]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Manticore,Wizardy%20Lab With Manticore, grows a tail]<ref>Castlevania: Dawn of Sorrow Manticore Soul Description</ref>), '''[[Invulnerability]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Iron%20Golem,Guest%20House%2C%20Abyss With Iron Golem, transforms into an invincible Iron Golem]<ref>Castlevania: Dawn of Sorrow Iron Golem Soul Description</ref>), '''[[Flight]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Flying%20Armor,Lost%20Village With Flying Armor, reduces the speed of falling]<Ref>Castlevania: Dawn of Sorrow Flying Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Medusa%20Head,Cursed%20Clocktower With Medusa Head, becomes capable of hovering in one location]<ref>Castlevania: Dawn of Sorrow Medusa Head Soul Description</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Barbariccia,Garden%20of%20Madness With Barbariccia, transforms into Barbariccia]<ref>Castlevania: Dawn of Sorrow Barbariccia Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Bat%20Company,Silenced%20Ruin With Bat Company, transforms into a bat and flies]<Ref>Castlevania: Dawn of Sorrow Bat Company Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Valkyrie,Dark%20Chapel With Valkyrie, transforms into a Valkyrie, and charges at foes]<Ref>Castlevania: Dawn of Sorrow Valkyrie Soul Description</ref>), '''[[Summoning]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Alastor,Abyss%2C%20Pinnacle With Alastor, summons Alastor as a familiar]<ref>Castlevania: Dawn of Sorrow Alastor Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Alura%20Une,Subterranean%20Hell With Alura Une, summons Alura une as a guardian]<ref>Castlevania: Dawn of Sorrow Alura Une Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Bat,Village%2C%20Silenced%20Ruins With Bat, summons a bat familiar]<Ref>Castlevania: Dawn of Sorrow Bat Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Bone%20Ark,Hell%2C%20Silenced%20Ruin With Bone Ark, summons a skeleton to provide transportation]<Ref>Castlevania: Dawn of Sorrow Bone Ark Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Corpseweed,Garden%20of%20Madness With Corpseweed, summons corpseweed as a familiar]<Ref>Castlevania: Dawn of Sorrow Corpseweed Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Gaibon,Mine%20of%20Judgment With Gaibon, summons Gaibon as a familiar]<Ref>Castlevania: Dawn of Sorrow Gaibon Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Great%20Armor,Dark%20Chapel With Great Armor, summons Great Armor as a familiar]<Ref>Castlevania: Dawn of Sorrow Great Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Harpy,Cursed%20Clocktower With Harpy, summons Harpy as a familiar]<Ref>Castlevania: Dawn of Sorrow Harpy Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Mini%20Devil,Dark%20Chapel With Mini Devil, summons a mini devil as a familiar]<Ref>Castlevania: Dawn of Sorrow Mini Devil Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Needles,Subterranean%20Hell With Needles, summon Needles as a familiar]<Ref>Castlevania: Dawn of Sorrow Needles Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Quetzalcoatl,Dark%20Chapel With Quetzalcoatl, summons Quetzalcoatl as a familiar]<Ref>Castlevania: Dawn of Sorrow Quetzalcoatl Soul Description</ref>), '''[[Weapon Control]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Armor%20Knight,Lost%20Village With Armor Knight, attacks with spinning spear]<ref>Castlevania: Dawn of Sorrow Armor Knight Soul Description</ref>), '''[[Petrification]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Catoblepas,Clocktower%2C%20Dark%20Chapel With Catoblepas, breaths clouds of petrifying gas]<Ref>Castlevania: Dawn of Sorrow Catoblepas Soul Description</ref>), '''[[Shockwave Generation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Black%20Panther,Abyss With Black Panther, moves at high speed while creating a shockwave]<Ref>Castlevania: Dawn of Sorrow Black Panther Soul Description</ref>), '''[[Lifeforce Absorption]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Persephone,Demon%20Guest%20House With Persephone, enable "Magic Vacuum" which vacuums up enemy health]<ref>Castlevania: Dawn of Sorrow Persephone Soul Description</ref>), '''[[Energy Projection]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Gergoth,Condemned%20Tower With Gergoth, fires a devastating laser beam]<Ref>Castlevania: Dawn of Sorrow Gergoth Soul Description</ref>), '''[[Statistics Boost]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Devil,Ruin%2C%20Demon%20Guest%20House With Devil, enters a pact with the devil to sharply raise strength]<Ref>Castlevania: Dawn of Sorrow Devil Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Final%20Guard,Abyss%2C%20Pinnacle With Final Guard, gains iron-clad defense]<Ref>Castlevania: Dawn of Sorrow Final Guard Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Flying%20Humanoid,Cursed%20Clocktower With Flying Humanoid, raises intelligence and luck]<Ref>Castlevania: Dawn of Sorrow Flying Humanoid Soul Description</ref>), '''[[Darkness Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Yeti,Lost%20Village With Yeti, creates a white orb of dark power that grows as it rolls]<Ref>Castlevania: Dawn of Sorrow Yeti Soul Description</ref>), '''[[Air Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Spin%20Devil,Lost%20Village With Spin Devil, creates tornadoes]<Ref>Castlevania: Dawn of Sorrow Spin Devil Soul Description</ref>), '''[[Soul Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Ghost,Wizardy%20Lab With Ghost, separates from his body and conducts reconnaissance]<Ref>Castlevania: Dawn of Sorrow Ghost Soul Description</ref>), '''[[Poison Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Gorgon,Silenced%20Ruin With Gorgon, breathes a toxic gas]<Ref>Castlevania: Dawn of Sorrow Gorgon Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Mushussu,Pinnacle With Mushussu, grows a poisonous tail]<Ref>Castlevania: Dawn of Sorrow Mushussu Soul Description</ref>), '''[[Breath Attack]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=White%20Dragon,Abyss%2C%20Dark%20Chapel With White Dragon, breathes fire]<Ref>Castlevania: Dawn of Sorrow White Dragon Soul Description</ref>) & '''[[Fire Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Buer,Demon%20Guest%20House With Buer, wears a cloak of tumbling fire]<Ref>Castlevania: Dawn of Sorrow Buer Soul Description</ref>), '''[[Death Manipulation]]''' & '''[[Fate Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Death,Mine%20of%20Judgment With Death, summons the Grim Reaper's scythe to attack enemies]<Ref>Castlevania: Dawn of Sorrow Death Soul Description</ref>. [https://youtu.be/ykXoJb78QV4?t=127 Where Death governs the fate of death]<ref>Castlevania Judgment Aeon's Hyper Attack on Death</ref>, [https://youtu.be/vQHtGdIxx40?t=40 being noted to have the power to govern the end of all living things]<ref>Castlevania Judgment Death Story Mode Intro</ref>. [https://youtu.be/LU34JPonFXw?t=610 Death decides who lives and who dies]<ref>Castlevania Judgment Death True Story Mode</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=With%20Death%E2%80%99s%20reply%2C%20an%20explosive%20murderous%20intent%20rose.%0A%0ATwo%20bronze%20colored%20scythes%20much%20larger%20than%20usual%20appeared%3B%20it%20advanced%20to%20the%20space%20in%20between%20the%20two%20men%20with%20an%20intention%20to%20cut%20off%20Olrox%E2%80%99s%20head.%0AKill%20the%20distance%2D%2D%2D%2D%2D%0A%C2%A0%C2%A0%C2%A0Kill%20the%20sound%2D%2D%2D%2D%2D and can use his scythes to kill abstractions such as distance and sound]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”<br>“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”<br>Those were the emotionless words of Death.<br>In response, Olrox laughed his bold answer.<br>“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”<Br>“……”<br>“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”<br>Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.<br>“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”<Br>With Death’s reply, an explosive murderous intent rose.<br>Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.<br>Kill the distance-----<br>Kill the sound-----<br>Just, faster, soon, die.<br>It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.<br>“……die.”<br>That was said by the enemy who called on his servants.<br>From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death.
'''[[Additional Limbs]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Manticore,Wizardy%20Lab With Manticore, grows a tail]<ref>Castlevania: Dawn of Sorrow Manticore Soul Description</ref>), '''[[Invulnerability]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Iron%20Golem,Guest%20House%2C%20Abyss With Iron Golem, transforms into an invincible Iron Golem]<ref>Castlevania: Dawn of Sorrow Iron Golem Soul Description</ref>), '''[[Flight]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Flying%20Armor,Lost%20Village With Flying Armor, reduces the speed of falling]<Ref>Castlevania: Dawn of Sorrow Flying Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Medusa%20Head,Cursed%20Clocktower With Medusa Head, becomes capable of hovering in one location]<ref>Castlevania: Dawn of Sorrow Medusa Head Soul Description</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Barbariccia,Garden%20of%20Madness With Barbariccia, transforms into Barbariccia]<ref>Castlevania: Dawn of Sorrow Barbariccia Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Bat%20Company,Silenced%20Ruin With Bat Company, transforms into a bat and flies]<Ref>Castlevania: Dawn of Sorrow Bat Company Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Valkyrie,Dark%20Chapel With Valkyrie, transforms into a Valkyrie, and charges at foes]<Ref>Castlevania: Dawn of Sorrow Valkyrie Soul Description</ref>), '''[[Summoning]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Alastor,Abyss%2C%20Pinnacle With Alastor, summons Alastor as a familiar]<ref>Castlevania: Dawn of Sorrow Alastor Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Alura%20Une,Subterranean%20Hell With Alura Une, summons Alura une as a guardian]<ref>Castlevania: Dawn of Sorrow Alura Une Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Bat,Village%2C%20Silenced%20Ruins With Bat, summons a bat familiar]<Ref>Castlevania: Dawn of Sorrow Bat Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Bone%20Ark,Hell%2C%20Silenced%20Ruin With Bone Ark, summons a skeleton to provide transportation]<Ref>Castlevania: Dawn of Sorrow Bone Ark Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Corpseweed,Garden%20of%20Madness With Corpseweed, summons corpseweed as a familiar]<Ref>Castlevania: Dawn of Sorrow Corpseweed Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Gaibon,Mine%20of%20Judgment With Gaibon, summons Gaibon as a familiar]<Ref>Castlevania: Dawn of Sorrow Gaibon Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Great%20Armor,Dark%20Chapel With Great Armor, summons Great Armor as a familiar]<Ref>Castlevania: Dawn of Sorrow Great Armor Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Harpy,Cursed%20Clocktower With Harpy, summons Harpy as a familiar]<Ref>Castlevania: Dawn of Sorrow Harpy Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Mini%20Devil,Dark%20Chapel With Mini Devil, summons a mini devil as a familiar]<Ref>Castlevania: Dawn of Sorrow Mini Devil Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Needles,Subterranean%20Hell With Needles, summon Needles as a familiar]<Ref>Castlevania: Dawn of Sorrow Needles Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Quetzalcoatl,Dark%20Chapel With Quetzalcoatl, summons Quetzalcoatl as a familiar]<Ref>Castlevania: Dawn of Sorrow Quetzalcoatl Soul Description</ref>), '''[[Weapon Control]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Armor%20Knight,Lost%20Village With Armor Knight, attacks with spinning spear]<ref>Castlevania: Dawn of Sorrow Armor Knight Soul Description</ref>), '''[[Petrification]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Catoblepas,Clocktower%2C%20Dark%20Chapel With Catoblepas, breaths clouds of petrifying gas]<Ref>Castlevania: Dawn of Sorrow Catoblepas Soul Description</ref>), '''[[Shockwave Generation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Black%20Panther,Abyss With Black Panther, moves at high speed while creating a shockwave]<Ref>Castlevania: Dawn of Sorrow Black Panther Soul Description</ref>), '''[[Lifeforce Absorption]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Persephone,Demon%20Guest%20House With Persephone, enable "Magic Vacuum" which vacuums up enemy health]<ref>Castlevania: Dawn of Sorrow Persephone Soul Description</ref>), '''[[Energy Projection]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Gergoth,Condemned%20Tower With Gergoth, fires a devastating laser beam]<Ref>Castlevania: Dawn of Sorrow Gergoth Soul Description</ref>), '''[[Statistics Boost]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Devil,Ruin%2C%20Demon%20Guest%20House With Devil, enters a pact with the devil to sharply raise strength]<Ref>Castlevania: Dawn of Sorrow Devil Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Final%20Guard,Abyss%2C%20Pinnacle With Final Guard, gains iron-clad defense]<Ref>Castlevania: Dawn of Sorrow Final Guard Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Flying%20Humanoid,Cursed%20Clocktower With Flying Humanoid, raises intelligence and luck]<Ref>Castlevania: Dawn of Sorrow Flying Humanoid Soul Description</ref>), '''[[Darkness Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Yeti,Lost%20Village With Yeti, creates a white orb of dark power that grows as it rolls]<Ref>Castlevania: Dawn of Sorrow Yeti Soul Description</ref>), '''[[Air Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Spin%20Devil,Lost%20Village With Spin Devil, creates tornadoes]<Ref>Castlevania: Dawn of Sorrow Spin Devil Soul Description</ref>), '''[[Soul Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Ghost,Wizardy%20Lab With Ghost, separates from his body and conducts reconnaissance]<Ref>Castlevania: Dawn of Sorrow Ghost Soul Description</ref>), '''[[Poison Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Gorgon,Silenced%20Ruin With Gorgon, breathes a toxic gas]<Ref>Castlevania: Dawn of Sorrow Gorgon Soul Description</ref>. [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Mushussu,Pinnacle With Mushussu, grows a poisonous tail]<Ref>Castlevania: Dawn of Sorrow Mushussu Soul Description</ref>), '''[[Breath Attack]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=White%20Dragon,Abyss%2C%20Dark%20Chapel With White Dragon, breathes fire]<Ref>Castlevania: Dawn of Sorrow White Dragon Soul Description</ref>) & '''[[Fire Manipulation]]''' ([https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Buer,Demon%20Guest%20House With Buer, wears a cloak of tumbling fire]<Ref>Castlevania: Dawn of Sorrow Buer Soul Description</ref>), '''[[Death Manipulation]]''' & '''[[Fate Manipulation]]''' ('''Temporal Fate;''' [https://www.castlevaniacrypt.com/dos-souls-guardian/#:~:text=Death,Mine%20of%20Judgment With Death, summons the Grim Reaper's scythe to attack enemies]<Ref>Castlevania: Dawn of Sorrow Death Soul Description</ref>. [https://youtu.be/ykXoJb78QV4?t=127 Where Death governs the fate of death]<ref>Castlevania Judgment Aeon's Hyper Attack on Death</ref>, [https://youtu.be/vQHtGdIxx40?t=40 being noted to have the power to govern the end of all living things]<ref>Castlevania Judgment Death Story Mode Intro</ref>. [https://youtu.be/LU34JPonFXw?t=610 Death decides who lives and who dies]<ref>Castlevania Judgment Death True Story Mode</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=With%20Death%E2%80%99s%20reply%2C%20an%20explosive%20murderous%20intent%20rose.%0A%0ATwo%20bronze%20colored%20scythes%20much%20larger%20than%20usual%20appeared%3B%20it%20advanced%20to%20the%20space%20in%20between%20the%20two%20men%20with%20an%20intention%20to%20cut%20off%20Olrox%E2%80%99s%20head.%0AKill%20the%20distance%2D%2D%2D%2D%2D%0A%C2%A0%C2%A0%C2%A0Kill%20the%20sound%2D%2D%2D%2D%2D and can use his scythes to kill abstractions such as distance and sound]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”<br>“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”<br>Those were the emotionless words of Death.<br>In response, Olrox laughed his bold answer.<br>“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”<Br>“……”<br>“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”<br>Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.<br>“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”<Br>With Death’s reply, an explosive murderous intent rose.<br>Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.<br>Kill the distance-----<br>Kill the sound-----<br>Just, faster, soon, die.<br>It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.<br>“……die.”<br>That was said by the enemy who called on his servants.<br>From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death.
However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.<br>The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."</ref>. [https://youtu.be/LU34JPonFXw?t=609 Death decides who lives and who dies]<ref>Castlevania Judgment Death True Story Mode</ref>)
However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.<br>The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."</ref>. [https://youtu.be/LU34JPonFXw?t=609 Death decides who lives and who dies]<ref>Castlevania Judgment Death True Story Mode</ref>)
}}
}}
Line 320: Line 320:
The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''1-T''', '''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Creatures of Chaos can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>).
The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''1-T''', '''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Creatures of Chaos can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>).
<br><br>
<br><br>
'''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ('''1-T;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>)
'''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ('''1-T;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ('''Temporal Fate;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>)
{{!}}-{{!}}Vampire Abilities=
{{!}}-{{!}}Vampire Abilities=
Is a '''[[Children_of_the_Night#Vampire_Abilities-2|Vampire]]''', which gives:
Is a '''[[Children_of_the_Night#Vampire_Abilities-2|Vampire]]''', which gives:
Line 326: Line 326:
'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than the standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Stealth Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires are able to attack stealthily in search of human blood]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref>), '''[[Disguise Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires will sometimes disguise themselves]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref> [https://youtu.be/Y7MyIUyRVHk?t=1392 as villages in order to get near one]<ref>Castlevania (N64)</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/oh-JYgEximA?list=PLA7CF8E257AE3FBAB&t=44 with Mathias noting he has eternal life]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ykXoJb78QV4?t=20 Aeon notes that vampires exist for eternity]<ref>Castlevania Judgment Aeon Hyper Attack on Alucard</ref>. [http://castlevania.neo-romance.net/translations.php?lament#:~:text=Walter%20Bernhard%3A,soul%20was%20stolen. Walter is noted to be a vampire that has eternal life]<ref>Lament of Innocent Perfect Guidebook</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Vampires will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Vampires do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>, [https://youtu.be/5QU8TPu30Uk?t=424 defying God's decree]<ref>Castlevania: Lament of Innocence</ref>), '''[[Enhanced Senses]]''' ([https://youtu.be/Y7MyIUyRVHk?t=1445 Vampires can smell that Reinhardt Schneider] [https://youtu.be/tMo8fpZF0nE?t=21 and Carrie Fernandez smell different from the usual adventurer]<Ref>Castlevania (N64)</ref>), '''[[Surface Scaling]]''' ([https://youtu.be/Y7MyIUyRVHk?t=2044 Vampires can stand on ceilings]<Ref>Castlevania (N64)</ref>), '''[[Flight]]''' (Vampires can either naturally levitate [https://youtu.be/Y7MyIUyRVHk?t=2044 grow wings to fly]<ref>Castlevania (N64) Vampire Boss</ref>, [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 turn into a bat]<ref>Castlevania: The Dracula X Chronicles Intro</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2123 or into mist]<ref>Castlevania (N64) Vampire Boss</ref>), '''[[Immersion]]''' ([https://youtu.be/hu_2bedvcQE?t=686 Vampires can infuse magic into paintings to increase their power]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Empowerment]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=422 Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard] [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=435 never been defeated before Leon Belmont gained the vampire killer]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ZL5W3iRL9Kc?list=PLA7CF8E257AE3FBAB&t=1 Noted by Leon that the night should help Joachim Armster as well due to him being a vampire, with the only reason it doesn't is due to Walter holding the ebony stone]<ref>Castlevania: Lament of Innocence</ref>), '''[[Resurrection]]''' ([https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Even if one somehow manages to kill a vampire, they will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 Vampires can assume the shape of a wolf, a bat or fog]<ref>Castlevania: The Dracula X Chronicles Intro</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1392 Vampires can disguise themselves as huamns]<ref>Castlevania (N64)</ref>), '''[[Teleportation]]''' ([https://youtu.be/hu_2bedvcQE?t=1141 Vampires possess the ability to teleport freely]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1227 Even non-threatening vampires such as Rosa, fade out from view]<ref>Castlevania (N64) Flower Garden Cutscene</ref>), '''[[Power Suppression]]''' ([https://youtu.be/ASKkPR5-Ir4?t=235 Vampires can submerge their own vampiric powers if needed]<ref>Castlevania: Symphony of the Night</ref>), '''[[Life-Force Absorption]]''' ([https://youtu.be/p66G528Wp-M?t=1811 Vampires can consume one's lifeforce]<Ref>Castlevania: Order of Shadows</ref>, [https://youtu.be/Y7MyIUyRVHk?t=1453 allowing them to heal themselves through biting into a victim]<ref>Castlevania (N64)</ref>), '''[[Corruption|Vampirification]]''' ([https://youtu.be/DW43WR30vLI?t=424 Vampires can turn others into vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 078</ref>, [https://youtu.be/gfEGmFYhLVI?list=PLA7CF8E257AE3FBAB&t=511 Walter turned Rinaldo's daughter into a vampire]<ref>Castlevania: Lament of Innocence</ref>), '''[[Invisibility]]''' (Vampires possess natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''1-T''', '''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Animal Manipulation]]''' ([https://youtu.be/DW43WR30vLI?t=44 Bats serve under the control of vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 002</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2126 being freely spawnned by any vampire]<ref>Castlevania (N64) Vampire Boss</ref>), '''[[Cloth Manipulation]]''' ([https://youtu.be/oxlxwS6scd8?t=2632 A vampire's blood can transform clothes, such as Hector combining a vampire's blood with a prince's clothes to get Dracula's clothes]<ref>Castlevania: Curse of Darkness</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/xp72T_JJmM8?t=1503 Vampires can sometimes have electricity form around them as they transform]<ref>Castlevania: Legacy of Darkness Master Oldrey Cutscene</ref>), '''[[Soul Manipulation]]''' ([https://www.wired.com/2007/10/interview-iga-t/#:~:text=Castlevania%20series%20producer,walls%20of%20his%20%5B%E2%80%A6%5D The candles in Castlevania are people's souls that were taken by Death or by vampires]<ref>WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?<br><br>KI: You should ask, why do they eat it! I've thought about this stuff.<br>I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.<br>The meat, I have no idea.</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Vampire's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Vampires can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Vampire's alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>).
'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than the standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Stealth Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires are able to attack stealthily in search of human blood]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref>), '''[[Disguise Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires will sometimes disguise themselves]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref> [https://youtu.be/Y7MyIUyRVHk?t=1392 as villages in order to get near one]<ref>Castlevania (N64)</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/oh-JYgEximA?list=PLA7CF8E257AE3FBAB&t=44 with Mathias noting he has eternal life]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ykXoJb78QV4?t=20 Aeon notes that vampires exist for eternity]<ref>Castlevania Judgment Aeon Hyper Attack on Alucard</ref>. [http://castlevania.neo-romance.net/translations.php?lament#:~:text=Walter%20Bernhard%3A,soul%20was%20stolen. Walter is noted to be a vampire that has eternal life]<ref>Lament of Innocent Perfect Guidebook</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Vampires will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Vampires do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>, [https://youtu.be/5QU8TPu30Uk?t=424 defying God's decree]<ref>Castlevania: Lament of Innocence</ref>), '''[[Enhanced Senses]]''' ([https://youtu.be/Y7MyIUyRVHk?t=1445 Vampires can smell that Reinhardt Schneider] [https://youtu.be/tMo8fpZF0nE?t=21 and Carrie Fernandez smell different from the usual adventurer]<Ref>Castlevania (N64)</ref>), '''[[Surface Scaling]]''' ([https://youtu.be/Y7MyIUyRVHk?t=2044 Vampires can stand on ceilings]<Ref>Castlevania (N64)</ref>), '''[[Flight]]''' (Vampires can either naturally levitate [https://youtu.be/Y7MyIUyRVHk?t=2044 grow wings to fly]<ref>Castlevania (N64) Vampire Boss</ref>, [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 turn into a bat]<ref>Castlevania: The Dracula X Chronicles Intro</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2123 or into mist]<ref>Castlevania (N64) Vampire Boss</ref>), '''[[Immersion]]''' ([https://youtu.be/hu_2bedvcQE?t=686 Vampires can infuse magic into paintings to increase their power]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Empowerment]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=422 Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard] [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=435 never been defeated before Leon Belmont gained the vampire killer]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ZL5W3iRL9Kc?list=PLA7CF8E257AE3FBAB&t=1 Noted by Leon that the night should help Joachim Armster as well due to him being a vampire, with the only reason it doesn't is due to Walter holding the ebony stone]<ref>Castlevania: Lament of Innocence</ref>), '''[[Resurrection]]''' ([https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Even if one somehow manages to kill a vampire, they will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 Vampires can assume the shape of a wolf, a bat or fog]<ref>Castlevania: The Dracula X Chronicles Intro</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1392 Vampires can disguise themselves as huamns]<ref>Castlevania (N64)</ref>), '''[[Teleportation]]''' ([https://youtu.be/hu_2bedvcQE?t=1141 Vampires possess the ability to teleport freely]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1227 Even non-threatening vampires such as Rosa, fade out from view]<ref>Castlevania (N64) Flower Garden Cutscene</ref>), '''[[Power Suppression]]''' ([https://youtu.be/ASKkPR5-Ir4?t=235 Vampires can submerge their own vampiric powers if needed]<ref>Castlevania: Symphony of the Night</ref>), '''[[Life-Force Absorption]]''' ([https://youtu.be/p66G528Wp-M?t=1811 Vampires can consume one's lifeforce]<Ref>Castlevania: Order of Shadows</ref>, [https://youtu.be/Y7MyIUyRVHk?t=1453 allowing them to heal themselves through biting into a victim]<ref>Castlevania (N64)</ref>), '''[[Corruption|Vampirification]]''' ([https://youtu.be/DW43WR30vLI?t=424 Vampires can turn others into vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 078</ref>, [https://youtu.be/gfEGmFYhLVI?list=PLA7CF8E257AE3FBAB&t=511 Walter turned Rinaldo's daughter into a vampire]<ref>Castlevania: Lament of Innocence</ref>), '''[[Invisibility]]''' (Vampires possess natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''1-T''', '''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Animal Manipulation]]''' ([https://youtu.be/DW43WR30vLI?t=44 Bats serve under the control of vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 002</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2126 being freely spawnned by any vampire]<ref>Castlevania (N64) Vampire Boss</ref>), '''[[Cloth Manipulation]]''' ([https://youtu.be/oxlxwS6scd8?t=2632 A vampire's blood can transform clothes, such as Hector combining a vampire's blood with a prince's clothes to get Dracula's clothes]<ref>Castlevania: Curse of Darkness</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/xp72T_JJmM8?t=1503 Vampires can sometimes have electricity form around them as they transform]<ref>Castlevania: Legacy of Darkness Master Oldrey Cutscene</ref>), '''[[Soul Manipulation]]''' ([https://www.wired.com/2007/10/interview-iga-t/#:~:text=Castlevania%20series%20producer,walls%20of%20his%20%5B%E2%80%A6%5D The candles in Castlevania are people's souls that were taken by Death or by vampires]<ref>WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?<br><br>KI: You should ask, why do they eat it! I've thought about this stuff.<br>I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.<br>The meat, I have no idea.</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Vampire's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Vampires can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Vampire's alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>).
<br><br>
<br><br>
'''[[Resistance]]''' to '''[[Heat Manipulation|Temperatures]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires bodies turn cold, with them feeling no heat]<ref>Castlevania: Lament of Innocence</ref>), '''[[Biological Manipulation]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires biological functions are no longer required for them]<ref>Castlevania: Lament of Innocence</ref>), '''[[Time Manipulation]]''' ('''1-T;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Death Manipulation]]''' ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=296 "Death" loses all meaning for Vampires, as they]<ref>Castlevania: The Dracula X Chronicles Stage 1</ref> [https://youtu.be/5QU8TPu30Uk?t=424 defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Where even if one "kills" a vampire they will simply just come back as they are not bound to death]<ref>Castlevania: Lament of Innocence</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>)
'''[[Resistance]]''' to '''[[Heat Manipulation|Temperatures]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires bodies turn cold, with them feeling no heat]<ref>Castlevania: Lament of Innocence</ref>), '''[[Biological Manipulation]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires biological functions are no longer required for them]<ref>Castlevania: Lament of Innocence</ref>), '''[[Time Manipulation]]''' ('''1-T;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Death Manipulation]]''' ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=296 "Death" loses all meaning for Vampires, as they]<ref>Castlevania: The Dracula X Chronicles Stage 1</ref> [https://youtu.be/5QU8TPu30Uk?t=424 defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Where even if one "kills" a vampire they will simply just come back as they are not bound to death]<ref>Castlevania: Lament of Innocence</ref>), '''[[Fate Manipulation]]''' ('''Temporal Fate;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>)
{{!}}-{{!}}Dracula's Abilities=
{{!}}-{{!}}Dracula's Abilities=
{{#tag:Tabber|
{{#tag:Tabber|

Revision as of 04:52, 9 February 2025

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.


Articles About Dracula
Main Timeline Count Dracula - Dracula Wraith - Soma Cruz
Non-Canon Netflix Castlevania - Lords of Shadow - Smash Bros.

Background

Soma Cruz is the reincarnation of the Dark Lord, Count Dracula and the main protagonist of Castlevania: Aria of Sorrow and Castlevania: Dawn of Sorrow respectively. Nearly 18 years had passed since Count Dracula’s final defeat at the hands of Julius Belmont, and his powers were sealed away forevermore by the Vampire Killer. With nothing left to do, Dracula reincarnated into a new body with the same powers, but no memories of his past.

18 more years passed since then, and the young adult Soma Cruz went to witness the lunar eclipse alongside his best friend and potential romantic partner, Mina Hakuba. However, as soon as the eclipse occurred, Dracula’s Castle was erected and the two were pulled into it.

Soma immediately woke up in the castle and was greeted by a man named Genya Arikado, who was actually the legendary son of Dracula, Alucard. Arikado explained that they were in Dracula’s Castle, just before a monster attacked Soma. After defeating the monster, Soma unwillingly absorbed its soul, much to his surprise.

Arikado would explain that this is the Power of Dominance, an ability used only by the Dark Lord. Soma was confused as to what this could mean, but fought through the castle to find answers nonetheless. Eventually, he ran into a man named Graham Jones, who believed himself to be the reincarnation of Dracula and would stop at nothing to prove such. He also met a mysterious man known only as J, who was drawn to the castle but had not a single memory about who he was.

As Soma continued onwards, both Soma and J came to realize who they were. J recognized himself as Julius Belmont, the legendary warrior who defeated Count Dracula, whilst Soma regrettably learned that he was, in fact, Dracula’s reincarnation.

With both of these realizations met, Soma was able to defeat Graham, but came face-to-face with Julius. Julius fought Soma with plans to kill him, but realized Soma’s true intentions and stopped. Soma managed to defeat the man, and promised that he had no intention of hurting anyone.

In truth, Arikado had told Soma of the source of Dracula’s powers, the primordial being Chaos, and that Soma would only prevent his transformation into the Dark Lord if he destroyed Chaos. Because of this, Soma travelled into the Chaotic Realm, and faced down the being. Surprisingly, the boy was able to defeat it once and for all, seemingly destroying the source of his powers.

However, only a year later, a group of three powerful people confronted Soma. Celia Fortner, a powerful witch who worships Dracula, and her two lackeys, Dmitrii Blinov and Dario Bossi, two men who she plans on having become the new Dark Lord.

In order to enact her plans, Celia goes on to torment Soma time and time again, although he fights her and her lackeys off several times. However, Celia would even go as far as to create a mock-up Mina, and execute her in front of Soma, so that she may draw out his Dark Lord side.

Unfortunately for Celia, Soma was aware of her tricks and did not fall for the Fake Mina. Soma would go on to finally defeat Celia and Dario, before moving onto Dmitrii. He was a special case, as his ability was to perfectly mimic the abilities of others; which he used to mimic Soma’s Power of Dominance.

Despite how hard he tried, however, Dmitrii’s form was not able to withstand bearing the Power of Dominous, and he burst into a giant eldritch demon of pure malice and hatred. Soma used the last of his powers to finally take out the transformed Dmitrii and end Celia’s plot, once and for all.

Soma returned back to Mina Hakuba, along with newfound friends Genya Arikado, Julius Belmont, Yoko Belnades and Hammer.

A year later, Death would appear before him asking him if he was responsible for Dracula's Castle resurrecting, though Soma says he has nothing to do with that, with Death leaving him to his life. For some reason, Soma does not go to the castle.

General Information

Name: Soma Cruz[1]

Other Names: Dracula Vlad Ţepeş, Mathias Cronqvist (His original self before he reincarnated)

Origin: Castlevania: Aria of Sorrow

First Appearance: Castlevania: Aria of Sorrow

Latest Appearance: Castlevania: Grimoire of Souls

Company: Konami

Creator: Koji Igarashi

Actor

  • Japanese Voice Actor: Hikaru Midorikawa
  • English Voice Actor: Erik Davies

Sex: Male

Sexuality: Heterosexual

Pronouns: He/Him

Age: 18 in Aria of Sorrow, 19 in Dawn of Sorrow (A year has passed since the events of Aria of Sorrow[2], listed as 19 in the Dawn of Sorrow manual[3]), 20 in Requiem of the Divine Abyss (The events of the novel take place a year after Dawn of Sorrow)

Birth Year: 2017 (Listed as 19 in the Dawn of Sorrow manual[4], which takes place in 2036)

Time Period: 2035 (During Aria of Sorrow), 2036 (During Dawn of Sorrow), 2037 (During Requiem of the Divine Abyss)

Timeline: Main Timeline

Homeworld: Earth

Residence: Japan

Story Role: Main Protaognist, Reincarnated Being

Legacy: Local Legacy (Many dark lords are aware of Soma Cruz's existence and wish to return him back to being Dracula)

Influence: Personal Influence

Language: Japanese (Soma is a natural Japanese-born person), English

Classification: High School Student, Dark Lord (In the bad ending), Dracula's Reincarnation[5], Child of the Night[6] (As Dark Lord Soma)

Species: Human

State of Being: Regular

Physiology: Humanoid Physiology

In-Universe Creator: God[7]

Occupation: None

Affiliations: Mina Hakuba (Childhood friend and love interest), Genya Arikado (Son of his former self, a guardian of Soma), Julius Belmont, Hammer, Yoko Belnades

Enemies: Aspect of Chaos (Specifically Dracula's Evil Will), Julius Belmont (In Dark Lord Soma route), Yoko Belnades (In Dark Lord Soma Route), Genya Arikado (In Dark Lord Soma Route)

Height: Unknown

Weight: Unknown

Status

  • During his Time: Alive, Deceased in the Dark Lord Soma Route (Killed by Julius Belmont & Alucard)
  • Modern Time: Deceased (As he existed back in 2000s, he is naturally dead from old age)

Date of Death: 2036 in the Dark Lord Soma Route, Unknown otherwise

Alignment: Neutral Good (Soma despite being Dracula's reincarnation, wants to protect the world[8]), Chaotic Evil in the Dark Lord Soma route (Has fully regained his memories and thus persona as Dracula, who is noted to be absolute evil[9], and the root of all evil, being unparalleled in his cruelty[10]. The evil within Dracula comes from those who seek chaos and destruction[11])

Protection Level: Global Protector (Soma despite being Dracula's reincarnation, wants to protect the world[12])

Threat Level: Global Threat in Dark Lord Soma Route (Upon returning back to being the Dark Lord his plan was to kill off the entire human race[13])

Codex Statistics

Key: Pre-Dracula's Powers Absorbed | Post-Dracula's Powers Absorbed

Key Information

Grade: S

Tier: At least 7-C, Far Higher with Sheer Will | At least 7-C, Far Higher with Sheer Will, Even Higher with Empowerment

Cardinality: Finite

Dimensionality: 3-D

Power Source: Has a Cosmic level Power Source from Chaos (The source of Dracula's power comes[14]. from the chaos that exists in the center of Dracula's castle, a product of wicked human intentions and hearts that seek destruction[15], with the castle itself being a spiritual world existing as a product of Dracula's magic where a stream of chaos exists within it[16], this stream of chaos being the entire chaotic ream which has millions of stars and galaxies spinning[17])

Attack Potency: At least Town level (Potency) (Can fight and defeat the likes of Death[18], where Alucard notes that Death is a force to be recokned with, where not one other of Dracula's henchman being able to compare[19], Dracula also serves as the absolute evil, the opposite to God[20], where for God to be perfectly good, there must be a being of perfect darkness[21], being the entity opposite to God[22], with such power making him far superior to Golem from Castlevania Judgement, as he died to a random unknown hunter after his return from the time rift[23]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[24]. Can harm and fight against enemies stronger than characters who can take hits from neutron bomb[25], that have a yield range of 1-10 kilotons of TNT), Far Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmont's strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[26]. Alucard notes that having something to protect surpasses the limits of strength[27]) | At least Town level (Potency) (Absorbed back his powers of 1999 Dracula[28], which serves as the absolute evil, the opposite to God[29], where for God to be perfectly good, there must be a being of perfect darkness[30], being the entity opposite to God[31]), Far Higher with Sheer Will, Even Higher with Empowerment (Can fight and defeat a source of Chaos[32], which is the source of Dracula's power[33], through the empowerment of his friends, all of them combining their powers to contact Soma[34], with Soma himself even admitting he could not have won that final battle by himself with everyone's kind words and encouragement, leading him to victory giving him the strength to win[35])

Durability: At least Town level, Far Higher with Sheer Will | At least Town level, Far Higher with Sheer Will, Even Higher with Empowerment

Striking Strength: At least Town Class (Potency), Far Higher with Sheer Will | At least Town Class (Potency), Far Higher with Sheer Will, Even Higher with Empowerment

Lifting Strength: At least Class 10 (Due to all the souls he's absorbed, he should be superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[36] where logs can weigh around 15 to 5 tons[37] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[38]), Far Higher with Sheer Will | At least Class 10 (Absorbed back his powers of 1999 Dracula[39], which serves as the absolute evil, the opposite to God[40], where for God to be perfectly good, there must be a being of perfect darkness[41], being the entity opposite to God[42]), Far Higher with Sheer Will, Even Higher with Empowerment

Travel Speed: Superhuman regularly (Should scale above Leon Belmont, who was able to escape Walter's Castle by running from the top floor to the entrance, before the entire structure collapsed[43]). At Most Faster Than Light (As Soma has the abilities to absorb the powers of those he kills and add it to his own, this would include enemies such as the Sky Fish, who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[44]). Far Higher with Sheer Will | At least Superhuman regularly (Dracula can take many forms when traveling, whether it be a wolf, bat, or a beast who moves so fast it catches on fire[45]). At most Faster Than Light at top speed (Dracula serves as the absolute evil, the opposite to God[46], where for God to be perfectly good, there must be a being of perfect darkness[47], being the entity opposite to God[48], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[49] and the White Demon, who can move at the speed of light at short distances[50]. Vampires can move so fast that the light itself cannot keep up with them, leaving an afterimage behind[51], along with Belmonts such as Juste Belmont, moving so fast that the light afterimage behind him cannot keep up[52]. Alucard in his suppressed Genya Arikado form can still move so fast that an afterimage made of light is behind him[53]). Far Higher with Sheer Will, Even Higher with Empowerment

Attack Speed: At most Faster Than Light (Can tag Death[54], where Alucard notes that Death is a force to be recokned with, where not one other of Dracula's henchman being able to compare[55], Dracula also serves as the absolute evil, the opposite to God[56], where for God to be perfectly good, there must be a being of perfect darkness[57], being the entity opposite to God[58], , making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[59] and the White Demon, who can move at the speed of light at short distances[60]), Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will, Even Higher with Empowerment

Reaction Speed: At most Faster Than Light, Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will, Even Higher with Empowerment

Stamina: Superhuman (Fought his way through the entirety of Dracula's Castle, fighting against various bosses and enemies without tiring)

Range: Standard Melee, Extended Melee with Weapons, Hundreds of Meters with Pistol. Thousands of Kilometers with Curse Manipulation (After being defeated by Trevor and his friends, Dracula left a demonic curse that enshrouded all of Europe in misery and torment[61]), Multi-Universal with his powers (The castle is directly steered by Mathias' power[62], which exist on top of another dimension[63]. The castle is directly steered by Dracula's power[64]. The Castle can summon creatures of chaos to spawn and attack whoever enters a room through enemies spawning from glyphs[65]. The castle can make glyphs that teleport one outside of the castle by standing over it[66]. A lot of these creatures are summoned from Hell[67]. The castle has magic energies that seal the gateway to hell[68])

Intelligence: Supergenius Intelligence (Mathias is the only person who truly understands alchemy, having studied and being a lead component in the secret arts of alchemy, a science that experiments with the arcane[151], and experiments with the principles of God's creation of the world[152], along with being said to be as great a task as recreating God's creation of the Earth[153]. Alchemy and Magic are one and the same, where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[154]. Mathias is a genius tactician, who they call "Cronqvist the Wise"[155])

Knowledge: Grandmaster level (Noted to have a detailed knowledge of alchemy, a science that experiments with the arcane[156]. Due to the passing of his wife, Mathias devised a plan to take revenge on God for stealing Elisabetha by becoming a vampire and living eternally, manipulating Leon, Sara, Walter and his monsters to obtain his goal[157]. Mathias' learning made him an exception to a largely illiterate society[158])


Powers and Techniques

Magic & Principle Manipulation (Through utilizing magic, one has to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[159]. Magic comes from alchemy, a field that experiments with the principles of God's creation of the world[160], along with being said to be as great a task as recreating God's creation of the Earth[161]), Non-Standard Interaction (Extra-Planar Interaction; Magic is able to interact with beings such as Camilla Fernandez[162], Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal[163]), Limited Immersion & Dimensional Travel (3+1-D; Magic users can align their magic with the magic of another to enter into painting worlds[164]), Summoning (Magic can be used in order to summon weapons and items inscribed in grimoires[165]), Soul Manipulation (Yoko through the use of magic discovered a new ability to draw the monster souls out and use them[166])


Equipment

Aria of Sorrow
Weapon Description Stats Found Drop
Ascalon Famous sword of the dragon slayers. ATK +102 Hammer's Shop
Balmung Legendary sword of the dragon slayers. ATK +100 The Arena
Bamboo Sword Sword fashioned from bamboo. STR +20 The Chapel
Baselard Your standard dagger. ATK +19 Hammer's Shop Zombie, Evil Butcher
Bastard Sword Long sword with a broad blade and hilt. ATK +16 The Study
Battle Axe Axe designed for hand-to-hand combat. ATK +50 Minotaur, Red Minotaur
Broadsword Wide-bladed sword. ATK +20 The Study, Hammer's Shop
Burtang Mystical sword of protection. ATK +50, DEF +2, CON +2 Clock Tower
Cestus Fist attachment used for punching. ATK +20 Castle Corridor
Claimh Solais Sword with a sparkling blade. ATK +106, DEF +4, STR +7, CON +7, INT +7 Forbidden Area
Combat Knife Knife designed for hand-to-hand combat. ATK +24 Hammer's Shop Zombie Soldier, Zombie Officer
Claymore Well-balanced sword. ATK +32 Hammer's Shop
Cutall Short sword for stabbing. ATK +20 Dance Hall, Hammer's Shop
Dainslef Ultimate magical sword. ATK +96, DEF -1, CON -2, INT -2 Inner Quarters
Death's Sickle Soul-hunting scythe of Death. ATK +130, LCK +13 Clock Tower
Durandal Sword forged by the hands of giants. ATK +58 Giant Skeleton
Estoc Sword with a thin, needle-like blade. ATK +31 Hammer's Shop Dead Crusader
Excalibur Legendary sword in the stone. ATK +120 Boss Rush Mode
Final Sword Sword carried by the Final Guard ATK +108 Final Guard
Gabolg Spear forged by witches. ATK +58 Witch
Gladius Ancient Roman sword. ATK +22 Hammer's Shop Manticore
Gram Famous sword known as "Gram". ATK +38 Hammer's Shop
Great Sword Heavy longsword. ATK +40 Great Armor
Gunger Lightning-infused spear. ATK +29 Top Floor
Hammer Your standard hammer. ATK +34 The Study, Hammer's Shop Rock Armor
Hand Gun Uses 9mm Parabellum rounds. ATK +1 Underground Reservoir
Hrunting Poison-secreting sword. ATK +30 Inner Quarters
Joyeuse Beautiful sword made out of gold. ATK +64 Forbidden Area
Kaiser Knuckle Your fist becomes as strong as an angry god. ATK +10 The Study
Kaladbolg Sword of Darkness. ATK +84 Top Floor
Katana No-descript sword. ATK +31 Hammer's Shop
Knife Cheap pocketknife. ATK +5 Start game with it
Kunitsuna Said to have killed a demon. ATK +30 Skull Millione
Laevatain Enchanted sword of fire. ATK +65 The Arena Flame Demon
Lance Long spear used by cavalry soldiers. ATK +32 Castle Corridor, Hammer's Shop Nightmare
Mach Punch Throws punches faster than the eye can see. ATK +5 Werejaguar
Milican's Sword Can turn enemies to stone. ATK +34 Underground Reservoir Basilik, Big Golem
Muramasa Its blade is hungry for blood. ATK +44 Lubicant
Mystletain Sword carved from a sacred tree. ATK +36 Clock Tower Dryad
Onikiri Said to have killed a demon. ATK +31 Cagnazzo
Osafune Sword with a very long blade. ATK +38 Underground Reservoir
Partizan Spear with an extra-wide tip. ATK +39 Hammer's Shop Valkyrie
Poison Fist Adds poison to your punches. ATK +60 Skull Millione
Positron Rifle Fires positive electrons. ATK +50 Boss Rush Mode
Rahab's Sword Enchanted sword of ice. ATK +52 Underground Reservoir Man-Eater
Rapier Sword made for stabbing. ATK +14 The Chapel, Hammer's Shop Skeleton Knight
Rogunis Spear Holy spear. ATK +102 Underground Reservoir Erinys
Scimitar Curved blade with sharp edge. ATK +25 Hammer's Shop
Short Sword Short Sword. ATK +8 Castle Corridor
Silver Gun Fires sterling silver bullets. ATK +42 The Arena
Spear Standard spear. ATK +17 Hammer's Shop Winged Skeleton
Tallhammer Lightning-summoning hammer. ATK +56 The Chapel Dance Hall
Trident Spear with a three-pronged tip. ATK +28 Hammer's Shop Triton
Valmanway Creates a bladed vortex that slices enemies to pieces. ATK +2 Boss Rush Mode
Vjaya Wrought by the lightning of Indra. ATK +30 Castle Corridor
Warhammer Hammer designed for hand-to-hand combat. ATK +45 Hammer's Shop
Whip Knuckle Allows you to throw whip-like punches. ATK +49 Weretiger
Whip Sword Extendable sword. ATK +16 The Study
Yasatsuna Said to have killed a demon. ATK +40 Castle Corridor

Dawn of Sorrow

Weapon Description Stats Found Drop
Ascalon A dragon-slaying sword. ATK +80 Yoko's Shop
Axe A sturdy axe with a single-edged head. ATK +45 Hammer's Shop Axe Armor
Balmung A demonic dragon-slaying sword. ATK +94 Yoko's Shop
Baselard A short sword with an I-shaped shaft. ATK +15 Hammer's Shop
Battle Axe A combat axe with a double-edged head. ATK +65 Yoko's Shop, Hammer's Shop
Bhuj A very heavy combat axe. ATK +90 Yoko's Shop
Blunt Sword A sword with a dull cutting edge. ATK +18 Wizardry Lab, Hammer's Shop Barbariccia
Boomerang A throwing weapon with a curved blade. ATK +6 Hammer's Shop Skelerang
Brass Knuckles Metal knuckles to be worn on fists. ATK +5 Hammer's Shop
Brionac A demonic five-pronged spear. ATK +68 Yoko's Shop
Burtgang A sword blessed with divinity. It is designed for defense first. ATK +58, DEF +8, CON +10 Yoko's Shop
Cestus Hard knuckle guards worn by ancient boxers. ATK +12 Demon Guest House, Yoko's Shop, Hammer's Shop
Chakram A throwing weapon with a sharp, circular blade. ATK +12 Amalaric Sniper
Cinquedia A bejeweled short sword featuring elaborate ornamentation. ATK +25 Hammer's Shop
Claimh Solais An indefatigable sword. Its blade glitters with light. ATK +120 Yoko's Shop
Claymore A heavy, two-handed sword. ATK +28 The Lost Village, Hammer's Shop
Combat Knife A military-issue combat knife. ATK +11 Wizardry Lab
Cutall A short sword of East Indian origin. ATK +19 Demon Guest House
Cutlass A sword used by cavalry riders. ATK +20 Yoko's Shop, Hammer's Shop
Dainself A demonic sword of finality. ATK +72, STR +6, CON +6, INT +6 Yoko's Shop
Death Scythe A scythe used by Death to gather souls. ATK +166 Yoko's Shop
Durandal A sword of giants that was tempered by fairies. ATK +61 The Pinnacle, Yoko's Shop
Estoc A sword made for stabbing. ATK +32 Condemned Tower
Falchion A sword with a wide, crescent blade used by Normans. ATK +39 Yoko's Shop, Hammer's Shop Dead Pirate
Final Sword A sword taken from a Final Guard. ATK +110 Yoko's Shop
Fleuret A small sword. ATK +20 Garden of Madness
Fragarach A demonic sword in the shape of a cross. ATK +32 The Pinnacle, Yoko's Shop
Garian Sword A flexible, articulated sword made for executions. ATK +40 Yoko's Shop
Geiborg A spear tempered by witches. ATK +80 Yoko's Shop
Golden Axe An axe crafted from gold. Its performance is outstanding. ATK +140 Yoko's Shop
Great Axe A huge battle axe. It is exceptionally heavy. ATK +115 Yoko's Shop
Great Sword A massive sword that is made to smash through its targets. ATK +50 Demon Guest House, Yoko's Shop
Gungner A divine thunderbolt that pierces everything it touches. ATK +56 Yoko's Shop
Halberd A long pole fitted with a wide blade. ATK +40 Dark Chapel, Yoko's Shop, Hammer's Shop
Handgun Fires 9mm rounds. ATK +15 Garden of Madness, Hammer's Shop
Hrunting A frightening sword that contains venom in its blade. ATK +38 Yoko's Shop
Ice Brand A demonic sword that freezes all that it touches. ATK +48 Yoko's Shop
Joyeuse An extravagantly beautiful sword. Quite valuable. ATK +43 Yoko's Shop
Kaiser Knuckle Imbues knuckles with divine rage. ATK +15 Yoko's Shop
Kaladbolg A demonic sword tempered by fairies. ATK +65 Yoko's Shop
Katana A traditional sword used by samurai. ATK +24 Yoko's Shop, Hammer's Shop Draghignazzo
Knife A cheap pocket knife. It cuts poorly. ATK +7 Hammer's Shop
Kotetsu A sword named after the legendary swordsmith, Nagasone Kotetsu. ATK +31 Dark Chapel, Yoko's Shop Malacoda
Kris Naga A beautifully decorated sword made of damask. ATK +45 Hammer's Shop
Kunitsuna Onimaru Kunitsuna, a sword said to have slain Oni demons. ATK +58 Yoko's Shop
Laevatain An intensely hot sword that scorches everything it touches. ATK +2 Yoko's Shop
Lance A spear used by knights. ATK +49 The Pinnacle, Yoko's Shop
Long Sword A common type of sword. ATK +26 Dark Chapel, Yoko's Shop, Hammer's Shop
Longinus A spear of divinity. ATK +92 Yoko's Shop
Mace A large club. ATK +32 The Lost Village, Hammer's Shop
Mach Punch Enables punches to be thrown at the speed of sound. ATK +30 Yoko's Shop
Main Gauche A sword designed for superior defense. ATK +24 Hammer's Shop
Masamune A famed Japanese samurai sword. ATK +39 Yoko's Shop, Hammer's Shop
Milican's Sword A sword that may petrify the target. ATK +1 Yoko's Shop
Mjollnjr A hammer of a thunder-god. ATK +28 Yoko's Shop
Morgenstern A club with a star-shaped head. A brutal weapon. ATK +50 Yoko's Shop
Muramsa A sword with a macabre reputation. ATK +84 Yoko's Shop
Mystletain A sword hewn from the wood of a divine tree. ATK +28 Yoko's Shop
Nebula A holy chain with a will of its own. ATK +52 Yoko's Shop
Nunchakus Only a true master can wield a weapon this deadly. ATK +30 "Boss Rush" Mode
Osafune A Japanese sword with the full name of Bizen Osafune Nagamitsu. ATK +48 Can only create it
Partizan A long pole tipped with a broad blade. ATK +32 Yoko's Shop, Hammer's Shop Dead Warrior
Rapier A thrusting sword with a tapered blade. ATK +16 Hammer's Shop
RPG Rocket-propelled grenade. ATK +100 "Boss Rush" Mode
Short Sword A sword with a stubby blade. ATK +15 The Lost Village, Hammer's Shop
Silver Gun Shoots silver bullets that have ritually blessed. ATK +30 Hammer's Shop
Small Sword A light and easy-to-handle sword. ATK +28 Garden of Madness
Spear A standard spear. ATK +24 The Lost Village, Hammer's Shop Armor Knight
Terror Bear An insidious stuffed toy filled with iron sand. ATK +1 "Boss Rush" Mode
Throwing Sickle A small throwing sickle used by ninjas. ATK +30 Hammer's Shop
Tomahawk A battle axe designed for throwing. ATK +20 Hammer's Shop Great Axe Armor
Trident A three-pronged spear. ATK +58 Yoko's Shop
Valmanway A sword whose name means "Blessed Wind". ATK +36 Yoko's Shop
Whip Knuckle Equip to throw whip-like punches. ATK +20 Yoko's Shop
Whip Sword A sword with a whip-like blade. ATK +36 Yoko's Shop
Yasutsuna Doujikiri Yasutsuna a sword said to have cut off a demon's arm. ATK +69 Yoko's Shop

Notable Techniques

Standard Vampire Abilities

  • Blood Draining: Vampires can bite and drink the blood of their victims. Blood acts as a source of energy and life for vampires and creatures of the night, an example of this being Red Skeletons who endlessly[1185] regenerate[1186], from any kind[1187] of damage due to it absorbing blood[1188].
  • Transformation: Vampires are able to turn into bats, wolves, fog, and other sorts of creatures as they please.
  • Super Strength: Vampires are incredibly superhumanly strong, even for the average creature of the night, being noted to be stronger than even Werewolves.
  • Super Speed: Vampires can move incredibly fast, to where all of them leave behind light projections due to how fast they're moving, while they can control their speeds even to approach speeds such as sound. They are normally beyond even other creatures in the castle such as the White Demon who moves at the speed of light at top speed.

Souls

Aria of Sorrow
Soul Description MP Found
Altair Summons and hurls eagles. 22 Floating Garden (Room connected to save point in floating area of Garden)
Arachne Ensnares enemies using a sticky web. 15 Study, Dance Hall (First hallway in Dance Hall)
Axe Armor Throws axes at enemies. 22 Castle Corridor, Chapel (Room in between 1st and 2nd save points in Corridor, before 1st boss room)
Balore Packs a deadly punch. 120 The Arena (Defeat Balore)
Bat Attacks using supersonic waves. 5 Castle Corridor, Chapel, Underground Reservoir (Room left of 1st save point in Corridor, several Bats in the room)
Beam Skeleton Fires a deadly beam. 28 The Arena, Chaotic Realm (Third Arena challenge near save point, third and bottom door)
Biphron Shoots out a series of exploding fireballs. 35 Underground Cemetery (First room in Cemetery, enter from left)
Blue Crow Attacks by flying crows at enemies. 10 Castle Corridor (Vertical room above 2nd Corridor save point)
Bomber Armor Astounding amount of destructive power. 80 Clock Tower, Underground Reservoir (Four rooms left of first Tower save point)
Chronomage Ability to stop time. 96 Inner Quarters (Hallway right below Quarters save point)
Cockatrice Fires a beam of petrifaction. 24 Floating Garden (First large room in Garden)
Demon Lord Unleashes a furious barrage of magic upon enemies. 38 Chaotic Realm (Several rooms near 2nd and 3rd save point in Realm)
Disc Armor Shreds enemies to bits with a spinning disc. 34 Inner Quarters, Floating Garden, Clock Tower (Room left of first Tower save point)
Dryad Grows stronger by stealing HP from its enemies. 33 Underground Reservoir, Forbidden Area (Two rooms left of Reservoir warp point, enter from left)
Durga Throws katanas. 20 Chapel, Dance Hall, Inner Quarters (First hallway in Chapel, enter from left)
Evil Butcher Throws sharpened butcher knives. 5 Study, Dance Hall (Horizontal hallway up/left from lower Hall save point, enter from right)
Fish Head Shoots fireballs. 18 Underground Reservoir, Forbidden Area, Chaotic Realm (Bottom right corner of large square room on far right of Reservoir)

Flame Demon Burns enemies to a crisp with its ultra hot flames. 44 Underground Cemetery, Forbidden Area (First room in Cemetery, enter from right)

Fleaman Hops around madly. 15 Chapel, Dance Hall (Hallway above entrance to Study, enter from left)
Ghost Summons a spirit that will fight evil. 16 Castle Corridor, Chapel (First hallway of Chapel area)
Giant Skeleton Throws giant skulls. 19 The Arena, Chaotic Realm (Few rooms before 2nd save in Realm, room left of Gladiator and Basilisk)
Gladiator Throws wheels at enemies. 30 The Arena, Chaotic Realm (Two rooms right of Arena warp point)
Harpy Shoots out razor-like feathers. 25 Clock Tower, Forbidden Area (Hallway that connects Clock Tower to Top Floor)
Killer Doll Mesmerizes the enemy. 20 Castle Corridor, Dance Hall, Inner Quarters (Vertical room left of bottom save in Hall, enter from bottom left)
Killer Fish Attacks enemies underwater. Perishes when out of water. 16 Castle Corridor, Underground Reservoir, Forbidden Area (First long water corridor in Reservoir)
Killer Mantle Ability to swap HP and MP of enemies. 19 The Arena (Room outside of Arena save point)
Kyoma Demon Temporary invincibility. 80 Hallway to right of Quarters warp point, enter from left (The Kyoma demon is the monster that appears inside certain mirrors)
Legion Fires an array of lasers. 66 Underground Cemetery (Defeat Legion, you must knock off all 4 shells)
Lightning Doll Discharges lightning from its fingertips. 46 Inner Quarters, Clock Tower, Underground Reservoir (Starting from 2nd Tower save, travel 3 rooms towards 1st save, 3rd room)
Mandragora Kills enemies with scream. 110 Floating Garden, Underground Reservoir (Room directly below Reservoir warp point, you have to kill it when its out of the ground right before the scream)
Man-Eater Shoots a ripple laser. 22 Underground Reservoir (Exit the bottom right of large room outside of Reservoir warp point)
Merman Fires a water pistol. 14 Castle Corridor, Underground Reservoir (Room left of 1st save point in Corridor, in water pit)
Mudman Slings mud at enemies. 20 Forbidden Area (First hallway in Forbidden Area)
Needles Tosses mines into the air that explode at fixed intervals. 15 Clock Tower, Underground Reservoir (Two rooms left of Tower warp point)
Nemesis Cloaking shield makes you invisible before enemies eyes. 65 Dance Hall, Inner Quarters (Vertical room right of Quarters save point, enter from bottom)
Nightmare Summons nightmares to use as weapons. 30 Underground Reservoir
Red Minotaur Swings an oversized axe. 150 The Arena, Top Floor (Mid level area of large open area of Top Floor, enter from right, the Killer Mantle soul will kill them in one hit)
Ripper Stabs enemies with a blood-soaked knife. 35 Floating Garden, Underground Cemetery (Room connected to save point in floating area of Garden)
Rock Armor Tosses boulders at enemies. 22 Castle Corridor, Chapel, Study (Horizontal hallway below 1st Chapel hallway)
Siren Song casts a spell upon enemies. 10 Castle Corridor (Hallway that connects Clock Tower to Top Floor)
Skeleton Throws bones. 8 Castle Corridor, Chapel, Underground Reservoir (Several long hallways in Corridor after 1st save point)
Skull Archer Fires enchanted arrows. 8 Castle Corridor, Study (Vertical room above 2nd Corridor save point)
Skull Millione Weakens its enemies with its poisoned claws. 25 The Arena (Room outside of Arena warp point, enter from right)
Slime Hurls slimeballs at enemies. 20 Underground Reservoir, Chaotic Realm (Two rooms right of Flesh Golem in Reservoir, see Flesh Golem)
Student Witch Releases a lethal cat that runs full-speed at enemies. 20 Study, Inner Quarters (Hallway in Quarters just before Top Floor entrance)
Tiny Devil Creates a blade vortex around its foes. 18 Castle Corridor, Chapel, Underground Reservoir (Hallway leading to 3rd Corridor save point, enter from left)
Ukoback Sets fires in mid-air. 12 Underground Reservoir (Vertical room just before entrance to Underground Cemetery)
Une Buries land mines throughout its turf. 20 Chapel, Underground Reservoir (Horizontal hallway in Chapel below 1st save point)
Valkyrie Slashes enemies with its sword. 50 Inner Quarters, Clock Tower (Room above and right of Headhunter boss, enter from bottom)
Waiter Skeleton Slings hot curry at its foes. 30 Dance Hall (First hallway in Hall)
Werejaguar Packs an extremely powerful straight punch. 40 Underground Cemetery, Forbidden Area (First room in Cemetery, enter from left)
Weretiger Packs an extremely powerful uppercut. 40 The Arena (Long hallway at very top of Arena, has entrance on left only)
Werewolf Creates a fountain of magical fire. 28 Floating Garden (First floating area near top of map if you exited left from Garden)
Winged Skeleton Throws spears. 12 Castle Corridor (Obtained during game intro sequence)
Zombie Soldier Throws hand grenades. 14 Castle Corridor (Long hallway above and right of 2nd Corridor save point)

Dawn of Sorrow

Bullet Soul Description Found
Abaddon Summon a cloud of locusts to swarm foes. Abyss
Aguni Create a pillar of fire that races across the ground. Pinnacle
Amalaric Sniper Summon an archer to support you. Dark Chapel
Axe Armor Throw an axe upwards. Lost Village, Demon Guest House
Cave Troll Attack by lashing out the tongue. Subterranean Hell, Wizardy Lab
Decarabia Hurl a Decarabia. Subterranean Hell
Dead Mate Summon a dog. Silenced Ruin
Disc Armor Hurl a sharp-edged circular blade. Condemned Tower
Erinys Unleash divine energy that causes widespread damage. Pinnacle, Abyss
Fish Head Throw Fish Head's head. Subterranean Hell
Flame Demon Shoot devastating fireballs. Pinnacle, Abyss, Demon Guest House
Fleaman Summon Fleaman. Condemned Tower
Frozen Shade Create a blade of ice that causes freezing. Subterranean Hell, Abyss
Great Axe Armor Perform a spinning sweep with a huge axe. Condemned Tower, Wizardy Lab, Lost Village
Guillotiner Summon Guillotiner from hell. Pinnacle, Dark Chapel
Hell Boar Knock down enemies with power-packed uppercuts. Lost Village, Dark Chapel
Hellfire Fire 3 fireballs at the enemy. Beat the Game + with hard
Homunculus Summon Homunculus. Wizardy Lab
Imp Create space that inflicts spiritual damage. Cursed Clocktower
Killer Clown Throw cards as weapons. Demon Guest House
Killer Fish Launch torpedoes in water. Subterranean Hell, Wizardy Lab
Larva Summon Larva. Silenced Ruin
Malachi Summon a dark sphere that spew dark energy. Abyss, Cursed Clocktower, Demon Guest House, Pinnacle
Malacoda Attack with a tail. Abyss
Merman Shoot a stream of water. Subterranean Hell, Wizardy Lab
Mollusca Summon a mollusca. Garden of Madness
Paranoia Gain the ability to enter mirrors. Demon Guest House
Puppet Master Throw a puppet and switch places with it. Demon Guest House
Ripper Throw knifes. Abyss, Mine of Judgment
Rycuda Summon Tunderbolts. Garden of Madness
Skeleton Throw bones. Lost Village, Wizardy Lab, Demon Quest House, Lost Ruins
Slaughterer Smack enemies with quick straight punches. Wizardy Lab
Slime Summon a bouncy slime. Wizardy Lab
Slogra Throw spears. Mine of Judgment
Student Witch Summon a cat. Lost Village, Wizardy Lab
Succubus Regain HP by drinking blood. Pinnacle, Demon Guest House, Abyss
Ukoback Set fires. Subterranean Hell
Une Throw une at a foe. Subterranean Hell, Garden of Madness
Waiter Skeleton Serve delicious curry. Demon Guest House, Silenced Ruin
Warg Use fangs to tear at foes. Lost Village
Witch Launch magic shots that track targets. Dark Chapel, Demon Guest House
Yorick Kick a skull like a ball. Garden of Madness
Zephyr Stop time. Cursed Clocktower
Zombie Summon Zombie. Lost Village

Other

Standard Tactics: Soma will use one of his various souls that best suit the situation, along with one of his various armors or items.

Weaknesses: Soma’s powers are derived from Chaos despite his good nature, and thus he is very close to succumbing to evil at all times. He is incredibly hot headed and transformed into the Dark Lord upon seeing a fake Mina be killed.

Note

Trivia

  • The name Soma means "body" in Greek, which may refer to the fact that he can be considered as a receptacle for the souls he absorbs, and thus justify the fact that he holds the Power of Dominance. ​Soma also means "The nectar of immortality" in Sanskrit, which can be a hint to the fact that the soul of Dracula inside him is immortal. It is also worth mentioning that the name Soma is sometimes connected with Chandra, the Hindu moon god. His last name is somewhat of a pun, Cruz is the Spanish and Portuguese word for "cross", which is commonly used against vampires in fiction.
    • His Japanese name is Kurusu Sōma (来須 蒼真); Sōma is his given name. The kanji that compose his name mean, in order:
      • "come/next" (kuru)
      • "by all means" (su)
      • "pale/blue" ()
      • "truth/reality" (ma)
    • Taken together, the name hints that he is the true inheritor of Dracula's power and will definitely receive them. Interestingly, the kanji for "pale" is also used as a euphemism for being inexperienced or unripe. Thus, probably in Aria of Sorrow, Soma has not yet reached his full potential.
  • According to an interview made to Koji Igarashi by Nintendo Dream magazine, the name "Soma" was taken from an Indian ritual drink called soma, as well as director Junichi Murakami's son, whose name is Soma.
    • Likewise, the surname "Cruz" was chosen in part in reference to Spanish actress Penélope Cruz, who at the time had recently visited Japan[1199].
  • By 2035, Soma Cruz is living at Hakuba-chō, a town on the Nagano prefecture in Japan[1200].
  • In Nintendo Power's pre-release coverage for Castlevania: Dawn of Sorrow, they mistakenly referred to Soma as "Sora Cruz".
  • Soma's iconic white coat makes a cameo in the game Castlevania: Curse of Darkness. Referred to by the name of "Special Ops", it is one of the many body armors in the game that can be forged through weapon combining. Unfortunately, its stats leave a lot to be desired.
  • Dark Lord Soma is the only final boss to be unique to an alternate character mode.
  • Soma does not appear in the Beta version of Castlevania: Moonlight Rhapsody, along with Shanoa.

Battle Records

Regular Soma Cruz
27 - 0 - 0

Dark Lord Soma
27 - 1 - 0 - 1



  • Creaking Skull - Fight[1201]
    • Conditions: None.
    • Location: Castle Corridor
  • Manticore - Fight[1202]
    • Conditions: None.
    • Location: Chapel
  • Great Armor - Fight[1203]
    • Conditions: None.
    • Location: Study
  • Big Golem - Fight[1204]
    • Conditions: None.
    • Location: Dance Hall
  • Headhunter - Fight[1205]
    • Conditions: None.
    • Location: Inner Quarters
  • Legion - Fight[1208]
    • Conditions: None.
    • Location: Underground Cemetery
  • Graham Jones - Fight[1209]
    • Conditions: None.
    • Location: Top Floor

References

  1. Castlevania: Aria of Sorrow Prologue
  2. Castlevania: Dawn of Sorrow Prologue
  3. Castlevania: Dawn of Sorrow Game Manual Pages 22-23
  4. Castlevania: Dawn of Sorrow Game Manual Pages 22-23
  5. Castlevania: Dawn of Sorrow Prologue
  6. Castlevania Judgment Carmilla Story Mode
  7. Castlevania Lament of Innocence
  8. Castlevania: Grimoire of Souls Chapter 9 Soma Cruz
  9. Castlevania: The Arcade Dracula Boss Fight
  10. Castlevania: The Dracula X Chronicles Game Manual Page 4
  11. Castlevania: Aria of Sorrow Graham Boss
  12. Castlevania: Grimoire of Souls Chapter 9 Soma Cruz
  13. Castlevania: Dawn of Sorrow Dark Lord Bad Ending
  14. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”"
  15. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  16. Castlevania: Aria of Sorrow Graham Boss
  17. Castlevania: Aria of Sorrow Chaotic Realm
  18. Castlevania: Aria of Sorrow
  19. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  20. Castlevania: Aria of Sorrow Ending
  21. Castlevania: Dawn of Sorrow Dark Lord Candidates
  22. Castlevania: Dawn of Sorrow Ending
  23. Castlevania Judgement: True Story Mode, Golem
  24. Castlevania Judgment Golem Ultimate Attack
  25. Castlevnaia: Symphony of the Night
  26. Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
  27. Castlevania: Nocturne of Recollection Intro
  28. Castlevania: Aria of Sorrow Graham Jones Boss Fight
  29. Castlevania: Aria of Sorrow Ending
  30. Castlevania: Dawn of Sorrow Dark Lord Candidates
  31. Castlevania: Dawn of Sorrow Ending
  32. Castlevania: Aria of Sorrow Final Boss
  33. Castlevania: Aria of Sorrow Graham Jones Boss Fight
  34. Castlevania: Aria of Sorrow Final Boss
  35. Castlevania: Aria of Sorrow Ending
  36. Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
  37. Estimating Weight of Logs and Standing Timber Page 2
  38. Castlevania: Curse of Darkness
  39. Castlevania: Aria of Sorrow Graham Jones Boss Fight
  40. Castlevania: Aria of Sorrow Ending
  41. Castlevania: Dawn of Sorrow Dark Lord Candidates
  42. Castlevania: Dawn of Sorrow Ending
  43. Castlevania: Lament of Innocence Ending
  44. Castlevania Aria of Sorrows
  45. Castlevania: The Dracula X Chronicles Final Boss
  46. Castlevania: Aria of Sorrow Ending
  47. Castlevania: Dawn of Sorrow Dark Lord Candidates
  48. Castlevania: Dawn of Sorrow Ending
  49. Castlevania Aria of Sorrows
  50. Castlevania Grimoire of Souls Enemy Compendium Showcase
  51. Castlevania: Symphony of the Night
  52. Castlevania Harmony of Dissonance
  53. Castlevania: Grimoire of Souls Prologue level
  54. Castlevania: Aria of Sorrow
  55. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  56. Castlevania: Aria of Sorrow Ending
  57. Castlevania: Dawn of Sorrow Dark Lord Candidates
  58. Castlevania: Dawn of Sorrow Ending
  59. Castlevania Aria of Sorrows
  60. Castlevania Grimoire of Souls Enemy Compendium Showcase
  61. Castlevania: Curse of Darkness Intro
  62. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  63. Akumajo Dracula: Kabuchi no Tsuisoukyoku "It was said that there are areas in the castle where teleporters instantly allow you to return to the entrance even from the farthest side of the castle. It was then discovered that the castle exists on top of another dimension."
  64. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  65. Castlevania: Lament of Innocence
  66. Castlevania: Lament of Innocence
  67. Castlevania: Symphony of the Night Bestiary No. 21
  68. Castlevania: Order of Ecclesia
  69. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”"
  70. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  71. Castlevania: Aria of Sorrow Graham Boss
  72. Castlevania: Aria of Sorrow Chaotic Realm
  73. Castlevania: Dawn of Sorrow Prologue
  74. Castlevania: Dawn of Sorrow Prologue
  75. Castlevania Judgement: True Story Mode, Golem
  76. Castlevania Judgment Golem Ultimate Attack
  77. Castlevnaia: Symphony of the Night
  78. Castlevania: Dawn of Sorrow Final Boss
  79. Castlevania: Dawn of Sorrow Prologue
  80. Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
  81. Estimating Weight of Logs and Standing Timber Page 2
  82. Castlevania: Curse of Darkness
  83. Castlevania: Lament of Innocence Ending
  84. Castlevania: Dawn of Sorrow
  85. Castlevania: Aria of Sorrow Ending
  86. Castlevania: Dawn of Sorrow Dark Lord Candidates
  87. Castlevania: Dawn of Sorrow Ending
  88. Castlevania Aria of Sorrows
  89. Castlevania Grimoire of Souls Enemy Compendium Showcase
  90. Castlevania: Curse of Darkness Intro
  91. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  92. Akumajo Dracula: Kabuchi no Tsuisoukyoku "It was said that there are areas in the castle where teleporters instantly allow you to return to the entrance even from the farthest side of the castle. It was then discovered that the castle exists on top of another dimension."
  93. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  94. Castlevania: Lament of Innocence
  95. Castlevania: Lament of Innocence
  96. Castlevania: Symphony of the Night Bestiary No. 21
  97. Castlevania: Order of Ecclesia
  98. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”"
  99. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  100. Castlevania: Aria of Sorrow Graham Boss
  101. Castlevania: Aria of Sorrow Chaotic Realm
  102. Castlevania: Dawn of Sorrow Julius Mode Final Boss
  103. Castlevania: Grimoire of Souls Crystal Drop Stage 5
  104. Castlevania Judgement: True Story Mode, Golem
  105. Castlevania Judgment Golem Ultimate Attack
  106. Castlevnaia: Symphony of the Night
  107. Castlevania: Grimoire of Souls Crystal Drop Stage 5
  108. Super Castlevania IV Game Manual Pages 4-5
  109. Castlevania Chronicles Game Manual Page 4
  110. Super Castlevania IV
  111. Castlevania: Curse of Darkness Final Boss
  112. Castlevania Chronicles Final Boss
  113. Castlevania III: Dracula's Curse Final Boss
  114. Castlevania: Adventure Rebirth
  115. Castlevania: Dracula X Chronicles
  116. Castlevania (N64) Final Boss
  117. Castlevania: Aria of Sorrow Ending
  118. Castlevania: Dawn of Sorrow Dark Lord Candidates
  119. Castlevania: Dawn of Sorrow Ending
  120. Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
  121. Estimating Weight of Logs and Standing Timber Page 2
  122. Castlevania: Curse of Darkness
  123. Castlevania: Curse of Darkness
  124. Castlevania: Curse of Darkness
  125. Castlevania: The Dracula X Chronicles Final Boss
  126. Castlevania: Aria of Sorrow Ending
  127. Castlevania: Dawn of Sorrow Dark Lord Candidates
  128. Castlevania: Dawn of Sorrow Ending
  129. Castlevania Aria of Sorrows
  130. Castlevania Grimoire of Souls Enemy Compendium Showcase
  131. Castlevania: Symphony of the Night
  132. Castlevania Harmony of Dissonance
  133. Castlevania: Grimoire of Souls Prologue level
  134. Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  135. Castlevania Judgment Death True Story Mode
  136. Castlevania: Aria of Sorrow Prologue
  137. Castlevania Aria of Sorrows
  138. Castlevania Grimoire of Souls Enemy Compendium Showcase
  139. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  140. Castlevania: Aria of Sorrow Graham Boss
  141. Castlevania: Aria of Sorrow Chaotic Realm
  142. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Needless to say, there were dark priests who served Dracula and witches who were attracted by infinite magic. Then in recent years, there were stories about 2 religious groups that were planning for the resurrection of Dracula."
  143. Castlevania: Curse of Darkness Intro
  144. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  145. Akumajo Dracula: Kabuchi no Tsuisoukyoku "It was said that there are areas in the castle where teleporters instantly allow you to return to the entrance even from the farthest side of the castle. It was then discovered that the castle exists on top of another dimension."
  146. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  147. Castlevania: Lament of Innocence
  148. Castlevania: Lament of Innocence
  149. Castlevania: Symphony of the Night Bestiary No. 21
  150. Castlevania: Order of Ecclesia
  151. Lament of Innocence Perfect Guidebook
  152. Castlevania: Lament of Innocent
  153. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  154. Castlevania: Portrait of Ruin
  155. Lament of Innocence Perfect Guidebook
  156. Lament of Innocence Perfect Guidebook
  157. Lament of Innocence Perfect Guidebook
  158. Castlevania: Lament of Innocence Intro
  159. Castlevania: Portrait of Ruin
  160. Castlevania: Lament of Innocent
  161. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  162. Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
  163. Konami of Europe's Camilla Fernandez profile
  164. Castlevania: Portrait of Ruin
  165. Castlevania: Grimoire of Souls Prologue Stage 1
  166. Castlevania: Dawn of Sorrow Yoko's Shop
  167. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Half a day earlier [Somewhere in Japan]
    “Well, Soma-kun…… see you ~”
    “Ah, see you.”
    This young man said farewell to his childhood friend and watched her climb the stone stairs towards the shrine.
    There is nothing peculiar about this youth. He has the features of an ordinary college student living peacefully in Japan. However-----
    When he can no longer see her, he suddenly sharpened his vision and turned around to see darkness forming behind him.
    “……Hey? What do you want from me? You seemed to be sneaking around for a while.”
    He noticed that he was being observed by something since a while ago.
    And he saw that it was probably not human.
    -----An thought……no need to think
    Feeling tension in his heart, the youth ----- Soma Cruz prepared to silence his breathing.
    He only sees himself as an ordinary Japanese living an ordinary life. But he has seen all types of monsters and can surely attest that they exist.
    He is the object of surveillance of cults since he has something that cannot be found in other human beings.
    -----Dracula’s soul."
  168. Castlevania: Lament of Innocence Game Manual Page 10
  169. Castlevania: Aria of Sorrow Graham Jones Boss
  170. Castlevania: Aria of Sorrow Prologue
  171. Castlevania: Dawn of Sorrow Prologue
  172. Castlevania: Aria of Sorrow Prologue
  173. Castlevania: Aira of Sorrow Meeting Yoko Belnades
  174. Castlevania: Aria of Sorrow
  175. Castlevania: Dawn of Sorrow Prologue
  176. Castlevania: Aria of Sorrow
  177. Castlevania: Aria of Sorrow
  178. Castlevania: Harmony of Dissonance
  179. Castlevania: Harmony of Dissonance
  180. Castlevania: Symphony of the Night Bestiary No. 40
  181. Castlevania: Symphony of the Night Bestiary No. 16
  182. Castlevania: Portrait of Ruin Bestiary No. 133
  183. Castlevania: Lament of Innocence
  184. Castlevania (N64)
  185. Castlevania: Portrait of Ruin
  186. Castlevania: Portrait of Ruin
  187. Castlevania: Harmony of Dissonance
  188. Castlevania: Circle of the Moon
  189. Castlevania: Circle of the Moon
  190. Castlevania: Order of Ecclesia Bestiary No. 061
  191. Castlevania: Portrait of Ruin Bestiary No. 131
  192. Castlevania: Symphony of the Night Bestiary No. 44
  193. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  194. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  195. Castlevania: Grimoire of Souls
  196. Castlevania (N64)
  197. Castlevania Chronicles
  198. Castlevania Chronicles
  199. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  200. Castlevania: Curse of Darkness Bestiary No. 115
  201. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  202. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  203. Castlevania: Grimoire of Souls Prologue Stage 4
  204. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  205. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  206. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  207. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  208. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  209. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  210. Castlevania: Portrait of Ruin
  211. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  212. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  213. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  214. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  215. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  216. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  217. Castlevania: Aria of Sorrow Disc Armor Soul Description
  218. Castlevania: Aria of Sorrow Harpy Soul Description
  219. Castlevania: Aria of Sorrow Nemesis Soul Description
  220. Castlevania: Aria of Sorrow Kyoma Demon Soul Description
  221. Castlevania: Aria of Sorrow Dryad Soul Description
  222. Castlevania: Aria of Sorrow Beam Skeleton Soul Description
  223. Castlevania: Aria of Sorrow Legion Soul Description
  224. Castlevania: Aria of Sorrow Man-Eater Soul Description
  225. Castlevania: Aria of Sorrow Cockatrice Soul Description
  226. Castlevania: Aria of Sorrow Demon Lord Soul Description
  227. Castlevania: Aria of Sorrow Axe Armor Soul Description
  228. Castlevania: Aria of Sorrow Durga Soul Description
  229. Castlevania: Aria of Sorrow Evil Butcher Soul Description
  230. Castlevania: Aria of Sorrow Red Minotaur Soul Description
  231. Castlevania: Aria of Sorrow Ripper Soul Description
  232. Castlevania: Aria of Sorrow Skull Archer Soul Description
  233. Castlevania: Aria of Sorrow Tiny Devil Soul Description
  234. Castlevania: Aria of Sorrow Chronomag Soul Description
  235. Castlevania: Aria of Sorrow Ghost Soul Description
  236. Castlevania: Aria of Sorrow Killer Mantle Soul Description
  237. Castlevania: Aria of Sorrow
  238. Castlevania: Aria of Sorrow Nightmare Soul Description
  239. Castlevania: Aria of Sorrow Siren Soul Description
  240. Castlevania: Aria of Sorrow Giant Skeleton Soul Description
  241. Castlevania: Aria of Sorrow Skeleton Soul Description
  242. Castlevania: Aria of Sorrow Altair Soul Description
  243. Castlevania: Aria of Sorrow Blue Crow Soul Description
  244. Castlevania: Aria of Sorrow Student Witch Soul Description
  245. Castlevania: Aria of Sorrow Killer Doll Soul Description
  246. Castlevania: Aria of Sorrow Lightning Doll Soul Description
  247. Castlevania: Aria of Sorrow Merman Soul Description
  248. Castlevania: Aria of Sorrow Mudman Soul Description
  249. Castlevania: Aria of Sorrow Arachne Soul Description
  250. Castlevania: Aria of Sorrow Skull Millione Soul Description
  251. Castlevania: Aria of Sorrow Bat Soul Description
  252. Castlevania: Aria of Sorrow Mandragora Soul Description
  253. Castlevania: Aria of Sorrow Waiter Skeleton Soul Description
  254. Castlevania: Aria of Sorrow Bomber Armor Soul Description
  255. Castlevania: Aria of Sorrow Needles Soul Description
  256. Castlevania: Aria of Sorrow Une Soul Description
  257. Castlevania: Aria of Sorrow Zombie Soldier Soul Description
  258. Castlevania: Aria of Sorrow Biphron Soul Description
  259. Castlevania: Aria of Sorrow Fish Head Soul Description
  260. Castlevania: Aria of Sorrow Flame Demon Soul Description
  261. Castlevania: Aria of Sorrow Ukoback Soul Description
  262. Castlevania: Aria of Sorrow Werewolf Soul Description
  263. Castlevania: Dawn of Sorrow Axe Armor Soul Description
  264. Castlevania: Dawn of Sorrow Disc Armor Soul Description
  265. Castlevania: Dawn of Sorrow Amalaric Sniper Soul Description
  266. Castlevania: Dawn of Sorrow Dead Mate Soul Description
  267. Castlevania: Dawn of Sorrow Fleaman Soul Description
  268. Castlevania: Dawn of Sorrow Guillotiner Soul Description
  269. Castlevania: Dawn of Sorrow Homunculus Soul Description
  270. Castlevania: Dawn of Sorrow Larva Soul Description
  271. Castlevania: Dawn of Sorrow Mollusca Soul Description
  272. Castlevania: Dawn of Sorrow Slime Soul Description
  273. Castlevania: Dawn of Sorrow Student Witch Soul Description
  274. Castlevania: Dawn of Sorrow Zombie Soul Description
  275. Castlevania: Dawn of Sorrow Witch Soul Description
  276. Castlevania: Dawn of Sorrow Paranoia Soul Description
  277. Castlevania: Dawn of Sorrow Succubus Soul Description
  278. Castlevania: Dawn of Sorrow Zephyr Soul Description
  279. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  280. Castlevania Judgment Aeon's Hyper Attack on Golem
  281. Castlevania: Dawn of Sorrow Imp Soul Description
  282. Castlevania: Dawn of Sorrow Puppet Master Soul Description
  283. Castlevania: Dawn of Sorrow Rycuda Soul Description
  284. Castlevania: Dawn of Sorrow Skeleton Soul Description
  285. Castlevania: Dawn of Sorrow Frozen Shade Soul Description
  286. Castlevania: Curse of Darkness Absolute Zero Ring Description
  287. Castlevania: Dawn of Sorrow Malachi Soul Description
  288. Castlevania: Dawn of Sorrow Killer Clown Soul Description
  289. Castlevania: Dawn of Sorrow Killer Fish Soul Description
  290. Castlevania: Dawn of Sorrow Killer Merman Soul Description
  291. Castlevania: Dawn of Sorrow, Abaddon Soul Description
  292. Castlevania: Dawn of Sorrow Aguni Soul Description
  293. Castlevania: Dawn of Sorrow Flame Demon Soul Description
  294. Castlevania: Dawn of Sorrow Ukoback Soul Description
  295. Castlevania: Dawn of Sorrow Waiter Skeleton Soul Description
  296. Castlevania: Dawn of Sorrow Hellfire Soul Description
  297. Castlevania: Dawn of Sorrow Erinys Soul Description
  298. Castlevania: Aria of Sorrow Curly Soul Description
  299. Castlevania: Aria of Sorrow Devil Soul Description
  300. Castlevania: Aria of Sorrow Manticore Description
  301. Castlevania: Aria of Sorrow Giant Bat Soul Description
  302. Castlevania: Aria of Sorrow Great Armor Soul Description
  303. Castlevania: Aria of Sorrow Sky Fish Soul Description
  304. Castlevania: Aria of Sorrow Alastor Soul Description
  305. Castlevania: Aria of Sorrow Imp Soul Description
  306. Castlevania: Aria of Sorrow Alura Une Soul Description
  307. Castlevania: Aria of Sorrow Persephone Soul Description
  308. Castlevania: Aria of Sorrow Witch Soul Description
  309. Castlevania: Aria of Sorrow Final Guard Soul Description
  310. Castlevania: Aria of Sorrow Death Soul Description
  311. Castlevania: Aria of Sorrow Cateoblepas Description
  312. Castlevania: Aria of Sorrow Black Panther Soul Description
  313. Castlevania: Aria of Sorrow Bone Pillar Soul Description
  314. Castlevania: Aria of Sorrow Buer Soul Description
  315. Castlevania: Aria of Sorrow Flying Armor Soul Description
  316. Castlevania: Aria of Sorrow Medusa Head Soul Description
  317. Castlevania: Aria of Sorrow Giant Ghost Soul Description
  318. Castlevania: Aria of Sorrow Shadow Knight Soul Description
  319. Castlevania: Dawn of Sorrow Manticore Soul Description
  320. Castlevania: Dawn of Sorrow Iron Golem Soul Description
  321. Castlevania: Dawn of Sorrow Flying Armor Soul Description
  322. Castlevania: Dawn of Sorrow Medusa Head Soul Description
  323. Castlevania: Dawn of Sorrow Barbariccia Soul Description
  324. Castlevania: Dawn of Sorrow Bat Company Soul Description
  325. Castlevania: Dawn of Sorrow Valkyrie Soul Description
  326. Castlevania: Dawn of Sorrow Alastor Soul Description
  327. Castlevania: Dawn of Sorrow Alura Une Soul Description
  328. Castlevania: Dawn of Sorrow Bat Soul Description
  329. Castlevania: Dawn of Sorrow Bone Ark Soul Description
  330. Castlevania: Dawn of Sorrow Corpseweed Soul Description
  331. Castlevania: Dawn of Sorrow Gaibon Soul Description
  332. Castlevania: Dawn of Sorrow Great Armor Soul Description
  333. Castlevania: Dawn of Sorrow Harpy Soul Description
  334. Castlevania: Dawn of Sorrow Mini Devil Soul Description
  335. Castlevania: Dawn of Sorrow Needles Soul Description
  336. Castlevania: Dawn of Sorrow Quetzalcoatl Soul Description
  337. Castlevania: Dawn of Sorrow Armor Knight Soul Description
  338. Castlevania: Dawn of Sorrow Catoblepas Soul Description
  339. Castlevania: Dawn of Sorrow Black Panther Soul Description
  340. Castlevania: Dawn of Sorrow Persephone Soul Description
  341. Castlevania: Dawn of Sorrow Gergoth Soul Description
  342. Castlevania: Dawn of Sorrow Devil Soul Description
  343. Castlevania: Dawn of Sorrow Final Guard Soul Description
  344. Castlevania: Dawn of Sorrow Flying Humanoid Soul Description
  345. Castlevania: Dawn of Sorrow Yeti Soul Description
  346. Castlevania: Dawn of Sorrow Spin Devil Soul Description
  347. Castlevania: Dawn of Sorrow Ghost Soul Description
  348. Castlevania: Dawn of Sorrow Gorgon Soul Description
  349. Castlevania: Dawn of Sorrow Mushussu Soul Description
  350. Castlevania: Dawn of Sorrow White Dragon Soul Description
  351. Castlevania: Dawn of Sorrow Buer Soul Description
  352. Castlevania: Dawn of Sorrow Death Soul Description
  353. Castlevania Judgment Aeon's Hyper Attack on Death
  354. Castlevania Judgment Death Story Mode Intro
  355. Castlevania Judgment Death True Story Mode
  356. Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  357. Castlevania Judgment Death True Story Mode
  358. Castlevania: Aria of Sorrow Peeping Eye Soul Description
  359. Castlevania: Aria of Sorrow Skula Soul Description
  360. Castlevania: Aria of Sorrow Undine Soul Description
  361. Castlevania: Aria of Sorrow Arc Demon Soul Description
  362. Castlevania: Aria of Sorrow Giant Worm Soul Description
  363. Castlevania: Aria of Sorrow Zombie Officer Soul Description
  364. Castlevania: Aria of Sorrow Iron Golem Description
  365. Castlevania: Aria of Sorrow Bael Soul Description
  366. Castlevania: Aria of Sorrow Basilisk Soul Description
  367. Castlevania: Aria of Sorrow Dead Crusader Soul Description
  368. Castlevania: Aria of Sorrow Erinys Soul Description
  369. Castlevania: Aria of Sorrow Ghost Dancer Soul Description
  370. Castlevania: Aria of Sorrow Golem Soul Description
  371. Castlevania: Aria of Sorrow Gorgon Soul Description
  372. Castlevania: Aria of Sorrow Gremlin Soul Description
  373. Castlevania: Aria of Sorrow Headhunter Soul Description
  374. Castlevania: Aria of Sorrow Lilith Soul Description
  375. Castlevania: Aria of Sorrow Lubicant Soul Description
  376. Castlevania: Aria of Sorrow Minotaur Soul Description
  377. Castlevania: Aria of Sorrow Quetzalcoatl Soul Description
  378. Castlevania: Aria of Sorrow Red Crow Soul Description
  379. Castlevania: Aria of Sorrow Skeleton Knight Soul Description
  380. Castlevania: Aria of Sorrow Stolas Soul Description
  381. Castlevania: Aria of Sorrow Triton Soul Description
  382. Castlevania: Aria of Sorrow White Dragon Soul Description
  383. Castlevania: Aria of Sorrow Wooden Golem Soul Description
  384. Castlevania: Aria of Sorrow Zombie Soul Description
  385. Castlevania: Aria of Sorrow Dead Warrior Soul Description
  386. Castlevania: Aria of Sorrow Succubus Soul Description
  387. Castlevania: Aria of Sorrow Ectoplasm Soul Description
  388. Castlevania: Aria of Sorrow Gargoyle Soul Description
  389. Castlevania: Aria of Sorrow Poison Worm Soul Description
  390. Castlevania: Dawn of Sorrow Peeping Eye Soul Description
  391. Castlevania: Dawn of Sorrow The Creature Soul Description
  392. Castlevania: Dawn of Sorrow Ouija Table Soul Description
  393. Castlevania: Dawn of Sorrow Draghignazzo Soul Description
  394. Castlevania: Dawn of Sorrow Mothman Soul Description
  395. Castlevania: Dawn of Sorrow Bone Pillar Soul Description
  396. Castlevania: Dawn of Sorrow Ghost Dancer Soul Description
  397. Castlevania: Dawn of Sorrow Golem Soul Description
  398. Castlevania: Dawn of Sorrow Dead Pirate Soul Description
  399. Castlevania: Dawn of Sorrow Lilith Soul Description
  400. Castlevania: Dawn of Sorrow Skelerang Soul Description
  401. Castlevania: Dawn of Sorrow Skeleton Farmer Soul Description
  402. Castlevania: Dawn of Sorrow Stolas Soul Description
  403. Castlevania: Dawn of Sorrow Wakwak Tree Soul Description
  404. Castlevania: Dawn of Sorrow Treant Soul Description
  405. Castlevania: Dawn of Sorrow Dead Crusader Soul Description
  406. Castlevania: Dawn of Sorrow Dead Warrior Soul Description
  407. Castlevania: Dawn of Sorrow Giant Slug Soul Description
  408. Castlevania: Dawn of Sorrow Killer Doll Soul Description
  409. Castlevania: Dawn of Sorrow Tombstone Soul Description
  410. Castlevania: Dawn of Sorrow Ghoul Soul Description
  411. Castlevania: Dawn of Sorrow Bugbear Soul Description
  412. Castlevania: Dawn of Sorrow Tanjelly Soul Description
  413. Castlevania: Dawn of Sorrow Arc Demon Soul Description
  414. Castlevania: Dawn of Sorrow Balore Soul Description
  415. Castlevania: Dawn of Sorrow Hippogryph Soul Description
  416. Castlevania: Dawn of Sorrow Malphas Soul Description
  417. Castlevania: Dawn of Sorrow Mud Demon Soul Description
  418. Castlevania: Dawn of Sorrow Procel Soul Description
  419. Castlevania: Dawn of Sorrow Rahab Soul Description
  420. Castlevania: Dawn of Sorrow Doppelganger Soul Description
  421. Super Castlevania IV Stage B-1
  422. Castlevania: Circle of the Moon
  423. Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
    A spectacled vampire hunter confirmed this as his duty.
    In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
    “The timing is bad, church person.”
    Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
    -----I am …… I ought to be a vampire hunter."
  424. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  425. Haunted Castle Revisited Dominus Collection
  426. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  427. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  428. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  429. Castlevania: Curse of Darkness Manga Volume 1
  430. Castlevania II: Simon's Quest Night Transition
  431. Castlevania II: Simon's Quest Online Game Manual Page 4
  432. Castlevania: Lament of Innocence Bestiary No. 058
  433. Castlevania: Lament of Innocence Bestiary No. 059
  434. Castlevania: Curse of Darkness Bestiary No. 009
  435. Castlevania: Curse of Darkness Bestiary No. 005
  436. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  437. Castlevania: Symphony of the Night
  438. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  439. Castlevania: Lament of Innocence Bestiary No. 064
  440. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  441. Castlevania: Grimoire of Souls Prologue
  442. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  443. Castlevania: Portrait of Ruin
  444. Castlevania: Grimoire of Souls Prologue Stage 4
  445. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  446. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  447. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  448. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  449. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  450. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  451. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  452. Castlevania: Portrait of Ruin
  453. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  454. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  455. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  456. Castlevania III: Dracula's Quest
  457. Castlevania: Curse of Darkness Absolute Zero Ring Description
  458. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  459. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  460. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  461. Castlevania Judgment Aeon's Hyper Attack on Golem
  462. Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
  463. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  464. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  465. Castlevania Judgment Aeon Hyper Attack on Death
  466. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  467. Castlevania: Legacy of Darkness Game Manual Page 35
  468. Castlevania: Legacy of Darkness Game Manual Page 35
  469. Castlevania (N64)
  470. Castlevania: Lament of Innocence
  471. Castlevania: Lament of Innocence
  472. Castlevania Judgment Aeon Hyper Attack on Alucard
  473. Lament of Innocent Perfect Guidebook
  474. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  475. Castlevania: Lament of Innocence
  476. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  477. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  478. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  479. Castlevania: Curse of Darkness Manga Volume 1
  480. Castlevania: Lament of Innocence
  481. Castlevania (N64)
  482. Castlevania (N64)
  483. Castlevania (N64) Vampire Boss
  484. Castlevania: The Dracula X Chronicles Intro
  485. Castlevania (N64) Vampire Boss
  486. Castlevania: Portrait of Ruin
  487. Castlevania: Lament of Innocence
  488. Castlevania: Lament of Innocence
  489. Castlevania: Lament of Innocence
  490. Castlevania: The Dracula X Chronicles Intro
  491. Castlevania (N64)
  492. Castlevania: Portrait of Ruin
  493. Castlevania (N64) Flower Garden Cutscene
  494. Castlevania: Symphony of the Night
  495. Castlevania: Order of Shadows
  496. Castlevania (N64)
  497. Castlevania: Lament of Innocence Bestiary No. 078
  498. Castlevania: Lament of Innocence
  499. Castlevania: Lament of Innocence Bestiary No. 064
  500. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  501. Castlevania: Lament of Innocence Bestiary No. 002
  502. Castlevania (N64) Vampire Boss
  503. Castlevania: Curse of Darkness
  504. Castlevania: Legacy of Darkness Master Oldrey Cutscene
  505. WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?

    KI: You should ask, why do they eat it! I've thought about this stuff.
    I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.
    The meat, I have no idea.
  506. Castlevania: Grimoire of Souls Prologue Stage 4
  507. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  508. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  509. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  510. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  511. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  512. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  513. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  514. Castlevania: Portrait of Ruin
  515. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  516. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  517. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  518. Castlevania: Lament of Innocence
  519. Castlevania: Lament of Innocence
  520. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  521. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  522. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  523. Castlevania Judgment Aeon's Hyper Attack on Golem
  524. Castlevania: The Dracula X Chronicles Stage 1
  525. Castlevania: Lament of Innocence
  526. Castlevania: Lament of Innocence
  527. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  528. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  529. Castlevania Judgment Aeon Hyper Attack on Death
  530. Castlevania: Lament of Innocence
  531. Castlevania: Lament of Innocence Final Boss
  532. Castlevania: Lament of Innocence
  533. Lament of Innocence Perfect Guidebook
  534. Castlevania: Lament of Innocence Dark Palace of Waterfalls
  535. Castlevania: Lament of Innocence Game Manual Page 10
  536. Castlevania: Lament of Innocence Bestiary No. 057
  537. Castlevania: Lament of Innocence Bestiary No. 079
  538. Castlevania: Lament of Innocence Bestiary No. 080
  539. Castlevania: Lament of Innocence
  540. Castlevania: Lament of Innocence
  541. Castlevania: Lament of Innocence
  542. Castlevania: Lament Innocence
  543. Castlevania: Lament of Innocence
  544. Castlevania: Lament of Innocence Pagoda of the Misty Moon
  545. Castlevania: Lament of Innocence Pagoda of the Misty Moon
  546. Castlevania: Lament of Innocence Pagoda of the Misty Moon
  547. Castlevania: Lament of Innocence Pagoda of the Misty Moon
  548. Castlevania: Lament of Innocence Pagoda of the Misty Moon
  549. Castlevania: Lament of Innocence
  550. Castlevania: Lament of Innocence
  551. Castlevania: Lament of Innocence Intro
  552. Lament of Innocence Perfect Guidebook
  553. Castlevania: Lament of Innocence Intro
  554. Castlevania: Lament of Innocence Game Manual Page 10
  555. Castlevania: Lament of Innocent
  556. Castlevania: Legacy of Darkness
  557. Castlevania (N64) Intro
  558. Castlevania (N64): True Final Boss
  559. Castlevania: 64 True Final Boss
  560. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  561. Castlevania: The Arcade Dracula Boss Fight
  562. Castlevania (N64): True Final Boss
  563. Castlevania: The Dracula X Chronicles Final Boss
  564. Castlevania (N64) True Final Boss
  565. Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  566. Castlevania: The Dracula X Chronicles
  567. Castlevania: Lament of Innocence
  568. Castlevania Judgment
  569. Castlevania Judgment Aeon's Hyper Attack Sequences
  570. Castlevania Judgment Aeon's Hyper Attack on Death
  571. Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  572. Castlevania Judgment Death True Story Mode
  573. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  574. Castlevania: Aria of Sorrow
  575. Castlevania: Dawn of Sorrow Prologue
  576. Haunted Castle Revisited Dominus Collection
  577. Castlevania Chronicles
  578. Castlevania III: Dracula's Curse Dracula Boss
  579. Castlevania: Harmony of Dissonance Final Boss
  580. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  581. Castlevania: Aria of Sorrow
  582. Vampire Killer MSX
  583. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  584. Castlevania III: Dracula's Curse Dracula Boss
  585. Castlevania: Symphony of the Night Eye of Vlad
  586. Castlevania II: Simon's Quest
  587. Castlevania: The Dracula X Chronicles
  588. Castlevania: Symphony of the Night Bestiary No. 106
  589. Castlevania: Aria of Sorrow Graham Boss
  590. Castlevania NES
  591. Haunted Castle Revisited Dominus Collection
  592. Castlevania: Lament of Innocence
  593. Castlevania: The Arcade Dracula Boss
  594. Castlevania II: Belmont's Revenge Game Manual Page 4
  595. Castlevania: The Dracula X Chronicles Final Boss
  596. Castlevania: The Arcade Dracula Boss
  597. Castlevania: The Dracula X Chronicles Final Boss
  598. Castlevania: Curse of Darkness Final Boss
  599. Castlevania: Symphony of the Night Final Boss
  600. Castlevania: Lament of Innocence
  601. Castlevania: Bloodlines Final Boss
  602. Castlevania III: Dracula's Curse
  603. Castlevania NES
  604. Castlevania III: Dracula's Curse Dracula Boss
  605. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  606. Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  607. Castlevania Chronicles Game Manual Page 4
  608. Castlevania: Order of Shadows
  609. Castlevania: The Dracula X Chronicles Intro
  610. Castlevania III: Dracula's Curse
  611. Castlevania: The Dracula X Chronicles Final Boss
  612. Castlevania: Symphony of the Night Final Boss
  613. Castlevania: Bloodlines Final Boss
  614. Castlevania NES
  615. Super Castlevania IV Stage B-4
  616. Castlevania Chronicles
  617. Castlevania: The Adventure Rebirth
  618. Castlevania (N64) True Final Boss
  619. Castlevania: The Dracula X Chronicles
  620. Haunted Castle Revisited Final Boss
  621. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  622. Castlevania: Curse of Darkness Final Boss
  623. Castlevania Chronicles Final Boss
  624. Castlevania III: Dracula's Curse Final Boss
  625. Castlevania: Adventure Rebirth
  626. Castlevania: Dracula X Chronicles
  627. Castlevania (N64) Final Boss
  628. Haunted Castle Revisited Dominus Collection
  629. Castlevania: Curse of Darkness
  630. Vampire Hunter MSX
  631. Castlevania: Curse of Darkness Isaac Second Boss Fight
  632. Castlevania: Harmony of Dissonance
  633. Castlevania: Harmony of Dissonance Dracula Wraith Boss
  634. Castlevania: Harmony of Dissonance
  635. Castlevania: Order of Ecclesia
  636. Castlevania: Grimoire of Souls Crystal Drop Stage 5
  637. Super Castlevania IV Game Manual Pages 4-5
  638. Castlevania Chronicles Game Manual Page 4
  639. Super Castlevania IV
  640. Castlevania: Grimoire of Souls Chapter 5 Dark Laughter
  641. Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
  642. Super Castlevania IV Game Manual Pages 4-5
  643. Super Castlevania IV Intro
  644. Castlevania: Curse of Darkness
  645. Haunted Castle Revisited Dominus Collection
  646. Castlevania III: Dracula's Curse Dracula Boss
  647. Haunted Castle Revisited Dominus Collection
  648. Castlevania (N64) True Final Boss
  649. Castlevania: Legacy of Darkness Dracula Ultimate Boss
  650. Castlevania: The Dracula X Chronicles Final Boss
  651. Haunted Castle Revisited Dominus Collection
  652. Castlevania: The Dracula X Chronicles Final Boss
  653. Castlevania: The Adventure ReBirth
  654. Castlevania: The Adventure ReBirth
  655. Castlevania (N64) True Final Boss
  656. Haunted Castle Revisited Dominus Collection
  657. Castlevania III: Dracula's Curse Dracula Boss
  658. Castlevania: The Adventure
  659. Castlevania II: Belmont's Revenge
  660. Castlevania Chronicles
  661. Super Castlevania IV Stage B-4
  662. Castlevania: Curse of Darkness Final Boss
  663. Castlevania: Curse of Darkness Final Boss
  664. Super Castlevania IV Stage B-4
  665. Castlevania: The Dracula X Chronicles Final Boss
  666. Castlevania: Curse of Darkness Final Boss
  667. Castlevania: The Dracula X Chronicles Intro
  668. Castlevania (N64) True Final Boss
  669. Castlevania II: Simon's Quest
  670. Castlevania: Harmony of Dissonance Nail of Vlad Description
  671. Castlevania: Harmony of Dissonance Fang of Vlad Description
  672. Castlevania: Order of Shadows
  673. Castlevania: Order of Shadows
  674. Castlevania: Order of Ecclesia
  675. Castlevania: Legends Page 12
  676. Castlevania: Curse of Darkness
  677. Castlevania: Harmony of Dissonance
  678. Castlevania II: Belmont's Revenge Game Manual Page 5
  679. Castlevania II: Simon's Quest
  680. Castlevania: Harmony of Dissonance Eye of Vlad Description
  681. Castlevania: Harmony of Dissonance Heart of Vlad Description
  682. Castlevania: Harmony of Dissonance Rib of Vlad Description
  683. Castlevania: Order of Ecclesia
  684. Castlevania: Legacy of Darkness
  685. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  686. Castlevania: The Arcade Dracula Boss
  687. Castlevania: Harmony of Dissonance
  688. Castlevania: Lament of Innocence Bestiary No. 064
  689. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  690. Castlevania: Grimoire of Souls Proglogue/Chapter 1 Dracul's Castle
  691. Castlevania: Symphony of the Night Bestiary No. 147
  692. Castlevania: Curse of Darkness Final Boss
  693. Castlevania: Grimoire of Souls Chapter 10 Final Boss
  694. Castlevania: Aria of Sorrow Prologue
  695. Castlevania: Dawn of Sorrow Prologue
  696. Castlevania: Aria of Sorrow Prologue
  697. Castlevania: Aria of Sorrow Meeting Yoko Belnades
  698. Castlevania: Aria of Sorrow
  699. Castlevania: Dawn of Sorrow Prologue
  700. Castlevania: Aria of Sorrow
  701. Castlevania: Dawn of Sorrow Dark Lord Candidates
  702. Castlevania: Dawn of Sorrow Dmitri Blinov and Malphas Boss
  703. Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
  704. Castlevania: Dawn of Sorrow Dark Lord Candidates
  705. Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
  706. Castlevania: Harmony of Dissonance
  707. Castlevania: Order of Ecclesia
  708. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Formerly this diabolical being with immeasurable power stood in Soma’s way twice.
    Except for the time when he was able to erase Death from existence by possessing Dracula’s [power of dominance] over the souls of monsters, his condition right now with his disregarded power and not even having a weapon was no match for his enemy."
  709. Castlevania: Grimoire of Souls Chapter 10 Final Boss
  710. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  711. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  712. Castlevania: Order of Shadows
  713. Castlevania NES
  714. Castlevania: The Adventure ReBirth
  715. Castlevania III: Dracula's Curse Dracula Boss
  716. Castlevania: Order of Shadows
  717. Haunted Castle Revisited Dominus Collection
  718. Castlevania: Curse of Darkness Final Boss
  719. Haunted Castle Revisited Dominus Collection
  720. Castlevania Chronicles
  721. Super Castlevania IV
  722. Castlevania: The Adventure ReBirth
  723. Castlevania: Dawn of Sorrow Dark Lord Candidates
  724. Castlevania: Dawn of Sorrow
  725. Castlevania: Dawn of Sorrow Dario Boss
  726. Castlevania: Dawn of Sorrow Dario Boss
  727. Castlevania Judgment Dracula Ultimate Attack
  728. Castlevania: Lament of Innocence
  729. Castlevania: Curse of Darkness Final Boss
  730. Castlevania: Legacy of Darkness Dracula Boss
  731. Castlevania: Curse of Darkness
  732. Castlevania: Curse of Darkness Page 14
  733. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  734. Castlevania III: Dracula's Curse Dracula Boss
  735. Castlevania: Curse of Darkness Final Boss
  736. Castlevania: The Dracula X Chronicles Final Boss
  737. Castlevania: Portrait of Ruin Final Boss
  738. Haunted Castle Revisited Dominus Collection
  739. Castlevania: The Arcade Dracula Boss Fight
  740. Haunted Castle Revisited Dominus Collection
  741. Castlevania: The Adventure
  742. Castlevania: Bloodlines Final Boss
  743. History of Castlevania - Crescent of the Moon Pages 22-23
  744. Castlevania: Harmony of Dissonance
  745. Castlevania: Order of Ecclesia
  746. Castlevania: Order of Ecclesia
  747. Castlevania: Order of Ecclesia
  748. Castlevania: Order of Ecclesia
  749. Castlevania: Curse of Darkness Volume 2 Chapter 3
  750. Castlevania: Order of Ecclesia
  751. Castlevania II: Simon's Quest
  752. Castlevania II: Simon's Quest Game Manual Page 9
  753. Castlevania: Order of Ecclesia
  754. Haunted Castle Revisited Dominus Collection
  755. Super Castlevania IV Stage B-4
  756. Super Castlevania IV Stage B-4
  757. Castlevania: Order of Shadows
  758. Castlevania: Curse of Darkness Final Boss
  759. Castlevania: The Adventure ReBirth
  760. Castlevania: Legacy of Darkness Dracula Boss Fight
  761. Castlevania (N64) True Final Boss
  762. Castlevania: Legacy of Darkness Dracula Ultimate Boss
  763. Castlevania II: Simon's Quest Game Manual Page 4
  764. Castlevania Judgment True Story Simon Belmont Ending
  765. History of Castlevania - Crescent of the Moon Pages 14-15
  766. Castlevania II: Simon's Quest
  767. Castlvania: Order of Shadows
  768. Castlevania: Curse of Darkness Intro
  769. Castlevania: Curse of Darkness Final Boss
  770. Castlevania: Curse of Darkness Ending
  771. Castlevania: Curse of Darkness Intro
  772. Castlevania: Curse of Darkness Intro
  773. Castlevania: Curse of Darkness Isaac Second Fight
  774. Castlevania: The Dracula X Chronicles Intro
  775. Castlevania: Order of Ecclesia
  776. Castlevania: The Dracula X Chronicles Intro
  777. Castlevania: Portrait of Ruin
  778. Castlevania: The Adventure ReBirth
  779. Castlevania: The Adventure ReBirth
  780. Castlevania: The Adventure ReBirth
  781. Castlevania: Bloodlines Final Boss
  782. Castlevania: Bloodlines Final Boss
  783. Castlevania: The Adventure ReBirth
  784. Akumajou Densetsu Famicon Ending
  785. Castlevania: Curse of Darkness Ending
  786. Castlevania: Order of Ecclesia
  787. Castlevania Judgment Aeon's Hyper Attack on Shanoa
  788. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  789. Castlevania Judgment Aeon's Hyper Attack on Golem
  790. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  791. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  792. Castlevania: Grimoire of Souls Prologue Stage 4
  793. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  794. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  795. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  796. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  797. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  798. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  799. Castlevania: Portrait of Ruin
  800. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  801. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  802. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  803. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  804. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  805. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  806. Castlevania: The Dracula X Chronicles Final Boss
  807. Castlevania: Portrait of Ruin
  808. Castlevania: Aria of Sorrow
  809. Castlevania II: Simon's Quest
  810. Castlevania: Curse of Darkness Bestiary No. 159
  811. Castlevania II: Simon's Quest
  812. Castlevania (N64) True Final Boss
  813. Castlevania II: Simon's Quest
  814. History of Castlevania - Crescent of the Moon Pages 12-13
  815. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  816. Castlevania Judgment Aeon's Hyper Attack on Golem
  817. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  818. Castlevania: Grimoire of Souls Chapter 10 Final Boss
  819. Castlevania: Grimoire of Souls Chapter 8 Demonic Visions
  820. Castlevania: Portrait of Ruin
  821. Castlevania: Symphony of the Night Bestiary No. 147
  822. Castlevania: Symphony of the Night Bestiary No. 147
  823. Castlevania: Symphony of the Night Bestiary No. 147
  824. Castlevania: Portrait of Ruin
  825. Castlevania: Order of Ecclesia
  826. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  827. Castlevania Judgment
  828. Castlevania Judgment Aeon's Hyper Attack Sequences
  829. Castlevania Judgment Aeon's Hyper Attack on Death
  830. Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  831. Castlevania Judgment Death True Story Mode
  832. Castlevania: Rondo of Blood Death Boss
  833. Castlevania: Lament of Innocence Ending
  834. Castlevania: Dawn of Sorrow Final Boss
  835. Castlevania: Aria of Sorrow
  836. Castlevania: Harmony of Dissonance
  837. Castlevania: Harmony of Dissonance
  838. Castlevania: Symphony of the Night Bestiary No. 40
  839. Castlevania: Symphony of the Night Bestiary No. 16
  840. Castlevania: Portrait of Ruin Bestiary No. 133
  841. Castlevania: Lament of Innocence
  842. Castlevania (N64)
  843. Castlevania: Portrait of Ruin
  844. Castlevania: Portrait of Ruin
  845. Castlevania: Harmony of Dissonance
  846. Castlevania: Circle of the Moon
  847. Castlevania: Circle of the Moon
  848. Castlevania: Order of Ecclesia Bestiary No. 061
  849. Castlevania: Portrait of Ruin Bestiary No. 131
  850. Castlevania: Symphony of the Night Bestiary No. 44
  851. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  852. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  853. Castlevania: Grimoire of Souls
  854. Castlevania (N64)
  855. Castlevania Chronicles
  856. Castlevania Chronicles
  857. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  858. Castlevania: Curse of Darkness Bestiary No. 115
  859. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  860. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  861. Castlevania: Grimoire of Souls Prologue Stage 4
  862. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  863. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  864. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  865. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  866. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  867. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  868. Castlevania: Portrait of Ruin
  869. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  870. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  871. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  872. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  873. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  874. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  875. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  876. Castlevania: Portrait of Ruin
  877. Castlevania: Lament of Innocence Bestiary No. 003
  878. Castlevania: Lament of Innocence Bestiary No. 004
  879. Castlevania: Harmony of Dissonance
  880. Castlevania: Harmony of Dissonance
  881. Castlevania: Symphony of the Night Bestiary No. 40
  882. Castlevania: Curse of Darkness
  883. Castlevania: Curse of Darkness Save Room Chair
  884. Castlevania: Symphony of the Night Bestiary No. 16
  885. Castlevania: Portrait of Ruin
  886. Castlevania: Curse of Darkness Bestiary No. 014
  887. Castlevania: Curse of Darkness Bestiary No. 025
  888. Castlevania: Portrait of Ruin Bestiary No. 10
  889. Castlevania: Lament of Innocence Bestiary No. 029
  890. Castlevania: Order of Ecclesia Bestiary No. 061
  891. Castlevania: Lament of Innocence Bestiary No. 046
  892. Castlevania: Portrait of Ruin Bestiary No. 133
  893. Castlevania: Lament of Innocence
  894. Castlevania (N64)
  895. Castlevania Chronicles
  896. Super Castlevania IV
  897. Super Castlevania IV
  898. Castlevania Chronicles
  899. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  900. Castlevania III: Dracula's Curse Doppelganger Boss Fight
  901. Castlevania: Curse of Darkness Chair Room
  902. Castlevania: Legacy of Darkness Tower of Sorcery
  903. Castlevania: The Adventure ReBirth
  904. Super Castlevania IV
  905. Castlevania: Lament of Innocence
  906. Castlevania: Curse of Darkness Bestiary No. 001 Skeleton
  907. Castlevania: Curse of Darkness Bestiary No. 002 Executioner
  908. Castlevania Curse of Darkness Bestiary No. 002
  909. Castlevania: Portrait of Ruin
  910. Castlevania: Portrait of Ruin
  911. Castlevania: Harmony of Dissonance
  912. Castlevania: Circle of the Moon
  913. Castlevania: Circle of the Moon
  914. Castlevania: Order of Ecclesia Bestiary No. 061
  915. Castlevania: Portrait of Ruin Bestiary No. 131
  916. Castlevania: Lament of Innocence Bestiary No. 051
  917. Castlevania: Curse of Darkness Bestiary No. 008
  918. Castlevania (N64)
  919. Castlevania III: Dracula's Curse Castle Dungeon
  920. Castlevania: Symphony of the Night Bestiary No. 44
  921. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  922. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  923. Castlevania: Bloodlines Stage 6-2 First Room
  924. Castlevania: Legacy of Darkness Carrie Mode Undergound Waterway Entrance Cutscene
  925. Castlevania: Bloodlines Stage 6-3 First Room
  926. Castlevania: Grimoire of Souls
  927. Castlevania (N64)
  928. Castlevania Chronicles
  929. Castlevania Chronicles
  930. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  931. Haunted Castle Revisited Dominus Collection
  932. Super Castlevania IV
  933. Haunted Castle Revisited Dominus Collection
  934. Castlevania: Grimoire of Souls Prologue level
  935. Castlevania Chronicles
  936. Haunted Castle Arcade Stage 03
  937. Castlevania: Harmony of Dissonance
  938. Castlevania: Order of Ecclesia
  939. Castlevania: Lament of Innocence
  940. Castlevania: Lament of Innocence
  941. Castlevania: Symphony of the Night Bestiary No. 21
  942. Castlevania: Symphony of the Night Underground Caverns
  943. Castlevania III: Dracula's Curse
  944. Super Castlevania IV
  945. Castlevania: Aria of Sorrow Prologue
  946. Castlevania: Aria of Sorrow Prologue
  947. Castlevania: Harmony of Dissonance Ending
  948. Castlevania: Lament of Innocence
  949. Castlevania III: Dracula's Curse
  950. Castlevania: Curse of Darkness Bestiary No. 115
  951. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  952. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  953. Castlevania: Grimoire of Souls Prologue Stage 4
  954. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  955. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  956. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  957. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  958. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  959. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  960. Castlevania: Portrait of Ruin
  961. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  962. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  963. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  964. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  965. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  966. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  967. Super Castlevania IV Stage 8-1
  968. History of Castlevania - Crescent of the Moon Pages 12-13
  969. Castlevania: The Adventure ReBirth
  970. Castlevania: The Adventure ReBirth
  971. Castlevania: The Adventure ReBirth
  972. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  973. Castlevania Judgment Aeon's Hyper Attack on Golem
  974. Castlevania: Aria of Sorrow Prologue
  975. Castlevania: Dawn of Sorrow Prologue
  976. Castlevania: Aria of Sorrow Prologue
  977. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  978. Castlevania: Symphony of the Night Bestiary No. 112
  979. Castlevania: The Arcade White Dragon Boss
  980. Castlevania: Lament of Innocence Bestiary No. 021
  981. Castlevania: Lament of Innocence Bestiary No. 052
  982. Castlevania: Lament of Innocence Bestiary No. 005
  983. Castlevania: Lament of Innocence Bestiary No. 006
  984. Castlevania: Lament of Innocence Bestiary No. 009
  985. Castlevania: Lament of Innocence Bestiary No. 011
  986. Castlevania: Lament of Innocence Bestiary No. 053
  987. Castlevania: Curse of Darkness Bestiary No. 006
  988. Castlevania: Curse of Darkness Bestiary No. 030
  989. Castlevania: Lament of Innocence Bestiary No. 009
  990. Castlevania: Lament of Innocence Bestiary No. 001
  991. Castlevania: Symphony of the Night Bestiary No. 3
  992. Castlevania: Lament of Innocence Bestiary No. 064
  993. Castlevania: Symphony of the Night Bestiary No. 62
  994. Castlevania: Symphony of the Night Bestiary No. 106
  995. Castlevania: Portrait of Ruin Bestiary No. 21
  996. Castlevania: Lament of Innocence Bestiary No. 066
  997. Castlevania: Lament of Innocence Bestiary No. 65
  998. Castlevania: Lament of Innocence Bestiary No. 003
  999. Castlevania: Lament of Innocence Bestiary No. 004
  1000. Castlevania: Lament of Innocence Bestiary No. 014
  1001. Castlevania: Lament of Innocence Bestiary No. 030
  1002. Castlevania: Lament of Innocence Bestiary No. 041
  1003. Castlevania: Lament of Innocence Bestiary No. 054
  1004. Castlevania: Symphony of the Night Bestiary No. 104
  1005. Castlevania: Lament of Innocence Bestiary No. 056
  1006. Castlevania: Lament of Innocence Bestiary No. 029
  1007. Castlevania: Lament of Innocence Bestiary No. 034
  1008. Castlevania: Lament of Innocence Bestiary No. 046
  1009. Castlevania: Lament of Innocence Bestiary No. 052
  1010. Castlevania: Lament of Innocence Bestiary No. 036
  1011. Castlevania: Lament of Innocence Bestiary No. 049
  1012. Castlevania: Lament of Innocence Bestiary No. 060
  1013. Castlevania: Lament of Innocence Bestiary No. 074
  1014. Castlevania: Curse of Darkness Bestiary No. 148
  1015. Castlevania: Curse of Darkness Bestiary No. 020
  1016. Castlevania: Lament of Innocence Bestiary No. 007
  1017. Castlevania: Lament of Innocence Bestiary No. 013
  1018. Castlevania: Lament of Innocence No. 020
  1019. Castlevania: Lament of Innocence Bestiary No. 023
  1020. Castlevania: Lament of Innocence Bestiary No. 26
  1021. Castlevania: Lament of Innocence Bestiary No. 043
  1022. Castlevania: Curse of Darkness Bestiary No. 025
  1023. Castlevania: Lament of Innocence Bestiary No. 046
  1024. Castlevania: Lament of Innocence Bestiary No. 017
  1025. Castlevania: Symphony of the Night Bestiary No. 2
  1026. Castlevania: Lament of Innocence Bestiary No. 017
  1027. Castlevania: Curse of Darkness Bestiary No. 8
  1028. Castlevania: Portrait of Ruin Bestiary No. 29
  1029. Castlevania: Lament of Innocence Bestiary No. 031
  1030. Castlevania: Symphony of the Night
  1031. Castlevania: Curse of Darkness Bestiary No. 012
  1032. Castlevania: Lament of Innocence Bestiary No. 010
  1033. Castlevania: Lament of Innocence Bestiary No. 076
  1034. Castlevania: Lament of Innocence Bestiary No. 077
  1035. Castlevania: Symphony of the Night Bestiary No. 28
  1036. Castlevania: Symphony of the Night Bestiary No. 29
  1037. Castlevania: Lament of Innocence Bestiary No. 049
  1038. Castlevania: Curse of Darkness Bestiary No. 012
  1039. Castlevania: Curse of Darkness Bestiary No. 040
  1040. Castlevania: Lament of Innocence Beastary No. 019
  1041. Castlevania: Lament of Innocence Beastary No. 027
  1042. Castlevania: Symphony of the Night Bestiary No. 95
  1043. Castlevania: Lament of Innocence Bestiary No. 033
  1044. Castlevania: Curse of Darkness Bestiary No. 017
  1045. Castlevania: Curse of Darkness Bestiary No. 152
  1046. Castlevania: Symphony of the Night Bestiary No. 110
  1047. Castlevania: Lament of Innocence Bestiary No. 072
  1048. Castlevania: Symphony of the Night Bestiary No. 36
  1049. Castlevania: Curse of Darkness Bestiary No. 077
  1050. Castlevania: Symphony of the Night Bestiary No. 82
  1051. Castlevania Order of Ecclesia Bestiary No. 008
  1052. Castlevania: Lament of Innocence Bestiary No. 024
  1053. Castlevania: Curse of Darkness Bestiary No. 012
  1054. Castlevania: Curse of Darkness Bestiary No. 041
  1055. Castlevania: Curse of Darkness Bestiary No. 078
  1056. Castlevania: Lament of Innocence Bestiary No. 002
  1057. Castlevania: Lament of Innocence Bestiary No. 012
  1058. Castlevania: Curse of Darkness Bestiary No. 010
  1059. Castlevania: Curse of Darkness Bestiary No. 031
  1060. Castlevania: Lament of Innocence Bestiary No. 014
  1061. Castleania: Lament of Innocence Bestiary No. 015
  1062. Castlevania: Lament of Innocence Bestiary No. 042
  1063. Castlevania: Lament of Innocence Bestiary No. 069
  1064. Castlevania: Curse of Darkness Bestiary No. 013
  1065. Castlevania: Curse of Darkness Bestiary No. 015
  1066. Castlevania: Curse of Darkness Bestiary No. 066
  1067. Castlevania: Symphony of the Night Beaastiary No. 117
  1068. Castlevania: Curse of Darkness Bestiary No. 093
  1069. Castlevania: Curse of Darkness Bestiary No. 078
  1070. Castlevania: Curse of Darkness Bestiary No. 115
  1071. Castlevania: Curse of Darkness Bestiary No. 080
  1072. Castlevania: Order of Ecclesia Bestiary No. 051
  1073. Castlevania: Curse of Darkness Bestiary No. 105
  1074. Castlevania: Curse of Darkness Bestiary No. 106
  1075. Castlevania: Lament of Innocence Bestiary No. 051
  1076. Castlevania: Lament of Innocence Bestiary No. 016
  1077. Castlevania: Curse of Darkness Bestiary No. 039
  1078. Castlevania: Order of Ecclesia Bestiary No. 051
  1079. Castlevania: Curse of Darkness Bestiary No. 004
  1080. Castlevania: Lament of Innocence Bestiary No. 038
  1081. Castlevania: Lament of Innocence Bestiary No. 039
  1082. Castlevania: Lament of Innocence Bestiary No. 040
  1083. Castlevania: Curse of Darkness Bestiary No. 065
  1084. Castlevania: Lament of Innocence Bestiary No. 041
  1085. Castlevania: Lament of Innocence Bestiary No. 070
  1086. Castlevania: Curse of Darkness Bestiary No. 045
  1087. Castlevania: Symphony of the Night Bestiary No. 49
  1088. Castlevania: Lament of Innocence Bestiary No. 047
  1089. Castlevania: Lament of Innocence Bestiary No. 048
  1090. Castlevania: Lament of Innocence Bestiary No. 071
  1091. Castlevania: Curse of Darkness Bestiary No. 046
  1092. Castlevania: Curse of Darkness Bestiary No. 063
  1093. Castlevania: Lament of Innocence Bestiary No. 030
  1094. Castlevania: Lament of Innocence Bestiary No. 035
  1095. Castlevania: Lament of Innocence Bestiary No. 044
  1096. Castlevania: Symphony of the Night Bestiary No. 9
  1097. Castlevania: Symphony of the Night Bestiary No. 102
  1098. Castlevania: Order of Ecclesia Bestiary No. 056
  1099. Castlevania: Lament of Innocence Bestiary No. 060
  1100. Castlevania: Symphony of the Night Bestiary No. 103
  1101. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  1102. Castlevania: Aria of Sorrow Graham Boss
  1103. Castlevania: Aria of Sorrow Chaotic Realm
  1104. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Needless to say, there were dark priests who served Dracula and witches who were attracted by infinite magic. Then in recent years, there were stories about 2 religious groups that were planning for the resurrection of Dracula."
  1105. Castlevania: Lament of Innocence Bestiary No. 014
  1106. Castlevania: Lament of Innocence Bestiary No. 069
  1107. Castlevania: Curse of Darkness Bestiary No. 015
  1108. Castlevania: Lament of Innocence Bestiary No. 041
  1109. Castlevania: Lament of Innocence Bestiary No. 070
  1110. Castlevania: Lament of Innocence Bestiary No. 071
  1111. Castlevania: Lament of Innocence Bestiary No. 017
  1112. Castlevania: Symphony of the Night Bestiary No. 2
  1113. Castlevania: Lament of Innocence Bestiary No. 017
  1114. Castlevania: Curse of Darkness Bestiary No. 8
  1115. Castlevania: Portrait of Ruin Bestiary No. 29
  1116. Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  1117. Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  1118. Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  1119. Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  1120. Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  1121. Castlevania: Grimoire of Souls Chapter 8 Demonic Visions
  1122. Castlevania: Aria of Sorrow Valmanway Description
  1123. Castlevania: Aria of Sorrow Milican's Sword Description
  1124. Castlevania: Aria of Sorrow Rahab's Sword Description
  1125. Castlevania: Curse of Darkness Absolute Zero Ring Description
  1126. Castlevania: Aria of Sorrow Rongunis Spear Description
  1127. Castlevania: Aria of Sorrow Gunger Description
  1128. Castlevania: Aria of Sorrow Tallhammer Description
  1129. Castlevania: Aria of Sorrow Vjaya Description
  1130. Castlevania: Aria of Sorrow Hrunting Description
  1131. Castlevania: Aria of Sorrow Poison Fist Description
  1132. Castlevania: Aria of Sorrow Positron Rifle Description
  1133. Castlevania: Aria of Sorrow Kaladbolg Description
  1134. Castlevania: Aria of Sorrow Laevatain Description
  1135. Castlevania: Aria of Sorrow Blocking Mail Description
  1136. Castlevania: Aria of Sorrow Armor of Fire Description
  1137. Castlevania: Aria of Sorrow Armor of Water Description
  1138. Castlevania: Aria of Sorrow Demon's Mail Description
  1139. Castlevania: Aria of Sorrow Sherman Ring Description
  1140. Castlevania: Aria of Sorrow Gold Ring Description
  1141. Castlevania: Aria of Sorrow Rare Ring Description
  1142. Castlevania: Aria of Sorrow Soul Eater Ring Description
  1143. Castlevania: Aria of Sorrow Rune Ring Description
  1144. Castlevania: Aria of Sorrow Chaos Ring Description
  1145. Castlevania: Aria of Sorrow Anti-Venom Description
  1146. Castlevania: Aria of Sorrow Uncurse Potion Description
  1147. Castlevania: Aria of Sorrow Mind Up Description
  1148. Castlevania: Aria of Sorrow High Mind Up Description
  1149. Castlevania: Aria of Sorrow Mana Prism Description
  1150. Castlevania: Aria of Sorrow Potion Description
  1151. Castlevania: Aria of Sorrow High Potion Description
  1152. Castlevania: Aria of Sorrow Super Potion Description
  1153. Castlevania: Dawn of Sorrow Magic Seals Introduction
  1154. Castlevania: Dawn of Sorrow Game Manual Pages 6-7
  1155. Castlevania: Dawn of Sorrow Burtgang Description
  1156. Castlevania: Dawn of Sorrow Silver Gun Description
  1157. Castlevania: Dawn of Sorrow Milican's Sword Description
  1158. Castlevania: Dawn of Sorrow Chakram Description
  1159. Castlevania: Dawn of Sorrow Ice Brand Description
  1160. Castlevania: Curse of Darkness Absolute Zero Ring Description
  1161. Castlevania: Dawn of Sorrow Valmanway Description
  1162. Castleania: Dawn of Sorrow RPG Description
  1163. Castlevania: Dawn of Sorrow Gungner Description
  1164. Castlevania: Dawn of Sorrow Mjollnjr Description
  1165. Castlevania: Dawn of Sorrow Hrunting Description
  1166. Castlevania: Dawn of Sorrow Serenity Robe Description
  1167. Castlevania: Dawn of Sorrow Three 7's Description
  1168. Castlevania: Dawn of Sorrow Army Jacket Description
  1169. Castlevania: Dawn of Sorrow Aquarius Description
  1170. Castlevania: Dawn of Sorrow Wyrm Robe Description
  1171. Castlevania: Dawn of Sorrow Shaman Ring Description
  1172. Castlevania: Dawn of Sorrow Gold Ring Description
  1173. Castlevania: Dawn of Sorrow Rare Ring Description
  1174. Castlevania: Dawn of Sorrow Soul Eater Ring Description
  1175. Castlevania: Dawn of Sorrow Rune Ring Description
  1176. Castlevania: Dawn of Sorrow Chaos Ring Description
  1177. Castlevania: Dawn of Sorrow Anti-Venom Description
  1178. Castlevania: Dawn of Sorrow Uncurse Potion Description
  1179. Castlevania: Dawn of Sorrow Mind Up Description
  1180. Castlevania: Dawn of Sorrow High Mind Up Description
  1181. Castlevania: Dawn of Sorrow Mana Prism Description
  1182. Castlevania: Dawn of Sorrow Potion Description
  1183. Castlevania: Dawn of Sorrow High Potion Description
  1184. Castlevania: Dawn of Sorrow Super Potion Description
  1185. Castlevania: Symphony of the Night Bestiary No. 2
  1186. Castlevania: Lament of Innocence Bestiary No. 017
  1187. Castlevania: Curse of Darkness Bestiary No. 8
  1188. Castlevania: Portrait of Ruin Bestiary No. 29
  1189. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  1190. Castlevania: Circle of the Moon
  1191. Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
  1192. Castlevania (N64) Charlie Vincent Boss
  1193. Castlevania: Portrait of Ruin Holy Mail Description
  1194. Castlevania: Grimoire of Souls Chapter 9 Soma Cruz
  1195. Castlevania: Dawn of Sorrow Prologue
  1196. Castlevania (N64) Rose Encounter
  1197. Castlevania (N64) Carrie Bad Ending
  1198. Castlevania III: Dracula's Curse Alucard Ending
  1199. IGA: "I wanted a name that would translate well to foreign players. As for "Cruz", well... at the time, Penélope Cruz had just visited Japan. It also has some associations with "cross" that I liked. "Soma" is taken from the name of the Indian ritual drink soma. And actually, director Murakami's son's name is Soma. — Aria of Sorrow – 2003 Developer Interview at Shmuplations
  1200. NTT Pub Castlevania: Akatsuki no Minuet Official Guide.
  1201. Castlevania: Aria of Sorrow
  1202. Castlevania: Aria of Sorrow
  1203. Castlevania: Aria of Sorrow
  1204. Castlevania: Aria of Sorrow
  1205. Castlevania: Aria of Sorrow
  1206. Castlevania: Aria of Sorrow
  1207. Castlevania: Aria of Sorrow
  1208. Castlevania: Aria of Sorrow
  1209. Castlevania: Aria of Sorrow
  1210. Castlevania: Aria of Sorrow
  1211. Castlevania: Aria of Sorrow
  1212. Castlevania: Aria of Sorrow Final Boss
  1213. Castlevania: Aria of Sorrow Ending
  1214. Castlevania: Dawn of Sorrow
  1215. Castlevania: Dawn of Sorrow
  1216. Castlevania: Dawn of Sorrow
  1217. Castlevania: Dawn of Sorrow
  1218. Castlevania: Dawn of Sorrow
  1219. Castlevania: Dawn of Sorrow
  1220. Castlevania: Dawn of Sorrow
  1221. Castlevania: Dawn of Sorrow
  1222. Castlevania: Dawn of Sorrow
  1223. Castlevania: Dawn of Sorrow
  1224. Castlevania: Dawn of Sorrow
  1225. Castlevania: Dawn of Sorrow
  1226. Castlevania: Dawn of Sorrow
  1227. Castlevania: Dawn of Sorrow
  1228. Castlevania: Dawn of Sorrow
  1229. Castlevania: Dawn of Sorrow
  1230. Castlevania: Dawn of Sorrow Julius Mode Final Boss
  1231. Castlevania: Aria of Sorrow Bad Ending