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| ==Background== | | ==Background== |
| '''Adrian Fahrenheit Țepeș''', better known as '''Alucard''', is the dhampir son of [[Dracula (Castlevania)|Dracula]]. While he debuted as a supporting character in ''Castlevania III: Dracula's Curse'', Alucard became widely known as the main protagonist of ''Castlevania: Symphony of the Night''. | | '''Adrian Fahrenheit Țepeș''', better known as '''Alucard''', is the dhampir son of [[Dracula (Castlevania)|Dracula]]. While he debuted as a supporting character in ''[[Castlevania III: Dracula's Curse]]'', Alucard became widely known as the main protagonist of ''[[Castlevania: Symphony of the Night]]''. |
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| As the product of an unnatural union between Dracula and a human woman named Lisa, Adrian possesses extraordinary powers, destined to surpass human limitations but not quite rival his father. Raised under Dracula's influence, Adrian was trained in the dark arts and shaped into a warrior expected to fight for evil. | | As the product of an unnatural union between Dracula and a human woman named Lisa, Adrian possesses extraordinary powers, destined to surpass human limitations but not quite rival his father. Raised under Dracula's influence, Adrian was trained in the dark arts and shaped into a warrior expected to fight for evil. |
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| '''Age:''' 18 years old physiologically ([https://drive.google.com/file/d/1YMZ_vFzdHfhUNZiApXSr6KIU5ZG0OZua/view?usp=sharing Listed as such in ''Castlevania; Judgement'']<ref>BradyGames Order of Ecclesia Official Strategy Guide p. 142.</ref>), Unknown in actual age | | '''Age:''' 18 years old physiologically ([https://drive.google.com/file/d/1YMZ_vFzdHfhUNZiApXSr6KIU5ZG0OZua/view?usp=sharing Listed as such in ''Castlevania; Judgement'']<ref>BradyGames Order of Ecclesia Official Strategy Guide p. 142.</ref>), Unknown in actual age |
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| | '''Time Period:''' Irrelevant (As Alucard is an immortal, he has been through every time period in the ''Castlevania'' franchise after the 1400s) |
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| | '''Timeline:''' [[Castlevania Timeline|Main Timeline]] & [[Castlevania Timeline|Legends Timeline]] |
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| '''Homeworld:''' Earth | | '''Homeworld:''' Earth |
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| '''Story Role:''' Hero | | '''Story Role:''' Hero |
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| | '''[[Legacy]]:''' '''Unknown Legacy''' (Many do not know of Alucard's exploits as he does not go public with his existence and rather keeps his existence secret) |
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| | '''[[Influence]]:''' '''Unknown Influence''' |
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| | '''Language:''' English |
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| '''Classification:''' Dhampir, Son of [[Dracula (Castlevania)|Dracula]], One of the Three Legendary Warriors, [https://youtu.be/IYnLOK1D-74?t=997 Child of the Night]<ref>Castlevania Judgment Carmilla Story Mode</ref> | | '''Classification:''' Dhampir, Son of [[Dracula (Castlevania)|Dracula]], One of the Three Legendary Warriors, [https://youtu.be/IYnLOK1D-74?t=997 Child of the Night]<ref>Castlevania Judgment Carmilla Story Mode</ref> |
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| '''Occupation:''' Member of Top-Secret Japanese Government Agency, [https://youtu.be/MVvTErAm2HY?t=645 National Intelligence]<ref>Castlevania: Aria of Sorrow Mina and Arikado Backstory</ref> | | '''Occupation:''' Member of Top-Secret Japanese Government Agency, [https://youtu.be/MVvTErAm2HY?t=645 National Intelligence]<ref>Castlevania: Aria of Sorrow Mina and Arikado Backstory</ref> |
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| '''Affiliations:''' [[Dracula (Castlevania)|Dracula]] (Formerly; As Dracula was his father), Lisa Tepes (Alucard's mother, [https://youtu.be/ASKkPR5-Ir4?t=1874 and the reason why he protects the world]<ref>Castlevania: Symphony of the Night Final Boss</ref>), [[Belmont Clan]], [[Trevor Belmont]] ([https://youtu.be/_cYeuvRZjAI?t=5899 Aided Trevor in defeating] [[Dracula (Castlevania)|Dracula]]<ref>Castlevania III: Dracula's Curse Alucard Boss Fight</ref>, views Trevor as a genuine friend), [[Sypha Belnades]], [[Grant Danasty]], [[Maria Renard]], [[Richter Belmont]], [[Soma Cruz]] | | '''Affiliations:''' [[Dracula (Castlevania)|Dracula]] (Formerly; As Dracula was his father), Lisa Tepes (Alucard's mother, [https://youtu.be/ASKkPR5-Ir4?t=1874 and the reason why he protects the world]<ref>Castlevania: Symphony of the Night Final Boss</ref>), [[Belmont Clan]] including: ([[Trevor Belmont]] ([https://youtu.be/_cYeuvRZjAI?t=5899 Aided Trevor in defeating] [[Dracula (Castlevania)|Dracula]]<ref>Castlevania III: Dracula's Curse Alucard Boss Fight</ref>, views Trevor as a genuine friend), [[Maria Renard]], [[Richter Belmont]], & [[Julius Belmont]]), Belnades Clan including: ([[Sypha Belnades]] & [[Yoko Belnades]]), [[Grant Danasty]], [[Soma Cruz]] |
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| '''Enemies:''' [[Dracula (Castlevania)|Dracula]] ([https://youtu.be/ASKkPR5-Ir4?t=1736 Fights against Dracula in the name of his mother] [https://youtu.be/ASKkPR5-Ir4?t=1843 and to stop him from troubling her soul]<ref>Castlevania: Symphony of the Night Final Boss</ref>), [[Death (Castlevania)|Death]] ([https://youtu.be/ASKkPR5-Ir4?t=283 As Alucard refuses to join Dracula, he is enemies with Death]<ref>Castlevania: Symphony of the Night Alucard Prologue Stage</ref>), [[Magnus (Castlevania)|Magnus]] | | '''Enemies:''' [[Dracula (Castlevania)|Dracula]] ([https://youtu.be/ASKkPR5-Ir4?t=1736 Fights against Dracula in the name of his mother] [https://youtu.be/ASKkPR5-Ir4?t=1843 and to stop him from troubling her soul]<ref>Castlevania: Symphony of the Night Final Boss</ref>), [[Death (Castlevania)|Death]] ([https://youtu.be/ASKkPR5-Ir4?t=283 As Alucard refuses to join Dracula, he is enemies with Death]<ref>Castlevania: Symphony of the Night Alucard Prologue Stage</ref>), [[Magnus (Castlevania)|Magnus]] |
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| '''[[Striking Strength]]:''' '''Town Class (Potency)''', '''Far Higher''' with '''[[Sheer Will]]''' | At least '''Town Class (Potency)''', '''Far Higher''' with '''[[Sheer Will]]''' | At least '''Town Class (Potency)''', '''Higher''' with Full Power, '''Far Higher''' with '''[[Sheer Will]]''' | | '''[[Striking Strength]]:''' '''Town Class (Potency)''', '''Far Higher''' with '''[[Sheer Will]]''' | At least '''Town Class (Potency)''', '''Far Higher''' with '''[[Sheer Will]]''' | At least '''Town Class (Potency)''', '''Higher''' with Full Power, '''Far Higher''' with '''[[Sheer Will]]''' |
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| '''[[Lifting Strength]]:''' At least '''Class 10''' ([https://youtu.be/_cYeuvRZjAI?t=5849 Fought against] [[Trevor Belmont]]<ref>Castlevania III: Dracula's Curse</ref>, [https://youtu.be/oAErbD5yI_4?t=648 where it was noted in ''Castlevania Judgment'' that Alucard spared Trevor his full strength]<ref>Castlevania III: Dracula's Curse</ref>, [https://drive.google.com/file/d/1TOiVtGZ7INLJusKAse13nwkjGP6fMJw3/view?usp=sharing where the Belmonts are known as the most powerful and renowned vampire hunters within the world of Castlevania]<ref>History of Castlevania - Crescent of the Moon Pages 40-41</ref>, [https://drive.google.com/file/d/1TOiVtGZ7INLJusKAse13nwkjGP6fMJw3/view?usp=sharing during and before Trevor's time]<ref>History of Castlevania - Crescent of the Moon Pages 40-41</ref>, [https://youtu.be/aa-CU7D5WKY?t=59 the Belmont's were feared because of their immense power]<ref>Akumajou Densetsu Famicon Intro English Patch</ref>, which should make them superior to [[Hector (Castlevania)|Hector]]'s Battle-Type innocent devils [https://drive.google.com/drive/folders/1__WGd2CuRMyyejn9rY8r2RsLTggJzRVE?usp=sharing who can move entire tree logs that are blocking roads out of the way]<ref>Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"</ref> [https://utia.tennessee.edu/publications/wp-content/uploads/sites/269/2023/10/SP748.pdf where logs can weigh around 15 to 5 tons]<ref>Estimating Weight of Logs and Standing Timber Page 2</ref> and [https://youtu.be/wvCWFryyDaM?list=PL1C82000EC86F279F&t=280 Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''Far Higher''' with '''[[Sheer Will]]''' | At least '''Class 10''', '''Far Higher''' with '''[[Sheer Will]]''' | At least '''Class 10''', '''Higher''' with Full Power, '''Far Higher''' with '''[[Sheer Will]]''' | | '''[[Lifting Strength]]:''' At least '''Class 10''' ([https://youtu.be/_cYeuvRZjAI?t=5849 Fought against] [[Trevor Belmont]]<ref>Castlevania III: Dracula's Curse</ref>, [https://youtu.be/oAErbD5yI_4?t=648 where it was noted in ''Castlevania Judgment'' that Alucard spared Trevor his full strength]<ref>Castlevania III: Dracula's Curse</ref>, [https://drive.google.com/file/d/1TOiVtGZ7INLJusKAse13nwkjGP6fMJw3/view?usp=sharing where the Belmonts are known as the most powerful and renowned vampire hunters within the world of Castlevania]<ref>History of Castlevania - Crescent of the Moon Pages 40-41</ref>, [https://drive.google.com/file/d/1TOiVtGZ7INLJusKAse13nwkjGP6fMJw3/view?usp=sharing during and before Trevor's time]<ref>History of Castlevania - Crescent of the Moon Pages 40-41</ref>, [https://youtu.be/aa-CU7D5WKY?t=59 the Belmont's were feared because of their immense power]<ref>Akumajou Densetsu Famicon Intro English Patch</ref>, which should make them superior to [[Hector (Castlevania)|Hector]]'s Battle-Type innocent devils [https://drive.google.com/drive/folders/1__WGd2CuRMyyejn9rY8r2RsLTggJzRVE?usp=sharing who can move entire tree logs that are blocking roads out of the way]<ref>Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"</ref> [https://utia.tennessee.edu/publications/wp-content/uploads/sites/269/2023/10/SP748.pdf where logs can weigh around 15 to 5 tons]<ref>Estimating Weight of Logs and Standing Timber Page 2</ref> and [https://youtu.be/wvCWFryyDaM?list=PL1C82000EC86F279F&t=280 Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than the standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''Far Higher''' with '''[[Sheer Will]]''' | At least '''Class 10''', '''Far Higher''' with '''[[Sheer Will]]''' | At least '''Class 10''', '''Higher''' with Full Power, '''Far Higher''' with '''[[Sheer Will]]''' |
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| '''[[Speed|Travel Speed]]:''' '''Superhuman''' regularly ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 Vampires can assume the shape of a wolf, a bat or fog]<ref>Castlevania: The Dracula X Chronicles Intro</ref>). At most '''Faster Than Light''' at top speeds ([https://youtu.be/Gsux8HnG860?list=PL5D1F043234FBA281&t=383 Vampires can move so fast that]<ref>Castlevania: Symphony of the Night</ref> [https://youtu.be/wC1EKRCUooA?t=501 the light itself cannot keep up with them, leaving an afterimage behind]<ref>Castlevania Grimoire of Souls Prologue Stage 1</ref>, along with Belmonts such as [[Juste Belmont]], [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=108 moving so fast that the light afterimage behind him cannot keep up]<ref>Castlevania Harmony of Dissonance</ref>), '''Far Higher''' with '''[[Sheer Will]]''' | '''Superhuman''' regularly. At most '''Faster Than Light''' at top speeds | '''Superhuman''' regularly. At most '''Faster Than Light''' at top speeds, '''Far Higher''' with '''[[Sheer Will]]''' |'''Superhuman''' regularly. At most '''Faster Than Light''' at top speeds ([https://youtu.be/wC1EKRCUooA?t=197 Alucard in his suppressed Genya Arikado form can still move so fast that an afterimage made of light is behind him]<ref>Castlevania: Grimoire of Souls Intro level</ref>. [https://youtu.be/wC1EKRCUooA?t=661 Even while his abilities were weaker in the Grimoire] [https://youtu.be/wC1EKRCUooA?t=501 he could still move so fast that his light afterimages were left behind]<ref>Castlevania Grimoire of Souls Prologue Stage 1</ref>), '''Higher''' with Full Power, '''Far Higher''' with '''[[Sheer Will]]''' | | '''[[Speed|Travel Speed]]:''' '''Superhuman''' regularly ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 Vampires can assume the shape of a wolf, a bat or fog]<ref>Castlevania: The Dracula X Chronicles Intro</ref>). At most '''Faster Than Light''' at top speeds ([https://youtu.be/Gsux8HnG860?list=PL5D1F043234FBA281&t=383 Vampires can move so fast that]<ref>Castlevania: Symphony of the Night</ref> [https://youtu.be/wC1EKRCUooA?t=501 the light itself cannot keep up with them, leaving an afterimage behind]<ref>Castlevania Grimoire of Souls Prologue Stage 1</ref>, along with Belmonts such as [[Juste Belmont]], [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=108 moving so fast that the light afterimage behind him cannot keep up]<ref>Castlevania Harmony of Dissonance</ref>), '''Far Higher''' with '''[[Sheer Will]]''' | '''Superhuman''' regularly. At most '''Faster Than Light''' at top speeds | '''Superhuman''' regularly. At most '''Faster Than Light''' at top speeds, '''Far Higher''' with '''[[Sheer Will]]''' |'''Superhuman''' regularly. At most '''Faster Than Light''' at top speeds ([https://youtu.be/wC1EKRCUooA?t=197 Alucard in his suppressed Genya Arikado form can still move so fast that an afterimage made of light is behind him]<ref>Castlevania: Grimoire of Souls Intro level</ref>. [https://youtu.be/wC1EKRCUooA?t=661 Even while his abilities were weaker in the Grimoire] [https://youtu.be/wC1EKRCUooA?t=501 he could still move so fast that his light afterimages were left behind]<ref>Castlevania Grimoire of Souls Prologue Stage 1</ref>), '''Higher''' with Full Power, '''Far Higher''' with '''[[Sheer Will]]''' |
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| '''[[Striking Strength]]:''' '''Town Class (Potency)''', '''Far Higher''' with '''[[Sheer Will]]''' | | '''[[Striking Strength]]:''' '''Town Class (Potency)''', '''Far Higher''' with '''[[Sheer Will]]''' |
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| '''[[Lifting Strength]]:''' At least '''Class 10''' ([https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>, which should make him superior to [[Hector (Castlevania)|Hector]]'s Battle-Type innocent devils [https://drive.google.com/drive/folders/1__WGd2CuRMyyejn9rY8r2RsLTggJzRVE?usp=sharing who can move entire tree logs that are blocking roads out of the way]<ref>Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"</ref> [https://utia.tennessee.edu/publications/wp-content/uploads/sites/269/2023/10/SP748.pdf where logs can weigh around 15 to 5 tons]<ref>Estimating Weight of Logs and Standing Timber Page 2</ref> and [https://youtu.be/wvCWFryyDaM?list=PL1C82000EC86F279F&t=280 Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''Far Higher''' with '''[[Sheer Will]]''' | | '''[[Lifting Strength]]:''' At least '''Class 10''' ([https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than the standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>, which should make him superior to [[Hector (Castlevania)|Hector]]'s Battle-Type innocent devils [https://drive.google.com/drive/folders/1__WGd2CuRMyyejn9rY8r2RsLTggJzRVE?usp=sharing who can move entire tree logs that are blocking roads out of the way]<ref>Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"</ref> [https://utia.tennessee.edu/publications/wp-content/uploads/sites/269/2023/10/SP748.pdf where logs can weigh around 15 to 5 tons]<ref>Estimating Weight of Logs and Standing Timber Page 2</ref> and [https://youtu.be/wvCWFryyDaM?list=PL1C82000EC86F279F&t=280 Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than the standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''Far Higher''' with '''[[Sheer Will]]''' |
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| '''[[Speed|Travel Speed]]:''' '''Superhuman''' regularly ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 Vampires can assume the shape of a wolf, a bat or fog]<ref>Castlevania: The Dracula X Chronicles Intro</ref>). At most '''Faster Than Light''' at top speeds ([https://youtu.be/Gsux8HnG860?list=PL5D1F043234FBA281&t=383 Vampires can move so fast that]<ref>Castlevania: Symphony of the Night</ref> [https://youtu.be/wC1EKRCUooA?t=501 the light itself cannot keep up with them, leaving an afterimage behind]<ref>Castlevania Grimoire of Souls Prologue Stage 1</ref>, along with Belmonts such as [[Juste Belmont]], [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=108 moving so fast that the light afterimage behind him cannot keep up]<ref>Castlevania Harmony of Dissonance</ref>), '''Far Higher''' with '''[[Sheer Will]]''' | | '''[[Speed|Travel Speed]]:''' '''Superhuman''' regularly ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 Vampires can assume the shape of a wolf, a bat or fog]<ref>Castlevania: The Dracula X Chronicles Intro</ref>). At most '''Faster Than Light''' at top speeds ([https://youtu.be/Gsux8HnG860?list=PL5D1F043234FBA281&t=383 Vampires can move so fast that]<ref>Castlevania: Symphony of the Night</ref> [https://youtu.be/wC1EKRCUooA?t=501 the light itself cannot keep up with them, leaving an afterimage behind]<ref>Castlevania Grimoire of Souls Prologue Stage 1</ref>, along with Belmonts such as [[Juste Belmont]], [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=108 moving so fast that the light afterimage behind him cannot keep up]<ref>Castlevania Harmony of Dissonance</ref>), '''Far Higher''' with '''[[Sheer Will]]''' |
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| Is a '''[[Creature of the Night]]''', which gives: | | Is a '''[[Creature of the Night]]''', which gives: |
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| '''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>), '''[[Intimidation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/7LkAFhBpxtg?t=828 Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Creatures of the Night do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>), '''[[Empowerment]]''' ([https://youtu.be/hvAhdyqMxw4?t=475 Creatures of the night are empowered by the night]<ref>Castlevania II: Simon's Quest Night Transition</ref>, [https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NABXE_en.pdf becoming stronger when it's night time]<ref>Castlevania II: Simon's Quest Online Game Manual Page 4</ref>), '''[[Evolution]]''' ([https://youtu.be/DW43WR30vLI?t=324 Creatures of chaos can inherit evil natures]<ref>Castlevania: Lament of Innocence Bestiary No. 058</ref> [https://youtu.be/DW43WR30vLI?t=329 awakening into stronger enemies with new abilities and less weaknesses]<ref>Castlevania: Lament of Innocence Bestiary No. 059</ref>), '''[[Resurrection]]''' ('''Self-Resurrection;''' [https://youtu.be/mBgOq5OyEpY?t=70 Creatures of chaos can be brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Bestiary No. 009</ref>. [https://youtu.be/mBgOq5OyEpY?t=48 This has also been shown with slain heads reviving as an angry wraith]<ref>Castlevania: Curse of Darkness Bestiary No. 005</ref>), '''[[Regeneration]]''' ('''Mid-Godly overtime;''' [https://youtu.be/Y95lBCsQ07c?t=1231 Even the castle from Castlevania is a Creature of Chaos]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/ASKkPR5-Ir4?t=423 where they are always rebirth from Chaos] [https://youtu.be/ASKkPR5-Ir4?t=431 with each rebirth, the creatures takes a new form]<Ref>Castlevania: Symphony of the Night</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=Ever%20since%20the,be%20completely%20sealed. with this state being referred to as a "regeneration cycle"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. | | '''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>), '''[[Intimidation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/7LkAFhBpxtg?t=828 Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/6uY2V0uOGvo?t=526 along with ignoring the very passage of time]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Creatures of the Night do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>), '''[[Empowerment]]''' ([https://youtu.be/hvAhdyqMxw4?t=475 Creatures of the night are empowered by the night]<ref>Castlevania II: Simon's Quest Night Transition</ref>, [https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NABXE_en.pdf becoming stronger when it's night time]<ref>Castlevania II: Simon's Quest Online Game Manual Page 4</ref>), '''[[Evolution]]''' ([https://youtu.be/DW43WR30vLI?t=324 Creatures of chaos can inherit evil natures]<ref>Castlevania: Lament of Innocence Bestiary No. 058</ref> [https://youtu.be/DW43WR30vLI?t=329 awakening into stronger enemies with new abilities and less weaknesses]<ref>Castlevania: Lament of Innocence Bestiary No. 059</ref>), '''[[Resurrection]]''' ('''Self-Resurrection;''' [https://youtu.be/mBgOq5OyEpY?t=70 Creatures of chaos can be brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Bestiary No. 009</ref>. [https://youtu.be/mBgOq5OyEpY?t=48 This has also been shown with slain heads reviving as an angry wraith]<ref>Castlevania: Curse of Darkness Bestiary No. 005</ref>), '''[[Regeneration]]''' ('''Mid-Godly overtime;''' [https://youtu.be/Y95lBCsQ07c?t=1231 Even the castle from Castlevania is a Creature of Chaos]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/ASKkPR5-Ir4?t=423 where they are always rebirth from Chaos] [https://youtu.be/ASKkPR5-Ir4?t=431 with each rebirth, the creatures takes a new form]<Ref>Castlevania: Symphony of the Night</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=Ever%20since%20the,be%20completely%20sealed. with this state being referred to as a "regeneration cycle"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. |
| Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold. | | Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold. |
| 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? | | 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? |
| The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Creatures of Chaos can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>). | | The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''1-T''', '''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Creatures of Chaos can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>). |
| <br><br> | | <br><br> |
| '''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>) | | '''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ('''1-T;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ('''Temporal Fate;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>) |
| {{!}}-{{!}}Vampire Abilities= | | {{!}}-{{!}}Vampire Abilities= |
| Is a '''[[Children_of_the_Night#Vampire_Abilities-2|Vampire]]''', which gives: | | Is a '''[[Children_of_the_Night#Vampire_Abilities-2|Vampire]]''', which gives: |
|
| |
|
| '''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Stealth Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires are able to attack stealthily in search of human blood]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref>), '''[[Disguise Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires will sometimes disguise themselves]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref> [https://youtu.be/Y7MyIUyRVHk?t=1392 as villages in order to get near one]<ref>Castlevania (N64)</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/oh-JYgEximA?list=PLA7CF8E257AE3FBAB&t=44 with Mathias noting he has eternal life]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ykXoJb78QV4?t=20 Aeon notes that vampires exist for eternity]<ref>Castlevania Judgment Aeon Hyper Attack on Alucard</ref>. [http://castlevania.neo-romance.net/translations.php?lament#:~:text=Walter%20Bernhard%3A,soul%20was%20stolen. Walter is noted to be a vampire that has eternal life]<ref>Lament of Innocent Perfect Guidebook</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Vampires will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Vampires do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>, [https://youtu.be/5QU8TPu30Uk?t=424 defying God's decree]<ref>Castlevania: Lament of Innocence</ref>), '''[[Enhanced Senses]]''' ([https://youtu.be/Y7MyIUyRVHk?t=1445 Vampires can smell that Reinhardt Schneider] [https://youtu.be/tMo8fpZF0nE?t=21 and Carrie Fernandez smell different from the usual adventurer]<Ref>Castlevania (N64)</ref>), '''[[Surface Scaling]]''' ([https://youtu.be/Y7MyIUyRVHk?t=2044 Vampires can stand on ceilings]<Ref>Castlevania (N64)</ref>), '''[[Flight]]''' (Vampires can either naturally levitate [https://youtu.be/Y7MyIUyRVHk?t=2044 grow wings to fly]<ref>Castlevania (N64) Vampire Boss</ref>, [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 turn into a bat]<ref>Castlevania: The Dracula X Chronicles Intro</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2123 or into mist]<ref>Castlevania (N64) Vampire Boss</ref>), '''[[Immersion]]''' ([https://youtu.be/hu_2bedvcQE?t=686 Vampires can infuse magic into paintings to increase their power]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Empowerment]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=422 Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard] [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=435 never been defeated before Leon Belmont gained the vampire killer]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ZL5W3iRL9Kc?list=PLA7CF8E257AE3FBAB&t=1 Noted by Leon that the night should help Joachim Armster as well due to him being a vampire, with the only reason it doesn't is due to Walter holding the ebony stone]<ref>Castlevania: Lament of Innocence</ref>), '''[[Resurrection]]''' ([https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Even if one somehow manages to kill a vampire, they will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 Vampires can assume the shape of a wolf, a bat or fog]<ref>Castlevania: The Dracula X Chronicles Intro</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1392 Vampires can disguise themselves as huamns]<ref>Castlevania (N64)</ref>), '''[[Teleportation]]''' ([https://youtu.be/hu_2bedvcQE?t=1141 Vampires possess the ability to teleport freely]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1227 Even non-threatening vampires such as Rosa, fade out from view]<ref>Castlevania (N64) Flower Garden Cutscene</ref>), '''[[Power Suppression]]''' ([https://youtu.be/ASKkPR5-Ir4?t=235 Vampires can submerge their own vampiric powers if needed]<ref>Castlevania: Symphony of the Night</ref>), '''[[Life-Force Absorption]]''' ([https://youtu.be/p66G528Wp-M?t=1811 Vampires can consume one's lifeforce]<Ref>Castlevania: Order of Shadows</ref>, [https://youtu.be/Y7MyIUyRVHk?t=1453 allowing them to heal themselves through biting into a victim]<ref>Castlevania (N64)</ref>), '''[[Corruption|Vampirification]]''' ([https://youtu.be/DW43WR30vLI?t=424 Vampires can turn others into vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 078</ref>, [https://youtu.be/gfEGmFYhLVI?list=PLA7CF8E257AE3FBAB&t=511 Walter turned Rinaldo's daughter into a vampire]<ref>Castlevania: Lament of Innocence</ref>), '''[[Invisibility]]''' (Vampires possess natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Animal Manipulation]]''' ([https://youtu.be/DW43WR30vLI?t=44 Bats serve under the control of vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 002</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2126 being freely spawnned by any vampire]<ref>Castlevania (N64) Vampire Boss</ref>), '''[[Cloth Manipulation]]''' ([https://youtu.be/oxlxwS6scd8?t=2632 A vampire's blood can transform clothes, such as Hector combining a vampire's blood with a prince's clothes to get Dracula's clothes]<ref>Castlevania: Curse of Darkness</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/xp72T_JJmM8?t=1503 Vampires can sometimes have electricity form around them as they transform]<ref>Castlevania: Legacy of Darkness Master Oldrey Cutscene</ref>), '''[[Soul Manipulation]]''' ([https://www.wired.com/2007/10/interview-iga-t/#:~:text=Castlevania%20series%20producer,walls%20of%20his%20%5B%E2%80%A6%5D The candles in Castlevania are people's souls that were taken by Death or by vampires]<ref>WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?<br><br>KI: You should ask, why do they eat it! I've thought about this stuff.<br>I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.<br>The meat, I have no idea.</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Vampire's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Vampires can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Vampire's alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>). | | '''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than the standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Stealth Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires are able to attack stealthily in search of human blood]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref>), '''[[Disguise Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires will sometimes disguise themselves]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref> [https://youtu.be/Y7MyIUyRVHk?t=1392 as villages in order to get near one]<ref>Castlevania (N64)</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/oh-JYgEximA?list=PLA7CF8E257AE3FBAB&t=44 with Mathias noting he has eternal life]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ykXoJb78QV4?t=20 Aeon notes that vampires exist for eternity]<ref>Castlevania Judgment Aeon Hyper Attack on Alucard</ref>. [http://castlevania.neo-romance.net/translations.php?lament#:~:text=Walter%20Bernhard%3A,soul%20was%20stolen. Walter is noted to be a vampire that has eternal life]<ref>Lament of Innocent Perfect Guidebook</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Vampires will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/6uY2V0uOGvo?t=526 along with ignoring the very passage of time]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Vampires do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>, [https://youtu.be/5QU8TPu30Uk?t=424 defying God's decree]<ref>Castlevania: Lament of Innocence</ref>), '''[[Enhanced Senses]]''' ([https://youtu.be/Y7MyIUyRVHk?t=1445 Vampires can smell that Reinhardt Schneider] [https://youtu.be/tMo8fpZF0nE?t=21 and Carrie Fernandez smell different from the usual adventurer]<Ref>Castlevania (N64)</ref>), '''[[Surface Scaling]]''' ([https://youtu.be/Y7MyIUyRVHk?t=2044 Vampires can stand on ceilings]<Ref>Castlevania (N64)</ref>), '''[[Flight]]''' (Vampires can either naturally levitate [https://youtu.be/Y7MyIUyRVHk?t=2044 grow wings to fly]<ref>Castlevania (N64) Vampire Boss</ref>, [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 turn into a bat]<ref>Castlevania: The Dracula X Chronicles Intro</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2123 or into mist]<ref>Castlevania (N64) Vampire Boss</ref>), '''[[Immersion]]''' ([https://youtu.be/hu_2bedvcQE?t=686 Vampires can infuse magic into paintings to increase their power]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Empowerment]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=422 Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard] [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=435 never been defeated before Leon Belmont gained the vampire killer]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ZL5W3iRL9Kc?list=PLA7CF8E257AE3FBAB&t=1 Noted by Leon that the night should help Joachim Armster as well due to him being a vampire, with the only reason it doesn't is due to Walter holding the ebony stone]<ref>Castlevania: Lament of Innocence</ref>), '''[[Resurrection]]''' ([https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Even if one somehow manages to kill a vampire, they will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 Vampires can assume the shape of a wolf, a bat or fog]<ref>Castlevania: The Dracula X Chronicles Intro</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1392 Vampires can disguise themselves as huamns]<ref>Castlevania (N64)</ref>), '''[[Teleportation]]''' ([https://youtu.be/hu_2bedvcQE?t=1141 Vampires possess the ability to teleport freely]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1227 Even non-threatening vampires such as Rosa, fade out from view]<ref>Castlevania (N64) Flower Garden Cutscene</ref>), '''[[Power Suppression]]''' ([https://youtu.be/ASKkPR5-Ir4?t=235 Vampires can submerge their own vampiric powers if needed]<ref>Castlevania: Symphony of the Night</ref>), '''[[Life-Force Absorption]]''' ([https://youtu.be/p66G528Wp-M?t=1811 Vampires can consume one's lifeforce]<Ref>Castlevania: Order of Shadows</ref>, [https://youtu.be/Y7MyIUyRVHk?t=1453 allowing them to heal themselves through biting into a victim]<ref>Castlevania (N64)</ref>), '''[[Corruption|Vampirification]]''' ([https://youtu.be/DW43WR30vLI?t=424 Vampires can turn others into vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 078</ref>, [https://youtu.be/gfEGmFYhLVI?list=PLA7CF8E257AE3FBAB&t=511 Walter turned Rinaldo's daughter into a vampire]<ref>Castlevania: Lament of Innocence</ref>), '''[[Invisibility]]''' (Vampires possess natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''1-T''', '''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Animal Manipulation]]''' ([https://youtu.be/DW43WR30vLI?t=44 Bats serve under the control of vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 002</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2126 being freely spawnned by any vampire]<ref>Castlevania (N64) Vampire Boss</ref>), '''[[Cloth Manipulation]]''' ([https://youtu.be/oxlxwS6scd8?t=2632 A vampire's blood can transform clothes, such as Hector combining a vampire's blood with a prince's clothes to get Dracula's clothes]<ref>Castlevania: Curse of Darkness</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/xp72T_JJmM8?t=1503 Vampires can sometimes have electricity form around them as they transform]<ref>Castlevania: Legacy of Darkness Master Oldrey Cutscene</ref>), '''[[Soul Manipulation]]''' ([https://www.wired.com/2007/10/interview-iga-t/#:~:text=Castlevania%20series%20producer,walls%20of%20his%20%5B%E2%80%A6%5D The candles in Castlevania are people's souls that were taken by Death or by vampires]<ref>WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?<br><br>KI: You should ask, why do they eat it! I've thought about this stuff.<br>I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.<br>The meat, I have no idea.</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Vampire's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Vampires can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Vampire's alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>). |
| <br><br> | | <br><br> |
| '''[[Resistance]]''' to '''[[Heat Manipulation|Temperatures]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires bodies turn cold, with them feeling no heat]<ref>Castlevania: Lament of Innocence</ref>), '''[[Biological Manipulation]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires biological functions are no longer required for them]<ref>Castlevania: Lament of Innocence</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Death Manipulation]]''' ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=296 "Death" loses all meaning for Vampires, as they]<ref>Castlevania: The Dracula X Chronicles Stage 1</ref> [https://youtu.be/5QU8TPu30Uk?t=424 defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Where even if one "kills" a vampire they will simply just come back as they are not bound to death]<ref>Castlevania: Lament of Innocence</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>) | | '''[[Resistance]]''' to '''[[Heat Manipulation|Temperatures]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires bodies turn cold, with them feeling no heat]<ref>Castlevania: Lament of Innocence</ref>), '''[[Biological Manipulation]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=460 Vampires biological functions are no longer required for them]<ref>Castlevania: Lament of Innocence</ref>), '''[[Time Manipulation]]''' ('''1-T;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Death Manipulation]]''' ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=296 "Death" loses all meaning for Vampires, as they]<ref>Castlevania: The Dracula X Chronicles Stage 1</ref> [https://youtu.be/5QU8TPu30Uk?t=424 defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Where even if one "kills" a vampire they will simply just come back as they are not bound to death]<ref>Castlevania: Lament of Innocence</ref>), '''[[Fate Manipulation]]''' ('''Temporal Fate;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>) |
| }} | | }} |
| |-|Innate Abilities= | | |-|Innate Abilities= |
| {{#tag:Tabber| | | {{#tag:Tabber| |
| {{!}}-{{!}}Standard Abilities Granted From Magic= | | {{!}}-{{!}}Standard Abilities Granted From Magic= |
| '''[[Non-Standard Interaction]]''' ('''Extra-Planar Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2359 Magic is able to interact with beings such as] [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight</ref>, [https://web.archive.org/web/20050524182135/http://www.castlevania.de/english/charakter12.html Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal]<ref>Konami of Europe's Camilla Fernandez profile</ref>), Limited '''[[Immersion]]''' & '''[[Dimensional Travel]]''' ([https://www.youtube.com/watch?v=hu_2bedvcQE&t=729s Magic users can align their magic with the magic of another to enter into painting worlds]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Summoning]]''' ([https://youtu.be/wC1EKRCUooA?t=746 Magic can be used in order to summon weapons and items inscribed in grimoires]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>) | | '''[[Magic]]''' & '''[[Principle Manipulation]]''' (Through utilizing magic, [https://youtu.be/hu_2bedvcQE?t=729 one has to have a deep understanding of Quantum Physics to utilize it to its fullest], [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=492 Magic comes from alchemy, a field that experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>, [https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=sharing along with being said to be as great a task as recreating God's creation of the Earth]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Non-Standard Interaction]]''' ('''Extra-Planar Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2359 Magic is able to interact with beings such as] [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight</ref>, [https://web.archive.org/web/20050524182135/http://www.castlevania.de/english/charakter12.html Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal]<ref>Konami of Europe's Camilla Fernandez profile</ref>), Limited '''[[Immersion]]''' & '''[[Dimensional Travel]]''' ('''3+1-D;''' [https://www.youtube.com/watch?v=hu_2bedvcQE&t=729s Magic users can align their magic with the magic of another to enter into painting worlds]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Summoning]]''' ([https://youtu.be/wC1EKRCUooA?t=746 Magic can be used in order to summon weapons and items inscribed in grimoires]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>), '''[[Soul Manipulation]]''' ([https://youtu.be/kLRigOw-reQ?t=705 Yoko through the use of magic discovered a new ability to draw the monster souls out and use them]<ref>Castlevania: Dawn of Sorrow Yoko's Shop</ref>) |
| {{!}}-{{!}}Unique Abilities= | | {{!}}-{{!}}Unique Abilities= |
| '''[[Social Influencing]]''' ('''Beauty;''' [https://youtu.be/MVvTErAm2HY?t=718 Mina notes that Alucard's face is too beautiful, commenting that "He's almost perfect"]<ref>Castlevania: Aria of Sorrow Mina and Arikado Backstory</ref>), '''[[Martial Arts]]''' ([https://www.castlevaniacrypt.com/sotn-fist/ With different fists type weapons Alucard can utilize his bare fists in combat]<ref>Castlevnaia: Symphony of the Night Fist</ref>, [https://www.castlevaniacrypt.com/sotn-fist/#:~:text=Iron%20Fist,Werewolf the iron fist is owned by a karate master which Alucard uses in combat]<ref>Castlevnaia: Symphony of the Night Iron Fist Description</ref>), '''[[Weapon Mastery]]''' ('''Sword Mastery;''' [https://youtu.be/fHkLZC2A9Wo?t=166 Alucard can utilize swords in combat, including special swords]<ref>Castlevnaia: Symphony of the Night</ref>, [https://youtu.be/fHkLZC2A9Wo?t=179 such as the Rune Sword which can fly from Alucard's hand to attack enemies]<ref>Castlevnaia: Symphony of the Night Runesword</ref>. [https://www.castlevaniacrypt.com/sotn-swords Alucard can utilize different types of swords]<ref>Castlevnaia: Symphony of the Night Swords</ref>, [https://www.castlevaniacrypt.com/sotn-ds double swords]<ref>Castlevnaia: Symphony of the Night Double Swords</ref>, [https://www.castlevaniacrypt.com/sotn-ss and short swords in combat]<ref>Castlevnaia: Symphony of the Night Short Swords</ref>. '''Club Mastery;''' [https://www.castlevaniacrypt.com/sotn-clubs Alucard can utilize various different clubs in combat]<ref>Castlevnaia: Symphony of the Night Clubs</ref>. '''Axe Mastery;''' [https://youtu.be/Oybb-xJjEz8?t=39 Alucard is able to use the axe, throwing it an arch to hit airborne enemies with, he throws it fast enough for it to have afterimages]<ref>Castlevania: Symphony of the Night</ref>. '''Knife Mastery;''' [https://youtu.be/Oybb-xJjEz8?t=72 Can throw knives at high speeds]<ref>Castlevania: Symphony of the Night</ref>. '''Boomerang Mastery;''' [https://youtu.be/Oybb-xJjEz8?t=82 With the Cross, can throw it like a boomerang, with the weapon always coming back to Alucard]<ref>Castlevania: Symphony of the Night</ref>. '''Shield Mastery;''' [https://youtu.be/fHkLZC2A9Wo?t=2 Alucard can utilize shields not only for defense but for a different variety of different magical options such as summnign enemies, increasing his defense, giving him protection to status ailments, etcetera]<ref>Castlevania: Symphony of the Night</ref>), '''[[Immortality]]''' ([https://youtu.be/eFWosLLCZwg?list=PLrcMZ180_KzX1jLVWzh7AWXYb5Ln3d08k&t=663 Noted that humans will return to dust eventually, but he will live on forever]<ref>Castlevania: Nocturne of Recollection Chapter 3, Scene 4: Hunter</ref>) '''[[Enhanced Senses]]''' ([https://youtu.be/ASKkPR5-Ir4?t=585 Alucard could tell from Richter's scent that he was a Belmont]<ref>Castlevania: Symphony of the Night</ref>), '''[[Body Control]]''' & '''[[Flight]]''' ([https://youtu.be/LoQLnVdsBeQ?t=130 Can grow out wings to fly around and attack with]<ref>Castlevania Judgment Alucard Hyper Attack</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://youtu.be/_cYeuvRZjAI?t=5852 Appears before Trevor as a flock of backs before turning into a form that looks similar to] [[Dracula (Castlevania)|Dracula]]<ref>Castlevania III: Dracula's Curse Alucard Boss Fight</ref>. [https://youtu.be/W1iA1Gdywro Alucard can naturally transform into a bat]<ref>Castlevania: Symphony of the Night</ref>. [https://youtu.be/ywZHuH9wKIE?t=180 Alucard can transform into the form of a mist to pass through objects]<ref>Castlevania: Symphony of the Night</ref>), '''[[Acrobatics]]''' & '''[[Multiple Jumps]]''' ([https://youtu.be/wC1EKRCUooA?t=141 Alucard is able to double jump]<ref>Castlevania: Grimoire of Souls Intro level</ref>), '''[[Extrasensory Perception]]''' ([https://youtu.be/UMtPqg3LY0k?t=55 Alucard felt a strange presence from Aeon]<ref>Castlevania: Alucard True Story Intro</ref>. [https://youtu.be/wC1EKRCUooA?t=4562 Alucard is able to sense a great amount of of magic in] [https://youtu.be/wC1EKRCUooA?t=4612 the monsters soul]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/PTUS4D1CnwU?t=555 Can see the Bitterfly, a mutated insect, visible only to magicians]<ref>Castlevania: Symphony of the Night Bestiary No. 106</ref>. [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=4810 Sensed a strong surge of magical power]<ref>Castlevania: Dawn of Sorrow</ref>), '''[[Flight]]''' ([https://youtu.be/_cYeuvRZjAI?t=6018 Can transform into a bat to fly]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Non-Standard Interaction]]''' ('''Elemental Interaction;''' [https://youtu.be/_cYeuvRZjAI?t=5561 Can interact with creatures of the night made of fire]<ref>Castlevania III: Dracula's Curse</ref>. '''Metaphysical Interaction;''' [https://youtu.be/_cYeuvRZjAI?t=6058 Can harm and kill spirits and ghost]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Energy Absorption]]''' (Alucard can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure oe one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Soul Absorption]]''' ([https://youtu.be/wC1EKRCUooA?t=464 Alucard through defeating enemies can absorb their soul]<ref>Castlevania Grimoire of Souls Prologue Stage 1</ref>, [https://youtu.be/wC1EKRCUooA?t=1337 which he can use to upgrade his equipment]<ref>Castlevania Grimoire of Souls Prologue Stage 3</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/_cYeuvRZjAI?t=5855 Can shoot fireballs out of his cape]<ref>Castlevania III: Dracula's Curse Alucard Boss Fight</ref>), '''[[Energy Projection]]''' ([https://youtu.be/_cYeuvRZjAI?t=5963 Can shoot out energy projectiles from his cape]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Restoration]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=976 Alucard's magic will gradually restore overtime]<ref>Castlevania: Grimoire of Souls Prologue Stage 2</ref>), '''[[Summoning]]''' ([https://youtu.be/FvEFX0qZuGI?t=1 With Summon Spirit, Alucard summons a fierce spirit that attacks all enemies]<ref>Castlevania: Symphony of the Night Summon Spirit</ref>. [https://youtu.be/FvEFX0qZuGI?t=130 With Tetra Spirit, summons four spirits that attack all enemies]<ref>Castlevania: Symphony of the Night Tetra Spirit</ref>. [https://youtu.be/FvEFX0qZuGI?t=284 With Sword Brothers, Alucard summons the sword brothers] [https://youtu.be/FvEFX0qZuGI?t=312 within his sword familiar]<ref>Castlevania: Symphony of the Night Sword Brothers</ref>), '''[[Suppression]]''' ([https://youtu.be/MVvTErAm2HY?t=10807 Alucard's powers can slown down the flow of evil going into Soma]<ref>Castlevania: Aria of Sorrow Graham Boss</ref>), '''[[Invulnerability]]''' ('''Metaphysical Invulnerability;''' [https://youtu.be/cRqyeX21gzs?t=691 Alucard occasionally turns into his full vampire form when petrified where he is invulnerable to all attacks]<ref>Castlevania: Symphony of the Night</ref>), '''[[Teleportation]]''' & '''[[Hellfire Manipulation]]''' ([https://youtu.be/FvEFX0qZuGI?t=34 With Hellfire, the same as Dracula's signature attack, Alucard telpeorts and then shoots out three fireballs], [https://youtu.be/FvEFX0qZuGI?t=62 charing it longer lets Alucard shoot out two chaos balls of hellfire], [https://youtu.be/aSuIo3ilZbA?t=2742 Alucard is also invulnerable while using the technique]<ref>Castlevania: Symphony of the Night Hellfire</ref>), '''[[Healing]]''' & '''[[Blood Manipulation]]''' ([https://youtu.be/FvEFX0qZuGI?t=75 With Dark Metamorphosis, Alucard awakens his vampire nature and heals from any drop of blood]<ref>Castlevania: Symphony of the Night Dark Metamorphosis</ref>), '''[[Glyph Manipulation]]''' ([https://youtu.be/LoQLnVdsBeQ?t=136 Alucard can conjure glyphs while in the middle of a combo, using it to boost himself at fast speeds towards the opponent]<ref>Castlevania Judgment Alucard Hyper Attack</ref>), '''[[Forcefield Manipulation]]''' ([https://youtu.be/MVvTErAm2HY?t=330 Alucard even in his weakned Genya Arikado form, can make a protective barrier around]<ref>Castlevania: Aria of Sorrow Prologue</ref> [https://youtu.be/MVvTErAm2HY?t=613 Mina so no monsters try to harm her]<ref>Castlevania: Aria of Sorrow Mina and Arikado Backstory</ref>), '''[[Explosion Manipulation]]''' ([https://youtu.be/LoQLnVdsBeQ?t=137 Causes his enemy to explode after hitting them with his hyperattack]<ref>Castlevania Judgment Alucard Hyper Attack</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/2On0SmT1Bx4?t=13 With Gas Cloud, Alucard turns into a poisonous cloud]<ref>Castlevania: Symphony of the Night</ref>), '''[[Soul Manipulation]]''' ([https://youtu.be/FvEFX0qZuGI?t=167 With Soul Steal, Alucard steals the souls from his enemies, healing him]<ref>Castlevania: Symphony of the Night Soul Steal</ref>. [https://youtu.be/MVvTErAm2HY?t=220 Even in his weakened Genya Arikado form, Alucard is capable of using soul steal]<ref>Castlevania: Aria of Sorrow Prologue</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/wC1EKRCUooA?t=667 Through gathering enough magical power, one can rewrite what the Grimoire has inscribed on them to gain their abilities and powers back]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>). | | '''[[Social Influencing]]''' ('''Beauty;''' [https://youtu.be/MVvTErAm2HY?t=718 Mina notes that Alucard's face is too beautiful, commenting that "He's almost perfect"]<ref>Castlevania: Aria of Sorrow Mina and Arikado Backstory</ref>), '''[[Fighter's Intuition]]''' ([https://www.castlevaniacrypt.com/sotn-fist/ With different fists type weapons Alucard can utilize his bare fists in combat]<ref>Castlevnaia: Symphony of the Night Fist</ref>, [https://www.castlevaniacrypt.com/sotn-fist/#:~:text=Iron%20Fist,Werewolf the iron fist is owned by a karate master which Alucard uses in combat]<ref>Castlevnaia: Symphony of the Night Iron Fist Description</ref>), '''[[Weapon Mastery]]''' ('''Sword Mastery;''' [https://youtu.be/fHkLZC2A9Wo?t=166 Alucard can utilize swords in combat, including special swords]<ref>Castlevnaia: Symphony of the Night</ref>, [https://youtu.be/fHkLZC2A9Wo?t=179 such as the Rune Sword which can fly from Alucard's hand to attack enemies]<ref>Castlevnaia: Symphony of the Night Runesword</ref>. [https://www.castlevaniacrypt.com/sotn-swords Alucard can utilize different types of swords]<ref>Castlevnaia: Symphony of the Night Swords</ref>, [https://www.castlevaniacrypt.com/sotn-ds double swords]<ref>Castlevnaia: Symphony of the Night Double Swords</ref>, [https://www.castlevaniacrypt.com/sotn-ss and short swords in combat]<ref>Castlevnaia: Symphony of the Night Short Swords</ref>. '''Club Mastery;''' [https://www.castlevaniacrypt.com/sotn-clubs Alucard can utilize various different clubs in combat]<ref>Castlevnaia: Symphony of the Night Clubs</ref>. '''Axe Mastery;''' [https://youtu.be/Oybb-xJjEz8?t=39 Alucard is able to use the axe, throwing it an arch to hit airborne enemies with, he throws it fast enough for it to have afterimages]<ref>Castlevania: Symphony of the Night</ref>. '''Knife Mastery;''' [https://youtu.be/Oybb-xJjEz8?t=72 Can throw knives at high speeds]<ref>Castlevania: Symphony of the Night</ref>. '''Boomerang Mastery;''' [https://youtu.be/Oybb-xJjEz8?t=82 With the Cross, can throw it like a boomerang, with the weapon always coming back to Alucard]<ref>Castlevania: Symphony of the Night</ref>. '''Shield Mastery;''' [https://youtu.be/fHkLZC2A9Wo?t=2 Alucard can utilize shields not only for defense but for a different variety of different magical options such as summnign enemies, increasing his defense, giving him protection to status ailments, etcetera]<ref>Castlevania: Symphony of the Night</ref>), '''[[Immortality]]''' ([https://youtu.be/eFWosLLCZwg?list=PLrcMZ180_KzX1jLVWzh7AWXYb5Ln3d08k&t=663 Noted that humans will return to dust eventually, but he will live on forever]<ref>Castlevania: Nocturne of Recollection Chapter 3, Scene 4: Hunter</ref>) '''[[Enhanced Senses]]''' ([https://youtu.be/ASKkPR5-Ir4?t=585 Alucard could tell from Richter's scent that he was a Belmont]<ref>Castlevania: Symphony of the Night</ref>), '''[[Body Control]]''' & '''[[Flight]]''' ([https://youtu.be/LoQLnVdsBeQ?t=130 Can grow out wings to fly around and attack with]<ref>Castlevania Judgment Alucard Hyper Attack</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://youtu.be/_cYeuvRZjAI?t=5852 Appears before Trevor as a flock of backs before turning into a form that looks similar to] [[Dracula (Castlevania)|Dracula]]<ref>Castlevania III: Dracula's Curse Alucard Boss Fight</ref>. [https://youtu.be/W1iA1Gdywro Alucard can naturally transform into a bat]<ref>Castlevania: Symphony of the Night</ref>. [https://youtu.be/ywZHuH9wKIE?t=180 Alucard can transform into the form of a mist to pass through objects]<ref>Castlevania: Symphony of the Night</ref>), '''[[Acrobatics]]''' & '''[[Multiple Jumps]]''' ([https://youtu.be/wC1EKRCUooA?t=141 Alucard is able to double jump]<ref>Castlevania: Grimoire of Souls Intro level</ref>), '''[[Extrasensory Perception]]''' ([https://youtu.be/UMtPqg3LY0k?t=55 Alucard felt a strange presence from Aeon]<ref>Castlevania: Alucard True Story Intro</ref>. [https://youtu.be/wC1EKRCUooA?t=4562 Alucard is able to sense a great amount of of magic in] [https://youtu.be/wC1EKRCUooA?t=4612 the monsters soul]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/PTUS4D1CnwU?t=555 Can see the Bitterfly, a mutated insect, visible only to magicians]<ref>Castlevania: Symphony of the Night Bestiary No. 106</ref>. [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=4810 Sensed a strong surge of magical power]<ref>Castlevania: Dawn of Sorrow</ref>), '''[[Flight]]''' ([https://youtu.be/_cYeuvRZjAI?t=6018 Can transform into a bat to fly]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Non-Standard Interaction]]''' ('''Elemental Interaction;''' [https://youtu.be/_cYeuvRZjAI?t=5561 Can interact with creatures of the night made of fire]<ref>Castlevania III: Dracula's Curse</ref>. '''Metaphysical Interaction;''' [https://youtu.be/_cYeuvRZjAI?t=6058 Can harm and kill spirits and ghost]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Energy Absorption]]''' (Alucard can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure oe one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Soul Absorption]]''' ([https://youtu.be/wC1EKRCUooA?t=464 Alucard through defeating enemies can absorb their soul]<ref>Castlevania Grimoire of Souls Prologue Stage 1</ref>, [https://youtu.be/wC1EKRCUooA?t=1337 which he can use to upgrade his equipment]<ref>Castlevania Grimoire of Souls Prologue Stage 3</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/_cYeuvRZjAI?t=5855 Can shoot fireballs out of his cape]<ref>Castlevania III: Dracula's Curse Alucard Boss Fight</ref>), '''[[Energy Projection]]''' ([https://youtu.be/_cYeuvRZjAI?t=5963 Can shoot out energy projectiles from his cape]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Restoration]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=976 Alucard's magic will gradually restore overtime]<ref>Castlevania: Grimoire of Souls Prologue Stage 2</ref>), '''[[Familiar Summoning]]''' ([https://youtu.be/FvEFX0qZuGI?t=1 With Summon Spirit, Alucard summons a fierce spirit that attacks all enemies]<ref>Castlevania: Symphony of the Night Summon Spirit</ref>. [https://youtu.be/FvEFX0qZuGI?t=130 With Tetra Spirit, summons four spirits that attack all enemies]<ref>Castlevania: Symphony of the Night Tetra Spirit</ref>. [https://youtu.be/FvEFX0qZuGI?t=284 With Sword Brothers, Alucard summons the sword brothers] [https://youtu.be/FvEFX0qZuGI?t=312 within his sword familiar]<ref>Castlevania: Symphony of the Night Sword Brothers</ref>), '''[[Suppression]]''' ([https://youtu.be/MVvTErAm2HY?t=10807 Alucard's powers can slown down the flow of evil going into Soma]<ref>Castlevania: Aria of Sorrow Graham Boss</ref>), '''[[Invulnerability]]''' ('''Metaphysical Invulnerability;''' [https://youtu.be/cRqyeX21gzs?t=691 Alucard occasionally turns into his full vampire form when petrified where he is invulnerable to all attacks]<ref>Castlevania: Symphony of the Night</ref>), '''[[Teleportation]]''' & '''[[Hellfire Manipulation]]''' ([https://youtu.be/FvEFX0qZuGI?t=34 With Hellfire, the same as Dracula's signature attack, Alucard telpeorts and then shoots out three fireballs], [https://youtu.be/FvEFX0qZuGI?t=62 charing it longer lets Alucard shoot out two chaos balls of hellfire], [https://youtu.be/aSuIo3ilZbA?t=2742 Alucard is also invulnerable while using the technique]<ref>Castlevania: Symphony of the Night Hellfire</ref>), '''[[Healing]]''' & '''[[Blood Manipulation]]''' ([https://youtu.be/FvEFX0qZuGI?t=75 With Dark Metamorphosis, Alucard awakens his vampire nature and heals from any drop of blood]<ref>Castlevania: Symphony of the Night Dark Metamorphosis</ref>), '''[[Glyph Manipulation]]''' ([https://youtu.be/LoQLnVdsBeQ?t=136 Alucard can conjure glyphs while in the middle of a combo, using it to boost himself at fast speeds towards the opponent]<ref>Castlevania Judgment Alucard Hyper Attack</ref>), '''[[Forcefield Manipulation]]''' ([https://youtu.be/MVvTErAm2HY?t=330 Alucard even in his weakned Genya Arikado form, can make a protective barrier around]<ref>Castlevania: Aria of Sorrow Prologue</ref> [https://youtu.be/MVvTErAm2HY?t=613 Mina so no monsters try to harm her]<ref>Castlevania: Aria of Sorrow Mina and Arikado Backstory</ref>), '''[[Explosion Manipulation]]''' ([https://youtu.be/LoQLnVdsBeQ?t=137 Causes his enemy to explode after hitting them with his hyperattack]<ref>Castlevania Judgment Alucard Hyper Attack</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/2On0SmT1Bx4?t=13 With Gas Cloud, Alucard turns into a poisonous cloud]<ref>Castlevania: Symphony of the Night</ref>), '''[[Soul Manipulation]]''' ([https://youtu.be/FvEFX0qZuGI?t=167 With Soul Steal, Alucard steals the souls from his enemies, healing him]<ref>Castlevania: Symphony of the Night Soul Steal</ref>. [https://youtu.be/MVvTErAm2HY?t=220 Even in his weakened Genya Arikado form, Alucard is capable of using soul steal]<ref>Castlevania: Aria of Sorrow Prologue</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/wC1EKRCUooA?t=667 Through gathering enough magical power, one can rewrite what the Grimoire has inscribed on them to gain their abilities and powers back]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>). |
| <br><br> | | <br><br> |
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| Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold. | | Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold. |
| 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? | | 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? |
| The
| | The |
| <br><br> | | <br><br> |
| '''[[Resistance]]''' to '''[[Heat Manipulation|Extreme Heats]]''' ([https://youtu.be/EFCSqZs1Ons?list=PLF09DD0DEE5130C5C&t=114 Unaffected by moving so fast he catches on fire]<ref>Castlevania: The Dracula X Chronicles Final Boss</ref>), '''[[Extrasensory Perception]]''' ([https://youtu.be/hu_2bedvcQE?t=1622 Dark Lords are incapable of being sensed by the likes of] [[Death (Castlevania)|Death]]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Attack Reflection]]''' ([[Soma Cruz|His reincarnation]] [https://youtu.be/MVvTErAm2HY?t=10233 can attack and harm] Graham Jones, [https://youtu.be/MVvTErAm2HY?t=6911 where he's absorbed the power of the castle], [https://youtu.be/MVvTErAm2HY?t=2720 and inherited Dracula's powers]<ref>Castlevania: Aria of Sorrow</ref>, [https://youtu.be/hvAhdyqMxw4?t=1657 where Dracula's mere rib bone reflects all projectiles back]<ref>Castlevania II: Simon's Quest</ref>), '''[[Darkness Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=820 Dracula has a natural resistance to the darkness element]<ref>Castlevania: Curse of Darkness Bestiary No. 159</ref>. [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=A%20rib%20of%20the%20King,will%20shield%20you%20from%20evil. Dracula's mere ribs protects from the powers of wickedness]<ref>Castlevania II: Simon's Quest</ref>), '''[[Holy Fire Manipulation]]''' ([https://youtu.be/Y7MyIUyRVHk?t=4813 Can take holy water hitting him, with it only momentarily having him cry out in pain], [https://youtu.be/Y7MyIUyRVHk?t=4838 before emerging just fine]<ref>Castlevania (N64) True Final Boss</ref>), '''[[Curse Manipulation]]''' ([https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=The%20heart%20of,a%20certain%20curse. Dracula's mere heart clears curses]<ref>Castlevania II: Simon's Quest</ref>), '''[[Time Manipulation]]''' ([https://drive.google.com/file/d/1xU-320Ub_EXoY_E5HOEzk35o95pC7-mh/view?usp=sharing Noted that the stop watch has no effect on moving platforms in the castle and most bosses]<ref>History of Castlevania - Crescent of the Moon Pages 12-13</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Sealing]]''' ([https://youtu.be/Y95lBCsQ07c?t=9357 Dracula's power allowed Soma to easily repel away a multi-layered seal called aurora] [https://youtu.be/Y95lBCsQ07c?t=9038 a multilayered rectangular barrier ritual that was supposed to isolate Soma and then remove Dracula's powers from him]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. [https://youtu.be/Y95lBCsQ07c?t=12364 Even while greatly weakened, when the Aurora was used on Dracula, he greatly resisted it], [https://youtu.be/Y95lBCsQ07c?t=12385 requiring two master magicians to affect him]<ref>Castlevania: Grimoire of Souls Chapter 10 Final Boss</ref>. [https://youtu.be/Y95lBCsQ07c?t=7725 Dracula's power is so great that very few magical items can truly hold his magic within a seal], [https://youtu.be/Y95lBCsQ07c?t=7761 requiring the usage of an entire library worth of grimoires in order to truly seal away just his magic alone]<ref>Castlevania: Grimoire of Souls Chapter 8 Demonic Visions</ref>. [https://youtu.be/hu_2bedvcQE?t=6852 The only reason Brauner was able to seal away Dracula was due to him not reviving completely] [https://youtu.be/hu_2bedvcQE?t=6860 otherwise his seals would be easily broken by Dracula's power]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=767 Dracula is naturally strongly resistant to fire based attacks]<ref>Castlevania: Symphony of the Night Bestiary No. 147</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=767 Dracula is naturally strongly resistant to thunder based attacks]<ref>Castlevania: Symphony of the Night Bestiary No. 147</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=767 Dracula is naturally immune to poison based attacks]<ref>Castlevania: Symphony of the Night Bestiary No. 147</ref>), '''[[Spatial Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=4845 Brauner using Dracula's power spatially segregated Dracula from the castle]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Power Modification]]''', '''[[Information Manipulation]]''', '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=8555 Dracula's magic and powers have no limits posed on it from the grimoires] [https://youtu.be/Y95lBCsQ07c?t=8513 where heroes summoned from the catalogue are unable to stray too far from its contents] [https://youtu.be/Y95lBCsQ07c?t=8540 and have limited actions they can do] [https://youtu.be/wC1EKRCUooA?t=7238 having summoned heroes have their powers greatly limited from their true strength]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>), '''[[Fate Manipulation]]''' & '''[[Death Manipulation]]''' ([https://www.youtube.com/watch?v=LU34JPonFXw&t=33s Death serves Dracula with unfailing loyalty]<ref>Castlevania Judgment </ref>, [https://youtu.be/ykXoJb78QV4?t=127 where Death is noted to govern the fate of death]<ref>Castlevania Judgment Aeon's Hyper Attack Sequences</ref>, [https://youtu.be/vQHtGdIxx40?t=40 being noted to have the power to govern the end of all living things]<ref>Castlevania Judgment Aeon's Hyper Attack on Death</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=With%20Death%E2%80%99s%20reply%2C%20an%20explosive%20murderous%20intent%20rose.%0A%0ATwo%20bronze%20colored%20scythes%20much%20larger%20than%20usual%20appeared%3B%20it%20advanced%20to%20the%20space%20in%20between%20the%20two%20men%20with%20an%20intention%20to%20cut%20off%20Olrox%E2%80%99s%20head.%0AKill%20the%20distance%2D%2D%2D%2D%2D%0A%C2%A0%C2%A0%C2%A0Kill%20the%20sound%2D%2D%2D%2D%2D and can use his scythes to kill abstractions such as distance and sound]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”<br>“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”<br>Those were the emotionless words of Death.<br>In response, Olrox laughed his bold answer.<br>“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”<Br>“……”<br>“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”<br>Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.<br>“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”<Br>With Death’s reply, an explosive murderous intent rose.<br>Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.<br>Kill the distance-----<br>Kill the sound-----<br>Just, faster, soon, die.<br>It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.<br>“……die.”<br>That was said by the enemy who called on his servants.<br>From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. | | '''[[Resistance]]''' to '''[[Heat Manipulation|Extreme Heats]]''' ([https://youtu.be/EFCSqZs1Ons?list=PLF09DD0DEE5130C5C&t=114 Unaffected by moving so fast he catches on fire]<ref>Castlevania: The Dracula X Chronicles Final Boss</ref>), '''[[Extrasensory Perception]]''' ([https://youtu.be/hu_2bedvcQE?t=1622 Dark Lords are incapable of being sensed by the likes of] [[Death (Castlevania)|Death]]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Attack Reflection]]''' ([[Soma Cruz|His reincarnation]] [https://youtu.be/MVvTErAm2HY?t=10233 can attack and harm] Graham Jones, [https://youtu.be/MVvTErAm2HY?t=6911 where he's absorbed the power of the castle], [https://youtu.be/MVvTErAm2HY?t=2720 and inherited Dracula's powers]<ref>Castlevania: Aria of Sorrow</ref>, [https://youtu.be/hvAhdyqMxw4?t=1657 where Dracula's mere rib bone reflects all projectiles back]<ref>Castlevania II: Simon's Quest</ref>), '''[[Darkness Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=820 Dracula has a natural resistance to the darkness element]<ref>Castlevania: Curse of Darkness Bestiary No. 159</ref>. [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=A%20rib%20of%20the%20King,will%20shield%20you%20from%20evil. Dracula's mere ribs protects from the powers of wickedness]<ref>Castlevania II: Simon's Quest</ref>), '''[[Holy Fire Manipulation]]''' ([https://youtu.be/Y7MyIUyRVHk?t=4813 Can take holy water hitting him, with it only momentarily having him cry out in pain], [https://youtu.be/Y7MyIUyRVHk?t=4838 before emerging just fine]<ref>Castlevania (N64) True Final Boss</ref>), '''[[Curse Manipulation]]''' ([https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=The%20heart%20of,a%20certain%20curse. Dracula's mere heart clears curses]<ref>Castlevania II: Simon's Quest</ref>), '''[[Time Manipulation]]''' ('''1-T;''' [https://drive.google.com/file/d/1xU-320Ub_EXoY_E5HOEzk35o95pC7-mh/view?usp=sharing Noted that the stop watch has no effect on moving platforms in the castle and most bosses]<ref>History of Castlevania - Crescent of the Moon Pages 12-13</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Sealing]]''' ([https://youtu.be/Y95lBCsQ07c?t=9357 Dracula's power allowed Soma to easily repel away a multi-layered seal called aurora] [https://youtu.be/Y95lBCsQ07c?t=9038 a multilayered rectangular barrier ritual that was supposed to isolate Soma and then remove Dracula's powers from him]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. [https://youtu.be/Y95lBCsQ07c?t=12364 Even while greatly weakened, when the Aurora was used on Dracula, he greatly resisted it], [https://youtu.be/Y95lBCsQ07c?t=12385 requiring two master magicians to affect him]<ref>Castlevania: Grimoire of Souls Chapter 10 Final Boss</ref>. [https://youtu.be/Y95lBCsQ07c?t=7725 Dracula's power is so great that very few magical items can truly hold his magic within a seal], [https://youtu.be/Y95lBCsQ07c?t=7761 requiring the usage of an entire library worth of grimoires in order to truly seal away just his magic alone]<ref>Castlevania: Grimoire of Souls Chapter 8 Demonic Visions</ref>. [https://youtu.be/hu_2bedvcQE?t=6852 The only reason Brauner was able to seal away Dracula was due to him not reviving completely] [https://youtu.be/hu_2bedvcQE?t=6860 otherwise his seals would be easily broken by Dracula's power]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=767 Dracula is naturally strongly resistant to fire-based attacks]<ref>Castlevania: Symphony of the Night Bestiary No. 147</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=767 Dracula is naturally strongly resistant to thunder based attacks]<ref>Castlevania: Symphony of the Night Bestiary No. 147</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=767 Dracula is naturally immune to poison based attacks]<ref>Castlevania: Symphony of the Night Bestiary No. 147</ref>), '''[[Spatial Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=4845 Brauner using Dracula's power spatially segregated Dracula from the castle]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Soul Manipulation]]''' ([https://youtu.be/RDhSVCUIEz8?t=4068 Dracula's soul was put in a vessel, yet despite many organizations efforts, their glyphs couldn't even scratch him]<ref>Castlevania: Order of Ecclesia</ref>), '''[[Power Modification]]''', '''[[Information Manipulation]]''', '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=8555 Dracula's magic and powers have no limits posed on it from the grimoires] [https://youtu.be/Y95lBCsQ07c?t=8513 where heroes summoned from the catalogue are unable to stray too far from its contents] [https://youtu.be/Y95lBCsQ07c?t=8540 and have limited actions they can do] [https://youtu.be/wC1EKRCUooA?t=7238 having summoned heroes have their powers greatly limited from their true strength]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>), '''[[Fate Manipulation]]''' & '''[[Death Manipulation]]''' ([https://www.youtube.com/watch?v=LU34JPonFXw&t=33s Death serves Dracula with unfailing loyalty]<ref>Castlevania Judgment </ref>, [https://youtu.be/ykXoJb78QV4?t=127 where Death is noted to govern the fate of death]<ref>Castlevania Judgment Aeon's Hyper Attack Sequences</ref>, [https://youtu.be/vQHtGdIxx40?t=40 being noted to have the power to govern the end of all living things]<ref>Castlevania Judgment Aeon's Hyper Attack on Death</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=With%20Death%E2%80%99s%20reply%2C%20an%20explosive%20murderous%20intent%20rose.%0A%0ATwo%20bronze%20colored%20scythes%20much%20larger%20than%20usual%20appeared%3B%20it%20advanced%20to%20the%20space%20in%20between%20the%20two%20men%20with%20an%20intention%20to%20cut%20off%20Olrox%E2%80%99s%20head.%0AKill%20the%20distance%2D%2D%2D%2D%2D%0A%C2%A0%C2%A0%C2%A0Kill%20the%20sound%2D%2D%2D%2D%2D and can use his scythes to kill abstractions such as distance and sound]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”<br>“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”<br>Those were the emotionless words of Death.<br>In response, Olrox laughed his bold answer.<br>“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”<Br>“……”<br>“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”<br>Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.<br>“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”<Br>With Death’s reply, an explosive murderous intent rose.<br>Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.<br>Kill the distance-----<br>Kill the sound-----<br>Just, faster, soon, die.<br>It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.<br>“……die.”<br>That was said by the enemy who called on his servants.<br>From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. |
| However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.<br>The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."</ref>. [https://youtu.be/LU34JPonFXw?t=609 Death decides who lives and who dies]<ref>Castlevania Judgment Death True Story Mode</ref>), '''[[Immortality Negation]]''' (The [[Vampire Killer]] is unable to strip Dracula of his immortality whereas [https://youtu.be/QolUJ0PqI8o?t=7 the Vampire Killer can render immortal skeleton death gods like Death, mortal, having him bleed from attacks], [https://youtu.be/QolUJ0PqI8o?t=80 giving him mortality as shown when Death dies to his own scythe cutting off his head and having blood spurt out, something not possible as a skeleton]<ref>Castlevania: Rondo of Blood Death Boss</ref>, [https://youtu.be/IVW2-d8fjSk?list=PLA7CF8E257AE3FBAB&t=83 and can kill] [[Death (Castlevania)|Death]] [https://youtu.be/IVW2-d8fjSk?list=PLA7CF8E257AE3FBAB&t=47 to the point that he requires Mathias to survive in order for him to rise from the dead]<ref>Castlevania: Lament of Innocence Ending</ref>) | | However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.<br>The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."</ref>. [https://youtu.be/LU34JPonFXw?t=609 Death decides who lives and who dies]<ref>Castlevania Judgment Death True Story Mode</ref>), '''[[Immortality Negation]]''' (The [[Vampire Killer]] is unable to strip Dracula of his immortality whereas [https://youtu.be/QolUJ0PqI8o?t=7 the Vampire Killer can render immortal skeleton death gods like Death, mortal, having him bleed from attacks], [https://youtu.be/QolUJ0PqI8o?t=80 giving him mortality as shown when Death dies to his own scythe cutting off his head and having blood spurt out, something not possible as a skeleton]<ref>Castlevania: Rondo of Blood Death Boss</ref>, [https://youtu.be/IVW2-d8fjSk?list=PLA7CF8E257AE3FBAB&t=83 and can kill] [[Death (Castlevania)|Death]] [https://youtu.be/IVW2-d8fjSk?list=PLA7CF8E257AE3FBAB&t=47 to the point that he requires Mathias to survive in order for him to rise from the dead]<ref>Castlevania: Lament of Innocence Ending</ref>) |
| {{!}}-{{!}}Through his Castle= | | {{!}}-{{!}}Through his Castle= |
| '''[[Magic]]''' ([https://youtu.be/hu_2bedvcQE?t=245 The castle pulses with dark magical power]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/DW43WR30vLI?t=50 The castle uses magic to do things like re-animate corpses]<ref>Castlevania: Lament of Innocence Bestiary No. 003</ref>, [https://youtu.be/DW43WR30vLI?t=54 along with skeletons]<ref>Castlevania: Lament of Innocence Bestiary No. 004</ref>), '''[[Reality Warping]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=772 The Castle does not work on standard logic, where changing rooms can have one view a completely different background]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=120 such as room with a blue sky that is reflecting up and downwards and having the clouds rotate at a fast speed]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Transmutation]]''' ([https://youtu.be/PTUS4D1CnwU?t=215 Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it]<ref>Castlevania: Symphony of the Night Bestiary No. 40</ref>), '''[[Save and Load]]''' ([https://youtu.be/JoyJzR66gDk?list=PL1C82000EC86F279F&t=601 The castles magic has rooms where one can sit on a chair and is enveloped in the angelic wings of light, allowing them to save their progress]<ref>Castlevania: Curse of Darkness</ref>, [https://youtu.be/zjr6VmKsz74?list=PL1C82000EC86F279F&t=531 with these chairs being acknowledged in rooms in the castle with a description]<ref>Castlevania: Curse of Darkness Save Room Chair</ref>), '''[[Possession]]''' ([https://youtu.be/PTUS4D1CnwU?t=99 The castle possesses objects with its magic, such as a ouija table]<ref>Castlevania: Symphony of the Night Bestiary No. 16</ref>), '''[[Bestowal]]''' ([https://youtu.be/hu_2bedvcQE?t=405 The castle enables one to keep their mind after dying, becoming a ghost]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Mind Bestowal]]''' ([https://youtu.be/mBgOq5OyEpY?t=93 The castle can bestow a mind through its magic]<ref>Castlevania: Curse of Darkness Bestiary No. 014</ref>), '''[[Soul Bestowal]]''' ([https://youtu.be/mBgOq5OyEpY?t=148 The castle can bestow a soul through its magic]<ref>Castlevania: Curse of Darkness Bestiary No. 025</ref>. [https://youtu.be/KjI52eEW3tw?t=45 Imbued the Mud Man with a tormented soul]<ref>Castlevania: Portrait of Ruin Bestiary No. 10</ref>), '''[[Power Bestowal]]''' ([https://youtu.be/DW43WR30vLI?t=179 The castle grants enemies to attack under the power of magic]<ref>Castlevania: Lament of Innocence Bestiary No. 029</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Resurrection]]''' ('''Resurrection of Multiple Targets;''' [https://youtu.be/DW43WR30vLI?t=264 The castle uses magic to return creatures of chaos back to life]<ref>Castlevania: Lament of Innocence Bestiary No. 046</ref>), '''[[Sealing]]''' ([https://youtu.be/KjI52eEW3tw?t=537 Dracula's magic captured Aguni, a primitive god of fire]<ref>Castlevania: Portrait of Ruin Bestiary No. 133</ref>. [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=553 The Castle has doors sealed off] [https://youtu.be/TTRgjZ0dxoQ?list=PLA7CF8E257AE3FBAB&t=346 without solving puzzles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2967 This can extend to walls being sealed off where explosions will not affect it until the seal is gone]<ref>Castlevania (N64)</ref>), '''[[Telekinesis]]''' ([https://youtu.be/fZWbKQxeCJU?t=1093 The Castle can lift parts of levels apart]<ref>Castlevania Chronicles</ref>. [https://youtu.be/JgsiEYddnTU?list=PLF0A4D1377F54A2BF&t=233 The castle has blocks that float and levitate up and downards to crush opponents] [https://youtu.be/JgsiEYddnTU?list=PLF0A4D1377F54A2BF&t=280 or send them into spikes]<ref>Super Castlevania IV</ref>), '''[[Immersion]]''' ([https://youtu.be/yRv03d5vkfs?list=PLF0A4D1377F54A2BF&t=207 Can bring paintings to life and have them attack]<ref>Super Castlevania IV</ref>), '''[[Mimicry]]''' ('''Physiology Mimicry;''' [https://youtu.be/fZWbKQxeCJU?t=2408 The castle contains mirror worlds where perfect clones of oneself can fight]<ref>Castlevania Chronicles</ref>. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=345 The Castle can also do this without mirror worlds]<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>, [https://youtu.be/_cYeuvRZjAI?t=4861 where they make a perfect copy that have all of their moves and sub-weapons], [https://youtu.be/MshZGGWq-cc?t=50 and can freely switch to a different person to copy their abilities]<ref>Castlevania III: Dracula's Curse Doppelganger Boss Fight</ref>), '''[[Teleportation]]''' ([https://youtu.be/zjr6VmKsz74?list=PL1C82000EC86F279F&t=540 The castle has access to the teleporter seat, the seat of a device that allows instant movement across Valachia]<ref>Castlevania: Curse of Darkness Chair Room</ref>. [https://youtu.be/xp72T_JJmM8?t=3359 The castle has objects that fade in and out while trying to platform on them]<ref>Castlevania: Legacy of Darkness Tower of Sorcery</ref>), '''[[Invisibility]]''' ([https://youtu.be/xuHhqLTuo2U?list=PLA88AE98D0687EE03&t=21 Parts of Dracula's castle are invisible such as invisible stairs]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/dUvWxlpbYmo and invisible platforms]<ref>Super Castlevania IV</ref>), '''[[Necromancy]]''' ([https://youtu.be/qAvCampOZ3k?list=PLA7CF8E257AE3FBAB&t=359 The castle can raise the dead to attack whoever enters a room]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/mBgOq5OyEpY?t=29 The castle reanimates human bones as monsters by its evil magic]<ref>Castlevania: Curse of Darkness Bestiary No. 001 Skeleton</ref>. [https://youtu.be/mBgOq5OyEpY?t=33 The Castle created the Executioner from numerous dead bodies]<Ref>Castlevania: Curse of Darkness Bestiary No. 002 Executioner</ref>), '''[[Fusionism]]''' ([https://youtu.be/mBgOq5OyEpY?t=33 The Castle can create an abomination made from numerous dead bodies]<ref>Castlevania Curse of Darkness Bestiary No. 002</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=433 Everything that enters the castle is under the control by the power of Dracula's castle]<ref>Castlevania: Portrait of Ruin</ref>, [https://youtu.be/hu_2bedvcQE?t=439 the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle]<ref>Castlevania: Portrait of Ruin</reF>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=559 The Castle corrupts the minds of those who enter it, such as making] [[Maxim Kischine]] [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=577 feel strange ever since coming to it]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/rodKSrtgwtk?t=198 It also corrupted the mind of Hugh] [https://youtu.be/rodKSrtgwtk?t=381 turning him against Nathan] [https://youtu.be/rodKSrtgwtk?t=396 with Nathan noting he's being controlled by Dracula]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/rodKSrtgwtk?t=490 The castle increases one's dark desires, allowing Dracula to easily control them]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy also spurs it to violence]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Madness Manipulation]]''' ([https://youtu.be/KjI52eEW3tw?t=529 The Castle warped Gergoth, a once-gentle beast and drove it mad]<ref>Castlevania: Portrait of Ruin Bestiary No. 131</ref>), '''[[Elemental Manipulation]]''' & '''[[Chaos Manipulation]]''' ([https://youtu.be/DW43WR30vLI?t=288 The castle infuses some enemies with chaos, giving it all elemental properties]<ref>Castlevania: Lament of Innocence Bestiary No. 051</ref>), '''[[Blood Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=64 The casle imbues blood all over a skeleton, making them always return to life no matter what damage is done to them]<ref>Castlevania: Curse of Darkness Bestiary No. 008</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2572 The Castle has areas where its blood can form new enemies]<ref>Castlevania (N64)</ref>), '''[[Acid Manipulation]]''' ([https://youtu.be/_cYeuvRZjAI?t=6859 The castle has areas of acid rain falling]<ref>Castlevania III: Dracula's Curse Castle Dungeon</ref>), '''[[Size Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=236 Magically enlarged a toad through the use of demonic baptism]<ref>Castlevania: Symphony of the Night Bestiary No. 44</ref>), '''[[Fear Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=From%20the%20time,several%20village%20children. Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. | | '''[[Magic]]''' ([https://youtu.be/hu_2bedvcQE?t=245 The castle pulses with dark magical power]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/DW43WR30vLI?t=50 The castle uses magic to do things like re-animate corpses]<ref>Castlevania: Lament of Innocence Bestiary No. 003</ref>, [https://youtu.be/DW43WR30vLI?t=54 along with skeletons]<ref>Castlevania: Lament of Innocence Bestiary No. 004</ref>), '''[[Reality Warping]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=772 The Castle does not work on standard logic, where changing rooms can have one view a completely different background]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=120 such as room with a blue sky that is reflecting up and downwards and having the clouds rotate at a fast speed]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Transmutation]]''' ([https://youtu.be/PTUS4D1CnwU?t=215 Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it]<ref>Castlevania: Symphony of the Night Bestiary No. 40</ref>), '''[[Save and Load]]''' ([https://youtu.be/JoyJzR66gDk?list=PL1C82000EC86F279F&t=601 The castles magic has rooms where one can sit on a chair and is enveloped in the angelic wings of light, allowing them to save their progress]<ref>Castlevania: Curse of Darkness</ref>, [https://youtu.be/zjr6VmKsz74?list=PL1C82000EC86F279F&t=531 with these chairs being acknowledged in rooms in the castle with a description]<ref>Castlevania: Curse of Darkness Save Room Chair</ref>), '''[[Possession]]''' ([https://youtu.be/PTUS4D1CnwU?t=99 The castle possesses objects with its magic, such as a ouija table]<ref>Castlevania: Symphony of the Night Bestiary No. 16</ref>), '''[[Bestowal]]''' ([https://youtu.be/hu_2bedvcQE?t=405 The castle enables one to keep their mind after dying, becoming a ghost]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Mind Bestowal]]''' ([https://youtu.be/mBgOq5OyEpY?t=93 The castle can bestow a mind through its magic]<ref>Castlevania: Curse of Darkness Bestiary No. 014</ref>), '''[[Soul Bestowal]]''' ([https://youtu.be/mBgOq5OyEpY?t=148 The castle can bestow a soul through its magic]<ref>Castlevania: Curse of Darkness Bestiary No. 025</ref>. [https://youtu.be/KjI52eEW3tw?t=45 Imbued the Mud Man with a tormented soul]<ref>Castlevania: Portrait of Ruin Bestiary No. 10</ref>), '''[[Power Bestowal]]''' ([https://youtu.be/DW43WR30vLI?t=179 The castle grants enemies to attack under the power of magic]<ref>Castlevania: Lament of Innocence Bestiary No. 029</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Resurrection]]''' ('''Resurrection of Multiple Targets;''' [https://youtu.be/DW43WR30vLI?t=264 The castle uses magic to return creatures of chaos back to life]<ref>Castlevania: Lament of Innocence Bestiary No. 046</ref>), '''[[Sealing]]''' ([https://youtu.be/KjI52eEW3tw?t=537 Dracula's magic captured Aguni, a primitive god of fire]<ref>Castlevania: Portrait of Ruin Bestiary No. 133</ref>. [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=553 The Castle has doors sealed off] [https://youtu.be/TTRgjZ0dxoQ?list=PLA7CF8E257AE3FBAB&t=346 without solving puzzles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2967 This can extend to walls being sealed off where explosions will not affect it until the seal is gone]<ref>Castlevania (N64)</ref>), '''[[Telekinesis]]''' ([https://youtu.be/fZWbKQxeCJU?t=1093 The Castle can lift parts of levels apart]<ref>Castlevania Chronicles</ref>. [https://youtu.be/JgsiEYddnTU?list=PLF0A4D1377F54A2BF&t=233 The castle has blocks that float and levitate up and downards to crush opponents] [https://youtu.be/JgsiEYddnTU?list=PLF0A4D1377F54A2BF&t=280 or send them into spikes]<ref>Super Castlevania IV</ref>), '''[[Immersion]]''' ([https://youtu.be/yRv03d5vkfs?list=PLF0A4D1377F54A2BF&t=207 Can bring paintings to life and have them attack]<ref>Super Castlevania IV</ref>), '''[[Mimicry]]''' ('''Physiology Mimicry;''' [https://youtu.be/fZWbKQxeCJU?t=2408 The castle contains mirror worlds where perfect clones of oneself can fight]<ref>Castlevania Chronicles</ref>. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=345 The Castle can also do this without mirror worlds]<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>, [https://youtu.be/_cYeuvRZjAI?t=4861 where they make a perfect copy that have all of their moves and sub-weapons], [https://youtu.be/MshZGGWq-cc?t=50 and can freely switch to a different person to copy their abilities]<ref>Castlevania III: Dracula's Curse Doppelganger Boss Fight</ref>), '''[[Teleportation]]''' ([https://youtu.be/zjr6VmKsz74?list=PL1C82000EC86F279F&t=540 The castle has access to the teleporter seat, the seat of a device that allows instant movement across Valachia]<ref>Castlevania: Curse of Darkness Chair Room</ref>. [https://youtu.be/xp72T_JJmM8?t=3359 The castle has objects that fade in and out while trying to platform on them]<ref>Castlevania: Legacy of Darkness Tower of Sorcery</ref>), '''[[Invisibility]]''' ([https://youtu.be/xuHhqLTuo2U?list=PLA88AE98D0687EE03&t=21 Parts of Dracula's castle are invisible such as invisible stairs]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/dUvWxlpbYmo and invisible platforms]<ref>Super Castlevania IV</ref>), '''[[Necromancy]]''' ([https://youtu.be/qAvCampOZ3k?list=PLA7CF8E257AE3FBAB&t=359 The castle can raise the dead to attack whoever enters a room]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/mBgOq5OyEpY?t=29 The castle reanimates human bones as monsters by its evil magic]<ref>Castlevania: Curse of Darkness Bestiary No. 001 Skeleton</ref>. [https://youtu.be/mBgOq5OyEpY?t=33 The Castle created the Executioner from numerous dead bodies]<Ref>Castlevania: Curse of Darkness Bestiary No. 002 Executioner</ref>), '''[[Fusionism]]''' ([https://youtu.be/mBgOq5OyEpY?t=33 The Castle can create an abomination made from numerous dead bodies]<ref>Castlevania Curse of Darkness Bestiary No. 002</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=433 Everything that enters the castle is under the control by the power of Dracula's castle]<ref>Castlevania: Portrait of Ruin</ref>, [https://youtu.be/hu_2bedvcQE?t=439 the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle]<ref>Castlevania: Portrait of Ruin</reF>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=559 The Castle corrupts the minds of those who enter it, such as making] [[Maxim Kischine]] [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=577 feel strange ever since coming to it]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/rodKSrtgwtk?t=198 It also corrupted the mind of Hugh] [https://youtu.be/rodKSrtgwtk?t=381 turning him against Nathan] [https://youtu.be/rodKSrtgwtk?t=396 with Nathan noting he's being controlled by Dracula]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/rodKSrtgwtk?t=490 The castle increases one's dark desires, allowing Dracula to easily control them]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy also spurs it to violence]<ref>Castlevania: Order of Ecclesia Bestiary No. 061</ref>), '''[[Madness Manipulation]]''' ([https://youtu.be/KjI52eEW3tw?t=529 The Castle warped Gergoth, a once-gentle beast and drove it mad]<ref>Castlevania: Portrait of Ruin Bestiary No. 131</ref>), '''[[Elemental Manipulation]]''' & '''[[Chaos Manipulation]]''' ([https://youtu.be/DW43WR30vLI?t=288 The castle infuses some enemies with chaos, giving it all elemental properties]<ref>Castlevania: Lament of Innocence Bestiary No. 051</ref>), '''[[Blood Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=64 The casle imbues blood all over a skeleton, making them always return to life no matter what damage is done to them]<ref>Castlevania: Curse of Darkness Bestiary No. 008</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2572 The Castle has areas where its blood can form new enemies]<ref>Castlevania (N64)</ref>), '''[[Acid Manipulation]]''' ([https://youtu.be/_cYeuvRZjAI?t=6859 The castle has areas of acid rain falling]<ref>Castlevania III: Dracula's Curse Castle Dungeon</ref>), '''[[Size Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=236 Magically enlarged a toad through the use of demonic baptism]<ref>Castlevania: Symphony of the Night Bestiary No. 44</ref>), '''[[Fear Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=From%20the%20time,several%20village%20children. Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. |
| Even though it is still far away, their bodies seemed to squeal [run away].<br>There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."</ref>. [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=A%20drawbridge%20suspended%20from%20the%20main%20gate%20is%20seemingly%20welcoming%20Michelle%E2%80%99s%20arrival.%0AAnd%20her%20body%20was%20telling%20her%20%5Bdo%20not%20go%5D%20as%20her%20leg%20muscles%20were%20petrified%20like%20stone. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.<Br>And her body was telling her [do not go] as her leg muscles were petrified like stone."</ref>), '''[[Perception Manipulation]]''' ([https://youtu.be/rwWxSdLzR3s?t=2276 The Castle is able to warp the users perceptions, making a room where it is split into three parts that do not operate under standard spatiality and directionality]<Ref>Castlevania: Bloodlines Stage 6-2 First Room</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/Gl0DCMbRo6w?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=32 The very waters of the castle are poisonous, killing one in an instant if they fall into it]<ref>Castlevania: Legacy of Darkness Carrie Mode Undergound Waterway Entrance Cutscene</ref>), '''[[Gravity Manipulation]]''' ([https://youtu.be/zR1ZhEdbpV8?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=2410 The castle has rooms with reverse gravity]<Ref>Castlevania: Bloodlines Stage 6-3 First Room</ref>), '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing The Curse status that spirits inflict]<ref>Castlevania: Grimoire of Souls</ref> [https://www.reddit.com/r/translator/comments/1gcnhtt/comment/ltv6967/?context=3 comes from them absorbing the magic power around the castle]. [https://youtu.be/Y7MyIUyRVHk?t=2665 The Castle cursed a human to turn into a lizard man]<ref>Castlevania (N64)</ref>), '''[[Life Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=965 The castle can bring inanimate statues to life to attack]<ref>Castlevania Chronicles</ref>. [https://youtu.be/fZWbKQxeCJU?t=1562 Can cause the glass murals to come to life and attack]<ref>Castlevania Chronicles</ref>), '''[[Soul Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CUh%E2%80%A6%E2%80%A6aa%E2%80%A6%E2%80%A6Mi,a%20strong%20soul. Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”<br>That really is no doubt an obsession.<br>The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.<br>“Only…… protect…… you……-----“<br>When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.<br>However-----<br>Fate did not allow it.<br>For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----<Br>The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."</ref>), '''[[Plant Manipulation]]''' ([https://youtu.be/7LkAFhBpxtg?t=106 The castle can cause even the trees to attack]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/Y1mmrJMlOmY?list=PLF0A4D1377F54A2BF&t=4 The castle can cause the plants and leaves to form a wraith]<ref>Super Castlevania IV</ref>), '''[[Forcefield Manipulation]]''' ([https://youtu.be/7LkAFhBpxtg?t=33 The castle set up a barrier seal outside of it to make people unable to enter]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/wC1EKRCUooA?t=164 Evil energy can create barriers blocking one until they defeat all enemies]<ref>Castlevania: Grimoire of Souls Prologue level</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=3203 Can cause fire across an entire room just from causing a chandelier with candles to fall, setting everything, even people on fire]<ref>Castlevania Chronicles</ref>), '''[[Portal Manipulation]]''' & '''[[Battlefield Removal]]''' ('''Application Based;''' [https://youtu.be/EUUv0kwHT8g?t=452 The castle can create portals that send one to another dimension], [https://youtu.be/EUUv0kwHT8g?t=455 where time is stopped]<ref>Haunted Castle Arcade Stage 03</ref>. [https://youtu.be/kH8CRlZ8jY0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=73 Brought a wandering merchant in through swallowing him into a dense fog]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/E0KXGSBoeCc?t=2110 The castle has magic energies that seal the gateway to hell]<ref>Castlevania: Order of Ecclesia</ref>), '''[[Summoning]]''' & '''[[Glyph Creation]]''' ([https://youtu.be/qAvCampOZ3k?list=PLA7CF8E257AE3FBAB&t=255 The Castle can summon creatures of chaos to spawn and attack whoever enters a room through enemies spawning from glyphs]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Q0PZqOGJjhI?list=PLA7CF8E257AE3FBAB&t=206 The castle can make glyphs that teleport one outside of the castle by standing over it]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/PTUS4D1CnwU?t=123 A lot of these creatures are summoned from Hell]<ref>Castlevania: Symphony of the Night Bestiary No. 21</ref>), '''[[Water Manipulation]]''' ([https://youtu.be/eBXG0qBWKl4?list=PL2FF5295450121CE2&t=290 The Casles Waters seem to be very hazardous, as it instantly kills enemies upon touching them]<ref>Castlevania: Symphony of the Night Underground Caverns</ref>), '''[[Spatial Manipulation]]''' ([https://youtu.be/_cYeuvRZjAI?t=3297 The castle can shift the room to make it where Trevor needs to escape upwards] [https://youtu.be/UrLdIiW6bEo?list=PLnWJUvdl882vNnFeJFxyeOLuiFkRdnz7Z&t=505 that will instantly kill him if it reaches him]<ref>Castlevania III: Dracula's Curse</ref>. [https://youtu.be/Kmv1FNqNoX8?list=PLF0A4D1377F54A2BF&t=232 The castle can make blocks disappear and re-appear, making it difficult for one to traverse around the castle]<Ref>Super Castlevania IV</ref>. [https://youtu.be/MVvTErAm2HY?t=54 The Castle made it, where the stairway Soma was walking up with Mina, went longer hen usual, trying to keep Soma from going to the Shrine and instead bringing him to the castle]<ref>Castlevania: Aria of Sorrow Prologue</ref>), '''[[Sense Manipulation]]''' ([https://youtu.be/MVvTErAm2HY?t=61 Caused Soma's senses to dim even entering the chaotic darkness near the Castle]<ref>Castlevania: Aria of Sorrow Prologue</ref>), '''[[Weather Manipulation]]''' & '''[[Electricity Manipulation]]''' ([https://youtu.be/wEa-DnUetLo?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=123 The Castle is the reason for a massive cloud that covered the entire sky]<ref>Castlevania: Harmony of Dissonance Ending</ref>. [https://youtu.be/mgUvRu96AiE?list=PLA7CF8E257AE3FBAB&t=17 Can conjure thunderstorms around itself] [https://youtu.be/mgUvRu96AiE?list=PLA7CF8E257AE3FBAB&t=22 that can summon enemies during it's flashes of lightning]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/_cYeuvRZjAI?t=6227 Can summon enemies through the lightning bolts it makes]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Dark Matter Manipulation]]''' ([https://youtu.be/Q8e2k5-11jI?list=PL1C82000EC86F279F&t=353 The castle contains dark matter within it that beings can use for weapon creation]), '''[[Abstract Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=600 The castle can create a core of evil made from hatred, envy, anger and other dark emotions]<ref>Castlevania: Curse of Darkness Bestiary No. 115</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=4612 where is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref> [https://youtu.be/wC1EKRCUooA?t=1596 where creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>, [https://youtu.be/wC1EKRCUooA?t=5220 along with their vital souls causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y95lBCsQ07c?t=10257 Death was going to use Dracula's magic to rewrite Dracula's defeat to Trevor] [https://youtu.be/Y95lBCsQ07c?t=10293 making it where Dracula defeats Trevor Belmont instead] [https://youtu.be/Y95lBCsQ07c?t=10297 where Dracula would go on living in the rewritten grimoire] [https://youtu.be/Y95lBCsQ07c?t=10309 with each grimoire being its own world] [https://youtu.be/Y95lBCsQ07c?t=10318 and the grimoires influence extends into reality]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/Y95lBCsQ07c?t=5196 which alter grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=7238 which the vital souls cause alterations of the Grimoire that can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>). | | Even though it is still far away, their bodies seemed to squeal [run away].<br>There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."</ref>. [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=A%20drawbridge%20suspended%20from%20the%20main%20gate%20is%20seemingly%20welcoming%20Michelle%E2%80%99s%20arrival.%0AAnd%20her%20body%20was%20telling%20her%20%5Bdo%20not%20go%5D%20as%20her%20leg%20muscles%20were%20petrified%20like%20stone. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.<Br>And her body was telling her [do not go] as her leg muscles were petrified like stone."</ref>), '''[[Perception Manipulation]]''' ([https://youtu.be/rwWxSdLzR3s?t=2276 The Castle is able to warp the users perceptions, making a room where it is split into three parts that do not operate under standard spatiality and directionality]<Ref>Castlevania: Bloodlines Stage 6-2 First Room</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/Gl0DCMbRo6w?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=32 The very waters of the castle are poisonous, killing one in an instant if they fall into it]<ref>Castlevania: Legacy of Darkness Carrie Mode Undergound Waterway Entrance Cutscene</ref>), '''[[Gravity Manipulation]]''' ('''3-D;''' [https://youtu.be/zR1ZhEdbpV8?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=2410 The castle has rooms with reverse gravity]<Ref>Castlevania: Bloodlines Stage 6-3 First Room</ref>), '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing The Curse status that spirits inflict]<ref>Castlevania: Grimoire of Souls</ref> [https://www.reddit.com/r/translator/comments/1gcnhtt/comment/ltv6967/?context=3 comes from them absorbing the magic power around the castle]. [https://youtu.be/Y7MyIUyRVHk?t=2665 The Castle cursed a human to turn into a lizard man]<ref>Castlevania (N64)</ref>), '''[[Life Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=965 The castle can bring inanimate statues to life to attack]<ref>Castlevania Chronicles</ref>. [https://youtu.be/fZWbKQxeCJU?t=1562 Can cause the glass murals to come to life and attack]<ref>Castlevania Chronicles</ref>), '''[[Soul Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CUh%E2%80%A6%E2%80%A6aa%E2%80%A6%E2%80%A6Mi,a%20strong%20soul. Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”<br>That really is no doubt an obsession.<br>The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.<br>“Only…… protect…… you……-----“<br>When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.<br>However-----<br>Fate did not allow it.<br>For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----<Br>The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."</ref>), '''[[Plant Manipulation]]''' ([https://youtu.be/7LkAFhBpxtg?t=106 The castle can cause even the trees to attack]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/Y1mmrJMlOmY?list=PLF0A4D1377F54A2BF&t=4 The castle can cause the plants and leaves to form a wraith]<ref>Super Castlevania IV</ref>), '''[[Forcefield Manipulation]]''' ([https://youtu.be/7LkAFhBpxtg?t=33 The castle set up a barrier seal outside of it to make people unable to enter]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/wC1EKRCUooA?t=164 Evil energy can create barriers blocking one until they defeat all enemies]<ref>Castlevania: Grimoire of Souls Prologue level</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=3203 Can cause fire across an entire room just from causing a chandelier with candles to fall, setting everything, even people on fire]<ref>Castlevania Chronicles</ref>), '''[[Portal Manipulation]]''' & '''[[Battlefield Removal]]''' ('''Application Based;''' [https://youtu.be/EUUv0kwHT8g?t=452 The castle can create portals that send one to another dimension], [https://youtu.be/EUUv0kwHT8g?t=455 where time is stopped]<ref>Haunted Castle Arcade Stage 03</ref>. [https://youtu.be/kH8CRlZ8jY0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=73 Brought a wandering merchant in through swallowing him into a dense fog]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/E0KXGSBoeCc?t=2110 The castle has magic energies that seal the gateway to hell]<ref>Castlevania: Order of Ecclesia</ref>), '''[[Summoning]]''' & '''[[Glyph Creation]]''' ([https://youtu.be/qAvCampOZ3k?list=PLA7CF8E257AE3FBAB&t=255 The Castle can summon creatures of chaos to spawn and attack whoever enters a room through enemies spawning from glyphs]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Q0PZqOGJjhI?list=PLA7CF8E257AE3FBAB&t=206 The castle can make glyphs that teleport one outside of the castle by standing over it]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/PTUS4D1CnwU?t=123 A lot of these creatures are summoned from Hell]<ref>Castlevania: Symphony of the Night Bestiary No. 21</ref>), '''[[Water Manipulation]]''' ([https://youtu.be/eBXG0qBWKl4?list=PL2FF5295450121CE2&t=290 The Casles Waters seem to be very hazardous, as it instantly kills enemies upon touching them]<ref>Castlevania: Symphony of the Night Underground Caverns</ref>), '''[[Spatial Manipulation]]''' ('''3-D;''' [https://youtu.be/_cYeuvRZjAI?t=3297 The castle can shift the room to make it where Trevor needs to escape upwards] [https://youtu.be/UrLdIiW6bEo?list=PLnWJUvdl882vNnFeJFxyeOLuiFkRdnz7Z&t=505 that will instantly kill him if it reaches him]<ref>Castlevania III: Dracula's Curse</ref>. [https://youtu.be/Kmv1FNqNoX8?list=PLF0A4D1377F54A2BF&t=232 The castle can make blocks disappear and re-appear, making it difficult for one to traverse around the castle]<Ref>Super Castlevania IV</ref>. [https://youtu.be/MVvTErAm2HY?t=54 The Castle made it, where the stairway Soma was walking up with Mina, went longer hen usual, trying to keep Soma from going to the Shrine and instead bringing him to the castle]<ref>Castlevania: Aria of Sorrow Prologue</ref>), '''[[Sense Manipulation]]''' ([https://youtu.be/MVvTErAm2HY?t=61 Caused Soma's senses to dim even entering the chaotic darkness near the Castle]<ref>Castlevania: Aria of Sorrow Prologue</ref>), '''[[Weather Manipulation]]''' & '''[[Electricity Manipulation]]''' ([https://youtu.be/wEa-DnUetLo?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=123 The Castle is the reason for a massive cloud that covered the entire sky]<ref>Castlevania: Harmony of Dissonance Ending</ref>. [https://youtu.be/mgUvRu96AiE?list=PLA7CF8E257AE3FBAB&t=17 Can conjure thunderstorms around itself] [https://youtu.be/mgUvRu96AiE?list=PLA7CF8E257AE3FBAB&t=22 that can summon enemies during it's flashes of lightning]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/_cYeuvRZjAI?t=6227 Can summon enemies through the lightning bolts it makes]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Dark Matter Manipulation]]''' ([https://youtu.be/Q8e2k5-11jI?list=PL1C82000EC86F279F&t=353 The castle contains dark matter within it that beings can use for weapon creation]), '''[[Abstract Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=600 The castle can create a core of evil made from hatred, envy, anger and other dark emotions]<ref>Castlevania: Curse of Darkness Bestiary No. 115</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=4612 where is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref> [https://youtu.be/wC1EKRCUooA?t=1596 where creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>, [https://youtu.be/wC1EKRCUooA?t=5220 along with their vital souls causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y95lBCsQ07c?t=10257 Death was going to use Dracula's magic to rewrite Dracula's defeat to Trevor] [https://youtu.be/Y95lBCsQ07c?t=10293 making it where Dracula defeats Trevor Belmont instead] [https://youtu.be/Y95lBCsQ07c?t=10297 where Dracula would go on living in the rewritten grimoire] [https://youtu.be/Y95lBCsQ07c?t=10309 with each grimoire being its own world] [https://youtu.be/Y95lBCsQ07c?t=10318 and the grimoires influence extends into reality]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/Y95lBCsQ07c?t=5196 which alter grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/Y95lBCsQ07c?t=6621 The vital souls are noted to be apart of the Castle's power]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/wC1EKRCUooA?t=7238 which the vital souls cause alterations of the Grimoire that can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>). |
| <br><br> | | <br><br> |
| '''[[Resistance]]''' to '''[[Time Stop]]''' ([https://youtu.be/Kmv1FNqNoX8?list=PLF0A4D1377F54A2BF&t=130 Areas in the Castle are unaffected by time being stopped, and blocks and objects will still fall]<ref>Super Castlevania IV Stage 8-1</ref>. [https://drive.google.com/file/d/1xU-320Ub_EXoY_E5HOEzk35o95pC7-mh/view?usp=sharing Noted that the stop watch has no effect on moving platforms in the castle]<ref>History of Castlevania - Crescent of the Moon Pages 12-13</ref>. [https://youtu.be/aGHiqdXxCkE?list=PLA88AE98D0687EE03&t=393 Christopher stopping time on an elevator does not stop the elevator from moving]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/kX_4XPNKfOE?list=PLA88AE98D0687EE03&t=146 machinery still moves along]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/e9w8VW32_Fc?list=PLA88AE98D0687EE03&t=326 and floating objects still float]<ref>Castlevania: The Adventure ReBirth</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>) | | '''[[Resistance]]''' to '''[[Time Stop]]''' ('''1-T;''' [https://youtu.be/Kmv1FNqNoX8?list=PLF0A4D1377F54A2BF&t=130 Areas in the Castle are unaffected by time being stopped, and blocks and objects will still fall]<ref>Super Castlevania IV Stage 8-1</ref>. [https://drive.google.com/file/d/1xU-320Ub_EXoY_E5HOEzk35o95pC7-mh/view?usp=sharing Noted that the stop watch has no effect on moving platforms in the castle]<ref>History of Castlevania - Crescent of the Moon Pages 12-13</ref>. [https://youtu.be/aGHiqdXxCkE?list=PLA88AE98D0687EE03&t=393 Christopher stopping time on an elevator does not stop the elevator from moving]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/kX_4XPNKfOE?list=PLA88AE98D0687EE03&t=146 machinery still moves along]<ref>Castlevania: The Adventure ReBirth</ref>, [https://youtu.be/e9w8VW32_Fc?list=PLA88AE98D0687EE03&t=326 and floating objects still float]<ref>Castlevania: The Adventure ReBirth</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>) |
| }} | | }} |
| }} | | }} |
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| {{#tag:Tabber| | | {{#tag:Tabber| |
| {{!}}-{{!}}Castlevania III: Dracula's Curse= | | {{!}}-{{!}}Castlevania III: Dracula's Curse= |
| '''[[Time Stop]]''' ([https://strategywiki.org/wiki/Castlevania_III:_Dracula%27s_Curse/Items#:~:text=Everyone%20can%20use%20the%20stopwatch. All characters in ''Castlevania III: Dracula's Curse'' can make a stopwatch]<ref>Castlevania III: Dracula's Curse</ref>. [https://youtu.be/_cYeuvRZjAI?t=973 With the stopwatch, stops time]<ref>Castlevania III: Dracula's Curse</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>) | | '''[[Time Stop]]''' ('''1-T;''' [https://strategywiki.org/wiki/Castlevania_III:_Dracula%27s_Curse/Items#:~:text=Everyone%20can%20use%20the%20stopwatch. All characters in ''Castlevania III: Dracula's Curse'' can make a stopwatch]<ref>Castlevania III: Dracula's Curse</ref>. [https://youtu.be/_cYeuvRZjAI?t=973 With the stopwatch, stops time]<ref>Castlevania III: Dracula's Curse</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>) |
| {{!}}-{{!}}Castlevania: Symphony of the Night= | | {{!}}-{{!}}Castlevania: Symphony of the Night= |
| '''[[Time Stop]]''' ([https://youtu.be/Oybb-xJjEz8?t=15 With clock, stops time]<ref>Castlevania: Symphony of the Night</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Holy Fire Manipulation]]''' ([https://youtu.be/Oybb-xJjEz8?t=31 With Holy Water, shoots out a holy green fire when thrown]<ref>Castlevania: Symphony of the Night</ref>), '''[[Deconstruction]]''' ('''Macroscopic;''' [https://drive.google.com/file/d/1r9VkvQT8h94xamu3QzTr3zqB82QBHS3Y/view?usp=sharing The Holy Water is capable of disintegrating walls and floors]<ref>Castlevania II: Simon's Quest Page 11</ref>, [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=The%20holy%20water,shatters%20evil%20walls. due to them being made from evil beings]<ref>Castlevania II: Simon's Quest</ref>), '''[[Holy Manipulation]]''' ([https://youtu.be/Oybb-xJjEz8?t=51 With Vibhuti, throws holy Vibhuti ashes that deals holy damage]<ref>Castlevania: Symphony of the Night</ref>. [https://youtu.be/Oybb-xJjEz8?t=86 With Grand Cross, conjures a holy light with a large cross flying across the screen]<ref>Castlevania: Symphony of the Night</ref>), '''[[Ricochet Manipulation]]''' ([https://youtu.be/Oybb-xJjEz8?t=96 With Rebound Stone, a stone that ricochets off the ground and across the area]<ref>Castlevania: Symphony of the Night</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/Oybb-xJjEz8?t=105 With Agunea, a holy thunder sub-weapon]<ref>Castlevania: Symphony of the Night</ref>) | | '''[[Time Stop]]''' ('''1-T;''' [https://youtu.be/Oybb-xJjEz8?t=15 With clock, stops time]<ref>Castlevania: Symphony of the Night</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Holy Fire Manipulation]]''' ([https://youtu.be/Oybb-xJjEz8?t=31 With Holy Water, shoots out a holy green fire when thrown]<ref>Castlevania: Symphony of the Night</ref>), '''[[Deconstruction]]''' ('''Macroscopic;''' [https://drive.google.com/file/d/1r9VkvQT8h94xamu3QzTr3zqB82QBHS3Y/view?usp=sharing The Holy Water is capable of disintegrating walls and floors]<ref>Castlevania II: Simon's Quest Page 11</ref>, [https://strategywiki.org/wiki/Castlevania_II:_Simon%27s_Quest/Mistranslations_and_re-translation#:~:text=The%20holy%20water,shatters%20evil%20walls. due to them being made from evil beings]<ref>Castlevania II: Simon's Quest</ref>), '''[[Holy Manipulation]]''' ([https://youtu.be/Oybb-xJjEz8?t=51 With Vibhuti, throws holy Vibhuti ashes that deals holy damage]<ref>Castlevania: Symphony of the Night</ref>. [https://youtu.be/Oybb-xJjEz8?t=86 With Grand Cross, conjures a holy light with a large cross flying across the screen]<ref>Castlevania: Symphony of the Night</ref>), '''[[Ricochet Manipulation]]''' ([https://youtu.be/Oybb-xJjEz8?t=96 With Rebound Stone, a stone that ricochets off the ground and across the area]<ref>Castlevania: Symphony of the Night</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/Oybb-xJjEz8?t=105 With Agunea, a holy thunder sub-weapon]<ref>Castlevania: Symphony of the Night</ref>) |
| }} | | }} |
| {{!}}-{{!}}Weapons= | | {{!}}-{{!}}Weapons= |
| '''[[Penetration Damage]]''' ('''Bladed Penetration;''' [https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Vorpal%20Blade,Archer With Vorpal Blade, slices cleanly through enemies]<ref>Castlevania: Symphony of the Night Vorpal Blade Description</ref>), '''[[Curtain Fire]]''' ('''Multi-Directional;''' [https://youtu.be/fHkLZC2A9Wo?t=166 With Heaven Sword, attacks the enemy with a myriad of different swords]<ref>Castlevania: Symphony of the Night Heaven Sword</ref>. '''Rapid Fire;''' [https://youtu.be/fHkLZC2A9Wo?t=200 With Crissaegrim, countless blades dice the enemy]<ref>Castlevania: Symphony of the Night Crissaegrim</ref>), '''[[Blessed]]''' ([https://www.castlevaniacrypt.com/sotn-fist/#:~:text=Fist%20of%20Tulkas,Lion With Fist of Tulkas, blessed by Tulkas the Valar]<ref>Castlevania: Symphony of the Night Fist of Tulkas Description</ref>), '''[[Summoning]]''' & '''[[Empowerment]]''' ([https://youtu.be/fHkLZC2A9Wo?t=2 With Leather Shield, summons a cow that greatly boosts Alucard's defenses]<ref>Castlevnaia: Symphony of the Night Leather Shield Rod Spell</ref>. [https://youtu.be/fHkLZC2A9Wo?t=14 WIth Iron Shield, summons a wariror who throws two swords ahead of Alucard]<ref>Castlevnaia: Symphony of the Night Iron Shield Rod Spell</ref>. [https://youtu.be/fHkLZC2A9Wo?t=50 With Knight Shield, summons a stallion that raises defenses]<ref>Castlevnaia: Symphony of the Night Knight Shield Rod Spell</ref>. [https://youtu.be/fHkLZC2A9Wo?t=63 With Shaman Shield, summons a magical creature that raises intelligence]<ref>Castlevnaia: Symphony of the Night Shaman Shield Rod Spell</ref>. [https://youtu.be/fHkLZC2A9Wo?t=79 With Axe Lord Shield, summons an axe lord who will attack any enemy ahead of Alucard]<ref>Castlevnaia: Symphony of the Night Axe Lord Shield Rod Spell</ref>. [https://www.castlevaniacrypt.com/sotn-ds/#:~:text=Sword%20of%20Dawn,Reverse%20Keep With Sword of Dawn, summons dawn warriors]<ref>Castlevnaia: Symphony of the Night Sword of Dawn Description</ref>), '''[[Anti-Type Weaponry]]''' ([https://www.castlevaniacrypt.com/sotn-ss/#:~:text=Were%20Bane,Hunting%20Girl With Were Bane, effective against were beasts]<ref>Castlevnaia: Symphony of the Night Were Bane Description</ref>), '''[[Transmutation]]''' ([https://youtu.be/MBmqAiIN58I?t=39 With Jewel Sword], [https://youtu.be/UogEgAs4E6s?t=62 transforms enemies into jewels]<ref>Castlevnaia: Symphony of the Night Jewel Sword Description</ref>), '''[[Petrification]]''' ([https://youtu.be/oVBPJCtcpfY?t=27 With the Stone Sword, can petrify enemies]<ref>Castlevnaia: Symphony of the Night Stone Sword Description</ref>), '''[[Supernatural Protection]]''' ([https://youtu.be/fHkLZC2A9Wo?t=25 With Herald Shield, summons a female familiar that gives protection from fire and thunder]<ref>Castlevnaia: Symphony of the Night Herald Shield Rod Spell</ref>. [https://youtu.be/fHkLZC2A9Wo?t=126 With Goddess Shield, summons a Goddess who gives protection from dark attacks]<ref>Castlevnaia: Symphony of the Night Goddess Shield Rod Spell</ref>), '''[[Statistics Boost]]''' ([https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Badelaire,Forbidden%20Library With Badelaire, power increases with game play]<ref>Castlevnaia: Symphony of the Night Badelaire Description</ref>. [https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Gurthang,Sword%20(Lv%2036) With Gurthang, gets stronger with more blood on it]<ref>Castlevnaia: Symphony of the Night Gurthang Description</ref>), '''[[Energy Projection]]''' ([https://youtu.be/fHkLZC2A9Wo?t=113 With Skull Shield, summons a group of skulls that fires a bolt across the screen]<ref>Castlevnaia: Symphony of the Night Skull Shield Rod Spell</ref>) & '''[[Homing Attack]]''' ([https://youtu.be/fHkLZC2A9Wo?t=38 With Gorgon Shield, causes a gorgon to appear that fires rays ahead of Alucard that home in on the target]<ref>Castlevnaia: Symphony of the Night Gorgon Shield Rod Spell</ref>), '''[[Fusionism]]''' & '''[[Power Modification]]''' ([https://youtu.be/fHkLZC2A9Wo?t=154 With Alucard Shield, summons all other shields and fuses them into the Alucard shield, turning it into a soul stealing weapon, hitting enemies with the shield will replish Alucard's health and hearts]<ref>Castlevnaia: Symphony of the Night Alucard Shield Rod Spell</ref>), '''[[Holy Manipulation]]''' ([https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Holy%20Sword,Vandal%20Sword With Holy Sword, a cross hilt sword that's especially strong against undead beings]<ref>Castlevnaia: Symphony of the Night Holy Sword Description</ref>. [https://www.castlevaniacrypt.com/sotn-clubs/#:~:text=Holy%20Rod,Long%20Library With Holy Rod, anoited rod]<ref>Castlevnaia: Symphony of the Night Holy Rod Description</ref>), '''[[Hell Manipulation]]''' ([https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Mormegil,Catacombs With Mormegil, a black sword that's unholy, being especially strong against holy beings]<ref>Castlevnaia: Symphony of the Night Mormegil Description</ref>. [https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Tyrfing,Castle%20Keep With Tyrfing, a cursed dark sword]<ref>Castlevnaia: Symphony of the Night Tyrfing Description</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/fHkLZC2A9Wo?t=89 With Fire Shield, summons three flaming serpents who fly across the screen, damaging all enemies]<ref>Castlevnaia: Symphony of the Night Fire Shield Rod Spell</ref>. [https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Firebrand,Lossoth With Firebrand, fire sword of Oberon]<ref>Castlevnaia: Symphony of the Night Firebrand Description</ref>. [https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Marsil,Fire%20Demon With Marsil, powerful sword of flames]<ref>Castlevnaia: Symphony of the Night Marsil Description</ref>. [https://www.castlevaniacrypt.com/sotn-ds/#:~:text=Flamberge,Cloaked%20Knight With Flamberge, flame-edged sword]<ref>Castlevnaia: Symphony of the Night Flamberge Description</ref>), '''[[Ice Manipulation]]''' ([https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Icebrand,Fishead With Icebrand, ice sword of Mim]<ref>Castlevnaia: Symphony of the Night Icebrand</ref>), '''[[Electricity Manipulation]]''' ([https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Thunderbrand,Librarian%20(%2410000) With Thunderbrand, lightning sword of Indra]<ref>Castlevnaia: Symphony of the Night Thunderbrand</ref>), '''[[Poison Manipulation]]''' ([https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Terminus%20Est,Nova%20Skeleton With Terminus Est, a poisoned executioner's sword]<ref>Castlevnaia: Symphony of the Night Terminus Est</ref>), '''[[Darkness Manipulation]]''' ([https://youtu.be/fHkLZC2A9Wo?t=100 With Dark Shield, summons a dark skull that does damage to all enemies on screen through covering the entire area in darkness]<ref>Castlevnaia: Symphony of the Night Dark Shield Rod Spell</ref>), '''[[Soul Manipulation]]''' ([https://youtu.be/fHkLZC2A9Wo?t=189 With the Mourneblade, feeds upon enemy's souls, healing Alucard with every hit]<ref>Castlevnaia: Symphony of the Night Mourneblade</ref>). | | '''[[Penetration Damage]]''' ('''Bladed Penetration;''' [https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Vorpal%20Blade,Archer With Vorpal Blade, slices cleanly through enemies]<ref>Castlevania: Symphony of the Night Vorpal Blade Description</ref>), '''[[Curtain Fire]]''' ('''Multi-Directional;''' [https://youtu.be/fHkLZC2A9Wo?t=166 With Heaven Sword, attacks the enemy with a myriad of different swords]<ref>Castlevania: Symphony of the Night Heaven Sword</ref>. '''Rapid Fire;''' [https://youtu.be/fHkLZC2A9Wo?t=200 With Crissaegrim, countless blades dice the enemy]<ref>Castlevania: Symphony of the Night Crissaegrim</ref>), '''[[Blessed]]''' ([https://www.castlevaniacrypt.com/sotn-fist/#:~:text=Fist%20of%20Tulkas,Lion With Fist of Tulkas, blessed by Tulkas the Valar]<ref>Castlevania: Symphony of the Night Fist of Tulkas Description</ref>), '''[[Familiar Summoning]]''' & '''[[Empowerment]]''' ([https://youtu.be/fHkLZC2A9Wo?t=2 With Leather Shield, summons a cow that greatly boosts Alucard's defenses]<ref>Castlevnaia: Symphony of the Night Leather Shield Rod Spell</ref>. [https://youtu.be/fHkLZC2A9Wo?t=14 WIth Iron Shield, summons a wariror who throws two swords ahead of Alucard]<ref>Castlevnaia: Symphony of the Night Iron Shield Rod Spell</ref>. [https://youtu.be/fHkLZC2A9Wo?t=50 With Knight Shield, summons a stallion that raises defenses]<ref>Castlevnaia: Symphony of the Night Knight Shield Rod Spell</ref>. [https://youtu.be/fHkLZC2A9Wo?t=63 With Shaman Shield, summons a magical creature that raises intelligence]<ref>Castlevnaia: Symphony of the Night Shaman Shield Rod Spell</ref>. [https://youtu.be/fHkLZC2A9Wo?t=79 With Axe Lord Shield, summons an axe lord who will attack any enemy ahead of Alucard]<ref>Castlevnaia: Symphony of the Night Axe Lord Shield Rod Spell</ref>. [https://www.castlevaniacrypt.com/sotn-ds/#:~:text=Sword%20of%20Dawn,Reverse%20Keep With Sword of Dawn, summons dawn warriors]<ref>Castlevnaia: Symphony of the Night Sword of Dawn Description</ref>), '''[[Anti-Type Weaponry]]''' ([https://www.castlevaniacrypt.com/sotn-ss/#:~:text=Were%20Bane,Hunting%20Girl With Were Bane, effective against were beasts]<ref>Castlevnaia: Symphony of the Night Were Bane Description</ref>), '''[[Transmutation]]''' ([https://youtu.be/MBmqAiIN58I?t=39 With Jewel Sword], [https://youtu.be/UogEgAs4E6s?t=62 transforms enemies into jewels]<ref>Castlevnaia: Symphony of the Night Jewel Sword Description</ref>), '''[[Petrification]]''' ([https://youtu.be/oVBPJCtcpfY?t=27 With the Stone Sword, can petrify enemies]<ref>Castlevnaia: Symphony of the Night Stone Sword Description</ref>), '''[[Supernatural Protection]]''' ([https://youtu.be/fHkLZC2A9Wo?t=25 With Herald Shield, summons a female familiar that gives protection from fire and thunder]<ref>Castlevnaia: Symphony of the Night Herald Shield Rod Spell</ref>. [https://youtu.be/fHkLZC2A9Wo?t=126 With Goddess Shield, summons a Goddess who gives protection from dark attacks]<ref>Castlevnaia: Symphony of the Night Goddess Shield Rod Spell</ref>), '''[[Statistics Boost]]''' ([https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Badelaire,Forbidden%20Library With Badelaire, power increases with game play]<ref>Castlevnaia: Symphony of the Night Badelaire Description</ref>. [https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Gurthang,Sword%20(Lv%2036) With Gurthang, gets stronger with more blood on it]<ref>Castlevnaia: Symphony of the Night Gurthang Description</ref>), '''[[Energy Projection]]''' ([https://youtu.be/fHkLZC2A9Wo?t=113 With Skull Shield, summons a group of skulls that fires a bolt across the screen]<ref>Castlevnaia: Symphony of the Night Skull Shield Rod Spell</ref>) & '''[[Homing Attack]]''' ([https://youtu.be/fHkLZC2A9Wo?t=38 With Gorgon Shield, causes a gorgon to appear that fires rays ahead of Alucard that home in on the target]<ref>Castlevnaia: Symphony of the Night Gorgon Shield Rod Spell</ref>), '''[[Fusionism]]''' & '''[[Power Modification]]''' ([https://youtu.be/fHkLZC2A9Wo?t=154 With Alucard Shield, summons all other shields and fuses them into the Alucard shield, turning it into a soul stealing weapon, hitting enemies with the shield will replish Alucard's health and hearts]<ref>Castlevnaia: Symphony of the Night Alucard Shield Rod Spell</ref>), '''[[Holy Manipulation]]''' ([https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Holy%20Sword,Vandal%20Sword With Holy Sword, a cross hilt sword that's especially strong against undead beings]<ref>Castlevnaia: Symphony of the Night Holy Sword Description</ref>. [https://www.castlevaniacrypt.com/sotn-clubs/#:~:text=Holy%20Rod,Long%20Library With Holy Rod, anoited rod]<ref>Castlevnaia: Symphony of the Night Holy Rod Description</ref>), '''[[Hell Manipulation]]''' ([https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Mormegil,Catacombs With Mormegil, a black sword that's unholy, being especially strong against holy beings]<ref>Castlevnaia: Symphony of the Night Mormegil Description</ref>. [https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Tyrfing,Castle%20Keep With Tyrfing, a cursed dark sword]<ref>Castlevnaia: Symphony of the Night Tyrfing Description</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/fHkLZC2A9Wo?t=89 With Fire Shield, summons three flaming serpents who fly across the screen, damaging all enemies]<ref>Castlevnaia: Symphony of the Night Fire Shield Rod Spell</ref>. [https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Firebrand,Lossoth With Firebrand, fire sword of Oberon]<ref>Castlevnaia: Symphony of the Night Firebrand Description</ref>. [https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Marsil,Fire%20Demon With Marsil, powerful sword of flames]<ref>Castlevnaia: Symphony of the Night Marsil Description</ref>. [https://www.castlevaniacrypt.com/sotn-ds/#:~:text=Flamberge,Cloaked%20Knight With Flamberge, flame-edged sword]<ref>Castlevnaia: Symphony of the Night Flamberge Description</ref>), '''[[Ice Manipulation]]''' ([https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Icebrand,Fishead With Icebrand, ice sword of Mim]<ref>Castlevnaia: Symphony of the Night Icebrand</ref>), '''[[Electricity Manipulation]]''' ([https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Thunderbrand,Librarian%20(%2410000) With Thunderbrand, lightning sword of Indra]<ref>Castlevnaia: Symphony of the Night Thunderbrand</ref>), '''[[Poison Manipulation]]''' ([https://www.castlevaniacrypt.com/sotn-swords/#:~:text=Terminus%20Est,Nova%20Skeleton With Terminus Est, a poisoned executioner's sword]<ref>Castlevnaia: Symphony of the Night Terminus Est</ref>), '''[[Darkness Manipulation]]''' ([https://youtu.be/fHkLZC2A9Wo?t=100 With Dark Shield, summons a dark skull that does damage to all enemies on screen through covering the entire area in darkness]<ref>Castlevnaia: Symphony of the Night Dark Shield Rod Spell</ref>), '''[[Soul Manipulation]]''' ([https://youtu.be/fHkLZC2A9Wo?t=189 With the Mourneblade, feeds upon enemy's souls, healing Alucard with every hit]<ref>Castlevnaia: Symphony of the Night Mourneblade</ref>). |
| <br><br> | | <br><br> |
| '''[[Resistance]]''' to '''[[Fire Manipulation]]''' & '''[[Electricity Manipulation]]''' ([https://youtu.be/fHkLZC2A9Wo?t=25 With Herald Shield, summons a female familiar that gives protection from fire and thunder]<ref>Castlevnaia: Symphony of the Night Herald Shield Rod Spell</ref>), '''[[Hell Manipulation]]''' & '''[[Darkness Manipulation]]''' ([https://youtu.be/fHkLZC2A9Wo?t=126 With Goddess Shield, summons a Goddess who gives protection from dark attacks]<ref>Castlevnaia: Symphony of the Night Goddess Shield Rod Spell</ref>) | | '''[[Resistance]]''' to '''[[Fire Manipulation]]''' & '''[[Electricity Manipulation]]''' ([https://youtu.be/fHkLZC2A9Wo?t=25 With Herald Shield, summons a female familiar that gives protection from fire and thunder]<ref>Castlevnaia: Symphony of the Night Herald Shield Rod Spell</ref>), '''[[Hell Manipulation]]''' & '''[[Darkness Manipulation]]''' ([https://youtu.be/fHkLZC2A9Wo?t=126 With Goddess Shield, summons a Goddess who gives protection from dark attacks]<ref>Castlevnaia: Symphony of the Night Goddess Shield Rod Spell</ref>) |
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| '''[[Acrobatics]]''' ([https://www.castlevaniacrypt.com/sotn-relics/#:~:text=Gravity%20Boots,Marble%20Gallery With Gravity Boots, wearer can jump high]<ref>Castlevania: Symphony of the Night Gravity Boots Description</ref>), '''[[Multiple Jumps]]''' ([https://www.castlevaniacrypt.com/sotn-relics/#:~:text=Leap%20Stone,Castle%20Keep With Leap Stone, wearer can do double jump]<ref>Castlevania: Symphony of the Night Leap Stone Description</ref>), '''[[Aquatic Breathing]]''' ([https://www.castlevaniacrypt.com/sotn-relics/#:~:text=Holy%20Symbol,Underground%20Caverns With Holy Symbol], [https://youtu.be/cRqyeX21gzs?t=615 protection while underwater]<ref>Castlevania: Symphony of the Night Holy Symbol Description</ref>), '''[[Summoning]]''' ([https://www.castlevaniacrypt.com/sotn-relics/#:~:text=Merman%20Statue,Underground%20Caverns With Merman Statue, summons the oarsman]<ref>Castlevania: Symphony of the Night Merman Statue Description</ref>), '''[[Item Bestowal]]''' ([https://youtu.be/Im8r-GpTQQg?t=829 With the Cube of Zoe, causes items to materialize]<ref>Castlevania: Symphony of the Night Cube of Zoe Description</ref>), '''[[Information Analysis]]''' ([https://www.castlevaniacrypt.com/sotn-relics/#:~:text=Spirit%20Orb,Marble%20Gallery With Spirit Orb, shows enemy damage]<ref>Castlevania: Symphony of the Night Spirit Orb Description</ref>. [https://www.castlevaniacrypt.com/sotn-relics/#:~:text=Fairie%20Scroll,Long%20Library With Fairie Scroll, displays enemy's name]<ref>Castlevania: Symphony of the Night Fairie Scroll Description</ref>), '''[[Attack Reflection]]''' ([https://youtu.be/m_OzGycG51c?t=313 With the Rib of Vlad]<ref>Castlevania: Symphony of the Night Rib of Vlad Description</ref>, [https://youtu.be/hvAhdyqMxw4?t=1657 where Dracula's mere rib bone reflects all projectiles back]<ref>Castlevania II: Simon's Quest</ref>), '''[[Supernatural Luck]]''' ([https://youtu.be/5gPB-oNm-NI?t=102 With Eye of Vlad, grants one a boost of luck]<ref>Castlevania: Symphony of the Night Eye of Vlad Description</ref>. [https://youtu.be/YAGT7MoihF8?t=44 With the Ring of Vlad]<ref>Castlevania: Symphony of the Night Ring of Vlad Description</ref>, [https://youtu.be/BpaaBQZ7Kx8?t=59 where Dracula's ring increases the luck of those who wear it]<ref>Castlevania: Harmony of Dissonance Vlad's Ring Description</ref>), '''[[Nullification]]''' ('''Sealing Nullification;''' [https://www.castlevaniacrypt.com/sotn-relics/#:~:text=Jewel%20of%20Open,Librarian%20(%24500) With Jewel of Open, can open locked blue doors]<ref>Castlevania: Symphony of the Night Jewel of Open Description</ref>. '''Curse Nullification;''' [https://www.castlevaniacrypt.com/sotn-relics/#:~:text=Heart%20of%20Vlad,Anti%2DChapel With Heart of Vlad, avoids curse]<ref>Castlevania: Symphony of the Night Heart of Vlad Description</ref>. '''Petrification Nullification;''' [https://youtu.be/BpaaBQZ7Kx8?t=49 The Heart of Vlad also has the power to negate petrification]<ref>Castlevania: Harmony of Dissonance Heart of Vlad Description</ref>) | | '''[[Acrobatics]]''' ([https://www.castlevaniacrypt.com/sotn-relics/#:~:text=Gravity%20Boots,Marble%20Gallery With Gravity Boots, wearer can jump high]<ref>Castlevania: Symphony of the Night Gravity Boots Description</ref>), '''[[Multiple Jumps]]''' ([https://www.castlevaniacrypt.com/sotn-relics/#:~:text=Leap%20Stone,Castle%20Keep With Leap Stone, wearer can do double jump]<ref>Castlevania: Symphony of the Night Leap Stone Description</ref>), '''[[Aquatic Breathing]]''' ([https://www.castlevaniacrypt.com/sotn-relics/#:~:text=Holy%20Symbol,Underground%20Caverns With Holy Symbol], [https://youtu.be/cRqyeX21gzs?t=615 protection while underwater]<ref>Castlevania: Symphony of the Night Holy Symbol Description</ref>), '''[[Summoning]]''' ([https://www.castlevaniacrypt.com/sotn-relics/#:~:text=Merman%20Statue,Underground%20Caverns With Merman Statue, summons the oarsman]<ref>Castlevania: Symphony of the Night Merman Statue Description</ref>), '''[[Item Bestowal]]''' ([https://youtu.be/Im8r-GpTQQg?t=829 With the Cube of Zoe, causes items to materialize]<ref>Castlevania: Symphony of the Night Cube of Zoe Description</ref>), '''[[Information Analysis]]''' ([https://www.castlevaniacrypt.com/sotn-relics/#:~:text=Spirit%20Orb,Marble%20Gallery With Spirit Orb, shows enemy damage]<ref>Castlevania: Symphony of the Night Spirit Orb Description</ref>. [https://www.castlevaniacrypt.com/sotn-relics/#:~:text=Fairie%20Scroll,Long%20Library With Fairie Scroll, displays enemy's name]<ref>Castlevania: Symphony of the Night Fairie Scroll Description</ref>), '''[[Attack Reflection]]''' ([https://youtu.be/m_OzGycG51c?t=313 With the Rib of Vlad]<ref>Castlevania: Symphony of the Night Rib of Vlad Description</ref>, [https://youtu.be/hvAhdyqMxw4?t=1657 where Dracula's mere rib bone reflects all projectiles back]<ref>Castlevania II: Simon's Quest</ref>), '''[[Supernatural Luck]]''' ([https://youtu.be/5gPB-oNm-NI?t=102 With Eye of Vlad, grants one a boost of luck]<ref>Castlevania: Symphony of the Night Eye of Vlad Description</ref>. [https://youtu.be/YAGT7MoihF8?t=44 With the Ring of Vlad]<ref>Castlevania: Symphony of the Night Ring of Vlad Description</ref>, [https://youtu.be/BpaaBQZ7Kx8?t=59 where Dracula's ring increases the luck of those who wear it]<ref>Castlevania: Harmony of Dissonance Vlad's Ring Description</ref>), '''[[Nullification]]''' ('''Sealing Nullification;''' [https://www.castlevaniacrypt.com/sotn-relics/#:~:text=Jewel%20of%20Open,Librarian%20(%24500) With Jewel of Open, can open locked blue doors]<ref>Castlevania: Symphony of the Night Jewel of Open Description</ref>. '''Curse Nullification;''' [https://www.castlevaniacrypt.com/sotn-relics/#:~:text=Heart%20of%20Vlad,Anti%2DChapel With Heart of Vlad, avoids curse]<ref>Castlevania: Symphony of the Night Heart of Vlad Description</ref>. '''Petrification Nullification;''' [https://youtu.be/BpaaBQZ7Kx8?t=49 The Heart of Vlad also has the power to negate petrification]<ref>Castlevania: Harmony of Dissonance Heart of Vlad Description</ref>) |
| {{!}}-{{!}}With Familiars= | | {{!}}-{{!}}With Familiars= |
| '''[[Summoning]]''' ([https://youtu.be/rb9TlXuVgIU?t=3 With the Faerie Card, summons the "Faerie" familiar]<ref>Castlevania: Symphony of the Night Faerie Card Description</ref>. [https://youtu.be/rb9TlXuVgIU?t=19 With the Sprite Card, summons the "Pixie" familiar]<ref>Castlevania: Symphony of the Night Sprite Card Description</ref>. [https://youtu.be/rb9TlXuVgIU?t=50 With the Ghost Card, summons the "Ghost" familiar]<ref>Castlevania: Symphony of the Night Ghost Card Description</ref>. [https://youtu.be/rb9TlXuVgIU?t=76 With the Bat Card, summons the "Bat" familiar]<ref>Castlevania: Symphony of the Night Bat Card Description</ref>. [https://youtu.be/rb9TlXuVgIU?t=119 With Demon Card, summons the "Devil" familiar]<ref>Castlevania: Symphony of the Night Demon Card Description</ref>. [https://youtu.be/rb9TlXuVgIU?t=150 With Tengu Card, summons the mini god "Tengu" familiar]<ref>Castlevania: Symphony of the Night Tengu Card Description</ref>. [https://youtu.be/rb9TlXuVgIU?t=186 With Sword Card, summons the "Sword" familiar]<ref>Castlevania: Symphony of the Night Sword Card Description</ref>) | | '''[[Familiar Summoning]]''' ([https://youtu.be/rb9TlXuVgIU?t=3 With the Faerie Card, summons the "Faerie" familiar]<ref>Castlevania: Symphony of the Night Faerie Card Description</ref>. [https://youtu.be/rb9TlXuVgIU?t=19 With the Sprite Card, summons the "Pixie" familiar]<ref>Castlevania: Symphony of the Night Sprite Card Description</ref>. [https://youtu.be/rb9TlXuVgIU?t=50 With the Ghost Card, summons the "Ghost" familiar]<ref>Castlevania: Symphony of the Night Ghost Card Description</ref>. [https://youtu.be/rb9TlXuVgIU?t=76 With the Bat Card, summons the "Bat" familiar]<ref>Castlevania: Symphony of the Night Bat Card Description</ref>. [https://youtu.be/rb9TlXuVgIU?t=119 With Demon Card, summons the "Devil" familiar]<ref>Castlevania: Symphony of the Night Demon Card Description</ref>. [https://youtu.be/rb9TlXuVgIU?t=150 With Tengu Card, summons the mini god "Tengu" familiar]<ref>Castlevania: Symphony of the Night Tengu Card Description</ref>. [https://youtu.be/rb9TlXuVgIU?t=186 With Sword Card, summons the "Sword" familiar]<ref>Castlevania: Symphony of the Night Sword Card Description</ref>) |
| All these familiars give the following abilities:<br> | | All these familiars give the following abilities:<br> |
| '''Faerie'''/'''Pixie'''<br> | | '''Faerie'''/'''Pixie'''<br> |
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| ==Note== | | ==Note== |
| *Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=377 Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip] despite Leon being a pure and noble warrior<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>. [https://youtu.be/K17MMp-shAI?t=41 Simon's doppelganger can harm him with the vampire killer], despite Simon being a noble hero. [https://youtu.be/FWEcT__cfx4?list=PLuQTRPQy8ZvBlgORefejqBGK7SO3aDW2j&t=389 Holy Water even works and harms enemies such as the "Holy Armor"]<Ref>Castlevania: Circle of the Moon</ref>, [https://youtu.be/ot6A0du2IVs?t=462 a knight who] [https://drive.google.com/file/d/1IeaPRA22SevU0aQDksrdBSu_c3mQYhwe/view?usp=sharing has natural holy powers]<ref>Castlevania: Grimoire of Souls Enemy Compendium Holy Knight</ref>. [https://youtu.be/Tx-ATZXdsKE?t=1589 Corrupted enemies such as Charlie Vincent], [https://youtu.be/Tx-ATZXdsKE?t=1608 use holy water attacks on Carrie and Reinhardt]<ref>Castlevania (N64) Charlie Vincent Boss</ref>. Characters like Johnathan Morris [https://www.castlevaniacrypt.com/por-armor/#:~:text=Holy%20Mail,Jonathan wear armor like the Holy Mail, an armor that reduces damage from holy attacks]<ref>Castlevania: Portrait of Ruin Holy Mail Description</ref>. | | *Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=377 Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip] despite Leon being a pure and noble warrior<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>. [https://youtu.be/K17MMp-shAI?t=41 Simon's doppelganger can harm him with the vampire killer], despite Simon being a noble hero. [https://youtu.be/FWEcT__cfx4?list=PLuQTRPQy8ZvBlgORefejqBGK7SO3aDW2j&t=389 Holy Water even works and harms enemies such as the "Holy Armor"]<Ref>Castlevania: Circle of the Moon</ref>, [https://youtu.be/ot6A0du2IVs?t=462 a knight who] [https://drive.google.com/file/d/1IeaPRA22SevU0aQDksrdBSu_c3mQYhwe/view?usp=sharing has natural holy powers]<ref>Castlevania: Grimoire of Souls Enemy Compendium Holy Knight</ref>. [https://youtu.be/Tx-ATZXdsKE?t=1589 Corrupted enemies such as Charlie Vincent], [https://youtu.be/Tx-ATZXdsKE?t=1608 use holy water attacks on Carrie and Reinhardt]<ref>Castlevania (N64) Charlie Vincent Boss</ref>. Characters like Jonathan Morris [https://www.castlevaniacrypt.com/por-armor/#:~:text=Holy%20Mail,Jonathan wear armor like the Holy Mail, an armor that reduces damage from holy attacks]<ref>Castlevania: Portrait of Ruin Holy Mail Description</ref>. |
| *While vampires [https://youtu.be/Y7MyIUyRVHk?t=2452 have some weakness to sunlight and can burn overtime in them]<Ref>Castlevania (N64) Rose Encounter</ref>, [https://youtu.be/jCmSuv3eDY8?t=147 higher tier vampires]<ref>Castlevania (N64) Carrie Bad Ending</ref>, [https://youtu.be/_cYeuvRZjAI?t=8226 can stand out in the sunlight just fine]<ref>Castlevania III: Dracula's Curse Alucard Ending</ref> without being weakened. It should also be noted even with Dhamphir's like Alucard, in original lore, he was considered a full vampire yet could stand out in the sunlight perfectly fine. | | *While vampires [https://youtu.be/Y7MyIUyRVHk?t=2452 have some weakness to sunlight and can burn overtime in them]<Ref>Castlevania (N64) Rose Encounter</ref>, [https://youtu.be/jCmSuv3eDY8?t=147 higher tier vampires]<ref>Castlevania (N64) Carrie Bad Ending</ref>, [https://youtu.be/_cYeuvRZjAI?t=8226 can stand out in the sunlight just fine]<ref>Castlevania III: Dracula's Curse Alucard Ending</ref> without being weakened. It should also be noted even with Dhamphir's like Alucard, in original lore, he was considered a full vampire yet could stand out in the sunlight perfectly fine. |
| *[https://youtu.be/lU9O40fOxY8?t=817 Alucard's Genya Arikado form is a form he uses to suppress his powers]<ref>Castlevania: Dawn of Sorrow Bad Ending</ref>, [https://youtu.be/nFyic6ncdnw?list=PL592A11B2A3F54537&t=227 going back into his true self is him transforming to "draw out my full power"]<ref>Castlevania: Dawn of Sorrow Julius Mode Meeting Alucard Cutscene</ref>. | | *[https://youtu.be/lU9O40fOxY8?t=817 Alucard's Genya Arikado form is a form he uses to suppress his powers]<ref>Castlevania: Dawn of Sorrow Bad Ending</ref>, [https://youtu.be/nFyic6ncdnw?list=PL592A11B2A3F54537&t=227 going back into his true self is him transforming to "draw out my full power"]<ref>Castlevania: Dawn of Sorrow Julius Mode Meeting Alucard Cutscene</ref>. |
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| *Based on his first meeting with her in ''Grimoire of Souls'', Genya Arikado had not even been aware of [[Charlotte Aulin]]'s existence until Lucy Westenra summoned her. | | *Based on his first meeting with her in ''Grimoire of Souls'', Genya Arikado had not even been aware of [[Charlotte Aulin]]'s existence until Lucy Westenra summoned her. |
| *''[[Castlevania Legends]]'' takes place in an alternate universe, different to the main [[Castlevania Timeline|''Castlevania'' timeline]]. | | *''[[Castlevania Legends]]'' takes place in an alternate universe, different to the main [[Castlevania Timeline|''Castlevania'' timeline]]. |
| | |
| | ==Codex Statistics Questions== |
| | '''Q: Shouldn't the characters be around tier 2 for defeating the Time Reaper [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=45 who would've destroyed the very fabric of time]<ref>Castlevania Judgment Aeon True Story Mode Intro</ref>, [https://youtu.be/HWWcO1uh7kQ?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=844 attempted to destroy the specific era of time]<ref>Castlevania Judgment Sypha Belnades True Story Mode</ref>, [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=817 cause all beings everywhere to disappear, forever]<ref>Castlevania Judgment Golem True Story Mode</ref> [https://youtu.be/LU34JPonFXw?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=81 and that the age was on the verge of collapse]<ref>Castlevania Judgment Death True Story Mode</ref>?''' |
| | |
| | '''A: We actually never get a direct outright method of Time Reaper's plan for doing this, from what [[Aeon (Castlevania)|Aeon]] mentions to [[Golem (Castlevania)|Golem]], [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=817 if the Time Rift is not erased, all beings everywhere will disappear, forever]<ref>Castlevania Judgment Golem True Story Mode</ref>, implying that it's the Time Rift causing this, this is further backed up by the fact that [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=897 in Time Reaper's boss fight, there is a vortex in the background consuming everything]<ref>Castlevania Judgment Aeon True Story Mode Intro</ref>, meaning this is an overtime feat that scales to no one physically.''' |
| | |
| | '''Q: Shouldn't they get tier 2 for Dracula's influence [https://youtu.be/tTfHFwlvWF4?t=2207 destabilizing the flow of time]<ref>Castlevania: Curse of Darkness Ending</ref>?''' |
| | |
| | '''A: This is [[Powers and Techniques|a potent ability]] but has nothing to do with [[Attack Potency]], there is no quantification for "destabilizing the flow of time", along with this, even if it was taken as physically, then it would be overtime as the effects are not noticeable throughout most of Curse of Darkness.''' |
| | |
| | '''Q: Shouldn't [[Dracula (Castlevania)|Dracula]] and by proxy anyone that scales to him get tier 2 for him being able to sustain [[Dracula's Castle|his castle]]?''' |
| | |
| | '''A: This goes under our [[Stabilization Feats]] standards, which treats sustaining feats are non-combat applicable [[Attack Potency]] normally, though in Dracula's case the Castle is speficially powered by the existence of a Dark Lord, and doesn't necessarily need their strength to rise. In the Castlevania novel, the castle rose without a Dark Lord as an example. Along with this, no one scales to the collapse of the castle, in Curse of Darkness [[Hector (Castlevania)|Hector]] [https://youtu.be/tTfHFwlvWF4?t=2047 would've died to the collapse of the castle if]<ref>Castlevania: Curse of Darkness Ending</ref> Julia didn't come save him, and [[Isaac (Castlevania)|Isaac]] [https://youtu.be/tTfHFwlvWF4?t=2092 died within] [https://youtu.be/tTfHFwlvWF4?t=2159 the castle]<ref>Castlevania: Curse of Darkness Ending</ref>. [https://youtu.be/z43iS--oVEc?t=83 In other cases the Castle does not collapse]<Ref>Castlevania: Symphony of the Night Ending</ref>, [https://youtu.be/D1NQQwfcdmE?t=271 but instead slowly fades away]<Ref>Castlevania: The Adventure Rebirth Ending</ref>. [https://youtu.be/7b-OBjjGkxc?list=PLFAE0762E0CD5079D&t=319 At the end of Dawn of Sorrow] [[Soma Cruz]] and [[Genya Arikado]] (aka [[Alcuard (Castlevania)|Alucard]] must escape the collapsing abyss.''' |
| | |
| | '''Q: Shouldn't Castlevania characters that scale to Death have Infinite speed due to Death being able to kill distance itself with his attacks?''' |
| | |
| | '''A: Killing distance to attack is not a speed feat, it's a method of [[Spatial Manipulation]] by circumventing and ignoring distance, while one can say the attack spawns on you instantly, this is not really something quantifiable. Along with this, it would only scale to characters comparable to Death during post-Dawn of Sorrow, as Soma notes Death is far faster than he remembered from his fight with him in Dawn of Sorrow<Ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "This ominous vortex of magic was similar to what he felt in the [demon castle]. Among all the magic Soma knows, this particular type of sophisticated [power] belonged to-----<br>“……I know I am being rude……”<Br>Faster than he can remember, that husky voice rang in front of Soma-----<br>From the shadow of the forest, a large shadow emerged.<br>“……tch!”</ref>.''' |
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| ==Battle Records== | | ==Battle Records== |
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| [[Category:Iconic Characters]] | | [[Category:Iconic Characters]] |
| [[Category:Video Game Characters]] | | [[Category:Video Game Characters]] |
| | [[Category:Metroidvania Characters]] |
| [[Category:Platforming Characters]] | | [[Category:Platforming Characters]] |
| [[Category:Horror Characters]] | | [[Category:Horror Characters]] |
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| [[Category:Electricity Users]] | | [[Category:Electricity Users]] |
| [[Category:Soul Users]] | | [[Category:Soul Users]] |
| | [[Category:Magic Users]] |
| | [[Category:Principle Users]] |
| [[Category:Non-Standard Interaction Users]] | | [[Category:Non-Standard Interaction Users]] |
| [[Category:Immersion Users]] | | [[Category:Immersion Users]] |
| [[Category:Dimensional Travel Users]] | | [[Category:Dimensional Travel Users]] |
| [[Category:Summoning Users]] | | [[Category:Summoning Users]] |
| | [[Category:Familiar Summoning Users]] |
| | [[Category:Soul Users]] |
| [[Category:Social Influencing Users]] | | [[Category:Social Influencing Users]] |
| [[Category:Martial Arts Users]] | | [[Category:Fighter's Intuition Users]] |
| [[Category:Weapon Masters]] | | [[Category:Weapon Masters]] |
| [[Category:Weapon Users]] | | [[Category:Weapon Users]] |
Line 1,645: |
Line 1,677: |
| [[Category:Statistics Reduction Users]] | | [[Category:Statistics Reduction Users]] |
| [[Category:Telekinesis Users]] | | [[Category:Telekinesis Users]] |
| | [[Category:Contract Bestowal Users]] |
| [[Category:Battlefield Removal Users]] | | [[Category:Battlefield Removal Users]] |
| [[Category:Breath Attack Users]] | | [[Category:Breath Attack Users]] |
Line 1,668: |
Line 1,701: |
| [[Category:Crystal Users]] | | [[Category:Crystal Users]] |
| [[Category:Vacuum Users]] | | [[Category:Vacuum Users]] |
| | [[Category:Familiar Summoning Users]] |
| [[Category:Matter Users]] | | [[Category:Matter Users]] |
| [[Category:Metaphysics Users]] | | [[Category:Metaphysics Users]] |
Line 1,712: |
Line 1,746: |
| [[Category:Forcefield Users]] | | [[Category:Forcefield Users]] |
| [[Category:Portal Users]] | | [[Category:Portal Users]] |
| | [[Category:Contract Bestowal Users]] |
| [[Category:Battlefield Removal Users]] | | [[Category:Battlefield Removal Users]] |
| [[Category:Summoning Users]] | | [[Category:Summoning Users]] |
Line 1,778: |
Line 1,813: |
| [[Category:Explosion Users]] | | [[Category:Explosion Users]] |
| [[Category:Fire Users]] | | [[Category:Fire Users]] |
| | [[Category:Magic Users]] |
| | [[Category:Principle Users]] |
| [[Category:Non-Standard Interaction Users]] | | [[Category:Non-Standard Interaction Users]] |
| [[Category:Immersion Users]] | | [[Category:Immersion Users]] |
| [[Category:Dimensional Travel Users]] | | [[Category:Dimensional Travel Users]] |
| [[Category:Summoning Users]] | | [[Category:Summoning Users]] |
| | [[Category:Soul Users]] |
| [[Category:Magic Users]] | | [[Category:Magic Users]] |
| [[Category:Principle Users]] | | [[Category:Principle Users]] |
Line 1,800: |
Line 1,838: |
| [[Category:Statistics Reduction Users]] | | [[Category:Statistics Reduction Users]] |
| [[Category:Telekinesis Users]] | | [[Category:Telekinesis Users]] |
| | [[Category:Contract Bestowal Users]] |
| [[Category:Battlefield Removal Users]] | | [[Category:Battlefield Removal Users]] |
| [[Category:Breath Attack Users]] | | [[Category:Breath Attack Users]] |
Line 1,822: |
Line 1,861: |
| [[Category:Crystal Users]] | | [[Category:Crystal Users]] |
| [[Category:Vacuum Users]] | | [[Category:Vacuum Users]] |
| | [[Category:Familiar Summoning Users]] |
| [[Category:Matter Users]] | | [[Category:Matter Users]] |
| [[Category:Metaphysics Users]] | | [[Category:Metaphysics Users]] |