Shanoa

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Castlevania/Shanoa
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Shanoa (シャノア) is the protagonist of Castlevania: Order of Ecclesia. She is a member of the Order of Ecclesia, a group dedicated to defeating Dracula in the absence of the Belmont Clan. Shanoa possesses the unique ability to absorb Glyphs, which grant her access to magical weapons and elemental spells. Although she is often depicted wielding an ethereal crimson rapier, she can use any weapon provided by the Glyphs she acquires.

Shanoa can equip up to three Glyphs at once, functioning similarly to Soma Cruz's soul system. By combining these Glyphs, she can unleash powerful combos, either through magic or with large-scale weapons like a Holy Claymore or a flurry of daggers. Her weapons include scythes, axes, daggers, lances, hammers, and swords, while her spells summon elements such as fierce winds, lightning orbs, stone fists, fireballs, ice shards, or bursts of light and darkness. Additionally, her Glyphs allow her to traverse areas using magnetic forces or transform into creatures such as a cat-woman or a winged werebat.

"Spoilers Ahead"
This character has very important lore or story elements, with the profile having spoilers for the story and the fate of said character, avoid reading if one would like to pursue the verse without any spoilers for themself.
"Mature Content"
This character has mature themes and concepts, thus those of young age are ill-advised to look through these.
Shanoa
“ I am the blade to banish all evil, and I've come to see you annihilated. The time of your destruction is at hand; die, Demon Lord Dracula! „
~ Shanoa to Dracula
Origin
Origin Castlevania: Order of Ecclesia
Creator Koji Igarashi
First Appearance Castlevania: Order of Ecclesia
Actor Japanese: Hoko Kuwashima

English: Michelle Ruff

Characteristics
Species Human
Gender Female
Pronouns She/Her
Sexuality Heterosexual
Age 20
Height 175 cm
Weight Unknown
Status Deceased
Alignment Lawful Good
Archetype False Destined/Chosen One, Underdog
Occupation Vampire Hunter
Time Period Late 1800s
Language English
Homeworld Earth
Relationships
Affiliations Albus, Barlowe (Formerly)
Enemies Barlowe, Dracula, Death

Background

This dropdown contains the synopsis of Shanoa’s story. Read at your own risk as you may be spoiled otherwise!

Shanoa was chosen as a vessel for Dominus by Barlowe. However, before the ritual could be performed, she was attacked by her adoptive brother and fellow Ecclesia member, Albus. Since that time, she has lost her emotions and memories. Upon awakening, Shanoa learned Barlowe's version of events and received the order to retrieve both him and Dominus from Albus.

Shanoa sets out towards Wygol Village after her first encounter with Albus in an abandoned monastery, traveling through various dungeons in pursuit of him and to rescue the villagers he had trapped. Along the way, she helps them by completing side quests. The trapped villagers mention a "man" who imprisoned them with Torpor Glyphs. On several occasions, Shanoa encounters Albus carrying pieces of the Dominus Glyphs. It is revealed that he was behind the villagers' capture, offering Shanoa the two parts of Dominus as "gifts." Without hesitation, she absorbs them, believing it is part of her mission assigned by Barlowe.

At Oblivion Ridge, Albus refuses to give Shanoa the third Dominus Glyph. He instead reveals the true nature of the glyphs: that Dominus is a copy of Dracula's power, and using it can have disastrous effects on one's soul. Feeling betrayed, Shanoa returns to Barlowe and explains the situation. She is then tasked with eliminating the corrupted Albus at the Mystery Manor.

The events that follow at the manor are crucial in determining the game's ending. Depending on whether Shanoa successfully rescues all thirteen villagers or fails to save at least one, the ending will differ. There are two possible routes to the conclusion, which are determined after the fight between Shanoa and Albus.

Bad Ending
After the battle, Shanoa absorbs the final part of Dominus and returns to Barlowe in Ecclesia, believing her mission is complete. The only remaining task is to perform the spell beside the coffin to "save the world." Unbeknownst to her, it was all a lie and a manipulation by Barlowe. Instead of succeeding, Shanoa collapses, losing consciousness, and her efforts are presumably used to resurrect Dracula for Barlowe. The screen fades to black, showing the villagers who were not rescued, followed by the Game Over screen.

Good Ending
After the battle, Shanoa absorbs the final part of Dominus. During this process, she begins hearing conversations between Barlowe and Albus. It is revealed that Albus's plan to steal the Dominus was to protect Shanoa from the dangers of using the glyph. This scene hints at Shanoa slowly recovering her memories, as she refers to Albus as her "brother." The voice she hears belongs to Albus's soul, which had merged with the last part of Dominus. His final advice is to avoid casting the union of Dominus at all costs. Shanoa then heads back to Ecclesia to confront Barlowe.

This time, Shanoa refuses to follow Barlowe's orders, and he reveals his true nature as a madman bent on Dracula's revival. Barlowe explains that the "vessel" in his room was actually a seal to confine Dracula, and he had been manipulating Shanoa all along to break the seal and resurrect the dark lord. A fight ensues, resulting in Barlowe's defeat. Despite Shanoa's objections, he offers his life to the seal, causing Dracula and his castle to rise again.

With her memories restored, Shanoa regains her emotions and resolves to banish Dracula alone, as she is the only one capable of doing so. She confronts Dracula in his throne room. Initially, it seems her glyphs cannot defeat him, and he begins preparing a powerful spell to destroy her. However, if the union of the Dominus Glyphs is used, the spell is countered, and Dracula is killed by his own power. Shanoa falls dead, but Albus's soul appears before her one final time, offering his sacrifice for hers. His last request is for Shanoa to smile, and she sheds warm, happy tears for her brother as her memories and emotions fully return. She escapes the crumbling castle as the sun rises.

It is later revealed that all records of Ecclesia were erased, leaving no trace of Shanoa's battle with Dracula. A Grimoire-created facsimile of Shanoa in Grimoire of Souls suggests that the world's leaders erased the history to cover up their manipulation by Barlowe.

Personality

  • Serious and Stoic: Shanoa is a serious and introverted individual, often coming across as emotionless due to her difficulty expressing her feelings. Her amnesia, which causes her to forget her past and the people she once knew, plays a significant role in shaping her cold exterior. While her lack of memories makes it difficult for her to connect with her emotions, her true personality remains somewhat of a mystery.
  • Tenacity and Drive: Despite the emotional barriers caused by her amnesia, Shanoa is driven by an intense desire to uncover the truth of her past and avenge the loss of her friend Albus. Her determination is unwavering, and she shows relentless focus in her mission to defeat Dracula and protect those she cares about, demonstrating an unyielding resolve.
  • Artistic Streak: Beneath her serious demeanor, Shanoa possesses a creative side. During her visits to Wygol Village, she expresses an interest in photography, music, fashion, and illustration. She uses her Sketch Book to explore her artistic abilities, finding solace and purpose in her creativity as she seeks to regain some semblance of fulfillment beyond her quest for vengeance.

General Information

Name: Unknown (Her real name is unknown as Shanoa is just her codename[1])

Other Name: Shanoa

Origin: Castlevania: Order of Ecclesia

First Appearance: Castlevania: Order of Ecclesia

Latest Appearance: Castlevania: Grimoire of Souls

Company: Konami

Creator: Koji Igarashi

Actor

  • Japanese Voice Actor: Hoko Kuwashima
  • English Voice Actor: Michelle Ruff

Gender: Female[2]

Sexuality: Heterosexual

Pronouns: She/Her

Age: 20[3]

Time Period: Late 1800s

Timeline: Main Timeline

Homeworld: Earth

Residence: Ecclesia

Story Role: Main Protagonist

Legacy: Unknown Legacy (The exploits of the Ecclesia were unknown to the outside world, with all records of them vanishing[4])

Influence: Personal Influence (Shanoa is responsible for saving and helping a village of people that all hold the Belmont blood)

Language: English

Classification: Witch[5], Member of the Order of Ecclesia, Glyph Master, Vessel for Dominus

Species: Human

State of Being: Regular

Physiology: Humanoid Physiology

In-Universe Creator: God[6]

Occupation: Vampire Hunter

Affiliations: Albus (Her adopted brother), Barlowe (Formerly)

Enemies: Barlowe, Dracula, Death

Height: 175 cm[7]

Weight: Unknown

Status:

  • During her Time: Alive
  • Modern Time: Deceased (As she existed back in 1800s, she is naturally dead from old age)

Date of Death: Unknown

Alignment: Lawful Good (Shanoa lives to deliver the innocent from darkness[8], where she follows her sole purpose to destroy Dracula so people can look to the dawn without fearing the darkness[9])

Protection Level: Global Protector (Fought and defeated Dracula, where in Castlevania III: Dracula's Curse, Dracula plans to take over all of Europe[10], proceeded to amass an army to kill hundreds of soldiers to take over Europe, plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it, planned to spread his evil grip to the rest of Europe[11])

Archetype: False Destined/Chosen One / Underdog

Codex Statistics

Grade: S (Shanoa's glyphs are impressive, to where it's noted by Simon Belmont that her power is on par with the Belmonts[12])

Tier: At least 8-C, likely Far Higher. Even Higher with Sheer Will, Much Higher with Dominus

Cardinality: Finite

Power Source: Chaos (All monsters and creatures are Creatures of Chaos[13], where they are empowered by Chaos, always rebirthing from Chaos with each rebirth, the creatures takes a new form[14])

Dimensionality: 3-D

Attack Potency: At least Building level (Potency) (Can fight and defeat 1800s Death[15], where Alucard notes that Death is a force to be reckoned with, where not one other of Dracula's henchman being able to compare[16], Dracula also serves as the absolute evil, the opposite to God[17], where for God to be perfectly good, there must be a being of perfect darkness[18], being the entity opposite to God[19], with such power making him far superior to Golem from Castlevania Judgment, as he died to a random unknown hunter after his return from the time rift[20]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see[21] . Monsters like Gergoth[22], can be fought by an era of hunter[23], where Gergoth's mere stomps breaks large portions of the castle apart causing them to crash through multiple floors due to its sheer weight and size[22]), likely Far Higher (Can harm and fight against enemies stronger than characters who can take hits from neutron bomb[24], that have a yield range of 1-10 kilotons of TNT), Much Higher with Dominus (None of Shanoa's other attacks worked on 1800s Dracula, requiring her to use Dominus to defeat him in one hit[25]). Even Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmont's strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[26]. Alucard notes that having something to protect surpasses the limits of strength[27])

Durability: At least Building level, likely Far Higher. Even Higher with Sheer Will

Striking Strength: At least Room Class (Potency), likely Far Higher. Even Higher with Sheer Will

Lifting Strength: At least Class 10 (Shanoa's glyphs are impressive, to where it's noted by Simon Belmont that her power is on par with the Belmonts[28], where the Belmonts are known as the most powerful and renowned vampire hunters within the world of Castlevania[29], during and before Trevor's time[30], the Belmont's were feared because of their immense power[31], which should make them superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[32] where logs can weigh around 15 to 5 tons[33] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[34]). Even Higher with Sheer Will

Travel Speed: Superhuman regularly (Comparable to Leon Belmont, who was able to escape Walter's Castle while running from the top floor to the entrance, before the entire structure collapsed[35]). At most Faster Than Light through full Aura (Shanoa's glyphs are impressive, to where it's noted by Simon Belmont that her power is on par with the Belmonts[36], making her comparable to Juste Belmont where Juste travels so fast that a light projection of him is left behind, enveloping with a blue aura around him[37]). Even Higher with Sheer Will

Attack Speed: At most Faster Than Light (Can tag 1800s Dracula, who serves as the absolute evil, the opposite to God[38], where for God to be perfectly good, there must be a being of perfect darkness[39], being the entity opposite to God[40], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[41] and the White Demon, who can move at the speed of light at short distances[42]). Even Higher with Sheer Will

Reaction Speed: At most Faster Than Light. Even Higher with Sheer Will

Stamina: Superhuman (Traveled through entire towns and through various areas absorbing different parts of Dominus back to her, facing strong enemies along the way, finally going to Dracula's Castle in order to face off against Draucla without showing any real signs of tiring)

Range: Standard Melee, Varies with Glyphs (Her Glyphs have various different applications and range)

Intelligence: Supergenius Intelligence (Shanoa possesses a unique ability, allowing her to channel power through glyphs that are marked on her body[43], with glyphs being an artistic symbol representing the power that dwells within all things, with each symbol containing a great deal of magical energy that can be released if one properly channels magic through the glyph itself[44], where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[45]. Able to utilize sub-weapons that possess great attack and power which in Castlevania requires one to have a high intelligence to be able to do[46]), Higher with Sapiens Fio (With Sapiens Fio, temporarily increases intelligence and the effects of magical glyphs[47])

Knowledge: Grandmaster level (Can fight and defeat Dracula, where he was a genius tactician as Mathias, who they called "Cronqvist the Wise"[48])






With the Dominus Agony, Shanoa shrouds herself in Dracula's magic[186], which would give her the abilities of Dracula's magic and that of the Castle, as the castle is directly steered by Dracula's power[187], this gives her:

As Mathias absorbed Walter's soul to become Dracula[188], he has:






Shanoa has the villager's powers coursing through her due to absorbing the Glyphs Albus used to imprison them[586], with the villagers having the blood of the sacred Belmont Clan, giving her the Belmont Bloodline which includes:









Confodere

A short-range and weak Rapier Glyph used in early training.

Armor Description Stats Found Drop
Barbarian Belt Piecemeal armor worn by barbarians. STR +10, CON -10 King Skeleton
Body Suit An open-chested, black bodysuit. DEF +12, CON +1, INT +1 Tristis Pass
Casual Clothes Everyday clothes for around the house (or castle!). DEF +1 Start of game
Copper Plate Bronzed chest armor. DEF +8 Jacob's Shop Lizardman
Corset Dress A slightly uncomfortable dress. DEF +20, INT +6, MND +12 Jacob's Shop
Cotton Dress A simple cotton dress. DEF +7, INT +1, MND +3 Monica's Quests
Crimson Mail A beautiful suit of armor in translucent red. DEF +15, STR +2, MND +3 Fire Demon
Empire Dress An elegant dress with a high waistline. DEF +20, INT +5, MND +7 Jacob's Shop
Gold Plate A chest protector forged of gold. DEF +40 Jacob's Shop
Heart Cuirass When taking damage, you lose hearts instead of HP. DEF +25 Dracula's Castle
Iron Plate A steel breastplate. DEF +18 Jacob's Shop Red Smasher
Knight Cuirass Cast-iron armor worn by knights. DEF +28, CON +15, MND +8 Final Knight
Leather Cuirass Leather chest protection. DEF +5 Jacob's Shop
Military Wear Clothes made with a specialized fiber to be blade-resistant. DEF +5, Resist Blades Minera Prison Island
Minerva Mail Armor blessed by a war goddess. Prevents the effects of Curse. DEF +40, STR +8, MND +7, Resist Curses Large Cavern
Mirror Cuirass Mirrored armor protects the wearer from petrification. DEF +25, Resist Petrification Gorgon Head
Party Dress You'll be the belle of the ball in this gorgeous party dress. DEF +24, INT +3, MND +9 Monica's Quests, Jacob's Shop
Platinum Plate Fancy armor forged of white gold. DEF +55 Jacob's Shop
Reinforced Suit Clothes forged with artificial musculature. DEF +8, STR +2, MND +2 Somnus Reef
Robe Decollete This luxurious formal dress will have everyone talking. DEF +32, INT +6, MND +30, LCK +5 Training Hall
Rubber Suit Clothes that absorb impact to resist heavy blows. DEF +5, Resist Strikes Kalidus Channel
Sequined Dress A dress embroidered with dazzling sequins. DEF +12, INT +3, MND +7, LCK +2 Jacob's Shop
Silk Dress A delicate silk dress. DEF +15, INT +2, MND +5 Monica's Quests, Jacob's Shop
Silver Plate For a spotless chest sheen, choose silver. DEF +28 Jacob's Shop
Valkyrie Mail Armor blessed by a war maiden. It prevents poison effects. DEF +25, STR +4, MND +5, Resist Poison Dracula's Castle
Wedding Dress The wedding dress of your dreams costs more than a pretty penny. DEF +26, STR +3, INT +2, MND +15 Jacob's Shop
Head Gear Description Stats Found Drop
Arrow Helm An enchanted helm that enables the Glyph Union: Arrow. DEF +5 Boss Rush Mode
Axe Helm An enchanted helm that enables the Glyph Union: Axe. DEF +5 Boss Rush Mode
Babushka A flower-patterned hood to protect against cold. DEF +3, INT +1, MND +2 Jacob's Shop
Barbarian Helm Barbarians prefer this tough helmet design. STR +5, CON -5 Skeleton Beast
Cabriolet Women's hat with a collapsible hood. DEF +2, INT +2, MND +1 Minera Prison Island
Caprine Flowery hat composed of a corsage and lace. DEF +4, INT +1, MND +1 Giant's Dwelling
Cotton Hat A plain hat made of cotton. DEF +1 Monastery
Crimson Mask A translucent crimson mask. DEF +4, STR +1 Tymeo Mountains
Crochet An elegant, bell-shaped silhouette. DEF +5, INT +3, MND +4 Jacob's Shop
Diamond Pins A hair accessory to lower light damage. INT +5, Resist Light Jacob's Shop
Dowsing Hat This mysterious hat sounds a tone if treasure is nearby. Daniela's Quests
Emerald Pins A hair accessory to lower lightning damage. INT +3, Resist Lightning Jacob's Shop
Eye for Decay Allows you to see hidden breakable walls. Peeping Eye
Garbo Hat An elegant hat, in a style actresses will wear one day. DEF +1, INT +2, MND +2, LCK +3 Monica's Quests
Hammer Helm An enchanted helm that enables the Glyph Union: Hammer. DEF +5 Boss Rush Mode
Knife Helm An enchanted helm that enables the Glyph Union: Knife. DEF +5 Boss Rush Mode
Knight Helm Knightly head gear. DEF +10, CON +5, MND +3 Great Knight
L. Eye of God View an enemy's remaining HP instead of the damage dealt. Boss Rush Mode
Lance Helm An enchanted helm that enables the Glyph Union: Lance. DEF +5 Boss Rush Mode
Minerva Mask This mask was blessed by a war goddess. DEF +8, STR +3, MND +3 Large Cavern
Onyx Pins A hair accessory to lower darkness damage. INT +5, Resist Darkness Jacob's Shop
Queen of Hearts This unique helmet reduces heart consumption by half. ATK +10, DEF +12, STR +7, INT +7, LCK +7 Clear Hard Mode
R. Eye of Devil Views the world slowly. Boss Rush Mode
Rapier Helm An enchanted helm that enables the Glyph Union: Rapier. DEF +5 Boss Rush Mode
Ribbon An adorable ribbon. LCK +10 Anna's Quests
Royal Crown A jewel-encrusted tiara. DEF +5, STR +5, CON +5, INT +5, MND +5, LCK +5 Laura's Quests
Ruby Pins A hair accessory to lower flame damage. INT +3, Resist Fire Jacob's Shop
Sapphire Pins A hair accessory to lower ice damage. INT +3, Resist Ice Jacob's Shop
Shield Helm An enchanted helm that enables the Glyph Union: Shield. DEF +5 Boss Rush Mode
Sickle Helm An enchanted helm that enables the Glyph Union: Sickle. DEF +5 Boss Rush Mode
Stephanie This hair accessory sports a fancy engraved dedication. DEF +1, INT +8, MND +8 Draculina
Sword Helm An enchanted helm that enables the Glyph Union: Sword. DEF +5 Boss Rush Mode
Traveler's Hat A large-brimmed hat fancied by travelers. DEF +7, CON +3, INT +2, MND +3 Tristis Pass, Argila Swamp
Treasure Hat Raises the probability that rare items will appear. Daniela's Quests
Valkyrie Mask This mask was blessed by a war maiden. DEF +6, STR +2 Dracula's Castle
Leg Protection Description Stats Found Drop
Baggy Boots Relaxed-fit boots that are popular with urban teens. DEF +4, MND +3 Jacob's Shop
Barbarian Shoes Why do barbarians wear open-toed sandals like this? STR +5, CON -5 King Skeleton
Battle Boots Battle boots that are easy to move around in. DEF +4, STR +2 Jacob's Shop
Cavalier Boots Boots worn by knights with their marching orders. DEF +7, MND +4 Jacob's Shop
Combo Boots Keep kicking without touching the ground to raise strength. Jacob's Shop
Cossak Boots Warm boots with fur-lined cuffs. DEF +3, MND +2 Jacob's Shop
Crimson Greaves Full leg protection cast in a deep red material. DEF +6, STR +1 Fire Demon
Ghillie Boots Traditional highland wear. DEF +5, MND +3 Jacob's Shop
Gold Leggings Become the girl with golden shins. DEF +14 Jacob's Shop
Iron Leggings Iron-clad shin protection. DEF +4 Jacob's Shop Gurkha Master
Knight Leggings Knights wear these to stay protected, and so should you. DEF +12, CON +4, MND +2 Final Knight
Mercury Boots Not surprisingly, it allows for faster movement speed. Dracula's Castle
Minerva Greaves Full leg protection blessed by a war goddess. DEF +10, STR +3, MND +3 Large Cavern
Moonwalkers The wearer is invincible while back dashing. Tymeo Mountains
Plat Leggings Leggings hewn of breathtaking white gold. DEF +20 Jacob's Shop
Sabrina Shoes Flats with no heel. DEF +2, MND +1 Jacob's Shop
Sandals Traditional leather sandals. DEF +1 Monastery
Silver Leggings Shiny silver shin protection. DEF +9 Jacob's Shop
Valkyrie Greaves Full leg protection blessed by a war maiden. DEF +8, STR +2 Dracula's Castle
Winged Boots Not surprisingly, it allows for faster movement speed. Irina's Quests
Accessory Description Stats Found
Archer Ring Increases the power of archery type glyphs. Tymeo Mountains
Blow Ring Increases the power of the strike attribute. Misty Forest Road, Skeleton Cave
Chariot Ring Ring of "The Chariot". STR +3, CON +3, INT -2, MND -2 Tristis Pass
Death Ring This means that *you* will die if you are hit. STR +44, CON +44, INT +44, MND +44 Dracula's Castle
Devil Ring Ring of "The Devil". Status increases as you receive damage. Tymeo Mountains
Diamond Ring Increases the power of the light attribute. Jacob's Shop
Emerald Ring Increases the power of the lightning attribute. Jacob's Shop
Emperor Ring Ring of "The Emperor". Increases recovery effects. DEF +2 Tymeo Mountains
Empress Ring Ring of "The Empress". STR +2, CON -3, INT +2, MND -3 Tymeo Mountains
Fool Ring Ring of "The Fool". STR -3, CON -3, INT -3, MND -3, LCK +7 Monastery
Fortune Ring Ring of "Fortune". Play time increases LUCK. Mystery Manor
Gold Ring Luck increases with the gold in your wallet! Kalidus Channel
Hanged Man Ring Ring of "The Hanged Man". Recover from jumps quickly. DEF +2 Dracula's Castle
Heart Earrings Jagged heart earrings. Anna's Quests
Hermit Ring Ring of "The Hermit". STR -2, CON -2, INT +3, MND +3 Oblivion Ridge
Hierophant Ring Ring of "The Hierophant". Increases acquired experience. DEF +2 Misty Forest Road
Judgment Ring Ring of "Judgement". Increases Glyph Union's effectiveness. Dracula's Castle
Justice Ring Ring of "Justice". Enemies killed increase attack power. DEF +2 Monastery
Lovers Ring Ring of "The Lovers". Increases hearts acquired. DEF +2 Tristis Pass
Lucky Clover Earrings shaped like four-leaf clovers. LCK +3 Jacob's Shop
Magician Ring Ring of "The Magician". STR -2, INT +5 Kalidus Channel
Master Ring Increases the rate of attribute point acquisition. Complete all Villager Quests
Miser Ring Your status increases depending on how much money you have. Dracula's Castle
Moon Ring Ring of "The Moon". Status increases at nighttime. Dracula's Castle
Onyx Ring Increases the power of the darkness attribute. Jacob's Shop
Priestess Ring Ring of "The High Priestess". STR -2, CON +5, INT -2, MND +5 Minera Prison Island
Protect Ring An enchanted ring to increase one's defense. DEF +6 Minera Prison Island
Resist Ring An enchanted ring to increase one's magic defense. MND +6 Kalidus Channel
Ruby Ring Increases the power of the flame attribute. Jacob's Shop
Sapphire Ring Increases the power of the ice attribute. Jacob's Shop
Star Ring Ring of "The Star". Increases MP recovery rate. Dracula's Castle
Strength Ring Ring of "Strength". STR +5, INT -2 Minera Prison Island
Sun Ring Ring of "The Sun". Status increases in daytime. Dracula's Castle
Temprerance Ring Ring of "Temperance". DEF +1, STR +1, CON +1, INT +1, MND +1, LCK +1 Giant's Dwelling
Tower Ring Ring of "The Tower". Less likely to be blown away. STR -10, CON -10, INT -10, MND -10, LCK -10, Resist Knockback Lighthouse
Thief Ring Increases the drop rate of rare items. LCK +7 Dracula's Castle
Wind Ring Increases the power of the slash attribute. Somnus Reef
World Ring Ring of "The World". Decreases MP consumption. Dracula's Castle

Potions

Potion Description Stats Found Drop
Anti-Venom Removes poison from your body. Monastery, Kalidus Channel, Ruvas Forest, Jacob's Shop
Heart Repair Restores lost hearts. Hearts +30 Monastery, Ruvas Forest, Jacob's Shop Ladycat
High Potion Restores 200 HP. HP +200 Training Hall, Large Cavern, Jacob's Shop
High Tonic Restores a lot of your MP. MP +200 Monastery, Ruvas Forest, Jacob's Shop
Potion Restores 50 HP. HP +50 Kalidus Channel, Jacob's Shop
Super Potion Restores all HP. Kalidus Channel, Dracula's Castle, Training Hall Wallman
Super Tonic Completely restores your MP. Training Hall
Tonic Restores some of your MP. MP +100 Tristis Pass, Argila Swamp, Jacob's Shop
Uncurse Potion Dispels curses. Misty Forest Road, Skeleton Cave Ectoplasm

Food

Food Description Stats Found Drop
Amanita Looks harmless, but appearances can be deadly poisonous. HP -200 Tristis Pass
Black Drops Increases your darkness attribute points. Darkness +1000 Anna's Quests, Skeleton Cave, Giant's Dwelling
Blue Drops Increases your ice attribute points. Ice +1000 Serge's Quests, Tymeo Mountains, Dracula's Castle
Chamomile Sweetly scented herbs with medicinal properties. Kalidus Channel, Minera Prison Island, Tymeo Mountains, Somnus Reef, Oblivion Ridge
Choco Souffle Cut it open to find delicious, warm chocolate sauce! HP +200 Curse Diva
Coffee This bitter blend uses authentic Transylvanian beans. Hearts +6 Wygol Village
Corn Soup The croutons are prepared with an old family recipe. HP +30 Aeon's Quests, Jacob's Shop
Cream Puff A light pastry prepared with fresh custard. HP +30 Dracula's Castle
Crepes Suzette Let's hope this is just named after somebody. HP +220 Draculina
Croque Monsieur A broiled ham and cheese sandwich. HP +210 Ladycat
Curry Indian curry prepared at a specialty shop. HP +400 Jacob's Shop
Darjeeling Tear Often referred to as the champagne of black teas. Hearts +5 Monastery, Ruvas Forest
Earl Grey Black tea scented with bergamot. Hearts +5 Grave Digger
Eisbein Ham it up with this salted pork shank. HP +350 Dracula's Castle
Green Drops Increases your lightning attribute points. Lightning +1000 Serge's Quests, Dracula's Castle
Killer Fish BBQ Killer Fish, lightly seasoned and grilled to perfection. HP +450 Aeon's Quests, Jacob's Shop
Meat Restores 29 HP. Yummy! MP +29 Monastery, Wygol Villager, Ruvas Forest, Jacob's Shop Merman, Armored Beast
Merman Meat Flesh removed from an aquatic man-creature. Lorelai
Milk Low-fat milk. Two percent, to be exact. Hearts +4 Wygol Village Black Fomor
Minestrone Hearty vegetable bean soup in a tomato broth. HP +130 Jacob's Shop
Mint Sundae Ice cream and soda, combined in a delicate dance of delicious. Hearts +10 Dracula's Castle
Mocha Eclair A pastry with a hint of coffee flavoring. HP +50 Irina's Quests
Mushroom This delicate mushroom is meant to stimulate the appetite. HP +38 Tymeo Mountains
Pudding A jiggly custard pudding. Look at it go! HP +35 Lilith
Ramen Noodles Pork ramen, medium oil, heavy seasoning. HP +200 Jacob's Shop
Raw Killer Fish This looks delicious! ...Where did you get it? HP +80 Killer Fish
Red Drops Increases your flame attribute points. Fire +1000 Serge's Quests, Monastery, Dracula's Castle
Rice Ball A salmon-flavored rice ball. HP +26 Flea Man
Rotten Meat Your ticket to a brand new echelon of stomach problems. HP -200 Zombie
Salt Simple rock salt. HP +1 Needles, Fishhead, Forneus
Schnitzel A thin Viennese cutlet. HP +230 Mystery Manor
Spoiled Milk It's milk you can chew! HP -400 Ghoul
Tart Tatin In apple tarts, upside-down is rightside-up! HP +120 Irina's Quests
Tasty Meat Restores 290 HP. Delicious! HP +290 Somnus Reef, Dracula's Castle
Thick Steak A high-quality cut of choice meat. HP +1000 Aeon's Quests, Jacob's Shop
White Drops Increases your light attribute points. Light +1000 Misty Forest Road, Dracula's Castle
Relic Description Found
Book of Spirits Display enemy names as you attack. Monastery
Glyph Sleeve Hold A and press L or R to swap glyphs. Minera Prison Island
Glyph Union Combine two glyphs by pressing up + Y and X. Start game with it
Lizard Tail Slide by pressing down + B. Start game with it
Ordinary Rock Jump a second time while in midair. Skeleton Cave
Serpent Scale Move freely underwater. Lighthouse

Notable Techniques

Glyph Description Hearts Stats Found
Blue Glyphs
Confodere A rapier glyph Shanoa swings at short range. 5 ATK +6 Ecclesia, at game's start
Vol Confodere A powerful rapier glyph swung normally. 10 ATK +11 Dullahan
Melio Confodere A superior rapier glyph swung normally. 15 ATK +15 Dracula's Castle (Library)
Secare A sword glyph Shanoa swings overhead at short range. 8 ATK +8 Bone Scimitar
Vol Secare A powerful sword glyph swung normally. 10 ATK +14 Giant's Dwelling
Melio Secare A superior sword glyph swung normally. 15 ATK +20 Spectral Sword
Hasta A lance glyph stabbed forward. 5 ATK +9 Spear Guard
Vol Hasta A powerful lance glyph stabbed forward. 10 ATK +16 Tristis Pass
Melio Hasta A superior lance glyph stabbed forward. 15 ATK +23 Dracula's Castle (Barracks)
Macir A hammer glyph swung overhead. 5 ATK +10 Monastery
Vol Macir A powerful hammer glyph swung overhead. 10 ATK +18 Misty Forest Road
Melio Macir A superior hammer glyph swing overhead. 15 ATK +25 Hammer Shaker
Arcus A bow glyph that fires forward a single arrow. 15 ATK +6 Bone Archer
Vol Arcus A bow glyph that fires arrows diagonally. 15 ATK +9 Somnus Reef
Melio Arcus A bow glyph that turns to target enemies. 25 ATK +9 Misty Forest Road
Ascia An axe glyph tossed high into the air. 15 ATK +8 Axe Knight
Vol Ascia A powerful axe glyph tossed high into the air. 30 ATK +12 Somnus Reef
Melio Ascia A superior axe glyph tossed high into the air and far across the screen. 45 ATK +16 Great Knight
Falcis A sickle glyph swung overhead. 5 ATK +11 Minera Prison Island
Vol Falcis A powerful sickle glyph swung overhead. 10 ATK +19 Miss Murder
Melio Falcis A superior sickle glyph sung overhead. 15 ATK +28 Dracula's Castle (Arms Depot)
Culter A knife glyph tossed forward. 8 ATK +3 Monastery
Vol Culter A double knife glyph tossed forward, hitting for double the damage. 16 ATK +3 Red Smasher
Melio Culter A triple knife glyph, hitting for triple the damage. 24 ATK +3 Dracula's Castle (Arms Depot)
Scutum A shield glyph that hovers over Shanoa's head for protection against certain attacks. 5 Kalidus Channel
Vol Scutum A powerful shield glyph that remains in front of Shanoa and offers protection from certain attacks. 5 Lizardman
Melio Scutum A superior shield glyph that remains in front of Shanoa and offers better protection than Vol Scutum. 5 Dracula's Castle (Arms Depot)
Red Glyphs
Magnes Shanoa creates an attractive magnetic field that allows her to hook onto floating magnets and toss herself in any direction, at varying lengths. 5 ATK +10 Monastery
Paries Shanoa can pass through solid walls, moving within them, but only in specific locations. 5 Wallman
Volaticus Shanoa conjures a pair of wings, allowing the power of flight. 20 Dracula's Castle (Final Approach)
Fidelis Caries Summon zombies that fight to the death; they move about and damage enemies with whom they make contact. 80 ATK +2 Necromancer
Fidelis Noctua Summon owls to soundlessly descend; the owl appears and rapidly attacks onscreen enemies. 80 ATK +3 Owl
Fidelis Mortus Summons a lively assortment of the dead; Jiang Shi's zombie followers will appear and attack onscreen enemies. 80 ATK +5 Jiang Shi
Glyph Unions
Glyph Description Hearts
Two Rapiers Shanoa stabs the rapier, releasing damaging petals, each hit dealing triple damage. 15
Two Swords Shanoa swings a giant sword capable of hitting enemies half a screen away. 15
Two Lances Shanoa stabs forward a giant lance capable of scoring two hits. 15
Two Hammers Shanoa swings a giant hammer capable of hitting enemies half a screen away. 15

Neutral Combo

Neutral Combo B+B
Neutral Combo
B+B

Directional Combo

Directional Combo L.Stick+B+B+B+B
Directional Combo
L.Stick+B+B+B+B

Jumping Attack

Jumping Attack R+B
Jumping Attack
R+B

De Custos

De Custos A+B
De Custos
A+B

Sis Custos

Sis Custos A+B (after De Custos)
Sis Custos
A+B (after De Custos)

Pneuma

Pneuma L.Stick+A+B
Pneuma
L.Stick+A+B

Ignis

Ignis R.Trigger+A+B
Ignis
R.Trigger+A+B

Dominus Odium

Dominus Odium Charge A+B
Dominus Odium
Charge A+B

Union Rapisto

Union Rapisto L.Trigger+B
Union Rapisto
L.Trigger+B

Glyph of Gales

Glyph of Gales (X)
Glyph of Gales
(X)

Other

Standard Tactics: Shanoa uses glyphs and armor that best suit the situation, normally absorbing magic from the enemy she's facing in order to gain new glyphs.

Weaknesses

Note

Explanation

Usage of games like Castlevania Legends & Castlevania: Circle of the Moon

Castlevania Legends

The game was originally meant to be a prequel to all the other games in the Castlevania series, this can be seen with Sonia's boss fight against Dracula serving as the first time Dracula ever encountered a Belmont along with the ending of the game saying "this story marks the beginning of the Belmont family legend that has been passed on through many ages". Along with this, Sonia shared a relationship with Alucard, heavily implying that her child is between her and Alucard. The existence of Lament of Innocence already greatly messes with this. The game manual even mentions that Sonia was the first of the Belmont family to leave her name to posterity as a vampire hunter[818]. Despite Leon Belmont being the one to start the legend of the Belmont Hunters being vampire hunters. Along with this, Trevor is canonically the first Belmont to defeat Dracula. Iga has gone out of his way to note too that Castlevania Legends was intentionally redacted from the timeline so that it doesn't conflict with the timing used in other titles.

Castlevania: Circle of the Moon

Although it was in the original 2006 timeline, it was removed by Iga from the timeline, along with Castlevania (N64), Legacy of Darkness, and Legends.

Why abilities from them are still usable for main timeline

These games were at one point officially a part of the original timeline before ultimately being removed, making them hypotheticals that could be done. This is further supported by an interview in the History of Castlevania - Crescent of the Moon book, where executive producer of Castlevania Netflix Adi Shankar noted that even the "non-canon" games are parallel timelines in the overall multiverse, sharing the same spirit and lore[819]. While one could argue his statement shouldn't be used, it comes from a book titled, "History of Castlevania - Crescent of the Moon", where it wouldn't make much sense if his statement was wrong and there was no correction over it. The book even has asterisks to give further context, yet they never claim him wrong. Along with this, it's consistent with the fact that most of the Castlevania games that are "non-canon" now were originally a part of the timeline. Thus this statement is usable. Thus abilities and the likes from these games can carry over to the main timeline games.

Trivia

  • In an interview for GameSpot, Koji Igarashi mentioned that "Shanoa" is a codename, which means her real birth name and bloodline are unknown.
  • "Shanoa" may have derived from the French Chat Noir, meaning "Black Cat".
  • The phrase "I am the morning sun, come to vanquish this horrible night!", said by Shanoa in Castlevania: Order of Ecclesia, does reference to the text "The morning sun has vanquished the horrible night.", used to signify the coming of daytime in Castlevania II: Simon's Quest.
  • Shanoa is one of the two female characters in the Castlevania series who are the main and only protagonists in their own games, along with Sonia Belmont.
    • Furthermore, Order of Ecclesia is the first "metroidvania" game in the series to feature a woman in the lead role.
  • Michelle Ruff, Shanoa's English voice actress, performed Maria Renard in previous Castlevania: The Dracula X Chronicles and its portable games.
  • Shanoa does not appear in the Beta version of Castlevania: Moonlight Rhapsody, along with Soma Cruz.
  • Shanoa's design notably resembles certain characters from other franchises, such as Shiki from Samurai Shodown 64 (1997) and Millennia from Kagero: Deception II (1998). Common traits between these characters include: fair skin, pitch black and straight hair, apparels mainly themed in blue and black, but most prominently a wide cleavage on the back featuring very similar tattoos. However, it is unknown if these similarities were intentional.

Misconceptions

"Gaiden" means "Non-Canon" or "Alternate Timeline"

This stems from the belief that when Iga or a producer calls a Castlevania game a "Gaiden" it is therefore non-canon or an alternate timeline and can be dismissed. This, however, is not the case.

The term "Gaiden" merely just means a side story, spin-off, or a separate tale. The term "Gaiden" does not determine the canonicity of a work, it just lets you know if the game is a spin-off/side-story or if it's a main story. Take, for instance, the Kingdom Hearts series. Kingdom Hearts: Chain of Memories would be considered a gaiden, as it's a side-story and spin-off title that isn't a mainline numbered title, however, it is in all manners canon and important to play to understand Kingdom Hearts II.

The same can be applied to Castlevania itself, Castlevania Symphony of the Night is a gaiden game. Yet it is very obviously canon and pretty important to play to understand more of Alucard's backstory. The idea of a Gaiden game for the Castlevania series itself would be any game not dealing with one of Dracula's main 100-year-resurrections, which in this case, even Castlevania 2: Simon's Quest is in a way a gaiden, despite being completely canon.

This is all to say that Gaiden does not at all mean "non-canon" or "alternate timeline" and should never be treated as such, the term itself has nothing to do with the canonicity of a product.

IGA Statements Quoted by a Fan

Any statements Iga has made about Judgment that don't come from this IGN interview or a sourced and reputable article are not usable. This is, of course, referring to the popular statements used when discussing Judgment's Canoncity about a fan asking IGA about the game's Canoncity on Facebook, here are some of them below:

Fan: You mentioned Legend of Cornell was an alternate continuity. However, Cornell appears in Castlevania Judgment, which I believe is not an alternate continuity. How does that work? is he from a different universe than the other characters? It is not really explained in the game itself so I was hoping you could give some clarification on the issue.
IGA: Judgment is a work that surpasses space and time and brings them together.
Fan: I get it. So, is the explanation I suggested in the previous reply possibly correct?
IGA: I don't think it's exactly correct. Judgment is a work born of thinking it would be fun to remove all the hedges and bring characters that appeared throughout the series together. I think that you need to view it as an event from another world which does not consider things like timelines or parallel dimensions at all.

Now these seem like pretty clear-cut statements until you start to try to find where these come from.

They come from both a timeline archive discussion on the Castlevania Wiki back on January 15th, 2012 and from a forum post from the same user as the wiki article.

There is no way to find anything sourced or verifiably proven that this person spoke to Iga. Trying to look up the person didn't get any real results either.

Some other issues fall under the inconsistencies within these Iga talks, the person claims that Iga confirmed that Order of Shadows and the Arcade are non-canon because they were intended from the very beginning to be such, however, an officially sourced interview has the lead game designer of Order of Shadows state that Iga was actively involved with ensuring the game was consistent with the current canon, this would be a weird thing to do if he intended it to be non-canon from the very beginning.

He also claims that Iga said Super Castlevania IV was an alternate continuity, when the wiki also notes Iga saying that the games are all legitimate and the same scenario of defeating Dracula, however this quote is also unsourced, they just claim Iga says this with no link or anything.

There is another one not related to the user who spoke to Iga, but a user on reddit who claimed that a magazine claimed that Castlevania: Circle of the Moon was stated to be in a "different time axis". Attempting to get it translated got no wording that said anything like that, with it not even mentioning anything about canon, timeline, time axis, or any other wording of the sort in a machine-translated attempt. Do note however that this is a machine translation so it could potentially be that it is there, but until a reputable and verifiable translator can confirm or deny this translation, the jury is out with it and it will not be used for the canoncity of Circle of the Moon.

Thus all of these quotes are merely hearsay until shown or proven otherwise.

Remakes/Remasters Being Non-Canon

This comes from an Iga quote that says:

"IGA: FC版とX68000版ですが、X68000版はFC版をベースにアレンジを加えたものになっています。ゲームのアレンジは、その時に応じて、色々と施されるものですので、正直どちらも正統であると思ってよいのではないかと思っています。結論として、ドラキュラと戦い勝つというシナリオで、中間部分の切り抜きが違うと考えてもよいのではないかと考えています。スーパーファミコン版も違いますし…。どうしてもと考えるのであれば、FC版を尊重すべきかと考えます。
Translation: Regarding the Famicom version and the X68000 version, the X68000 version is an arrangement based on the Famicom version. The arrangement of a game is the kind of thing where you add a lot of different things as needed, so honestly speaking, it think they both should be considered legitimate. In conclusion, I think they should be considered as the same scenario of fighting to defeat Dracula, just with a different middle part. The Super Famicom version is different as well... If you simply must have a clear answer, the Famicom version must be given deference."

Now the quote itself doesn't state remakes or remasters are non-canon despite what people believe. It's moreso a quote of Iga stating that all of them are the same scenario, just with differences. However, an interesting point is that Iga says the NES version should be given "deference", as in to defer to the NES version.

Of course, though, this has the same issue as the Judgment quotes, everyone claims Iga said this, but there is no source of him saying this. In fact, in Castlevania Chronicles, there's a reward interview you receive from Iga himself where he talks about the game, Iga pretty much explains how the game came to be and never says anything about the game not being canon or to defer to the original[820], if anything he treats this as just an updated version of the original. Interestingly to note too, the original he's talking about is not Castlevania on NES but instead, he's talking about the computer version of Castlevania[821], though it borrows a lot of elements from Castlevania NES.

Overall due to the quote itself having no source, it is unusable. The way we will treat remakes, remasters, or ports here however is that they are all equally canon unless stated otherwise. Most of these tell the same story with the only real differences being extra background information added, such as Haunted Castle having it be Dracula stole Simon's wife, though the same overall story still applies even here. Iga himself has already expressed that the original Castlevania's story is pretty simple[822] and Simon having a wife does not affect anything in the overall narrative. Super Castlevania IV notes that Simon is a vampire, though this was due to a novel writer making him a vampire in their novel. The novel was originally supposed to be an adaptation of Super Castlevania IV but was then dropped and made its own thing. Super Castlevania IV itself is still canon, but the subplot of Simon being a vampire is not. The most recent timeline even acknowledges it as canon[823].

Iga Only Allows Stuff He Works on To Be Canon

There is a weirdly believed idea in the fandom that Iga only considers works he worked on canon, however, an officially sourced interview has the lead game designer of Order of Shadows state that Iga was actively involved with ensuring the game was consistent with the current canon, along with this Iga did not work on a lot of Castlevania games considered canon, such as the NES trilogy and the Gameboy games. In fact, he has only made 12 Castlevania games, out of the 30 Castlevania games in total, and most of them from the older console eras are still a part of the canon. Thus Iga does not only allow stuff he works on to be canon.

Iga is a Producer of Castlevania: Circle of the Moon

A Nintendo Power magazine calls Iga the producer of Circle of the Moon, with Iga talking like he worked on the game in that interview. However Iga can be found nowhere in the credits of the game. Making this Nintendo Power issue questionable as to if they were talking to Iga or if the game was mixed up. Though we have direct in-game proof that Iga was not a producer of Circle of the Moon.

Elements and Statements can be used from Lords of Shadows for the main continuity

This argument comes from Adi Shankar saying that even "non-canon" games are parallel timelines in the overall multiverse, sharing the same spirit and lore[824]. However, the Lord of Shadow games are directly noted in an interview with the lead developer, that the game has nothing to do with the canon, sharing none of the lore or original stuff for the characters. This directly conflicts with Adi Shankar's statement and it was very likely he was not even thinking of Lords of Shadows when making this statement but moreso games like Castlevania Legends. On top of this, Adi Shankar has no actual position within Konami, and being an executive producer for the Castlevania anime, thus he does not have any true say in terms of how Castlevania canon works and can only be used at most as a supporting piece of evidence.

Codex Statistics Questions

Q: Shouldn't the characters be around Tier 2 for defeating the Time Reaper who would've destroyed the very fabric of time[825], attempted to destroy the specific era of time[826], cause all beings everywhere to disappear, forever[827] and that the age was on the verge of collapse[828]?

A: We actually never get a direct outright method of Time Reaper's plan for doing this, from what Aeon mentions to Golem, if the Time Rift is not erased, all beings everywhere will disappear, forever[829], implying that it's the Time Rift causing this, this is further backed up by the fact that in Time Reaper's boss fight, there is a vortex in the background consuming everything[830], meaning this is an overtime feat that scales to no one physically.

Q: Shouldn't they get tier 2 for Dracula's influence destabilizing the flow of time[831]?

A: This is a potent ability but has nothing to do with Attack Potency, there is no quantification for "destabilizing the flow of time", along with this, even if it was taken as physically, then it would be overtime as the effects are not noticeable throughout most of Curse of Darkness. Thus this is merely potent Time Manipulation.

Q: Shouldn't Dracula and by proxy anyone that scales to him get tier 2 for him being able to sustain his castle?

A: This goes under our Stabilization Feats standards, which treats sustaining feats are non-combat applicable Attack Potency normally, though in Dracula's case the Castle is speficially powered by the existence of a Dark Lord, and doesn't necessarily need their strength to rise. In the Castlevania novel, the castle rose without a Dark Lord as an example. Along with this, no one scales to the collapse of the castle, in Curse of Darkness Hector would've died to the collapse of the castle if[832] Julia didn't come save him, and Isaac died within the castle[833]. In other cases the Castle does not collapse[834], but instead slowly fades away[835]. At the end of Dawn of Sorrow Soma Cruz and Genya Arikado (aka Alucard) must escape the collapsing abyss.

Q: Shouldn't Castlevania characters that scale to Death have Infinite speed due to Death being able to kill distance itself with his attacks?

A: Killing distance to attack is not a speed feat, it's a method of Spatial Manipulation by circumventing and ignoring distance, while one can say the attack spawns on you instantly, this is not really something quantifiable. Along with this, it would only scale to characters comparable to Death during post-Dawn of Sorrow, as Soma notes Death is far faster than he remembered from his fight with him in Dawn of Sorrow[836].

Battle Records

26 - 0 - 0


  • Eric Lecarde - Fight[838]
    • Conditions: None.
    • Location: Time Rift
    • Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
  • Cornell - Fight[839]
    • Conditions: None.
    • Location: Time Rift
    • Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
  • Grant Danasty - Fight[840]
    • Conditions: None.
    • Location: Time Rift
    • Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
  • Alucard - Fight[841]
    • Conditions: None.
    • Location: Time Rift
    • Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
  • Maria Renard - Fight[842]
    • Conditions: None.
    • Location: Time Rift
    • Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
  • Trevor Belmont - Fight[843]
    • Conditions: None.
    • Location: Time Rift
    • Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
  • Golem - Fight[844]
    • Conditions: None.
    • Location: Time Rift
    • Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
  • Simon Belmont - Fight[845]
    • Conditions: None.
    • Location: Time Rift
    • Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
  • Aeon - Fight[846]
    • Conditions: Match was a rematch.
    • Location: Time Rift


  • Arthroverta - Fight[848]
    • Conditions: None.
    • Location: Monastery
  • Giant Skeleton - Fight[849]
    • Conditions: None.
    • Location: Minera Prison Island
  • Brachyura - Fight[850]
    • Conditions: None.
    • Location: Lighthouse
  • Maneater - Fight[851]
    • Conditions: None.
    • Location: Skeleton Cave
  • Rusalka - Fight[852]
    • Conditions: None.
    • Location: Somnus Reef
  • Goliath - Fight[853]
    • Conditions: None.
    • Location: Giant's Dwelling
  • Gravedorcus - Fight[854]
    • Conditions: None.
    • Location: Oblivion Ridge
  • Wallman - Fight[857]
    • Conditions: None.
    • Location: Library
  • Blackmore - Fight[858]
    • Conditions: None.
    • Location: Underground Labyrinth
  • Eligor - Fight[859]
    • Conditions: None.
    • Location: Arms Depot
  • Jiang Shi - Fight[861]
    • Conditions: None.
    • Location: Large Cavern

None.

None.

References

Expand here.
  1. ↑ Castlevania: Order of Ecclesia Interview with Koji Igarashi GameSpot
  2. ↑ Castlevania: Order of Ecclesia Shanoa Term List
  3. ↑ BradyGames Order of Ecclesia Official Strategy Guide p. 143.
  4. ↑ Castlevania: Order of Ecclesia Ending
  5. ↑ Castlevania: Order of Ecclesia Saving Marcel
  6. ↑ Castlevania Lament of Innocence
  7. ↑ BradyGames Order of Ecclesia Official Strategy Guide p. 143.
  8. ↑ Castlevania: Grimoire of Souls
  9. ↑ Castlevania: Order of Ecclesia Intro
  10. ↑ Akumajou Densetsu Famicon Intro English Patch
  11. ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  12. ↑ Castlevania: Grimoire of Souls
  13. ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  14. ↑ Castlevania: Symphony of the Night
  15. ↑ Castlevania: Order of Ecclesia Death Boss
  16. ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  17. ↑ Castlevania: Aria of Sorrow Ending
  18. ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
  19. ↑ Castlevania: Dawn of Sorrow Ending
  20. ↑ Castlevania Judgment: True Story Mode, Golem
  21. ↑ Castlevania Judgment Golem Ultimate Attack
  22. ↑ 22.0 22.1 Castlevania Dawn of Sorrow Gergoth Boss
  23. ↑ Castlevania Harmony of Despair Gergoth Boss
  24. ↑ Castlevania: Symphony of the Night
  25. ↑ Castlevania: Order of Ecclesia Final Boss
  26. ↑ Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
  27. ↑ Castlevania: Nocturne of Recollection Intro
  28. ↑ Castlevania: Grimoire of Souls
  29. ↑ History of Castlevania - Crescent of the Moon Pages 40-41
  30. ↑ History of Castlevania - Crescent of the Moon Pages 40-41
  31. ↑ Akumajou Densetsu Famicon Intro English Patch
  32. ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
  33. ↑ Estimating Weight of Logs and Standing Timber Page 2
  34. ↑ Castlevania: Curse of Darkness
  35. ↑ Castlevania: Lament of Innocence Ending
  36. ↑ Castlevania: Grimoire of Souls
  37. ↑ Castlevania: Harmony of Dissonance
  38. ↑ Castlevania: Aria of Sorrow Ending
  39. ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
  40. ↑ Castlevania: Dawn of Sorrow Ending
  41. ↑ Castlevania Aria of Sorrows
  42. ↑ Castlevania Grimoire of Souls Enemy Compendium Showcase
  43. ↑ Castlevania: Order of Ecclesia Shanoa Term List
  44. ↑ Castlevania: Order of Ecclesia Glyph Term List
  45. ↑ Castlevania: Portrait of Ruin
  46. ↑ Castlevania: Lament of Innocence Game Manual Page 10
  47. ↑ Castlevania: Order of Ecclesia Sapien Fio Glyph Description
  48. ↑ Lament of Innocence Perfect Guidebook
  49. ↑ Castlevania: Portrait of Ruin
  50. ↑ Castlevania: Lament of Innocent
  51. ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  52. ↑ Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
  53. ↑ Konami of Europe's Camilla Fernandez profile
  54. ↑ Castlevania: Portrait of Ruin
  55. ↑ Castlevania: Grimoire of Souls Prologue Stage 1
  56. ↑ Castlevania: Dawn of Sorrow Yoko's Shop
  57. ↑ Castlevania: Order of Ecclesia Culter Glyph Lineup
  58. ↑ Castlevania: Order of Ecclesia Confodere Glyph Lineup
  59. ↑ Castlevania: Order of Ecclesia Ascia Glyph Lineup
  60. ↑ Castlevania: Order of Ecclesia Hasta Glyph Lineup
  61. ↑ Castlevania: Order of Ecclesia Macir Glyph Lineup
  62. ↑ Castlevania: Order of Ecclesia Falcis Glyph Lineup
  63. ↑ Castlevania: Order of Ecclesia Arcus Glyph Lineup
  64. ↑ Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
  65. ↑ Castlevania: Nocturne of Recollection Intro
  66. ↑ Castlevania: Order of Ecclesia Intro Cutscene
  67. ↑ Castlevania: Order of Ecclesia
  68. ↑ Castlevania: Order of Ecclesia
  69. ↑ Castlevania: Order of Ecclesia Monastery
  70. ↑ Castlevania: Lament of Innocence Final Boss
  71. ↑ Castlevania: The Arcade Death Boss Fight
  72. ↑ Castlevania Judgment Death True Story Mode
  73. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "““……Is there no way……Curtis can be saved.”
    “What have you misunderstood? I am Death. Human death only comprises a part of chaos. They can come back again as zombies or skeletons, but without a soul, dead bodies cannot be revived. And ----- there is no reason to perform that.”
  74. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Those scythes constructed by magic did not turn towards Olrox or Michelle, every scythe then gathered near the youth’s body.
    Then, those numerous blades made from magic overlapped with each other and with a powerful atrocious magic constructed a Death scythe in Death’s arm.
    “This false castle……You shall fall into chaos as a thing that denies the existence of the [lord]……[death] shall pass judgment on your sins!”
    Sensing the overwhelming existence of [death], Olrox again realized that the youth in front of him is [Death]------laughed out loud.
    “interesting…… So, death really exists! Thus I’ll use all my power…… to shatter that thing called [death].”
  75. ↑ Castlevania: Lament of Innocence Final Boss
  76. ↑ Castlevania Judgment Death True Story Mode Ending
  77. ↑ Castlevania: Order of Ecclesia
  78. ↑ Castlevania: Order of Ecclesia Shanoa Term List
  79. ↑ Castlevania: Grimoire of Souls Shanoa Glyph Explanation
  80. ↑ Castlevania: Order of Ecclesia Refectio Glyph Description
  81. ↑ Castlevania: Order of Ecclesia Confodere Glyph Description
  82. ↑ Castlevania: Order of Ecclesia Scutum Glyph Lineup
  83. ↑ Castlevania: Order of Ecclesia Volaticus Glyph Description
  84. ↑ Castlevania: Order of Ecclesia Rapidus Fio Glyph Description
  85. ↑ Castlevania: Order of Ecclesia Vis Fio Glyph Description
  86. ↑ Castlevania: Order of Ecclesia Sapien Fio Glyph Description
  87. ↑ Castlevania: Order of Ecclesia Torpor Glyph Description
  88. ↑ Castlevania: Order of Ecclesia Pneuma Glyph Description
  89. ↑ Castlevania: Order of Ecclesia Arma Felix Glyph Description
  90. ↑ Castlevania: Order of Ecclesia Arma Chiroptera Glyph Description
  91. ↑ Castlevania: Order of Ecclesia Arma Custos Glyph Description
  92. ↑ Castlevania: Order of Ecclesia Arma Machina Glyph Description
  93. ↑ Castlevania: Order of Ecclesia Dextro Custos Glyph Description
  94. ↑ Castlevania: Order of Ecclesia Sinestro Custos Glyph Description
  95. ↑ Castlevania: Order of Ecclesia Fidelis Caries Glyph Description
  96. ↑ Castlevania: Order of Ecclesia Fidelis Alate Glyph Description
  97. ↑ Castlevania: Order of Ecclesia Fidelis Polkir Glyph Description
  98. ↑ Castlevania: Order of Ecclesia Fidelis Noctua Glyph Description
  99. ↑ Castlevania: Order of Ecclesia Fidelis Medusa Glyph Description
  100. ↑ Castlevania: Order of Ecclesia Fidelis Aranea Glyph Description
  101. ↑ Castlevania: Order of Ecclesia Umbra Glyph Description
  102. ↑ Castlevania: Order of Ecclesia Fidelis Mortus Glyph Description
  103. ↑ Castlevania: Order of Ecclesia Paries Glyph Description
  104. ↑ Castlevania: Order of Ecclesia Two Bows Union Glyph
  105. ↑ Castlevania: Order of Ecclesia Two Shields Union Glyph
  106. ↑ Castlevania: Order of Ecclesia Dark Spell plus Light Spell Glyph Union
  107. ↑ Castlevania: Order of Ecclesia Fortis Fio Glyph Description
  108. ↑ Castlevania: Order of Ecclesia Fides Fio Glyph Description
  109. ↑ Castlevania: Order of Ecclesia Felicem Fio Glyph Description
  110. ↑ Castlevania: Order of Ecclesia Inire Pecunia Glyph Description
  111. ↑ Castlevania: Order of Ecclesia Redire Glyph Description
  112. ↑ Castlevania: Order of Ecclesia Magnes Glyph Description
  113. ↑ Castlevania: Order of Ecclesia A Weapon Glyph plus Pneuma Glyph Union
  114. ↑ Castlevania: Order of Ecclesia Two Pneumas Glyph Union
  115. ↑ Castlevania: Order of Ecclesia Cubus Glyph Description
  116. ↑ Castlevania: Order of Ecclesia Lapsite Glyph Description
  117. ↑ Castlevania: Order of Ecclesia Ignis Glyph Description
  118. ↑ Castlevania: Order of Ecclesia Vol Ignis Glyph Description
  119. ↑ Castlevania: Order of Ecclesia Dominus Hatred, Dominus Anger, and Dominus Agony Glyph Union
  120. ↑ Castlevania: Order of Ecclesia Two Flame Spells Glyph Union
  121. ↑ Castlevania: Order of Ecclesia Grando Glyph Description
  122. ↑ Castlevania: Order of Ecclesia Vol Grando Glyph Description
  123. ↑ Castlevania: Curse of Darkness Absolute Zero Ring Description
  124. ↑ Castlevania: Order of Ecclesia Fulgur Glyph Description
  125. ↑ Castlevania: Order of Ecclesia Vol Fulgur Glyph Description
  126. ↑ Castlevania: Order of Ecclesia Luminatio Glyph Description
  127. ↑ Castlevania: Order of Ecclesia Dominus Hatred Glyph Description
  128. ↑ Castlevania: Order of Ecclesia Vol Luminatio Glyph Description
  129. ↑ Castlevania: Order of Ecclesia A Weapon Glyph plus Light Spell Glyph Union
  130. ↑ Castlevania: Order of Ecclesia Incompatible Combo Union Glyph
  131. ↑ Castlevania: Order of Ecclesia Two Rapiers Union Glyph
  132. ↑ Castlevania: Order of Ecclesia Vol Umbra Glyph Description
  133. ↑ Castlevania: Order of Ecclesia Morbus Glyph Description
  134. ↑ Castlevania: Order of Ecclesia Nitesco Glyph Description
  135. ↑ Castlevania: Order of Ecclesia Globus Glyph Description
  136. ↑ Castlevania: Order of Ecclesia Dominus Anger Glyph Description
  137. ↑ Castlevania II: Simon's Quest
  138. ↑ Castlevania: Order of Ecclesia Medusa Tower
  139. ↑ Castlevania: Order of Ecclesia
  140. ↑ Castlevania: Order of Ecclesia Saving Nikolai
  141. ↑ Castlevania: Lament of Innocence Game Manual Page 10
  142. ↑ Castlevania Judgment Aeon's Hyper Attack Sequences
  143. ↑ Castlevania Judgment Aeon's Hyper Attack on Death
  144. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  145. ↑ Castlevania Judgment Death True Story Mode
  146. ↑ Castlevania: Portrait of Ruin Intro Area
  147. ↑ Castlevania: Harmony of Dissonance
  148. ↑ Castlevania: Harmony of Dissonance
  149. ↑ Castlevania: Symphony of the Night Bestiary No. 40
  150. ↑ Castlevania: Symphony of the Night Bestiary No. 16
  151. ↑ Castlevania: Portrait of Ruin Bestiary No. 133
  152. ↑ Castlevania: Lament of Innocence
  153. ↑ Castlevania (N64)
  154. ↑ Castlevania: Portrait of Ruin
  155. ↑ Castlevania: Portrait of Ruin
  156. ↑ Castlevania: Harmony of Dissonance
  157. ↑ Castlevania: Circle of the Moon
  158. ↑ Castlevania: Circle of the Moon
  159. ↑ Castlevania: Order of Ecclesia Bestiary No. 061
  160. ↑ Castlevania: Portrait of Ruin Bestiary No. 131
  161. ↑ Castlevania: Symphony of the Night Bestiary No. 44
  162. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  163. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  164. ↑ Castlevania: Grimoire of Souls
  165. ↑ Castlevania (N64)
  166. ↑ Castlevania Chronicles
  167. ↑ Castlevania Chronicles
  168. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  169. ↑ Castlevania: Curse of Darkness Bestiary No. 115
  170. ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  171. ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  172. ↑ Castlevania: Grimoire of Souls Prologue Stage 4
  173. ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  174. ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  175. ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  176. ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  177. ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  178. ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  179. ↑ Castlevania: Portrait of Ruin
  180. ↑ Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  181. ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  182. ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  183. ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  184. ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  185. ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  186. ↑ Castlevania: Order of Ecclesia Dominus Agony Glyph Description
  187. ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  188. ↑ Castlevania: Lament of Innocence Final Boss
  189. ↑ Castlevania: Lament of Innocence
  190. ↑ Lament of Innocence Perfect Guidebook
  191. ↑ Castlevania: Lament of Innocence Dark Palace of Waterfalls
  192. ↑ Castlevania: Lament of Innocence Game Manual Page 10
  193. ↑ Castlevania: Lament of Innocence Bestiary No. 057
  194. ↑ Castlevania: Lament of Innocence Bestiary No. 079
  195. ↑ Castlevania: Lament of Innocence Bestiary No. 080
  196. ↑ Castlevania: Lament of Innocence
  197. ↑ Castlevania: Lament of Innocence
  198. ↑ Castlevania: Lament of Innocence
  199. ↑ Castlevania: Lament Innocence
  200. ↑ Castlevania: Lament of Innocence
  201. ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
  202. ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
  203. ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
  204. ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
  205. ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
  206. ↑ Castlevania: Lament of Innocence
  207. ↑ Castlevania: Lament of Innocence
  208. ↑ Castlevania: Legacy of Darkness
  209. ↑ Castlevania (N64) Intro
  210. ↑ Castlevania (N64): True Final Boss
  211. ↑ Castlevania: 64 True Final Boss
  212. ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  213. ↑ Castlevania: The Arcade Dracula Boss Fight
  214. ↑ Castlevania (N64): True Final Boss
  215. ↑ Castlevania: The Dracula X Chronicles Final Boss
  216. ↑ Castlevania (N64) True Final Boss
  217. ↑ Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  218. ↑ Castlevania: The Dracula X Chronicles
  219. ↑ Castlevania: Lament of Innocence
  220. ↑ Castlevania Judgment
  221. ↑ Castlevania Judgment Aeon's Hyper Attack Sequences
  222. ↑ Castlevania Judgment Aeon's Hyper Attack on Death
  223. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  224. ↑ Castlevania Judgment Death True Story Mode
  225. ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  226. ↑ Castlevania: Aria of Sorrow
  227. ↑ Castlevania: Dawn of Sorrow Prologue
  228. ↑ Haunted Castle Revisited Dominus Collection
  229. ↑ Castlevania Chronicles
  230. ↑ Castlevania III: Dracula's Curse Dracula Boss
  231. ↑ Castlevania: Harmony of Dissonance Final Boss
  232. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  233. ↑ Castlevania: Aria of Sorrow
  234. ↑ Vampire Killer MSX
  235. ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  236. ↑ Castlevania III: Dracula's Curse Dracula Boss
  237. ↑ Castlevania: Symphony of the Night Eye of Vlad
  238. ↑ Castlevania II: Simon's Quest
  239. ↑ Castlevania: The Dracula X Chronicles
  240. ↑ Castlevania: Symphony of the Night Bestiary No. 106
  241. ↑ Castlevania: Aria of Sorrow Graham Boss
  242. ↑ Castlevania NES
  243. ↑ Haunted Castle Revisited Dominus Collection
  244. ↑ Castlevania: Lament of Innocence
  245. ↑ Castlevania: The Arcade Dracula Boss
  246. ↑ Castlevania II: Belmont's Revenge Game Manual Page 4
  247. ↑ Castlevania: The Dracula X Chronicles Final Boss
  248. ↑ Castlevania: The Arcade Dracula Boss
  249. ↑ Castlevania: The Dracula X Chronicles Final Boss
  250. ↑ Castlevania: Curse of Darkness Final Boss
  251. ↑ Castlevania: Symphony of the Night Final Boss
  252. ↑ Castlevania: Lament of Innocence
  253. ↑ Castlevania: Bloodlines Final Boss
  254. ↑ Castlevania III: Dracula's Curse
  255. ↑ Castlevania NES
  256. ↑ Castlevania III: Dracula's Curse Dracula Boss
  257. ↑ Castlevania: Curse of Darkness Final Boss
  258. ↑ Castlevania Chronicles Final Boss
  259. ↑ Castlevania III: Dracula's Curse Final Boss
  260. ↑ Castlevania: Adventure Rebirth
  261. ↑ Castlevania: Dracula X Chronicles
  262. ↑ Castlevania (N64) Final Boss
  263. ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  264. ↑ Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  265. ↑ Castlevania Chronicles Game Manual Page 4
  266. ↑ Castlevania: Order of Shadows
  267. ↑ Castlevania: The Dracula X Chronicles Intro
  268. ↑ Castlevania III: Dracula's Curse
  269. ↑ Castlevania: The Dracula X Chronicles Final Boss
  270. ↑ Castlevania: Symphony of the Night Final Boss
  271. ↑ Castlevania: Bloodlines Final Boss
  272. ↑ Castlevania NES
  273. ↑ Super Castlevania IV Stage B-4
  274. ↑ Castlevania Chronicles
  275. ↑ Castlevania: The Adventure Rebirth
  276. ↑ Castlevania (N64) True Final Boss
  277. ↑ Castlevania: The Dracula X Chronicles
  278. ↑ Haunted Castle Revisited Final Boss
  279. ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  280. ↑ Haunted Castle Revisited Dominus Collection
  281. ↑ Castlevania: Curse of Darkness
  282. ↑ Vampire Hunter MSX
  283. ↑ Castlevania: Curse of Darkness Isaac Second Boss Fight
  284. ↑ Castlevania: Harmony of Dissonance
  285. ↑ Castlevania: Harmony of Dissonance Dracula Wraith Boss
  286. ↑ Castlevania: Harmony of Dissonance
  287. ↑ Castlevania: Order of Ecclesia
  288. ↑ Castlevania: Grimoire of Souls Crystal Drop Stage 5
  289. ↑ Super Castlevania IV Game Manual Pages 4-5
  290. ↑ Castlevania Chronicles Game Manual Page 4
  291. ↑ Super Castlevania IV
  292. ↑ Castlevania: Grimoire of Souls Chapter 5 Dark Laughter
  293. ↑ Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
  294. ↑ Super Castlevania IV Game Manual Pages 4-5
  295. ↑ Super Castlevania IV Intro
  296. ↑ Castlevania: Curse of Darkness
  297. ↑ Haunted Castle Revisited Dominus Collection
  298. ↑ Castlevania III: Dracula's Curse Dracula Boss
  299. ↑ Castlevania (N64) Carrie Fernandez Bad Ending
  300. ↑ Haunted Castle Revisited Dominus Collection
  301. ↑ Castlevania (N64) True Final Boss
  302. ↑ Castlevania: Legacy of Darkness Dracula Ultimate Boss
  303. ↑ Castlevania: The Dracula X Chronicles Final Boss
  304. ↑ Haunted Castle Revisited Dominus Collection
  305. ↑ Castlevania: The Dracula X Chronicles Final Boss
  306. ↑ Castlevania: The Adventure ReBirth
  307. ↑ Castlevania: The Adventure ReBirth
  308. ↑ Castlevania (N64) True Final Boss
  309. ↑ Haunted Castle Revisited Dominus Collection
  310. ↑ Castlevania III: Dracula's Curse Dracula Boss
  311. ↑ Castlevania: The Adventure
  312. ↑ Castlevania II: Belmont's Revenge
  313. ↑ Castlevania Chronicles
  314. ↑ Super Castlevania IV Stage B-4
  315. ↑ Castlevania: Curse of Darkness Final Boss
  316. ↑ Castlevania: Curse of Darkness Final Boss
  317. ↑ Super Castlevania IV Stage B-4
  318. ↑ Castlevania: The Dracula X Chronicles Final Boss
  319. ↑ Castlevania: Curse of Darkness Final Boss
  320. ↑ Castlevania: The Dracula X Chronicles Intro
  321. ↑ Castlevania (N64) True Final Boss
  322. ↑ Castlevania II: Simon's Quest
  323. ↑ Castlevania: Harmony of Dissonance Nail of Vlad Description
  324. ↑ Castlevania: Harmony of Dissonance Fang of Vlad Description
  325. ↑ Castlevania: Order of Shadows
  326. ↑ Castlevania: Order of Shadows
  327. ↑ Castlevania: Order of Ecclesia
  328. ↑ Castlevania: Legends Page 12
  329. ↑ Castlevania: Curse of Darkness
  330. ↑ Castlevania: Harmony of Dissonance
  331. ↑ Castlevania II: Belmont's Revenge Game Manual Page 5
  332. ↑ Castlevania II: Simon's Quest
  333. ↑ Castlevania: Harmony of Dissonance Eye of Vlad Description
  334. ↑ Castlevania: Harmony of Dissonance Heart of Vlad Description
  335. ↑ Castlevania: Harmony of Dissonance Rib of Vlad Description
  336. ↑ Castlevania: Order of Ecclesia
  337. ↑ Castlevania: Legacy of Darkness
  338. ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  339. ↑ Castlevania: The Arcade Dracula Boss
  340. ↑ Castlevania: Harmony of Dissonance
  341. ↑ Castlevania: Lament of Innocence Bestiary No. 064
  342. ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  343. ↑ Castlevania: Grimoire of Souls Prologue/Chapter 1 Dracul's Castle
  344. ↑ Castlevania: Symphony of the Night Bestiary No. 147
  345. ↑ Castlevania: Curse of Darkness Final Boss
  346. ↑ Castlevania: Grimoire of Souls Chapter 10 Final Boss
  347. ↑ Castlevania: Aria of Sorrow Prologue
  348. ↑ Castlevania: Dawn of Sorrow Prologue
  349. ↑ Castlevania: Aria of Sorrow Prologue
  350. ↑ Castlevania: Aria of Sorrow Meeting Yoko Belnades
  351. ↑ Castlevania: Aria of Sorrow
  352. ↑ Castlevania: Dawn of Sorrow Prologue
  353. ↑ Castlevania: Aria of Sorrow
  354. ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
  355. ↑ Castlevania: Dawn of Sorrow Dmitri Blinov and Malphas Boss
  356. ↑ Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
  357. ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
  358. ↑ Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
  359. ↑ Castlevania: Harmony of Dissonance
  360. ↑ Castlevania: Order of Ecclesia
  361. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Formerly this diabolical being with immeasurable power stood in Soma’s way twice.
    Except for the time when he was able to erase Death from existence by possessing Dracula’s [power of dominance] over the souls of monsters, his condition right now with his disregarded power and not even having a weapon was no match for his enemy."
  362. ↑ Castlevania: Grimoire of Souls Chapter 10 Final Boss
  363. ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  364. ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  365. ↑ Castlevania: Order of Shadows
  366. ↑ Castlevania NES
  367. ↑ Castlevania: The Adventure ReBirth
  368. ↑ Castlevania III: Dracula's Curse Dracula Boss
  369. ↑ Castlevania: Order of Shadows
  370. ↑ Haunted Castle Revisited Dominus Collection
  371. ↑ Castlevania: Curse of Darkness Final Boss
  372. ↑ Haunted Castle Revisited Dominus Collection
  373. ↑ Castlevania Chronicles
  374. ↑ Super Castlevania IV
  375. ↑ Castlevania: The Adventure ReBirth
  376. ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
  377. ↑ Castlevania: Dawn of Sorrow
  378. ↑ Castlevania: Dawn of Sorrow Dario Boss
  379. ↑ Castlevania: Dawn of Sorrow Dario Boss
  380. ↑ Castlevania Judgment Dracula Ultimate Attack
  381. ↑ Castlevania: Lament of Innocence
  382. ↑ Castlevania: Curse of Darkness Final Boss
  383. ↑ Castlevania: Legacy of Darkness Dracula Boss
  384. ↑ Castlevania: Curse of Darkness
  385. ↑ Castlevania: Curse of Darkness Page 14
  386. ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  387. ↑ Castlevania III: Dracula's Curse Dracula Boss
  388. ↑ Castlevania: Curse of Darkness Final Boss
  389. ↑ Castlevania: The Dracula X Chronicles Final Boss
  390. ↑ Castlevania: Portrait of Ruin Final Boss
  391. ↑ Haunted Castle Revisited Dominus Collection
  392. ↑ Castlevania: The Arcade Dracula Boss Fight
  393. ↑ Haunted Castle Revisited Dominus Collection
  394. ↑ Castlevania: The Adventure
  395. ↑ Castlevania: Bloodlines Final Boss
  396. ↑ History of Castlevania - Crescent of the Moon Pages 22-23
  397. ↑ Castlevania: Harmony of Dissonance
  398. ↑ Castlevania: Order of Ecclesia
  399. ↑ Castlevania: Order of Ecclesia
  400. ↑ Castlevania: Order of Ecclesia
  401. ↑ Castlevania: Order of Ecclesia
  402. ↑ Castlevania: Curse of Darkness Volume 2 Chapter 3
  403. ↑ Castlevania: Order of Ecclesia
  404. ↑ Castlevania II: Simon's Quest
  405. ↑ Castlevania II: Simon's Quest Game Manual Page 9
  406. ↑ Castlevania: Order of Ecclesia
  407. ↑ Haunted Castle Revisited Dominus Collection
  408. ↑ Super Castlevania IV Stage B-4
  409. ↑ Super Castlevania IV Stage B-4
  410. ↑ Castlevania: Order of Shadows
  411. ↑ Castlevania: Curse of Darkness Final Boss
  412. ↑ Castlevania: The Adventure ReBirth
  413. ↑ Castlevania: Legacy of Darkness Dracula Boss Fight
  414. ↑ Castlevania (N64) True Final Boss
  415. ↑ Castlevania: Legacy of Darkness Dracula Ultimate Boss
  416. ↑ Castlevania II: Simon's Quest Game Manual Page 4
  417. ↑ Castlevania Judgment True Story Simon Belmont Ending
  418. ↑ History of Castlevania - Crescent of the Moon Pages 14-15
  419. ↑ Castlevania II: Simon's Quest
  420. ↑ Castlevania: Order of Shadows
  421. ↑ Castlevania: Curse of Darkness Intro
  422. ↑ Castlevania: Curse of Darkness Final Boss
  423. ↑ Castlevania: Curse of Darkness Ending
  424. ↑ Castlevania: Curse of Darkness Intro
  425. ↑ Castlevania: Curse of Darkness Intro
  426. ↑ Castlevania: Curse of Darkness Isaac Second Fight
  427. ↑ Castlevania: The Dracula X Chronicles Intro
  428. ↑ Castlevania: Order of Ecclesia
  429. ↑ Castlevania: The Dracula X Chronicles Intro
  430. ↑ Castlevania: Portrait of Ruin
  431. ↑ Castlevania: The Adventure ReBirth
  432. ↑ Castlevania: The Adventure ReBirth
  433. ↑ Castlevania: The Adventure ReBirth
  434. ↑ Castlevania: Bloodlines Final Boss
  435. ↑ Castlevania: Bloodlines Final Boss
  436. ↑ Castlevania: The Adventure ReBirth
  437. ↑ Akumajou Densetsu Famicon Ending
  438. ↑ Castlevania: Curse of Darkness Ending
  439. ↑ Castlevania: Order of Ecclesia
  440. ↑ Castlevania Judgment Aeon's Hyper Attack on Shanoa
  441. ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
  442. ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
  443. ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  444. ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  445. ↑ Castlevania: Grimoire of Souls Prologue Stage 4
  446. ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  447. ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  448. ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  449. ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  450. ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  451. ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  452. ↑ Castlevania: Portrait of Ruin
  453. ↑ Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  454. ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  455. ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  456. ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  457. ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  458. ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  459. ↑ Castlevania: The Dracula X Chronicles Final Boss
  460. ↑ Castlevania: Portrait of Ruin
  461. ↑ Castlevania: Aria of Sorrow
  462. ↑ Castlevania II: Simon's Quest
  463. ↑ Castlevania: Curse of Darkness Bestiary No. 159
  464. ↑ Castlevania II: Simon's Quest
  465. ↑ Castlevania (N64) True Final Boss
  466. ↑ Castlevania II: Simon's Quest
  467. ↑ History of Castlevania - Crescent of the Moon Pages 12-13
  468. ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
  469. ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
  470. ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  471. ↑ Castlevania: Grimoire of Souls Chapter 10 Final Boss
  472. ↑ Castlevania: Grimoire of Souls Chapter 8 Demonic Visions
  473. ↑ Castlevania: Portrait of Ruin
  474. ↑ Castlevania: Symphony of the Night Bestiary No. 147
  475. ↑ Castlevania: Symphony of the Night Bestiary No. 147
  476. ↑ Castlevania: Symphony of the Night Bestiary No. 147
  477. ↑ Castlevania: Portrait of Ruin
  478. ↑ Castlevania: Order of Ecclesia
  479. ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  480. ↑ Castlevania Judgment
  481. ↑ Castlevania Judgment Aeon's Hyper Attack Sequences
  482. ↑ Castlevania Judgment Aeon's Hyper Attack on Death
  483. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  484. ↑ Castlevania Judgment Death True Story Mode
  485. ↑ Castlevania: Rondo of Blood Death Boss
  486. ↑ Castlevania: Lament of Innocence Ending
  487. ↑ Castlevania: Dawn of Sorrow Final Boss
  488. ↑ Castlevania: Portrait of Ruin
  489. ↑ Castlevania: Lament of Innocence Bestiary No. 003
  490. ↑ Castlevania: Lament of Innocence Bestiary No. 004
  491. ↑ Castlevania: Harmony of Dissonance
  492. ↑ Castlevania: Harmony of Dissonance
  493. ↑ Castlevania: Symphony of the Night Bestiary No. 40
  494. ↑ Castlevania: Curse of Darkness
  495. ↑ Castlevania: Curse of Darkness Save Room Chair
  496. ↑ Castlevania: Symphony of the Night Bestiary No. 16
  497. ↑ Castlevania: Portrait of Ruin
  498. ↑ Castlevania: Curse of Darkness Bestiary No. 014
  499. ↑ Castlevania: Curse of Darkness Bestiary No. 025
  500. ↑ Castlevania: Portrait of Ruin Bestiary No. 10
  501. ↑ Castlevania: Lament of Innocence Bestiary No. 029
  502. ↑ Castlevania: Order of Ecclesia Bestiary No. 061
  503. ↑ Castlevania: Lament of Innocence Bestiary No. 046
  504. ↑ Castlevania: Portrait of Ruin Bestiary No. 133
  505. ↑ Castlevania: Lament of Innocence
  506. ↑ Castlevania (N64)
  507. ↑ Castlevania Chronicles
  508. ↑ Super Castlevania IV
  509. ↑ Super Castlevania IV
  510. ↑ Castlevania Chronicles
  511. ↑ Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  512. ↑ Castlevania III: Dracula's Curse Doppelganger Boss Fight
  513. ↑ Castlevania: Curse of Darkness Chair Room
  514. ↑ Castlevania: Legacy of Darkness Tower of Sorcery
  515. ↑ Castlevania: The Adventure ReBirth
  516. ↑ Super Castlevania IV
  517. ↑ Castlevania: Lament of Innocence
  518. ↑ Castlevania: Curse of Darkness Bestiary No. 001 Skeleton
  519. ↑ Castlevania: Curse of Darkness Bestiary No. 002 Executioner
  520. ↑ Castlevania Curse of Darkness Bestiary No. 002
  521. ↑ Castlevania: Portrait of Ruin
  522. ↑ Castlevania: Portrait of Ruin
  523. ↑ Castlevania: Harmony of Dissonance
  524. ↑ Castlevania: Circle of the Moon
  525. ↑ Castlevania: Circle of the Moon
  526. ↑ Castlevania: Order of Ecclesia Bestiary No. 061
  527. ↑ Castlevania: Portrait of Ruin Bestiary No. 131
  528. ↑ Castlevania: Lament of Innocence Bestiary No. 051
  529. ↑ Castlevania: Curse of Darkness Bestiary No. 008
  530. ↑ Castlevania (N64)
  531. ↑ Castlevania III: Dracula's Curse Castle Dungeon
  532. ↑ Castlevania: Symphony of the Night Bestiary No. 44
  533. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  534. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  535. ↑ Castlevania: Bloodlines Stage 6-2 First Room
  536. ↑ Castlevania: Legacy of Darkness Carrie Mode Underground Waterway Entrance Cutscene
  537. ↑ Castlevania: Bloodlines Stage 6-3 First Room
  538. ↑ Castlevania: Grimoire of Souls
  539. ↑ Castlevania (N64)
  540. ↑ Castlevania Chronicles
  541. ↑ Castlevania Chronicles
  542. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  543. ↑ Haunted Castle Revisited Dominus Collection
  544. ↑ Super Castlevania IV
  545. ↑ Haunted Castle Revisited Dominus Collection
  546. ↑ Castlevania: Grimoire of Souls Prologue level
  547. ↑ Castlevania Chronicles
  548. ↑ Haunted Castle Arcade Stage 03
  549. ↑ Castlevania: Harmony of Dissonance
  550. ↑ Castlevania: Order of Ecclesia
  551. ↑ Castlevania: Lament of Innocence
  552. ↑ Castlevania: Lament of Innocence
  553. ↑ Castlevania: Symphony of the Night Bestiary No. 21
  554. ↑ Castlevania: Symphony of the Night Underground Caverns
  555. ↑ Castlevania III: Dracula's Curse
  556. ↑ Super Castlevania IV
  557. ↑ Castlevania: Aria of Sorrow Prologue
  558. ↑ Castlevania: Aria of Sorrow Prologue
  559. ↑ Castlevania: Harmony of Dissonance Ending
  560. ↑ Castlevania: Lament of Innocence
  561. ↑ Castlevania III: Dracula's Curse
  562. ↑ Castlevania: Curse of Darkness Bestiary No. 115
  563. ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  564. ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  565. ↑ Castlevania: Grimoire of Souls Prologue Stage 4
  566. ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  567. ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  568. ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  569. ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  570. ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  571. ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  572. ↑ Castlevania: Portrait of Ruin
  573. ↑ Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  574. ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  575. ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  576. ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  577. ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  578. ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  579. ↑ Super Castlevania IV Stage 8-1
  580. ↑ History of Castlevania - Crescent of the Moon Pages 12-13
  581. ↑ Castlevania: The Adventure ReBirth
  582. ↑ Castlevania: The Adventure ReBirth
  583. ↑ Castlevania: The Adventure ReBirth
  584. ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
  585. ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
  586. ↑ Castlevania: Order of Ecclesia Albus Boss
  587. ↑ History of Castlevania - Crescent of the Moon Pages 40-41
  588. ↑ History of Castlevania - Crescent of the Moon Pages 40-41
  589. ↑ Akumajou Densetsu Famicon Intro English Patch
  590. ↑ Castlevania: The Dracula X Chronicles Intro
  591. ↑ Castlevania: Dracula X Final Boss
  592. ↑ Castlevania: Dawn of Sorrow Meeting Yoko & Julius
  593. ↑ Castlevania: Lament of Innocence Game Manual Page 10
  594. ↑ Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  595. ↑ Castlevania: The Belmont's Legacy Issue 1
  596. ↑ Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  597. ↑ Castlevania Judgment
  598. ↑ Castlevania: Lament of Innocence Game Manual Page 10
  599. ↑ Castlevania: Grimoire of Souls Chapter 6: Accursed Cranium
  600. ↑ Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
  601. ↑ Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
  602. ↑ Castlevania: Curse of Darkness Trevor Boss Fight
  603. ↑ Castlevania: Harmony of Dissonance
  604. ↑ Castlevania: Lament of Innocence
  605. ↑ Castlevania: Lament of Innocence
  606. ↑ Haunted Castle Revisited Dominus Collection
  607. ↑ Castlevania III: Dracula's Curse
  608. ↑ Castlevania: The Adventure ReBirth
  609. ↑ Castlevania (N64)
  610. ↑ Castlevania: Lament of Innocence Final Boss
  611. ↑ Castlevania: The Arcade Death Boss Fight
  612. ↑ Castlevania Judgment Death True Story Mode
  613. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "““……Is there no way……Curtis can be saved.”
    “What have you misunderstood? I am Death. Human death only comprises a part of chaos. They can come back again as zombies or skeletons, but without a soul, dead bodies cannot be revived. And ----- there is no reason to perform that.”
  614. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Those scythes constructed by magic did not turn towards Olrox or Michelle, every scythe then gathered near the youth’s body.
    Then, those numerous blades made from magic overlapped with each other and with a powerful atrocious magic constructed a Death scythe in Death’s arm.
    “This false castle……You shall fall into chaos as a thing that denies the existence of the [lord]……[death] shall pass judgment on your sins!”
    Sensing the overwhelming existence of [death], Olrox again realized that the youth in front of him is [Death]------laughed out loud.
    “interesting…… So, death really exists! Thus I’ll use all my power…… to shatter that thing called [death].”
  615. ↑ Castlevania: Symphony of the Night Richter Mode Reverse Colosseum
  616. ↑ Castlevania: The Arcade White Dragon Boss
  617. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  618. ↑ Castlevania Judgment Death True Story Mode
  619. ↑ Castlevania: Rondo of Blood Death Boss
  620. ↑ Castlevania: Lament of Innocence Ending
  621. ↑ Castlevania Judgment Death True Story Mode Ending
  622. ↑ Castlevania: Harmony of Dissonance
  623. ↑ Castlevania: Curse of Darkness Bestiary No. 009
  624. ↑ Castlevania Judgment Tutorial
  625. ↑ Castlevania Judgment Simon Belmont Story Mode
  626. ↑ Castlevania: Lament of Innocence Dark Palace of Waterfalls
  627. ↑ Castlevania: Lament of Innocence
  628. ↑ Castlevania: Curse of Darkness Volume 2 Chapter 3
  629. ↑ Castlevania: The Belmont Legacy #2
  630. ↑ Castlevania: Harmony of Dissonance
  631. ↑ Castlevania: Harmony of Dissonance
  632. ↑ Castlevania: Symphony of the Night Bestiary No. 106
  633. ↑ Castlevania: Aria of Sorrow
  634. ↑ Castlevania: Aria of Sorrow
  635. ↑ Castlevania: Aria of Sorrow Julius Boss
  636. ↑ Castlevania Legends Game Manual Page 12
  637. ↑ Castlevania: The Belmont Legacy #1
  638. ↑ Castlevania: Lament of Innocence
  639. ↑ Castlevania: Lament of Innocence Page 10
  640. ↑ Castlevania: Aria of Sorrow
  641. ↑ Castlevania: Harmony of Dissonance Game Manual Page 22
  642. ↑ Castlevania: Lament of Innocent
  643. ↑ Castlevania: Harmony of Dissonance
  644. ↑ Castlevania: Curse of Darkness Trevor Second Boss Fight
  645. ↑ Castlevania: Curse of Darkness Infinite Corridor
  646. ↑ Castlevania: Lament of Innocence
  647. ↑ Castlevania: Lament of Innocence Garden Forgotten By Time
  648. ↑ Castlevania Judgment Simon Belmont Ultimate Attack
  649. ↑ Castlevania Judgment Trevor Belmont Ultimate Attack
  650. ↑ Castlevania: Lament of Innocence Game Manual Page 10
  651. ↑ Castlevania: Legends Game Manual Page 8
  652. ↑ Castlevania: Lament of Innocence
  653. ↑ Castlevania: Grimoire of Souls Crystal Drop, That Which Writhes Stage 1-5
  654. ↑ Castlevania Legends Game Manual Page 9
  655. ↑ Castlevania: Dawn of Sorrow
  656. ↑ Castlevania Chronicles
  657. ↑ Castlevania: Lament of Innocence
  658. ↑ Castlevania: Lament of Innocence
  659. ↑ Castlevania: The Dracula X Chronicles Stage 1
  660. ↑ Castlevania: Lament of Innocence
  661. ↑ Castlevania: Lament of Innocence Bestiary No. 031
  662. ↑ Castlevania: Lament of Innocence
  663. ↑ Castlevania: Lament of Innocence Bestiary No. 010
  664. ↑ Castlevania (N64)
  665. ↑ Castlevania: Lament of Innocence Bestiary No. 016
  666. ↑ Castlevania: Lament of Innocence Game Manual Page 10
  667. ↑ Castlevania: Lament of Innocence Game Manual Page 11
  668. ↑ Castlevania: Lament of Innocence
  669. ↑ Castlevania NES Final Boss
  670. ↑ Castlevania III: Dracula's Curse Final Boss
  671. ↑ Castlevania: Dracula X Final Boss
  672. ↑ Castlevania (N64) Final Boss
  673. ↑ Castlevania Adventure Rebirth Final Boss
  674. ↑ Castlevania: Bloodlines Final Boss
  675. ↑ Castlevania II: Simon's Quest
  676. ↑ Castlevania: Order of Shadows
  677. ↑ Super Castlevania IV
  678. ↑ Castlevania III: Dracula's Curse
  679. ↑ Castlevania Harmony of Despair
  680. ↑ Castlevania: Order of Shadows
  681. ↑ Castlevania Chronicles
  682. ↑ Castlevania: Lament of Innocence
  683. ↑ Castlevania: Order of Ecclesia
  684. ↑ Castlevania: Curse of Darkness Trevor Boss Fight
  685. ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
  686. ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
  687. ↑ Castlevania: Lament of Innocence
  688. ↑ Castlevania: Lament of Innocence Bestiary No. 030
  689. ↑ Castlevania II: Simon's Quest
  690. ↑ Castlevania II: Simon's Quest Game Manual Page 9
  691. ↑ Castlevania: Curse of Darkness Bestiary No. 112
  692. ↑ Castlevania: Lament of Innocence
  693. ↑ Castlevania: Lament of Innocence Bestiary No. 040
  694. ↑ Castlevania: Curse of Darkness Bestiary No. 065
  695. ↑ Castlevania Nocturne of Recollection
  696. ↑ Castlevania: Lament of Innocence
  697. ↑ Castlevania: Lament of Innocence Bestiary No. 076
  698. ↑ Castlevania: Lament Innocence
  699. ↑ Castlevania III: Dracula's Curse Death Boss
  700. ↑ Castlevania Death Boss
  701. ↑ Castlevania: Rondo of Blood Death Boss
  702. ↑ Castlevania: Harmony of Dissonance Death Boss
  703. ↑ Castlevania (N64) Death Boss
  704. ↑ Castlevania Judgment Aeon's Hyper Attack Sequences
  705. ↑ Castlevania Judgment Aeon's Hyper Attack on Death
  706. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  707. ↑ Castlevania Judgment Death True Story Mode
  708. ↑ Castlevania (N64) Renon Boss
  709. ↑ Castlevania (N64) Carrie Fernandez Bad Ending
  710. ↑ Castlevania: Harmony of Dissonance
  711. ↑ Castlevania: Harmony of Dissonance
  712. ↑ Castlevania: Symphony of the Night Bestiary No. 40
  713. ↑ Castlevania: Symphony of the Night Bestiary No. 16
  714. ↑ Castlevania: Portrait of Ruin Bestiary No. 133
  715. ↑ Castlevania: Lament of Innocence
  716. ↑ Castlevania (N64)
  717. ↑ Castlevania: Portrait of Ruin
  718. ↑ Castlevania: Portrait of Ruin
  719. ↑ Castlevania: Harmony of Dissonance
  720. ↑ Castlevania: Circle of the Moon
  721. ↑ Castlevania: Circle of the Moon
  722. ↑ Castlevania: Order of Ecclesia Bestiary No. 061
  723. ↑ Castlevania: Portrait of Ruin Bestiary No. 131
  724. ↑ Castlevania: Symphony of the Night Bestiary No. 44
  725. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  726. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  727. ↑ Castlevania: Grimoire of Souls
  728. ↑ Castlevania (N64)
  729. ↑ Castlevania Chronicles
  730. ↑ Castlevania Chronicles
  731. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  732. ↑ Castlevania: Curse of Darkness Bestiary No. 115
  733. ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  734. ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  735. ↑ Castlevania: Grimoire of Souls Prologue Stage 4
  736. ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  737. ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  738. ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  739. ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  740. ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  741. ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  742. ↑ Castlevania: Portrait of Ruin
  743. ↑ Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  744. ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  745. ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  746. ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  747. ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  748. ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  749. ↑ Castlevania: Order of Ecclesia Minerva Mail Description
  750. ↑ Castlevania: Order of Ecclesia Valkyrie Mail Description
  751. ↑ Castlevania: Order of Ecclesia Heart Cuirass Description
  752. ↑ Castlevania: Order of Ecclesia Rubber Suit Description
  753. ↑ Castlevania: Order of Ecclesia Military Wear Description
  754. ↑ Castlevania: Order of Ecclesia Mirror Cuirass Description
  755. ↑ Castlevania: Order of Ecclesia Minerva Mail Description
  756. ↑ Castlevania: Order of Ecclesia Valkyrie Mail Description
  757. ↑ Castlevania: Order of Ecclesia Eye for Decay Description
  758. ↑ Castlevania: Order of Ecclesia L. Eye of God Description
  759. ↑ Castlevania: Order of Ecclesia Dowsing Hat Description
  760. ↑ Castlevania: Order of Ecclesia Minerva Mask Description
  761. ↑ Castlevania: Order of Ecclesia Valkyrie Mask Description
  762. ↑ Castlevania: Order of Ecclesia Arrow Helm Description
  763. ↑ Castlevania: Order of Ecclesia Axe Helm Description
  764. ↑ Castlevania: Order of Ecclesia Hammer Helm Description
  765. ↑ Castlevania: Order of Ecclesia Knife Helm Description
  766. ↑ Castlevania: Order of Ecclesia Lance Helm Description
  767. ↑ Castlevania: Order of Ecclesia Rapier Helm Description
  768. ↑ Castlevania: Order of Ecclesia Shield Helm Description
  769. ↑ Castlevania: Order of Ecclesia Sickle Helm Description
  770. ↑ Castlevania: Order of Ecclesia Sword Helm Description
  771. ↑ Castlevania: Order of Ecclesia Queen of Hearts Description
  772. ↑ Castlevania: Order of Ecclesia R. Eye of Devil Description
  773. ↑ Castlevania: Order of Ecclesia Treasure Hat Description
  774. ↑ Castlevania: Order of Ecclesia Babushka Description
  775. ↑ Castlevania: Order of Ecclesia Diamond Pins Description
  776. ↑ Castlevania: Order of Ecclesia Emerald Pins Description
  777. ↑ Castlevania: Order of Ecclesia Onyx Pins Description
  778. ↑ Castlevania: Order of Ecclesia Ruby Pins Description
  779. ↑ Castlevania: Order of Ecclesia Sapphire Pins Description
  780. ↑ Castlevania: Order of Ecclesia Combo Boots Description
  781. ↑ Castlevania: Order of Ecclesia Mercury Boots Description
  782. ↑ Castlevania: Order of Ecclesia Winged Boots Description
  783. ↑ Castlevania: Order of Ecclesia Minerva Greaves Description
  784. ↑ Castlevania: Order of Ecclesia Valkyrie Greaves Description
  785. ↑ Castlevania: Order of Ecclesia Moonwalkers Description
  786. ↑ Castlevania: Order of Ecclesia Archer Ring Description
  787. ↑ Castlevania: Order of Ecclesia Blow Ring Description
  788. ↑ Castlevania: Order of Ecclesia Diamond Ring Description
  789. ↑ Castlevania: Order of Ecclesia Emerald Ring Description
  790. ↑ Castlevania: Order of Ecclesia Emperor Ring Description
  791. ↑ Castlevania: Order of Ecclesia Fortune Ring Description
  792. ↑ Castlevania: Order of Ecclesia Judgment Ring Description
  793. ↑ Castlevania: Order of Ecclesia Justice Ring Description
  794. ↑ Castlevania: Order of Ecclesia Hierophant Ring Description
  795. ↑ Castlevania: Order of Ecclesia Gold Ring Description
  796. ↑ Castlevania: Order of Ecclesia Anti-Venom Item Description
  797. ↑ Castlevania: Order of Ecclesia Uncurse Potion Item Description
  798. ↑ Castlevania: Order of Ecclesia Heart Repair Item Description
  799. ↑ Castlevania: Order of Ecclesia Tonic Item Description
  800. ↑ Castlevania: Order of Ecclesia High Tonic Item Description
  801. ↑ Castlevania: Order of Ecclesia Super Tonic Item Description
  802. ↑ Castlevania: Order of Ecclesia Potion Item Description
  803. ↑ Castlevania: Order of Ecclesia High Potion Item Description
  804. ↑ Castlevania: Order of Ecclesia Super Potion Item Description
  805. ↑ Castlevania: Order of Ecclesia Book of Spirits Description
  806. ↑ Castlevania: Order of Ecclesia Glyph Union Description
  807. ↑ Castlevania: Order of Ecclesia Ordinary Rock Description
  808. ↑ Castlevania: Order of Ecclesia Serpent Scale Description
  809. ↑ Castlevania: Order of Ecclesia Dominus Agony
  810. ↑ Castlevania: Order of Ecclesia Dominus Union
  811. ↑ Castlevania: Order of Ecclesia Death Ring Description
  812. ↑ Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  813. ↑ Castlevania: Circle of the Moon
  814. ↑ Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
  815. ↑ Castlevania (N64) Charlie Vincent Boss
  816. ↑ Castlevania: Portrait of Ruin Holy Mail Description
  817. ↑ Castlevania Aria of Sorrows
  818. ↑ Castlevania Legends Game Manual Pages 2 & 12
  819. ↑ History of Castlevania - Crescent of the Moon Pages 34 - 37
  820. ↑ Castlevania Chronicles
  821. ↑ Castlevania Chronicles
  822. ↑ Castlevania Chronicles
  823. ↑ Castlevania Anniversary Collection Bonus Book Pages 29-30
  824. ↑ History of Castlevania - Crescent of the Moon Pages 34 - 37
  825. ↑ Castlevania Judgment Aeon True Story Mode Intro
  826. ↑ Castlevania Judgment Sypha Belnades True Story Mode
  827. ↑ Castlevania Judgment Golem True Story Mode
  828. ↑ Castlevania Judgment Death True Story Mode
  829. ↑ Castlevania Judgment Golem True Story Mode
  830. ↑ Castlevania Judgment Aeon True Story Mode Intro
  831. ↑ Castlevania: Curse of Darkness Ending
  832. ↑ Castlevania: Curse of Darkness Ending
  833. ↑ Castlevania: Curse of Darkness Ending
  834. ↑ Castlevania: Symphony of the Night Ending
  835. ↑ Castlevania: The Adventure Rebirth Ending
  836. ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "This ominous vortex of magic was similar to what he felt in the [demon castle]. Among all the magic Soma knows, this particular type of sophisticated [power] belonged to-----
    “……I know I am being rude……”
    Faster than he can remember, that husky voice rang in front of Soma-----
    From the shadow of the forest, a large shadow emerged.
    “……tch!”
  837. ↑ Castlevania Judgment Shanoa Story Mode
  838. ↑ Castlevania Judgment Shanoa Story Mode
  839. ↑ Castlevania Judgment Shanoa Story Mode
  840. ↑ Castlevania Judgment Shanoa Story Mode
  841. ↑ Castlevania Judgment Shanoa Story Mode
  842. ↑ Castlevania Judgment Shanoa Story Mode
  843. ↑ Castlevania Judgment Shanoa Story Mode
  844. ↑ Castlevania Judgment Shanoa Story Mode
  845. ↑ Castlevania Judgment Shanoa Story Mode
  846. ↑ Castlevania Judgment Shanoa Story Mode
  847. ↑ Castlevania Judgment Shanoa Story Mode
  848. ↑ Castlevania: Order of Ecclesia
  849. ↑ Castlevania: Order of Ecclesia
  850. ↑ Castlevania: Order of Ecclesia
  851. ↑ Castlevania: Order of Ecclesia
  852. ↑ Castlevania: Order of Ecclesia
  853. ↑ Castlevania: Order of Ecclesia
  854. ↑ Castlevania: Order of Ecclesia
  855. ↑ Castlevania: Order of Ecclesia
  856. ↑ Castlevania: Order of Ecclesia
  857. ↑ Castlevania: Order of Ecclesia
  858. ↑ Castlevania: Order of Ecclesia
  859. ↑ Castlevania: Order of Ecclesia
  860. ↑ Castlevania: Order of Ecclesia
  861. ↑ Castlevania: Order of Ecclesia
  862. ↑ Castlevania: Order of Ecclesia


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